#elder-scrolls-general-chat

1 messages · Page 45 of 1

primal olive
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templars be like

feral viper
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Be'lakor is the real Daemon Lad though.

nimble pond
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You'd think TES would have blessed holy water bombs with as much as the undead lurking around. Vamps.

feral viper
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The stuff Warhammer Daemons get up to would give the Daedra the Willie's.

primal olive
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mot instantly kill them i.misremembered ignore me

nimble pond
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Daedra don't even seem that bad, despite some of the stuff they do being quite bad. But player interaction with them, they just come off as a bunch of mischief makers.

feral viper
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Personally, I'd like to see Sanguine go more Cenobite.

primal olive
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daedra arent bound by the laws of mundus so they get to be sillay

tardy tiger
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Sanguine should go more Hellraiser yeah.

They won't touch one subject with a ten foot pole so might as well go all Hellrasier.

feral viper
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Wine and parties are the gateway drug.

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'We have such sights to show you' are the end result.

tardy tiger
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Our enemies are hiding in metal boxes!.. wait wrong box

primal olive
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cardboard box!

feral viper
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If you REALLY want to cross a line... Go full Crossed.

primal olive
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dwemer cube,,,,

feral viper
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But even I wouldn't encourage that.

tardy tiger
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Really says alot that the person who did Crossed also did the boys. They really like being edgy

primal olive
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the boys is just edgy for the sake of being edgy the show is better

feral viper
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He once talked about wanting to do a project so extreme and grotesque, it would just be to see how far desensitization can go.

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Which is a motivation... But I don't necessarily think it's a good motivation.

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That said... I watch reactions to The Thing, Aliens, and Serenity just to watch people get traumatized...

So what do I know

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Also, Dredd.

All I can say is... 'High ex'

pulsar root
nimble pond
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That's what I was saying tho. In my player interaction with them, even Dagon and Big Balls come off as the typical high school miscreants. It just makes want to prank them so damn bad and watch them cry after.

feral viper
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Destruction and Domination are the most obviously 'Bad' concepts when taken to extremes.

And that's what the Daedra are. Concepts taken to extremes.

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That doesn't mean the concepts aren't useful, in moderation. But the Princes don't really do moderation.

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Which is a way more interesting concept that Bethesda REFUSES TO EXPLORE.

Even Molag Bal is useful.

nimble pond
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6-hour mute for Dagon. I can see it now.

primal olive
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Molag is the quiet kid who is avoided for being really weird and messed up imo

feral viper
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Accurately describing Bal would break the discords rules.

nimble pond
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He probably wears, no nvm, better keep my mouth shut on that one 😅

feral viper
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But what he represents is important to any functional society.

It's just something that needs to be regulated.

primal olive
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emo spike belt and baggy dark jeans

primal olive
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Hircine is about ambition and hunting, but don't overhunt and don't devote yourself soley to it imo

feral viper
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If Boethiah was all cruelty and murders why is it their two greatest champions are nation builders?

primal olive
feral viper
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But that's the thing. The excess of Boethiah isn't murder. It's self-improvement at all cost.

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The secret to self improvement is... Many can raise you up higher than you can alone.

So the hidden truth of Boethiah is that building nations IS the path to real power.

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But no, all we ever get for Boethiah is murder and betrayal.

Because complexity and depth is for nerds.

nimble pond
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And then the prince of pestilence infects them all with covid.

feral viper
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Well, I had a whole thesis on that back in the day...

primal olive
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not really but still lol she DOES teach the path towards CHIM

feral viper
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Amaranthe was more a perpetuation of trauma and a refusal to deal with the consequences.

nimble pond
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Sounds like lie, cheat, steal, murder, betray, to win. That's my interpretation of it.

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Which is bad role model, don't do it!

feral viper
nimble pond
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It's the same thing regardless of how one candycoats it with new words.

feral viper
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Cults are the mid-level. Just like the White Glove Society would be the mid level for Sanguine.

Deeper down though, Nation Building and Gilgamesh-type immortality is the real power.

Just like Society is the deep depths of Sanguine.

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If you haven't seen Society... Just look up references, don't watch the real move.

primal olive
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I do think the nords messing with the eye of magnus were likely some form of power hungry group

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since iirc, pge1 implies that what theyw were doing was taboo

feral viper
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Oh absolutely. They were trying to weaponise it.

The Falmer invaded not to capture it, but to bury it.

Ysgramor had no idea about the Eye, came back for revenge, and never uncovered the real reason for the attack.

nimble pond
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Do they have a Freemasons equivalent in TES?

feral viper
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Oh probably.

primal olive
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WE HAVE LORE that suggests falmer and men were friendly enough!!! to influence culture....

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influencing stubborn men who HATE elves, as elves worshipping their arch enemy means a LOT

feral viper
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It's the stance I have held since Skyrim. And it's the only one that doesn't make everyone involved look like total idiots

primal olive
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it's also a tragedy and not putting either side as unnecessarily cruel

feral viper
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Anyway, almost midnight. Time for me to be a responsible adult.

noble verge
feral viper
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Maruhk approved this message

nimble pond
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So, can we get spouses to cook meals for us in the next game? Could give it the incentive of giving anything they cook for you an added bonus that you can't obtain cooking for yourself. Though, if you don't treat your spouse right, they'll poison it giving you negative effects (which you don't see until after you consumed it).

Creating our own brew would be great too. I could run a local pub while not adventuring.

nimble pond
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Any celebrities you'd like to see in an Elder Scrolls game? They've had Beckinsale, Patrick Stewart, John Cleese, Sean Bean.
While he has been in Fallout (including Perlman, Liam Neeson, Matthew Perry), I generally enjoy Danny Trejo in anything.

feral viper
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Nah. Most major celebrities are not great voice actors.

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Spend that money on voice actors who can do a good job, instead of big name headliners that sound the same in everything they do.

lucid coral
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even tho the dlc itself was kinda mid

lucid coral
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Tho i won't mind having Bioware style dates

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Hell just have more companion activities in general outside of romance

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Hanging out, grabbing a drink, testing weird magic. There's so many different things to do in the TES universe

feral viper
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General activities are the area of the game that I think needs almost as much work as combat

pulsar root
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Only if they're truly fans of the said franchise. Otherwise.... let Bethesda pick their voice talent.

nimble pond
nimble pond
# lucid coral Also no. Remove the spouse cooking thing entirely.

Oh, why?
I think it's reasonable to want and would be much appreciated to have a fresh, hot meal after nearly getting eaten by dragons, freezing cold, surviving assassination attempts, stopping the world from ending, the usual.. and still having time to haul in the septims, all in a day's work.

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As for interaction, more interaction with pets and giving them more use/utility when taking them out with you would be cool.

feral viper
nimble pond
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Agree

feral viper
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I also don't think they're worth it in animation either.

With the notable exception of Robin Williams. He was worth every penny, and more.

nimble pond
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I still say Ozzy would make an epic Daedric Prince.

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Which villain voice (from anything) would y'all say was the most "iconic" and who was the voice actor?

tardy tiger
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Now I'm reminded of Blizzards celebrity adverts

feral viper
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I'm Mr T! And I'm a Night Elf Mohawk!

lucid coral
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Like i can take a companion who specializes in cooking to be the one to cook. But having a spouse of any kind just randomly resort to cooking as a reward always seemed odd to me

feral viper
lucid coral
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I'm fine with someone who's already interested in cooking be the one to cook but everyone randomly turning into cooks is just silly

feral viper
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Well, that's because they cease to have lives outside the home.

Once you marry the Dragonborn, you become furniture

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Which... Probably says a lot of horrible things about the DB as a partner...

primal olive
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@mental harness i will dissolve you android

primal olive
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anyway
ESO dialogue is funny because ysgramor basically says "we lost and I cried like a loser and made an anti other races axe out of it and it gets stronger the more i murder lol"

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"Because it was my weapon, forged from my bitter tears after our defeat by the wretched Elves! I slew legions of mighty foes with it; Wuuthrad's legend and power grew with my own."

primal olive
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joking of course:3

nimble pond
nimble pond
# lucid coral Cos it's stupid. Why should your spouse handle all the cooking? It should be som...

Say what? I don't think you understand the value and appreciation in that. When you slave your butt off morning to night, sometimes longer, and come home hungry, but too tired, or don't even have the time, to cook a decent, nutrious meal instead of microwave garbage food. It is HIGHLY appreciated to have a loving spouse that cooks for you, better than gold.
And you would still be able to cook stuff for yourself if you wanted to, I never said you couldn't. Or even cook something for your spouse as a gift, if you have the luxury of having weekends off and time to make breakfast.
Also, it is a medival setting, it's not like they had microwaves or pizza pockets back then. And with all the jobs, quests, and stuff we often do in these games, gotta keep that body well-fed. Oh yea, on top of all that, might have kids to tend to as well.
And I wasn't saying every spouse cooks as some sort of default? You could totally do some sort of dynamic-duo hero/villain thing with your spouse. I was merely suggesting it as an option.

primal olive
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it would be neat to have as an option but it shouldn't ever be THE option

primal olive
primal olive
lucid coral
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Or most importantly doesn't know how to cook

nimble pond
lucid coral
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As i said. Some companions/partners being interested in it is fine. But the way Skrim did it where EVERY spouse becomes a cook is stupid

nimble pond
lucid coral
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Why would i question if my spouse is interested in cooking or not. I'm not marrying someone based on whether or not they want to cook for me everyday

nimble pond
lucid coral
nimble pond
nimble pond
lucid coral
lucid coral
nimble pond
lucid coral
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And i don't mind the option. As i said. It can be an option for some. I just don't want it for EVERYONE

nimble pond
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Miscommunication, I never implied it should be some sort of default for everyone.

lucid coral
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That's what i was criticizing Skrim for cos it's default for everyone there

nimble pond
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I can't remember all the details, but they ain't cooking nothing when they kidnapped, lol

But at the end of the day, well in modern times at least, each marriage is different and what works well for one couple may not work so great with another. Different needs, schedules, compatibility, etc.

primal olive
pulsar root
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Setting is but some of the more...... discriminative aspects IMO aren't there(Like I doubt in Men or Mer society people care if a man or woman serves)

primal olive
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but mostly it's very balanced and I quite prefer it that way

nimble pond
astral hollow
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When I first played D&D, I asked him if the session was based in Medieval times, and he said it's more based on a fantastical fictional Medieval era, you wouldn't see any real world events like the Salem Witch trials, or the black plague.

