Season character should never be left in lvl49, only in very late game of min-maxing
Forced pvp is just the pvp protection is removed.
BUT
Open world pvp is more rare than Diesel Tesla
IT is barely non in current game. It is VERY unlikely you will die in pvp in next 1000 hours in game at open world.
Only reasons to die in Openworld will be following conditions:
- You are in guild that has bad reputation
- You piss off guild or players with some reason and they might hunt you for while
- You invade another player's grinding rotation and mess it up
- You meet Muiquun player (EU side ONLY RED players guild, they will kill almost anything they find. Not a big guild so no harm in it)
- You attack another player for some reason and underestimate the other's player
- You are a streamer (with bad content comes snipers)
- You play in Arsha (PvP server, where open world pvp is free and without punishments)
Last time i died in open world was 2-3 months ago
It is VERY VERY rare to die in open world
How to avoid unnecessary pvp:
- Swap servers, we have 3-5 season servers and +20 servers for normals
Server swap has 15min cooldown. - New players can play in Novice servers which are pvp protected and only for newbies