#elder-scrolls-lore
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Hey, i had a character once who gave up hunting entirely, after an incident with a Doe
He shot a buck, and as i closed to loot it, a doe ran over and just... Stared at the body. I could never kill another Elk with that character again.
Sshar lady of Morthal.. "Uthgerd the Unbroken was the one who killed the Vampire actually. I mostly used Restoration and well.. lightening bolt.. Aventus taught me that. "
I really like the way i have decided to render that sequence.. its start with Aventus seeking the power. Then.. the investigation.. Uthgerd is there.. they meet Brenor who i decided is the cart driver in my version of the story there is a cart that follow Aventus and Talos around.
The one that waits at the locations for you.. i have awhole mod idea for it. Geee.. we have talked about this stuff for hours now. More than answered my inital question about bird people.. oh! Harpies..
What if they were Argonians..
Trees .. birds .. eh?
Roleplaying, π
EXACTLY
Well yea, the main quest is never forced you. I only go as far as talking to the Jarl and never fight the dragon. Those suckers are still waiting for me
Thats my Altmer apprentice to the Sorceror in Morthal! basically! Jarl!
The Argonians were shaped by the Hist?
Kamal have already been encountered. While we have little information, there's no indication they're Falmer-esque in any way. Even their armor bears no relation.
We actually ave no physical discriptions of them at all
which does not in any way disqualify them being Falmer, a race extinct fgor almost 3000 years inTamriel by the time of the Kamal invasion
No, but that's just a Russel's Teapot at that point. If they were meant to be Falmer, you'd think there'd be a little more indication. TES already has a problem of millennia-old cultures using the same cultural motifs the whole way through, but in this case it works out for showing they're probably meant to be something else.
π€ Kamal sounds Kajite to me, strange one..
Oh absolutely.
We don't know what they really look like for all we know they could've looked similar to or maybe even a variant of Dremora.
Which is honestly super stupid, because ESO takes place 11 years after their invasion, and the Ebonheart Pact in particular has literally thousands of veterans from the war
Yet... No one knows what they looked like.
We don't know what Kamal look like? According to art, they seem to resemble frost trolls
There is only fan art. We have no official art of the Kamal.
So we have zero physical descriptions at all and they're just taking liberties?
Yes
@quartz shuttle I'm curious, what connections exist that make you think the Kamal are Falmer, and not... Lithmothiit, Imga or any other race?
Or even, their own race and not one we've already encountered
(For reference, one of the few things we DO know about Akavir is that "no men or mer live there" so it wouldn't make sense that one of the four major powers on the continent, and one of major players in the akaviri invasion of Tamriel would be a type of elf and people in Tamriel wouldn't go "oh hey there are elves there"
It's based mostly on a thought experement years ago about the peculiarities of the story of the Snow Prince, and the implied knowledge that the Kamal have some understanding or insight into Skyrim.
The Snow Prince was defeated in a desperate last-stand of the Falmer in Solsthiem. However,it doesn't make a lot of sense for the Falmer to run there, as there were never any known settlements for them there, and the Skaal pre-date the defeat of the Snow Prince. So the Falmer seemingly retreated INTO enemy territory... which doesn't make a lot of sense
But, if the Snow Prince was fighting a rearguard as the surviving Falmer evacuated Tamriel entirely, it makes a little more (though not by much) sense.
The Kamal invasion of Tamriel was also to find something called the Ordained Receptacle. And based on their attacks, they went straight for some of the oldest Nord settlements on the continent. This implies that they A: know something about magical artifacts on Tamriel, and B; believed them to be in or around Nord sites.
As for the 'no Men or Mer' thing... The Tsaesci disprove that out of hand. They're men. Everything we have depicting them shows them as Men.
The explanation of them as shape shifting, blood sucking snakes is a fan-creation to make them more interesting than what we've been shown.
The Tsaesci are just TES's version of the Japanese, nothing more.
I would say, it would make more sense to me if the Falmer did evacuate to Akavir, and they told the Kamal that Tamriel existed and everything they knew, and that's why they attacked in that specific location
Also possible. The thought experiment just ended up going towards the idea of militarist Elves clad in a sinister version of Stahlrim armour, preying on the local races during the summer months in Akavir.
I mean, if you want militarist elves, you want the left-handed elves. The Yokudans had to destroy the whole continent to stop them
Left handed elves were ON yokuda
In fact, the earliest mention we have is the Yokudans fighting amongst themselves for which kingdom would have the honour of leading at war against the Left-Handers
They didn't invade anywhere they are both from the continent.
Sounds a lot more like the Yokudans were the agressors
Well, the yokudans and the left handed elves had fought many wars together. I didn't say they were the aggressors just that they were very militarily oriented
The thing is... That's assumed, but it's not actually supported by any references or in game sources
The two races spent a thousand years fighting until yokudan sank beneath the waves.
Again, nope. Yokuda sank because the Yokudans were fighting amongst THEMSELVES
We do know they fought for a thousand years, from in game sources
"Having fought the Lefthanded Elves on Yokuda for a thousand years, wherever the newcomers found Elves in Hammerfell, they exterminated them."
The Left-Handers had disappeared from their references long before the sinking of Yokuda
In any case, that's still an example of a dead race of more military oriented elves, just like the Falmer would have been
Again, we don't know that. We know they had Orichalcum weapons, but not much else
There is a lot of often-parroted but poorly sourced information on the Sinestral Mer
If you fight the yokudans, who WERE known to be militaristic, for 1000 years that means you're pretty well holding your own for at least a good chunk of that time
Eeeeh, the Dunmer have held off invasion into their lands for thousands of years, and yet they didn't even have a standing army until after the Oblivion Crisis
It would be a stretch to call them 'Militaristic'
There's no reason to think the Falmer were any more militaristic than any other elven race.... lots of elven races attacked and held territory, such as the direnni, or the ayleids
No, but having just survived a near total genocide and a determination could lead to a more militaristic outlook moving forward
The Falmer just running away and then going back to business as usual in another land, as if nothing had happened, is kind of a stretch. Cultures don't just ignore genocide.
Now, do i actually think they are Falmer? No. As i said, it was a thought experement on r/TESLore years ago that i think is neat.
depend on circumstance, if they fled to an area mostly peaceful, there no need to turn into sparta 2.0
Considering what we've gotten from Akavir, they were probably just Mongols who like the cold. Since every time we learn more about Akavir it becomes more generic TES-Asia and less worth the time talking about.
At BEST, they may be smarter Frost Trolls. But at this point, i think that's still stretching the bounds of what to expect out of Akavir
Tasesci are just Men. Ka po'tun are likely just tiger coloured Khajiit. Tang Mo are just going to be Imga. And if we're lucky, the Kamal will be Rieklings or Orcs, but they're probably just human barbarians that live in the mountains,
And to be honest, it's probably going to turn out that the Left-Handers were just Orcs, because it doesn't seem like the writers can take creativity past "The used Orchalcum weapons. Orcs used Orchalcum weapons. Clearly they HAVE to be the same people!"
Because frankly... If the ESO team couldn't do anything interesting with the Akaviri, we shouldn't be expecting Bethesda to
i remember reading a dev felt bad that the only asian human basically got wiped out in lore, maybe they want to readd these via one of the akaviri
If so, it is a wild overcompensation
But, i mean... look at Skyrim. They felt so bad about the cultural wasteland that was Cyrodill, they wildly overcompensated and there's almost more Imperial culture in Skyrim than Nord.
So it wouldn't surprise me if that was the solution.
Could be worse, i suppose... Could be ESO's Bosmer...
"The Green Pact's, like, just a concept maaaaan. It only matters if you beleive it does, duuuude"
Ugh, just thinking about the Green Pact riled me up, and now i cant sleep.
pokes Caledor with a Green Pact compliant poking bone, taken from Definitely A Meaty Animal
now go do Bosmer safe alchemy π
See, that's my problem. There should be such a thing as Bosmer-Safe Alchemy
Instead, we get the stupid Hippy Green Pact 'It's open to interpretation' garbage
And the only actual even in the game attrbuted to the Green Pact is a bunch of Spiggans getting mad because someone picked their flower
All the potential, all the interesting considerations and worldbuilding that the Green Pact SHOULD have had, thrown out the window
. . . wait; they couldn't even come up with a bunch of meat, bone, and horn alchemy ingredients for Valenwood?
We even has Bosmer farming. FARMING. WITH PLANTS
Don't get me wrong. I love ESO. Most of it. But what they did to the Bosmer is just.. garbage.
Lazy garbage. They couldn't even be bothered to put a bag in the bin first,.
wow
. . . and I belatedly notice that Freddo is here; hi Freddo!
but seriously, wow
There are some people who love it. And i vehemently disagree with them.
I mean, I like the image of Bosmer ladies eating strawberries, but that's a guilty pleasure
and that Bosmer was supposed to be Azura in disguise anyway, I swear!
I'm an anthropologist by training. And the idea of a culture, even in a fantasy setting, that was totally unable to use the plants around them in any way, presented a fascinating premise.
Instead, they took the easiest shortcut out of it, and just made them quirky wood elves with some cannibalism traditions
I legitimately have more positive things to say about Oblivion, than i do ESO's Bosmer.
Whch is a shame, because Morrowind, Skyrim, Highrock, Hammerfell are great
While Blackmarsh looks generic and lazy, the Argonian lore is fantastic. And the Khajiiti stuff, as well, is better than Bethesda has done since Morrowind.
I see
also, I kinda agree with your assesement that the Nords in Skyrim are almost more Imperial than the Imperials in Oblivion were - assuming I read that right and didn't just dream I read it while sleeping at the keyboard again
No, no, you got the basis of it
like, Elisif might as well been a Countess of Cheydinhal, Balgruuf was basically just a gruffer, more Germanic sounding Count, and the Stormcloak officers felt like they were compensating for something with those silly bear head helmets
the temple of Kyne could have been transported out of Chorral for all I knew
Yeah... they overcompensated trying to make up for the Imperials, going so far as to give them unique armour and more cultural individuality, at the expense of the Nords
To the point that... What's the core political conflict in Skyrim about? Ask anyone, and it's Imperials vs Stormcloaks. But it isn't. It's Loyalists vs Separatists. BOTH sides are Nords. It's not an Imperial Occupation, it's a CIVIL WAR
it's just that the Empire has sent in one of their top men to settle the stupid thing before it becomes an even bigger drain on the Empire
Yeah. Tilius is there so it doesn't BECOME the Empire vs the Stormcloaks. He's supporting the Loyalists in their efforts.
But instead of, you know... Focusing on the cultural division amongst the Nords, they overcompensated for the failure of Oblivion by making one sidei almost indistinguishable from Imperials, jsut to give Cyrodiil something remotely approachng a culture.
and the other side, is . . . well, it's basically the same, just louder and more willing to rant raciest obscenties
Yeah
oh, and something something joining the army requires killing some ice wraiths
So, trying to fix the failings of Oblivion, and give the Imperials an identity... We lost out on the Nords having much of one
I half expect the next game to be more about Nords than whatever people actually live in hte province we're in
And even then... it wasn't very well developed
'Nords used to worship Dragons. Then they killed them because they were mean. The end'
"Nords were gifted the Voice by Akatosh (and maybe Kyne, like we originally said back in Morrowind) - and uh, also that dragon over there."
I've drafted a new rule, incidentally - when Elves want to sound important, they must rant in Old Elfoniny, but Nords must rant in dovahspeak π
While it's never been confirmed outright, but various rumours and leaks from Bethesda-adjacent sources have been saying since basically 2011 that, the reason we didn't get the Nord pantheon in Skyrim...
Was because higher-ups at Bethesda were afraid returning players from Oblivion would be confused by different gods.
. . .
