#Sticker Event Balance

1 messages · Page 1 of 1 (latest)

ivory yoke
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The amount of stickers needs a balance. Amount too low resulting in a tedious boring grind.

Sticker amount is the same low amount no matter the level resulting in everyone re-playing the shortest level: "5 Tomb of Qualopec" over and over and over and over again. Surely that can't be the intention?

The sticker amount in the easter event was much more reasonable and fun. Please make an adjustment to the rest of the events also.

gentle robin
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I don't think they ever will. It seems they stopped content updates (apart from finishing chapters maybe) and focus on performance issues and this kind of things.

I also think they did it deliberately because of business guidelines that want to exploit psychological mechanics to encourage players to pay-to-fast through frustration. In all cases I think developers, for a reason or another (probably time-to-market constraints) got forced to spend way less than they should have to deeply test the balance of the game because yes, all aspects of the game terribly lacks balance.

ivory yoke
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Feel it is also a "pay to win" model. Buy gems and spend gems to avoid the grind.

gentle robin