lol made every reconstruction, even the 4x4 ones
recons are in video description :)

1 messages · Page 1 of 1 (latest)
lol made every reconstruction, even the 4x4 ones
recons are in video description :)

@cloud knot @keen swan @hybrid horizon
plssssss critique me
time dilation doesnt work
2x2
I am literally shit at 4x4 and oh
why did you ping me
crap
ignore that, I accidentally hit enter before I was done
L
Get good bro
I recommend learning time dialation as this will lower your times and make you incredibly fast, I am still learning it but I have seen a huge improvement in my times(sub 16 to sub 12) and I think it will help you improve a ton too! Also what was that xcross. Just learn time dialation, it'll really help and it's what the wr single of -0.33 used(solved in inspection) other than that just practice getting better lookahead and f2l efficiency the main focus though is time dialation since it can drop your times by seconds and will def make you a lot faster so yeah. if you have any questions just dm me or ping me in #🎲・cubing and I will try to help you as much as I can 👍 also maybe don't try to do stupid xcrosses like that, that just looks slow and I would just do normal cross without the xcross that you did. doing that solve without that xcross would probably be faster, i also recommend not quitting 3x3 🤯 Anyways I will most likely sleep now, if you need help just ping me and when I wake up I can try to help you on stuff like how to practice time dialation or how to learn it in the first place, trust me it's not as hard as it seems. It took me a few hours to learn how to and once I got it down, I started to improve like crazy.
4x4
OH
idk we use different methods and average about the same iirc
3x3
everything looked pretty balanced, plus we avg about the same again, and based on your reaction during the solve I think you know what your mistakes are
i suck at layer
i’m not changing oll parity, i times both, that one was over 1 sec slower
i need to do more untimed solves
and practice 2x2 layer
do you know any layer solver
no, I just use unlimited inspection when I can't find an efficient layer
during untimed/casual solves
murr
i cant even do that with unlimited inspection

5 moves is ok, but most of the time theres something better
i usually do more than 5 moves

5 moves is the maximum it should take if you find the optimal solution every time
if you get a scramble where you cant find anything good then ping me
im slow af compared to you but i'll try
3x3: Ur f2l solutions are wierd sometimes bc of either bad lookahead or tunnel vision. It its bad lookahead do turbo tracking. If its tunnel vision idk what to do.
Also ur cross is sorta jank.
OH:
bro ur SB is just cfop
use onionhoney trainer and set it to ss
for 3x3 you can do z2 F R L2 D L' which is just 5 moves
from doing the first pair you should have seen the GO or BR pair but you didnt for some reason
also for second pair i think it's better to do it as
R' U' R U' R U R' U2 R U' R'
or you could have rotated and do y' U L U' L' / y' U L U L' to make it a 3 move insert
ik
i did it wrong
i highly recommend not dropping your cube during inspection
also that 2x2 1 look was
interesting to say the least
dude
dude
what
It wasn't good
you are thinking very critically

sooooo useful information
of course it is bad i suck at 2x2
isnt that y u posted a critique with it
yes
lol
Imagine being bad
ok
there's a readme anyway
it will give you all optimal solutions as well if there are multiple optimal solutions for the same layer
ooo
ok
the first row corresponds to white, then red, green, yellow, orange, blue (same order as cstimer's face solver)
alr
first number is the optimal movecount, second number is how many solutions were found at that movecount and finally a list of those solutions
better example
so you can look through the different solutions to see if one is easier to understand intuitively
this screenshot is from the face solving mode actually but yeah it has both modes
can i put it in my server’s 2x2 resources? its really good
there's also summary mode
yeah sure just put my discord and github https://github.com/JaiWWW/
it's a bit slow lol, I made it bc I wanted to explore all 2x2 permutations and get overall optimal layer movecount stats (like how many scrambles require 1 move, how many require 2 etc) but it was too slow lol
it was too slow to even do that for faces
I might remake it in js at some point and see if I can get it fast enough
if you want the layer solver as well
here it is
bruh how do i run it
are you on windows
then navigate to the folder the files are in
yes
with cd "filepath"
yes
which u can drag and drop
wut
then type python face_layer_solver.py
or you can replace face_layer_solver.py with the full filepath rather than using cd if easier
I should add how to do this and how to run etc in the readme lol
real
I mean when I rewite it in js I'll just do it as a script that will run on cstimer so it will add an extra option to the solvers menu
yeah
and change the np.int in py222 to just int
sorry I don't know how to package python apps 😭
o what
bruh
ye
it raised attribute error saying to just use int instead of np.int
but its working!!🥳
weird works fine for me without that
I love how you posted a recon of a 2-4 relay and mostly got tips on 2x2 which will save like a second lmao
😭
put ur timer on 2-pad first lol
lol