#fallout-4-mods

1 messages · Page 25 of 1

lunar willow
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use that mod or one like it, it works like a charm

spring oyster
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I figured it would fit better here but how do the new weapons added with the next gen update stack up with everything else?

red zealot
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I tried everything and still have the game endlessly loading i dont know whats the problem

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If you did downgrade please any time tell me to call you and help me

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I will open a share with you and tell me every step

lunar willow
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We just gotta find out why it's endlessly loading. I can't help right now but I added you as a friend and I can guide you through how I did it.

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later

amber mulch
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I'm looking for a mod that completley cleans Fairline hill estates. I did it myself on xbox and previs remained intact. Tried to do it myself on pc but I broke the previs. By "clean" I mean, replaces those borken houses to fully fixed versions from snappy and cleaned or even repaired the roads too. You'd think such a mod exists, but on nexus, I see next to nothing with fairline hills

quaint reef
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Doing edits on vanilla settings like that is pretty much guaranteed to break something with distant LOD and Previs. Never minded that much myself, but you can generate that stuff for any changes in CK. The only real downside is that you can't isolate it very well

amber mulch
# quaint reef Is that the one that has homes like Sanctuary, but Supermutants living there? Do...

No that's Everett hills estates I think it's called. Fairline hills, is that small cul-de-sac neighborhood with the bear and ghoul chained behind the door. On Xbox, I had every scrap mod, and scrapped every house myself and where the houses stood, I placed down the fixed one piece version of the houses found in snappy housekit. I never had problems. With Conquest, I used that neighborhood as my holiday decorating neighborhood 😊 I decorated it for Halloween and Xmas entering in settlement building competitions on Facebook lol. I tried to scrap the area on pc, and like I said, I ended up breaking the previs after I had just finished 2-4 hours of scrapping, it broke right at the end. Don't know why it broke on pc and not xbox. But maybe that's why I cannot find such a mod. I do not know how to use creation club. Would be interesting though. I like how geekrage made a starlight settlement that had a basement below that parking lot. Crazy how that can be modified.

shut seal
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Has anyone ever found a mod that cuts Vault 88 into 3 separate settlements? Vault, Drugstore, Subway.

amber mulch
pine fractal
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can some one make a multiplayer fallout 4 mod

granite grail
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But it would be cool.

olive vigil
hot chasm
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Yall can anyone give me a console mod list for FO4?

shell gorge
hot chasm
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Well I want graphics to be nice lol so like all the series X optimization and weather/graphic mods and then whatever good armor and weapon expansions are around. I was looking realistic armaments but it looks like it’s not around anymore

granite grail
hollow arrow
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Does anyone know a mod I can use on PS5 to set quest stages for a quest I’m stuck on? Best I can find is Holotape of Quest-Fixing, but I’m not so luck to have my problem quest on there.

amber mulch
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Has anyone seen a settlement mod that makes the slog completely barren? I need that building gone and only keep the pool. I really don't want to have to use scrap mods as I almost always break previs especially on PC.

granite grail
amber mulch
granite grail
amber mulch
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I made this on xbox. Now I would like to rebuild it on PC and share on nexus. But I need that vanilla building gone.

amber mulch
granite grail
amber mulch
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So that's why I didn't find your mod initially. You have the slog as one word "theslog". I understand there are other mods of similar name but dang. I would have made the title different somehow like "The slog ultimate deep clean by Estonia" or numbers at the end. I dunno.

signal shore
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Anyone know any way I can check what unique weapons are in America rising 2? And if not if anyone knows could you dm me a list I just switched to Xbox and I always hunt unique weapons

crystal girder
dawn ravine
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It also technically breaks DN154 (Arlen's quest that is tied to the terminal that got deleted)

granite grail
dawn ravine
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No worries man, I left a technical post on your mod's comments about the major issues before I left for family Christmas dinner. If you need help with the precombines side of things, I know a few articles that will help.

amber mulch
quaint reef
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You don't need to rebuild previs unless you make significant alterations to something that will or should be present in previs. I.e. If you remove the rocket on the red rocket and replace it with a giant clown

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Previs is what you see from a distance. It has nothing to do with what you see when you are in the cell or even adjacent to it somewhere

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Precombines are used in previs, but they are just an optimization locally, like a nif you make from an SCOL

amber mulch
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This is what i built exactly over where the original building was

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What is it called when you break ____ ___ and when you turn, everything starts glitching out invisible walls and stuff. That's what I'm trying to avoid

quaint reef
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If you are putting little bunches of scrub or vines in a previs, or similar, by somehow turning them into objects which will be rendered in previs, you are going to de-optimize the game. That stuff shouldn't be in there

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Turn the structure into a number of SCOL and create nifs from it

amber mulch
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I did this exact build on Xbox, and luckily I didn't break anything er, I mean no invisible walls glitching around the world luckily. But pc seems to be extra sensitive.

quaint reef
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Once you create the nifs, delete the structure and import them as statics

Turn the statics into a precombine

quaint reef
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Then build previs on the cell it is in

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Static collection

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Select a group of objects making up part of the structure which use the same materials, or no more than 3 or 4 material groups optimally, and create a static collection, and create a nif from that

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You need a common coordinate object for each SCOL for the origin

amber mulch
quaint reef
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Last object selected creates the origin point for the SCOL and nif created from it

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So something you toss under the ground with the same materials will work

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That simplifies re-importing everything and placing it.