So I can imagine from playing the Elder Scrolls, that the Elder Scrolls is a fantasy world set in a world that is medieval in appearance but not based on any Real World events.

nimble pond
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Fair, but to say it isn't medieval at all is just nonsense.

primal olive
primal olive
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dunmer culture is esoteric star wars and dune with a blend of hindu and gnostic influences, and east asian as well

nimble pond
primal olive
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imperials are meant to be a blend of Mediterranean and what not cultures but are failed and come off more european in the games, but they SHOULD be more roman and what the imperial fan here said about colovians

astral hollow
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Interesting how people can get inspired by history for their art and stories

primal olive
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Bretons are absolutely a french-medieval influenced culture with hints of celtic druidic aspects in places and on the reaches of their society

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snow elves from my personal perspective come off as Christian/Tibetan Buddhist influences with possible religious knight orders (maybe)

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Argonians are influenced by Middle American cultures (think Aztecs, Mayans, and others) but I am not qualified to comment on them

nimble pond
pulsar root
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Not to beat a dead horse but I consider and believe should, Imperials the default human race option(next to Nordies, Redguard bros and Bretononians).

primal olive
primal olive
feral viper
primal olive
feral viper
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Well, not to get too philosophical on things, and to keep it to TES...

Moral Objectivity has to be demonstrated. And it doesn't seem to exist in the setting.

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As such, Moral Subjectivity and Moral Relativism are the default.

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Unlike in D&D, where the cosmic law DOES define objective morals, that all are subject to.

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TES doesn't have a cardinal moral foundation. It's primary forces are Change and Stasis

primal olive
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yup!

nimble pond
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I believe this is what he was referring to, if that helps clear things up between the two of you. 🤞

primal olive
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OH

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i misspoke there he just overanalyzed it LOL

astral hollow
feral viper
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Yeah, settings with Objective Moral systems are... Interesting to consider.

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But they're also pretty simplistic.

Which is coincidentally why I'm against Karma, Alignment or Fame/Infamy systems.

astral hollow
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The imperials and the stormcloaks both have their own flaws, but they also have their own positive traits about them.

feral viper
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I am of the mind that the Stormcloaks are utterly irredeemable and without merit.

primal olive
feral viper
# primal olive me in fallout losing moral points for stealing from criminals or slavers:

My biggest complaint about this sort of dynamic, was in Mass Effect 2. Destroy the Genophage data gets you Paragon Points (because it was obtained unethically, I guess? All the subjects were volunteers, but they REALLY want you to associate it with German and Japanese medical experimentation).

But then, in ME3, without that data, curing the Genophage requires you sacrificing Eve, repeating those same experimental problems AND leading to a Krogan expansionist war in the aftermath

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So, doing the 'Good' thing, has the worst possible outcome.

nimble pond
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I'm imagining Terical being forced to do a pro-Stormcloak/Ulfric playthru and the look on his face as he does it.

feral viper
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I did it once.

nimble pond
feral viper
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Even their one technical merit rubs me the wrong way.

Though ranting about why would very quickly run against the discords rules, so I won't.

primal olive
astral hollow
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The mods are scouring the Bethesda Game Studios Discord like rangers

feral viper
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They do not lurk. They survey from on high

nimble pond
astral hollow
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CouchTato, have you ever played any Elder Scrolls?

feral viper
stark flower
feral viper
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There are things I would say are bad in almost every situation, however.

astral hollow
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Jdmdreki have you ever played any Elder Scrolls?

primal torrent
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Yep

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Oblivion and Skyrim, a lot of each

astral hollow
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Which one is your favorite?

primal torrent
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I think Skyrim has more playtime, and they are both really different imo. If i had to pick one i guess maybe oblivion

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I would like to play Morrowind eventually, but its so dated that I haven't really even bothered

feral viper
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The mods out here, making me feel old.

nimble pond
feral viper
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There is a huge philosophical discussion to be had there which would really get us beyond the regulations of this discord...

nimble pond
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Ah, philosophy class takes me back

feral viper
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But, I have recently been reading a humanist argument for Objective Morality which proposed that Empathy is the epistemic grounding of it... And that's been an interesting rabbit hole.

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Specific to TES, and really most games, however...

I'm against strict, enforced moral systems. It's the sort of thing that's too complicated, too situationally dependent, and too problematic to define for the medium.

nimble pond
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It has it's place, as anything else, so long as it fits rather than trying to force it. If it don't work, it don't work!

feral viper
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Yeah. And I think where it does work is in more clearly whimsical or comedic settings. Like Fable, for instance.

nimble pond
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Fable for sure

feral viper
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But on the whole, I would rather just have interactions organically influence people affected by them.

Rather than an arbitrary secondary value that everyone can see above your head.

primal olive
nimble pond
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It could also be partial, like not on the overall game, but maybe a particular culture with their own certain beliefs within said game.

primal olive
primal olive
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im still bitter they made the font of auriel use gold and slate and not bronze and marble .

feral viper
primal torrent
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If it's still viable to play it on a modern day PC, I may give it a shot

primal olive
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i enjoy morrowind on a series S without mods i think you might still find it fun

feral viper
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Morrowind is worth it just for the world and stores.

I give Bethesda a lot of crap, but Morrowind really is in a league all its own.

primal olive
primal torrent
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That was my other idea too, picking up a used Xbox copy of the game. I've seen it around

primal olive
feral viper
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I have little love for anything anymore.

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Only the stubborn desire to see things improve.

primal olive
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quick off topic but i like the new goodall story continuing the idea of multiple Phynasters

feral viper
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Wouldn't know, haven't touched ESO in over a year.

primal olive
feral viper
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Ah, sorry didn't know. I've been entirely absent from lore circles since around Nov 2024.

primal olive
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this is completely valid dont worry

primal olive
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whenever i make joke comments about Bethesda seeing me comment on falmer it's like when media characters act like theyre talking into the camera

keen stone
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Getting an elder scrolls tattoo in a few months but I don’t know what I want it to be of

primal olive
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but you're not basic you wouldn't get that right
or worse the arrow in the knee thing

keen stone
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I want something more interesting

primal olive
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hmm

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do you have an ideal theme for it yet?

pulsar root
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Might wanna figure that out if you're getting a tattoo.

keen stone
lucid coral
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My recommendation is Azura's symbol. Moon and Star

primal olive
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also bland

primal olive
keen stone
primal olive
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you could get a more classic tattoo of the amulet of kings, and have something in the gem glowing or merely shining

feral viper
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A classic TES tattoo would be the Imperial Dragon.

The Amulet of Kings is another option.

The Oht Daedric letter is another iconic one.

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Personally, I'd go for something like the Temple banner for St. Nerevar, but that's a little more specific and most may not get it.

primal olive
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the imperial dragon just feels too obvious and not really personal

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personally I'd get the oblivion symbol with the inside colored like mehrunes realm with varying colors

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with a black thick outline
for oblivion specifically ofc

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for personal tes I'd get Auri-El's Sun

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for morrowind I'd get bitter mercy or since straight lines are hard, something showing the three great house beetles

mossy charm
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Yall how do we feel about the possibility of TES6 having starfield style character backgrounds during character creation?

eager remnant
primal olive
inland shale
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And then you'll hear "Hey, you're awake"

pulsar root
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Presumptive but I assume its probably going to be a feature in ES6.

primal olive
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its like
one of the best bethesda features

feral viper
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I think it's a good starting point.

But it still needs work.

primal olive
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insane thought time
the Betrayed seem to be influenced by CHUDs

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cannibalistic humanoid underground dwellers

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eat mud fecal matter huffing bot

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the :3 summit :3 of :3 apocrypha :3 has :3 manifested :3 in :3 bAltimore :3

primal olive
feral viper
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Man, CHUDs... Haven't heard that in ages.

fast fulcrum
astral hollow
feral viper
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That flub is what told me it wasn't the voice acting in Oblivion that was the problem.

It was the direction.

noble verge
primal olive
feral viper
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Fun fact... This was the toned down version. The studio stepped in and scrapped the directors original designs because they were too scary.

feral viper
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It reeks of an agenda from on high.

primal olive
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I'm not a big fan of skyrim dwemer

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from a quick glance they feel wrong to me

feral viper
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They were designed to be.

I won't go into detail as to why I think that is, because it's very quickly going to run up against this discords rules.

primal olive
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oh fudge its eso event now

pulsar root
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I never disliked Skyrim Dwemer. Thought they were cool but... this is also coming from the same guy that didn't know about Dwemer in Oblivion playthroughs because DEEERP

lucid coral
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Idk why they thought that was a good idea

primal olive
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fun random thought

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the two known snow elf settlements, the forgotten Vale and laidal are both in vales

primal olive
primal olive
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i should write a snow elf poem

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actually i should also reread wulfric and the snow elf

nimble pond
dim reef
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Hello everyone

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How’s it going

nimble pond
dim reef
nimble pond
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Have a fishystick

dim reef
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That is offensive to someone of my stature how dare you eat a fish

primal olive
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alright mr dreughseph /j

dim reef
feral viper
nimble pond
dim reef
feral viper
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Aaaah, fishy sticks. Those were the days

last nexus
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Hello,
Can someone please help understand why I can’t buy a house in Markarth.
Yes I have done the foresworn conspiracy mission and the leader escaped. I don’t know what else I should have done.
No I do not a have a previous save close enough to make it worth it to go back.
I’m past level 20
I get no dialogue from the guy who’s supposed to sell me the house about the house nor does the Yarl offer me the thane position.

feral viper
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I think you need to do a quest for recover the Jarls father's shield first.

timid drum
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^
Plus no need to send the same thing in 2 channels :p

noble verge
noble verge
feral viper
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Every day I question the decision to move everything to Discord.

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And I don't just say that as a forum user. I've also been a moderator/co-lead on a discord group of about 200 people.

It's just... Less manageable and less organized than a Forum

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I legitimately feel sorry for the mods here, especially during high traffic periods like just after a game announcement or release.

primal olive
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TES does a good job at feeling like a world with age tbh

noble verge
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I wish that there were no lit candles or torches in ruins, and you had to light them yourself like The Gutter in Dark Souls 2.

tardy tiger
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Should really have a scene of the undead turning on the lights

lucid coral
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They should have a better torch system like Fallout instead of having to switch to manual torches or magic every 5 seconds

noble verge
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Dark Souls 2 has a catacomb level whose guardians warn you to keep light out. And there's a special torch or lamp that if you ignore their warnings and light it, the entire tomb lights up and these powerful guard spirits wake up.

feral viper
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I was so hopeful in the first mine in Starfield that they'd finally sorted out the lighting problems.

