#elder-scrolls-general-chat

1 messages · Page 44 of 1

livid ingot
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Oh right, people were voting for them... right? I feel like that was longer than 10 years ago

dim reef
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They do. Races, empire aesthetic, even a lot of the armor designs are a lot closer to Mw

junior kettle
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No they don't lol

dim reef
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Yes they do lol

junior kettle
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You don't know what you're talking about, each game changes up how everything looks.

junior kettle
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They change art styles all the time

dim reef
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I do know what I'm talking about. Skrim is a lot closer to MW.

junior kettle
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It's not

dim reef
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It is

junior kettle
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It's very much not

dim reef
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It very much is

feral viper
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It's not a total change.

Skyrim does contain a lot of stylistic consistencies with Morrowind, especially in terms of some armour types.

The issue stems more from Skyrim's closer leaning towards 'realistic' proportions, and Bethesda's chronically superficial cultures.

junior kettle
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I recommend playing Skyrim and Morrowind because they look extremely different

feral viper
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But especially if you look at Ebony, you can see alot of Morrowind influences in its design.

dim reef
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I recommend it as well. They look a lot similar

junior kettle
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Nah

dim reef
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To avoid going in circles again we should agree to disagree

junior kettle
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Nah they're way different in art styles

astral hollow
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Talk about the Art styles

junior kettle
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That's just a fact

feral viper
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If we were still on the Forums, it would be very easy to track down my post with pictures about this...

But Discord is a garbage platform for these sorts of discussions.

junior kettle
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Even the dunmer armor in Skyrim is way different than in Morrowind in noticable ways

feral viper
astral hollow
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Or suggest

dim reef
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I can post link embedded images but idk if that'd count as shirking the rules

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So imma avoid it

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Back to more pleasant discussions. I hope they have more companions again

junior kettle
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This is a list of all base, unenchanted armor in Morrowind, organized by armor skill. For additions provided by the official expansions, see also Tribunal:Base Armor and Bloodmoon:Base Armor. See also Morrowind:Armor, by Body Area.

Note that the Enchant values shown here are as used in-game. The construction set uses these values times ten for ...

Armor is a type of apparel that is worn on the body to reduce damage from attacks. Armor comes in two varieties, corresponding to the two different skills governing armor usage: Heavy Armor and Light Armor. In addition, there are shields which provide an additional passive increase to armor rating (active blocking is governed by the Block skill)...

dim reef
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Starfield was kinda dissapointing in that regard. Just 4 companions and all belonging to Constellation

junior kettle
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Where you can see the art styles are way different

dim reef
junior kettle
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Ok you're wrong though

astral hollow
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What kind of companions would you all want to meet in the Elder Scrolls?

junior kettle
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You can include yourself in that or exclude, up to you

dim reef
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Make a Naryu 2.0 idc

astral hollow
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what is a Naryu 2.0?

dim reef
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Naryu Virian is a character from ESO

junior kettle
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A corsair companion would be cool

dim reef
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One of the most popular ones

feral viper
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Ebony Armour in Skyrim is clearly derived from the Gah Julan Armour, for one.

livid ingot
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I'd like companions that are more their own person. They sometimes tag along but other times have other stuff to do. Maybe you cross paths by accident, defeat a mutual enemy, and then part ways again. Maybe it's a frenemy situation and they're a rogue and always stealing from you, so you have track them down to get your stuff back and they rope you into another quest

dim reef
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I want full on Bioware style companions

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Let them play a major role in the story

astral hollow
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Like in Doctor who or Star Trek, where there are companions with their own personality and habits and side stories

dim reef
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ESO kinda achieved this with Lyris and Sai and co. We need more of that

feral viper
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Companions are a... Very long topic.

I think they suffer largely from the fact that characters in TES, and Bethesda Games more generally, are so superficial

astral hollow
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What do you all think would improve companions?

dim reef
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They've been making them more and more story centric recently. Danse, Deacon, Preston and X6 in FO4.
That one quest where a companion can die in SF.
I hope they expand on this

junior kettle
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Nah, Fallout 4's companions are the framework they should go on. The idea of companions being locked behind the main story is really not great because there's a ton of people that will just ignore the story for however long while they do other things

dim reef
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I love how going against the BoS without doing Danse's quest makes you kill him

livid ingot
junior kettle
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Preston's progression story isn't locked behind the main story and X6 doesn't have much of a companion story going on

dim reef
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I'd love more stuff like that

dim reef
junior kettle
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The faction questlines add in a lot of world building and flair plus you'd end up isolating people who don't care about companions

dim reef
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Preston is an exception because well... he's the Yesman of FO4 for a lack of a better word

junior kettle
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Like most of the time when I play skyrim or starfield I don't have companions around

dim reef
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But i do like that he has faction alignments

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He won't blindly agree with everything that another faction does.

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I hope for more of that. Unique faction aligned characters

feral viper
dim reef
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Instead of everyone being constellation like Starfield

astral hollow
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I think some positive things about companions is that they can fight with you and hold some of your stuff in their inventory.

It would be an interesting concept.....If one of them was a thief and actually had you go on a quest to retrieve your stuff he or she stole as a prank

dim reef
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So basically they just gotta expand on what they've done with 4 and SF

astral hollow
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Also Arena had four important characters as well

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Come to think of it.....The Fallout show also has 4 important characters as well.

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It's a pattern.

feral viper
astral hollow
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Having an erratic but friendly companion would be very interesting

livid ingot
atomic jay
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Sooooo Elder Scrolls 6 is definitely releasing with Helix and is skipping a generation of consoles isn't it.

livid ingot
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What is helix?

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I assume the next Microsoft console and not the fossil

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Code name?

dim reef
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I will add. Project Helix is a code name. The final console definitely won't be called that

feral viper
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Helix isn't a console.

It's a code name for a bioengineering project with the goal of bonding a third strand to the human DNA, allowing for greater redundancy with the hope of eliminating genetic defects.

dim reef
livid ingot
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When is Project Helix aiming for release

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2027 or 2028?

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Or no comment yet

feral viper
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I have no insight here, because I had not even heard of it until 10 minutes ago

livid ingot
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I think it would have negative connotations for TES:VI, if that is the plan

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I remember the devs talking about developing Oblivion without a released console

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They weren't sure about the console capabilities, which kept changing

astral hollow
dim reef
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And the teaser just said "project helix"

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They could've just tweeted that out

nimble pond
nimble pond
feral viper
nimble pond
feral viper
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Bioware is far less cool than Cyberware.

nimble pond
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They have to rearrange your software first so you are willing for the hardware upgrade

feral viper
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The software is pretty crap.

feral viper
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Mine is anyway. My Brian glitches if I don't feed it enough coffee.

digital bison
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Are they working on elder scrolls 6

livid ingot
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That's basically all we know

nimble pond
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Anyone try the Skyrim Orsinium creation? What'd you think?

primal olive
nimble pond
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Hoping they eventually have a necromancer in a future TES game that digs up several corpses and creates a sort of Frankenstein (who could later be your companion, maybe even spouse ..lmao). Possessing a body part from each race of Tamriel, giving them the abilities/powers of each race. And every skill max 100, which they can also teach you.

livid ingot
nimble pond
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We'll skip that one body part 😄

noble verge
nimble pond
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Too far. 😂

nimble pond
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Anyway, if sailing is a thing or at least travel off the mainland, I think something akin to the "Bermuda Triangle" would be cool.

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And perhaps small areas of the map that can undergo permanent alteration changes, such as from certain events or quests. Maybe even an area you can change and switch back and forth between environments of it as often as you like. I'd love to have a giant asteroid or meteorite come falling out of the sky, remaining intact upon landfall in it's crater, bringing some new useful ore with it perhaps and possibly more.

exotic falcon
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Hey, just recently got Morrowind, oblivion, and TESO I was wondering if anyone could give me any tips on Morrowind before I start my first playthrough?

noble verge
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Unlike later games, skill advancement is slower at lower levels because almost everything works on a success/fail system and progression isn't affected by skill level. However, paid training is much cheaper, more widely available, and has no limit per level. Thus the most efficient way to level up at low levels is buying skill ups from trainers.

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-Many of the merchants and trainers are locked to the upper echelons of faction rank, and factions require you to have certain skill and attribute minimums before being allowed to rank up even if you do enough quests.

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-More on factions, instead of ranking up being a function of a linear progressing story arc, Morrowind's faction quests are largely non-linear. Each faction has several quest givers, typically one in Balmora, one in Sadrith Mora, one in Ald'ruhn, and one in Vivec, and the only limitation to progress their individual quest lines is the occasional rank requirement.

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-A lot of places require levitation to reach. Thus it is essential to have reliable access to levitation.

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-Once you start seeing Greater Bonewalkers in ancestral tombs, you should level up a few more times before going back because (1) they spam Damage Strength spells at you and (2) they'll stop showing up entirely once you gain a few more levels because the undead that spawn in a tomb are dependent on your level and Greater Bonewalkers are considered mid-level by the leveling lists.

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-The value of soul gems is the base value multiplied by the number of charges that the trapped soul is worth. A Common Soul Gem with a soultrapped Scamp or Clannfear is worth a 4000 gold, for example.
-Your best friend in the game will be Creeper, a non-hostile Scamp merchant in the town of Caldera. Unlike proper NPC merchants, he sells and buys at base prices and has 5000 gold available, replenishing every 24 hours. And most importantly, he'll buy those 4k soul gems I mentioned.
-Try to talk to every Mudcrab when island-hopping east of Vivec. There's a Mudcrab Merchant who, like Creeper, buys and sells for base price and has 10000 gold.

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-Endurance determines how much HP you gain per level up and it's not retroactive, so to optimize your character, you'll want to gain 5 Endurance ever level up until it's 100.

gloomy kraken
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Bro dropped a whole guide

keen stone
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What countries of Tamriel have we not seen

nimble pond
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Well technically, we visited all 9 of them in Arena.

keen stone
nimble pond
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TESII: Daggerfall - it's hard to say because it's both of High Rock & Hammerfell, but neither completely filled provinces. TESIII - while it's focused on Morrowind, it's technically just Vvardenfell. Then TESIV is Cyrodiil & TESV is Skyrim.

pulsar root
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Summerset isles is also one we haven't been to but in the Thalmor era that would be difficult.

nimble pond
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I'll bring it back up since the idea occurred to me afterwards, but it'd be cool to have an undead dog/cat(large) as a follower. Kinda like F4, but undead.

