#skyrim-se-mods

1 messages · Page 24 of 1

pulsar wing
timid harness
#

i see

ionic stratus
gusty raft
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Guys, can you help me? I play Skyrim with about 55 mods on the PS5 console, and I'm stuck with the bug with the conquest of Pale because I'm not getting any more tasks from legate Rikke. What can I do about it? I also installed the unofficial Skyrim Special Edition patch and still have this bug.

ionic stratus
hexed nest
#

https://youtu.be/T-LiTgiF5cs?si=_PUOhwINWNj_OjKD
Just released my zombie load order if yall wanted a fun but super broken spin on the vanilla game

Hi,
This is my very first and last Skyrim load order!
After months of testing, I'd like to 1st say that this definitely won't be everyones cup of tea..

0:00 - Intro
5:45 - Atmosphere
12:03 - Combat

-DG is broken, Serena is still recruitable though.
-DB DLC technically will work, but I haven't tested it as much.
-...

▶ Play video
hexed nest
spring holly
#

is it normal for a chunk of an area to just despawn when grabbing an item?

#

like fr what am i supposted to do
this is modded btw

glossy slate
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kind of curious are there any mods that include fighting an army of something? i get theres the main quest one but im avoiding the main quest in my game and doing the side quests and misc quests first, i should add im on xbox

onyx void
tawdry burrow
#

Anybody have any advice on making or a direction on a nordwar style dragon plate and dragon scale armor sets (thinking sons of talos guard armor style but recolored/retextured)? I’m on Xbox and have never done any retexturing myself, but I think a mod like that would be so cool and am surprised nobody has really done it yet

silver talon
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@pulsar wing

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Are you still working on the Debug Menu mod? And if so, when do you plan on the ‘big update’ to be released?

ionic stratus
#

Cloak or no cloak? Thoughts

timid harness
ionic stratus
#

Then cloaks and capes with HDT-SMP physics

#

I just need arrows to match the outfit lol

glossy slate
#

is there a console mod that adds more storage to the goldenhills plantations thats not made by BigHappyMonkey? im not downloading the ussep for it, i have like 12 hours put into my playthrough

pulsar wing
timid harness
#

i'm currently thinking which to download

ionic stratus
spring holly
#

is there a mod that makes world object not do damage and jumpscare me

thorny sky
#

Happy New Year! New year present from Anbeegod:

FDE Illia 2.0

  1. Expands Illia with 628 lines, all voiced by high quality AI (see the video for reference)
  2. Quest awareness for the Companions questline, College of Winterhold, vanilla main quest and DLC main quest, Hagraven-related content
  3. New story-driven interactions
  4. New romantic lines if she is married
  5. Location-awareness, including cities and dungeons
  6. Approval system
  7. Completely lore-friendly, expanding rather than completely rewriting the character

https://www.nexusmods.com/skyrimspecialedition/mods/137845

Nexus Mods :: Skyrim Special Edition

Expands Illia with 628 immersive and lore-friendly voiced lines. Reacts to many quests, locations.

timid harness
ionic stratus
timid fern
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Is there a fix for the glitchy loading screens

terse shard
timid fern
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Lore based

terse shard
timid fern
#

The models are staticing out with like a shadow duplicate to the back right side

terse shard
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Hmm. That is odd. Some mods add their own models to the loading screens. Maybe a problem with one of those. Is it all models or just some?

timid fern
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Some. Some that are vanilla. The enchanting table

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I was hoping it was common lol

terse shard
terse shard
timid fern
#

Smim that frightens god or something

terse shard
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Ha. Hmm. Not sure that’s the cause…maybe a missing SMIM patch or something that also affects loading screens somehow? Maybe with your lighting mod??

timid fern
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Good idea I will check,

timid harness
ionic stratus
timid harness
timid harness
ionic stratus
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I believe you have to select it in the MCM

plain birch
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Any high quality skin mods that don't make dark elves pale as snow and screw up their skintones? Seems all of them make them really, really, really pale

main jungle
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Does anyone have any suggestions for some foliage mods? I'm on the Xbox Gamepass PC version and have been porting over certain mods to make it look better. - Thanks.

hexed nest
crystal ingot
#

What would cause my game to crash when viewing my load order in creations on Xbox?

terse shard
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It’s seems to get worse with large load orders Only solution is to go offline before access your load order.

crystal ingot
terse shard
vestal sandal
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Is lotd compatible with the bards expansion

rustic cedar
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hello people, where can I get the tools for blender for skyrim? I remember the was something official released not so long ago?

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nvm is on the ck now

glossy slate
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is there a mod that lets your wife sleep in your bed? for some reason my wife wont sleep in my bed and sleeps in the other farm house and the only mod thati can find needs ussep and i really do not want to because i sunk about 12 hours into this playthrough, were in the golden hills farm

onyx void
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So I have an armor mod that's it'd textures are showing a blue and green textures?
Ideas why

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Trying to use this armor mod

silver talon
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why do I keep getting this error when basically i do have enough memory?

timid harness
#

guys do installing mod with a version that supposed for SE (lower version) rather than the current version (higher version) on steam can cause issue?

ionic stratus
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Anyone know of any good ENB’s to use for Vivid Weathers that they’d recommend?

main jungle
main jungle
timid harness
timid harness
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i always crash when activating fasterhdt-smp

ionic stratus
main jungle
ionic stratus
timid harness
timid harness
ionic stratus
#

Paste your crash log in there using the crash logger skse plugin

main jungle
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Are there any good water mods that don't require ENB?

soft ore
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anyone feel like making me a new skyrim vr modded save lol

#

I keep crashing after a long frickin smoke/level 1 loading screen after selecting "new game"

terse shard
timid harness
ionic stratus
# soft ore I keep crashing after a long frickin smoke/level 1 loading screen after selec...

When identifying causes of crashing, download the crash logger PDB plugin (https://www.nexusmods.com/skyrimspecialedition/mods/59818)

Then copy and paste your crash log using this: https://www.skyrimcrashdecoder.com

Nexus Mods :: Skyrim Special Edition

Generates crash logs when the game Just Works™. This is a SSE/AE/VR port using fudgyduff's MIT source. This can read PDB files that mod authors may distribute.

main jungle
ionic stratus
#

Yeah never install a bunch of mods in one go

thorny sky
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After months of waiting
The DLC-sized quest mod, Death Consumes All 2.0 will be publicly available next weekend!

11/1/2025

Features:

  1. Livia Salvian as your follower, a beautiful yet stubborn noble knight, whose personality and beliefs you can shape throughout the journey. Romance and marriage possible.
  2. 30-hour long questline similar to Hearts of Stone, with an emphasis on choices, roleplaying, character building, and multi-ending.
  3. A plague system that simulates a real epidemic. Infected NPCs may spread the plague to the others.
  4. Epic battles and sieges against undead, men, and otherwise.
  5. Over 17 Quests, 6000 Lines, all fully voiced.
  6. New lore that completes the missing parts of 4E.
  7. Completely original, atmospheric soundtrack composed by talented Setesh Vera

Difference from 1.7 (the last version pre-revamp):

  1. Completely revamped most of the original quests to give them much better flows, storytelling, and writing
  2. New quests with deep storytelling and diverse choices
  3. Better designed and balanced encounters and battles
    4 Rigorous bug-fixing
  4. Improved voice acting for some characters
  5. New introductory quest with much better flow and storytelling

https://www.youtube.com/watch?v=o0fkeOuTf0Q&ab_channel=TheAvatarV

Battle for the right to breathe and exist.

In this 30-hour journey, you will undertake the colossal task of stopping a deadly plague that's spreading across Skyrim and threatens to consume all. Your choices will shape the fate of Skyrim and many characters in this story.
Travel with the noble lady Livia Salvian, a new follower with 3000 voiced ...

▶ Play video
soft ore
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whoops

terse shard
main jungle
ionic stratus
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Can anyone help me? I seem to have purple snow which usually means missing textures but as far as I’m aware for the skyking snow mod I have all the requirements so I’m not sure what’s going on? Any help would be appreciated

pulsar wing
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Mods that make edits to similar parts of the game have a tendency to step on each other's toes, so to speak.

icy frost
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What are the useful mod on ps4 that don't disable trophy

ionic stratus
soft ore
craggy turret
ionic stratus
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Is Lucien automatically compatible with Kaidan or is there a patch that’s needed? If there is a patch needed, I can’t find it.

#

I don’t use LOTD

hollow abyss
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Not sure if this is the right channel, but I have the taming wildlife patch on skyrim. My ice wolf got lost and now is starving, every minute it pops up and is annoying gameplay, And I've looked over a week and still can't find em. How do I release, teleport, or find em? Thanks

fossil nova
vestal sandal
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bold timber
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i'm done. so sick and tired of having to hope and pray my mods don't just disable themselves for no reason and go to the bottom of my load order

that update they made to consoles in terms of creations straight up ruined the game for me. They really need to work on actually fixing the dozens of brand new issues the creations menu causes

From ghost space to more crashes to load order re-arranging to mods disabling themselves it's just not worth the effort to me anymore

terse shard
#

But yea it’s extremely frustrating that’s it’s been over a year since the update and no fix.

bold timber
#

If I do that it doesn't let me connect to Bethesda.net to even access the menu at all

terse shard
bold timber
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But I shouldn't be having to jump through so many hoops just to hope the game doesn't break

terse shard
bold timber
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Good idea. I definitely have some patches and stuff in there I wanna get in the right spot

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Its annoying too cause all I was doing was trying to get a sleeves mod to work with divergence cause even though it has worked before it doesn't seem to be doing it now

terse shard
bold timber
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Doesn't work at all. The sleeves aren't there

terse shard
bold timber
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Multiple actually. Original sleeving skyrim, a new sleeved skyrim mod, sensible armours

terse shard
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Hmm. Yea that may be a load order issue.

bold timber
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Tried putting it in different spots too tho

maiden mulch
terse shard
maiden mulch
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Unless they modify their console...

terse shard
maiden mulch
terse shard
maiden mulch
terse shard
#

Can see it instantly as all the mods that got disabled are now at the top.

maiden mulch
terse shard
maiden mulch
blazing stratus
small ivy
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Copying bookshelves seems to be causing crashes. Looked online and it seems to be a known issue. Anyone have a workaround besides manually remaking the bookshelf every time?

small ivy
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Anyone know what I can use to plug this gap? I'm using SMdb pieces but the ceiling is SMDA

safe wadi
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Hello, does anyone know why my model doesn't show up in the creation kit? Its Invisible. I used Blender 3.6 and the addon to export to nif. Then I created Meshes folder inside data and put the nif model there. I created a static world object and selected the model from the meshes directory. After drag and dropping into Riverwood cell I see it as invisible. What am I missing? This should be easy basics.

long crow
#

So, the letter to start the Vigil Enforcer Armor quest is on the table in the Hall of the Vigilants. Problem is that I can't interact with it.

#

Fixed it by putting a plate on top of it.

gilded condor
small ivy
long crow
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So, not sure if this is a bug or not, but I can't plant any of the Rare Curios plants. Tried planting them outside Lakeview Manor, no go. Tried planting them outside Tundra Homestead, no go.

timid harness
#

guys are there mod that persistently show subtitle for npc dialogue even when i'm far and go away from them?

swift pine
#

Mods added to my Skyrim ps4:

Multiple followers system

Mount for followers

God of War 1 and 4

Jon Snow (2 versions) Game of Thrones

Robin Hood (2 versions)

Geralt of Rivia (3 versions) + equipment

Dante Devil May Cry (2 versions + monsters and equipment)

Lord of the Rings + Hobbit + equipment for some notable characters.

Aragorn Lord of the Rings (2 versions)

Giant dragons

Bigger giants

  • Giants

Frost Giants

throughout Skyrim

Giant Titans

More bandits

Vampire encounter

Encounter with Lord Vampires

Lord Vampires a little bigger

flying vampires

Encounter with Gargoyles

Encounter of skulls

Werewolf encounter

Encounter with Thalmor assassins

Encounter with Assassin Rogues

Werebear Encounter

giant crab

Giant killer fish

Tree monster (Ent) that is only bigger in the game.