Alas, it was premature.

lucid coral
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Starfield didn't even have a torch did it?

noble verge
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They have space suit mounted headlamps.

feral viper
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You had a flashlight.

noble verge
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No customization options.

lucid coral
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Just suit related? What if you're not wearing one?

feral viper
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But like most Bethesda games, the vast majority of environments were so well lit it wasn't even relevant.

Unfortunately the lighting in your room determines more about your visibility in game than the actual in game lighting.

noble verge
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No light if you're not wearing. If you're using the strictly cosmetic "hide spacesuit" option it still works.

lucid coral
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Man. Just make a torch that stays with you at all times

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Fallout has it and it works perfectly. Just copy paste that

feral viper
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Fallout works because they have the core character conceit of the Pipboy.

noble verge
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Space suit functions as armor and there's a hide cosmetic option so the only time you really want to take it off is for sneaking.

lucid coral
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I'm sure you can explain that with something. Ancient dwemer torch that stays on your body at all times or some shi

feral viper
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I don't do much mind the torch being subject to conditions...

If they DID ANYTHING with those conditions and environments.

noble verge
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Dumac gave Nerevar a flaming sword that is its own light source.

feral viper
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Dumac was a true bro.

lucid coral
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Yeah. Give us one of those too

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I mean the next game's protagonist. Not me

feral viper
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I mean me.

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Give me a flaming sword. Give it to me now

pulsar root
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Don't make the game like a Souls game. If I have to say that 1000 more times before ES6, I'll do it. Or I'll ask Sheogoroth how he feels about Bethesda HQ(Mods I'm kidding)

feral viper
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More on point, I just don't see torches and portable lighting as being much of a concern, given how irrelevant they are in most cases.

The in-game ambient lighting Bethesda uses renders them pretty much a novelty, and unless an effort is made to make lighting more functional, it's not really a high concern.

lucid coral
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Nah they're still useful for minute looting

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How else am i supposed to find that one random ruby that got thrown around while i was fighting

feral viper
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For me, the solution has always been to turn off the lights in my room. Even with the gamma below recommended levels, everything is too bright.

nimble pond
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For those who play on LED tv's, turn down your backlights, they do not need to be set to 100. You'll just burn out the lights so fast, unless you enjoy replacing LED strips on an 83" set. 60s-70s backlight level is ideal for me.

nimble pond
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I think they could improve certain elements in the night to make it feel more "alive" however. Higher sense of danger in traveling in the night as opposed to daylight.

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I don't mind the torches and light spells so much. But if water gets more love, having waterproof torches would be neat. Maybe even more so in rainy/windy weather outdoors. Just keep in mind whatever light you are using, your enemies can see you even better.

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Beyond that, I do like the "Night Vision" thing alot more. It just needs slight improvement. Getting rid of the annoying blur effect on the outer field of view and adding a more "natural" colored highlighting system for things you can interact with (might not be how real night vision works, but it's a part fantasy world so why not). Making stuff stand out more and appearing almost instantly to you amongst the black and white background, kinda like how detect life is.

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And that's another thing too. Wind itself needs some improvement. Feel like I'm walking in dead air most of the time. And it kinda ruins the atmosphere immersion for me.

#

And blowing out torches in super dark areas should have effects on some enemies too. If you can't see, why should they be able to?

feral viper
#

Well, if it's a pitch-soaked torch, you'd need some insanely high winds to blow it out.

#

If it's a candle... All you'd need is a sneeze, really.

nimble pond
#

Oh, I didn't mean actually blowing them out, lol. I was just thinking back to how you could "remove" torches in areas to darken the area, making it easier for successful sneak

#

And as far as making light, it'd be cool to make dark too that actively seeks out and extinguishes light. I don't have all the details on how it'd work, but maybe something that kinda acts likes a smoke, but it's pitch black darkness, with a sticky binding effect. So you could even blind an enemy directly if you wanted to, temporarily, as they could rub it off their eyes in like a few seconds. Completely ineffective against Falmer ofc.

primal olive
#

but yeah in some caves it makes little sense

inner venture
#

Wondering if BGS will ever make a newer done morrowind with the skyrim morrowind dlc added would look beautiful like how skyrim does in 4k.

astral hollow
#
nimble pond
primal olive
#

they should give me enough power to kill a god so I can kill Kyne permanently

#

human gods: you should kill elves and be dirtbags.... /hj

noble verge
#

She continues to influence Nirn from Sovngarde along with her hubby.

primal olive
noble verge
#

The Dragon Cult was the dominant faith when the Falmer were wiped out. Blame them.

noble verge
#

Edit: Upon looking closer that's not entirely true, they continued to fight the Falmer afterwards.

ashen osprey
#

Does anyone know when the update with difficulty slider for TESO comes out?

#

I swear that's all I've ever wanted from this game.

eager remnant
astral hollow
#

I think it would be a great idea to pin that

primal olive
#

but no kyne is mentioned encouraging it multiple times

pulsar root
#

there a source for that

primal olive
#

oog text where kyne outright says it in a nordic tale but no actual ones on the brain

#

nords do claim she promised them land and she was team lorkhan though
but also its funny to slander men, what are they gonna do, get violent? nothing new /j

#

she IS known to intervene at important times in the history of skyrim apparently

noble verge
#

Considering what happened to Kyne's husband, she might have had a bit of a grudge against elves.

astral hollow
#

Oblivion Remastered crashed when attempting to climb up a ladder in Deepscorn Hollow but it fixed itself it just needed to be restarted.

nimble pond
#

Ladders.. nemesis of Bethesda

feral viper
livid ingot
#

He also said recently to "forget" the teaser ever released

late inlet
#

Why didn't Bethesda expand on the reason TES Legends shut down?

pulsar root
livid ingot
#

Todd's playing us like a fiddle

late inlet
#

Good afternoon

#

Why does Bethesda refuse to expand on reasons why TES Blades will shut down?

#

Are they afraid of speaking out?

lucid coral
#

Barely anyone's playing it anymore. No reason to support it

late inlet
#

That sucks.
If only we got an official response as to why.

feral viper
astral hollow
#

Bullies in the form of game critics are relentless sometimes 😔 There should really be a Game Studio Appreciation Day

gloomy kraken
#

ayo 🙁 mean mods 🙁

astral hollow
#

The bullies who used to bully video game fans, might just be game critics now. But seeing how supportive the Fallout 76 fans are, is better than expected. There are supportive fans here as well.

primal olive
#

don't linger on what ultimately doesn't matter just honor the memory of the game if you miss it

lucid coral
#

The contrast is funny tho. They supported Fallout Shelter so well it's still going on.
Meanwhile they tried making 3 different TES mobile games and all of them fell apart

#

Hell Fallout is still getting MTG cards too. So they even got their own TES legends

#

Idk how they fumbled this part so bad one one side but did so well on the other

primal olive
#

i mean the fans are generally less scholarly and more casuals so it makes sense why casual games click better for them

lucid coral
#

Less scholarly? There's a philosophical faction debate every minute

primal olive
#

yeah but nothing too deep

lucid coral
#

Nah I've seen those debates. They go down insanely deep and often go on for hours

primal olive
#

i see it more common with TES

pulsar root
#

Uhhh I don't think thats why TES Mobile games just died.

primal olive
lucid coral
#

Nah. Fallout fans are WAY more at war over philosophical debates than TES

primal olive
lucid coral
#

You may disagree on how serious it is but they're definitely no where near less scholarly or casual

#

There is a casual part of it. There are many who simply love building for example

primal olive
#

im aware

lucid coral
#

Eitherway. It is sad none of the TES mobile games managed to stick

#

I quite liked Blades myself

nimble pond
# pulsar root Yeah, that teaser is basically only relevant in the time it came out, so obvious...

I think it's really as simple as simply expressing regret of releasing a teaser for it too early under the pressure of a portion of TES fans and/or critics. Though, he shouldn't, because today, they'd still be voicing the same anger, but it would be "why haven't they released a teaser trailer yet" instead of "why did they release a teaser trailer so long ago." Or worse, they'd still be preaching that Bethesda is not making another TES game.

nimble pond
pulsar root
nimble pond
#

It has been a really long time. Yes, there are other games, but some really just want TES. Can't blame them for that.

nimble pond
astral hollow
#

In a world without The Elder Scrolls specifically, the critics might just target Bethesda Games like Gridiron.

pulsar root
primal olive
#

sometimes i get bored so i go to my torture imperial and prod him with my spear and he scream loud as heeeeck

primal olive
half igloo
#

listening to todd in this IGN interview talk about Creation Engine 3

It seems like Starfield stumbled so ES6 can fly

specifically, he talks about how CE2, updates to the engine would break all the builds and now, they can live update them and things are stable

primal olive
#

why does just background noise have what looks like a snow elf in his new video

nimble pond
#

Imo, I'd have to agree though. I think Fallout in general gets more casual players. You'd be surprised how much of the COD crowd play Fallout. Alot of people like guns.. TES has more melee, but they can certainly add more things to add some variety amongst melee. More interesting, customizable spells for one. And there is certainly openings in the ranged projectile field beyond simply bow/crossbow. Even more possibility available in a mixed fantasy setting.

primal olive
#

tes doesn't but its clear you're better off knowing surface level stuff to gain more enjoyment out of it

#

Bethesda's Fallout is also just a more easygoing tonal shift compared to the brutal declining civilizations of Interplay's Fallout imo

#

it HAS dark moments but generally carries a more hopeful spirit to it

#

The old Fallouts from an outside perspective carry a more grim, harsh tone of brutal architecture and a decaying world, never changing

#

this is TES and im off topic now apologies

#

i have a stupid thought

#

so Auri-El has artifacts that are seen throughout era, but does Akatosh have any acceedited to his aspects specifically?

nimble pond
#

M'aiq be that one character I feel should appear in each Bethesda Universe. Fallout. Starfield.
I'd go as far to say even some of the games only published by Bethesda. M'aiq in Wolfenstein, M'aiq in DOOM, etc. M'aiq, the God of gods.

limpid cape
#

Ooo M'aiq in doom..I am sooo willing to pay to see him mow down demons haha

lucid coral
#

In fact FO2 was so wacky NV even has a dedicated trait that adds pop culture references and jokes as a reference to it

#

Fallout 4 is generally more hopeful but it has just as much darkness as Interplay's games. The game literally starts with your world getting nuked, spouse getting killed and son kidnapped.
Then the entire story is about choosing whether or not to genocide an entire race of people or doom them to slavery forever

hushed coyote
#

Dam. blades is shutting down

#

not even making it offline only

half igloo
#

Ma'iq NEEDS to be in starfield and Fallout

wide garnet
feral viper
#

Ma'iq is already overdoing it.