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The thing with large objects however, is that they can be called until you can see the origin

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*culled

amber mulch
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Can you recommend a good youtube video i can watch about creation club, getting started?

quaint reef
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The precombine effectively optimizes it further, and creation previs will prevent you from seeing nothing at a distance, or something that was there that isn't anymore

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Anything on Kinggath's mod tutorials, or all of them as you learn. Probably one of the best resources I've found

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He covers SCOL and nif creation because it's all generally based on Sim Settlements

amber mulch
quaint reef
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The popping in and out is generally just because you have so much stuff in the loaded area, and the game culls stuff as you move the camera around, so it will sometimes have to be reloaded into memory

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That's why you use SCOL and create nifs, or one reason

amber mulch
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Very interesting. Okie dokie. I have much homework to do and videos to watch. Thanks again for all the education and info. I hope we cross paths again. 🤙🤙

quaint reef
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Makes it much more efficient when you can hide the default layer, which most stuff is built on, and just work in a clean layer while keeping stuff that you need present for layout

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Once the nif are created you can rename them, put them in an appropriately named folder in meshes, and import them as statics and place them in your mod, on the appropriate layers without breaking anything. It's much cleaner, but you still need to navmesh, (SCOL can't be navmeshed, but static nif can), and build anything else the mod needs after

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Given how involved building can get, I just find it greatly simplifies the process.

hollow arrow
outer fog
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Anyone know some good weather mods that include snow for console?

signal shore
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Just got a legendary FN-P90 from combined arms with a insane legendary effect (20% chance to cripple) it’s ggs

crystal girder
fierce perch
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Can someone help me with this I need to generate an enemy with hotkey and configure to generate different enemies

outer fog
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Thank you

zinc jetty
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hi, my Materials folder is missing on my Fallout 4 directory folder, what do i do? do i need to create it? i already enable the show hidden items option on the view tab

buoyant wolf
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That should only be needed for loose files and should be added by any mod that is using it.

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If it's not there you should be fine.

zinc jetty
buoyant wolf
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Sounds like you probably have a version mismatch for that file after downgrading. There's a way to downgrade the CK as well, I'd look into that.

quaint reef
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Almost finished my first big settlement mod for Abernathy farm.

New structure, expanded build area, a few other additions and changes, and new navmesh and req. Scrap lists for some new build areas

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Probably close to 100 hours in, lost count at this point

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Almost 30 hours in navmeshing alone 😄

dapper orbit
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Sorry to disturb, but I'm new to ESLify
Is it true that all esp can be be eslified?
Everytime i make the process, it's always the same esp
Thanks

honest merlin
dapper orbit
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Everytime i load the ESLify, only some of the esp shows that can be elsfied Despite my other 300> mods

nimble shale
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Guys

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3 weeks and minvera will have T-65 -BOS Minigun paint & more!

wild pine
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Out of curiosity how hard would it be to add snap points or just a version of engines that would snap in a angle

upper edge
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I modded my fallout for ultra wide 3440 x 1440 and I have this ui issue, I feel like it’s a common issue so I asked here to see if anyone knows a fix. any help is appreciated.

zinc tartan
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I would just like an Arkham Knight Scarecrow Costume mod for Xbox, plenty of others want this, the Hallucinagen grenades are an indication that this’ll work

hard fractal
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Hello guys, anyone knows that why my textures render so differently in substance painter and in game (no enb)?

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In substance painter they are not saturated but in game they are extremely bright and saturated

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The speculat and glossiness maps are almost 0 so I don’t think it is because of speculation maps

crystal girder
zinc tartan
quaint reef
# hard fractal The speculat and glossiness maps are almost 0 so I don’t think it is because of ...

Substance painter is great, but the game uses a different render engine, so you're going to get different results

When you build the mats in CK, you can tweak them to look better in game.

I did that with a bmp 2 material I made using the suns surface and it honestly looked really good after

But it takes some work. I had to play with emissivity, and tune the various roughness settings to get the result I was looking for

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Basically, you want to assign the materials in nifskope through strings, or set them up as skins, then build the materials using CK material editor and your rough, color, metal, etc... dds files.

I looked at substance designer briefly, (I have the old version), and realized it wasn't going to be of much use, but b2m and painter can be used effectively with the CK editor

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Also, paint.net and irfanview are pretty useful

hard fractal
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thanks for response

bitter dune
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How would I change the size of this? My screen is way too small to fit the whole thing

quaint reef
bitter dune
warped quarry
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Anyone here actively play with Sim Settlements

tranquil cargo
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does anyone have a link for the ak400 2.0 mod by FX0x01

calm mountain
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embed says unavailable 🚬 im not logged in so i cant check

hybrid salmon
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what is REFramework esp

dawn ravine
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I've never heard of it as a plugin, but a brief google search would suggest it's a modding framework for other titles that aren't supported in the BGS server (examples being Monster Hunter Rise)

split yarrow
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Perhaps Random Encounter Framework? Isn't that the one Glitchfinder made?

quaint reef
bitter dune
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Okay I just really had to set the scale to 100 instead of 150

quaint reef
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Yep, that will do it

bitter dune
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Thanks, Im good when I’m doing something I’ve done before but fixes and stuff when I go in blind, I’m stupid as all hell 😭

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Thanks man, btw 💀

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Mabey now I can make just a bit of progress

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My PC is still weak as hell and CK keeps trying to crash when I open up the World

zinc tartan
bitter dune
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Scarecrow in Fo4?

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I’d use a mod that lets you stack armors on top of each other

zinc tartan
bitter dune
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Thats fair. I know theres a good atosphere mod that you can adjust the setting so you can make the Commonwealth a Horror Game

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Theres a couple of mods that work really well together

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This is a good one for ambience

dawn ravine
honest merlin
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No need to ask if you can ask a question. What's your trouble?

hybrid salmon
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How do you get buffout 4 to work

bitter dune
zinc tartan
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Anyone know of Xbox mods that let you wear multiple outfits? I’m trying to get the Sack hood and Hunter’s hood on at the same time

Also For some reason the Mercenary mod isn’t working/not letting me download it on Xbox

mossy whale
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Can anybody help me with? My game just stopped read any mods... I recently reinstall all mods using freshly installed Vortex... all mods are in and I can't continue playing which I stopped 8 months ago (last save).

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i used mod organiser 2 instead of vortex and it worked

surreal wadi
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Get a load of this doohickey! A bolt action, mag fed, closed cylinder, internally revolving rifle - The Cycling Rifle! Rat Runners have really gone above and beyond with this one, mashing together a bunch of parts until it eventually all clicked together to create a franken gun. Enjoy!
https://www.nexusmods.com/fallout4/mods/90542

Nexus Mods :: Fallout 4

Adds in a bolt action, magfed, closed cylinder revolver rifle.

cyan obsidian
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Yo for the Xbox I downloaded the Jetpack ring mod but I can’t seem to find where it’s at, any help

calm glen
crystal girder
crystal girder
amber mulch
main mist
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@split yarrow - saw your post on AFKnet about pulling UFO4P from PS.
Unfortunately due to BGS very bad error handling in their mod manager client, any missing mod causes their mod manager to crash. Is there any chance you could upload a "No Op" dummy mod that just says "Delete me!"? This would allow PS users with UFO4P installed to regain access to the mod manager. Thanks in advance if you are able to do this...

main mist
main mist
bitter dune
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I got it fixed now, I just set my Screen scale down to 100 instead of 150

pseudo rock
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anyone know what happend to vortex?

fossil nebula
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There are very few good mods on Playstation 4 that don't have travel weapons, clothes and dog armor, but so far it sucks

main mist
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?