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That and of course, a band of drunken mudcrab pirates led by Capitan Claw & his quartermaster, Lil' Pinch. Don't underestimate them, they're top-tier smugglers, even in their current form. (Yes, they can talk because they actually were men/mer/beastfolk before being cursed into mudcrabs by ....?)

hushed coyote
noble verge
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Make it like Elden Ring, where almost every inhabitant is homicidally opposed to you setting foot on their homeland.

pulsar root
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I hope not the Elden ring gameplay cause..... thats a omega level NOPE.

keen stone
feral viper
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It may be the hottest of takes, but I don't think Fromsoft makes good games (Armoured Core being an exception). Either gameplay, character mechanics, or worldbuilding. And I'm not keen on their art direction either, though I have to respect the commitment.

On the whole, I wouldn't really want anything taken from their games, for any other game, period.

keen stone
stark flower
stark flower
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Appreciate you!

feral viper
exotic bear
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Serious question...where the heck did fiery grip go? I just started as a dragonkight but apparently that skill has been removed from the ardent flame skill line. All I have is lava whip, searing strike, core of flame, hearth fire, inferno and of course dragonkight standard. Where is the fiery grip skill? I've tried Google and it says it's still there...but apparently google got it wrong

eager remnant
feral viper
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In a practical sense, in a world where Necromancy is not only pretty common, but the dead can SPONTANEOUSLY RISE, you'd expect cremations to be the norm

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Doubly given that you can use Fire Magic, without the need for fuel.

pulsar root
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I imagine nobody wants their friends or family remains to be used for Undead. I feel like thats just...well kinda defilement.

keen stone
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They can shoot fire out of their hands why do they even bury their dead in the first place
There’s no practical reason to put grandma in the box

keen stone
feral viper
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Burial practices can be unintuitive and culturally driven as well, so that is definitely a factor.

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Though you typically see burial practices in cultures which A: lack the resources for cremation, and B: have after lives which somehow involve the body.

TES doesn't really have either of these considerations, so physical internment seems more based ON cultural necromantic practices rather than anything else.

dim reef
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If everyone cremated everything where would we find undead to fight

keen stone
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Still waiting for the elder scrolls travels games to get ports

feral viper
keen stone
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Yknow what would rip ass
Elder scrolls anthology of all the games from arena to morrowind rereleased for console and pc

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Please Bethesda I just want to be able to play the travels games

astral hollow
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What are the Travels games?

feral viper
keen stone
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They have story content that wasn’t ever rereleased on other platforms so

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Rereleasing them would be really nice

astral hollow
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I'm not able to play many games when they are exclusive to something like the Xbox, so re releases can be like an Accessibility feature.

keen stone
dim reef
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Think of all the poor adventurers

astral hollow
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"I used to be an adventurer like you then I got an arrow in the knee." A Guard from Skyrim

pulsar root
noble verge
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At one point a group of fanatics refuse to pursue someone into a graveyard in the middle of the city because it's that much of a problem.

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Or the fact that there's an entire abandoned section of the city that was overrun with undead and walled off.

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Lore wise it's probably the way it in TES because the priesthood of Arkay blesses remains and tries to keep them from getting back up.

feral viper
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We need more Thief games.

jade plover
vague mango
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We have seen the Flame Atronach's plane of oblivion "Infernece", how would everyone think the Storm atronachs plane "Levinace" would look like?

junior kettle
feral viper
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Second episode of MrSamuelStreamer's modded Rimworld Dwemer colony has... Lord Harkon getting beaten up by a bunch of Colovian peasants, and fleeing as a gaggle of Dwemer hermit stand by a lava pool because an earthquake makes it too dangerous to go into their tunnels.

This... This is cinema.

feral viper
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Mmm this mod pack has the Mudcrab Merchant.

Alright, that's it. I'm downloading it and playing Rimworld again.

hushed coyote
feral viper
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Nah, it's totally TES related general chat 😛

azure vector
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Should I be cruel and get the mace of Molag bal

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I’m doing a morally good character so I’m gonna kill the dark brotherhood too

feral viper
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Nah. Save the priest of Boethiah and then ignore the rest of the quest.

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Bethesda may not offer you alternatives (which i actually generally prefer, but smaller scale stories have more wiggle room) but you can just headcanon that they continue to do their desecration ritual on Bal's shrine and ignore the quest in your log.

bitter surge
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Is elder scrolls online good?

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Like is it as good as Skyrim?

gloomy kraken
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Yes we hsve hot molag bal

pulsar root
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Its a MMO and if MMOs aren't your thing, you should avoid it.

gloomy kraken
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I keep forgetting that bc I play it as singleplayer game

bitter surge
nimble pond
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First time checking this channel in a few days and that's the first comment I see.. 💀

cerulean blaze
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Is there a eso channel ?

spare plaza
primal olive
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sea elf? yeah, I'm looking at one

cerulean blaze
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Thanks

exotic bear
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Wow...I only started fishing and filleting today...and already out of 150 fish got 3 perfect roe. Has the drop rate changed or am I just incredibly lucky?

steady bronze
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I'm fully expecting the world to be invaded by aliens the day after tes 6 releases lol

gloomy kraken
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what an odd thing I would never say or think about

bitter surge
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Alright, it took forever to download but I'm in

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Where's daddy molag

sand kindle
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He busy playing with the Mer

primal olive
primal olive
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if you dislike MMOs don't give ESO a chance, just read the lore on UESP and Imperial Library instead

keen stone
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Still waiting for Tes 1 and 2 and all the spinoffs to get their soundtrack on Spotify

astral hollow
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Welcome Starfield fan @gloomy kraken to this chat where we discuss....The Elder Scrolls!

gloomy kraken
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why am I tagged in this

gloomy kraken
primal olive
hushed coyote
primal olive
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not all skyrim for the nords do that but its always skyrim for the nords types /hj

steady bronze
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Do camels exist in the elder Scrolls universe ?

gloomy kraken
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yes

steady bronze
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Cool

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I really need a Bethesda game fix, I'm so bored lately with games

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Here's hoping starfield update will be substantial enough to pull me back in

nimble pond
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Preggers vamps do be terrifying. Drain your blood and your septims! 💀

gloomy kraken
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imagine not having 3.3k hours in starfield

steady bronze
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That's a lot of hours

gloomy kraken
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yea

steady bronze
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A good actual survival / hardcore mode with some sort of POI system overhaul would make me really happy

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I hope they deliver, guess I'll know next Tuesday 🥺

primal olive
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side eyeing you like one of those dogs

nimble pond
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Ok Karen, chill. Scroll up to the original comment by that bloodborne bloke I was referring too.. 🤦‍♂️✌

nimble pond
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Anyway, we got a volcano in Morrowind. I think some underwater volcanoes would be great too, some of which actually formed islands when they erupted. And would like to see some of the already existing islands be free of any kind of civilization, but be more like a tropical jungle with exotic animals and plants.

primal olive
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I don't think making pregnancy jokes about a character who's story involves topics we shouldn't mention is funny actually

primal olive
nimble pond
primal olive
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that aint dark humor its just somewhat dehumanizing

hushed coyote
primal olive
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i think even they are entitled to some level of respect though

hushed coyote
primal olive
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doesn't mean you should do weird stuff like that

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i do think we should've been able to kill serana though

hushed coyote
primal olive
hushed coyote
primal olive
nimble pond
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Wake me up when TES politically-correct chat is over 🤨

hushed coyote
primal olive
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no i hate serana I would kill her on the spot LOL

pulsar root
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🍿

primal olive
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i just treat game characters with some level of respect because saying "oh theyre not real" is an excuse to be nasty

primal olive
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we will always disagree so let's agree to move on to funnier topics

nimble pond
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I hope they have the guillotine in TESVI, for any of my citizens who dare to disagree with me 😊
I'd rather that over the "another settlement needs your help" gig again

primal olive
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the brotherhood are the fasc that we bash and the institute are definition comic book evil

nimble pond
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Even after being guillotined, I bet Preston would still be talking "another settlement needs your help."

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Incinerator it is!

bitter surge
bitter surge
silver turret
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Hey I am trying to log into ESO on my ps5 I don't remember my login ID

silver turret
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I sent in an ID recovery an hour ago still haven't got an email

silver turret
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Funny

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I played ESO on my xbox years ago

silver turret
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Still haven't gotten an email to recover my account

stark flower
silver turret
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I am gonna try something I will re download ESO on my xbox to see if I am still logged in and figure it out

feral viper
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I could go into a long treatise about why I think that is, but that would both be off topic, and deal with subjects against the TOS.

primal olive
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I CAN do evil characters I just don't enjoy it as much

pulsar root
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I think the last time I did a evil character or rather "dark" character in a big way was KOTR and KOTR2. I usually just play as me but in a fantasy world(Yay power fantasy)

feral viper
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For my part, I have definitely tried.

But on the whole, I tend to find morally 'bad' characters to be far less interesting or engaging. Selfish ego is a one trick Pony..

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Evil is lazy, crude and boring.

Good on the other hand? Good is complicated, messy and interesting.

hushed coyote
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The only people I was always nice to was my companions

silver turret
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I feel stupid I never activated my ESO account years ago

hushed coyote
# primal olive I CAN do evil characters I just don't enjoy it as much

One aspect of SWTOR I do agree with you is the character Vette. A slave twi'lek, who you can keep their shock collar on and frequently shock. There was a some minor controversy about this some time ago. The dev showed that 97% players took it off immediately. Likewise, I've always removed it.

feral viper
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I couldn't even play evil in Black and White

primal olive
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if i played swtor id be a good sith sith lol

silver turret
hushed coyote
primal olive
hushed coyote
primal olive
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i as well, I want to hear more of the internal strife of Altmer against the Thalmor

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because not all Altmer support ir, and we have evidence of this

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it would also help to quell a lot of the forced hate for elves i think

silver turret
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The thalmor are evil

pulsar root
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I didn't mean the MMO KOTOR I meant the single player games but yes the Thalmor are bad(To be on topic)

primal olive
wide garnet
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I’ve actually got something planned for the Thalmor in my Dragon Age: The Lost Scrolls fanfiction. Two things, actually:

  • After the opening of the Breach (in Thedas) begins compounding the Dragon Crisis, a schism begins to develop within the Thalmor, causing the formation of a “splinter cell” (for lack of a better term) that remains loyal to the rightful King and Queen of the Aldmeri Dominion. In a fit of pure pragmatism, these “Loyalists” seek out and join the Inquisition. ||This is because the overall theme of The Lost Scrolls is ‘a seemingly serendipitous event causing far-reaching consequences’, even across two worlds.||

  • The other thing is that, once the Thalmor learn of the Anchor, they ‘undertake a special military operation’ to obtain it for their own plans (I don’t know, I’m not a Thalmor expert). However, their overconfidence from the Great War ends up trapping them in a doom loop, ||partly due to the god Fen’Harel||.

wide garnet
rich tree
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can we only read the seven fight of adudagga in Morrowind?

nimble pond
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Evil is generally more fun and funny for me. I used to play the goody two shoes characters, but after playing many games over the years, being everyone's lil' helper just loses it's touch and I prefer the freedom instead.
But like another said, I just play as me, which is really neither purely good or evil. And that's basically how everyone is, a lifetime of moments of doing both good and evil. Well.. except for Dr. Evil of course.
But both are needed because good can't be good without the bad and bad can't be bad without the good. They make each other what they are.