So anything worth overdoing is worth overdoing hard.

feral viper
#

TES in contrast, if it has any consistent themes, is that sometimes it takes exemplary people to solve exemplary problems.

nimble pond
#

"Bow-wow-wow"

silver turret
#

What's the eso maintenance for?

primal olive
#

snow elf snow elves 🥣

eager remnant
dense estuary
#

Is there a chat specifically for ESO or does this channel work for that as well

gloomy anchor
dense estuary
#

I see thank you

#

It's just I've been crashing non stop on ESO recently

primal olive
last dew
#

I'm gonna say it right now. I think Brad Derrick, the composer of ESO should compose for Elder Scrolls 6. I wish he would be involved in Elder Scrolls 6 music.

feral viper
#

He's pretty solid, yeah.

lucid coral
#

I like most of his work but I'd prefer Inon Zur personally. I like his work more

primal olive
#

me who knows ysgramor was actually a snow elf

last dew
lucid coral
last dew
#

I'm just not personally impressed with his work in Elder Scrolls Blades music. Doesn't have enough chorus and magic in it. The Elder Scrolls 6 trailer music is good though, but still.

lucid coral
#

It's for a mobile game. I don't think they wanted it to be super grandiose or spectacular. It's simple

last dew
#

True. But still, I want Elder Scrolls to maintain the Soule style music and I think Brad Derrick is the best for it.

#

If it makes you feel any better, have both Brad and Inon to work on Elder Scrolls 6 music

lucid coral
#

Brad's work while good doesn't connect with me the same way Zur's music does

last dew
#

What's your first Elder Scrolls game? Just asking.

lucid coral
#

Morrowind

#

Then Skyrim, then Oblivion

last dew
#

I just like music that has so much chorus and magical feeling in it. And so much power and mystery in it. A mix of LoTR and other fantasy stuff with emotional depth to it.

lucid coral
#

Zur uses a lot of chorus and vocals in his work. I highly recommend checking out his work on Dragon Age. He knows how to do high fantasy right

last dew
#

Many people I've hear from just want Brad Derrick to do Elder Scrolls 6 music.

lucid coral
#

Many people I've heard from want Soule too but we can't have everything now can we

last dew
lucid coral
#

Even on that account I've seen plenty of people not like Brad's work either.

#

I personally would rather have Zur than Brad but i think it's pretty much all but settled Zur would be the one seeing how he's pretty much a regular Bethesda employee atp

last dew
#

Why is it that when I state a popular opinion, there's always someone to disagree with me? Are people just disagreeing with me for the sake of disagreeing with me?

lucid coral
#

No it means what you think is a popular opinion may not be so popular

last dew
#

Many people I know request Brad Derrick to do Elder Scrolls 6 music because of his understanding of the game's atmosphere.

#

Brad Derrick is a top contender for those who enjoy his work on ESO, praising his capability to handle the fantasy style while providing diverse, new soundtracks.

dim reef
#

Who’d win? Neravarine or Arthur Morgan?

#

Wdym Arthur clears him

#

Plumeria cat why did you delete your message?

astral hollow
#

I think Arthur might be off topic, is he from the elder Scrolls?

tardy tiger
#

Red Dead Redemption.

#

He wins because gun Also the Neravarine's been eating too many rocks again

dim reef
dim reef
astral hollow
#

The Brotherhood

dim reef
#

Arthur clears any fictional character except for TB

astral hollow
#

What is TB?

tardy tiger
#

Probably the disease.

astral hollow
#

Who would win The Nerevarine or an Ebony Warrior?

primal olive
#

nerevarine

tardy tiger
#

and then eats his armour

primal olive
#

ebony? mmm

nimble pond
#

Black Sabbath would make a good TESVI Soundtrack.

pulsar root
#

Pass

feral viper
#

I dunno. Howl at the Moon playing every time you transform into a Werewolf would be pretty awesome...

primal olive
#

the beast inside

feral viper
#

Vehks brazen balls...

BARK at the moon.

I can't believe I got that wrong.

#

I am sorry oh Prince of Darkness, I did not mean to get the song wrong.

primal olive
#

its autism awareness day Bethesda can i get some snow elf lore to celebrate

pulsar root
#

I'd rather get teased about ES6. /shrug

timid drum
#

Agreed

chrome hawk
#

Where can I give my feedback about the new weekly challenges & whatnot?!

night violet
#

I wonder which option BGS will take for increasing playtime for a character in TES VI.

A new game plus, possibly through a dragon break.

Ship sailing and exploring islands

Exploring daedric realms using the procedure technology from Starfield to make vast planes to explore.

lucid coral
#

Nope. No. We tried procedural daedric plane in Oblivion and it sucked

#

On Azura i hope they don't do that again

#

Also dragonbreaks don't work like that

#

Unless there's an active dragonbreak all throughout the game repeating things.

#

Which would be hard to pull off so i severely doubt it

night violet
#

Actually a dragon break did do that very thing. In ESO, you fight your way through a delve. When you get to the end, you find out you have gone back in time to right before you entered the delve as the quest giver doesn't remember you.

#

Also they did not have the starfield system for it back then. I just wonder if they would really not use that tool at all for the game. And if they did, I would prefer it be in oblivion that is supposed to be infinite

feral viper
#

Ironically, the most boring and repetitive part of the game WAS some of the directly hand crafted content.

#

That said, while I fully expect them to use Dragonbreaks as a lazy crutch, I am also against it.

It becomes less impactful the more you use it, and ESO already beat that horse to a pulp.

#

I'm of the opinion that New Game+ shouldn't even be on the table. It's the sort of thing that really only works in a linear progression sort of game.

In an open world, open ended game, you don't need a New Game +. All you need is content to increase playtime.

lucid coral
feral viper
#

True, but the application is slightly different.

The POIs were designed, then the procedural generation placed them in the environments as it generated.

There's no actual procedural generation. Going on with the Oblivion Gates. It's just linking you to a specific instance cell when you enter.

#

The function isn't any different from entering any other door in a Bethesda game.

Whereas Procedural Generation is a bit more complicated.

night violet
#

The only reason I think they would do it is to allow players to replay the game with the same character, extending the life of the game. Also resetting the world would extend the life of that character, given the bloat that happens in BGS games, unless they find a way to solve that issue.

pulsar root
#

Flashbacks to repeated visits to cryo facilities

night violet
#

Yeah, that part isn't fun.

night violet
#

Bethesda: Doesn't put Werewolves into TES VI
Modders: Puts a variety of Were creatures with unique models players can become into TES VI
Bethesda: Adds Werewolf hunters into TES VI with silver weapons

primal olive
night violet
#

I would like Weretiger and Werecroc too

lucid coral
lucid coral
#

If anything it's closer to the og Stoker Dracula in terms of vibe and presentation

primal olive
#

oh wait that's just a public myth lol

#

nvm on that one

#

apparently there IS scraps of things implying dawnguard was supposed to be a snow elf dlc originally

#

#killserana

lucid coral
#

Yeah. Thank god that didn't happen

#

I mean if we would've gotten both I'd be happy but if i gotta make a choice them elves gotta go. Sorry

livid ingot
#

The vampires of dawguard were straight out of the action vampire movies of the 2000s

pulsar root
#

taking inspiration from other movies is not unheard of.

lucid coral
#

Ye they do take inspiration from other things but we were talking about what Oblivion did i.e drop any semblance of franchise identity to chase the TLoR craze at the time which is unlikely to happen again

livid ingot
#

Hmm.

#

Unlikely to happen again because... popular culture has been somewhat fragmented?

lucid coral
#

No cos' Todd during Skrim's development said they want to retain the unique cultural aesthetic of the franchise instead of chasing traditional fantasy like Oblivion did

#

Now. He can definitely change his mind but i think it won't happen again

#

I hope

astral hollow
#

There aren't any damsels in distress, or overly dramatic princesses in Oblivion right? Is it that Traditional?

#

I liked Skyrim the most because of its unique cultures. I'm in the beginning parts of Oblivion

#

I really liked seeing the Khajiit Caravan in different towns.

#

Occasionally I see a bit of the same spark of fantasy inspiration that usually comes from Disney in Oblivion....But then I see things that make it kind of unique but not as much as Skyrim or Morrowind.

#

Deepscorn Hollow was very interesting to find.

lucid coral
# astral hollow There aren't any damsels in distress, or overly dramatic princesses in Oblivion ...

No. But they pretty much neutered all previous inspirations for the Imperials and gave them general medieval europe aesthetics, their culture was more or less completely gutted, Colovians are gone, the Empire went from having mixed receptions from people to universally beloved that everyone admires.

Even the more basic changes like Aetherius and Oblivion being treated as discount Heaven and Hell

#

The Imperial Council getting absolutely zero screentime aside from Ocato

topaz abyss
#

Who needs the council when you have Sean Bean ❤️‍🩹

lucid coral
#

And ofcourse the more upfront changes like turning Cyrodiil into the temperate landscape we know of today

#

Now to be fair Skrim did gut some Nordic culture too. But it was nowhere near as bad as what happened to the Imperials

astral hollow
#

It would have been nice if there were arenas in every city.....But I can see how that would have been difficult to put in the game without it causing crashes.

pulsar root
#

I'm fine with how Cyrodil looks. It doesn't need to have a jungle. I get wanting to have Imperial be more then romans but... its certainly not a catastrophe.

