#A solution to the absurd farm of weapons/armor/physique skill ?

31 messages · Page 1 of 1 (latest)

fervent rivet
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you guys need to find something, or boost the multiplier of the skill gain of weapons/armors/physique skills
because we ALL do the fox fob farm or the warrior spam hit in base for hours even days to farm those,
this is, imo, the most stupid way to upgrade a skill, but the most efficient unfortunately

i want to fight ppl whenever i want as everyone, not waiting for DAYS before going to fight, siting in a fox fob, just because my skill number is too low to compete with other player

as a lot of ppl say, the game is slowly becoming a mobile game

tender spoke
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This system clearly need a rework, maybe earn prof on the kill and not on hit (upgrade the gain ofc) for weaps

kindred nacelle
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GEEZ the suggestions page should be renamed to the crybaby page alot more cry babying going on then suggestions

valid stratus
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@kindred nacelle why is your name purple?

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There was a suggestion, it was to increase the skill gain so we can skip the tedious grind so we can get involved in something more fun.

floral ivy
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I think its just more we are optimizing the fun out of the game.
Nanableh No one enjoys sitting in a fox den for hours... no one enjoys slamming blood walls and pits... No one wants to be tied to a crafting station and forced to craft hours on end so you have a chance to roll better gear...

the easiest change... Rework the Tip books (the books that drop via mobs in large PoIs) to give common prof over dedicated skill prof. Or lets reduce the inventory bloat and make them drop a category book and you get to decide what skill that dumps into if we wanna keep it tiered.

ie an Agility scroll would then give a menu like batch feeding or putting food in a warriors tent, but pull up your skills and current prof amounts. So you could dump it into Projectile, Bow, Xbow, Horse and Light armor. This loot would in turn be less random and actively level what you wanna work on

floral ivy
valid stratus
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I didnt know if they gave purple names to d bags.

floral ivy
valid stratus
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@floral ivy ya ive spoken to enca once.

floral ivy
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shrug i was talking about myself

fervent rivet
azure coral
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the old system with the trainingscamp was perfekt.

atomic badge
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Guys keep it friendly okay?
Everyone is entitled to their opinions, don't need to insult each other like that

dim lantern
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Instead of the amount of hits you do / take

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Then its not worth it to trap npcs and wait for them to heal

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You would up your skill levels by clearing camps instead

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As in actually fighting

charred nacelle
copper crescent
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They should use a skill system similar to Swordsman X survival

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You basically had to find monuments and books to unlocks skills and kill certain bosses for them and stuff

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Was a abandoned a while ago as devs were some school kids

floral ivy
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PoV: your leveling any ranged weapon

maiden crag
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then wait to lvl up sieging and command 😁

floral ivy
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Nanableh the fun part of siege is you just have NPCs do it. I rather my white lvl 20 pleb on a balista and aimbot every horse than me missing.
Command is also easy cause i need to farm the money any ways

wet prism
open crown
maiden crag