As for how one might enjoy aspects of doing good/bad things in a game, well that really just boils down to game design. I've seen games with dreadfully boring good characters and bad characters. Be creative! 😈

patent holly
#

Rest in Peace, Camelworks. "Mackenzie Rowles, known to many of you as “Camelworks”, has passed away." https://www.youtube.com/watch?v=tIpSYI4ASgA

Today, we share the heartbreaking news that Mackenzie Rowles, known to many of you as “Camelworks”, has passed away.

Together with his family and friends, we recently held a celebration of his life and gave him a final send-off, with his ashes being scattered across the Australian countryside.

I cannot describe the heartache I felt when I ...

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feral viper
feral viper
fast fulcrum
#

I hope Bethesda gives him a tribute in ES6.

nimble pond
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So, if you could pick an aquatic werebeast transformation for TESVI, which animal would would you pick?

feral viper
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Did... Did you just casually drop a Street Sharks gif?

nimble pond
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Oops

livid ingot
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Our choices are wereshark and selkie?

noble verge
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Wereargonian

feral viper
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Wereotter

nimble pond
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Werejelly

nimble pond
eager remnant
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Werermoderator.

nimble pond
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Wereturtle, weregyarados (sea serpent dragon?), werecucumber.

rose pagoda
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I pray the next game has great environmental story telling. I think thats one of the main reasons i liked skyrim. Im scared they are going to use procedural generation to cut corners

vital fjord
rose pagoda
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I tried to play the remaster since i never played the og but got really bored of the endless same looking forest. Which is impressive because i love forests

eager remnant
rose pagoda
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Well at least they acknowledge it. Thats good to know

feral viper
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They also acknowledged the reaction to FO4s dialogue system.

And their solution was Starfield's, which was probably the single worst use of Talking Heads in gaming history.

So you know... Acknowledgement is only half the battle.

dim reef
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Dialogue camera and Dialogue system are different things

livid ingot
#

Did you guys the a.i. face filter Nvidia and Beth are endorsing for TES:VI?

dim reef
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Yeah. It was pretty bad

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I'm hoping they realize how terrible it is and back pedal before things fall apart

livid ingot
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I guess it doesn't matter too much on my end - I've always bought AMD - but still an unfortunate direction I think.

livid ingot
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Of course it's another feature to excuse increased GPU costs

dim reef
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Tho atleast the 3D stuff wasn't ai generated slop but still

jade plover
pulsar root
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I must be missing something cause I saw it and it looks good. Only thing I could suspect is its just marketing and in practice it will not look good.

Edit: Yes I know Gen AI is a problem but I was more looking at the supposed quality of the...visuals).

feral viper
#

It's an adequate system.

But a bunch of buckets is also an adequate drainage system. Doesn't make it a good one.

feral viper
#

But I think it runs a general problem of running into the uncanny Valley. AI hasn't gotten to the point where it can render organic forms naturally, creating weird lighting and texture variances that tickle the brain the the wrong way.

#

This is a recurring problem with the quest for hyper realism, not just an AI rendering problem.

Even RE9, one of the best looking games I've ever seen, still has some glaring uncanny Valley problems.

Especially teeth. No one knows how to make teeth look right.

#

I can tell you right now though. Slap that filter over anything BUT a human, and you're going to have some of the most garbage AI upscaling slop you can imagine.

pulsar root
feral viper
#

Part of the hilarious (to me) irony is, it actually plays into the typical Bethesda jank.

Bethesda's characters frequently look and feel 'off'. This has led to a very clearly perceived style, despite Bethesda's attempts at more photorealism.

And the same sort of 'offness' is present in the Starfield clips in the video. It doesn't look like a distinctly different studio made them (as with some other stuff) it just looks like what I would expect from Bethesda 15-20 years from now.

spring hatch
#

Hello friends

lucid coral
#

Every example they showed looks either complete garbage or nonsensical

#

Even if i didn't know it was AI i wouldn't think any of it looks good whatsoever

feral viper
#

I admittedly watched it on a phone, which tends to distort things.

astral hollow
feral viper
#

I agree with a lot of what he's said, though in many cases I think Bethesda has a history of taking the wrong lessons from things.

Hopefully that is changing.

#

But it's interesting that he's now outright saying to pretend the teaser doesn't exist. Which could mean we're getting another Morrowind switcheroo

#

And that what's seen in the teaser is entirely meaningless.

noble verge
feral viper
#

Depending on the specific scripted encounter. In general use, not so much.

#

And atheismo forbid you talk to a follower without making sure every enemy with 10km is dead. Because of your follower agros something and runs off, you're stuck there.

Forever.

feral viper
livid ingot
livid ingot
#

There's still the Pinterest images... but we're probably not allowed to talk about them here 😅

#

I think more than ever now though the setting seems up in the air

astral hollow
#

Not the slightest chance of Wind though

lucid coral
#

Shadows being nuked. Replaced with a weird white color for some reason

feral viper
#

Which is actually more realistic, than most games do.

Games exaggerate shadows more than are natural, because they struggle with natural bounce lighting.

feral viper
pulsar root
livid ingot
#

After that I'm open. Maybe I'd be an itsy-bit disappointed with High Rock

wide garnet
livid ingot
#

A Betmer province would blow me away. But I suspect Kirkbride was right when he said that will never happen

feral viper
#

Yeah, that'll be a fun fiasco

#

They already complain about women in Bethesda games not being super models.

Like, hello? Have you played a Bethesda game? Uncanny Valley is kind of the whole character design.

feral viper
#

Though, I also think Elsweyr and Blackmarsh have amazing potential, so I kinda don't want modern Bethesda to touch them either.

livid ingot
#

Fair enough 😅

feral viper
#

Need the desperation of a bold, last ditch effort to revive a flagging reputation to set a fire under Bethesda. One opportunity to regain the confidence of the community that makes them take real risks and make bold decisions.

That's the Bethesda that should handle the Betmer provinces.

#

Not the comfortable, high on the hog 'we don't want to confuse Oblivion fans' Bethesda.

wide garnet
#

If no one minds me asking, what’s a “Betmer”?

feral viper
#

Elf for Beastmen

#

Technically translates more closely to Wild Ones, but you know...

#

It is the collective elvish word for the beast races of Tamriel, such as Argonians, Khajiit, Goblins etc

pulsar root
#

I don't know what setting we'll get it. /shrug

And my opinion on Kirkbride is.... 🤷🏻‍♂️

astral hollow
#

You can bet that all 3 of these mer will still be seen.

livid ingot
#

"Bet" means beast

feral viper
#

It's a never ending joke in TES that Men view Beastmen as lesser forms of men. And Mer view them as lesser forms of Mer.

#

Meanwhile, the Beastfolk don't claim either.

lucid coral
#

Should still be Hammerfell i think

shell swan
#

There is a pretty good argument to be made to conclude it may be set in Hammerfell

livid ingot
# lucid coral ESO has been avoiding Hammerfell a lot.

Less than a year ago I felt Hammerfell was in the bag. So suffice to say I still think it's likely - I'm just less confident now.
I don't really find the TES:O argument that convincing... I think the Bethesda tweet with a candle on Hammerfell to be more convincing "evidence" if it can be called that

#

But I also think that was meaningless now given what we've heard from Kurt and Todd

#

That was from, what, 2021?

shell swan
#

The teaser trailer, the candle map, and all the new lore for Hammerfell in Skyrim is what leads me to Hammerfell.

livid ingot
#

Same here. But we now know (or highly suspect) the teaser was absolutely meaningless given what Kurt and Todd have said

#

Kurt left shortly before they formally began work on the game and seemed to have no confidence where the game would be set. And that was toward the end of 2024 I think 🤔

#

Todd Howard: Just pretend we didn't announce it. Doesn't exist.

feral viper
#

I still suspect Hammerfell, but for more cynical reasons.

livid ingot
feral viper
#

Look, they brought Old Man Yarrick back. I can't be TOO cynical right now.

noble verge
#

Thanks for the good news

noble verge
feral viper
livid ingot
#

Dune has also been in the popular consciousness with the films

feral viper
#

Speaking of, trailer for Messiah today

noble verge
#

Also an ideal place if they want to introduce sailing as a mechanic.

livid ingot
#

That's a big IF, but yes

feral viper
#

I don't trust Bethesda to pull off a Dune though. It would just be window dressing.

livid ingot
#

Well yeah, the aesthetics.

feral viper
#

I'm not against just the aesthetics, of course.

#

Medieval stillsuits could be radical.

livid ingot
#

Honestly though Dune's derivative, Star Wars, might be a bigger influence for some of the visual stuff. The Dune movies have been coming out but they haven't become anywhere as popular in the cultural consciousness as even GoT or LotR has been.

#

We might see visual references to Mos Eisley, the Sand Raiders, other Tatooine fluff

lucid coral
#

Bioware does love Dune

#

Even before the movies they've been putting Dune-ish stuff in their games a lot

#

The sandworms especially

feral viper
#

We see Dune's influences more through the things it influenced, than it's own direct presence in pop-culture.

lucid coral
#

True honestly. Tron also inspired so much sci fi media but it's content itself is hardly mentioned

#

I'd say Blade Runner as well but people do atleast talk about Blade Runner's actual content than just the aesthetic

feral viper
#

Yeah.