Now the default face for Imperials... thats bad but I have my feelings on it. It is amusing that a big face of the empire is a High Elf....an aldmer before the Thalmor times. hehe

lucid coral
#

See that would've been cool IF Ocato had more than 5 minutes of screentime

#

He somehow has less dialogue than Uriel

astral hollow
#

There's something about Sky Haven Temple......that reminds me of Chinese culture.

lucid coral
#

The Blades do retain some of their asian influence BUT again they're reduced to mere bodyguards

#

I hate what Oblivion did to the Blades

#

I mean they weren't the best but that game absolutely cratered them. Jauffree literally hides the damn Amulet in his wardrobe

astral hollow
#

The Blades are supposed to be dragon hunters alongside the Dragonborn as companions. Delphine pretty much treated the Dragon born in Skyrim like a puppet, a pawn in a game of chess

lucid coral
#

No. They were meant to be dragon hunters first

#

They protected the DB but they were always their own separate thing. People misinterpret Skrim that they're supposed to bootlick the DB

pulsar root
#

I still think the Blades are cool. They were very interesting but obviously my perception them as a teen=/ how I see them as an adult.

primal olive
#

they're called the blades even though spears would be better at puncturing dragon scale than a slashing sword

lucid coral
#

The Greybeards say it as well. They say they serve the DB but they always had their own interests

#

But even ignoring the dragon stuff they were spies and special agents before Oblivion

#

Then Oblivion turned them into bodyguards that can't even kill a spy RIGHT outside their castle

#

No. I have to drop what I'm doing and kill the spy for them

astral hollow
#

Then again I was 12 when I was playing Skyrim and didn't really understand Skyrim until early highschool.

pulsar root
#

🤨

night violet
#

I mean, that could just be one group of blades that were assigned to protect the emperor. Its doesn't invalidate their other works, just the group in Cyrodiil was responsible for protecting the Emperor.

astral hollow
#

Like different clubs in different schools. Not every honors club will do the same thing.

topaz abyss
#

The blades are the bandkid who thinks they're first trumpet but actually they're 4th

pulsar root
#

I'd be more concerned if they continued to fail to protect the emperor but the Blades are kinda dead by Skyrim so... /shrug

feral viper
lucid coral
#

Their execution is also what started the great war later on

#

The game also never brings up anything on off Cyrodiil blade agents. Like where the hell did Caius go?

#

He was supposed to return to Cyrodiil. Where is he

astral hollow
#

Oblivion:Sir Caius - UESP Wiki https://share.google/Fr3glW2AtRvN1qyrM

Sir Caius is an Imperial ghost added by the Knights of the Nine official download. He was a Knight of the Nine long ago and quested for the Cuirass of the Crusader with Sir Amiel and Sir Torolf, according to Sir Amiel's Journal. He is now found in ethereal form in the basement of the Priory of the Nine, guarding the Cuirass.
Sir Caius wears chai...

lucid coral
#

Not this guy. Caius Cosades. The Blade from MW

feral viper
#

But like... It was 4 years.

Did he crawl back from Morrowind?

#

The Blades were an attempt to force a recognizable organisation into Oblivion where they didn't belong. They never should have transitioned from Intelligence Operatives to Bodyguards.

#

And the organisation has paid for that decision by becoming an incompetent laughing stock that has never succeeded in anything.

pulsar root
#

Characters don't tend to stick around very long in each installment :/ (Not that I'm pining for Ulfric to stay around, screw that dude)

tardy tiger
#

The blades have always been odd.

I think even at its oldest state they were known as good fighters with some espionage going on (TES2)

#

Daggerfall:Generic Dialogue
Blades
"Many orders have their mysteries, but everything about the Blades is shrouded in myth. They are rumored to be the finest warriors in Tamriel, trained for generation after generation, all within the same families. What their goals are is completely unknown."

"They may not even exist, but if they do, and the legends have a basis in truth, they're the finest warriors in all Tamriel."

"They're a knightly order alright, but unlike any other order, which defines itself by its allegiance, the Blades' master is unknown. They are a completely enigmatic group."

"You shouldn't be asking about the Blades so openly. Everyone knows that they're made up of the best fighters in Tamriel, but no one knows the purpose for their existence. That makes them dangerous."

PGE1 talked of Shock troops and then TES3 focused on spies

feral viper
#

Probably because they're so garbage at their jobs, it makes you wonder if they're actually bodyguards.

livid ingot
#

My favorite iteration of the Blades is as an intelligence apparatus

#

Gotta say my least favorite is dragon hunters.

#

Bodyguards is somewhere in the middle

#

For so long I've wanted to do a subterfuge-centered RP based on the Blades and Thalmor agents warring in Elsweyr before the takeover.

#

If I ever write a fanfic, that'll be the one

radiant moss
tardy tiger
feral viper
#

And to clean up their mess, the Emperor had to send Tamriel James Bond to the region.

#

Like, at least the White Lions have a few dramatic success stories to make up for how garbage they are on the tabletop.

The Blades don't even have that. Their only close successes are because they were bailed out by a Hero.

tardy tiger
#

Imperial Guard also got retconned out

untold palm
#

Hi someone to farm aegis set ? I am in EU server

noble verge
noble verge
tardy tiger
noble verge
#

Considering the dynasty change and 200 year time gap, I don't think it necessarily constitutes being considered a retcon.

#

Also something I remember is how in TES IV, most people seem to blame the Imperial Guard for failing to stop the assassinations, while those in the Imperial Legion blame the Blades.

tardy tiger
#

"The Imperial Guard is an elite unit of the Imperial Legion. The Guard is charged with the defense of the Emperor and various of his direct representatives in the provinces.
So yeah they should have a presence in Skyrim. Either with Tullius or Elenwen.

But this is TES and anything Imperial so expecting anything was too much.

noble verge
tardy tiger
noble verge
#

We already know of one big change in its structure- the creation of the Penitus Oculatus.

lucid coral
noble verge
#

ESO also mentions the Imperial Guard. Back when the Crown Store did armor outfits, one of the armors was for the Imperial Guard.

noble verge
lucid coral
#

Damn. Why is all their lore in Legends of all things bruh

#

Anyway. Here

"The number one priority of the Imperial Army is the safety of the Emperor. For that reason, security and intelligence are of the utmost importance. In the Fourth Era, as the Septim's royal family decayed, the Blades began to work as an intelligence agency. Around this time, "Penitus Oculatus" came into the fray, becoming the protectors of the new royal family, the Medes. Penitus Oculatus means "The Inner Eyes." As their name suggests, they became the eyes, the sword, and the shield of the Emperor. They even destroyed the last sanctuary of Dark Brotherhood. Unfortunately, just like the Dragonguard wasn't able to protect Reman III, and the Blades weren't able to protect Uriel VII, Penitus Oculatus failed to protect Titus Mede II. The aged Emperor regretfully died on the royal ship Katariah in the port of Solitude."

#

Tho i don't get one thing.
What intelligence stuff were the Blades doing if they grew less attached to the Empire?

tardy tiger
#

That's still the thing though. The Penitus only replaced the Blades positions so the Imperial guard would still be around (we see the Silver plate wearing Guard in TES3 and 4). The Imperial Guard did more then just the Emperor with "various of his direct representatives in the provinces" which in Skyrim you either have Elisif the one the Empire is trying to make High Queen or General Tullius who is Elisifs advisor and the General commanding the unknown Legions in Skyrim (at most we can count the Legates for the Legions within Skyrim).

Skyrim has multiple Legions so it's not like they wouldn't be around.

https://images.uesp.net/9/94/MW-npc-Duke's_Guard.jpg
https://images.uesp.net/8/80/OB-npc-Palace_Guard.jpg

noble verge
# lucid coral Tho i don't get one thing. What intelligence stuff were the Blades doing if they...

The thing to remember about the Blades is that they're not truly an Empire-aligned organization. They're the continuation of the Akaviri Dragonguard, specifically those who followed the Chevalier Renald in leaving the Empire's service and later pledging their service to the next Dragonborn to appear. Their loyalty was not to the Empire, but to the Dragonborn line that ruled over it.

Once the Septim era ended, they continued to search for a new Dragonborn to serve. At some point they became convinced that the Thalmor were the greates threat in Tamriel and took action against them, aiding the Empire but not being truly beholden to it.

noble verge
lucid coral
#

They did intelligence work for the dragonborn emperors. But if they're gone and they're growing distant from the empire what intelligence work are they doing?

noble verge
pulsar root
#

I imagine they are still adjacent to the Empire. I see no reason why they wouldn't be even if they don't state it directly. Plus Bethesda LOVES vagueness.

astral hollow
#

It's the sort of show don't tell, environmental storytelling type of thing.

feral viper
feral viper
#

Also, and this may be the hottest take of the topic...

Blades Armour looks terrible..

primal olive
primal olive
#

it's LITERALLY a weeabo faction
well
akaviribo

feral viper
#

It's made worse by the fact that so many armours in Oblivion look rusty. And they carried that took on to Skyrim and ESO

pulsar root
primal olive
#

indubitably

#

if we know nothing why would we care about it, there needs to be more substance

feral viper
#

Warhammer is the masterclass in how to do vague.

Because it used volume to create vagueness. Every mysterious event typically has multiple competing narratives, leaving the truth unclear.

#

TES just creates vagueness with gaps, most of the time. There are a few exceptions, and those exceptions typically stand out and are beloved (The Battle of Red Mountain).

But most of the time it's just a big blank space with nothing to care about or discuss.

lucid coral
noble verge
# feral viper No. The success of a Hero. You can't just ignore the fundamental difference a He...

No, there's a huge difference here. In TES II, the protagonist was a Blade from the start and in TES III, they were made a Blade near the start of the main quest. The Blades had no idea they were Heroes in the making, not at the time of recruitment. It's quite possible Uriel Septim VII, given his ability to see what ordinary mortals could not, could perceive Heroes and was deliberately bringing them into the Blades before their nature became clear to everyone else, but that's the nature of the order that the Dragonborn Emperors had control over recruitment.

#

I believe it wasn't just some lucky coincidence that there were two people in the Blades' ranks that were later revealed to be heroes, not with someone like Uriel Septim VII calling the shots.

feral viper
#

Heroes aren't made. They aren't something that's achieved.

That the Blades lucked into a Hero to solve their problems isn't an act of competence on their party.

Hell, the Nerevarine was only given the position on the Emperor's personal order.

#

And the Blades Agent was a personal friend of Uriel.

At best, it shows that Uriel was somewhat competent. It doesn't say anything about the Blades.

#

Now, Uriel also put Tharn AND Ocato in charge. So maybe he was just rolling dice.