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There's over 5000 PS4 mods for FO4. How many have you tried? Start with the most popular 100 maybe?

lunar willow
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does anyone play Sim Settlements 2? I just got to the paret where I can assign mayors, and my mayor is not building buildings or food or anything and people are complaining.

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What can I do to fix that?

calm glen
lunar willow
heavy fossil
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Is anyone's mods playing up? Mine won't work for some reason and I need help. It keeps telling me that the operation couldn't be completed

calm glen
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if you’re just trying to download a specific mod but it keeps kicking you out with the operation error, this is because the images on the mod page were corrupted by the next gen update

verbal shore
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Is modding still scuffed on Xbox since the Series X upgrade?

calm glen
proud shell
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When I want to install mods for fallout I only get the message the operation could not be completed

proud shell
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Xbox series x

vivid oasis
modern wren
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Sorry if this is the wrong place to ask, but... does anyone know if the Shi paint schemes from Creation Club is going to be re-released?

amber mulch
calm glen
spring rune
amber mulch
calm glen
spring rune
vale sand
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Someone (newermind43) is recreating the equalizer in fallout 4

main mist
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Is anyone else getting Creation Kit going into an endless loop at startup? Says Initialising Archive or Initialising FaceGen. For hours, CPU bound.
It is a known issue historically but no cause is given in what I found. The fixes are to run CK from Steam, and do file integrity checks on both CK and FO4. No effect.
I am on latest versions (NextGen) for both. Any ideas? My next step is uninstall / reinstall CK.

main mist
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It's been fine since NextGen, I have done dozens of mod updates since then with no problems until the last 2 days.

calm glen
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working fine for me although i am using CKPE instead of the official CK

main mist
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good to know, thanks. I will reinstall.

verbal crystal
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Any1 have good mods to make it more like dayz/project zomboid like?

maiden needle
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Hello all. Anyone know if Vivid Fallout AIO compatible with Whispering Hills? If it is, do i put WH before or after vivid?

deep fiber
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hey im new here and i had a couple questions about the creation kit, i cant get it to run through steam and the only thing i could think of is maybe it wont run since my fallout 4 isnt downloaded trough steam but through Xbox gamepass for PC, any tips on how to get it to work without buying the whole game off steam?

honest merlin
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buy the whole game off steam

deep fiber
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Dang worth a shot ig 🤷‍♀️

hardy wraith
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Anyone got mod recommendations for me i'm Xbox

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@ me and i'll lyk if i got it

neon dust
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Thought about getting back into FO4, but there are rumors about NPC-edit mods and UFO4P are unsafe to use post-NG update. If used, about 5 days into gaming, your save is completely unplayable. Any truth to that?

I usually go with Orphans of the commonwealth and some other mods to get the settlers to be not so generic, like Better settlers.

calm glen
neon dust
split yarrow
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The magnitude of the problem has been greatly exaggerated and there's a lot of disinformation going around about various mods being "unsafe" to use with the NG update. Don't let reddit drama influence things.
There is especially no truth to any claim that UFO4P in particular will destroy your game after 5 days. Whoever is making these claims that mods have some kind of ticking time bomb in them is flat out wrong.

verbal turtle
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Anyone know how to fix Material Swaps after the NG update? I'm pretty stumped, and I'm guessing if they're not outright broken, I must be overlooking something. Any help would be greatly appreciated.

median bay
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I know midnight ride dropped x-cell as it’s such a minor issue in base game and it maybe had some other issues.

quaint reef
# split yarrow The magnitude of the problem has been greatly exaggerated and there's a lot of d...

Can have. Any script heavy mod has the potential to contain scripts which can destroy your save over time, but generally speaking, most mods which have been well tested probably don't

I know of at least one Starfield Mod that almost certainly does, but I've never posted which as I haven't actually tested it to find out.

I do know from playing with the same sort of script heavy mods in X3 that it's very likely, as that was a problem there, though admittedly one that could be overcome

X3 had a feature in game that allowed you to adjust the scripts iirc, which made it possible to fix issues while playing.

It has been quite awhile since I played that, but I recall it being fairly simple to access scripts and make adjustments or even stop them.

split yarrow
# quaint reef Can have. Any script heavy mod has the potential to contain scripts which can de...

"Script Heavy" is an urban myth. Your script performance in this game, as well as Starfield and Skyrim, is governed by your frame rate. The more frame heavy things you install (like 4K everything packs etc) the more the system will slow down and in turn that affects anything dependent on that. Like the Papyrus VM.

If this heaviness was an actual thing then every vanilla game would be hopelessly unplayable because they all contain orders of magnitude more scrips than any mod ever will.

dawn ravine
quaint reef
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Vanilla games are optimized to perform with the scripts they have.

The problem is when scripts are adding a bunch of stuff to the game continuously, increasing AI activity, and constantly polling. That's what I mean by script heavy

They basically add 2-3 times the AI load on top of constantly updating and adding other stuff

But, when I refer to those which can cause issues with saves, I'm referring to those which are written in such a way that they cause save file bloating

restive zenith
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On Xbox if I move to another console with my saves set to sync, will my mods move over or do I need to reinstall them all?

proven lodge
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So i uploaded a mod to Bethesda.net in 2020 and i thought i had it set up to be available for xbox and pc but apparently its not and its only available on pc how can i fix this and make it available on xbox aswell?

split yarrow
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Currently for Fallout 4 you'll need to upload a separate entry for it on XBox. The ability to combine releases onto the same page only exists in the new menus for Skyrim and Starfield.

proven lodge
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So i have to re-upload and specify xbox only?

split yarrow
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Yes.

restive zenith
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On console is the concensus to loading a new save from modded to slightly less modded that it is a guaranteed crash?