On the whole Sci-Fi has had more varied influences. Whereas Fantasy has basically has one. LotR.

rose pagoda
#

Tell me lies is playing on our work radio Todd

astral hollow
#

Braveheart music is playing more often though, it's more like the Elder Scrolls music

primal olive
#

the nerds left, the simplifiers remain

#

i don't like how things have become more flashy and like watching fireworks, instead of diving into the depths of a lore rich world

#

fallout is having a similar issue start to happen

lucid coral
#

Eh not really. The biggest simplifier who was responsible for most of Skrim's issues regarding oversimplification of Nordic lore has left

#

Fallout isn't really facing that issue. Never has. They've never oversimplified any lore there the way they've done with TES

jade plover
# livid ingot Same here. But we now know (or highly suspect) the teaser was absolutely meaning...

Meaningless probably in terms of geography, remember how people tried to compare shore lines and fortresses positions from trailer and official maps? That was meaningless,because place is just random asset. But the overall design of a place is probably accurate. That would be weird if they wanted to make a game about black marsh or elsweyr and tell artists "make a shiny beach with mountains and green grass but no trees, don't forget to add default human castle"

livid ingot
#

I don't think it could be a clue if BGS didn't yet know what province they would be doing in TES:VI

#

That's my whole point

pulsar root
primal olive
livid ingot
#

I think both those provinces remain likely for similar reasons

tardy tiger
#

I mean they did Cyrodiil and that was anything but Imperial. Could even say it was the Ayleid province.

feral viper
#

And yet, they made it as human as they possibly could.

pulsar root
#

I think we can excuse a game from the mid 2000s as not being all super lore rich for imperials) and I say that as someone who wants Imperials to be more then just romans(Honestly I think the "diverseness" should be a thing so they can be whatever human they want to be).

Better stop now before I go on a tangent. Still love Cyrodil though.

tardy tiger
feral viper
#

Elven adjacent.

tardy tiger
feral viper
#

Really you don't even HAVE to go for Rome. Since China had an Imperial heritage all its own.

But we're stuck with the Roman vibe now

#

Because Rome is the only Empire westerners can think of.

pulsar root
#

I was gonna say have a little bit of each western empire stuff in Imperial but I had to go afk a sec.

tardy tiger
tardy tiger
pulsar root
#

High Rock Bretons have elvish history so IMO thats a pass. I think Imperials should be a mish mash of all western "empires"

Also british accents tho

feral viper
#

We have come to appropriate your Ayleid Artifacts for the Royal Museum.

tardy tiger
#

That's pretty much Roman in the end. Or at least common view of Romans.

feral viper
#

Not gonna lie... Cringed a little when Lucy corrected the legate on the pronunciation of Caesar

tardy tiger
noble verge
tardy tiger
#

TBF Cyrodiil was meant to have Akaviri influence. But Akaviri vagueness strikes again.

pulsar root
#

Katanas just feel out of place for a fantasy world IMO. But they're not as bad as the big thick and broad weapons fantasy seems obsessed with

tardy tiger
#

I mean it's fantasy. It's not really realistic or plate armour wouldn't be a thing due to the amount of monsters that would easily wreck them.. never mind magic completely nullifying metal armour.

Oh you're in some metal armour? lets just cast this here shock magic and stop you doing anything while laughing like Palpatine.

noble verge
#

I mean that's how it is in the games- armor provides no protection against magic.

pulsar root
noble verge
#

Probably helps that Bretons- the traditional knight race- are already resistant to magic and can amp up their resistance even further.

pulsar root
#

Minus their elven heritage and I'd agree but...

feral viper
primal olive
#

i made a necromancer reachman :3 his name is Maeldach

primal olive
#

elves tend to have knights, paladins and such while man cultures don't usually outside of bretons

tardy tiger
#

I remember something like even in TES4 all the knight stuff is very recent to Cyrodiil in the sense of being of the Third Empire that at the very least had a Breton influence.

shell swan
tardy tiger
#

Which could be seen as breton influencing the Iliac bay which tbf nothing is static and Bretons being the ones whose cultural influence leads to knights in other human cultures would make sense.

pulsar root
primal olive
#

the bretons are notoriously not elves 😭

#

some.ppl are cray

pulsar root
#

well their lore says they have elven ancestry /shrug

astral hollow
#

It might be too watered down then

lucid coral
feral viper
#

True, though the soft C sound is the most common mistake

feral viper
# pulsar root well their lore says they have elven ancestry /shrug

It's a mixed bag.

Most sources will say they do. But the whole Druid thing indicates that the Bretons as a people distinct form the Nedes were already present when the Direnni settled Highrock.

And the Direnni were supposed to be the original elven settlers of the area

#

It's another example of the TES timeline not making a long of sense when you look more than surface deep.

pale mica
#

Hi

tardy tiger
pulsar root
#

I would prefer no humans have elven ancestry and imperials never struck me that way. Which is fine its what I've usually picked since picking up ES.

tardy tiger
#

Imperials are a mess of retcons. Who knows what they'll be in the next game.. if they're not returned to Bretons that is

pulsar root
#

I don't think they'll change too much. I just know what I want out of Imperials(Non elven obviously). But Bethesda can surprise me /shrug

noble verge
noble verge
feral viper
#

Either the scholars of Tamriel are grossly incompetent, or the timeline doesn't fit together.

#

Though, the same scholars think a ball turning on its axis is a useful navigation tool...

So incompetence is on the cards.

noble verge
#

They were basically quest compasses for the Aldmeri ships.

feral viper
#

That was the intent of the passage, sure. But in practicality they would not work.

noble verge
#

Ships were given a Waystone and tasked with sailing in that direction for eighty months, then return to Alinor. Topal was tasked with sailing in the northeast direction.

feral viper
#

You'd need minimum of 2 rotational axis to make a functional navigation tool.

A single one, like described, would be less useful than a broken compass, or navigating by the stars. Because it's direction would only be relevant from the point of origin.

If your ship drifted either latitudinally or longitudinally, the mechanism has no way to adjust. It's only rotating in a single direction.

#

So you'd end up off course basically instantly.

It would only be functional if you could move as the bird flies without any deviation.

#

It's clear supposed to invoke the image of a magical compass globe.

But globes aren't actually navigational tools.

#

So it's clear the book was written by a dev that didn't know navigation.

And the consequence now is, that the in-universe author either doesn't, OR the early Aldmeri sailors were just god awful at sailing.

noble verge
#

Nirn is depicted as a sphere in both the Firsthold and Imperial City orreries, so I'd guess that the crystal balls were attuned to a specific "pole" on Nirn's surface similar to a how a magnetic compass points towards the magnetic north pole. Thus if you were blown off-course, it'd still point to the same spot on Nirn. Like I said, a quest compass- and in the case of the south-pointing one, more or less a conventional compass needle.

#

Of course it's also possible that given the time period, the Aldmer didn't know enough about Nirn to know for sure how the crystal balls would behave if they sailed far enough.

nimble pond
#

Perhaps they ran into a Bermuda Triangle ordeal

tardy tiger
#

I'd imagine that people of Nirn should know the shape of the world given the mothships and whatever the Sunbirds

feral viper
# noble verge Nirn is depicted as a sphere in both the Firsthold and Imperial City orreries, s...

If it only spun in a particular direction, based on its axis, that wouldn't work.

Take a globe. Imagine it's calibrated to point AT something based on your start location. Say, NE. Then travel 100km north of your start location. The globe's initial frame of reference is now irrelevant, because it still rotated NE. But the target is now ENE.

In fact, the tools as described would become useless if you just rotated in place.

#

The INTENT was clearly a fancy magical compass. But what is described isn't that.

#

And this plays into the frequent problem of Death of the Author.

When the writers write something problematic, do we as viewers correct their mistake, take it at face value, or try to ignore the problems?

#

Because with TES, this happens ALL THE TIME.

nimble pond
#

So minigames (whether offline/online, I'm fine either way)? If building your own kingdom/fortress is a thing, maybe horde or tower defense modes? Siege/objective. 3v3 kingdom deathmatch. Survival.

feral viper
#

Ever since Assassin's Creed Blackflag, I've been in support of minigame integration. Even going so far as to support OPTIONAL online integration with peripherals to work with those minigames.

nimble pond
#

As far as spinoffs go, a TES RTS would be a dream come true for me. I think I'd like it even more than TESVI itself.

feral viper
#

I think that the Crusader Kings mod Elder Kings basically ticks all the boxes for what I'd want from that sort of game.

#

MAYBE a Total War style variant, but much more than that I don't think would be necessary.

#

My ideal approach to minigames would be to blend Blackflag's Fleet with Fables Passive Income and attach it to Leadership Positions in TES.

#

So, for instance, when you become Guildmaster of the Fighters Guild, you can use the interface to send your guildmembers in contracts.

This could make the Guildmembers own abilities relevant in the contracts meaning that you want to send the right members to do the job effectively to meet bonuses etc, or even risk failure.

The peripheral interface would allow you to access this out of the main game, so even if you can't boot up TES6 that day, you can still check the status of your activities (provided you opt in to the active online account and what not.)

jade plover
astral hollow
#

There was a strange ad that had a person copying the fae upwards hairstyle from Oblivion

pulsar root
nimble pond
#

I spent about a quarter of my life on Halo Wars 1, so yeah.. 😅 Heck, I'm still playing it.

pulsar root
#

I don't hate RTSes but immersion factor is...different compared to a RPG or a MMO. So I understand where you're coming from(Wow came from an RTS at one point so)

nimble pond
#

Oh man, I can see it now. One side you have leaders of Tamriel and the other side Daedric Princes leaders (similar to Arbiter and the other Covenant leaders). Sorry, I'm just daydreaming and drooling on myself over the thought 🤤

noble verge
#

Worth pointing out that Aldmeri waystones exist as a treasure item in ESO, although these ones are not spherical.

mystic monolith
#

Guys does someone why my Dawnguard add-on doesnt work? When I go to the starting point of the mission There’s no one…

feral viper
#

Sounds like something's not triggering. PC or Console?

noble verge
# pulsar root I don't hate RTSes but immersion factor is...different compared to a RPG or a MM...

I find one of the most compelling parts of strategy games is that it carries incentive to make factions both competent and cool enough to appeal to players. You get to see factions that'd otherwise be relegated to being largely useless in an RPG getting to shine, even if it's not necessarily canon.