#

Of the 4 personal appointments we know of with Uriel, 2 were disasters and 2 were heroes.

noble verge
#

It does say a lot about the Blades when we see two of their members become Heroes and drastically change Tamriel.

feral viper
#

No, we see two heroes who end up in the Blades. There's a difference

#

Heroes aren't made.

noble verge
#

No, they weren't evident heroes when they joined the Blades, or at least the Blades did not know them to be.

#

As far as the Blades knew of the TES II protagonist, they were just another member. As far as Caius Cosades knew of the TES III protagonist, they were someone who owed their life to the Emperor and could be molded into a convincing Nerevarine imposter.

feral viper
#

The nature of Heroes in TES would indicate Destiny is involved, so the Blades wouldn't have any control over that factor either.

#

The Hero ends up where they need to be.

noble verge
#

And the Blades always show up where the hero needs to be.

feral viper
#

Because they're at ground Zero for every disaster.

#

Maybe because they're so bad at their jobs, they constantly need Heroes to clean up the apocalypse they start.

noble verge
#

Yet they also play a key role in resolving those disasters.

#

Even those that aren't heroes.

feral viper
#

The only key roles they have ever played, is librarian work.

noble verge
#

As we've seen, in TES III, IV, and V, possessing knowledge held by no other mortals (or almost none) is a massive game-changer.

feral viper
#

They identified a single smuggling base, found a single rare book, and found an old map to a forgotten shrine that wasn't even actually needed (the myth recorded there was already in other books).

#

Like, Esbern would be the most impressive example, were it not for the fact the Book of the Dragonborn existed.

noble verge
#

It's more than that. In TES III, Caius supports you throughout the quests as you gather information about the Nerevarine Prophecy, he comes clean with you as you advance and tells you the full truth of the Emperor's plans for you. He finds the smuggling base and correctly identifies a lead to get yourself cured of Corprus. Jauffre, meanwhile, guarded the secret of another Septim heir- something that remained secret enough that the Mythic Dawn evidently couldn't identify him until he was out of their reach- and brought him to a safe haven where the Mythic Dawn assassins couldn't reach him, meanwhile Baurus manages to track down an agent and arrange a meeting with one one of Mankar Camoran's own children and lieutenants. Delphine manages to outmaneuver Elenwen and get you into the Embassy which enables you to find and rescue Esbern, who locates a long forgotten Akaviri stronghold, recognizes the largely unknown magic needed to open it, and uncovers a key piece of information to defeat Alduin- the existence of the Dragonrend shout- that the Greybeards had been withholding from you.

Edit: I almost forgot, Caius also identifies the only Ashlander tribe that would be willing to sit down and humor the possibility of you being Nerevarine having without Moon-And-Star to back it up, and he plays a key role in tracking down the prophecies that even the Ashlanders have lost.

#

For what it's worth, I see Blades' perceived competence without the presence of a hero to be more a symptom of one of the characteristics of the premise of a role-playing game than any failure of writing or intended incompetence. In an RPG, especially a solo-focused one like the TES series, the protagonist has to have a pivotal role in a setting that is ripe for being drastically changed through the intervention of one person. Thus factions in RPGs tend to be unable to solve their problems themselves because that's your job. You can also see this in Fallout New Vegas with House being unable to access the full potential of his Securitrons without you even when he knows the Platinum Chip is practically across the street from him, the NCR is overstretched and can't solve just about any of their problems without you, and Caesar's Legion is on the verge of losing their leader and founder without you.

feral viper
#

Caius follows orders and gives you access to his contacts. Contacts even the most basic of spy masters should have established anyway. He identifies a single smuggler base, and sends you to the ONLY man researching Corpus. He's the most directly competent, sure, but nothing he does is impressive.

Jauffre keeps tabs on an illegitimate heir, so what? Welcome to basic work for a spymaster. And Barbas sets up a meeting to procure a book from a cult that is ACTIVELY RECRUITING.

Delphine is even using her real name, so I think her evasion says more about the Thalmors incompetence than anything. And Esbern's knowledge is entirely irrelevant, because the actual insight learned is only enough to rush the Greybeard's timetable.

#

I see the Blades competency problem as a symptom of Bethesda's writing in general.

It needs groups to be bad at their jobs to create the crises that your player needs to solve. The Blades, the Mages Guild, the Companions, they're all symptom of that problem.

#

Don't get me started on New Vegas, this isn't the place to talk about that dumpster fire.

#

The Blades aren't the worst example of this problem, of course. They're just the longest running if them.

Oblivion's Fighters Guild is the worst example.

#

At least the College of Winterhold breaks this mold.

There's no incompetence there. They just find something unexpected, and get in over their heads

noble verge
# feral viper Caius follows orders and gives you access to his contacts. Contacts even the mos...

In other words, in each game they played a key and essential role enabling the hero to see things through (ignoring of course the potential of sequence breaking in TES III). The only thing in the story that gets the Greybeards to move forward with Dragonrend is you learning it elsewhere with their help- there's no option to patiently wait or seek out other words until they think you're ready. And that's beside the fact that they played a very direct role in resolving two crises because two of their own emerged as Heroes.

lucid coral
astral hollow
#

It's interesting how different groups of the blades can differ from one another, one group might be twisted and just bad at their job, another may be more about dragon hunting, and another may dedicate their lives to fighting dragons and protecting their own land.

#

It's like Delphine vs Caius. One is a shady blade and the other is nice and friendly.

pulsar root
lucid coral
#

Which she even apologizes for but ah well

astral hollow
#

She apologized?

feral viper
lucid coral
#

Yes. Walk to Kynesgrove with her and she apologizes

astral hollow
#

I guess I didn't understand that part

lucid coral
#

I can't post screenshots here but it basically said
"I'm sorry about earlier. Old habits ya know"

astral hollow
#

I had no idea she had a redemption arc. When you are younger you definitely have a different understanding from when you are more grown up.

Because when I was younger, I didn't really comprehend Skyrim that well, I understood Animal Crossing, disney movies, studio Ghibli and some other kid games but I didn't understand Elder Scrolls until Highschool when I was introduced to D&D.

Had I been introduced to D&D when I was younger before playing Elder Scrolls, I'm sure I would have understood it better.

pulsar root
#

I didn't see it /shrug

feral viper
#

You know, 15 years and 2000 hours, and I've NEVER walked with Delphine to Kynesgrove in real time

lucid coral
noble verge
lucid coral
#

Like legit she comments on environmental stuff, has normal banter, reactions to different events

#

I was amazed the first time i did it, you'd miss so much if you fast travel

astral hollow
#

Can she travel with you? Like a companion? When you aren't doing the main quest?

lucid coral
#

Sadly no

feral viper
#

Like Hadvar and Ralof after leaving Helgen, you can walk along side her on the trip to Kynesgrove

#

But she's not an actual companion

lucid coral
#

Ye

sand kindle
#

You will hear it only if you "go" with her

#

The same happens when you go to Skyhaven temple with her and Esbern.

astral hollow
#

Happy Treasure Hunt day!

primal olive
#

nord slander time because im bored
nords be like: well uhm uhh they attacked us so it's okay for us to scream their land was promised to us and genocide them and then the people around them because that's our land too!

feral viper
#

Nords are a blend of European Colonials and Israelite invasion of Canaan.

#

Also, truth isn't slander, by definition.

lucid coral
#

Sounds like skill issue on the snow elves' end. The dunmer defeated the nords and dwemer just fine AdoringFan

feral viper
#

The Dunmer didn't do squat. The Dunmer are coddled children led astray by the Tribunal.

The CHIMER on the other hand. They killed a god.

lucid coral
#

Yeah but dunmer sounds cooler than chimer so I'm using that

#

It's the same anyway just gold and grey

pulsar root
#

Dunmer sounds better then...other things. But they also seem to have a thing so daedra so...

-10 points from Morrowind(/joke)

noble verge
#

The Falmer shouldn't have started a fight that they couldn't finish.

feral viper
#

The Nord shouldn't have been digging up super weapons.

primal olive
#

show up to place
immediately try to get powerful arms to kill natives
they punish you for it
make up myth about why land is yours to justify slaughter
take land

jade plover
#

Did i understand right that zenimax is not going to create any more dlcs for ESO? It seems they now only make seasonal evens

jade plover
primal olive
#

i think you failed to understand what they're doing

jade plover
#

Can you explain?

primal olive
#

they'll still add new things and lore, it's just free

#

the passes are just a way to make money selling cosmetics and minor buffs, since most people play for eso+

jade plover
#

I just saw season zero trailer and there was nothing about story, only gameplay changes, so i thought they stopped doing anything

primal olive
#

season zero is adding story stuff later

#

also night market and introducing the pass system as a whole counts as new

primal olive
jade plover
#

Because i also heard that new content will be free and thought they wouldnt make the whole new areas and plotlines for free because its not profitable

primal olive
#

and thats why theres eso+ still and paid battle pass yeah

lucid coral
astral hollow
lucid coral
#

Best Narrative and Storytelling??
Oblivion??

#

April Fool was 6 days ago

jade plover
feral viper
#

Even then...

noble verge
#

TBF Oblivion was the first TES game to introduce a physics system and radiant AI.

#

Also it changed Daedric and Dwemer armor to cover the elbows and knees. Massive game changer right there.

lucid coral
#

This one is specifically for the remaster tho. And while i do like it it's definitely a mess tech wise. Stutters, frame drops, performance issues

#

Still. I can kinda squint and accept it even if it's stretch cos' the game does look fantastic.