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And that I should save ASAP when loading in ans then exit as so it has a new save without the junk data?

calm glen
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i’ve never ran into that issue or heard of anyone doing that

silver finch
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What would need to be done to fix up the amaw randomizer so it works for all weapons

neon dust
south magnet
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Question for those who played Fallout London:
Do you see holstered weapons like in most bethesda games or is it like fallout 4 where you don't see it?

quick sigil
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what does this mean?

main mist
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With this FaceGen stuttering issue in NextGen, I get that we are advised to make no edits to NPCs, even purely non-visual. Is it a viable approach to make a copy of a (non unique) NPC form and edit the copy? Does that eliminate the problem? Or does it at least contain the problem to just the copy NPC, rather than the base NPC it was copied from?

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@split yarrow could you please upload a "no op" mod to Bethesda.net, on the same modID as UFO4P, just a banner saying "no longer available"?
Because of how brittle the error handling is on the in-game mod manager, the Mod menu crashes on start for any PS users who have UFO4P in their load order. The only way for end users to fix this is a full redownload and reinstall of the game. So you would be helping a LOT of people who have installed UFO4P over the years if you could put up some kind of stub mod.

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Maybe if you have deleted the mod on Beth.net you no longer have access to upload to that modID?

split yarrow
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Uploading such a thing would have the same effect. It would break the game. I'm not unsympathetic to the consequences of our decision, but there's nothing we could do to mitigate that now.

main mist
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Oh ok.

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Is there a dependency on a file length or a checksum or something?

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I am surprised by that as normally making an update to a mod does not break the mod manager - missing files or missing mods seem to be what break the in-game mod manager. But you know how this all works better than anybody.

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What about a mod that was not a total NOOP but contained nothing except an LSCR saying "please uninstall UFO4P, so long and thanks for all the fish"?

split yarrow
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Making an update to a mod while stripping all of its functionality out of it WOULD break things. Badly. So it was either that or just delete it entirely so that nobody else ended up downloading it.
If Sony would have just gotten rid of their stupid restrictions this wouldn't even be an issue, but it's because of those that we were unable to continue support for it. It's quite infuriating to constantly be told some fix you put in simply refuses to take because of it.

hot chasm
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I wish there was a fresh start mod for FO4 where you are an infantry soldier for a faction of choice, and you have a squad and objectives, new quests to retrieve stuff or clear locations...

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Like CoD with fallout factions.

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It could also make factions feel like real militaries, or you could be in charge and coordinate the progression, expansion, and conquest of your faction!

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Just dreams...

quaint reef
hot chasm
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With varying armaments based on a choice and much like 76's survival aspect, where you have difficulty authority with a low concern for food, hydration and rest but it's still important, and if you fail that can affect the rest of the campaign afterwards...

amber ember
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Can anyone help me figure out why the heck this guy keeps looping this animation mid patrol? I've been trying to fix it all morning

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it is literally just with the AnimFurn-Peek That its happening with.

torpid vapor
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I need help, desperately, I can't download the CROSS Fireworks Launcher on Xbox, looking at the mod IMMEDIATELY sends me back to the main menu with the "operation could not be completed" message. I have no idea what to do, it's stuck in my library now and it's not even downloaded. I'm gonna have a conniption

amber ember
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omg Dyno let me be excited

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Now it just needs POLISH

torpid vapor
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Please someone help ;°^°;

amber ember
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I can give it a shot 🤷‍♂️ but no promises

torpid vapor
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It IMMEDIATELY sends you back to the main menu for no reason, idk why. It's driving me mad

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Xbox is so boned-

amber ember
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Basic troubleshoot btw:

  • revert back to a save previous to having the mod installed
  • re-install the mod to uninstall it properly (a. if it has that option) (b. its more unsophisticated but you can also grab any components from the mod, fast travel to a corner of the map > drop everything there > fast travel to the opposite corner of the map > uninstall the mod.)
  • (ADV) manually reupload the mod
amber ember
torpid vapor
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I mean exactly that, you go into mods, look up the mod, and as soon as you click on it to try and download it, it sends you back to the main menu with that message

amber ember
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you could also be missing dependencies like Nuka-World or some other mod community resource like AWKR

torpid vapor
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Oh no, that's not it

amber ember
torpid vapor
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Nope, no other mods downloaded

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Watch

amber ember
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uhh my last guess would be that maybe you aren't appropriately logged in to Bethesda.Net.

Besides that I would need to start seeing what you see like Screenshots, Clips, Error Logs, etc.

amber ember
torpid vapor
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I can't even download the mod, not to mention I've logged out and back in over and over

amber ember
torpid vapor
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I can download other mods just fine, but this one and a few others kick me out the same way

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Another one is Fort Abernathy

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The weird part is if you're fast enough you can press the download button, it'll start downloading and then kick you out

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See now why I'm having a mental breakdown?

amber ember
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I'd hate to risk your saves, do you have any way of backing up your save data?

You could try a fresh install of fallout. I think these may just be out of date. That is my final call, other than that I am not as familiar with the console scene.

torpid vapor
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Oh, I just deleted all my saves. I literally wiped all data for the game and I'm redownloading it right now

amber ember
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I'd need to see error logs at this point but I don't know how to see them for console and I don't have any more answers. Welcome to the modding community, now have fun debugging your mod list.

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It seems you're doing everything right afaik, it may not be your end that contains the error.

torpid vapor
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Yeah, the problem might be on Bethesda's end. I mean I have no mods downloaded, no saves, nothing at all

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Ever since they released the next gen update, the game's been ruined

calm glen
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nothing you can do about it unfortunately it’s up to the author to fix them

torpid vapor
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I see, well I sent a message to the author about it

fossil tide
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Is there a mod that lets me open and close all vault doors?

spring rune
main mist
# calm glen the images on the mod page were corrupted due to the next gen update and need re...