Except for the Alliance in Warcraft 3, who pretty much spent all of every campaign, including theirs, getting knocked down more and more pegs until there's barely anything remaining.

tardy tiger
#

RTS also tends to actually let antagonists win. RPGs tend to struggle to have the antagonist win without cutscene shenanigans.

noble verge
inland shale
#

Warcraft 3 was a two part game, the alliance losses set up for the big win against legion invasion

noble verge
#

Then they lose like a third of their lineup in the events of TFT and by the time of WoW, there's arguably more of the WC3 Alliance in the Horde than in the WoW Alliance.

pulsar root
#

I love elder Scrolls....most of the time AdoringFan

astral hollow
half igloo
#

The one plushie i might actually want

feral viper
#

Perfect size to punt off a cliff.

gloomy kraken
#

Monthly reminder that Molag Bal is hot and he has no reason to be so hot

noble verge
#

How very beautiful you are, that you do not join us.

primal olive
#

engage with tes fan
is it nerd or nord type
its a good community sir
enter
its nord type

inland shale
#

And some are the Septimus Signus typeKhajiit

pulsar root
#

A Nerd with some screws loose, that Septimus

astral hollow
#

Pseron Wyrd how do you feel about this conversation?

eager remnant
# primal olive i love TES i hate the community though

I sympathize with you. When I joined Bethesda's forums in 2002 I loved Morrowind but I grew to hate the old-shool TES fans who hated Morrowind and spent hundreds of posts telling everybody how inferior it was to Daggerfall. I eventually had to take a break from visiting the forums because the so0called "fans" were poisoning my love for Morrowind. It left me with a chip on my shoulder against Daggerfall for years. Sometimes a game's worst enemies are its most ardent fans.

primal olive
#

it's depressing seeing fans just
condemn an entire race based off what a faction does

astral hollow
#

During the pandemic playing Morrowind was really a great respite.

#

Even with watching it, it's still a great game. I was really fascinated by the Bloodmoon expansion. I enjoyed learning about the werewolves in the game

primal olive
astral hollow
#

Not all high elves are evil, and not all wood elves are cannibals

nimble pond
primal olive
nimble pond
#

Didn't say you couldn't

primal olive
#

i dont want to control them lol i just want for people to be more open and understanding

nimble pond
#

We each all wish alot of things were different or worked differently, in our image. But each life to their own.

primal olive
#

yah

#

Anyway i like snelves :3

nimble pond
primal olive
pulsar root
inland shale
#

Not all daedra are evil, just most of them Khajiit

primal olive
#

some ARE evil but they choose to be

#

they tend to be more cunning though

#

i think the alessian order was evil

tardy tiger
#

Alessian order was also quite corrupted given the Werewolves and what appears their influence making a Vampire knightly order. At least unless the Order was truely what Alessia wanted.

primal olive
tardy tiger
pulsar root
#

Not sure I like the Alessian Order being bad but I'm sure some nuance can be injected but..some people's ideas of nuance perplex me(Nobody here that is)

primal olive
#

bad is too simplyfing a word for them tbf

#

they're authoritarian and xenophobic, censoring media that thought outside the box iirc

tardy tiger
#

Unfortunately with the Alessian order not only are they Imperial they are also first era so we're not going to get clear information.

There's an idea that there's still a Dragonborn Dynasty going on through it but we don't know if Alessia's line ends or gets overthrown eventually.

primal olive
#

truth be told my expertise is genuinely on the snow elves, I don't have a deep knowledge of the imperials so I'm not as qualified as others for this topic

tardy tiger
#

Mine's Imperial which is an endless headache.

primal olive
#

that is fair knowing just how much content they get

tardy tiger
#

Imperial Lore: A Empire whose government is a autocracy with Governors and Ministers, Whose cultures can be split into the Colovian and Nibenese, whose technology can make early ironclads and the filing cabinets on their space station the Battlespire, whose religion includes unique gods like Reman, Morihaus and Shezarr and gods like stendarr who is the patron of the Legions.

Imperial ingame: anyway scrap all that and here's a bunch of Feudal realms that barely exist as an Empire.

primal olive
#

i love colovians <3

primal olive
tardy tiger
#

If only they made it ingame.

Like we can assume certain NPCs are Colovian (like that Breton Motierre family) but writing is only doing "imperial".

primal olive
#

I desperately want them to make races more cultural than race

#

like
I would kill to play as a Colovian specifically

#

or altmer, what if they're

#

direnni? what if they're corelanyans?

tardy tiger
pulsar root
primal olive
primal olive
#

i think they need to expand on it, i genuinely love that feature

tardy tiger
#

I honestly prefer Starfields trait system.

Also helps that they built it into the world so it can actually mean something.

primal olive
#

also

#

i think having it that way benefits creativity
so what if people pick elf ears and random features on their characters? let them have their fun in creative ways, it would be beautiful to see

#

obviously a tes game would as you said be ethnicity/culture but still lol

pulsar root
#

So long as Aldmer and Dunmer(And ....Wood elves) actually look like elves and not knock off humans) I'm ok with customization. Humans on the other hand....

primal olive
pulsar root
# primal olive humans need to be recognizably different imo

I meant physical appearence of elves. I don't or rather I intend to not change races from what they are to appease....misguided people. The cultures themselves I don't intend to change at least not so drastically

Complicated but can be done. That said I have made exceptions

primal olive
#

hold on
do you mean "i intend to keep the races looking similar to how they stereotypically do" or whar

#

also what do you mean misguided people i dont wish to assume negative intent

pulsar root
#

I should clarify I don't think I have that power, its more of a goal and philosophy. A good example would be.

Aldmer and their yellowish/goldish skin tone I would not change for the sake of "Customization" Best example I can think of cause I almost....desired such a thing. I backed off

noble verge
tardy tiger
noble verge
#

I'm guessing Morrowind has magistrates because of how Morrowind has two separate legal systems- Imperial and Temple.

tardy tiger
#

Morrowind had magistrates mentioned in dialogue about duels and had "dukes" as renamed Governors of Districts.

#

https://en.uesp.net/wiki/Morrowind:Guide_to_Vvardenfell

Ebonheart is the seat of the Imperial government for Vvardenfell district, and a busy center of maritime trade. Castle Ebonheart is the home of Duke Vedam Dren, the district's ruler and Emperor's representative.

https://en.uesp.net/wiki/Morrowind:Brallion

By terms of the Armistice, Morrowind defines its own laws and customs, and slavery remains legal. Slavery is uncommon in Redoran and Hlaalu Districts, common in Telvanni, Indoril, and Dres Districts."

https://en.uesp.net/wiki/Morrowind:Darius

affairs of honor:
"Law and custom despises dishonorable duelists. If the victim was bullied, intimidated, or goaded by a stronger party with suspect motives, magistrates often convict the stronger party of foul murder."

That Darius line is now reminding me on how we really don't get different views on the duel between Torygg and Ulfric it's just Nord and Ulfric nearly botching things hard if that Gate Guard didn't take Ulfric by his word alone.

noble verge
#

I believe the dukes are part of the monarchy that the Empire set up in lieu of letting the Dunmer continue with their council rule system, since the King of Morrowind- a station set up by the Empire- is also the Duke of Mournhold.

#

No coincidence that the station of king and both stations of dukes we see are held by the Imperial collaborator Great House.

tardy tiger
#

Morrowind is where things get awkward. We know there's Governors of Districts and then there's an Imperial Proconsul (A civilian) for the Province itself.

I'd imagine it's a mix of Barenziah fleeing leading to the Proconsul after Symmachus' time as Military Governor.

inland shale
# primal olive I don't think they're evil

By that sense then no one is evil, so when daedric princes invade mundus it's just a misunderstanding by choice. Same story with dragons, Paarthurnax saying he overcame his evil nature is just humblebragging Khajiit

tardy tiger
#

We also know he as the "Imperial Guard" with him (the Legion soldiers in silver plate).

Imperial Guard
"The Imperial Guard is an elite unit of the Imperial Legion. The Guard is charged with the defense of the Emperor and various of his direct representatives in the provinces. The Duke's rank and responsibilities entitle him to the protection of this elite unit. There is a traditional rivalry between the Imperial Guard and their counterparts in the regular Legions."

noble verge
#

At that point it feels like it makes Morrowind the odd one out since Daggerfall and Skyrim- not just the games, but the books in the games- pushed for the notion that the Empire favors ruling through puppet monarchies.

tardy tiger
#

We don't even know what the Empire is in Skyrim tbh and that honestly cripples the Civil War because Stormcloaks have nothing but the Thalmor to play with. Like you can't even play a traditionalist Nord because as far as TES5 goes Skyrim is ruling though the Nord way the entire time. They can attempt with god names but TES has crippled that as well but Aedric Religions have long been its own issue.

Ralof claims Tullius is a governor but Ralof is the only one who says it where Solitudes Court never says that.

nimble pond
#

Curious question.. what's everyone's favorite custom class that you've built for yourself or which one you consider closest to your own personality?

Hmm, I guess mine would be Opportunitist with a dash of Mischief-Maker. Afterall, sometimes all a NPC needs is a little helpful push!

pulsar root
inland shale
#

Hey we should check up on cold harbour residents

noble verge
# tardy tiger We don't even know what the Empire is in Skyrim tbh and that honestly cripples t...

The reality, however, is that the High King swears fealty to the Emperor, and as Solitude is the city most directly influenced by Imperial culture and politics, the Jarl of Solitude has served as High King for generations. The Moot, therefore, is more formality and theater than anything else.

Skyrim's Rule

There hasn't been a true High King in Skyrim for generations. For too long he's been hand-picked by the Emperor, and given emphatic nods by milk-drinking Jarls addicted to Imperial coin. It's time we had a real king. One of our own making.

Ulfric Stormcloak

tardy tiger
#

So Skyrim's rule is choosing to miss that the High King of Skyrim has been within the same Dynasty for a long while until Ulfric killed that family

#

Though Skyrim seems to act that a moot is called anyway probably like a mix of confirming heir and coronation (however the Nords handle their High Monarch.)

https://en.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/Skyrim

The war was finally concluded in 1E420 with the Pact of Chieftans; henceforth, the Moot was convened only when a King died without direct heirs, and it has fulfilled this more limited role admirably. It has only been called upon three times in the intervening millenia, and the Skyrim succession has never again been disputed on the field of battle.

pulsar root
#

Ulfric..... ;...;

noble verge
#

PGE 1E takes place at the end of the Second Era- the simplest explanation would be that the Moot traditions changed to formally enthrone the new king even when he does have an heir. According to Sybille Stentor, a moot was held when Torygg's father died, but at that point it was just a formality.