Isle comics

Mirage Isle

  • Patrollers in cities

  • Nordic soldiers in cities

  • Population in cities

  • custom weapons

Multiple Rings

Revive NPC

  • Dungeons

  • grams and improvements

Thor

Loki

and a few more things.....

junior bramble
#

Hello

uncut ore
long crow
#

So, I've downloaded and installed about 53 mods via MO2. But, out of curiosity, I wanted to take a look at Skyrim's built-in mod organizer. Every single mod I downloaded, some of which are only available on the Nexus, such as Immersive Armors, was listed in Skyrim's in-game mod organizer. Is that supposed to happen?

uncut ore
long crow
uncut ore
#

I'm not sure; never made a comparison to see if they're the same. I do know that when I launch through Vortex, it opens and runs fine. I never use the Skyrim organizer to adjust load order. I assume that when I launch through Vortex, that the load order as specified by Vortex (which is created by LOOT, plus any special load order rules I may have had to set up) is used. So far, I've had no issues.

analog moss
#

Is skyrim still recommend?

terse shard
thorny sky
#

Death Consumes All 2.0 is now available on Nexus!

Features:

  1. Livia Salvian as your follower, a beautiful yet stubborn noble knight, whose personality and beliefs you can shape throughout the journey. Romance and marriage possible.
  2. 30-hour long questline similar to Hearts of Stone, with an emphasis on choices, roleplaying, character building, and multi-ending.
  3. A plague system that simulates a real epidemic. Infected NPCs may spread the plague to the others.
  4. Epic battles and sieges against undead, men, and otherwise.
  5. Over 17 Quests, 6000 Lines, all fully voiced.
  6. New lore that completes the missing parts of 4E.
  7. Completely original, atmospheric soundtrack composed by talented Setesh Vera

Difference from 1.7 (the last version pre-revamp):

  1. Completely revamped most of the original quests to give them much better flows, storytelling, and writing
  2. New quests with deep storytelling and diverse choices
  3. Better designed and balanced encounters and battles
    4 Rigorous bug-fixing
  4. Improved voice acting for some characters
  5. New introductory quest with much better flow and storytelling

50% of this mod's donation points will be shared with the Doctors Without Borders to combat epidemics in real life.

https://www.nexusmods.com/skyrimspecialedition/mods/138716

Nexus Mods :: Skyrim Special Edition

Vanquish a deadly plague with a noble companion with 3000 lines in this 30-hour journey. Your choices will shape the fate of Skyrim and many characters in this story.

quaint pendant
#

Why is there like nothing being ported to Xbox because it’s been dull asf for the past 2 months atleast

maiden mulch
echo pivot
#

sort by new or recently updated on the website, a lot of new mods appear

frosty bison
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Looking for a mod pack that focuses on Graphics, magic and has hundreds of hours of new content. It also needs to have regular controller functions. Any ideas?

terse shard
craggy turret
#

@timid harness If you're on PC, take a look at Jaxonz Positioner or CD Cooley's Decorator Helper. Both will allow you to stick things to walls, on shelves, in cases, lock them in place, resize them, etc.

split notch
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Anyone know of a easy mod to become chieftan of the orc clans via a brawl to the death or fight mechanic? Needs to be easy to port to playstation though

frosty bison
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I have Wabbajack connected to Nexus and I have the premium version as well. I’m downloading lorerim and it is just slowing downloading everything. Like it’s never gone this slow for me before.

final timber
echo pivot
#

what's this

onyx void
#

Has anyone used the
Xbox
Mod
World of rudra

main jungle
ionic stratus
humble rock
#

What's the best setting for cathedral weathers to work with ELFX interior s? Rather curious

main jungle
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Does anyone know how I can fix this? - I tried verifiying game files and I have reinstalled the previous player character mod I was using - Males of Skyrim [SFW] over the top of a couple armor mods. - I am in Skyrim VR

Possibly an issue related to the Player character. These are often very generic crashes that are difficult to diagnoze from the log. You can try to think of any mods that are affecting the player character, especially at the moment when the crash happened. This could include animation mods and mods accessing the player record directly, as well as more indirect mods.

Unable to identify a culprit plugin from this crash log.

The following record might have been involved in the crash: formid: 0x00000014.

If you are an advanced Skyrim modder, you can use a tool like SSEEdit to see more information about what record the FormID contains and which mods are accessing it.

I used crash decoder.

main jungle
#

I found the issue - some buggy guards mod that changes their uniform.

desert pawn
#

for a mage the mods i wanted were Ordinator and what else? been a loonnnngggg time since I used mods

terse shard
desert pawn
terse shard
desert pawn
ionic stratus
#

Are the Bethesda servers down

latent violet
terse shard
latent violet
#

Nowadays I’m using Simonrim.

terse shard
latent violet
#

Let me just say… my PC tower pooped.

terse shard
latent violet
elder tapir
#

I’m trying to find a mod and can’t remember what it’s called, basically you have a son from a previous one night stand, he’s dumped with you, he’s rather chubby, useless and can’t be left in a house (basically a permanent follower) does anyone know it?

chilly bolt
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Hello! I am working on a custom voiced follower mod and its my first attempt ever in the creation kit. I followed Joseph Russell's guide on youtube (He is a wonderful man and a godsend for it) and I am trying to learn how to properly package my mod so that my friends can play it. DM's open! any help or advice would be appreciated!

vague relic
onyx void
main jungle
#

Are there any good mods for magic effects? (preferebly compatible with VR) - And any decent ENB that is performance friendly?

heady pagoda
timid harness
timid harness
vast harbor
#

Im currently doing a Vokriinator, Odin and Apocalypse pure mage. What is the correct skill order on any build?

cerulean mulch
#

Hi, I am going to start a master's degree in digital cultural heritage, and I wonder if there are any academics who used the Creation Kit to recreate real environment from photogrammetry or laser scanning?

#

What would be the advantage of using the Creation Kit over a game engine such as Open3D, Unity or Unreal Engine?

craggy turret
#

I use the creation kit to escape reality.

cerulean mulch
#

I want to use it to preserve the past from the reality

timid harness
#

guys are there mod that add fantasy object inside or outside city? or maybe landmark?

heady pagoda
#

tempered skins are really good

echo pivot
#

high elf chad

sudden fog
#

What's the difference between 1k and 2k mods?

#

I've been looking into an alternate dwemer armor on xbox that also meshes aestheticly with Wraithguard

echo pivot
#

just difference in quality. 1k if you need space, but armors are more preferred at 2k

long mulch
#

anyone keen on porting a small oldrim mod for me?

humble rock
#

I remember a mod called Aduras merchant mod am guessing it's no longer available for xbox. Cana find it at all

craggy turret
#

I used to use that in oldrim. It was pretty cool. Arthmoor's Storefront will give you some of that functionality, and selling off vast hoards is quick and easy.

humble rock
#

I know about that but that's only if you have a spouse. Not for me tho since am not marrying anyone lol

autumn tiger
#

Hi! I'm new to Skyrim modding and just installed the Elmorim modpack on Wabbajack, which includes MCO and Valhalla Combat mods. My character can’t block attacks with a shield or sword, but can block with bare hands. Does anyone know how to resolve this issue?

main jungle
#

Anyone know which file to delete so I can make Better Males SFW?

onyx void
silver talon
#

I need help with making a patch.

AFT (SE AE) is a great follower(s) mod. However, there is an issue that comes to in between that mod and the Wild Horses Creation.
I have the anniversary edition and thus the Wild Horses creation is installed. There is a problem, however. From what I’ve read, honestly, this mod conflicts with the wild horses creation. The conflict involves where I, and other players, have gone to tame the horses multiple times, and when trying to “register and rename” one horse, it just stays as “wild horse”.
The MA himself states "this is not a bug. It does not interfere with..." and so on, and also says it would require an extensive rewrite.
Two other people have had this issue and thus proves it is, yet he still gives the bug report the 'not a bug' status. He also claims, referring to me, "His mod made changes to the game not AFT.".
Apparently, AFT DOES INDEED make an impact on the game. It does, and I'm being honest, work with the Wild Horses, but it just strictly bugs up the 'rename horse' function.

I'm not here purely to rant about his mod and the bug. And I'm not being adamant either. It's just true.

Can someone give advice on making a patch, like through xEdit or something?

rapid breach
#

Hello people, is modding the game of someone (like a service) a thing ? Let's say I'm too dumb to mod and I want you to do it for me

noble shore
fossil nova
#
dawn fossil
#

I currently have a code like this, using RemoveAllItems https://ck.uesp.net/wiki/RemoveAllItems_-_ObjectReference
ChestREF.RemoveAllItems(akTransferTo = Game.GetPlayer())
which does not work. The items are not even removed nor transferred. What gives?

Yes, I have checked that the property is filled as I have successfully MoveTo the container to the player to test whether or not the issue is about loading the object

silver talon
#

@pine crown file a report, why?

plush ether
craggy turret
terse shard
pulsar wing
#

makes me wonder how much of other people's mods are in their other uploads penth

terse shard
pulsar wing
#

that's the thing. once someone is willing to wholesale upload other people's work without batting an eye, it makes you wonder what they mean when describing another mod as 'similar to' or 'inspired by', etc.

silver talon
pine crown
#

So when something is marked "Moderated" what does that actually do?

pulsar wing
#

Seems it removes it from search results, possibly pending a moderator review from being reported / reported enough times, according to some of these threads on the matter. thinkingudao

#

No mention of it in the site's support articles or ToS, though.

maiden mulch
dawn fossil
pliant cliff
#

I wish someone would make a stealth focused Creation mod (like Thief games) that added water arrows, extinguishable light sources, AI that can relight light sources, better AI companion stealth functionality etc

craggy turret
slim sinew
#

Hello. Does anyone knows if these mods together are compatible?

Blade and Blunt + Locational Damage + Know your enemy

thorny sky
#

Follower Dialogue Expansion: Illia 3.0

3.0 expands Illia by another 290 lines, including:

  1. Quest awareness for the Thieves Guild and the Dark Brotherhood
  2. Banter with Aela and Jenassa
  3. Weather awareness
  4. New romantic greeting for the player IF MARRIED
  5. An emotional dialogue if she is turned into a vampire in the Volkihar quest "The Gift"

As of 3.0, Illia has 918 lines expanded, making her a super follower like Aela and Jenassa.

https://www.youtube.com/watch?v=MgW6PCFt7UQ

Patreon for early access: https://www.patreon.com/c/anbeegod
My Discord community: https://discord.gg/k9W3N3q

3.0 expands Illia by another 290 lines, including quest awareness for the Thieves Guild and the Dark Brotherhood, banter with Aela and Jenassa, weather awareness, new romantic greeting for the player IF MARRIED, and an emotional dialogu...

▶ Play video
heady pagoda
#

stupid question, does paid mods disable achievements still

zealous marsh
heady pagoda
zealous marsh
# heady pagoda drats gotta wait for them to change it then

yeah. it's more of the mod maker who has to do something. I'm waiting for darkshades starfield skill mod be achievement friendly & someone said theyre working on it. Plus hoping someone finally does achevement friendly body changes in starfield. I wanted to play as a space faring neko sigh

craggy turret
#

@tacit flint Go to Helgen. In the inner courtyard, where you would normally stop to choose whether you're going to follow Hadvar or Ralof, look back left, in the corner. There should be a burnt corpse with a journal. Take and read the journal. If that doesn't unlock your quests, try entering the cave to investigate. Remember, for the alternate start mod, you want to walk to it from outside, Not through the fort.

heady pagoda
#

my snow elf mod could have Penitent in it hmmm

sudden fog
#

Anyone who uses Ars Metallica know what perk is needed to craft scimitars?