Basically... Everything 'Nord' got cut because someone thought the players would be too dumb to 'get it'
that does it; I am headcannoning the Dibella, Mara, and Kyne temples to be run by warrior maids who each specialize in a different flavor of fruit-infused mead
Whether true or not, it definitely FEELS like it's what happened, when you sit down and look at it.
and yes, it does; I mean, we get Tsun, and his brother's backbone, but that's it, and they can be passed off as the hired help for Sovngarde
I do sorta get it; the Empire has been around for so long, and been so influential in Skyrim's history, that it makes sense that there's been a lot of cultural assimilation
which makes Ulfric look even more silly, because his "old ways" that he harkens to come across as "ancient customs of acting in bad faith that we didn't outlaw back then because we were all bloodthirsty barbarians"
Or, don't get me started on Ulfric and his Appeal to Tradition...
But it's all even more frustrating when you have something like the Ghost at Old Hroldan. Little hidden things which show that SOMEONE at Bethesda is trying
I'm almost tempted to get you started anyway, just because I'm curious to hear your take on the subject - but yeah, little details like "sleep in the bed once slept in by Tiber Septim!" was a nice little worldbuilding detail, and the fact that it came with a ghost with some bit of actual lore along with him was even better π
And hte fact that said ghost refers to you as Hjalti, the name given to Tiber by the Arcturian Heresy, a book that directly contradicts the 'Official' story
Undermining the game's overt Talos complex by giving legitimacy to the alternative narrative that Tiber Septim was a liar and a egotistical usurper
who even backed out of his promise to make that guy his sworn brother!
Yeah. The Nords worship a not-great person
But it's almost like some devs had to work to actively hide that, while hte overall drective was to emphasise just how awesome Talos is. And that's been a running thing since Knights of the Nine
Wouldn't be so much of a problem if we were talking about Cyrodiil, since... You know... Tiber Septim is their founding father. But making him so important to the Nords, a people who actively fought AGAINST him was just... a muddied choice
the Nords have always had thisd idea of themselves being the true founders of the mannish-run Empires, I thought
so it made sense that they would appropriate Tiber Septim as "really our Talos Stormcrown!"
Nords have the idea that they are the true originators of all Men
right, that too
But like... something that sorta highlights the clear writing disconnect that's present in Skyrim, with their Talos-Fangirling
If you side with Tillius, when you kill Ulfric, Rikke will say a prayer for Ulfric. She wishes him swift travel to Sovengarde. Tullius' response is "What was that legate?" to which Rikke responds "Nothing sir."
Why? Sovengarde has nothing to do with Talos. It's like they were so fixated on Talos they totally forgot who ruled Sovengarde. No one's trying to ban Shor
And this weird disconnect exists across Skyrim's religious dabblings.
I took that more as in Tullius not appreciating Rikke's respect for Ulfric due to him being a traitor
I suppose it could have been that.
yeah, that was the essential problem Tullius had to work with; most everyone in Skyrim at least respected Ulfric, even if they hated his guts
onoly Elisif lacked that respect - but she was portrayed as a naive girl
Ulfric also butchered her husband. That probably didn't help
Consider that Markarth was "liberated" (brutally reconquered) by Ulfric before Skyrim's start and is an Empire-allied hold
One thing I like that Bethesda did with Skyrim is that they made sure to not have a clear east-west divide and build in lore that connects the province internally well
Yeah, it's clear there are loyalists and separatists in every hold. Even Layla's son openly condemns Ulfric, despite his mother supporting him.
Which is kind of what makes the overbearing Imperial element of the Loyalists so tragic... It obfuscates just how divided Skyrim is
It, once again, it's a Rebellion, with the Empire occupying the province. It's a Civil War, with the Nords fighting over who will determine their future stance on the Empire.
And there are enough shreds the to show what COULD have been... But that's sort of a running thing with Bethesda games
Piles of scrap that barely hold themselves together, but have juuuuust enough to them to show a glimmer of true brilliance. Which, to their credit, is still better than the bland mediocrity of most other studios.
there is some sense that Skyrim - much like the Empire - has fallen far from past glories, and the current crop of Nords have lost their cultural identity, even while they're loudly arguing over who is still a "true" Nord
all of which makes the Thalmor's presence in Skyrim all the more heartwrenching, because it's painfully obvious that they've basically already won
and they're just seeing how long they can drag out the torture of a nation's psyche at this rate
Controversial... But i kinda want the Dominion to win.
Maybe not the Thalmor, but the Dominion.
I've been semi leaning that way myself
especially since, given what you've brought up tonight, the elves must be secretely laughing at how the Nords are so fervently worshipping a god who used to be a man they were fighting against some 600 years prior
I get the impression they're more intensely pissed than laughing
I don't support the Thalmor and their ideologies... But i am so freaking sick of Mannish and their grubby hands rubbing their dung all over everything
Being forced into submission through a giant death robot controlled by a guy with serious trust issues is pretty humiliating
Of course, while i actually like the Empire (and Empires in general, but thaaaats... a whole other discussion) i HATE the Septims, and if we can't have the Medes, then it's time to burn Tiber's legacy to the ground
dare I ask what you think of Uriel VII?
Incompetent old man who rode the Empire into ruin.
He started off well, then Jagar happened and he just decided to sit on his couch and cry for the next 3 decades
and suddenly I remember why it's dangerous to run expansive RPs in this brand ^_^
makes mental note: remember that Ted's depiction of Uriel was Just For That Alternate Timeline
The problem is... HE picked Tharn. His entire court objected, but it was HIS choice.
His terrible judge of character and unwillingness to listen to his advisors is directly responsible for what followed.
For 10 years the Emperor acts completely inanely and out of character and nobody questions it lmao
Which makes you wonder if it was REALLY out of character
Or if Uriel was actually so incompetent no one noticed the switch
see, I had assumed that Tharn was using magic on everyone, and only Ria managed to make her wisdom save
From the info we have, pre-Jagar his reign looked very promising, but then again that could be bias by whoever wrote that source
It's sort of like the Ocato problem. We're told Ocato was a shrewd statesman and capable leader... BUt everything we actually see from him is the opposite
We know that after Morihatha the Empire decisively went into a downwards trajectory, so it's not impossible that the good things we know from Pelagius and Uriel are just fabrications
This is probably because of the Writers own failures, but we sorta have to deal with the consequences of that disconnect
He was supposedly an incredible illusionist, but it's still odd that nobody except her noticed in the entire decade of weird decisions made in the IC
It's like Warhammer. Commanders like Chenkov are called "Brilliant tacticians", but their tactics are always "Throw endless waves of soldiers at a wall until it comes down".
it's weird, but not all that unusual for the sort of high fantasy story Arena was telling at the time
To me it kinda just emphasizes how useless the Blades were
Oh, don't even get me started on the Blades...
But, that's another example of us having to deal with what is PROBABLY caused by bad writing.
there are times when you have to forgive the unfortunate imlpications caused by the writer's not thinking things through
or, in the case of Arena, ideas not being fully formed yet
But how do you deal with it being EVERY time?
Take Ocato for instance. He was supposedly a capable leader who held the Empire together...
Except, he refused to consolidate the defenses of loyalist supporters during the Oblivion Crisis, or protect the Heir and only potential solution to the problem.
He theni said they'd have to find a new Emperor, but spent a decade... Not tapping the dozens of Septim satellite lines in Highrock.
the Blades
-got Uriel V killed through utterly false intel on the Tsaesci
-stood by while Uriel VI was getting his throne illegaly kept from him by his regent-mother and the Elder Council
-did nothing to prevent Morihatha's assassination
-didn't notice Uriel VII was being impersonated throughout an entire decade
-broke space-time trying to do politics in High Rock
-did an educated guess on orders of the Emperor and took the credit for killing Dagoth even though they ditched the Nerevarine like half-way in
-completely, utterly, unquestionably messed up everything related to the Oblivion Crisis
thats just what comes to mind right now
Yeah... Do the Blades have a single accomplishment to their name?
Delphine ran a tight ship at the sleeping giant inn for a good while
I actually suspect the Dominion managed to catch and kill all their agents, because the idiots were going around "I work for the Blades, do you have any information on the activities of the Thalmor?"
@ocean brook Not really, and that's why her behavior was incredibly off putting. We had nothing to prove, unlike one of the remaining members of a near dead faction who failed in their only purpose
but hey i guess they wave around katanas in their cool fortress
nevermind the fortress is gone thanks to the Thalmor
. . . wow; there are people with even harsher opinions of Delphine than me
Aaaand... Katanas are kind of stupid weapons
Delphine is pretty universally hated in the community
I've begun to actually like her, or at least, to feel a measure of sympathy for her
and katanas aren't stupid weapons - they're just not ideal swords for fighting against Tamrielic armors
The Blades use Shields. Shields are so useful against the sort of blade that a Katana has (designed mostly for cutting) that Japanese culture specifically shifted to make Shields socially unacceptable to empower the military class, which had adopted Katanas as a status symbol
@quartz shuttle Overrated is a more appropriate word for it
Fair
They're a mostly efficient meat cleaver, though there are many Sabre designs which are even better at that
There's a reason Samurai typically used bows and polearms in ACTUAL battles.
Yep. In war, katana were the equivalent of a pistol, a mere sidearm
well, that, and bows and polearms are more suited for battlefields than swords in general π
anyway, back on topic - yeah, the Blades have a pretty lousy track record, and I think that's become an intentional thing, since by now you'd think if Bethesda wanted them to be Not Totally Incompetent, they'd have given them something
instead, we have a long list of screw ups
I'm less sure
They've served as the 'Mentor' organization in all of hte last 4 main line games. We're SUPPOSED to trust them and work with them and rely on them
I don't think we're supposed to actually look at them critically, and consider... you know... whether or not they've ever once acomplished anything
@ocean brook Well they were given their own game... That is something, right...?
I guess? I haven;t played that one yet, so I don't know how they come across in it π
and, good point Caledor - and as is traditional for the mentors, at some point they usually die, or otherwise get taken out of the picture
which, in Skyrim, has happened on such a scale already, that you end up mentoring the surviving members of the Blades to help them get back on their feet
Only problem being that their leader thinks she can mentor you
@timber bough Exactly why I hated her condescending attitude at first. Us being dragonborn or no, if she had anything to teach, she wouldn't be in hiding
I guess she could teach us all the nooks and crannies to being an innkeeper
she's also a woman who saw all her friends and comrades get brutally murdered and then spent the next 30 years trying desperately to avoid the same fate
all while knowing that she and her entire org failed in their mission so hard that the stain of their dishonor will never be wiped clean
. . . and then, finally, when all else seems lost, the one thing that might turn her life around shows up
Oh, i sympathise with her more than i do Ulfric. And i sympathise with Ulfric
I just don't think either of them are remotely qualified to be leading anything
The only characters i outright hate are the stupid ones. Like Ocato
I just assume that the only Ocato is the one we see in Daggerfall, who brilliantly heled a torch in a totally comeptent manner
Who i am convinced was assassinated by the Elder Council, because his indecision and incompetence was making it so they had zero progress towards actually finding a new Emperor
Mr. Cloud District needs no mention I trust
tbh it's more in character for the Elder Council to purposefully delay the election of an Emperor in order to abuse their power and position
Fair
agreed
But it's a slightly more positive take on Ocato than my alternative. That he actively worked for the Thalmor to destablise the Empire
Because, of the decisions we can knowingly attribute to Ocato... Not a single one of them is good.
this would also suggest that Uriel VII really knew how to pick an Imperial Battlemage
Well, i did say he was incompetent π
Come to think of it, dragonborn was a convenient piece of lore for skyrim in terms of adding a new mechanic. Considering Hammerfall is likely the next locale, what Redguard lore could fit a similar purpose?
Or would they need to invent something new?
Sword Singing
How does that work?
We aren't entirely sure, as the Redguard mostly lost the art
But we know it's what sunk Yokuda
it's simple
you hold your hand out, and yell "Take this! My love, my joy, and all of my sorrow!"
then bam! you have a shehai
A Shehai bring a spiritual sword formed from your own soul
Doesnβt quite roll off the tongue like Fus Ro Dah, but I'll take it
^_^ honestly, I prefer the Thu'um, but my taste in anime has changed over the years
the running fan theory is that it's a sword-art using a spiritual weapon where certian forms or patters create 'Tunes' which have a similar effect to Shouts
But that's entirely speculation based on the name
Might be difficult to implement as the name is sword specific
That is part of the concern, yes.