#

Or rather the Nords reverted to the older system of holding the moot for every new king.

nimble pond
#

The concepts of good and evil in life are inferior imo. Everyone does, has done, or will do.. good and bad (another inferior ancient concept, as what's normal for the spider, is chaos for the fly) things in their lifetime. But here it is yet being applied to a video game. For the sake of simplicity instead of an endless mindboggle of infinite paths, I'll just say imo, in TES, I would consider them good or evil either based on my interpretation of the "moment" or if they have done nothing but either good or evil and never an act of the latter. And the common fantasy trope, being "born of nothing but good or evil," therefore making it impossible for them to ever be the other.

tardy tiger
inland shale
#

Dragons are the goodest boys, even if only 1 of them doesn't try to kill you on sight in the game

noble verge
#

The Empire's involvement is via subtle political and cultural influence. I think it's a large part of why the civil war in Skyrim has the Nords so polarized, because both sides see themselves as the "True Nords" defending their traditions, and why Rikke has to constantly remind Tullius that his own allies put huge importance on those traditions including reverence for First Nordic Empire artifacts like the Jagged Crown.

primal olive
primal olive
primal olive
primal olive
pulsar root
primal olive
nimble pond
primal olive
primal olive
primal olive
primal olive
#

I think I'd name it something like Magilancer though

nimble pond
inland shale
# primal olive no one is evil though the draconic desire for power isnt inherently evil the pr...

You are flattening TES lore into “everything is subjective,” which is not what the setting does. TES has moral complexity, but it still depicts genuinely evil natures and actions. Paarthurnax literally matters because he resists the violent, domineering nature of dragons. If that nature were not real, his entire moral struggle would be meaningless.

So go ahead and name five dragons in Skyrim who do not attack on sight. Paarthurnax is memorable because he is exceptional.

primal olive
tardy tiger
noble verge
#

I think the biggest deal with Alduin when it comes to the Nords and Imperials is that everyone assumes that he's just a different name for the same divine being, like Akatosh/Auri-El/Alkatosh/Borhamu or Kyne/Kynareth when in truth he was broken off of Aka.

primal olive
inland shale
# primal olive Skyrim, the game infamous for poorly written things?

You do not get to call canon evidence bad writing only after it disproves your point. You made a lore claim, I gave a canon counterexample, and now you are trying to dismiss the source instead of addressing it. If Skyrim is wrong, cite another TES source that says dragons do not have a cruel, domineering nature and that Paarthurnax’s moral struggle is meaningless.

pulsar root
primal olive
primal olive
#

ats why bandits, slavers and race haters are fun to kill

#

since he's a. follower of auriel i guess i could call it a Dragoon then

#

or a templar but that's just lazy and rips off the ESO class

noble verge
# tardy tiger The problem is that the Empire barely exists within their so called "province". ...

Through Solitude, largely. You'll notice that they're the odd one out in that they have a Temple of the Divines revering the Imperial pantheon in the Imperial tradition of putting all the shrines of the gods together. You'd never see that with the Nordic pantheon because a lot of the Nordic pantheon is adversarial, like the Khajiit's Adversarial Spirits or the Dunmer's House of Troubles. Furthermore, there's at least some interval starting in the 3rd Era when Solitude was ruled by members of the Septim dynasty.

Beyond that, I think a lot of it comes with how the Nords came to revere Talos so much that by the time of TES V, half the province is waging a war against the Empire over not being allowed to worship him anymore, and how they credited Talos as being the dragon that Martin transformed into.

inland shale
nimble pond
#

Faustus makes valid and true points. I would also say, on the subject of video games, books, art, it can also depend on if a character is just "deliberately designed" as evil. Like how Alduin was.

primal olive
#

inherent might be a better word

primal olive
nimble pond
#

And there are probably different levels of evil. Some leaders of it and some simply followers.

pulsar root
#

"evil from a mortal perspective" That is some moral relativism if we ever saw it

primal olive
#

yeah

#

morality IS somewhat relative though

noble verge
#

Ulfric claims that the Moot was largely a formality to enthrone whoever the Emperor asked them to. And this was a man who left the Nordic dream of being a Greybeard to fight for the Empire in his younger years.

primal olive
#

wow that is a lot of blood

nimble pond
#

I'm surprised they don't have grilled cheeses in Skyrim ya know. They are so good and I mean they have all this cheese in the game.

primal olive
nimble pond
#

Swiss maybe?

primal olive
tardy tiger
pulsar root
#

CheeseWheel

P.S. Ulfric being ignorant to how Skyrim leadership works is just icing on the cake of him being a useful idiot to the Thalmor

primal olive
inland shale
primal olive
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i like comparing him to how i see ysgramor, a tyrant who twisted the thoughts of men to get whar they want

inland shale
primal olive
nimble pond
primal olive
#

i tried perfect dark as a kid i wasnt into it personally

nimble pond
#

I was not a fan of the Xbox remake (or whatever it was supposed to be) back in 2000s. But back to TES.

primal olive
#

i like manninarco he's silly

tardy tiger
# primal olive The power hungry guy just wants power and uses nord desire to honor history as a...

The Alternate Timeline where the Gate Guard doesn't let him out of the city because of his bad vibes and Ulfric gets captured (it's actually a bit silly when one digs into the whole Roggvir thing. As he wasn't anywhere near the duel as he's the gate guard for the front gate).

(Hopefully image link works should just be a map of solitude)

https://media.discordapp.net/attachments/1198260752335769640/1453684660457570392/Solitude_Test.jpg?ex=69bfb9d7&is=69be6857&hm=7d85247a7f97316958da296f5903ba1ec013587853e85407fd0a5989af614929&=&format=webp&width=1554&height=1328

amber ferry
#

Praying for tes 6 day 24690

primal olive
#

sorry. "a good outcome in my perspective" /j

#

also faustus lets just move on from the good bad topic lol

#

no buts or last inputs its a convo that aint goin nowhere

tardy tiger
inland shale
# primal olive i said no one is innately evil LOL

That is fine, but do you have any proof? I gave you the dragon example from Skyrim, and dismissing it as “bad writing” is not an argument. Nahfahlaar and the Dragon Cult support the same conclusion, and you also dodged the Coldharbour example even though it is clearly an example of systemic evil.

noble verge
primal olive
primal olive
primal olive
#

that was wrong of me to word it so bluntly

inland shale
#

No problem, things get heated sometimes

primal olive
#

morwin time i wanna see what I'd name this class

#

actually i should make my snow elf lmao

pulsar root
#

Torygg's death was Murder. Hard to see it otherwise.

primal olive
#

I personally believe he was murdered no matter what flattering words Ulfric's people choose to describe it as

inland shale
primal olive
#

or hmm do i make my maormer....

inland shale
#

It's a shame we didn't see Torygg get groomed by the tsundere potema aligned vampire

noble verge
primal olive
tardy tiger
# noble verge Hence why a lot of the Nords, even traditionalists, didn't side with him. It al...

Given he has the Old Holds i'd imagine he has most of the traditionalists.

Though it does remind me of why I disagree with the Nordic culture divide. It really shouldn't be a east and west divide but a north and south divide. Different biomes, terrain and even influences. North is closer to Atmora and the south is closer to Cyrodiil. North is far more coastal and the south is landlocked.

pulsar root
tardy tiger
pulsar root
feral viper
zinc jolt
#

Hi guys im a new player in skyrim se,im stealth archer, wood elf and i got my bound bow earlier today with the amulet xd

#

Good quest

noble verge
#

Although according to ESO, the Temple of the Divines predates the Septim Empire, so it was probably the Reman Empire that set it up.

nimble pond
pulsar root
nimble pond
#

I mean the guy is dead by Ulfric. Either way, he killed him, he's dead. I just felt the player was kinda left out in never being able to see it, it sounded cool to see. Had Ulfric lost, he probably would of been sentenced to death for treason, so it might just as well been a fight to the death. The Empire about chopped off our own heads for just being there at the start of the game (I could understand if it was just Ulfric's life they wanted to take, while deciding other punishments for his men/women). Not even wearing Stormcloak armor like the other guards. Same for the horse thief. Death by Empire leadership just for being in the wrong place at the wrong time.

Anyway, we've seen the bloody work of the Thalmor on Skyrim's people whom the Empire allowed into their land, so the Empire's hands aren't exactly clean either and might just as well be responsible as the Thalmor for the murders of Skyrim citizens.

And Ulfric, I mean it could of been anybody because there's alot of people in Skyrim that already viewed things in the same way and probably would of made a go at Torygg's life as well. There are alot of "Ulfrics" out there.

And they like to say Ulfric started the civil war, but no, not really. The Empire turned it's blade on itself when they allowed the Thalmor to invade it's lands and alienate it's people, torturing and killing them.
Ulfric's just a mouthpiece of the resistance itself.

But Empire or Stormcloak, I don't particularly like either side on it's own, they both got their problems.

primal olive
nimble pond
#

I feel doing what they were doing would create just as many risks. That's just war

primal olive
#

fair

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i personally don't like either side but i lean an inch more towards the cosmopolitan people

nimble pond
#

What do I know.. I'm just a Hist sap loving Argonian

inland shale
# nimble pond I mean the guy is dead by Ulfric. Either way, he killed him, he's dead. I just f...

