#24.88 second solve I'm trying to improve pls provide suggestions

7 messages · Page 1 of 1 (latest)

lapis oyster
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24.88 Second Solve

Scramble: D L2 B2 U' B2 R2 D U R2 F2 U R2 B R F U2 R B' L U2 F'

z2 U B2 y U' R' F R B'  // White cross
y U2 R' U R U' y L' U2 L U' L' U L // 1st pair
U' R' U R U' R U2 R' y U R U' R' // 2nd pair
y R U2 R' U R U' R' // 3rd pair
L U L' U L U' L' // 4th pair
U2 F U R U' R' F' // 2-Look OLL
F R U R' U' R U R' U' R U R' U' F'  // OLL
M' U M2' U M2' U M' U2 M2' // PLL1
M2' U' M2' U2 M2' U' M2' // PLL
U // AUF


83STM  / 24.88sec =3.34TPS
proud arrow
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  1. for cross I would've done z2 D2 R D L U' L F' D, your cross should always be rotationless
  2. your f2l solutions are very long, for 1st pair you could've done R' U2 R U R' U' R and for 2nd pair you could've done y L' U L U R U R' - do untimed solves and find solutions for every case that are 8 moves or less (unless both pieces are in a slot)
  3. for ocll R U R' U R U' R' U R U2' R' is a little faster, it's just sune twice with canceled moves
  4. make sure you know what angle to do algs from, you should've done a U move before the z perm
gaunt axle
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Cross: z2 y' U L2 U2 F' D L D'

proud arrow
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oh you just said oll so I thought that was your main alg for it

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I was talking about ocll which is the corners part of 2loll

gaunt axle
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What does ocll stand for?