Anywho, need to try to get a few hours sleep in...
I suspect that the singing part will play out as you 'singing' the name of your maneuver as you perform it
But in theory, the power roots from mere weapon proficiency, yes?
we don't really know
from a gameplay standpoint, however, it would seem odd if the star mechanic of a game forced the player into a given playstyle
how you would separate Spirit Sword from sword profeciency, however, is something I couldn't tell you with the amount of sleep I have atm
I should probably fix that >.>
*My love, my anger, and all of my sorrow 
well, that's even more Redguardy than joy; let's go with that ^_~
Out of curiosity, did the thuum even exist prior to Skyrim?
Yup, it's been mentioned as "Shouts" as early as Morrowind at least
According to the lore, at least, the Thuβum is as old as the Dovah, since itβs part of their being.
in terms of appearing in the game lore, I think the Thu'um first appeared in the first edition pocket guide?
It was mentioned, yes, though it was only called The Voice
It was a mostly dead art which Tiber Septim tried (and it would seem failed) to revive with a college in... Markarth i think?
Could easily revise the power by saying Redguards only succeeded in channeling through the sword. There could be more to it for all anyone currently knows
I think the power the Yokuda used is similar in concept but also fundamentally different implementation than the Thu'um. Both probably originate from the same source, in channeling your vital essence, but how it is done seems to be different. Tonal magic and the power of sound on the world is complicated.
It's nothing to do with channeling through a weapon, shehais are manifested directly
The Thu'um and Dwemer Tonal Engineering are vaguely implied to be variations on the same thing
Sword Singing, we don't really know about, but the 'Singing' part has led to speculation they are another variation
But all we know for sure, right now, is part of Sword Singing is manifestng a spiritual sword, a Shehai, which is composed of your own soul.
At present, we don't actually ahve any knowledge of Sword Singing being done with a conventional weapon
Which... does actually leave some room for OTHER kinds of weapons. The shape of a Shehai varies with weilders, it could be that the Yokudan's social prestige for Swords dictates it's appearance, but it isn't absolutely necessary that it be a sword
they are tonal magic
from what i read in eso, yokudan had to master sword singing with normal weapon first before going with the spiritual only ''end game'' of their art
that's normally sword singer did, but prisoner always special case π
I hope they don't nerf stealth too badly in ES 6. There's always mods, Bethesda would be stupid not to make the game moddable, but still.
More of a gameplay discussion, but... Stealth, like many basic systems, needs a lot of work.
I got the impression, from what's said in ESO, that they TRAIN with real swords, but if you can't manifest a proper Shehai, the actual 'Powers' aren't usable
why would they nerf stealth hard?
To create a more engaging gameplay loop which doesn't involve just exploiting the idiot ai?
I think its quite hard to nerf stealth, since theres a lot of ways to exploit it
Making it work in anything approaching a reasonable way would be nerfing it
Iβd like a return of the chameleon spell
I think it would need to be changed it's self to really work, because as it was it was just another exploit
And... you know, not how Chameleon's work. Maybe if it only worked while you were standing still
Itβs kinda tough to make illusion spells not exploits
Maybe the best compromise is to lock them off to high levels
In skyrim you could power level illusion by spam casting muffle
Yeah thatβs my go to in the early levels lmao
Skyrims levelling system has a few issues like that
Yeah, like most things in Skyrim, a lot of it's core issues revolve aroud things just not being refined and balanced
But conceptually, Illusion needs to have a lot more restrictive behaviours to make sense.
there's a text from Daggerfall, i beleive, which mentions the Conservation of Perceptions as a fundimental law, and how permanent invisibility is impossible because of it.
And yet... Chameleon.
TBF we have seen forms of permanit invisablity
Like that town in oblivion
It was a single mage in the Bruma Mages Guild. And that was really more just to facilitate the stupidity of the Oblivion Mages Guild questline
Of course, i hate pretty much everything in Oblivion, sooo... my opinion there may be miased
No, im talking about that one wizard who made an entire town turn invisable
I have no recollection of that quest. Which surprises me, since there are so few towns in Oblivion
Looked it up, and it does indeed exist
yet another thing for me to hate Oblivion for
Oblivion didn't care about world building, the entire game is an exercise in generic fantasy and FOR THE LULS!
I thought skyrim had more reasons to be hated then oblivion
Not even remotely
The positive things i have to say about Oblivion are limited to a few mechanical changes, such as no more dice-roll combat
Oblivion was the most expansive Lord of the Rings game at the time
hats not fair to Lord of the Rings
Bear in mind, i'm not one of those "Eeeeh, they retconned X" people
Retcons can be great. But they need to be of equal or greater quality. Oblivion wasn't.
You referring to the jungle controversy?
Quality, i mean. It is a baren, soulless wasteland devoid of anything but the most superficial worldbuilding
That's very true, and it's why I can't really take the jungle controversy serious
The jungle thing wasn't pursued mainly because of technical limitations, but imagine if it was and everything else about Oblivion stayed the same. The same exact characters, worldbuilding (minus the jungle retcon), locations (+ jungle stuff), etc.
I think in a way Oblivion would've been even worse off because the whole generic medieval europe stuff would clash like hell with an outright jungle
And that's fine, turning Cyrodiil into a more temperate environment isn't a problem.
But it's the lack of anything... you know... INTERESTING.
What's he cultural difference between Leyawin and Bravil?
One looks slightly more like a dump than the other
What social role to the Knighthoods play?
What are the practices and beleifs of the Imperial Cult?
Where the sodding hell is the LEGION?
According to Todd, Oblivion's MQ was originally going to have a big political sideplot that'd culminate in the player becoming the Count of Kvatch. It was apparently cut because they thought it distracts too much from the main plot and everything else. In my opinion, I think such a side plot executed well would've infinitely improved Oblivion
Yeah, to be honest... I'm not sure Todd is a good 'Director'
It would've included politicking in the Elder Council and more. You'd think political intrigue should've been one of the main focuses in the not!Roman Empire's capital.
Like, the whole emphasis of the games is giving you loads to do and experience, right? So... Does it matter if anything 'distracts'?
I don't think Oblivion alone is enough to judge him on that. Can't speak for him but the way they handled Skyrim and even Oblivion's biggest expansion suggests they noticed that they didn't handle Oblivion itself well. Fwiw I think Skyrim very much outweighs Oblivion's mishaps.
To a degree, maybe. But i think the same problem is present in Skyrim as well
Though it is more specifically with the worldbuilding, and hte total lack of the Nord pantheon
Skyrim got a lot of stuff retconned too, but unlike Oblivion they managed to counterweigh it with a fairly interesting political situation and decent enough characters. That and they made sure to keep just enough exotic stuff with the Thu'um, talking dragons and not!Valhalla that it didn't feel blaringly empty as Oblivion did.
Yeah
But like... Retcons aren't bad, so long as they at least match what they're retconning
For instance, the Necrons in Warhammer 40k. Retconning them from mindless machines in service to a handful of malicious gods, to a series of ancient alien dynasties who rebelled against said gods and are now divided amongst shattered kingdoms and with scattered cults to the gods they overthrew, was an improvement
We'll have to see what they do with TES VI. If it's really set in Hammerfell, I'm curious to see how they'll handle the lore ESO added. It'd be odd if they end up retconning ESO lore.
I'll be honest, i expect TES; Arabian Nights
I'm not that pessimistic, but I expect VI to shine with its DLC as Bethesda games usually do
tbf, there's not many RPG exploring arabian nights correctly. i don't mind climb around the roof of sentinel city to feel like aladin lol
still wonder how magic aspect gonna work in hammerfell , something like mystics? magic tent ? magic carpet? π
or closer to scholarly circle like in abbasid caliphate in islamic era? :think
I doubt it will be much different
ah right house of wisdom π€
Redguard don't like Magic that much, and most of the magical influences will be from hte old Mages Guild
well nord also not like magic too but look at College of winterhold. it's only old magic institute created by men.
shalidor , one of greatest archmage is a nord.
It's not the ONLY, magical collages are pretty common throughout Highrock, and despite not showing up anywhere in Oblivion, Nibanese Mage Clans are still a thing
But the dislike of Magic between modern Nords and Redguard is different. Nords view it as 'Elven' and thus evil.
high rock is half-men, their magic is more like elven legacy. vanus galerion also high elf.
Redguard view it as dishonorable and the work of liars and deceivers.
Well, even Shalidor's type of magic was adopted from Elves
So too was that one Dragon Priest who did all the enchanting
i remember for nord its called clevercraft or something.
Yeah, though we do't have much knowledge of how their earliest Clevermen did their thing
All the stuff post-Return is heavily influences by Elves.
nord already have their own magic, coming from dragons. π€
but it's too time consuming to learn.
hmm then why redguard have some mastery of destruction magic skill if they're quite hate magic π€
Because Racials are stipid, and change from game to game anyway
well at least they have intention for skills to have some bit background explanation.
tbf, magic is kinda be feared in most common society. heck, IRL if some people could cast fire/ice/lightning from their hand, i'll be scared too.
Eh, it's no different than half the things we do with science
yeah, if science could do something like oblivion crisis. people will wary of scientist too probably.
but probably hammerfell have many reasons too hate magic. thalmor use magic, oblivion crisis and probably magic have something related withsinistral elves.
Science can build things which can unleash the energy of a newborn star, reducing human being to radioactive vapor.
Just saying. Science can do WAY scarier things than anything Magic has done in TES
But the Redguard have distrusted Magic since at least the time of Tiber Septim, likely long before
It may stem from their early contact with the Left-Handed Elves, or it may be a product of their cultural value on direct martial competition.
Magic seems like only elite class of mer will take benefit most. i mean isn't that why vanus galerion created magic guild?
Elite's in general
Human nobility also benefits a lot from Magic
But, prior to the Guild, that was mostly because the wealthy are the ones who can afford all the time needed to study magic.
why imperials seems fine with magic? aren't they have same view "elven culture/creation = evil" through ayleid enslavement?
hmm or maybe they just focusing their hate on daedra worship?
Their entire culture is a synthesis of Altmeri and Nord, since Ayleid culture was the main one known to the Alessian rebels and Nord allies helped in their liberation
Many Ayleid cities ALSO fought alongside the Alessians, of course, which probably contributed as well.
cyrodilic seems more "religious" than other race, perhaps because they're center of imperial cult. take on extreme and you got alessians lol.
The Alessian Order certianly had a hand in that
Religious zelots drove out the TRUE Imperial lineage
The Empire belongs to the Minotaurs!
sometimes i think morihaus and alessia just symbolic story of unification between nord and nibenesse.
Belharza, on the other hand, was definitely a Minotaur
beastmen are rightful owner of tamriel.
And a Dragonborn
i wish there's more inteligent minotaur as npc.
Yeah
i mean there's strong supermutant in fallout as companion.
why not a minotaur? π€ or how about female minotaur?
female minotaur based on cow? π
Because Minotaurs are only in Oblivion, and Oblivion sucks
there's no minotaur in ESO? at least as normal enemies? π€
Well, there are, and they're shown with more sophistication than in Oblivon. But they're still very much tribal
I remember there's winged minotaur as boss. they seems allied with reachmen.
I still believe they already exist before union between morihaus and alessia.
It's unclear
Is Elder scrolls lore open to interpretation
I'd say most Elder Scrolls lore is open to interpretation, a lot of it is spelled out quite clearly as metaphorical in-game
Ah
Was there ever a civil war in Elsewyr? I can't recall if I've read something about one or if I just dreamed it.
Elsweyr being politically fractured is practically half its history.
https://en.uesp.net/wiki/Lore:Elsweyr#History
Yes
The early history of the Khajiit is quite interesting, too, my guess is they were early Bosmer that refused the Green Pact, and were saved by Azura from getting turned into the Ooze, but with a limited set of forms.