The lore meta pretty much insinuates that the empire by the time of TESV is in chaos and freefall, refugees from Cyrodill, power struggles for the throne via assassinations, corruption from thalmor parties/gold/execution squads/loss of control to forsworn/stormcloaks and desperate measures against any and all as perceived by player's execution. It's in dire need of a reset and there really is no apparent savior for it seen in the game. I would assume it dissolves completely in a sequel, unless they pull some sort of ceasefire lore and make it persist in limbo with 2-3 regions in it as it recovers

pulsar root
#

🤨 It shouldn't dissolve. Its just not what it once was pre Great War.

inland shale
#

Why wouldn't it? It's on its last legs, every installment it takes a beating

#

blatant parallels to the late roman empire

pulsar root
#

Taking a beating doesn't mean its on its last leg.

inland shale
#

Considering what we see in TESV it does not look in good shape at all

nimble pond
#

I don't think it would dissolve, at least not willingly. Bad grass dies hard. But to continue going on as it is.. it would be destroyed. Multiple slow poisons already taking their hold.
No idea what the game writers have in mind for it's future. But me, I'd def like to seem some changes in the Empire to redeem itself to glory. It's just sometimes you have to go thru alot of pain and hit bedrock before finding the strength & clarity to do so. We just may see the Empire come uncomfortably close to total annihilation before it's redemption.

tardy tiger
#

If the Empire goes I don't see TES keeping the Imperials. They literally only exist for the Empire. Either they'll be merged back into the Bretons or be another Nedic group destroyed.

inland shale
#

Wasn't there word that TESVI will adopt a darker tone as a contrast to starfield? Wouldn't be surprised to see parallels to fallout themes lol, fracturing, empire splits like NCR and enclave 😄

nimble pond
#

Well, in the future, I would definitely like to see the Imperial City completely destroyed. Not just damaged or occupied like it has been in the past. I mean obliterated like Megaton in Fallout by some Thalmor insidious superweapon and being able to watch the view from afar as it happens. [It will of course be rebuilt after it's destruction, bigger and better than before at the dawn of a new era!]

tardy tiger
#

Just turn Cyrodiil into another sea.

inland shale
#

What if the afflicted play a role? 🤔 Some of them say they're traveling to High Rock, this could cause a cascade effect of "cleansing Tamriel"

noble verge
tardy tiger
noble verge
nimble pond
#

It would be foolish to escalate it more than it already is. It would just benefit the Thalmor. At best, Skyrim just wants to worry about Skyrim, not other provinces.

inland shale
#

Oh it definitely still has steam in it, though its evaporating. From my impression Ulfric, or at least his general Galmar itches to fight the Thalmor more so

#

Which from retrospect makes the civil war look silly

tardy tiger
#

Skyrims not going to be doing anything. After the Civil war. They've been wrecked by war, dragons and vampire attacks.

Going to be waiting for generations before they even do anything outside of Skyrim

noble verge
#

I've been wondering what sort of ruinous crises will be in store for the unvisited provinces for future games.

inland shale
#

Skyrim will be rebuilt by dragons as reparations under the watchful eye of the dragonborn 😁

tardy tiger
#

Dragons are more likely to cause famine in Skyrim then help them.

pulsar root
#

Sorry had to go afk for a bit.

inland shale
#

Yeah, that is until the alpha comes along, which is LDB after Alduin is sent packing

nimble pond
nimble pond
inland shale
#

And Partysnacks is the sigma

tardy tiger
#

Partysnacks is too busy being a snack

noble verge
#

For Elsweyr: Internal strife between the 2 (or 3 nations if Rimmen is still a Rim-Man state), truth about Void Nights getting out, Adversarial Spirits assaulting the Lattice, or even their considerable dragon population getting back up.

For Valenwood: Maormer invasion, Marukhati movement among the Imga, Thalmor puppets angering Y'ffre, or Imperial invasion.

For Alinor: Maormer invasion, Sload invasion, internal dissent, Psijic manipulation, or Thalmor deciding to destroy everything.

For Hammerfell: Dominion invasion, internal strife between Crowns, Forbears, and Orcs, or if they really want to recycle plots, Satakal threatening to end the world.

nimble pond
#

And Miraak is (or was) the "Alpha." Lol

inland shale
#

chadaak

noble verge
#

For Valenwood I'd have the antagonists be a renewed Marukhati Adepts and Temple-Zero Society, its ranks swelled by Imga soured by poor treatment by Thalmor and Imperials displeased with the Empire's weak response to the Dominion, led by a time-displaced Marukh who intends to dance upon Green-Sap to finish what he started on White-Gold Tower

pulsar root
#

Hammerfell can also explore the redguard pride thus not accepting Empires aid against the Thalmor(In a future game) or rather one of the factions embody that redguard pride and the other faction isn't so...well foolish, that said.... prideful people do exist IRL.

noble verge
#

Could deal with the cultural and political differences of the more Yokudan traditionalist Crowns with the more cosmopolitan Forebears.

wide garnet
noble verge
#

Also since Orsinium was relocated to in between Hammerfell and High Rock, there's the possibility that some Redguards aren't happy that the Empire handed what they considered their land to the Orcs.

nimble pond
noble verge
#

I think the Orcs could make or break the Empire. Not just from serving in the Legion, but also helping to build up Cyrodiil with places like Bloodfall, and sitting on a corridor between Cyrodiil and High Rock.

nimble pond
#

Either way, a Malacath DLC wouldn't surprise me in TESVI.

#

Tho, if it really turns out to be a two-province game after all this time, same could be said for the Daedric Princes? I just don't know who the other Prince would be. Boethiah? (Trinimac, depending on what is true?)

pulsar root
#

IMO I think the Empire could still work if all the Human cultures banded together not necessarily elves(But not be enemies either).

Orcs... well not sure tbh.

noble verge
#

I think Systres would make a good DLC region for a game in Hammerfell. If doing both Hammerfell and High Rock is too big, it'd make a good consolation.

The big problem would be the fact that it's so small that it's depicted on a different scale than larger provinces.

glass marlin
#

I mean how big is Solstheim in comparison?

noble verge
#

From the maps I've seen, it's a lot bigger. Each of the three big islands in Systres looks roughly as large or slightly larger than Stros M'kai.

glass marlin
#

Ah okay.

nimble pond
#

Personally, I can't see an Empire without Orcs as the strongest on frontlines. They are it's tanks.

glass marlin
#

And we don't know what shape Skyrim will be in due to the Civil War.

keen stone
#

I got a shirt of the dark brotherhood letter today

nimble pond
#

Anywho, about Satakal.. After reading about it again, my interpretation is it's not so much something you take a sword or bow to, like Alduin, and not just on a world scale, but rather, an entire universe. It seems more like an "event" more than anything. Ice age, black hole, or even a sort of "big bang" that repeats itself over time. Something like that you'd have to stop. I think there'd be a lot more thought into it and choices besides the shout at it and slash approach.

primal olive
primal olive
nimble pond
#

I like the old ones you run into seeking a "good death." Lol.. Warriors to the end.

#

Honestly hope this is their last Orsinium and they become strong enough to defend against getting sacked and having to relocate/rebuild for the thousandth time. Even if we the player, are the ones to help them finally accomplish that. Having a permanent foothold on the map. Even an established province to call their own land/home.

feral viper
nimble pond
#

Lol

feral viper
#

Give me Imperial Legionary Minotaurs.

nimble pond
#

Sounds more like something for an interesting war machine in castle sieges. A self-moving armored battering ram. Like the power of a charging ram, just alot bigger, but also slower. Effective for crowd control too.

pulsar root
#

Where would the Orcs even go. There's barely any territory for them to claim as their own

nimble pond
#

Always opportunity to carve up some old borders.

feral viper
#

The Imperial Cult should burn for what they did to Belharza and his kin

primal olive
#

The Companions, the AO, the IC gotta go bro

feral viper
#

I mean, I'm in favour of burning every cult and temple to the ground...

So don't gotta tell me twice.

primal olive
#

snow elf time ima write an elder scroll that will be misinterpreted by a middle aged guy in a few eras

pulsar root
primal olive
#

why

#

oh

nimble pond
primal olive
feral viper
#

The Dwemer were right! There are no gods! Only parasites who lord their power over others and feed off the chaos!

primal olive
#

snow elf and a dwemer

nimble pond
#

Hot dogs are great. They're garbage, but great garbage.

primal olive
#

gulp, uh oh

feral viper
primal olive
#

when you remember the IC are essentially "c'mon guyyssss dont fight!!! here we'll water down BOTH of your deities :3"

feral viper
#

Faith will only lead to ruin. Merit is all that matters!

Coincidentally making Boethiah kinda not all that terrible. But still a prick

pulsar root
#

🤨

primal olive
#

Falmer being rewarded for honorable faith in Auri-El and the 5 by dying

nimble pond
#

I worship maple syrup on pancakes every morning. It's always been good to me.

primal olive
#

whats funny is

primal olive
feral viper
#

EVERYONE should be mad about the Nords and their genocide

#

Especially given that their story gets more and more holes every time we learn something new

nimble pond
primal olive
primal olive
feral viper
#

Genocide CAN be good, in a few extremely specific circumstances.

Circumstances which have never come up in reality, and which are exceedingly rare in fiction. And which are not part of the circumstances of the Return.

#

It's not like the Falmer were the Flood or something.

pulsar root
nimble pond
#

Believe me, there are no good analogies for 40 below. Better off praying a bear comes and eats you.

primal olive
#

them sea sloads are most foul indeed

primal olive
#

nah the nords still suffer in the cold

magic cosmos
#

nah we love it

primal olive
#

nords when the thermostat a little too low: why is atmora gone

magic cosmos
#

rip atmora i wanna see it in a game

noble verge
primal olive
#

goblins, corelanyans (they failed though) and sinistral yeah

noble verge
#

Nedes too.

primal olive
#

right the ket keptu

#

redguard necromancer in solstice might be funny in eso ngl

noble verge
primal olive
#

"the old ones say theyre heroes!" the heroes i. question

dim reef
#

Any1 able to help me with getting mods, I tried to get it to work but I’ve been in the”creating quick account” for almost an hour now and idk what I was meant to do from this

nimble pond
#

That'd be something if the continent of Tamriel was literally just the back/shell of a living sea turtle. Who then wakes up from it's hibernation from all the warfare going on it's back and proceeds to submerge to the ocean floor, drowning every inhabitant in the process (minus the Argonians of course).

tardy tiger
# primal olive I dislike the Imperial cult bc Bethesda keeps shoving it down our throats like w...

The "Imperial Cult" is the missionary arm and only appears in TES3.

The Generic divines appears in 4 and 5.

The issue with the generic divines is that there's no effort in it. It's just there and then people move on to better non-Imperial things.

Edit: even TES3's attempt of Stendarr being the patron of the Legions never comes up from any Soldier. TES3 has a Imperial Cult member say it but it's never mentioned again and we only know that it's still a thing due to TES5s leveled lists with the Legion god amulets.

noble verge
noble verge
feral viper
#

You mistake animation, for being worked up

inland shale
#

Does the Night of Tears have holes in it?

#

Or the Alessian slave rebellion?

feral viper
#

Both.

#

The Night of Tears especially, though

#

But as I've said many times. I don't think the lore is salvageable. Or the setting as a whole. I just make fun of it now.