#

Also, does anyone know a good Ayleid race mod for xbox?

pine crown
#

Scimitars aren't craftable in Ars or in the vanilla game.

craggy turret
#

But there's usually one laying under the wrecked boat outside Dawnstar.

sudden fog
#

So I tried a Tsaesci race mod and it wasn't great. Anyone know if Lost Races of Nirn is any good? There are three races I'll try, but idk if the mod itself is worth trying. (Already have a snow elf and dwemer mod that u enjoy)

gilded condor
#

I can't give an opinion on it based on personal experience, but you can always test it on a new character.

sudden fog
#

True...

peak mesa
sudden fog
heady pagoda
#

falmer temple mod concept for my WIP Falmer city dlc idea

sudden fog
heady pagoda
sudden fog
heady pagoda
heady pagoda
# sudden fog Frak

honestly though I think it's just because unfortunately tsaesci aren't nearly as popular as the other races, and Bethesda won't show us much of the entire other continent for a long time

sudden fog
dusky anvil
scarlet vine
#

whats the best wabbajack modlist for skyrim thats under 350gb?
looking for one like LoreRim but smaller (tried LoreRim and didnt have the space)
currently looking towards nordic souls, but want to see the opinion of others who are more experienced than me

#

would go for living skyrim but I dont know when it will be out of maintenance (plz tell me if you know!)

heady pagoda
#

meanwhile Xbox players under 5 gigs

#

@dusky anvil basic city idea I'll expand and refine, like move the walls around for example

scarlet vine
rotund flame
#

i think skyrim together mod broke my game with trying to unlock door with golden claw 😦

dusky anvil
coarse fog
#

Anyone able to help me out with blood suckah on xbox? My main issue is the moon texture that was bundled in makes the moon stupidly huge. Tried out voids tamrielic moons to overwrite it and it didn't change the size back to normal. Any other moon mods on xbox AE that actually work to fix this?

scarlet vine
#

anyone know when living skyrim 4 will be out of maintenance?

elder tapir
#

Hey guys, so I’ve been modding Skyrim for a while on console and PC gamepass version. I’ve finally got the steam version and I’m wondering how I mod the game now, do I still use the creations menu and download mods from there like console or do I download them from nexus and add them to a specific file? If the latter what file is that and how do I do it?

craggy turret
#

Vortex will do it, if you want to use a mod manager, but you can also do then manually if you like. It just makes a mess of your data folder, which mod managers help to avoid. I use wrye bash to activate and deactivate. I'm told it is also a decent mod manager but I haven't experimented that far. I would at very least look at some YouTube intros for vortex, wrye bash, and Mod Organizer 2. See what speaks to you.

elder tapir
fleet marlin
#

Hey, im very new at modding. I installed True directional movement and now whenever my character jumps, it locks the movement while on-air, (im guessing its because the jump animation itself is still vanilla), making it harder to traverse terrains (especially the classic jump-your-way-to-mountains). Does anyone know any jumping mod that complements the fluidity of TDM?

craggy turret
# elder tapir I’ve looked at my Skyrim files but there isn’t a folder for mods, do I create my...

Your common steam install is going to be something like c/ program files (x86) / steam / steam apps / common / Skyrim special edition/ data. When you download and install a mod manually, data is where the .esp file ( the mod plugin itself ) ends up, and then any assets may be in a .bsa archive right there with it, or in separate folders that vary by how the author set them up, though commonly separate "meshes" and "textures" and other folders will appear and become populated by portions of various mods. Sometimes the author creates a radically different file hierarchy, though, which can make manual modding a mess. Some mod managers keep mods in separate places, allowing you to add and remove them completely. If you go manual, data is where to install them, once they've been downloaded and extracted from their rar or 7zip archive. If you go mod manager, each is slightly different but should show you where they've put things.

crystal stone
#

heard something about the mod limit for Xbox was raised at some point, is that true? Does that mean ESL mods no longer count towards the mod limit on Xbox?

terse shard
#

Just still have the 4.96ish limit 😡

crystal stone
#

... I just gave permission to someone who wanted to merge my mods for Xbox due to the mod limit. They're ESL mods...

terse shard
crystal stone
#

Alright, thanks.

crystal stone
maiden mulch
crystal stone
#

Are you sure it's not the reference handle limit?

#

(It's fixed by SSE Engine Fixes on PC.)

elder tapir
maiden mulch
terse shard
#

The thing that Is definitely true (and highly frustrating) is that the biggest impact for large load orders is that the load order menu starts crashing with long load orders. Becomes mostly unusable at some variable/high number. Only solution is to modify load order offline.

crystal stone
craggy turret
# elder tapir So do I need to manually put the mod into the mod file, or will that happen when...

If you're using Vortex, and use the "download with mod manager" button, I believe it is automatic, but don't quote me on that. I'm still a manual dinosaur. When you just download them normally, they should be in a zipped archive, and land in your normal downloads folder, or wherever you've told your pc to put things.

You'd need to extract them using something like 7zip or winrar, determine which files within you need, and manually move those to data. That can be tricky but most authors do a pretty good job of packaging them so you can spot the optionals, or version specific files.

Whatever you do, save before each install, in case you need to undo. I'd suggest saving all your archives too, if you have the space, because things change/disappear, etc. Also, if you're removing an old version to replace with a new version, they may not have the same number or locations of meshes, textures, scripts, etc. and it's sometimes helpful to look back at the older archive to see where everything went, so you don't miss something that should have been removed and end up with crashes or problems.

Don't let this daunt you, because modding is a blast, but there is going to be a lot of learning involved.

#

At the end of the day, I don't use vortex because I was already hopelessly quagmired in manual files, but for someone just c starting, I'd suggest using one of the common mod managers, to save yourself some headaches.

elder tapir
trim sail
#

Again though, this isn't for all of my LOs, just for like you said, the ones that have mods that demand a lot of attention from my console, etc.

final timber
# elder tapir I wasn’t planning using a mod manager, I wanted to do it manually, but seems a m...

I wouldn't say a mod manager is "better." It depends on user preference and comfort level with manual installation. I install all of my mods manually. I've been doing this way for 23 years, ever since the first mods came out for Morrowind, and that's how I feel comfortable doing it. Besides the Creation Kit I typically use two utilities: Wrye Bash to sequence my load orders and XEdit to clean and check mods for conflicts. But everyone needs to do what is most comfortable for them. Some people like automation, I don't. Neither way is better, in my opinion.

elder tapir
karmic oak
heady pagoda
#

urghhh the hyperfixation urge to get a load order and play gwah

sharp kestrel
#

Any expert music modders here?

craggy turret
#

I'm afraid I cannot help you to play "Insane in the Membrane," while Vigilant Tyranus is driven mad, during the House of Horrors quest.

sharp kestrel
jolly sage
#

What is the best visual and audio overhaul mods? I haven’t played Skyrim yet and want to make my first impression as great as possible

gleaming sonnet
#

You haven't played yet you want better overhaul mods?-
How dare you- /j
Theres some good one, ill get the links for em

jolly sage
#

I’ve played fallout nv and 3 enough to know that a game even older would most certainly need a facelift

gleaming sonnet
#

I know I know, im just messing with ya

#

Oh and make sure you get any required mods prior to downloading any mod :p

jolly sage
#

Ok, thanksies!

gleaming sonnet
#

mhm!

dusky anvil
#

Is Nordic UI still usable with the current AE update?

timid harness
#

guys do strange rune have timer setting to when runes appear and disappear?

echo pivot
#

Anyone know that one meme image of the guy wearing the Alice In Chains t-shirt in Skyrim meme? Yea well I need that mod anyone know where I can download it

#

I’m on Xbox btw

jolly sage
#

Does anyone know how to mod Skyrim?

#

I have a bunch of mods I want to add I got from videos and suggestions, I just don’t now how to implement it

broken wedge
#

Has any of the Playststion users checked out the Sofia port for us PS users yet? I want to know if it is worth it?

gleaming sonnet
proper bison
#

Does anyone know of any mods that add a royal set of clothing?

craggy turret
#

A chainmail loincloth and the mask of Clavicus Vile are the only clothes the dovahkiin needs.

proper bison
#

Unless the dovahkiin wants to be High King or Queen

craggy turret
#

Then everybody would be wearing chainmail loincloths and masks from the exclusive Clavicus line, in no time.

timid harness
jolly sage
#

I’m thinking of using vortex mod manager

timid harness
# jolly sage What’s loot

load order optimization tool, simply put it help you arrange load order of the mods and detect missing master files, very helpfull if you have tons of mod active

jolly sage
timid harness
timid harness
jolly sage
jolly sage
gleaming sonnet
timid harness
jolly sage
pulsar wing
# jolly sage Does that give it an advantage over mo2?

Not really, no. MO2 includes a 'lite' version of LOOT by default, and can run the full LOOT tool as well if installed standalone and then launched using MO2. Personally I consider Vortex's choice to run LOOT automatically to be a downside rather than a perk. sakurajuicebox

ionic stratus
#

I use MO2 and it’s so much easier I find

pulsar wing
#

Load Order Optimization Tool. It's used to try and help resolve mod conflicts born from incorrect load ordering automatically, but mainly relies on user reports for the automatic load order rules. Thankfully it also has the ability to set manual ordering rules so it can retain specific mods loading before/after others after having it perform a sort.

karmic oak
jolly sage
#

I watched the tutorial but I’m still confused

pulsar wing
#

You might want to watch a different tutorial, then. Some are better than others.

elder tapir
#

Can I get SKSE on Nexus?

#

I think I can, is it SKSE64? As the mod I want to download says I need SKSE, but SKSE64 page it doesn’t show that mod as needing it and I’m confused

#

Also, what do I do with an unzipped file? Do I stick it in data or mods? The file has one .esp, then a folder full of .pex files

pulsar wing
#

Just go by what each particular mod says about its own reqs as a result.

elder tapir
pulsar wing
#

The one on nexus might be correct, but tbh I'd just go directly to the SKSE silverlock page since they have their own website.

elder tapir
#

How do I change to map type after downloading quality and vivid maps? I’m trying to change it to paper

dire mantle
#

Did anyone use the Mark and Summon NPC Friends Mod ?

#

Or can someone give me a good Mod for getting NPC followers? I tried with AFT (Amazing follower Tweaks) but there you can not add lists to categorize the NPC you marked

craggy turret
golden depot
ionic stratus
jolly sage
#

Like what do they mean don’t change the path unless xyz (it was for a mm2 installation guide)

spring holly
#

Is there a mod that adds more corrior notes that he can randomly give you like "remeber switching to your secondary is faster then reloading" or something like that.

ionic stratus
ionic stratus
# jolly sage Huh

When you set up MO2, you can either set a game up as a global or a portable instance

jolly sage
ionic stratus
#

I personally use Portable because I only mod Skyrim now

jolly sage
#

Ah ok

blazing zodiac
#

What determines if an enchantment can be learned/crafted? trying to make a mod that teaches the player certain enchantments when they reach a skill level. So for example, Fortify Archery at archery 50, then Zephyr's Draw Speed Up at 100. Or Fortify Block at block 50, and Spellbreaker's Ward effect at 100.

terse shard
blazing zodiac
terse shard
#

Gotcha. Sounds like you are making a different system than vanilla. I’m not sure how to answer your question. There are mods that make all enchantments learnable as there are some in vanilla that you can’t. So if you want it to be all you should be able to make that happen along with your other changes.

blazing zodiac
#

I dont want to make them all learnable, nor do i want the player to be able to disenchant unique items. I'll clone the relevant effects if I have to, but I want the "skill level 100-learned" enchantments to be only from reaching 100 in that skill. So not from the unique, and not found out in the world either. It's intentionally different from vanilla because I've gotten a little tired of not finding the "fortify X" enchantments before i hit the higher skill levels. Tying it to skill level means it's guarenteed to learn that enchantment, and the skill 100 unique enchantment is more of a reward.

broken wedge
#

I can't believe thar Sofia is fully voiced and on playstation with no greyface either.