It's hard to tell whether the Bosmer were native to Tamriel, or came there from the Summerset Isles first
I just really wanted a reason to post a gif of cats fighting. Sorry for the deception.
TBH, it fits either way, plus why some of the furstocks almost never leave Elsweyr, since they're mistaken for housecats
"May you walk on warm sands" doesn't sound pleasant for non-khajiit.
That's their fault for not being khajiit.
There are jungles, too, but some of the cities are probably less decayed than the time of Skyrim
The merchants in Skyrim say it if you're wondering why it's ingrained in my memory.
I like hanging out with them near Whiterun. The idle conversations are intriguing to me.
here we can see two khajiits that maxed out hand to hand
The games in general have been terrible at showing it but the Nibenese culture is meant to be the more magical side with stuff like the Battlemages, Battlespire, Battlemage aristocracy and etc.
Alessian Order is such a mess of writing now. Given the Werewolf General and Vampire Knightly Order.
I still don't agree with what the writers did with the Minotaurs instead of just changing things to fit them in.
Well, i mean, the Alessians did reign for some 2000 years. Plenty of time for different degrees of acceptance. The racist Alessian Order seems to have started relatively early, as Belharza had to deal with them himself, their power could have long since collapsed by the time Werewolves and Vampires were serving.
does anyone have a good source I want to learn more about deadic princes and what they do
sorry for bad spelling
UESP is a solid resource, though the Wiki has gotten better as well over the last few years
thanks
Why did I imagine that in David Attenborough's voice?
Because you are a human of culture.
@stray nacelle all the forms of khajiit
The ones in Arena/Daggerfall were Ohmes, the ones in Morrowind Suthay, and the ones in Oblivion/ Skyrim Cathay
This chart is from Beyond Skyrim, I think
ESO protrays some of them differently
I dislike eso a lot.
It still is the only official depiction we have for some of them
@austere vapor What about Argonians?
Argonian variations are different than Khajiit ones, it's basically specific tribes that have a specific "form"
As there are many tribes we haven't encountered or even heard of yet, there may be many forms we don't know about
Argonians have several different forms that depend on tribe rather than the moons they were born under.
ESO has already shown two other forms of Argonians, Bright-Throats (Look like normal argonians but with a lot more colorful coloring of scales) and Naga (they look more like frogs).
In lore there are a lot more of other tribes, though I can only recall the tribe that has winged argonians
Veeskhleel are paler than regular Argos
and what about humans? there any variation there?
I think there's also a tribe that straight up looks like humanoid frogs, even more so than Naga
Well, humans vary by races like mer
That's the Sarpa. There's also the toad-like Paatru, and the Agacephs with needle-like faces.
I think Naga are supposed to resemble puff adders
Atmorans, Nords, Yokudans, Redguards, Nedes, Imperials, Kothringi, Akaviri
Now don't ask me what a puff adder is, I just remember reading that somewhere
cries in Breton
Probably looks like a Naga π΄οΈ
dog race though?
lmao completely forgot about them
I guess
We got a fox race, take it or leave it
There were the Lilmothiit, that were vulpine (fox-like), but died in the knahaten flu
died is irrelevent
Topal the Pilot is said to have encountered "Bird-men" when he first sailed to the isles that now house the Imperial City
cause bethesda can make the era whatever they want.
also dwarves!!!!!
whennnnn can we get dwarvessss?
which, for all we now, were just elves
we've already gotten one
yeah, i think i heard about that in the game, but never got there.
are they actual dwarves though?
like lord of the rings, etc?
well, they have beards, but they don't appear especially short nor stocky
you can't say that, hes making himself taller with those.
I'm talking about the spectres
oh
nope, not particularly shorter, maybe half a head
Everyone is a Dwarf.
To a giant, which is where the word originated.
All games do. However, Morrowind did hae shorter enemies, so if they wanted Dwarves to be short, they could have easily done so
maybeee there are shorter dwarves! yeah, that's it!
these were probably the tallest sub-race!
I think it's pretty established that TES dwarves weren't small
They also have regular-sized furniture and armor
that's only because the dwarves didn't wanna make the craftsmen build things just for them, that's why dwarves were so nice.
I doubt we'll ever see a living dwarven civilisation, though
Being absorbed into a giant metal god of your own construction does tend to be bad for a continuing civilisation, yes.
but, before.
there could be a timeline before they were doing the oofs
being in the dwarven places in skyrim was soooooo coooool
wish i could play skyrim for the first time again.
Blobby.
The dwemer were basically just dunmer-height, they were only called dwarves because of the nearby giants calling them dwarves.
actaully they were a race of elves known as the Dwemer
Dwarfs is what giants called them
@gusty hare Literally there was a whole conversation about that already :v
Oh I didnt see that point being made
maybe they got shorter in the future.
Shorter and broader
lore
Is really just a recommendation at this point.
It's a guilty pleasure, i know... But i want the Empire to survive.
I want to play through a desperate last stand, defending Sentinel from the Aldmeri Dominion's renewed assault, as allies grow thin and the city becomes desperate. The crack of magic as it splits stone, the sounds of battle raging... And then, on the hills, to see the banners of the Red Diamond. The Legions, mustered and strong. To hear the thunder of hooves as Imperial Cavalry charge into the valley.
I want to feel the ground quake, and the Winged Hussars thrumb in my head, as the Empire comes, not as a conqueror, but as a savior. Fulfilling the role that all Empires should. That of protector, rather than parasite.
But more than that... I want a scene to not only rival the Charge of the Rohirim, but instead surpass even the real world in it's scope and impact. I want to see 20,000 and more cavalry barreling down a hill into the Dominion rear line, a force of such weight and fury that no line of battle, no amount of pikes, no formation or strategy or heroisim could possibly turn it aside. A tide of flesh and steel and wrath that no force could hope to stop.
I want a cavalry charge to make Sentinel shake with fear even as they are saved from annihilaton, and the Empire is the only one that can give it to me.
Because, as much as a sympathise with Elves... I'll be damned if i side with the Thalmor, or want them to seize that gory.
And i'll be entirely honest. I don't give a rats ass if we have to sacrifice control for a cutscene to get it
the scary part is how much I agree with your sentiments here, in their entirety
It's less a matter of their defeat, and more a general dissatisfaction with the portrayal of conflicts in fantasy fiction.
Like... The Rohirim at Pelanor Fields. It's magnificent. And yet... The largest real world cavalry charge was THREE TIMES THAT SIZE
The Battle of the Red Ring during the Great War, for instance, consisted of every standing Legion. If we only take the Numbered Legions we know of, and not the special legions like the Frostmoth Legion.. And totally ignore the potential for auxiliaries...
You're looking at 90,000 soldiers on the Imperial side ALONE.
Give me something of SCALE vehk darn it
If you can't show it, at least mention it. Make it known you understand the numbers you're dealing with
Which can still work. Highly trained professionals against loose 'Warrior' cultures, or use of strategic points can allow considerably smaller forces to triumph over larger. The last battle of the Boudica rebellion, or the Battle of Sterling Bridge are examples of both.
I suppose my main issue is... History is full of epic battles to draw inspiration from... But you still need to maintain an understanding of the scale of the battle, and the space it takes place in
The Red Ring is a great example. It's clearly written to sound epic and amazing. But what we got was just rubbish
We have no idea of the forces involved, no sense of the size of the field, and no notion of the loss. No legion was above half strength afterward, sure... But how many legions were there? Were they 100 men each? 1000? 10,000? We don't know.
Was Chorral 2km away? 100? 500? No clue, ebcause no one's bothered to give us any sense of the size of the world
It's less nitpicking, and more a matter of worldbuilding
When you start teleporting entire armies across hundreds of Kilometers, or have unexplained reinforcements materialise in a forest for no reason other than "The plot needs them", you undermine the grounding nature of the worldbuilding.
@quartz shuttle Party pooper.
Sometimes.
I want my epic fantasy battles, but darn it, i want them to at least TRY to make sense
making sense is not sensible in writing fantasy; it reveals that many fantasy writers have no common sense at all
π
Also, that "Military Genius' " are usually pretty dumb
Average military genius in fiction Alright men! Everyone charge the walls with ladders, all at once!
The overal point, in a very round about way, of course, is that... A lot of this stuff has already been done.
Just, look at some real battles, take inspiration from them, and gussy it up.
I used the Seige of Vienna as an example of inspiration for the hypothetical Siege of Sentinel, for instance.
Of course, the Dominion isn't likely to be fielding Ottoman Bombards and Janissaries, but you can still have things like the tunnel bomb, and the arrival of the reliving army.
In this case, the Empire, instead of the Holy League.
in-game?
If at all possible.
I mean, they tried to do castle seiges in Skyrim, and they were pathetic
Hay guys. I'm in a rp and how would I write out enchanting? Any tips? alchemy is way easier to work with lol. But enchanting dose not have much to go off of. Any tips.
Oh also I didn't think of a better place to ask this so I'd figured this was the best place
Magic in general is very poorly explained in TES. We have references to actual Spells like we see in-game, but also Magic being an expression of willpower and forcing change on the world.
So, ultimately, there is not really anything in-lore regarding how it functions.
If i were to approach it, i'd say you take a set spell, and use the Magicka contained in that spell to transcribe it on the item.
Spells being pre-designed magical matrices which elicit a specific result.
Basically Spells are Consumer Magic, while most enchanting is applying that Consumer Magic to an item
Skyrim's enchanting system is horribly explained
Oblivion and Morrowind's is no better
Morrowind and Daggerfall's 'system' is explained as "Give it to this dude, he'll do it for you" and Oblivio's is "Put it on this table, it'll do it for you"
Thatst about as deep as the Lore explanation gets.
Daggerfall and Morrowind both had "enchantment points" for the various objects you could enchant, indicating that there were some limits to how big of an enchantment you could put on a particular item
this was affected by the size of the object and the materials from which it was made; ebony and daedric, for example, held way more of an enchantment than iron or steel
that changed moving on to Skyrim, obviously, but for a time it was a thing that existed
True, but there wasn't really any rhyme or reason to it. It scaled in the same way Item Stats did, so was really more of a power scaling than anything
It wasn't so much "This material holds enchantments better than this one" it was more of a "We don't want you putting god-enchants on Iron weapons at level 5"
we can derive some logic behind it
look, for example, at the enchanting values for the jewelry
compared to the armors, you packed a lot of magic punch into a much smaller item when it came to amulets, torcs, and rings
this suggests that gold and gems have a strong enchantment value
heck, you can even enchant certain gems directly, and their enchantment values are on par with the high end armor pieces
which would make sense given that we use gems to trap souls in elder scrolls
. . . as well as tomatoes, apparently >.>
While i think there SHOULD be such a dynamic, i'd be hesitant to say that we can infer it in-universe from the gameplay mechanics
. . . I don't quite follow you. the gameplay mechanics are tied to items in the game universe. we can see which items have higher enchantment values.
They SHOULD be, sure. But how much they are is always dubious
I mean, just look at Armour. The existence of Light, Medium and Heavy either indicates an entirely different material behaviour, or... well, a total detachment between Gameplay and the Universe
or a lack of understanding about how armor actually works, yeah
but how does that affect enchantment values?
Because it shows that there is a general disconnect between gameplay, and the actual world, so we can't take things at face value. As such, just because a mechanic exists do to X, doesn't mean X actually exists in universe.
Unless we can find a written mention of it from an in universe source
Even if the setting is probably better served by X's existence.
The only limitation we have in-universe mention of is the restriction on number of Enchantments. Typically 1, though Dragons apparently knew how to do 2.
. . . I get the feeling we jumped from Daggerfall to Skyrim
I'm talking on the whole here.
There's no in-universe mention of those Enchanting limits in Daggerfall or Morrowind. The only time we have an in-universe mention of a restriction is in Skyrim.
except the gameplay in Skyrim itself contradicts that in universe mention
you can enchant an item with two effects, and certain effects are, themselves, the combination of two effects
certain artifacts or Dwarven made items can surpass even that, if I remember
Wonderful timing Discord...