This is a common problem. Really this error message is so generic it is almost useless. Some of the common causes of this error message are:

  • a mod in your mod list has been removed or its main image is broken/missing (error occurs before mod manager displays anything)
  • one of the images in the mod is broken (error occurs after starting the mod manager, when browsing/looking at that mod)
  • a specific XBox error to do with... some technical XBox specifics, "reserved space" or whatever, IDK Xbox
  • just a generic transient failure, either Bethesda servers are busy, or your internet connection is flaky
    -- for this last one a good diagnostic is: can you get to Creation Club? If you can get to Creation Club fine, but not to Mods, then it's not a connection error, password error, etc.
amber ember
#

Its essentially just because of the updates; The mod was last updated 2017 and the game was updated as recently as May 2024. If you got the bells to download it on PC you can jingle it to Bethesda.Net (privately) and download it to your xbox so you can jangle it into your game.

amber ember
#

how to make this pitch black 🤔

#

someone please help me, I've changed all the settings google has to offer :D

honest merlin
#

Cell view / right click, edit / lighting

compact spindle
#

Quick question: is it just me or are a lot more mods availebel on Ps5 all of the sudden, its almost like sony is allowing more mods.

calm glen
rugged hinge
#

Guys need help with fallout 4 VR. im trying to install the Unofficial patch from nexus mods the the vr version. i followed the instructions copied the dls files from the nect gen update. but nexus mod manager doesnt see the files.

quick sigil
#

Any updated mod that allows you to swap weapons legendary effects to another? the legendary rearmed mod doesnt work. i want to put the explosive effect on my combat shotgun instead of bolt action pipe pistol

calm glen
#

Legendary Effect Overhaul?

bitter dune
#

Low-key, kinda wanna jailbreak my Xbox so I can mod the tits off of Fallout 4

keen vigil
#

Jailbreaking an Xbox wouldn’t help FO4 modding.

glad vault
#

You'd have to get a PC to mod fallout super crazy

#

I don't see how you could do anything to the Xbox to go over the 2gb limit

amber ember
#

I was hoping to make it like true dark levels of dark

silver flame
#

Hi all, I don’t know if anyone can help me, I have created a custom outfit. But when I try to export to Bethesda for Xbox It loads to 60% and then says the mod was created but the file failed to upload. I am logged in to Bethesda and I have tried to change the description and everything

#

I don’t know if anyone can help

amber ember
calm glen
#

uploading mods with archives to bethesda.net has been broken for a few weeks now

#

they’re aware - please make a ticket with your BNet log file if you wish to help them diagnose the issue

silver flame
#

Is there no other way to upload?

silver flame
#

Ok thank you

main mist
#

Here's a tip for others, a trap I fell into that wasted me a few days of work.
Standard precedence hierarchy of packages is Scene > Alias > Actor > Default.
I was deploying packages on the Alias and then in desperation on the Actor but only the Scene packages were ever working.
It turns out on the Scene data there is a thing called Actor Flags, and if you open that up one of the flags is called Allow Scene Packages Only, and for some reason that was set on my actor. Apparently set by default because I do not remember touching it.

winged breach
#

so like I have buffout 4, x-cell and high fps fix installed but still get random slow loading times do I have to edit the ini file or something?

compact spindle
#

is there any good mod that makes the low poly versions of buildings go away becuase its pissing me of that im standing in graygarden and the corvega building wich is pretty close is so big that i can see the bad low poly version from the bridge and it just looks bad.

hot chasm
compact spindle
#

Oh okqy thank you

olive vigil
#

So, I’m on Xbox and can’t login to mods? Says this action cannot be completed

vivid oasis
quaint reef
# amber ember ah yeah I did that still came out like that though

You don't actually need to do that. Doesn't really do much anyway.

What you need to do is remove the ambient lights in the cell, because they are what light the space. In game, it's just black without them, unless the cell was set up to use exterior lighting somehow

#

Though, to be honest, having an absolute black interior cell is kind of trash

It doesn't look good or make sense. It's just black screen until you turn on a flashlight, and then you have an absence of realistic illumination

Your real light would bounce and have a much greater falloff, which is what ambient light is meant to simulate or 'mask'

#

Nothing is ever truly black, short of sticking your self in a completely closed space with no illumination anywhere

#

Even then, it's not really black because there is still infrared

#

Either way, it doesn't really work when you are looking at a monitor anyway. It just looks like your monitor was turned off

#

Lighting is tricky. You have to find the right, non specular light, adjust radius, falloff, and tint, and make it fit the space so it gives it very minimal illumination, without creating edges, or visible radius to the light, because ambient shouldn't have a visible source.

Then you work with visible lighting to illuminate the space, ased on light positions and strength, and finally, you add various non specular lights to increase ambient light with tinting and such to fit glows and various other emitters in the environment

When you're done, it shouldn't really be obvious where a light is coming from unless it has a visible source, and there should be varying degrees of illumination based on the strength of the visible sources, essentially diminishing the further you get from bright light sources

amber ember
# quaint reef You don't actually need to do that. Doesn't really do much anyway. What you nee...

I haven't finished seeing up the lighting, partly because I'm learning as i go, ideally it was supposed to be pitch black because we are in a vault and i wanted players to see things in a specific order without the help of a "night light".

Tbh in irl, i know what you mean because i tend to walk around at night thanks to the little leds on my devices like the ones in my TV or my speakers but id still prefer to make it darker than what it is now.

True dark was just an example of how dark i wanted it, i was still going to leave a "squints" worth of ambient light

quaint reef
#

So about 4 times what would need for just a bit more light

marsh sonnet
#

Day One of trying to ask Bethesda to fix the Noir Penthouse add-on for Fallout 4

candid pike
marsh sonnet
#

It is creation club. I’m angry because I paid actual money for it, and it’s completely broken. Most of the walls and floors are missing, and so is the ceiling. I thought it was just a temporary issue at first. I closed out of the game and came back in, still a problem. I tried loading a prior save, that didn’t work. And I play on console, so that’s all I could do aside from deleting the game entirely and trying again. I wouldn’t be asking if they hadn’t gone out of their way to release a “next gen” update 9 years after the games release that only served to make the game worse.

restive zenith
#

Anyone else on Xbox unable to access the mods menu?

lusty thorn
proud shell
calm glen
dawn ravine
calm glen
marsh sonnet
#

Wait really? This issue is getting fixed, like actually?