#

Who is next? Ingio?

tribal folio
#

I was about to post in #1087805579399004210 about parts of my game being in Spanish before I noticed that I had downloaded the Spanish version of the Unofficial Skyrim patch😭

silver talon
#

I need help with something.

I'm in a dilemma.

I'm trying to port a simple patch, yes simple actually, to Xbox. It works completely fine on PC, but even with .bsa's and so on when porting the aforementioned patch, it doesn't work. No, I'm not using SKSE or anything that the green light can't support. Over in HoY's server in Discord, Kynkaid stated the reason why, saying "Just to confirm, you made this in Xedit and tested on pc. Then loaded it into ck to upload to xbox and it doesn't work. Right? ... Then I think I know what you're problem is then. ... In Xedit you can do things that you CAN'T in CK. So when you loaded the mod into CK to upload, the relevant records/changes you made "NULLED" out."

They said they doesn't know of any workaround. So, here I am trying to see if anyone else does.

Anyone have recommendations as to making the mod compatible with CK?

bold timber
#

Struggling ATM

Whenever i try and walk away from whiterun (In this case I'm going through bow of shadows quest so need to go to halted stream)

and whichever way i go the game just crashes. I have no idea why

#

and this is an otherwise very very stable LO. Not even frame drops anywhere else yet but always crashes

#

Small update: I CAN walk east towards honingbrew meadery. it only seems to be west and north the game doesn't like

#

aannnddd I can also go north up the eastern side past Tundra Homestead?

craggy turret
#

What mods of yours touch that area? You may have two mods that both edit navmesh, or something like that.

bold timber
#

only one to my knowledge

#

just JK's Skyrim

I have mods that edit western watchtower and pelagius farm but not places where the game is crashing

pulsar wing
#

You'll probably want to get that crash debugger thing so you can get a more detailed log. Navmesh issues aren't the only way to get crashes. You could have a bad script, null pointer errors, that sort of thing. If the log doesn't give you enough info to go on then you'll hae to do some painstaking one-by-one mod tests.

bold timber
#

cant do that. console

pulsar wing
#

Ah. Well, one by one testing may be your only shot then.

bold timber
#

rats

pulsar wing
#

It can be a pain for sure. You could test in batches to try and speed things along. If you can reliably reproduce the crash with your existing mods each time then that's a good starting point; start a fresh save and test say half of the mods on, half off. If you get the crash, then the half that are enabled are possible suspects. Repeat until you narrow it down to one or more culprits. Then you can test the overall setup again with the suspect mod(s) off. If no crash, you may have your answer, or at least one mod that is not playing nice with some other mod, etc.

bold timber
#

got it

echo pivot
#

does anyone have a minute to talk / vc while i screen share to help me figure out how to fix my mods

echo pivot
#

ive downloaded everything but when i launch it doesnt seem to load the mods????? because i start new game and it doesnt operate my SkyUI or my alternate start just the same original horse ride bullshit

echo pivot
#

im on the verge of a mental breakdown i stg if this stuff doesnt start working

pulsar wing
#

There are video tutorials on YouTube detailing the process. You may have missed some steps.

echo pivot
#

someone please help ive gone through every other non 1on1 me specific resource i can and no fix yet

#

has anyone had an issue of skyrim disabling stuff inside itself?

craggy turret
echo pivot
#

i have everything downloaded and enabled, everytime i close vortex and reopen all my plugins are disabled and have to be manually enabled again... also when i launch through the SKSE button in vortex it does not warn me of any issue but go to creations load order in the game and everything is disabled there and has to be manually enabled everytime.... im losing my freaking mind

craggy turret
#

Hmm. Are you running SSE engine fixes by chance?

echo pivot
#

i have it in my list yes

craggy turret
#

You might double check it's settings regarding achievements

echo pivot
#

can i remove that and be okay??? i tried doing the achievements false fix thing and it just reset itself back after having to restart vortex

craggy turret
#

You can remove safely as long as you're song a new game. Outside of that, I'm afraid I'm not much help as I don't use vortex, but I would post the question in the nexus forum for vortex.

#

Very likely others have had the issue and you may find a fix in the comments

#
  • starting

-_- autocorrect

#

Look for something along the lines of ' vortex disabling mods on close'

echo pivot
#

Just a quick little PSA for everyone else --- SSE Engine Fixes IS TRASH.... got rid of it and everything works like a charm so far now

craggy turret
#

Glad you're up and running.

echo pivot
#

ummmmm

#

@craggy turret you got advice for one more?? anyone ever run into this?? i can make the punching noise and everything but character frozen af

pulsar wing
echo pivot
pulsar wing
#

If you would put the time and effort into patiently following the ample tutorials out there for setting up a mod install properly you would not be having this much difficulty.

echo pivot
#

for those willing to actually help me at the moment with my few small issues.... anyone know how to fix this broken/frozen character model thing... for reference purposes i do have a combat overhaul mod, truedirectionalmovement, and FNIS installed in my mod list in their correct order without nothing being mentioned in descriptions about them or in LOOT sorting notes about said issue

silver talon
#

Got the patch to work!

echo pivot
#

what patch?? is it a patch for animation if so i need it... ive deleted all my animation related mods trying to unfreeze and be able to use my character and no luck so far

#

FIXED IT.... apparently combat overhaul and FNIS do not work together

craggy turret
echo pivot
#

I figured it out... so far atleast....

gritty parcel
#

@spark mantle are you the guy that made Narrative Loot?

pallid vortex
#

hello everyone i installed a bunch of mods on my game a while back but didnt test them
and i started the game a few minutes ago and after a couple of dialogues the game went completely mute no menu sound no charcter sound
does anyone know whats the problem?

hidden horizon
karmic oak
echo pivot
#

hey everyone

#

when a mod says install main file and overwrite conflicts does it mean have the one you just installed load before or have the other more prominent one (FNIS) load first and overwrite it

echo pivot
#

anyone have advice on to what mods might be an issue... noticing that enemy detection and reaction ranges are off..... able to hit them with my bow and no reaction until i get close enough

jolly sage
#

Is a 3050ti with a i5-12500h enough to run Rudy enb?

echo pivot
#

pssibly nevermind.... maybe just that one spot being buggy cuz bleak falls barrow enemies are acting norma

echo pivot
jolly sage
jolly sage
silver talon
#

what does the error mean to the right, and how so I fix it?

#

"missing EOF at scriptname"

gilded condor
#

The EOF error means that you're missing an event or function.

rugged compass
#

Hey im planning on downloading shattered Skyrim on xbox do I need to uninstall my Creation club content?

terse shard
rugged compass
#

Does it? I haven't noticed

final timber
# rugged compass Does it? I haven't noticed

The Nexus page says "Skyrim SE/AE" so I assume it ought to work with either Special Edition or Anniversary Edition (AE is essentially just Special Edition bundled with four Creation Club mods).

rugged compass
#

On SSE you only have access to the 4 free CC mods

pulsar wing
#

Well, yes and no. Aside from people buying the individual CCs back when the CC program was still running, several CCs were periodically given out for free on bethnet so people who (for whatever reason) haven't gotten the AE Upgrade might have more CCs than just the 4 that were bundled with the SE update that introduced AE.

rugged compass
#

Huh interesting

terse shard
#

Or you can even pay for individual cc still right?

maiden mulch
terse shard
#

The whole AE marketing ploy is confusing to so many people.

craggy turret
#

Cut me some slack, y'all. I still have trouble timing my bubble gum with my footsteps.

latent violet
deep inlet
#

the message answering that question is... literally right there

maiden mulch
barren fractal
#

Howdy gang

craggy turret
jolly sage
#

im trying to install dylndod, and i keep getting this error message when trying to run tex

#

[00:08] xEdit Background Loader: Fatal: <EAssertionFailed: Assertion failure (E:\Delphi\Projects\DynDOLOD3\Core\wbImplementation.pas, line 19269)>

#

what does this mean? and how can i fix it?

spiral sage
#

Not sure if this is allowed here, if it's not ill delete it, but can anyone help me with reading a crashlog? I have several but I have literally no idea about what to look for. I want my game to stop crashing in Helgen 😵‍💫

jolly sage
spiral sage
#

really, where?

pine crown
chilly bolt
#

Does anyone know why I can't get bleedout dialogue to work?

rapid shadow
#

I unfortunately can't go back to provide more details as requested, as it was awhile ago and I just want to check in case it happens again in my new playthrough...

Does anybody have their game crash once they're captured for the "No One Escapes Cidhna Mine" quest? At first, it crashed halfway through the first line I heard after being teleported to the mine... rebooted and the game crashed on the loading screen... anybody had a similar issue but found a fix?

I've already tried... reducing my inventory load (id read it could've been too much for the game to remove. No luck), workarounds for the quest items in my inventory (i was too dumb to follow any leads there), and checking conflicting mods (i didn't see anything flagged. Again, this was awhile ago and unfortunately I changed my mod list... I understand if I can't be helped, but i figured id ask in the small chance it's something I missed)

Thank you!

quaint pendant
#

Undeath needs an update with the philactery on Xbox it’s not working as intended

#

Also equinox-temple of meridia needs an update as well
As we cannot enter dialogue with equinox or none in the mod

digital token
#

I keep putting those 2 armor mods where they belong Bethesda keeps putting them there towards the top. Why?

pulsar wing
digital token
digital token
spring gust
#

Can anyone direct me to where I can get SKSE for 1.6.640? Is it out even? I've tried all the official dls, the most recent ones and not so recent. But as soon as I port them into MO, I gotta mess around with the <data> content-tree to no avail 😭 I don't know if I'm doing something wrong, just suck at this, or am too much of a noob to be modding :<
If its not out yet, I just want to be sure before I make a fool of myself further 😔

spring gust
#

I've tried the latest three versions... no luck. :(

#

I bought the game off steam, if that makes any difference, and it's fully updated. LOOT brought me to the site too

pulsar wing
#

1.6.1170 is the most recent version on Steam, and on SKSE's website is the first link.

#

You may want to look up a video guide for setting up Skyrim in MO2. You may have missed a step or two.

#

You also need to be sure that when you launch Skyrim in MO2 with SKSE that you are launching via the SKSE launcher instead of the Skyrim launcher or executable file.

spring gust
#

I will look into both of those and try, thank you so much!!

terse shard
glossy slate
#

im having a strange issue with aretino where he has no voice, theres dialogue between us but he has no voice i have a mod bundle thats adds him being adoptable but idk what do really do

#

is there a patch or something i can get on xbox?

maiden mulch
thorny sky
#

Follower Dialogue Expansion: Rayya 1.0

A desert warrior who struggles with her past sins and punishes herself by refusing to be loved.

Features:

  1. Expands Rayya with 307 lines, all voiced by high quality AI (see the video for reference)
  2. Quest awareness for vanilla main quest, DLC main quest, Dark Brotherhood, Thieves Guild, Companions, In My Time of Need
  3. New story-driven interactions with roleplaying possibility
  4. New romantic lines if she is married
  5. Approval system
  6. Location-awareness, including cities and dungeons
  7. Weather awareness
  8. Explore Redguard culture

https://www.youtube.com/watch?v=-dgXibZjhWQ

A desert warrior who struggles to find redemption from past sins.

Patreon for early access: https://www.patreon.com/c/anbeegod
My Discord community: https://discord.gg/k9W3N3q

This mod is part of my series to renovate vanilla characters with additional depth and interaction, similar to the other Dialogue Expansion mods.

Features:

  1. Expa...
▶ Play video
jolly sage
#

When installing dlbella’s blessing, do I have to use cbbe or unp? Is there a vanilla version?

modern ferry
#

ok so idk what's causing it and it only started after i disabled a mod but now my game won't launch at all

craggy turret
#

Re-enable the mod and go back to the save before you disabled it?

modern ferry
#

except i can nolonger find it in the creations on bethesda.net

onyx void
glossy slate
#

uh im very much in need of a mod that brings back dead people because pantea died and i cant return her flute and learn a lesson from the orc bard in the bards collegde expansion

#

i tried using the cheat mod but i can not find her anywhere

craggy turret
#

Resurrecting can be problematic. If you're on PC you may be better off issuing console commands to complete the quest and have done with it.