I kinda like how they have left it open-ended. We have some understanding of it, but it can be gradually unfolded as the timeline goes on with some interesting questlines and events.
Kinda like how in real life there are some things we have somewhat an understanding of, but still a lot to learn about it.
From a mechanical sense, it makes sense not to explain it in-universe, in case you have to change it in a future game
For instance, enchanting in ESO is totally different
True, but I've seen things change even after they were explained, it's not too difficult to write it in.
I like to think of like even the characters in-game don't fully understand it themselves and are still learning about it as they work with and study it. Like us in some areas.
Which can work in some things, but when you're dealing with what is essentially craftsmanship...
A craftsman not understanding how they make something doesn't hold up for very long
You can understand actions, reactions and results. But it doesn't necessarily mean you can explain it right down to an exact science. We struggle with this too and our methods change as we learn more about the subject.
I suppose... Yeast and all...
Like I might if I do this, that will be the result and I might even be able to somewhat explain the how and why regarding the step. But it doesn't mean I possess all-knowing knowledge on the subject as a whole, like where it comes from.
Success is often learned after much failure.
It gets a little more complicated though when you're effectively dealing with Science
Because, in TES, Magical Inquiry and Science are one in the same.
When you've got entire schools of academics trying to push and understand the nature of the world and it's behaviours, no one actually knowing how you make the sword glow is kind of... Silly
Not necessarily unreasonable, as it's possible (though unlikely). Just, silly.
No, I'm sure they can explain how and why it glows thru the actions. I just mean the area of study as a whole, in it's entirety.
There are lots of things we understand and can explain, but still learning much everyday in various subjects of study.
Only way I would see not being able to explain the steps well is if it is an incredibly delicate and greatly complex process, and often unstable results.
This is all reminding me of that Lightsaber discussion again...
Overall point being, if you're TRYING to explain it in your fanfiction, tabletop game of Mod, you basically have free reign to make up whatever you want, becaue the Setting it's self does not have one
Fanfiction or not it's just different storytellers
Even we say the sky is blue. It doesn't announce itself as being blue, we just decided that.
Well, we created a description for it's quality, and then eventually discovered why it exhibited those qualities.
It's a touch different than making something,
Yes, our communication with each other
Tho I doubt a bird cares what color a sky is
Making beer or bread would be a better analogy. We didn't totally understand how fermentation worked until the 1600s, despite making bread and alcohols since about 5000bce
Yes
But the initial question was how you'd explain it in RP, and the simple response is "We don't know" so you have free reign to make it up for what you need.
"You take the magic, put it into your hand, and then slam it into the item. Easy as that"
Totally forgot the question, but yes in that case it would solely be up to the storyteller
There might not be a single in-universe explanation for enchanting, not when Alduin and Numidium are turning time and space into half-baked lasagna, the Daedric Princes all having entirely different ideas on what reality should be, and the Towers failing.
Jyggalag would love to have just one method for enchanting, though.
enchanting is the fine art of convincing an inanimate object that it is really a person - and all it does in their life is cast this one or two specific spells
π
Hehehe that's one way to think about it
This is what I came up with.
Good for me
Frankensword
Something that's come up AGAIN online... Why do people seem to fixate on Arngier's speculation about Alduin's possible return, but totally ignore Paarthrunax' finality about him being gone forever?
paarthy says he's gone forever?
"So, it is done. Alduin dilon. The Eldest is no more, he who came before all others, and has always been."
I don't see anything in there specifying finality
He also says "But I cannot celebrate his fall. Zu'u tiiraaz ahst ok mah. He was my brother once. This world will never be the same"
Maybe a "different" Alduin will return, who has the same powers and responsibilities, but none of the characteristcs and memories
That's a big stretch i think
Especially when he says "The Eldest is no more"
On it's own, it's pretty final, but when combined with Khajiiti myth (where Alduin is a specific son of Akha and not an aspect) it's even moreso,.
Paarthurnax also says
"Perhaps. At least it will continue to exist. Grik los lein. And, as you told me once, the next world will have to take care of itself. Ful nii los. Even I cannot see past Time's ending"
Further implying that Alduin is no longer part of the equation
Since it was his duty to shepherd the next world into being.
||Thatβs up to Akatosh, not mortals.||
He became corrupt from that role, since Paarthunax told me he βwas doomed the moment he claimed power (meant for Akatosh).β
Eeeeh... maybe.
We never get Alduin's motivation for changing, and there's enough other information to lead to a few different conclusions
Power corrupts, and absolute power corrupts absolutely.
Terrible, terrible quote.
Terrible, but true.
Power is power, it has no corrupting qualities. It just attracts those who are already corrupt.
β¦ good point.
But Alduin didn't seek his position. It was given to him upon his creation as a necessity of Mundus
So him rejecting what is the entire core of his existence is... strange. Unless something else was going on.
And that's the problem. Lots of clues, but none of them really fit a cohesive story.
Dawnguard added a further wrench to the mix, with the idea that you can create Prophecies simply by believing them hard enough...
Which raises the question. Which came first, the Dragonborn Prophecy, or Alduin's Tyranny?
Most likely Alduinβs Tyranny. Remember, there have been 12 worlds that preceded our own, and each one was destroyed by Alduin before this one was created from the remnants.
Eeeh, also unknown. Were the 12 world 12 Kalpas? Or were they attempts at creation BEFORE the Mundus?
And even then, the nature of the Prophecy calls that conclusion into question. The Wheel Turns on the Last Dragonborn. It is the Dragonborn the Wheel turns on, not Alduin. Which means Alduin doesn't get to decide if the Kalpa turns or not.
So, without the Dragonborn, he can't even hope to end the world.
Alduin in skyrim didn't get the justice he deserved
Name a TES villian who did
Even Dagoth Ur had a pretty uninspiring payoff. A fight you can literally just run pass, make 3 attacks on the Heart, and boom. Done.
Mannimarco didnt in oblivion but his eso version made it up big time
That would mean everyone is already corrupt, they just need a lil push
Not everyone. But since we tend to have systems where you have to actively pursue power, and those who don't have corrupt tendencies don't tend to do so, it means we far too often get corrupt people in positions of power
Yes everyone is capable. But ice cream won't corrupt in the same way be given power would I don't think.
I think it's more temptation in the power than the power itself tho.
In practice, yes, probably everyone. Though in principle the possibility remains for someone who isn't. The trick is in striking the balance between corrupt tendencies and actual good will.
Anyone is capable of murder and just because they don't act on it at one moment in time doesn't guarantee they won't at a later moment
I don't really believe in the whole good-bad souls thing.
Good and bad are artificial concepts, so no, i don't believe in them either
Sneaky plot twist level 100
Lol who knows, the lore itself is speculative generally.
Arngier's statement is really just so they could maybe bring Alduin back at any time if they wanted to
It's not the statement of absolute fact so many people seem to take it as
I mean you can have several good ideas on one topic that all make sense in their own way, but I don't really know what the official way would be. That's just up to breeze of Bethesda as we are in the middle of the TES story awaiting TESVI
Makes sense to me, I wouldn't take it as a hard fact either, it's like he was just thinking to himself outloud considering possibilities
I mean a piano could fall on the last Dragonborn's head, but that doesn't guarantee it will happen
I believe in Karma. I do good things so Karma doesnβt target me for its twisted sense of humor.
And that's just fine
Personally I think some people see what they want to see or will find a way to make it fit how they want to
I guess that includes you.
Exactly, it's just me, you, etc. If karma was real then it fails terribly. There's enough unresolved injustice in the world to fill it 12 times over. Lol
Simply put, it's just a motion of actions we take it upon ourselves to define as good or bad.
But otherwise meaningless
Nah, itβs just looking for the next really awful person to smite.
I'm still waiting for the world to end like everyone has been false prophesizing at different times since 2k. π
By the way, do they have crawdads or something of the like in Argonia?
Back to sword-singing redguards and hammerfell theories. Being that they have advantaged stamina over other races and can sustain. Do you think we might see special chained attacks?
Do you mean, like attacking with a chain, or stringing attack together?
Stringing
That wonβt work. Every time someone says that the world is going to end, the big guy upstairs postpones it to make that someone look like an idiot.
Ik it was sarcasm lol
I think that's going to depend more on mechanics
It was just a thought. I was thinking of how you could learn special attacks and make your own chain attacks to perform, chain them together however you want for customability
From a militant standpoint, I would think the next target of the Thalmor would be High Rock in order for the inevitable destruction of the Empire. High Rock is doing surprisingly well in 4th era. Orsinium has been pushed into Hammerfell. Skyrim is locked in a civil war with the Empire itself. Valenwood and Elsweyr already ceded to the Thalmor, Argonia was lost to the Empire after Oblivion and Hammerfell was renounced from the Empire and most of Southern Hammerfell left devasted.
Depends on what happens in the mean time. If the Empire actually pulls forces off the border to deal with Skyrim, they may take their chance to either invade Cyrodiil while the Legion is out of position, or re-try Hammerfell when the Empire is least likely to try and intervene
Skyrim should be safe with the Dragonborn and the Ebony Warrior currently in there, no matter who wins the civil war. They should have allowed Miraak to be freed to give the Thalmor another headache to deal with.
... Except Miraak would've been an issue for everyone
He wasn't there to play politics, he had his own goals of domination
I think it's fine as long as he kills Thalmor.
On another note, who claims a Nightingale Dragonborn, Norturnal or Mora?
Nocturnal, though Mora would probably still try to fight for it.
We never made any actual deal with Mora, but he definitely wants us.
As for the Thalmor... they're a handful of scattered agents this far from Skyrim. It's not a matter of "well some people will be collateral damage but as long as he fights the Thalmor"
it's "the Thalmor are going to be the collateral damage, it's everyone who's screwed".
That's where the Dragonborn comes in. They lure the Thalmor and Miraak to each other and make sure both prioritize the other's extermination first.
It's similar to what I mentioned about Alduin and leading him to the Thalmor Embassy.
Yeah, I know, both scenarios are implausible, but fun to imagine.
I have a question regarding daedric blacksmithing, Why aren't daedric crescents still a thing? I know the emperor had them all destroyed following the fall of the battlespire but couldn't the dremora or other talented blacksmiths just... Make more? Was there anything special or irreplicable about them compared to other daedric weapons?
It's unknown if they were anything super special
Ostensibly more could be made
They just haven't, or have elsewhere but we haven't seen them yet.
Neither, they're a Hero, they get to go wherever they want. Pledges of allegiance don't seem to effect Heroes.
As far as Daedric Crescents go, they've never been seen again outside the forces armed by Dagon in the Battlespire. Mortals don't know how they were made (but presumably found out how to destroy them) and no other Prince or Dagon have decided to recreate them.
Since Daedric crafting in general requires binding lesser spirits to things, it's possible that the spirits used we very rare
Locked away in a hidden area with a Dremora Lord guarding it, yes.
I mean they could, by why suffer more casualties when you can watch your enemy crumble bit by bit. An unified Tamriel is much easier than a unified one. Empire has enough on their plate with domestic enemies and I only expect that to grow, hence to protect against all enemies, foreign and domestic. Thalmor want the Empire to collapse from within.
It depends on what their objectives in Hammerfell were originally, and whether or not they accomplished them.
It may be more beneficial for them to not invade anyone at present, and continue poking holes in the Empire. If the Legion has to deal with Skyrim, inciting rebellion in High Rock through the Direnni legacy may be their next option, instead of an actual invasion.
Back to High Rock, one thing I did notice was the corsairs overtook Wayrest. But after reading the information on that battle, it just came off a bit odd like I don't really know what's going on there in that situation based on the actions of the king.
But back to the corsairs, do you think we might ever see them begin to group up actually become a significant threat in High Rock? TESVI: Black Flag, lol
The way I saw it, they wanted to expand their territory from Valenwood and Elsweyr. Naturally, they'd start with Southern Hammerfell like the Empire attempted to cede that section to them.