#

But the narrative one has no defense. Oblivion and Good Narrative/Storytelling do not belong in the same sentence

astral hollow
#

Clair Obscur 33 should win the trophy. Oblivion does have good mystery environmental storytelling, but Clair does it even better.

pulsar root
#

I can speak for Oblivion as I've played it. Clair I cannot

lucid coral
#

Oblivion neither has good mystery nor good environmental storytelling.
I love the game but it's writing is far from it's strength

#

It's world building is awful, all the factions and cultures it handles especially Imps are completely butchered. None of it's dungeons are interesting.

tardy tiger
#

Clearly it's following TES3 lore of Vivec saying "traditionless, raceless, godless culture of the Empire". Which fits TES4 very well

astral hollow
#

I have heard great things about both games. But I actually am more enchanted by the storytelling in Morrowind, and Skyrim than Oblivion.

tardy tiger
#

Oblivion pretty much destroys the Imperials and asks the question of why even bother retconning them in during Redguard. They could've just stayed Bretons at this point.

lucid coral
#

Morrowind is the pinnacle of it. Skrim is decent but it did make some goofy decisions as well HOWEVER even with that it still handled nordic culture relatively well.
Definitely far better than Oblivion did the Imps

#

Like you'll notice despite their pantheon being neutered even the Imp gods are somewhat Nordi-fied in Skrim

#

The shrines, the temples, the way they are represented is very different from Oblivion

tardy tiger
lucid coral
#

And funnily enough Skrim represents some Imp lore better than Oblivion. Heimskir in Whiterun references a lotta stuff like Talos reshaping Cyrodiil into temperate landscape

pulsar root
lucid coral
#

Yeah it's still a fun game

feral viper
#

The only Beth product worse, was Shattered Space.

lucid coral
#

Just don't expect good writing

#

To give Oblivion some credit i do think a lot of it's quests are the most unique in the franchise

astral hollow
#

I remember watching some Disney movies like with pirates, and other Adventure type stuff when I was younger, and later when playing Oblivion I couldn't help but feel some sense of similarity with it.

It's a similar charm to it, I don't know why I saw that connection but fantasy writers can take inspiration from a lot of things.

lucid coral
#

Oh definitely. They say Todd watched TLoR.

And mistakes were made...

pulsar root
#

Shattered space is attached to starfield so.... negative feelings kinda went along with it(Even if most of the content was hand made(The new area that is). And I don't need to regurgitate my feelings on Starfield in terms of bethesda games.

tardy tiger
astral hollow
#

What are some things in Oblivion that make the game feel very awkward and embarrassing?

feral viper
#

The voice acting, the animations, the potato faces, the stories...

pulsar root
#

The stories I don't agree but the voice acting......at points despite the fact many love to meme over it. So in some way it was.....a positive?

There is a criticism about Imperials or well any denizen of the Empire. I think the naming conventions should be more then "Roman names only"

feral viper
#

The more I talk about the stories the more likely I am to get into trouble with the mods. So I'll drop it.

I do agree, however, with naming conventions. And I think this is part of a wider problem with TES over the last 20 years. It's influences are too one dimensional and on the nose.

#

Instead of blending influences to create something approaching novel, all we get are very obvious, meme-driven cultures and peoples.

Mark my words, Hammerfell will just be Turkish Tamriel.

#

We'll be lucky if the Alik'ir steal from the Fremen (who in turn stole from the Bedouin).

lucid coral
noble verge
#

TES IV also encompasses the Shivering Isles and that was amazing.

pulsar root
#

I do remember doing that......probably more then a decade ago. Still think the Darkbrotherhood quest in Oblivion was fun, and cool. And while my char usually would NEVER be an assassin, that questline was still fun when I did it 🙂

astral hollow
#

The more mysterious and creepy parts of Oblivion are the most interesting

#

Like the Dark Brotherhood, and Deepscorn Hollow

lucid coral
#

Notably mantling. It intentionally or not suggests mantling means Sheo is simply switching to your body which is not how it works (which funnily enough even i thought what happened before i read more about it)

#

Knights of the Nine is a legitimately good dlc tho

#

I can't think of any flaw with that

#

Gameplay wise however Shivering Isles is pretty fun.

pulsar root
feral viper
#

That's not actually a given. The quest it's self is far more ambiguous about the outcome

nimble pond
night violet
#

What's crazy about creations and stuff, Bethesda could totally use that system to do a quest in Skyrim that could be a prequel to TES VI.

lucid coral
#

They've stopped official support on Skyrim. They ain't going back

feral viper
#

Look, if Blizzard can start doing extensive character reworks in HotS again, Bethesda can go back to Skyrim

#

Weirder things have happened

pulsar root
#

Probably not but it'd be funny if they did. 🙂

lucid coral
#

Bethesda hasn't faced that issue yet. Outside of SF being mediocre they're doing great so far

feral viper
#

Blizzard didn't allow one of their products to be used to advertise DLSS5. So say what you will about Blizzard's products, but they haven't stopped to THAT level.

tardy tiger
#

Helps that Blizzard has their own art style and direction to not want that abominable intelligence.

I recall Diablo 4 and WoW has ingame cutscenes in which the player character in whatever mess their style is will appear.

I think Creative Assembly even went back to Rome 2 Total war during one of the Warhammer games but I can't remember if it was Warhammer or Three Kingdoms. I think they meantioned of doing that sort of thing again but I need to double check that.

#

Historical Restoration
Looking forward, our side quest for 2026 is the beginning of a more ambitious one. Our new titles are very much the focus of our attention, but where we can we want to go back to some of our legacy titles and give them some much needed quality of life updates. These will vary in size and scope depending on the title – some might focus on bug fixing to make the player experience smoother, while others might see more robust improvements to features like game mechanics. There’s a lot of dust to brush off on some of these games. In some cases the source code is lost completely (back in 2004, as a much younger and less forward-thinking studio having code on a single developer’s machine must have seemed like a fine idea).
Yeah they're looking at some of their older games but we have no idea who.

stark flower
lucid coral
#

Wait. What. Why is that word censored? It's not even a slur

stark flower
lucid coral
#

Ah. Fair enough

stark flower
#

You can discuss it here, you will just have to find a different word to use 😅

lucid coral
#

I'll just rephrase that

lucid coral
feral viper
#

I was more making a joke than being serious too, so no worries

nimble pond
#

Making them walk the plank is sooo underrated fun. Or human cannonball

feral viper
#

Naw man. Keel hauling.

If they survive 3 trips, they're blessed by God and get dropped off on the nearest deserted island.

little river
#

Lessons learned From Starfield..,
Bethesda made four mistakes that hopefully won't be repeated in es6. 1. They were lazy on the RPG elements. 2. The story isn't compelling enough. 3. They should have voice acted the dialogue choices, which adds drama to the story. 4. Not enough meaningful exploration. It's actually a decent game but not as good as it could be

crimson edge
# little river Lessons learned From Starfield.., Bethesda made four mistakes that hopefully won...
  1. Starfield was the first title in a while that they brought back older RPG elements (Backgrounds) that was removed.

  2. The story is fine, and Bethesda's storytelling has always been all over the place.

  3. No, they've learned to never give the main character a voice ever again because of Fallout 4. Let's not do that again.

  4. This was the main issue with Starfield. Generated planets (most of the time) ended up hurting it a lot, and the game felt better when you were exploring handcrafted regions via doing major quests. Any attempt of minor exploration felt awful.

pulsar root
#

I agree with Number 4. Its the conclusion I came to a few months after Starfield released(Can't remember how many).

primal olive
feral viper
# little river Lessons learned From Starfield.., Bethesda made four mistakes that hopefully won...

1; Disagree. I think that Starfield had a lot of great RPG elements that, while underdeveloped, should be utilised for future games. This is a general trend with Bethesda, and a focus of my often statement that poorly utilised RPG mechanics does not mean a lack of them.

2: Starfield has some of Bethesda's best storytelling. And some of its most rubbish stories. Borderline Oblivion bad.

3: Absolutely not. In fact, I go the opposite direction and think that our dialogue options are STILL too specific. Vague topical options which don't dictate prose are my preferred, and absolutely NO VOICED PCs.

4: The exploration thing is a complicated topic, and while I agree in general terms, I think we'd actually disagree in detail. I think Starfield suffers most from a crippling lack of focus, and a refusal to commit to a bit. It tried to be both full and barren, and you can't do both at the same time.

nimble pond
#

It'd be cool if they looked at ALL their past TES games (even the spin-offs) and took the good bits from each game and brought some of that back in TESVI. Even some of the successful mechanics from their other franchises, tho I think they been doing that already.

feral viper
#

It's definitely an easier task in principle, than in practice. But I do agree.

eager remnant
primal olive
#

Sarah: UC
Sam: the cowboy dudes, even obligatory im related to the legend
Barrett: gets a pass tbf
Andreja: cryptic varuun dune faction
Walter: Neon
Nerd boy: Religion faction

#

Barett is the Crimson introduction tbh

#

it would be if like skyrim quests were iust go to new faction and interact to get plot item before moving on

primal olive
#

like redguard would've been a good game if released today, it was definitely limited by its time

#

kind of the opposite ironically of successful mechanics though lol

nimble pond
#

That'd be a start. Then from there they could look at things that have been often requested by many fans over the years to bring back from previous TES games.
But I sense Todd already has this in mind based on his wording throughout some of his recent interviews.

#

I like the mix of the nostalgia and playing with it in todays technological capabilities. Along with something entirely new.

#

And it may be an interesting experience to feel the technological jump of the creation engine since it's days of TESV. And it was an interesting surprise to see them to upgrade it again after Starfield. Makes me wonder what they have in mind for it on TESVI.

nimble pond
pulsar root
#

Yeah I know TES didn't start with games like Oblivion, Skyrim. But I think it works. and well mod support. 🤌🏻

nimble pond
#

But I have to go back on what I said after thinking about it more, because I think it may be quite the opposite of TES: Arena. And instead just a small piece of the entire Starfield world. Because.. let's say they want to do a Starfield II. Okay, so how do you do that? Has to be something new, right, and not the same content over again. But you don't wanna jump to far in time because then you'd be losing that unique theme of early space exploration and risk turning the franchise into the same space crap as about everything else out there. Talk about beating a dead horse..
So imo, I think Starfield I was focused on.. "humans." And I think the best way to go forward would be the introduction of intelligent alien life in each new Starfield title. Their homeworld, their culture, all that, in a setting of early (and feeling closer to realistic than other space games) space exploration, not futuristic. Starfield is space exploration, so it fits. So if you focus on a smaller specific area of the currently established Starfield map, then you also risk losing the point of it being "space exploration" and instead "planet exploration."
And really, I think TES is the same. It's not so much about each province as it is about each race and their story. First (after Arena) it was the Bretons, then Dark Elves, Imperial, and then Nords. Next my guess would be Redguards, but it could include the Bretons again too. Seeing as how there was a bit of both in TESII, but neither was really fleshed out as much as it should have been, like you never got the full story of the Bretons or the Redguards. Howard has already expressed feelings of wanting to redo TES II. I think it's very possible we may get both. And I agree with the general consensus of Orsinium being a major DLC expansion for TESVI.
Whereas Fallout, I'm not as up to speed on it's lore, but I'd wager a guess it's main focus revolves around new factions each game and their territory in a funky post-apocalyptic vibe.

feral viper
primal olive
#

eh those types of fans will alwyas exist its best to pity them and talk with actual people

nimble pond
#

I mean, it's just a game. I'd be more concerned if they held pro-genocide views in real life. As I think most fans of genocidal races aren't even really aware of that and just think, nords.. bad*** and cool. Lol
So, I wouldn't hate on em for it.

primal olive
#

yeah but it also tends to stem from irl views that cause them to think that
but we're not getting political

nimble pond
#

I don't think it does, not for the general gamer, but I'll agree with you to move on from the topic.

primal olive
#

anyway
spears

nimble pond
#

Spears would be a good bit to bring back to the mix of arsenal variety.

primal olive
#

tes spears are actually a good resemblance of fantasy spears avoiding being ugly like some franchises
but also they're too shortlol

#

like morrowind spears should be 1 handed or longer

nimble pond
#

I agree, prefer they make them 1-handed. I think it fits more with making them throwable as an option.