#

*using

pulsar wing
# glossy slate uh im very much in need of a mod that brings back dead people because pantea die...

The problem with that is the game itself isn't really designed for bringing dead characters back to life. There are console commands that can kind of manage it, but there still tends to be residual glitches and bits of the game acting like the character is still dead even though they're "alive". Pretty much your best option for bringing dead characters back is reloading a save from before they died.

If you're hellbent on trying to revive the character, then assuming their corpse wasn't deleted and they're a 'unique' character you can usually find the corpse in the "dead body cleanup cell" and use the resurrect console command on it.

You can also try spawning a new copy of her altogether, but certain things that depend on having the original copy asigned to them such as certain quest aliases likely won't function properly.

glossy slate
#

ah so in short since i am on consle i have soft locked myself

pulsar wing
#

Yes and no. If you're on Playstation, you may be out. If you're on Xbox, there is the Debug Menu mod that might help as it has various console commands, but you may still be up a river, yes.

glossy slate
#

fantasic thank you anyway

pulsar wing
#

np

craggy turret
# glossy slate fantasic thank you anyway

Based on Skyler's advice, you might see if the xbox debug menu has a version of the "completequest" command. You can find the quest ID and relevant stages on uesp. I'll link the pc console page, just in cast it helps you find what you need in the xbox mod.
https://en.m.uesp.net/wiki/Skyrim:Console
https://en.m.uesp.net/wiki/Skyrim:Pantea's_Flute

The console is a powerful in-game tool only available to PC players. From the console it is possible, while playing the game, to enter commands that will alter most aspects of gameplay, and it is also possible to obtain detailed information about NPCs, creatures, and other items in the game.

pulsar wing
#

It does have the completequest command but it is a nearly useless command.

#

It literally only flags the quest as complete but doesn't run any of the quest stage code etc you'd otherwise hope to be done.

#

If you want any of the underlying processing to get done you pretty much have to use setstage and go through it in the same order as it would normally.

#

And even then you only want to do the absolute bare minimum in terms of stage setting necessary to get the quest back to functioning on its own and then stop. The more that quest editing commands get used the higher the odds are of creating anomalies in the game state, so it's best just to get the train back on track as it were then return to normal progression.

versed tendon
#

This has to be from a mod but I don't know which one, I'm looking up and I'm seeing MARS.

I don't remember MARS being in the damn sky.

versed tendon
#

You can't tell me that doesn't look just like mars in this lighting

#

I can't unsee it

pulsar wing
versed tendon
#

I know, I did, I'm saying it LOOKS LIKE mars, not that it is...

pulsar wing
versed tendon
#

I said I read it

plush ether
pine gust
#

Hi, i'm new in skyrim modding (pc-edition), i'm tryng to run the "tk dodge re", i think i downloaded all the dependence like the tk dodge se with only meshes and also the Iframe generator RE but, nemesis give me error 1166. Someone could help me with this problem?

smoky jackal
#

I downloaded the eagles rest mod and none of the buttons on the wall are not working. I tried starting over but it still doesn’t work anyone know how to fix

quaint pendant
#

Could someone port
The Elianora The master wizard’s staff ?

latent violet
final timber
# latent violet Wouldn’t it be neat if Beyond Skyrim as a whole becomes a Verified Creation?

I will certainly play Beyond Skyrim when it is finished. But Lordbound is the mod I'm most looking forward to right now. Zero Period Productions recently produced a terrific introductory video on the project: https://www.youtube.com/watch?v=_szqKPdI_Ko&t=309s

This year is shaping up to be an incredible year for mods, with Lordbound setting the stage to be the first major release. In Lordbound, you'll journey to the Druadach valley, just beyond Skyrim's western borders. As you explore this new region, you'll find yourself embroiled in the ongoing conflicts, and find that your decisions may leave a las...

▶ Play video
terse shard
thorny sky
#

Follower Dialogue Expansion: Jenassa 4.0

4.0 adds another 183 lines to Jenassa, including quest reaction for Thieves Guild, Markarth, and revamped her reaction to the Dark Brotherhood questline, and much more.
As of 4.0, Jenassa has 816 lines of dialogues, making her a super follower like Aela in the Follower Dialogue Expansion series.

4.0 also adds a patch for Auri custom voiced follower.
https://www.nexusmods.com/skyrimspecialedition/mods/120255

Nexus Mods :: Skyrim Special Edition

Expands Jenassa with 816 high quality, immersive and lore-friendly lines. Quest and location awareness.

ornate gorge
#

@devout valve hey! Im having some trouble with youre ring and scrolls of quest fixing mod on playstation. I have trjed reinstalling the mod, disalbing the ussep, but nothing i do lets me use the scroll to start 'the fate of the skaal' quest. The amount of scrolls i have goes down, but nothing happens. Could you offer some help? :) i would hate to have to sink 30 more hours into a completely new playtrhough as this is a pretty big quest line.

lofty plinth
#

Hello guys How are you? My name is Neto and I speak from Brazil. I'm a big fan of Skyrim: The Elders Scrolls 5, and I follow all the content made available for the franchise officially through the creation club. I am experiencing an issue with the download of the mod made by Arthmoor that reforms the city of Morthal, because when I try to download it I get the following message: ''Couldn't connect to Bethesda server'', and the creation club closes afterwards. And the curious thing is that this only happens with this specific mod, all his other mods I was able to download normally. So, I would like to know if anyone else is experiencing this and if there is anything I should do to download this mod, because I would really like to be able to play with all the mods I bought from the creation club. Thank you very much and hugs from Brazil!!

fallow abyss
#

Hi, this is my first time using mods in Skyrim and I'm a bit lost. First of all I'd like to know if it's better to use Creations within the game or directly use Nexus Mods, since I see that some mods are only in Nexus Mods.
Any tips you can give me?

vague relic
plain birch
#

I can't remember the name of it, but wasn't there a mod that added in variants of all the armors and weapons in different styles? Like steel elven, steel orcish or even steel daedric styled and vise versa?

#

oh wait I think it was Armoury of Tamriel

#

Oh, also Ish's ars armorum

silver talon
#

What am I supposed to do when I get this error when trying to compile something in CK? The EOF part, that is.

uncut jolt
#

"moddin made easier than ever" must've been the hardest lie since "it simply works"

#

Is there anywhere i can get an easy overveiw of what I need and how to enable mods for Skyrim SE?

#

The wall of text with no rhyme or reason to it here on Discord really aint helping my dislexya

knotty loom
#

How do I load SKSE scripts in creation kit?

dusty crow
#

Is there anyone on Playstation that can help me with a debugger tool?

bold timber
maiden mulch
honest python
#

It could be a few things ranging from invalid source code, a missing flags file, or maybe even BOM'd encoding of the source text. (EOF: End of File)

elder tapir
karmic oak
honest python
#

I dont know what error you have, lack of information. Can you compile other scripts? That would rule out a missing flags file or a misconfiguration with the compiler settings (ini). Does it only affect the script your working on? Then it might be a bad text encoding or a syntax error. Post the script source here and with the FULL error, preferably in text form.

silver talon
#

give me a few

#

@honest python

honest python
#

Aye, Fragments are funky. Did you at any point manually edit the script source? For a quest fragment, you would normally edit the code for that on the stages for the quest. Papyrus fragments can get corrupted if you manually edit them.

#

I'm guessing that the script source is only about 30 lines long...

echo pivot
#

hey guys

#

does anyone know how to fix issue of my game keeps resetting to novice difficulty????

silver talon
honest python
silver talon
#

"two copies of the same source in one file"
that is weird

honest python
#

Yea. Unless you did it.. maybe Champollion choked on whatever pex file you gave it?

silver talon
#

I may have been responsible for that, yeah. But to say Champollion choked on it, weird again.

#

Just so you know, it's not the only file revolving around a single unique wild horse.
The file we fixed is based specifically on the Chestnut Horse.

I don't want to burden you with all of them... so, what if I say that I just do what you did to fix it? With the rest of the horse scripts, that is.

honest python
#

Yea, if others have the same double source in them, just delete the extras and recompile it to pex. A script file must match the name next to ScriptName inside the file. A script can only have a single ScriptName which marks the beginning of papyrus source.

silver talon
#

I'll keep that in mind. Thanks for your help.

dusty crow
#

Does anyone know about a debuggertool? For Playstation?

silver talon
#

Even the one you sent which I didn't touch

honest python
#

Does the fragment load in the Creation Kit Quest window? The image (Fallout 4) shows something close to what/where you should be editing Papyrus script source. You are not suppose to edit fragment source directly from file, and instead only use the Quest window. Non-fragment scripts can be edited directly, but you have to use them for quest stages.
What compiler error? https://ck.uesp.net/wiki/Papyrus_Compiler_Errors

silver talon
#

"missing EOF at scriptname" error

honest python
#

Papyrus fragments are script files that the CK will autogenerate the code for btw.

silver talon
honest python
#

What does the Advanced tab show?

silver talon
honest python
#

Each of those Papyrus Fragment windows on each quest stage is mapped to the body of a function in the file. Your screenshot looks fine. Where are you getting the error output? It should compile when you switch between quest stages on the window, or close the quest.

silver talon
silver talon
silver talon
#

@honest python ?

honest python
#

@silver talon You either still have doubled source in a single file or there is something wrong with your flags file if the compiler doesnt understand the ScriptName xxxxxx language keyword. I was able to compile the source that I last posted. The screenshot also shows the command line arguments I used to compile, which proves that it was at least syntactically correct. The problem must have something to do with your CreationKit.ini or CreationKitCustom.ini.

I asked before if you are able to compile ANY script but I dont think I got an answer.

maiden mulch
silver talon
#

compiled

#

successfully

devout valve
native pewter
#

The tutorials are still down after a year. Did they get moved here or something?

pulsar wing
native pewter
#

Thank you. Wonder why they took them down in the first place.

pulsar wing
#

Hard to say. They were up for a brief period and had some visible improvements to the design, but then got taken down again. Probably still needs work of some sort.

elder lintel
#

Hey there. Is this the right place for a mod request?

valid mauve
pulsar wing
elder lintel
native pewter
#

Which he then didn't say

elder lintel
#

Well make a mod that makes it possible to craft an enchantable weapon that deals no damage

native pewter
#

I agree, That is an add request XD

thorny sky
#

Follower Dialogue Expansion: Jenassa 5.0

5.0 adds another 388 lines to Jenassa, including:

  1. Quest reaction for the Companions
  2. Quest reaction for the College of Winterhold
  3. Quest reaction for many side quests
  4. Approval system
  5. More story interaction
  6. Romance quest
  7. More location awareness
  8. More romantic dialogues

As of 5.0, Jenassa has 1204 lines of dialogues.

https://www.youtube.com/watch?v=YbMQGi5F_j8&ab_channel=Anbeegod

Patreon for early access: https://www.patreon.com/c/anbeegod
My Discord community: https://discord.gg/k9W3N3q

5.0 adds another 388 lines to Jenassa, including quest reaction for the Companions, the College of Winterhold, more side quests, as well as a new approval system, more story interaction, and a romance quest.

As of 5.0, Jenassa has 1204...

▶ Play video
echo pivot
#

Hiya everyone: newbie here. Playing Skyrim Anniversary Edition with a couple of mods. I’m having difficulty progressing with Ashe the white haired follower because when I got previously kidnapped by the DB, I decided not to play ball and kill any DB members I could see, including Astrid(?). Because Ashe’s storyline includes the DB, am I now stuffed or is there a way to progress her story and ‘look for clues’? TIA

#

An on XB1.

echo pivot
#

Heya- I found this originally but seems to have sorted itself out over time. I have an issue with her storyline however because I’d previously killed all the DB I could find so I can’t ’Search for clues’ in the All For One quest. Bummed out.

sacred tangle
#

Hey, was wondering if anyone had some insight into a mod on Xbox I’ve been having problems with. If anyone knows anything about the magnus gauntlet and why it won’t let me craft it after all the work it takes to fix it.