That is the most straight forward motivation, yeah
But Southern Hammerfell is also where the bulk of the Dwemer ruins are.
I think the Thalmor deliberately asked the Empire for it in the treaty because they knew Hammerfell would reject it and end up bring renounced from the Empire. It was a very clever political move on Thalmor's part
I just wonder if the Orcs are gonna make another attempt to re-establish territory in High Rock. Typically Hammerfell and High Rock gang up on them, but now that Hammerfell is no longer a part of the Empire and in recovery from warring with the Thalmor, it might just be High Rock this time. So High Rock might have that to deal with along with whatever else may take a stab at them. I know the orcs were close to getting provincial status at some point in the 3rd era, perhaps they will finally obtain it. Of course, they have their own happenings with internal religious conflict, so Malacath/Trinimac could very well make an appearance.
Oh that is what I meant. I wasn't saying Thalmor would invade High Rock, I just meant ideally that would be the next target for them to "fan the upcoming chaos" with on-going problem-after-problem for the Empire.
With High Rock, my guess would be piracy problems as the main issue both within and possibly from Akavir, again. Like how Skyrim was dragons and Cyrodiil with the Daedra portals
I don't see why they would move from where they are now without being given a reason to. We learn in Skyrim that Orsinium is located somewhere near the Hammerfell-Skyrim border. Unless the new Orsinium gets sacked, I don't see them attempting to re-establish themselves in High Rock.
They've built there three times, for whatever reason they seem to favor the area or just incredibly stubborn, lol
But typically they have some ground between both High Rock and Hammerfell, so I can see them expanding again at some point
I was also thinking about how the Akaviri want to invade Tamriel again when the time is right. The thing is, Thalmor also want Tamriel. Do you think the two would join together on the Empire or the Empire try to strike a deal with Akaviri forces to form an alliance against the Thalmor? I wasn't sure exactly how the Akaviri felt about the Thalmor, if anything. I remember Thalmor slaughtered a lot of Blades though.
The Akaviri are Men. The Thalmor would never work with them.
The Akaviri is a general term for all sentient races on Akavir. They Men of Akavir are gone.
The specific race that wants to invade Tamriel--according to Mysterious Akavir anyway--is the Ka Po' Tun.
The Kamal and Tsaesci have both invaded in the past, and turned out to be Men as far as we can tell.
The Ka Po'tun may invade, but only after they conquer the Tsaesci. Which we have no reason to suggest they have.
I'm not sure what the assumption that the Kamal are merely Men is based off of. The Tsaesci certainly look like Men, but everything we're given seems to imply they are more than just Men.
The Kamal invasion was literally in living memory of ESO, and no one anywhere makes any mention of their unusual or inhuman nature.
Jacob's Teapot. We have the perfect situation to find any evidence of them being unique,special or otherwise unusual, and we have zero evidence of it.
The Akaviri as a whole have been just one disappointment after another, ever since Oblivion decided to half-ass a quest about them
Here's hoping they don't fumble the Tang Mo if they ever physically introduce them.
I am expecting Tiger coloured Khajiit, and nothing more.
Well, that's not true... Not NOTHING more... Tacky Chinese loan styles.
Tang Mo is the monkey-people. I already expect the Ka Po' Tun to just be more tiger-ish Khajiit. Probably all of them being Pahmar-raht sized.
Oh, right. I read that wrong.
My bad. For the Tang Mo, i expect Imga. Except... They won't even give us Imga, so it may not even be that good.
Could be something as bad as just hairy Bosmer.
Gosh, the Imga conveniently hiding during the Planemeld was such a bad reason for them to be absent from the game.
I mean, all of Valenwood is such a dumpster fire in that game, they could jsut retcon the whole affiar
Considering how good the rest of the provinces are, how spectacularly lame Valenwood is... Is just staggering.
I thought Tsaesci were snake-like or something
I feel like khajiit-ish, but larger. Like kittens compared to Saber-tooth tigers.
Isn't one supposed to be a dragon or something. A big cat dragon lol
I will post a gif of how I'd like to be able to make a Khajiit look in a future game. I would like to know if there's lore preventing it.
That's Tosh Raka; He's Akaviri, but not Tsaesci but uhm... Ka'po-tun?
Ka Po' Tun
Ye the ka-pows are the tiger-like race right?
Ka Po' Tun means Tiger-Dragon Empire
we do not know how much of snake the tsaesci really are, or how much of tiger the ka po tun really are
what we do know, however, is that there were tsaesci skeletons at pale pass that looked like human ones, that a tsaesci scout had its legs crushed (by thier own report), and that a humanoid ghost has appeared to the people of hakoshae, who claim to have tsaesci ancestors
Do they even have normal tigers and snakes in elder scrolls? Besides on ESO..
So we're khajiit ever human or just straight-up beastfolk?
we've only seen sabre cats and sabretooth tigers, as well as mountain lions
Cause I'm getting the picture that akaviri are basically humans that have morphed into more animal-like appearances, yet still noticeably human too
in arena, they looked very human-like, and I think in daggerfall, too
in daggerfall, they had a tail, but otherwise didn't look that differetn from a human
I'm just trying picture what they were aiming for in design of the race besides the Asian aesthetic
keep in mind that the ones who designed the first khajiit were different people than those who have evolved them into the feline race we currently know
Oh a tail, so yea, kinda what I was thinking of in mind. But I figure it would look a lil different today
and I think for the akaviri their goal is just "be mysterious"
Yup that makes sense
You can have a bit of them or their homeland in there, but still keep it mysterious not giving too much. I mean we get dwememer ruins all over, even met a living dwemer, and they still mysterious
the last living dwarf was certainly not in his prime
Another idea is the animal-like description of akaviri races and yet still appearing human. Could they possibly have transform abilities which is why they get these descriptions yet being man.
possibly
we do not know
Who among Skyrim's current Jarls/replacement Jarls are most suited to become High King or Queen? Balgruuf? Ulfric? Brina? Idgrod?
Balgruff, i think. Though it's collectively a pretty low bar.
Kinda wish I could make anyone High King/Queen, just so I can hand that title over to Barbas (:
β¦cute.
There is a mod called High King of Skyrim if you are looking for that
tl;dr the Khajiit were originally most likely Old Ehlnofey who, either way, basically kept uncontrollably shapeshifting. some of these created the Green Pact with Y'ffre to become the Bosmer, now sworn not to harm the forest or forsake their shape. others were blessed by Azura to be Khajiit, and have an array of shapes (the 16+1 Furstocks), based on the phases of the moon. others rejected both, and remained what eventually became known as changelings, although those are primarily located in Valenwood iirc; i can't think of any instances of changelings being mentioned in Elsweyr, really
the shared ancestry is most clearly shown with the Ohmes furstock, which looks pretty much identical to a Bosmer. however, the shared origin of the Bosmer and Khajiit primarily comes from the Khajiit creation myth, which, if memory serves, is titled Words of Clan Mother Ahnissi or something along those lines
further information can be found in the series detailing the Spirits of Amun-Dro (Adversarial Spirits, Sky Spirits, etc) and various Bosmeri sources, such as The Ooze
Old Ehlnofey, for reference, are the ancestors to the elves; they were either the Aldmer, or the precursor to the Aldmer. it's kinda blurry
housecats were canonized as early, possibly earlier idk, as PGE1:
According to the native tradition, a khajiit born while Masser is full and Secunda a thin crescent will grow to be a cathay-raht, one of the aforementioned jaguar-men, while one born under the opposite conditions will be little more than an intelligent house-cat.
- PGE1
which released concurrently to TES: Redguard, which takes place in the late 2nd Era (think Tiber's time) and is the game between Daggerfall and Morrowind
meanwhile, snakes are very frequently referenced in metaphysics, so finding an example that is both very clearly not meant to be metaphysical or indicates that snakes live in Tamriel, yet isn't ESO...
that sounds difficult π
it doesn't help it's used as a metaphor, both irl and in-universe
Redguard is where a lot of the "modern" lore was created
That's a big kitten..
You certainly know your cat-lore
considering it's also when PGE1 was written, that makes a lot of sense
π€ huh, interesting. i'd thought of Morrowind as basically the turning point to 'modern' TES lore
well, Redguard wasn't really successfull, so Morrowind was the first game many players came into contact with modern lore
On a similar note. I understand orcs used to be elves before Malacath warped them into his likeness, but what kind of elves were they? A separate species or just any elf who worshipped him?
They were either Altmer or Aldmer, depending on when it occurred.
It's Trinimac's followers who were warped, and most of the elves around worshipping him would've been Aldmer or Altmer.
Also of note, they're still elves. They're the Orsimer, after all.
Perhaps, but I'm sure the other elf races would refuse to acknowledge them as such
... no
Some individuals will see them as beasts and one or two cultures might more often call them betmer than actual mer, but in general they're recognized as fellow mer
Not necessarily fellow in the friendly sense, but still.
Just saying. Racism is big thing in ES lore. Many races hate each other for various reasons, the Altmer above the rest
I'm very well aware of that
So, seeing them as fellow elves doesn't really count for much xD
I'm very well aware of quite a large portion of the lore, including the parts you just asked about. Racists are gonna racist, that's not groundbreaking information to anyone, but that doesn't mean they're not still mer to them.
They derived from Trinimac's own followers, after all. And not all of them worship Malacath.
Just the same, the Altmer do beef with the Dunmer for many reasons, but they're still mer to them.
"Of course they're mer. But they aren't Altmer, so they're all inferior as all the other races"
It just feels weird that anything can be an elf in this universe. Orcs are elves, dwarves are elves... Even Bretons are technically elves. Humans and beastmen are minorities in Tamriel
Bretons are not elves
They were half-elves long, long ago in their history, but they're like 99% mannish now and have been for quite a while
There's barely any elven blood in the whole genepool, it's mainly Nords, Imperials and Redguards around. The Direnni basically only exist on Balfiera and they keep to themselves for the most part.
Humans are not minorities by any stretch, i'm not sure where you're getting that idea. They're actually the majority of Tamrielic races still around by this point.
Two major beasts races, three elven, four mannish (really five if you're based enough to count Colovians and Nibenese separately).
Four elven
Oh yeah, four elven.
Thatβs only because Cyrodiil is the capital
So?
There's still the argument about whether Reachmen are their own race, too
Oh they absolutely are, they're like multiple groups really
I was just talking about the major playable races
Skyrim is sparsely populated, Hammerfell more so, and Raven Rock is tiny
Elves aren't exactly populous outside of the Bosmer either
And maybe the Dunmer to a lesser extent
I don't think hammerfell is that sparsely populated, and why do you bring up Raven Rock?
It's practical an epithet in-universe that the Bosmer breed like men do.
Which then indicates that men are a lot more populous
The provenience of Raven Rock is the home of the Bretons who are being counted as human
wh-
Men breed faster, but Mer line longer
You're thinking of High Rock dude
Raven Rock is the big island off of Morrowind's north and Skyrim's east coast
High Rock...
Raven Rock is a mining settlement on Solstheim
The province of the Bretons is High Rock, which is about the usual province size
I'm tired and I had a drink
High Rock is not tiny by any stretch either
Oi, no week day drinking!
Stares confusedly at his water bottle
By land area it's even bigger than the Summerset Isles
YOu AiN't Ma PaPa!!
And it's not a hellhole in the center so more of its land would be populated
Hydration Fasting!
Seriously though, do NOT Hydration fast. It's a terrible idea.
Hammerfell likewise is probably populated just fine, they're just almost all out at the edges where there's water
hydrates faster
More to the point, High Rock is the only province we even have population numbers of any sort for.