#

Perhaps you could pin an enemy to a wall. Like a railway rifle kinda.

primal olive
wide garnet
#

What about throwing axes and daggers, as well?

nimble pond
#

Throwables in general needs a comeback.

wide garnet
#

Maybe we can also get an option for alchemical grenades…

primal olive
#

you dont throw your spear!! you dont throw your sword after all

nimble pond
primal olive
#

but yeah 1 handed and 2 handed spears are NEEDED

#

or just make longer 2 handed

nimble pond
wide garnet
primal olive
wide garnet
#

I’m no weapon expert, though…

nimble pond
wide garnet
primal olive
primal olive
wide garnet
#

Let’s put this weapon debate off until tomorrow…

primal olive
#

why

primal olive
#

i hyperfixate on spears

nimble pond
#

Yes, it's movie / sleep time.

wide garnet
primal olive
#

12:15 here

nimble pond
#

It's ZZ:zz here

wide garnet
primal olive
#

am est :3

nimble pond
pale mica
#

Hi

feral viper
#

Heya

harsh bluff
#

Hi

primal olive
#

Hello

tardy tiger
#

Tech Heresy

hallow coral
#

Ok scammer

feral viper
#

Crypto is arguably the second greatest scam in human history.

keen stone
#

My final project for psychology class is studying the dark brotherhood

keen stone
astral hollow
#

Looks like there are some teachers who are fans of the Elder Scrolls 😄

#

That is a radically awesome project.

timid drum
#

Dude im jealous, wish I could do that

astral hollow
#

Watching the interviews about the Dark Brotherhood will definitely help with that 😁

feral viper
#

I... Will allow the joy.

timid drum
#

Woohoo even Terical approves, truly a good day xd

feral viper
#

Not so hot take.

Xerxes is just Vivec.

primal olive
#

kind of

harsh bluff
#

Whats a good eso Stam dk spec

eager remnant
primal olive
#

stam dk got dipped in tar with the changes since there's no poison build for em

primal olive
placid mortar
#

I wonder how big the cities in ES6 are going to be. Starfield cities were a little impressive, but there weren't many and they were still pretty small.

primal olive
#

they'll be small

placid mortar
lucid coral
#

We can't have multiple really big cities especially with the way Bethesda makes their games.
We could either have one big city like Fallout 4 Boston or multiple small ones

pulsar root
#

I'd expect slightly bigger then Skyrim cities. They don't need to make them massively but I think a moderate approach to size increase is better then... well(Look at how big AC:Valhalla is)

primal olive
nimble pond
#

As long as I can destroy them to rubble, that's all that matters to me. 🙂

placid mortar
placid mortar
nimble pond
#

I want a superweapon. You know, like a nuke, but bigger!

lucid coral
#

Tho jokes aside it would be funny if we could destroy entire settlements like how we can blow up the Prydwen or nuke the Institute in FO4

#

Or nuke Megaton in FO3

nimble pond
#

I can't wait to pilot the NumiDoomi!

primal olive
primal olive
#

starfield lacks any consequence thinking about it because you can just stop and nothing will really happen which is funny
theres no sense of urgency for a good chunk of it
but off topic

feral viper
#

You could have ended that sentence after the second word..

lucid coral
primal olive
pulsar root
#

I prefer starting slow with a consequences system. Not that the civil War part of the story was fine or anything(Undercooked IMO).

lucid coral
primal olive
#

that is true

lucid coral
#

Ya know. The reason the hunter is the way he is

nimble pond
#

Yes. I want to make the prophecy, blow up! Like nah, totally chose the wrong "chosen one" hahaha! 🙌

primal olive
#

we love hunter but i want warlock or titan

feral viper
#

Having just gone back to Starfield for the update...

Nothing works in Starfield.

lucid coral
#

Eh

#

The faction questlines are pretty good. I love the CF/UCsysdef questline

#

Especially with how your choices have consequences in the final battle

feral viper
#

It's not a well put together product, from concept to execution. It's got some worthwhile parts, but on the whole the game can't even be called half baked.

primal olive
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but not to the point where all of the main ones feel like only people who won in life

lucid coral
#

I also think the general writing is great. The gameplay however...

primal olive
lucid coral
spiral haven
#

Hey everyone, has anyone encountered shader compilation issues? I launched Oblivion for the first time and the game crashed on startup, a black UE5 window appeared with the error unhandled exception 0xc06d007e.🥲

feral viper
#

There are some mechanics that have value (Traits) and the storytelling is some of Bethesda's best. And the mobility is marginally improved.

But beyond that...

lucid coral
#

The dungeons for example are an absolute joke. A massive downgrade from both Skrim and FO4

primal olive
#

starfield would be a good game if the worlds were handcrafted and the story scrapped
it has delicious side content and world building side quests though

feral viper
#

And I think there is a major concern to be raised, given that Starfield was a decade long passion project.

primal olive
lucid coral
#

Like. I can't quite mock them for it. They stuck to their guns.
It's just the guns were faulty

feral viper
nimble pond
#

The new kid always gets picked on. Starfield will work out it's criticisms over time and grow into a fine franchise.

lucid coral
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I doubt we'll see any significant Starfield content anytime soon

feral viper
primal torrent
lucid coral
#

Yeah back to TES. I hope they learnt we didn't quite like the overall direction SF took

feral viper
primal olive
#

i wonder how vyrthur exactly wrote a prophecy found in the scrolls

#

(gender thing who really likes snow elves) i wonder snow elf topic

lucid coral
#

He didn't write the prophecy in the scrolls. The scroll wrote itself

feral viper
#

Because I don't think TES has the same passion at Bethesda. We've seen for literal decades now an increasingly generic, babies-first-Fantasy, everything and the Kitchen Sink approach to TES.

primal olive
lucid coral
#

The scrolls can adapt and add new stuff based on what's going on

#

So when Vyrthur created his prophecy it got noted in the scrolls

nimble pond
#

What if your eyes turned into elder scrolls after reading them. Like all you see is non-stop prophecy. The only living reader to actually know all possible futures.

feral viper
#

Fallout has a clear identity. Starfield, for all its problems, has a clear identity.

TES doesn't. And there hasn't been a glimmer of passion from Bethesda for it since Morrowind.

nimble pond
nimble pond
#

Predictability/Psyhic sounds like a neat skill/art.

#

So do trees eat people in TES? I've been wondering that lately. Would make for a savvy companion.

feral viper
#

Going back and replaying Starfield has been... Honestly, depressing. Especially after such a major update.

And seriously making me concerned about TES6

primal olive
#

tes6 will be fun but lack substance and spears tbh

#

fable succeeding will assuredly influence development of tes6

nimble pond
#

Sf just needs aliens (intelligent). But I realize we won't get that for the first game.

feral viper
primal olive
#

Bethesda games are fun when you turn your brain off for me; heck theres a reason even 76 got many hours from me

nimble pond
#

Tes6 should have spears and alot of other weapon choice

primal olive
#

it SHOULD but it likely won't, lack of creativity iirc it's harder to make them unique even though they're easy to

nimble pond
#

Xbox been trying to revive fable for years.. take it off life support already

primal olive
#

the new game's success will assuredly influence tes no matter what

feral viper
#

Given how tried and tested gunplay is as a dynamic, the fact that it feels SO BAD in Starfield is noteworthy.

And melee combat is more complicated to do well. TES has only ever had functional combat, but screwing up something so simple as shooting casts doubts.

#

At this point, I fully expect grotesquely tedious HP sponge foam bat combat as bad, if not worse, than the melee in Starfield.

primal olive
#

that is suprisingly realistic expectations and i can see why

placid mortar
feral viper
#

No. I have literally never nuked Megaton. I've only seen the results on YouTube.

placid mortar
#

It's like, ok it's edgy but you lose quests and a place to buy things. Plus you lose content with Broken Steel

nimble pond
primal olive
#

evil route for sake of evil route

feral viper
#

I find 'choices for the sake of choices' design to be sad game design.

primal olive
#

there could've been a commentary about the concept of war never changing and how humanity will always be depraved with acts like that but yet bethesda turned it into a somewhat reddit humor series
but again not tes topic

nimble pond
#

I'd love like a tiny spy dwemer amiculi you can fly around and sting ppl to put them to sleep with. Put an entire town to dreamland.

placid mortar
feral viper
#

Trust me. The less i say about New Vegas, the better

placid mortar
#

And any bad thing it might make sense to do is just completely overtaken by the angelic act of defending yourself from the Fiends

nimble pond
#

I like the idea of starting out on an Alcatraz-like island. But you know, I could go for a "buried alive" start too. You're identity is mistaken by locals and they believe mummifying you as a sacrifice will bring about the return of some being they worship. You gotta escape the sacrifical crypt before it consumes you.

nimble pond
feral viper
nimble pond
#

I mean megaton was pretty ugly.. hard not to agree with Mr. Shady, but lazy, guy.

feral viper
#

What in fallout ISN'T ugly?

#

That's sort of the appeal

nimble pond
#

But I think it just speaks to you on a more personal note, rather than like you get weapon A if you do this or weapon B if you do that.

#

Megaton is like super ugly tho. Makes the wasteland look not so wastey.

feral viper
#

So is Tenpenny.

But I also absolutely hate like... 1950s hotel styles.