#

If you want to see me get worked up, we can talk about how terrible Difficulty Scaling is in Bethesda games, and the industry at large.

inland shale
#

Todd implied he might make the next game difficult, or at least make the achievements more difficult, so there's that lol

pulsar root
#

He probably meant difficulty options like the ones we see in Starfield.

feral viper
#

And Starfield's difficulty scaling is some of the worst I've ever seen.

So that's a problem.

#

The approach it uses would be agonizing in a melee heavy game like TES.

#

Higher difficulty settings in Starfield aren't actually challenging, they're just tedious.

#

Enemies become unholy bullet sponges that take thousands of rounds to down, and they do so much damage that you're jamming so many stims in your leg you could probably tear it off at the seam.

#

With everything on max, it literally took me 22,000 rounds, using the best gun I had found across 4 newgame plus, to defeat the second boss encounter in Shattered space.

And I didn't even bother counting how many stims I went through.

#

The difficulty approach used in Bethesda games just isn't actually engaging. It's even worse than the Souls games, and actively disincentivises turning the difficulty up.

pulsar root
#

Most of it is survival game esque options(Afflictions, Food healing Sleep healing, carry capacity, Cargo access distance, Vendor credits, Medical item healing)

feral viper
#

Superfluous chaff that never does anything interesting anyway, and is there for pad the 'Immersion'.

#

Difficulty should be about understanding and interacting with your options.

NOT about taking options away, and just making numbers bigger.

pulsar root
#

Its not for me either but the options are better then just one difficulty slider.

feral viper
#

It is definitely better than nothing. But it's better in the same way that Throat Cancer is better than Brain Cancer.

#

And a large part of the problem with how difficulty is handled across the board is in the way gameplay, damage, and health interact.

It's one of the few situations where simplicity IS actually bad

lucid coral
#

Difficulty options are just hard to do in ARPGs. Unless a game is specifically focused on combat like Dark Souls or something no one really has the time to take every player build into account and tweak the ai for different Difficulties

#

Number increases are sadly the only real feasible option that almost everyone uses.

feral viper
#

They'd be easy to do if anyone actually focused on foundational mechanics.

But they don't, they create a very basic gameplay system and then just tack things on top. And in doing so, overburden the foundation to the point where you can't actually do anything interesting with it..

lucid coral
#

Yeah but again. That'd require the combat to be the main focus which it's not in most cases

feral viper
#

A prime example of this, also from Starfield, is the games total inability to know what to do with unconscious enemies.

There's no baseline mechanic to account for them, they're just a tacked on afterthought that needs to be explicitly coded for at the time.

lucid coral
#

I've seen many who straight up ignore the combat in arpgs and play specifically for quests and story

#

Bioware is probably the biggest example of this to the point they had to add a storymode difficulty in VG that pretty much neuters combat

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Which is a shame because VG's combat is actually pretty good

feral viper
#

And that's fine. That's a good way to handle difficulty.

Don't want a challenge? You have that option.

lucid coral
#

True but that's the thing. A lot of companies just don't see the point in investing heavily in core combat when they know most people aren't looking for some super indepth combat system

feral viper
#

Then don't add combat difficulty sliders at all.

Because as it stands, all they're doing is making combat longer and more tedious. They aren't making it more challenging.

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Either do something decent, or don't do it at all.

lucid coral
#

I'm pretty sure it's just a checklist atp. Gotta have something to mark difficulties

feral viper
#

Which is part of the wider problem across the industry of... I'm increasingly of the mind that most studios don't even actually play their own games.

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Playtest, sure. But PLAY?

There's no way that Todd actually played Fallout 76, and enjoyed the PvP feature in an open setting.

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Unless he's the griefer, anyway.

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Now, whether they don't play because of disinterest and apathy, or because of the grueling slave-like timelines imposed on developers leaving to little recreation time, is a whole other topic.

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But the trend of being able to accurately predict criticism of a game before it even launches, and repeated problems having to be re-addressed because they keep being repeated, shows a clear problem.

And this isn't just Bethesda, this is industry wide.

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At the end of the day though, Bethesda makes ARPGs. You can dress it up as much as you want, but combat is the dominant gameplay dynamic of their games.

And they need to go back to the foundational mechanics for it, because their combat is not good.

tardy tiger
#

Don't think I've ever liked difficulties modes that just makes things spongy.

Health should never change.

just make it more dangerous for both sides or add more enemies.

lucid coral
feral viper
#

My ideal approach is: Knowing how things work becomes more important.

Knowing what weapons or attacks get past what sorts of armour. Knowing how to control the field. Knowing how to manage your resources. Etc.

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If you just wanna beat things with a club, that's fine. Play on easy.

But in Master, you need to know what tools are good for what job, and how to recognise what the job is ahead of time.

lucid coral
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It's the overall gameplay loop people like. Take dungeon crawling for example. The loop goes "solve puzzle + fight 2 things + parkour or move something to open a door + loot"
Combat is a part of it but it's not center stage

feral viper
#

Well, maybe more broadly. But not for Bethesda.

Since puzzles and parkour are almost non-existent in their games.

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It's more classic DnD, where it's just one room of enemies after another.

lucid coral
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They do Valve puzzles. They're not meant to be hard but mix up the gameplay

feral viper
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Ironically, how DnD was INTENDED to be played. Before people started getting stories involved, and spending too much time in taverns

noble verge
# inland shale Or the Alessian slave rebellion?

That's a funny one because just about every piece of lore regarding the Alessian rebellion that came after TES IV pointed to the Ayleids- or at least the ones that Alessia fought against- being even worse than they previously seemed. I remember one discussion on the old forums on this topic where someone asked if perhaps the Alessian rebellion went too far and Kirkbride himself chimed in and pointed out that the Ayleids were super nasty.

primal olive
#

the Marukh slander WILL continue

noble verge
#

Just wait till we get to Hammerfell, the Ra Gada are in a league of their own when it comes to erasing civilizations.

primal olive
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tamriel if the ra gada, atmorans, alessian order and marukh didnt exist

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waow that's a lot of humans
okay lets include the ayleids to be fair

primal olive
noble verge
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Also the origin of the Knahaten Flu, which wiped out multiple races, is still unanswered.

primal olive
#

spears

half igloo
#

Spears in morrowind still gives me night terrors

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why are you swinging it like a sword!!!

WHY

feral viper
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Because you don't have Use Best Attack turned on, and are this using it unoptimally.

pulsar root
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Swords that arent slabs>

noble verge
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What triggered me about Morrowind polearms was that halberds were just as ineffective as spears when swinging.

feral viper
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Swords are easily the most diverse and versatile weapon types, and can be optimally used in all kinds of ways depending on their design

pulsar root
#

If I could post links I would to explain what I mean*

primal olive
inland shale
pulsar root
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Sounds wild....but not sure if its Kirkbride wild

primal olive
#

drukhari

inland shale
feral viper
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They're too metal for 40k. Hence why they haven't gotten a range refresh in like 20 years.

primal olive
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yeah they're remnants of the old edgy 40k imo

primal olive
pulsar root
primal olive
primal olive
nimble pond
#

Besides people, plants, and animals. Hoping for some lethal weather in TESVI too, even out at sea.

primal olive
#

i hope we do get better weather systems

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its unrealistic but watching a supercell develop into a thunderstorm would be wicked, and seeing it leave puddles and muddy ground

inland shale
primal olive
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maybe having storm magic stronger during it

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anytime i see eagle wings on an animal it makes me think of morihaus

feral viper
#

Also, the Eldar are far too human. C.S. Goto may be a terrible writer, but at least he made the Eldar really alien

tardy tiger
#

Ultra Smurfs hogging all the screen time

primal olive
primal olive
nimble pond
primal olive
#

if i wanted eugenics warriors I'd just look at the altmer more /j

primal olive
#

or trident, or sword if you're basic

feral viper
#

I think my beef can be summed up be comparing two outsider statements about the Emperor.

In the 3rd edition, the Eldar described him as a weakling seer who was unable to see the corruption of his sons.

In 9th edition, an Eldar described him as a burning beacon that withered chaos, and who was the last salvation of all creation.

primal olive
#

early Eldar also just messed around for fun

feral viper
#

Well... Late Eldar.

EARLY Eldar fought star consuming gods with swords and magic.

#

But Warhammer is a whole other topic, and not relevant here.

primal olive
tardy tiger
#

Wonder if they're building to a end times scenario. Things are escalating if Primarchs are returning

primal olive
feral viper
#

They WERE, with Gathering Storm. But the End Times were so poorly recieved, and 40k was selling so well that they pulled back in the plans.

primal olive
#

the lightning is INSANE tonight did someone anger Kynareth

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Yngol shaped person:

tardy tiger
#

Worse. Zeus

primal olive
#

eh

nimble pond
#

Navigation would be great too. I'd like having the ability to draw out custom maps in-game. As many as you could want. And include some navigation tools and tricks while out at sea. Being lost on land is one thing, it's another when everything is blue as far as the eye can see and the sun is blocked out by clouds or it's night and nothing but darkness and stars.
Desert sandstorms could be challenging to navigate as well.

primal olive
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i hope it doesnt have an ugly green filter like starfield and fo3

nimble pond
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I like the shores where the water is so crystal you can see everything on the bottom.

nimble pond
nimble pond
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I think when I was a kid I used to deliberately sneak out to run in lightning storms because I thought it'd give me superpowers.

Obviously it never happened or I'd be off fighting baddies right about now.

feral viper
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I love lightning.

nimble pond
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I love chaos in general.

feral viper
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I never would have guessed 😛

wide garnet
nimble pond
feral viper
#

Oh, she is not a succubus

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She's like a Hell Valkyrie

tardy tiger
#

Khorne does simp for her though but yeah she's not a succubus.

She's like half Human and half Demon simply because Khorne said no to her dying

feral viper
#

Does she count as a Daemon Prince?

nimble pond
pulsar root
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Looks demonic

tardy tiger
feral viper
nimble pond
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Demonic breath for sure. Wakes the dead.

feral viper
#

Azazel is my favourite. Because I'm weird.

feral viper
#

Azazel > Signald

primal olive
nimble pond
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I realize it's supposed to be intimidating or scary, but that animation in particular just looks like special ed.

tardy tiger
feral viper
nimble pond
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Yeah, I can see that 🤣

primal olive
#

he looks like
hehehehe HA

primal olive
#

spear ,,,

nimble pond
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Spear soaked in holy water