Towards teh end of the 3rd Era, Daggerfall had a population of 110,000, putting it's pop in the upper ranges for medieval Europe
Reminder also that according to the Toddhead himself, the TES1 manual's figures for Tamriel's size and population are still more or less accurate
And yet the Altmer practically have most of Tamriel by the balls. Canβt be that small
so Tamriel's pretty chonky and populous overall
They are in alliance with the Bosmer and Khajiit
And they have powerful mages
The weird thing about it's size, is apparently localisations have different figures. So, it's somewhere between 12 million square km... and 12 million square miles
Which is a HUGE range
Not really? They reformed the AD with Valenwood and fooled Elsweyr into joining as a client. They've also fought one (1) war, held no foreign land by the end and only got some tribute and sociopolitical footholds for their trouble
Like, not to downplay the threat they pose, but it's still way too early to think they have Tamriel by the balls yet.
They still have enemies.
That's politics, however, not populace
I'm inclined to go with whichever number best agrees with the novels' figure of 250 miles from Mournhold to wherever else they went to that the figure was brought up for, i forget where it was
since that's a more recent figure and it's a direct one.
At the very least they've sunk their nails into the Cyrodiil governing court. That treaty has essentially reduced them to their puppets
Again, not really. They've got their claws in, but the Empire's actively resisting them. They don't even enforce the Concordat unless the Thalmor are looking.
They have to work behind the scenes still, they're nowhere near in control just yet.
It's still early days yet.
Still, that's politics, you don't really need to have the majority of the populace for that
War is politics, though.
Also i wanted to bring this up, i'm not sure where you're coming from "it's weird anything can be an elf", like... elves are a fantasy construct. Everything's a fantasy construct. TES has elves that are sometimes called dwarves because some giants called them dwarves and the name stuck, and it's perfectly allowed to do that.
What is and is not an elf is pretty clearly defined for the most part. Giants serve as a missing link between the early elves and early men, arguably even closer to the Ehlnofey than the Altmer, but they're ultimately a rare relic of the old days.
Just speaking my mind. Not expecting everything to make sense on my end either
I mean, you want weird elves, look at Warcraft
Satyrs are Elves. Naga are Elves. Elves are Trolls.
Also to go back to the OG, Tolkien's orcs are themselves elves, or at least the original orcs were twisted elves. TES's take obviously takes direct inspiration, but also makes it clearer that they are still officially elves.
π could i have a source on that?
Filmed live at Bethesda Game Days in Boston, members of Bethesda share their favorite memories, answer community questions, and debate how high werewolves should jump. Panel features Todd Howard (Bethesda Game Studios), Matt Firor (ZeniMax Online Studios), Rich Lambert (ZeniMax Online Studios), Emil Pagliarulo (Bethesda Game Studios), and Pete H...
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hello! I only just joined this group to ask you all this question, since it seems official forums are a thing of a bygone internet age? I could ask reddit as well, and perhaps I will after this, but anyways. I was wondering what you lore-scholars had to say about this question, since as far as I can find there is no canon explanation for it. What happened to the Khajiit during the void-nights? I suppose I should preface this with a TW for child-death. We know that the void-nights was a span of years where the moons were absent from Nirn's sky, and that Aldmeris took credit for their eventual return, despite any evidence for their involvement in either their absence or their return, and we also know that the physiology of each and every khajiit is dependant on the phases of each moon on the moment of their birth. (I say moment because the moons are in a phase regardless of their visibility in the sky, and not all Khajiit are born at night). So, what do you think happened to all the khajiit kits born during those 2-3 years?
were the moons just invisible, carrying on through their usual cycles, and khajiit newborns were able to take a form without issue during these years? Or, as I've head-canoned it for the last 11 years, were all pregnancies/births of khajiit doomed, resulting either in miscarriages and/or rapid death of the infant shortly after birth? Or do you have another idea other than what I'm suggesting here?
And while we're talking about it, what are you guys' headcanons for the void-nights? personally I'm a void-nights truther and I'll argue that the Thalmor used some obscene magic to veil the moons for a sufficient length of time to send Elsweyr into a panic, only to relent when they thought the khajiit were ready to submit to Aldmeri rule, but obviously there's pretty much 0 in-game evidence to corroborate this, I just think it's an interesting concept
Obviously ~2 years of 0 population growth whatsoever would have a massive impact on any given culture, even 100+ years later, and we don't see any reference to it in Skyrim, but that could just be due to the general lack of attention that Elsweyr and Black Marsh usually get in comparison to the rest of the provinces
We have exactly zero information on the Void Nights right now beyond what little's already ingame.
The moons disappeared for a while, they came back, the Thalmor claimed responsibility for returning them and convinced Elsweyr to join the Dominion as clients. That's the long and short of it. Also add MK's comment that it was secretly an intentional eugenics experiment and flex on everyone else.
MK coming through with the most interesting takes on ES lore as usual
do you have a personal headcanon, though? I already know how limited the lore regarding the void-nights is, I only came here to see what other people's thoughts were on the subject
I don't really deal in headcanon. Too much necessary context is still missing, so it just remains a question mark.
that's fair, though I feel like without any headcanoning 90% of TES lore is just question marks lol
It is what it is.
Well it never used to be but it sure is now and so too is skyrim itself, in AE the distances between places seems a lot closer than it was before plus many of the interiors of thos e places has been altered somewhat and also seem smaller.
they didn't change distances in AE at all...
even then, this is a lore discussion, and tamriel hasn't suddenly shrunk in lore
Sorry about that forgot where I was.
Hi, Trace! This is a chat for the discussion of Elder Scrolls lore. Please post videos about other games in our #off-topic chat. Thank you. π
Hey im wondering if Redguards abhoring the undead and refusing to attack them only is a thing in Hammerfell, and they dont care for other types of undead (at least not fear them)
yeah i wouldnt like to fight my own bladesinger ancestors either lol
There's no reason to think it's only a thing in Hammerfell, it's just more going to depend on an individual's views on the matter
As far as i'm aware, it's mainly their fellow kin they can't fight as undead (hence the Ash'abah are kept around), assuming their modern values are the same as circa mid-2E and earlier, but who knows how they might naturally extrapolate to the undead of others.
Well we have a few examples of them hating undead outside hammerfell, but who doesn't?
Anyone here love Wood Orcs half as much as I do?
I don't know what a Wood Orc is
Orcs from Valenwood
You can find 4 clans in ESO. They (mostly) all worship Malacath and praise honour and strength, but also favour traits like agility, speed, tree-climbing, etc. Similar to Bosmer but they don't follow the Green Pact and have some different combat techniques.
But there's some very cool lore books about them as well from ESO that are worth reading.
https://en.m.uesp.net/wiki/Lore:Wood_Orcs
Here u go fella! Now I sleep night night π΄
Pretty sure some wood orcs worship trinimac
That's true and of course there's always those who don't subscribe to popular beliefs.
In fact I play a Wood Orc in Skyrim who worships Kynareth lol!
(And I'm also working on a Wood Orc Imports mod) π
Maybe I'll share some pictures soon. Tty guys lata byeee
I'm not sure on the full lore behind the Wood Orcs, but I think one of the loading screens for The Elder Scrolls Online implies that the Wood Orcs were on Tamriel BEFORE the migrations of other elves from the Summerset Isles...
There were already Wood Orcs living in Valenwood when the Elves first arrived from Old Aldmeris. Though there has often been conflict between Orc and Bosmer, they usually share the forest in a tentative truce.
I'm guessing there might have been some retroactive continuity/timey wimey wibbly wobbly shenanigans at play here, since has it not been established that Orcs are Elves that were changed when Triminac was consumed by Boethiah? Or does this imply that they might have been relatives of Goblins/other potentially Tamriel-native races that became Elves due to some form of change?
Well, orcs are generally regarded as elves, but are all orcs elves, or only some? Were all orcs created when boethiah turned trinimac into malacath, or were some around earlier? Or was there no real sudden transformation, and the Altmer were just outcast pariahs (because that's what orsimer actually means, "pariah folk")?
The Orcs could have even been the Sinistral Elves of Yokuda, given that the Orichalc Tower was there, and their often association with the metal.
I'm guessing it's one of those cases where there are multiple pasts, all of which true, and were merged by some other forces
Tes seems to lean towards "Haha Poop Elves!"
Hi! Hope you're all doing well today... So, I was wondering if anyone had a definitive/official answer to this question (Didn't know whether to put this in arena-chat or the lore chat, so I apologize if I chose wrong)... Who is Seth? The Brotherhood of Seth (Involved in the Crypt of Hearts part of game) obviously worships him but, as far as I can find, Seth is never mentioned anywhere else (aside from two or three in-game books referring to the Arena events). There are theories of Seth being Sithis, but I was hoping to find an official answer, whether it be in-universe or real-world (decided to scrap the concept of Seth?) Thank you!
There is no official answer that i'm aware of.
Most likely just one of the several things left behind as the lore developed later on.
Yea its like Ebonarm, a god/deity that was cut from the game
Ebonarm's in a weird spot because he might actually still be canon to some extent or another. Later lore's poked rather closely at him.
Thank you!
Ebonarm has recently been mentioned again in CC books that where ported.
Fun fact before Morrowind Ebonarm was one of the most popular deities in the lore and fan fiction community. There was large amounts of fan fiction written about him.
Maybe we can have an βEbonarmβ creation club contest.
Do we treat CC content as canon?
Cartogriffi, community manager and CC supervisor at Bethesda, already chimed in on this.
I am not an official arbiter of Bethesda lore, but I hope you don't mind if I chime in. Creations are official releases, but it's also understandable that a site like UESP or the Imperial Library would take CC with a grain of salt. We do consider lore implications when reviewing proposals, particularly something trying to heavily enmesh itself into the world. Connections to the world are great, but we also want to avoid anything being too impactful. That is, we want things to fit into the game world, but we're also not looking to greatly expand the lore of the game. With historic items, like artifacts, simply existing can have implications for the lore. Although artifacts in Tamriel do have a habit of disappearing and re-materializing in other places. I believe this was even noted in the description of Chrysamere in Daggerfall.```
Proceeds to make doom BFG and prey armor for fallout 4
Are redguards supposed to stop the thalmor invasion of cyro in tesvi?
Both can exist quite well in the lore, but they may or may not need different names in-universe
BFG in terms of functionality is similar to a Fatman, only plasma based technology. The Prey suit is a variant of a spacesuit.
Sounds like Dwemer tech to me.
Why would anyone know the answer to that when we don't have any post-TES5 information :v
Yes
The most official answer we have is yes. (I should clarify... my discord app glitched and I for some reason though you were responding to the "is CC canon" comment, when in fact you actually said this before the other comment!!!!!)
Which is that CC content is official content. So if official content = canon content (the standard, accepted definition) then cc content is canon content
Not very good logic
There is stuff that clearly doesn't fit in the same world as vanilla / dlc content
Which stuff?
And what would your explanation of canon be, then?
The TES5 CC has no non-TES content, it's the F4 CC that does.
It's probably pretty safe to assume that if it's obviously not from the intended setting, it's not meant to be canon.
Beyond that, it's a canonical grey area.
It might be canon, it might not be. If it's referenced later, then you can know right away.
I mean, anyone who has played Fallout 2 can't complain about non-canonical stuff in the Fallout world, that game is basically nothing but easter eggs and pop culture references... Elder Scrolls on the other hand would be more strict
Because of Fallout 2 it makes perfect sense for me that the Fallout CC and Atomic Shop can have funny stuff and references and so on
Yeah but easter eggs are obviously just inside jokes from the developer and aren't canon
Like if we're going off the logic that official content = canon then it's canon that you can clip through walls in skyrim
You need to use intuition to differentiate what is intended to be part of the fictional world and what isn't
Eltonbrand might beg to differ π
I mean, one sword isn't that bad
Fallout 2 had like 150 pop culture references π
it is canon; it's caled Void Rangering π
How flexible is the canon?
It gets a solid 55 on the CFS
CFS?
Never heard this term before either... but I'm just going to take a guess and assume "Canon flexibility scale"? LMK if i'm right please lol
So is godhead actually canon or is that a fan theory
It's been subtly poked at from time to time in the lore
There's certainly more UOL texts that talk about it
It gets mentioned in this Black book. https://en.m.uesp.net/wiki/Lore:Black_Book:_Waking_Dreams
Ok thank you I was confused about that
What is the relationship between Akatosh and Alduin?