#

Anyone at all have info on THE MAGNUS GAUNTLET 1k on Skyrim anniversary edition for Xbox

knotty pagoda
#

I have the skyrim cheat room on ps5. Does anyone know where the arena is. Just ping me if you do

forest aspen
#

can i create a scene or modify a scene like a mission and edit or create a cutscene in skyrim

cinder kayak
inner pawn
#

i play skyrim on xbox. if i got the pc version would there be a limit to mod space?

knotty pagoda
craggy turret
native pewter
radiant coyote
#

anyone know of a mod that reverses the "vampire eyes" effect from Dawnguard so that the player can't tell whose a vampire and whose not? I looked to see if Sacrosanct did that, and it doesn't look like it does.

silver talon
#

@honest python what actually did you do to fix up my .psc?

#

I'll do it myself this time, because there is another script I can't compile because of the same error.

#

@maiden mulch or maybe you have an explanation

honest python
#

@silver talon Champollion must be choking on fragments if it's giving you output like that. There are two copies of the script source inside the same file. The copy on the top is the wrong one that should be deleted. With Papyrus Fragments, the source comments that start with ; are important and should be the first line in the file.

silver talon
#

okay, I deleted the 'choker'

#

succeeded to compile. thanks for the help.

honest python
#

@silver talon I wasnt totally correct now that I looked closer. You will notice in the part you kept that in between the ; BEGIN CODE and ; END CODE of the functions there is no actual code. For some reason Champollion put the actual guts of these functions in the duplicate part I told you to deleted. My bad. To fully fix you need to start over by copying the function bodies to the red highlight areas for each function. The ; BEGIN CODE and ; END CODE code comments are important for the editor to map the function body to the CK user interface.

#

Without doing this it might compile, but it wont do anything when you run the game.

silver talon
#

I'll keep that in mind too

summer brook
#

im listening to chainbreaker by brothers of metal and now i need a mod that reskins the warewolf transformation to look more like fenrir XD

#

its needed for the slaughter XD

harsh cradle
#

Does anybody have a backup of the scaleform page of the wiki since it's down right now?

#

Or some 3rd party info?

pulsar wing
harsh cradle
pulsar wing
harsh cradle
#

It must be a bad link then. It's from an old forum post.

pulsar wing
#

Mind posting the link to said forum post?

#

@harsh cradle If it helps, there is a post by DavidJCobb on the talk page for the Text Replacement page in the CK wiki from October of last year that mentions "scaleform". You might try reaching out to them to see if they have the information you're looking for: https://i.imgur.com/6B94lZS.png

harsh cradle
pulsar wing
harsh cradle
#

Right now I'm trying to find information about how the game displays items above the item cards. The end goal is to load the player model in the UI similar to how oblivion does. If I can manage that, I'd like to build the inventory around that.

#

I know an SKSE plugin exists that moves the camera to the player, but it's not quite what I'm looking for.

pulsar wing
slender spade
#

Hey, I've recently switched from ENB to CS. I'm trying to iron out performance issues, but there is barely any settings for most of the CS effects in the in-game overlay, am I missing something?

delicate thistle
#

Hi! Are we allowed to make requests? 😶

terse shard
#

I request that all bugs get fixed.

maiden mulch
#

I request that SSE Engine Fixes be implemented into the base game.

pulsar wing
#

SKSE too alterapeek

rotund flame
#

anyone wanna play skyrim together?

silver talon
rotund flame
#

skyrim reborn

silver talon
#

Is there a reason why the horses flee again after being bucked off on Xbox? It doesn't happen on PC. Or what mod does that?

harsh cradle
main jungle
#

I’m trying to make my Skyrim VR work with Real Vision ENB, similar to habie147’s. Which ENB engine thingy version should I use. I tried each version for VR and it looks quite off. Am I installing it wrong? Or do I have to make any tweaks for VR or use a different version. Thanks.

sudden fog
#

Any recommendations for mountain flower or alchemical flower mods for xbox?

terse shard
sudden fog
terse shard
#

Good idea!

silver talon
#

@cinder lily hey, my guy.
I reached you via Nexus about half a year ago and you responded.
Things are, since we last spoke: you apparently have deleted your mods or made them private or something.
I tried getting to you about a request before your mods disappeared.
Can we talk about it here please?

sudden fog
#

@terse shard yeah, that mod makes them more noticeable for me, many thanks! Know any other good alchemical plant mods that work well with that?

rancid condor
#

Okay I got my load order finished with a lot of JK mods. But now I’m having some severe clipping issues in winterhold. It looks like the entire mod was just dropped on top of the existing winterhold. There are lots of trees, buildings, barrels, etc clipping together. Anyone know how to fix this? I tried googling and it brought up just useless crap.

I think I found the issue. Looks like great cities, town and villages not cooperating with JK’s Skyrim.

Looks like it is great cities, towns and villages exclusively giving me the problem.

terse shard
sudden fog
#

I actually found an AiO for floral stuff imma try. It includes mountain flowers

sudden fog
dark brook
#

Hi, does anyone know how to propperly register and use OnEnterBleedout? This is my first mod and I'm having a hard time making it work

sudden fog
# echo pivot Please tell us the mod?
echo pivot
#

Thank you

sudden fog
quaint pendant
#

Ok what happened to the ussep?

terse shard
thorny sky
#

Follower Dialogue Expansion: Aranea Ienith is available on Nexus!
https://www.nexusmods.com/skyrimspecialedition/mods/141907

Features:

  1. Expands Aranea Ienith with 170 lines, all voiced by high quality AI (see the video for reference)
  2. Quest awareness for vanilla main quest, DLC main quest, Dark Brotherhood, Thieves Guild
  3. New story-driven interactions
  4. New romantic lines if she is married
  5. Location-awareness, including cities and dungeons
  6. Completely lore-friendly, expanding rather than completely rewriting the character
Nexus Mods :: Skyrim Special Edition

Expands Aranea Ienith, the Priestess of Azura, with 170 immersive, lore-friendly, high quality voiced lines. Quest and location awareness.

edgy spade
#

keycode list was removed on site, is there any alternative?

quaint pendant
#

Can someone port the elianora the master wizards staff to Xbox?

terse shard
quaint pendant
#

I’m not sure on that one

terse shard
#

Unless already open

quaint pendant
#

Well we need it on Xbox lol

elder tapir
pulsar wing
pulsar wing
elder tapir
pulsar wing
#

Whatever works, though. Just saying. sakurajuicebox

pine crown
terse shard
maiden mulch
dusky anvil
#

Cause I'm certain the Mad God gave no such permission.

maiden mulch
vague relic
#

Unless the VA specifically stated to not have their voice used for AI, like the VA for Serana.

pine crown
rigid vigil
#

trying to improve my character, any ideas

craggy turret
#

Is she a realtor?

rigid vigil
#

?

craggy turret
#

She looks like she wants me to tour Proudspire Manor.

rigid vigil
#

im gonna need you to explain this to me cause 95% of the time im adding or messing with mods and the other 5% is me actually playing it

pulsar wing
#

@tribal folio What's your question?

tribal folio
pulsar wing
#

If you mean the ID as listed in the UESP wiki those are usually what's known as an EditorID (example: "ExampleQuest03"). Debug Menu will however prompt you for what's known as a FormID which is a hexidecimal value up to 8 digits in length. Example: 03FA8B22. If you are getting the EditorID from the wiki, you'll need to translate it into the associated FormID by looking it up in the records database set up by UESP that you can find here: https://cslist.uesp.net/index.php?game=sr&rec=QUST

tribal folio
#

Omg thank you so much

loud cargo
#

I just recently started playing Skyrim again and I have the special addition for Xbox Series X. The last time I played was back in 2023 so a lot has changed and I was wondering if there are any mods for Xbox that will cover all of Skyrim in snow so its winter everywhere all the time? I tried to find such a mod on the mod site but it was giving me every mod but what I was looking for.

quaint pendant
#

Nope mods have been lacking for the past year now

terse shard
maiden mulch
rancid condor
#

Anyone know if or when there will be a fix for the midden exit when using obscure and jk interiors?

pulsar wing
#

@pine crown I just noticed this on the Gildergreen Regrown page on afkmods and want to verify if this information is still accurate? this is the first I'm hearing of this so I'd like to be sure before I start changing my own mods' filenames accordingly etc:
The .esp and .bsa files have been changed to lowercase filenames. This is to help facilitate universal filename compatibility for Steam Deck and regular linux users whose file systems are case sensitive. Many of them make use of the in-game menu to download mods and Bethesda.net ALWAYS downloads in lowercase. For the benefit of people using linux or the Steam Deck, it would be greatly appreciated if any mods which currently use this mod as a file dependency change the case of that dependency in their master lists. BrynPeek

#

This also makes me wonder if the filename strings being fed into GetFormFromFile also need to be lowercase or if Papyrus's own case-insensitivity still applies even on Steam Deck and Linux. E_think

craggy turret
pine crown
pulsar wing
#

Ah, alright, thanks. SadAyakaThumbsUp

pine crown
#

You're welcome. I'm gonna have to go check my own stuff for that now because I didn't think of it at the time.

knotty loom
#

I'm having trouble applying my perk to the player, it's set as a hidden perk since I don't plan on it being in a skill tree. Is there a reason for this?

timber parcel
#

Wish there was an easier way to know what mod in my Xbox load order is conflicting with the quest Wolf Queen Awakens. Where as soon as I beat the dragur the animation of the spirit going through the door game crashes

sudden fog
#

I'm having a problem with Alternate Start. I can't activate the burned corpse to get the Adventurer's journal. Is there any misc quests that could interfere?

sudden fog
sudden fog
craggy turret
sudden fog
craggy turret
#

Is Unbound or Before the Storm by chance already active?

sudden fog
#

No, I still have live another life active

craggy turret
#

Hmm

#

It's not something I've encountered before. You might want to check the comments on the mod page, to see if anyone else has encountered this and if there's a fix posted.

sudden fog
#

I'm on xbox, btw

craggy turret
#

I was just reading that and came back to point you to it. Hopefully it will work for you.

sudden fog
#

Uhh both guys are alive and walking around

craggy turret
#

A rogue healer has beaten you to it. 😄

#

Did you already visit a tavern and get the Helgen gossip?

sudden fog
#

Could there be a conflict with another mod? I did have two mods that are cutting room floor-like, and one of them is CRF

#

Lemme see about going through Helen keep until I get to that blockage helps

#

Ok, the stormcloak soldiers in the torture room are still alive, wtf

#

I did wait a while before even starting this, but that wouldn't have messed it up, right?

#

Went past the two guys in the cave and got an error message saying 'you've used a console command to bypass the collapse. Doing so will break the game'

terse shard
#

Can’t you just go to Riverwood?

#

Skip the cave

sudden fog
#

Yeah, lemme try that

#

Talking to Alvor fixed it!