calm glen
#

i’ve had smooth uploads so far

proud shell
#

Yeah I installed the games open the mod stuff and last time I tried I got kicked out right away but this time nothing happened

worldly nest
#

Hey everyone, I'm new with using the creation kit for FO4. Ran into my first issue with the editor when I tried to compile with Papyrus. Here's the following error message:
" Papyrus Compiler Version 2.8.0.4 for Fallout 4
Copyright (C) ZeniMax Media. All rights reserved.
Failed to read project file "C:/Users/(name)/AppData/Local/Temp/PapyrusTemp/EditorBuildTemp.ppj": Configuration system failed to initialize "
I have attempted checking the integrity of the files after deleting said file on steam, have also attempted running CK as an administrator, nothing has worked and it seems like I haven't found my specific issue online yet. Could it be something with my system? Please let me know. Thank you in advance

honest merlin
#

Did you unpack the scripts?

worldly nest
#

im quite confident that I did, yes

hot chasm
#

what causes textures to disappear when you walk up to them in game?

vale sand
#

captains 76 paint recreation pack is fantastic

vale sand
hot chasm
#

i found out it was Lucy's Backpack mod. because i'm also using PrP.

#

is there a way to have mods that add new items to the world without it breaking precombines

tranquil cargo
#

hey does anyone have a link to the military combat armor mod made by deathmessenger6

dawn ravine
hot chasm
#

thank you

dawn ravine
#

The thing to remember about pre combine patches is that the information is stored in the cell headers, so, since prp.esp covers like 98% of them, load low.

hot chasm
#

so i'd want it towards the bottom. do i want it dead last or is this good

dawn ravine
#

Wait what's this about custom collisions

#

Also, I speak in terms of load order (right side in MO2)

hot chasm
flint grotto
#

Anyone know some good fallout horror quest mods for xb1?

hot chasm
tranquil cargo
#

hi i just got a new pc with windows 11 on it and got fallout 4 downloaded and played a little before modding it but every time i download a mod and went to try to launch the game it immediately closes the game ive been trying for the last few hours to get it working can anyone help me plz

tranquil cargo
#

hi i just got a new pc with windows 11 on it and got fallout 4 downloaded and played a little before modding it but every time i download a mod and went to try to launch the game it immediately closes the game ive been trying for the last few hours to get it working can anyone help me plz i beg

vale sand
ornate iron
#

Hi. I am on XBox Series X and I have a slight problem. I am playing with mods (no graphics mods. Only adding a bit, settlement mods or texture mods.).
I am experiencing lag, but only every 11-12 seconds and only at the red rocket truck stop. I have really no idea, what could cause this. I deactivated all mods and it worked fine. After installing only Unofficial Fallout 4 Patch, it started lagging again (and testing single mods that don’t do anything drastic). The lags appear when I fast travel to RR. When I fast travel to sanctuary and walk to RR it works just fine, but when I use a workbench or anything, it starts lagging again. I will provide some footage and my load order. Maybe someone can help me, cause I am to tired and don’t know how to progress at this point. Thank you in advance 🙂 ❤️

amber ember
#

Pshhh xbone whoopsie

worldly nest
ornate iron
quaint reef
hot chasm
#

or the load order is wrong. which is what my problem was

quaint reef
#

VIS is set up so, if you enter a space where a permanent object existed but doesn't the vis doesn't exist for that space, on one hand

On the other, it's calculated off existing world spaces, and when someone rebuilds vis it can completely break it, causing entire structures to disappear because they are no longer incl.

quaint reef
#

Obviously.yours does, which is good

#

Honestly, the whole thing is kind of awkward for modding, the way they set it up

#

Be nice if they would replace it in the next game

quaint reef
#

Actually, I think they probably did change it for Starfield. They rewrote the rendering module in the engine iirc, and I don't think the way it is set up in FO4 would even work in SF

#

I also don't recall seeing it in SF CK, but I didn't do a lot with locations when I was using it

dawn ravine
#

Any Noir Penthouse owners on XB1 that I can pass a beta mod link to here in a bit?

dawn ravine
#

@marsh sonnet Are you still around by chance?

marsh sonnet
#

Yeah but honestly, I just want it fixed out of principal at this point. I haven’t been playing much fallout 4 recently, but a lot of people spent money on it. So as long as it has a fix, I’m happy

dawn ravine
#

I'm literally packing the fix right now, I just don't have the CC on XB1

marsh sonnet
#

Well then I’m glad someone is doing something about it, even if it’s not someone from the dev team. Thank you

dawn ravine
marsh sonnet
#

I don’t have my discord account connected to my Xbox account, so there’s nothing I can do with this link. But like I said, I’m thankful that someone fixed it and that I wasn’t just waving a sign at a void. Your work here is appreciated

dawn ravine
#

Then search for Noir Penthouse Precombine in the mods UI

#

Noir Penthouse Precombine Repair Kit is the title I went with

marsh sonnet
#

Maybe I will, thanks

dawn ravine
#

Those of you with the CC on PC, the equivalent mod is newly uploaded under PRP's optionals

rotund pebble
#

Hi, I'm playing Fallout 4 on PS5, Xbox Series X, and PC with the next gen update installed and nearly all creations installed.

I saw that mods was taken down a little while ago but brought online shortly after.

I cannot for the life of me access mods on either of my platforms. Anyone know what's going on?

compact spindle
#

Quick question: i been using USO for the past year to build all of my settelments but is there a mod that adds fresh and new settelment objects that add to the post-apocaliptyc vibe... so things like scrappy tables and furniture or defenses

rotund pebble
compact spindle
#

thanks

#

and i had the same problem but i just had to switch the versions from the ps5 version to the ps4 version of the game

brisk canyon
#

yo ive added some mods mid playtrough and they dont work is that normal or i just need to do something?

sturdy hatch
#

Which mods?

brisk canyon
#

railroad armor and gun paint

sturdy hatch
#

Does it say they are active?

brisk canyon
#

idk

#

i think so

sturdy hatch
#

Restart your game and load back in

brisk canyon
#

il try it and update you

sturdy hatch
#

Alr

calm glen
#

if you’re not using any user-created mods then i’m not sure what the issue could be :(

rotund pebble
shut thicket
brisk canyon
#
Nexus Mods :: Fallout 4

Adds the ballistic weave mod to nearly every article of clothing in The Commonwealth.