Essentially father and son, going by Parthurnaax's discussions with you.
Where Alduin is Akatoshβs βspoiled bratβ of a son.
Why is Alduin called the firstborn of Akatosh if he as a concept has been around longer than Akatosh himself, who was created to fit the Alessian pantheon?
Youβre mortal. It canβt be easily understood by mortals.
The Imperial identity of Akatosh is newer, but as Aka-Tusk he'd been around since the beginning. Even the Dragon Cult-era Nords acknowledged Akatosh's (or whom one in the modern day would most likely ascribe the name of Akatosh to) existence as Bormahu, it's later Nords who stopped recognizing him and mistook the southerners' worship of him as misidentifying Alduin (and vice-versa).
Awesome answer though hard to understand for my brain. Sounds like I need to do some reading.
Like I said, youβre mortal.
Try some of the sections in the lore library at uesp,
https://en.uesp.net/wiki/Lore:Books_by_Subject
additionally to what Serithi said, Akatosh predates the existence of the Alessian pantheon according to at least one source, with the god having originally been an Aldmeri one, apparently
Akatosh was an Aldmeri god, and Alessia's subjects were as-yet unwilling to renounce their worship of the Elven pantheon.
- Shezarr and the Divines
the second of these is, imo, more likely to be a general usage of "Akatosh" (meaning the Time god, in general, much like how people refer to the Space god, in general, as Lorkhan) than specifically referring to "Akatosh" but may, nonetheless, be noteworthy
Most traces of Akatosh disappeared from ancient Chimer legends during their so-called 'exodus', primarily due to that god's association and esteem with the Altmeri.
- Varieties of faith...
furthermore, as mentioned by Serithi, in the Dragon language, the Time god is "Bormahu," or father. ESO further shows us that dragons will use the term "Alkosh" if it's culturally fitting, which implies they're not talking about Akatosh in particular, but rather the grand concept of Time. to put it differently, if you know how Mundus' planets work, they're talking about the Planet, not the Imperial interpretation of that Planet
Dragon Cult-era Nords acknowledged Akatosh's (or whom one in the modern day would most likely ascribe the name of Akatosh to) existence as Bormahu
π source?
I do not recall the source off the top of my head and I wouldn't know where to look for it. I'm pretty sure it's in ESO, probably part of Western Skyrim or maaaaybe Elsweyr.
I can remember when we were first talking about it on the UESP discord ages ago, went to further show how far removed from their ancestors modern-day Nords really are despite all their talk of being traditional.
They disrespect the Clever Craft their ancestors utilized readily, and they've forgotten aspects of their own pantheon.
They didn't necessarily worship Akatosh, but they knew of him.
possibly Shalidor's Insights
the Seven Fights also come to mind, i suppose
The Akatosh reference in Shezarr and the divines is using his post reconciliation name. Alessia had to reconcile The Elven Auriel, that her now subjects also worhipped, with the Nordic Alduin so you get Akatosh as part of the nine divines
i disagree with this interpretation for a few reasons. Auriel is widely said to have been an Aldmeri king which ascended, which (imo, at least) leads to the idea that Auriel Mantled someone, which means there was a Time god which predated him. furthermore, the Ehlnnofex word for Akatosh is AKHAT, which linguistically flows into either Aka-Tusk or Akatosh (which are very, very similar) better than Auriel; one would expect the first (non-Ehlnofex) names for the Aedric gods to be more closely related to their Ehlnofex names. even further, "Aka" and "Tosh" both mean "Time" and "Dragon" (although i don't recall if Tosh is Ehlnofex π€ Aka is, in any case)
now, all of this without that source would be entirely, 100% speculative based mostly upon linguistics and no explicit mention of who Auriel Mantled, but combined with the source, and considering the fact that the Time god is represented in every major religion (which means "Akatosh" as a general term wouldn't be referred to as an originally Aldmeri spirit, as it's present in all religions, including the Nordic religion as you just mentioned)... i find it hard to agree with your interpretation of the passage, personally
ofc, your interpretation may remain however you see fit 
From the Monomyth Altmeri version: "Anu created Auriel, the soul of his soul. Auriel bled through the Aurbis as a new force, called time."
Auriel is very much the Altmer Time god. To the Altmer one of their kings and the Aedra are the same thing.
Also mantling is not the only path to godhood, so talk of his ascension doesn't necessarily imply any mantling.
as far as i'm aware, Mantling is the only path to godhood which has been shown to take the position of one of the 8+1
if you have another Walking Way which does lead to taking the position of one of the 8+1, i'd greatly appreciate it, as i've been trying to learn more about the Ways myself 
(also, there's a lot of other points you failed to address, with the one i think i'm most interested in being: "Akatosh" as a general term makes little sense thanks to all other religions having a Time god)
(including the Nords, as you, yourself, mentioned)
You mantle specifically to take anothers place, so yes thats how you would take the place of one of the divines. I just don't think talk of Auriels ascension is referring to him mantling anyone else
About Akatosh, there are two things. First Akatosh has been the common term for the time god within the community for pretty much forever. The second is that the author of Shezarr... is aware that his audience are human citizens of the empire and so he uses the Cyrodil name. And I guess there is a third which is that 99.99% of Tamriel doesn't really know that Akatosh, Auriel, and Alduin are the same. So yes the one who would be called Akatosh could be "originally" an elven spirit since Alessia was trying to placate her subjects and the gods they co-opted from their elven masters
I really shouldn't be doing this from my phone. Results in too many edits π
You mantle specifically to take anothers place, so yes thats how you would take the place of one of the divines. I just don't think talk of Auriels ascension is referring to him mantling anyone else
he very much takes the place of the Time god, so that seems incredibly odd to me, buti don't really know where to move on with that particular route
First Akatosh has been the common term for the time god within the community for pretty much forever.
we aren't talking about the community, we're talking about an in-universe author; what terms the community uses aren't important here
The second is that the author of Shezarr... is aware that his audience are human citizens of the empire and so he uses the Cyrodil name.
i counter this with the following passage at the beginning of Shezarr...
The position Shezarr enjoys in Cyrodilic worship if [sic] often misconstrued. He, and a thousand other deities, have sizeable cults in the Imperial City. Shezarr is especially venerated in the Colovian West, though he is called Shor there, as the West Kings are resolutely, and religiously, Nordic.
- Shezarr and the Divines
when another cultural name was important to point out in the same source, it was used; i expect the same would be done with Auriel
And I guess there is a third which is that 99.99% of Tamriel doesn't really know that Akatosh, Auriel, and Alduin are the same.
there are multiple in-universe sources on the topic, which i imagine this scholar would be aware of considering the information they're presenting. furthermore, he expresses that Shor == Shezarr, which makes it very odd for him not to clarify that he means that Akatosh originated with Auriel; again, it's out of place for this to be a general term instead of a specific one
So yes the one who would be called Akatosh could be "originally" an elven spirit since Alessia was trying to placate her subjects and the gods they co-opted from their elven masters
the source is clearly meant to be one about education, not placation, as evidenced by the negative outlook on Shezarr. furthermore, it very much talks about the influences to the elven pantheon, and yet - as i mentioned earlier - failed to mention Auriel. even further, the author is described as such:
Subcurator of Ancient Theology and Paleonumerology
this author doesn't seem to be from Alessia's time (with his focus being old stuff), making it unlikely for it to be an attempt at placation from Alessia, especially considering how much focus the source puts on Shezarr's/Shor's bloodlust in the days of old
@golden sierra so it can basically be summed up as: a great big giant mess.
welcome to Metaphysics
everything is just layers and patterns and split personalities and metaphors. it's so frustrating, but so fun
he very much takes the place of the Time god, so that seems incredibly odd to me, but shrug i don't really know where to move on with that particular route
Fair enough.
we aren't talking about the community, we're talking about an in-universe author; what terms the community uses aren't important here
Right but it felt worth it to point out.
i counter this with the following passage at the beginning of Shezarr...
The position Shezarr enjoys in Cyrodilic worship if [sic] often misconstrued. He, and a thousand other deities, have sizeable cults in the Imperial City. Shezarr is especially venerated in the Colovian West, though he is called Shor there, as the West Kings are resolutely, and religiously, Nordic.
- Shezarr and the Divines
when another cultural name was important to point out in the same source, it was used; i expect the same would be done with Auriel
Yes but its another human cultures name for Lorkhan. There is an anti-elven bias to the text
there are multiple in-universe sources on the topic, which i imagine this scholar would be aware of considering the information they're presenting. furthermore, he expresses that Shor == Shezarr, which makes it very odd for him not to clarify that he means that Akatosh originated with Auriel; again, it's out of place for this to be a general term instead of a specific one
Not general, just using the name his audience knows.
the source is clearly meant to be one about education, not placation, as evidenced by the negative outlook on Shezarr. furthermore, it very much talks about the influences to the elven pantheon, and yet - as i mentioned earlier - failed to mention Auriel. even further, the author is described as such
Subcurator of Ancient Theology and Paleonumerology
this author doesn't seem to be from Alessia's time (with his focus being old stuff), making it unlikely for it to be an attempt at placation from Alessia, especially considering how much focus the source puts on Shezarr's/Shor's bloodlust in the days of old
Right he isn't. Its Alessia who was placating not the author of the text. She had human slaves that worshiped Auriel that she needed to keep under control. She also had Nord allies who hated Auriel that she wanted to stay allies with. She she combined Auriel and Alduin into Akatosh. That doesn't mean she was really creating a new God. But to the 99% she was.
Yes but its another human cultures name for Lorkhan. There is an anti-elven bias to the text
there's not really anything to counter prior to this, so i won't. anyways, how is this anti-elven?i'm struggling to find even a hint of anti-elven rhetoric besides the lack of Auriel being mentioned, which - clearly - i chalk up to Auriel not even being the god he's talking about
Not general, just using the name his audience knows.
by "general term" i mean a term which refers to an overarching concept instead of a specific entity. here's an example from Ted Peterson which illustrates what i mean:
Ted Peterson:
Ah, the world of semantics. Short answer: Daedra is plural, Daedroth is singular. Long answer: Almost no one uses these terms correctly in Tamriel. Why? Because, just like in our own world, words change meanings out of popular usage. There is a creature simply called a Daedroth, after all: those big, bipedal, reptilian beasts that are the terror of the four corners of Tamriel. Somehow, in ages past, they were given this confusing name, probably by someone who, when asked what that creature was, gave a generic answer which was taken to be a specific one.
what you're essentially arguing here is that "Akatosh" is used as a general term to mean "Time God" instead of a specific term to mean "the Imperial Time God," or (as i'm arguing), "the Aldmeri Time God (before Auriel)". this is similar to how the community often uses the term "Lorkhan" to generally refer to the Space god, despite the fact the term is more specifically used for the elven Space god
Right he isn't. Its Alessia who was placating not the author of the text. She had human slaves that worshiped Auriel that she needed to keep under control. She also had Nord allies who hated Auriel that she wanted to stay allies with. She she combined Auriel and Alduin into Akatosh. That doesn't mean she was really creating a new God. But to the 99% she was.
i don't know how to respond to this in large part because i think you missed my point...? my point was that Alessia's placation attempts aren't a factor here, really, at least not in the way you're talking about. the source repeatedly indicates that it's even going directly against attempts from Alessia to placate her subjects and going into the historical context behind those placations; Auriel, if Akatosh (in the specific term, not the general term) was not an originally Aldmeri god, would be absolutely integral to the discussion
I thought that it wasn't Akatosh that was the elven god of time, but Auriel. I don't think we can call them the exact same diety.
(i am happy to agree to disagree at any point in time, by the way, but seeing as you're willing to continue, Nazz, i am, as well. i find the topic interesting, and hearing other's opinions on it - even if i disagree - is nice)
i don't really know where to move on with that particular route
i'm struggling to find even a hint of anti-elven rhetoric besides the lack of Auriel being mentioned, which - clearly - i chalk up to Auriel not even being the god he's talking about