#

I heavily thank you, @terse shard and @craggy turret for the troubleshooting

craggy turret
#

Glad you got it squared away.

pine crown
sudden fog
#

Yeah, I'm playing a Khajiit brawler and had him start off with that, which landed me outside Redwater Den. Pretty sure I killed the bouncers outside and hi-tailed it outta there lol

timber parcel
#

lol

fervent juniper
#

Does anyone know how I can go about clearing a players bounty via script? I'm aiming for a effect that lights someone on fire when they're hit. It works but I want my bounty to be cleared after they're hit.

fervent juniper
#

Nvm I figured it out

echo pivot
#

Need a new Mage bundle. Opulent Mage and Monk robes LE open permission. Praedy Staves aio and AE patches. Magical College of Winterhold updated recently. Immersive college npc's. Choose archmage. Magic scaling mod. Praedy College with new bridge.

quaint pendant
#

Hello @everyone

#

lol

sudden fog
#

I'm using Violens and I was wondering, with vanilla Skyrim, what is the chance of a kill cam move normally?

gilded condor
#

You set the chance percentages within it's MCM menu. If your using the one on Xbox uploaded by The-Reko, the description has more details.

tame plank
#

I need help I have the dawn star estate mode for Xbox 1 which is what I play on and I can't move my daughter Lucia to it even though I blessed the house. The only dialogue is to stay at current home but I don't stay in white run. I have the multiple adoptions mods as well

craggy turret
tame plank
#

Is there anyway to fix it. I have tried teleporting her but I don't know the dawn star estate form id to do it

pulsar wing
tame plank
#

How? If I got NPC in commands it doesn't give me that options reuse saved target, target NPC via power and target NPC via formid

#

I'll get you pictures

#

Those are all I get

#

Unless there is a different debug menu now

pulsar wing
#

Commands -> NPC -> MNO -> MoveTo. When prompted for where to teleport them you can select the player as the destination.

tame plank
#

Thanks

#

But will she stay or go back to white run

#

That's the prompt I get everytime

pulsar wing
#

That I can't answer as I don't use the same mods as you. It depends on what all they change in terms of her AI packages and scheduling. If she's adopted by the player and you have a house that meets the parameters she's supposed to stay there after moving in, but without knowledge of what those mods change and how it's unknown to me.

tame plank
#

my spouse who is Farkas that also I recently married had the dialogue

#

I didn't have this problem before until I restarted a new game cause the old one I screwed up on it

pulsar wing
#

Seems like you might have a mod conflict, tbh.

tame plank
#

Maybe I just don't know which one

#

I only recently added realistic rs children I already had rs children, adoptable snow elf siblings, and realistic elven children plus the improved adoptions standard version

pulsar wing
#

You may want to see if such mods have compatibility patches available, both among themselves and any other mods altering player homes, NPC AI and/or dialogues, follower frameworks, etc.

#

Altering the load order may also help, but usually not as much as a compatibility patch would.

tame plank
#

I'm thinking of just restarting and not adopting her until I bless the dawnstar estate house then adopt her or I might just leave her there and adopted other kids and send them ther

vague relic
#

Just a warning, but paying for mod creation outside the Verified Creation program goes against Bethesda's Terms of Service I believe.

terse shard
#

I have downloaded 36 mods on Xbox. I arranged all my mods in the correct order. Then All it takes is for me to exit the load order menu and down one new mod. Then my load order is all out of order. BGS Please fix.

sudden fog
#

Anyone know a good unarmed overhaul mod for Xbox, of there is one?

sand ember
#

Yeah and updating can put your load order out of order as well.

terse shard
tired turtle
#

Friendly reminder not to offer payment for mod requests, and please do not spam requests.

sand ember
tight hull
terse shard
fallow bay
#

Hey all i get this error on loading a save and there are specific npc’s wandering around with no heads only teeth “There was(were) 1 invalid preset(s) with parsing error(s), they won't be loaded in but are logged in OBody.log. Look for load failed: {filename} [ferror description}I" in the log.” What would the easist way to track down which texture is missing and how to replace it? I’ve already removed and reinstalled all the mods associated with character models and done a fresh install of SAE. Any guidance/help would be greatly appreciated

tight hull
thorny sky
#

Follower Dialogue Expansion: Sapphire

Features:

  1. Expands Sapphire with 208 lines, all voiced by high quality AI (see the video for reference)
  2. Quest awareness for Thieves Guild, Companions, Dark Brotherhood, vanilla main quest and DLC main quest
  3. New story-driven interactions
  4. New romantic lines if married
  5. Weather awareness and location-awareness, including cities and dungeons
  6. Reaction to Illia
  7. Completely lore-friendly, expanding rather than completely rewriting the character

https://www.youtube.com/watch?v=gUCmg3Lmfw0

Patreon for early access: https://www.patreon.com/c/anbeegod
My Discord community: https://discord.gg/k9W3N3q

This mod is part of my series to renovate vanilla characters with additional depth and interaction, similar to the other Dialogue Expansion mods.

Features:

  1. Expands Sapphire with 208 lines, all voiced by high quality AI (see the vide...
▶ Play video
terse shard
tight hull
rancid condor
terse shard
#

Not sure if he went offline after updating and before accessing his LO. That might help.

terse shard
terse shard
terse shard
#

If you just mean the basic JKs - Obscure patch that is when this problem occurs . The patch works in every way except you get problems with the door to the midden.

rancid condor
#

Lmao now I’m having issues with my LO changing on its own

terse shard
sand ember
#

Yeah updating reshuffle. I do delete and download again just to clarify. Now what are the steps to arrange the load order offline? When I try to access the mod list it tells me I have no internet. I must be doing it wrong 😂

terse shard
#

Mod names, descriptions and thumbnails will be missing. So kinda difficult to discern certain mods just based on esp name. Especially if you have multiple patches for common mods. But it’s doable even if frustrating sometimes.

tight hull
terse shard
echo pivot
#

@snipey360 Could you please do a Ryn area bundle?

maiden mulch
echo pivot
maiden mulch
echo pivot
maiden mulch
#

If anyone knows, please do it, I also need this!

wise mist
#

So this is weird....i've created a test player home, and activated the mod in nexus. I know where it should be in game. The .esp is in my data folder, but it doesnt show up in game. What am I missing?

echo pivot
# maiden mulch I dont even know how to 🤣

When I tried to play on pc I took textures for animal say goat and copied them. Than I opened folder for pets of skyrim hilda. Copied name of texture and renamed fluff work goat texture. Than replaced Hilda texture.

maiden mulch
echo pivot
wise mist
#

Yes, i realized it's a conflict with Open Cities

signal violet
#

Does anyone know of a mod for ps5 that gives Vilkas the same body as Farkas? I don’t know why but its been bothering me that Vilkas is so much skinnier than his brother

ionic stratus
#

Anyone else having issues with MO2 mods not installing? I go to press mod manager download and nothing shows up in the downloads section

pulsar wing
sand ember
#

Thanks you all

craggy dune
#

Skyrim verified vehicles mod creation club like airships animated for NPC or player too so we can battle on them, animated boats or ships for NPC or player thus maybe idk something like steam engine land vehicles dwavern like
Wonder if some fantasy submarine can be handled too but anyways at least the first two vehicles described

#

Building everywhere campsite lil tiny mini buildings kit

sweet lily
#

Hey all! I’m new. I’m having some trouble with a mod on Xbox. It’s called orange moon. I have reset my cache for the game, changed the load order, and even went through step by step removing different mods to see if it will work. Nothing has changed. If anyone can help that would be much appreciated!

errant loom
#

What is the actual issue?

terse shard
sudden fog
#

Not a question, but I just got improvised junk weapons and an armored clothing mid on xbox. Imma make a battle bard. Using a lute as his weapon

sudden fog
fervent flame
#

Is anyone having problems with the vampire side of the dawnguard with starting the prophet quest

craggy turret
# fervent flame Is anyone having problems with the vampire side of the dawnguard with starting t...

I'm not sure what it's called but I understand there is an xbox mod to allow some console command function. The bugs section here only describes the pc console option, but if you have, or can get, a mod to give you some command function, you may be able to use its equivalent. Just make a hard save before you do anything (not autosave) so you can revert if need be.
https://en.m.uesp.net/wiki/Skyrim:Prophet_(Vampire)

fervent flame
#

There is no mods for the prophet quest

terse shard
fervent flame
#

And its telling me to speak with the volkihar court not go speak to harkon

craggy turret
#

You want something to allow you to use its equivalent of the pc console commands outlined in the "bugs" portion of the uesp page I linked.

fervent flame
#

I just don't know what to do

tight hull
fervent flame
tight hull
fervent flame
#

Ok thank you

tight hull
fervent flame
tight hull
fervent flame
tight hull
fervent flame
#

Found it

fervent flame
#

Didn't work

#

I don't know how to do console commands for the prophet quest id

fervent flame
pulsar wing
# fervent flame I don't know how to console commands

On the relevant quest wiki pages in UESP for the quest you're stuck on they typically will list possible steps for resolving issues with it including which console commands to use, so you'll want to look the quest up in the wiki then scroll down to the Notes and/or Bugs sections to see them. The most common console command used for quests is "setstage" which can be found in Debug Menu under: Commands -> Other -> STU -> SetStage.

fervent flame
pulsar wing
#

As mentioned you'll have to read the notes on the relevant UESP wiki pages.

fervent flame
#

I can't use console commands because its not working for me

pulsar wing
#

You can, there is simply an initial learning curve involved. You may want to look for a tutorial for how to advance quests using console commands on PC and then follow the same steps but using the commands in the mod.

#

I made a point of naming the commands the same as the ones on PC and having them function similarly in order for people to be able to make use of the existing resources in that regard.

fervent flame
tulip pendant
#

Hey, short question for whoever is reading this:
I am currently working on a questline mod for PS4. Now, I taught myself the basics of quests and objectives, but I have a few questions. The first would be how I can make it such that the WICourierNPC approaches the player after the quest FreeformMarkarthO is on stage 20, starts dialogue, and gives the player items. And the second one would be how I could make it such that finishing the dialogue starts a quest.
Since it's for PS4, it has to avoid Papyrus Fragments and make use of pre-existing scripts.

Sorry if this is a lot of text.

pulsar wing
fervent flame
silver talon
craggy turret
# fervent flame I don't know anything about commands on a Xbox and its making me angry because i...

I posted uesp links for you, which show console commands you could use of you were on a pc, and suggested that you find an xbox mod that allows the use of console commands on that platform instead.

Skyler has given you such a mod and is telling you that it was designed to allow xbox users to closely replicate PC console commands. I would suggest reading through the uesp page for that quest, linked above. Install Skylers mod and then, with the uesp page open to the pc console commands, go into your game and find the mod's equivalent to them.

#

Skyler's advice to seek example or tutorials first is good advice and will make this task much easier for you.

fervent flame
#

When I put in the quest ID DLC1VQ03Vampire and nothing works

craggy turret
tulip pendant
#

I do have one other question tho...

craggy turret
# tulip pendant I have since made progress and found out that WICourier controls courier radiant...

That's good news. I was off looking for a link. Posting just in case. https://youtu.be/-rG6dgydnyQ?si=gQ-oEhPw9823sWJK

This is a short video on how to get the courier to deliver your notes without having to edit the courier quest itself. It involves a small script that you can trigger using any event you wish.


Please consider supporting my content
-----------...

▶ Play video
tulip pendant
#

How do you make it such that a quest is triggered once another is completed? I want to avoid editing the original quest to keep compatibility with any mod.

craggy turret
fervent flame
pulsar wing
pulsar wing
#

Having a look at one or more base game quests will give you a better idea of that.

fervent flame
#

Ok i dont know what I'm doing wrong

craggy turret
#

Skyler saving the day, left and right, over here.

🍺

fervent flame
#

I'm trying to put in the form ID but its not working

pulsar wing
fervent flame
#

0xDG004c3d

pulsar wing
#

Also, you need to remove the "0x" part. That isn't used.

fervent flame
pulsar wing
#

Correct. After you enter a valid formID it then needs to know what stage number to set.

#

As for which stage number to set, that's on you. The UESP wiki page detailing solutions for the quest you're trying to pass will list the various stages and also usually will suggest which ones to use and when.

fervent flame
#

oh my goodness it work!!!!

pulsar wing
#

Well done. SadAyakaThumbsUp

silver talon
#

@pulsar wing I don’t intend to sound rude, but I have asked several times throughout 4 months about the Debug Menu ‘big’ update.
You just keep answering questions from other users.
Can you please answer me?

craggy turret
#

Is it possible "how do I do x?" and what amounts to "when are you going to get to work, for my benefit?" come across differently?

tulip pendant
# pulsar wing The way it's done in base game quests is generally to have one of a quest's stag...