Nexus Mods :: Fallout 4

This mod does so much awesome stuff that the description doesn't come anywhere close to fitting here.

Nexus Mods :: Fallout 4

This is a master file to create a standardize framework for armor so that modders can create and modify armor (like Armorsmith) while making edits compatible with mods that adjust dynamic item naming

woven chasm
#

ive gotten the spark for fallout again and i heard a lot of good things about a mod called sim settlements and theres also a second one, do i need both and theres also alot of addons for the mods what should i get? im on xbox just to add

amber ember
#

Does anyone know how to fix the This operation is not available for just opening the mod menu?

#

I can't even change the load order

#

Doesn't get past logging in ...

vapid zephyr
#

Hi guys, quick question, I wanted to make a modded radio because the one I was listening to (80s and 90s Radio by Chazzoboii) no longer works and doesn't appear, but is it still possible to have a modded radio since their last patch?

honest merlin
#

I think the template on nexus still works

quaint reef
woven chasm
#

i forgot how small the amount of mods you can have is

#

on fallout atleast

silver sage
#

Anyone know how to fix the hair looking like this?
It’s supposed to look like the second picture.

#

I’m on xbox btw if that helps

silver sage
#

Nvm I got help in another server. I just messed up packing the texture files lol

summer basin
#

i cant get into my fallout 4 mod menu it just tells me the mod menu isnt loading or something

small sluice
#

Is there anyone that can port some really good Tac helmets to xbox, I’m trying to get something like this

rancid cobalt
small sluice
#

That’d be great

rancid cobalt
#

I won't be home for a while today but I'll make sure to do it when I get the chance

small sluice
#

Thank you

rancid cobalt
#

I DM'ed you everything

keen pendant
rancid cobalt
#

And as i gave him here's a good mod to go with it

keen pendant
#

thank you !! heartcat

radiant herald
#

is there a mod out there that makes the insitute less blinding i feel like i have big BBQ bubba behind me in his lifted gen 2 duramax

rancid cobalt
rancid cobalt
#

I mainly have gun mods

keen pendant
radiant herald
#

anyone else having issues with bethesda atm in terms of getting into the ingame mod menu on xbox?

#

oh god even starfeild's ingame mod page is borked

#

oh no even skyrim... its all borked XD

woven chasm
#

this is gonna sound weird but are there any building mods that use concrete? i just finished scrapping vault 88 with the srcap that settlement mod and now i have so much concrete i dont know what to do with it

rancid cobalt
#

I don't get building mods other than the place anywhere mod

#

I wouldn't be able to tell you

amber ember
willow urchin
#

Would be awesome if the mad max preset was working on Xbox

olive vigil
#

How has no one done the outfit from The Rocketeer?

shrewd peak
#

does nayone know what this means? trying to install storywealth and this happens

hot chasm
#

What the heck lol. It’s GaStuSage’s power armor mod.

dawn ravine
# shrewd peak

Basically your internet provider can't find a server's address in it's yellow pages book at the moment, it'll resolve itself probably by the time you read this reply, I'd hope.

shrewd peak
#

Wasn't the internet exact. Essentially i was "logged in" to nexus

#

I was able to sub to the premium subscription, but somehow wasn't fully logged in or something. I logged out and restarted my browser, and that fixed the problem.

dawn ravine
#

As long as it worked, I guess, though DNS servers are known to be like hamsters at times.

shrewd peak
#

so now my problem is that the sound isnt working

daring arch
#

I seem to be experiencing difficulty in saving mod updates to Bethesda_dot_net when updating the description for a mod. I get the Saving Data ... message, followed immediately by the Could not save data. Please try again. message. Any guidance?

hot chasm
#

Has anyone ever incurred the issue where monsters/mod enemies and modded items appear a bright purple and poorly textured but everything else fine?

buoyant wolf
#

If it's bright purple that typically means the game isn't finding the textures for whatever reason. If it's more of a static look, that's usually the result of a corrupt or incorrectly formatted texture or texture archive.

woven chasm
#

is there some kinda chance there is a mod that lets you go straight to the mechanist? i keep crashing at the terminal to get to her cause i also keep crashing going through the dungeon im on xbox just to add

hot chasm
#

anyone able to help if i screenshare my mod list?

lunar thunder
#

i downloaded two legendary mods, and now i have a heavy incinerator that fires 5 fireballs of hell at once, what should i do with it?

hot chasm
#

can someone help me fix my game cuz it was working fine but now it keeps crashing when i try to open it and idk what is going on

hot chasm
#

pc

#

i may have found the problem but from what im reading no way to fix it whatsoever

thin cloud
hot chasm
#

steam fallout modded through nexus via vortex

hot chasm
#

nevermind

#

this modpage description is wrong apparently and told me to install a secondary mod for main mod to work but actually was the cause of my crashing and the mod i wanted works fine without it

thin cloud
#

Glad you were able to get it sorted out VBThumbsUp

mellow flame
#

Any mod recommendations like for graphics or somting to go with my sim settlement

#

May play 4 again

mellow flame
#

Added bunnys

mellow flame
#

Any mod to make kids less ugly in fallout 4 or add more of them for like immersion I can’t imagen only 2 kids exist in the whole game

mellow flame
#

mmmm not sure

#

i feel im sueing so few

#

oh settlemetn reborn sounds fun

willow urchin
#

Can someone get the Mel Gibson preset mod on Xbox to work?

cobalt finch
# mellow flame Any mod recommendations like for graphics or somting to go with my sim settlemen...
Nexus Mods :: Fallout 4

Fixes Bethesda's shoddy, non-existent alpha maps.

Nexus Mods :: Fallout 4

This mod fixes artefacts, pixelation and color banding in textures that are used for special light effects. Zero performance loss, little to no strain for your VRAM, no reason to not use it.

Nexus Mods :: Fallout 4

Balances the environmental effects on all base game and DLC transparent material files.