I checked, and they all use custom Fragments to place it into the WICourierContainer. Could I, and this is more experimental, create an invisible delivery quest with an alias referencing an item, and then use the rpdefault_addtocontaineronload script? I saw that the script references (self) as the item, so I am wondering if adding it to an item alias will interpret the item in the alias as (self).

That way, I could use this alias once another quest is done through a condition.
What are your thoughts on this?

pulsar wing
#

Hard to say offhand. Your best bet is likely to just test it and see what happens.

tulip pendant
#

Gonna do that. Also, reading through the list of conditions, I found this one funny:

pulsar wing
tulip pendant
#

So, the script appears to not be working as intended. Is there a way to force an item (reference alias) into a container (reference alias) using another reference alias?

tulip pendant
#

Figured it out, actually works now. Gonna see how to make it that the courier actually delivers the note once it's in the barrel.

tulip pendant
#

I figured out it's a global variable called WICourierItems which needs to be 1 or higher for the courier to deliver. Does anybody know how to increase that variable using no custom scripting?

pulsar wing
#

There's probably a default script for it, though I don't know which one offhand. I recall the update a while back added a bunch of new ones.

tulip pendant
#

Yeah, been trying to find one. Nothing useful when searching for "global" tho. Kinda exhausted now, so I'm gonna go through the entire list tomorrow.

pulsar wing
#

You could probably find one based on doing a search of the contents in windows/etc since it allows searches on the contents of text files. You'd be looking for instances of calls to the "SetValue" function.

tulip pendant
#

How do I search that way?

pulsar wing
craggy turret
# tulip pendant How do I search that way?

When you open a folder on Windows Explorer, start typing into the search box at the upper right. Use key words that are likely to be found in whatever file you're searching for, it should start showing you a list of all instances of that word or phrase in the folder you're searching.

chilly kelp
tulip pendant
#

It's specifically designed to set a global variable to a value once the item alias it's on updates. You can also specify whether it should only trigger on removal from or addition to a specific container and whether it can trigger multiple times.

craggy turret
tulip pendant
pulsar wing
sudden fog
#

I am using a racial body morph and it's so funny that Bosmer are so short that they're the same height as NORD KIDS

plush ether
thorny sky
#

Follower Dialogue Expansion: Rayya 2.0

2.0 adds 161 new lines

  1. detailed conversation on the main quest and the Civil War,
  2. more Companions quest reaction,
  3. Daedric quest reaction,
  4. College of Winterhold reaction,
  5. follower reaction to Aela and Lydia,
  6. banter with Erik,
  7. detailed conversation on Ansilvund

https://www.youtube.com/watch?v=HfIsowtOnmk

Patreon for early access: https://www.patreon.com/c/anbeegod
My Discord community: https://discord.gg/k9W3N3q

2.0 adds

  1. detailed conversation on the main quest and the Civil War,
  2. more Companions quest reaction,
  3. Daedric quest reaction,
  4. College of Winterhold reaction,
  5. follower reaction to Aela and Lydia,
  6. banter with Erik,
    ...
▶ Play video
shell epoch
#

Hi everyone. For xbox one skyrim special edition, how does the "alternate start breezehome start" effect the "buyable breezehome upgrades"?

atomic ember
#

Xbox SSE, does anyone know what console command will effect grass rendering, if any? Looking to increase the distance (i think erasing the cap entirely will make my xbox explode with all my mods lol)

terse shard
pulsar wing
tired jasper
#

i could be wrong but ini mods no longer upload for Skyrim and Starfield no?(for Xbox atleast) i think i remember reading something along those lines

pulsar wing
#

Some INI settings were rendered inoperable, yes, primarily relating to FPS. I don't know if that includes grass settings or not, though. Worth trying, I figure.

tired jasper
#

for Starfield 100% sure they no longer upload but i rarely play Skyrim

#

Fallout 4 still is a lawless wasteland when it comes to ini's xD

pulsar wing
#

If it helps, the above matter is regarding adjusting INI values in-game via papyrus functions as opposed to settings in an INI fragment file. Although, it's my understanding that at least in Skyrim INI files can still be uploaded, just not for playstation mods under normal circumstances.

tired jasper
#

im not 100% sure but i think i recall hearing some complaints on Reddit andso that ini mods would no longer upload after the Paid Creations update for Skyrim?(tho again source is Reddit so i take it with a grain of salt xd)

#

anyways if OP is on Xbox normal ini mods would be the way to go

#

tho some stuff(atleast in Fallout 4 CK) is also in the CK itself under the Gameplay Tab and then Settings

pulsar wing
#

That's in regard to ini files, and it's primarily a misunderstanding. Some porters were having issues with specific ini settings in ini files that were no longer able to be edited and mistakingly thought the ini file itself was not being uploaded.

tired jasper
#

ah okay yeah makes sense

atomic ember
opal tendon
#

Is there a mod where you can just click a button and learn every standard enchant

fervent flame
#

I'm wondering could blood suckah could be affecting my game nevermind its not blood suckah

opal tendon
terse shard
# opal tendon Wheres the button

Oh. Hmm. Maybe no button for that. It would be over by all the other buttons if it exists. Otherwise just grab all the enchanted gear and disenchant.

sudden fog
#

Behold, my Bosmer battle bard, Celtan Greenmire and his mighty lute!

sudden fog
#

I gotta thank @rain oxide for the weaponized junk mod. This is fun!

elder tapir
# opal tendon I dont wanna do that

That’s all you can do, however 99% of the enchantments are in the first dozen or so clothes, takes me maybe 4 minutes to get every clothing and weapons enchantment, and there’s a button to clear your inventory so you don’t have to remove everything one at a time

desert dawn
#

Hi guys quick question Im trying to remap TK Dodge RE , dodge key to my mouse button 5. The dec number is 261 but it still doesn't register the input in game, but it worked fine when it was assigned to it original key any ideas?

snow fulcrum
#

@echo dune Dragonslayer - Quest and Fight Expansion, how does it work with Alternate start? If you haven’t started the main quest, does that still count against you to make Alduin stronger?

echo dune
#

It uses the "days passed" metric that you can see under "Stats". You must likely want Alduin to be stronger though, to make the fight more memorable so it shouldn't matter much. Just make sure to defeat the Dragon Priests.

snow fulcrum
#

Yep, I actually wanted the fight to be difficult. Definitely gonna defeat the priest though.

pulsar wing
# opal tendon I dont wanna do that

Enchantments can't be forcibly learned without SKSE, which means that can't be done on xbox. All you can do is disenchant gear en masse using the enchanter interface.

terse shard
#

But they don’t want to do that.

pine crown
#

Then it seems they've reached an impasse.

pulsar wing
#

Yep. TeriSip

sweet lily
#

@terse shard the location of the dungeon is the swampy area to the west of the Dwemer ruins lift mzulft and south of the dragon spawn location.

#

@terse shard the problem is not that the dungeon does not spawn rather it is when you get into the dungeon when progress further into the second level it becomes an infinite load screen.

terse shard
plucky mirage
#

I'm about to do another playthrough of skyrim and I want to heavily mod it with a Wabbajack collection. I'd like a lot of new quests and completely new things to do and lots of new items and graphics.. So Living Skyrim 4 seems to be a good option, however it's a bit older than the others now. Been looking at LoreRim and Requim too, but not sure they change enough of the base game.. Any suggestions?

plush ether
thorny sky
#

Follower Dialogue Expansion: Aela the Huntress 7.0

As of 7.0, Aela the Huntress will have 1653 high-quality lines (1699 if you count custom follower reaction), 422 lines more than 6.0.
In addition to the content she already has in 6.0, she now has complete and detailed quest reaction to the Companions questline, all Daedric quests, many minor quests, many new "what's on your mind" dialogues, and even gives you "wake up calls".

https://www.youtube.com/watch?v=APheCBbzktM&ab_channel=Anbeegod

Patreon for early access: https://www.patreon.com/c/anbeegod
My Discord community: https://discord.gg/k9W3N3q

Special thanks to the commissioner for collaborating on the dialogues for Aela!

It is safe to update mid-save.

As of 7.0, Aela the Huntress will have 1653 high-quality lines (1699 if you count custom follower reaction), 422 lines more...

▶ Play video
azure arrow
#

am I allowed to post a link to the mod i just released here?

noble hollow
#

I start a new run on xbox can someone give me suggestions for mod

vague aurora
vague aurora
#

It should be. Let me double check.

vague aurora
noble hollow
vague aurora
noble hollow
vague aurora
noble hollow
#

Just me and my four followers in my last run

vague aurora
# noble hollow

Nah. You need to have the Macho Man dragon mod enabled, and start a new character. It had me laughing something fierce!

noble hollow
#

Nothing beat two cyborg a vampire lord daughter and a ninja followers you on adventure

vague aurora
#

I mean, my character might have been able to. But I ended up with an insane bounty for killing everyone (that you can), and me, my Dremora (summed with the Sanguine Rose), and my Flame Thrall, had to become an unstoppable force. 😅

#

Not to mention the fact that I was also able to summon dragons to aid me, and resurrect the dead.

rotund flame
#

anyone wanna play together mod skyrim?

snow fulcrum
#

@echo dune if i don’t defeat all the dragon priests in the DragonSlayer mod, can i take their masks when I defeat them in the fight with Alduin?

#

there’s 1 dragon priest i can’t defeat since it requires you to be a mage

echo dune
snow fulcrum
ionic stratus
#

I know this is oblivion but for some reason it wouldn’t let me post this in the oblivion channel. Not sure why.

Does anyone know why the glow is like this? It looks very strange compared to standard oblivion enchanted items. It’s like that with every enchanted item so maybe it’s mod related?

craggy turret
craggy turret
craggy turret
snow fulcrum
vague aurora
craggy turret
# snow fulcrum my problem is you get named as Archmage at the end of the college qiestline.

Ah yeah. What platform?

*edit: LOL. Thought I was in game chat. Something like this help? Maybe available xbox, doubtful for ps4.

https://www.nexusmods.com/skyrimspecialedition/mods/30887

Nexus Mods :: Skyrim Special Edition

Why should the Psijic Order decide who should become the new Arch-Mage? It should be the choice of the current Arch-Mage. Unfortunately for Winterhold, that's you.

#

I usually give it to Tolfdir but once to the khajiit novice.

snow fulcrum
sudden fog
#

Is there an Xbox mod that gives a matching set bonus to cc silver armor?

craggy turret
#

I'm not sure. Sometimes I have been able to use Google to add + nexusmods to a search term, find the PC mod(s) and then check the description and discussion to see if it's already got an xbox port. Or use the PC mod's title as a search parameter on bethesda.net

craggy turret
#

I say that because I've had better luck with letting Google take me to the mod site, especially if the terms aren't part of a single phrase, than I have in trying to search the terms themselves on mod sites.

pulsar wing
#

I believe it has a changelog you can search to check that.

craggy turret
#

Ah that makes sense. I'm so out of the loop, didn't even realize there was a cc patch.

sudden fog
craggy turret
#

It's just a matter of adding keywords in CK, isn't it?

pulsar wing
#

Yeah. It needs a condition check in the perk.

sudden fog
#

@pulsar wing maybe I missed the log? Feel free to double check

pulsar wing
#

One sec.

pine crown
#

There's no mention of fixing any matching perk stuff in the changelog.

sudden fog
#

Wait, you authored the USCCP?

pulsar wing
#

Ninja'd

pine crown
#

No, but Garthand works with us on USSEP from time to time so we tend to keep track of each other's work.

sudden fog
#

Ah!

#

How would i go about suggesting such a fix?

pine crown
sudden fog
#

I'll have to make an account there, but I'll do that

pulsar wing
#

If you do find any bugs in the CC content or in this mod, please continue reporting them in the Bugs tab and I'll fix them as I'm able. Thanks!

sudden fog
#

Thanks,Skylar! And Arthmoor!

pine crown
#

You're welcome.

vague relic
#

Kinda wish it's still modular, but I understand how much work it takes.