Nexus Mods :: Fallout 4

FO4 Particle Patch is a comprehensive mod that updates hundreds of mesh and material files to make fog, smoke, water, blood, dirt puffs, dust (and much more) glow in the dark less, and better utilize

Nexus Mods :: Fallout 4

Enhanced Lights and FX has the goal to create a more atmospheric and realistic lighting. It overhauls the lights, effects, ambient light and creates a new mood for interiors.

mellow flame
#

I added a grass mod alrdy

#

I assume they all friendly with sim settlement is there any what mod is this to help me know what’s from what mod

mellow flame
#

THANKS GUYS

hot chasm
#

how do you get True Grass to not show grass in the house, before the nukes sanctuary.

honest merlin
#

Install after you go into the vault?

mellow flame
#

this sounds good may get

#

is my grass true enogth

#

is there a mod to fix the alt tab issue

#

where it changes the games windo to super tiny and in the top left

mellow flame
#

how do i fix this bug

#

only happens if i alt tab or window key out of teh game

mellow flame
#

are there any mods to make locks look neater

#

kinda like what this does for skyrim

daring arch
#

Attempted to upload an update to a Fallout 4 mod and received the following:

#

HELP‼️

chilly flare
#

Does anyone know a mod that adds Skins to the plasma weapons on Xbox?

honest merlin
oak stone
#

Is there a mod that fixes the Speak of the Devil quest?

#

I can't tell if it's broken because of mods I have installed or what.

sour veldt
#

Could y’all recommend any good outfits mods? If I’m onna be in the apocalypse, might as well have STYLE

plain ivy
#

Are there some fo4 mods that could help with my cpu

wise ridge
#

is there any playstation 4 mods to stop the guard from killing kyle

muted gulch
#

Heeellllloooo! Could anyone make a mod that adds the Capital Wasteland Mercenaries Creation Club Armor to the settlers lvl lists please?

#

On Xbox, sorry.

analog blaze
#

Id also equip a gas mask but it takes off the Caped Hood so I can't

ebon crater
#

or wait im thinking of the silver shroud guy

#

sorry uh no, kyle is scripted to die. if you kill him yourself they don't aggro

#

if you kill riley, they do aggro. you can kill the dc guard but then you become an enemy of dc

wise ridge
#

I saw this one yt video on how to get Kyle not killed but sadly I'm only ps4/ps5 not pc to do that mod

ebon crater
#

you can use the console to select his dead body and use resurrect, although he's technically supposed to die after this so you might not be able to talk to him

#

or wait

#

is there even a console on PS? damn i don't think you can

wise ridge
#

No there isn't which is stupid

ebon crater
#

unless you somehow like... stun the dc guard without aggroing him

#

i guess if you have the robotics expert perk you could hack takahasi to get him to aggro agaist the dc guard which might distract them from shoot him

wise ridge
#

I have to reinstall the game I had to uninstall to install fortnite to see if I could do the one battle pass from chap six season 1 but It changed seasons and i don't got money for the new battle pass

#

Honestly i wish I had an hard drive for my ps5 to install more games without having to un install

#

wanna be friends @ebon crater

quick remnant
#

Hello, im trying to make a power armor mod with custom meshes and all was great with flowers and rainbows until i had to do the arms and legs, they are a nightmare, (im using bodyslide studio) there is a faster way to see how they are going to look the meshes in my power armor frame? because what i am doing, is moving a little the mesh part in the bodyslide studio and then opening fallout, that same proccess again and again and again until that very part is in the place i want it to be, but it is very time-taking, i took almost 5 hours moving each part, any help and advice will be very appreciated! thank you

verbal salmon
#

anyone know how to fix the issue with the library showing only 5 mods and favorites shows only 20 its kinda annoying and they didnt fixed it this issue has been in the game since next gen update

opaque wave
#

Does anyone know how to fix the FO4 In-game Mod Menu refusing to open on Xbox?

fluid mural
#

Hi guys, do u know a mod that delete the settlers limit 20 in a settlement?

calm glen
muted gulch
#

Any chance someone can port this to Xbox please?

verbal salmon
#

the in game mod menu is absolute bs

#

the website is even worse it keeps un adding my mods then adds them back randomly breaks the whole library keeps showing my name thats from a year ago A YEAR AGO

#

one mod in favorites says its not in my library but only favorited THEN I LOOK INTO LIBRARY AND ITS THERE THIS HAS BEEN A PROBLEM SINCE THE NEXT GEN UPDATE AND HAVENT BEEN FIXED AT ALL

radiant herald
unborn wolf
tepid ferry
#

I NEED HELP

I’m new to PC and I just got F4 I started the game, I didn’t do anything to it, I then started modding on nexus with vortex, I thought I downloaded everything I needed so it can work but then the game would crash in about 10 seconds upon loading up everytime, so I disabled all the mods and now the problem still consists with or without mods, please someone help me.

GPU
NVIDIA GeForce RTX 4070 Ti Super
CPU
Intel(R) core(TM) i9-14900KF

unborn wolf
amber crow
#

If I delete these would it break?

tepid ferry
unborn wolf
tepid ferry
unborn wolf
#

but if you don't have nexus premium, the wabbjack isn't the best idea

uneven pollen
#

i have a few ideas for a dlc-style mod but idk which one would be most interesting
a) plymouth, MA
b) revisit to Atlantic City from fo76
c) Anchorage, post-war

muted gulch
#

@uneven pollen If you did Anchorage post-war you could really lean into the Chinese Remnants.

sour veldt
#

Lads, is there a mod that allows you to change your companion’s appearance?

naive rune
sour veldt
#

There was one I had but accidentally deleted, you took them to the surgery center and directed them to sit down in the chair

#

I’m on console

naive rune
#

aft is on xbox too, you might recognize my name lol, i uploaded a feckton of mods to bethnet for xbox

#

unless ur on playstation in which case big oof xD

sour veldt
naive rune
sour veldt
#

There was, basically it was just pay the fee for the facial reconstruction and then direct them to sit down in the chair

naive rune
sour veldt
#

Nice, Thank, mate.

naive rune
#

tho i will say if you own a simple laptop(thats legit all you need) i much rather teach people to port

muted gulch
#

I'd be dangerous if I knew how to port... or even had a pc that could run Fallout 4 lol

naive rune
muted gulch
naive rune
#

yeah the Fallout 4 CK itself is really low spec it ill run on almost anything

muted gulch
#

Guess that means I need to learn how to port then lol

tiny saffron
#

Can we have havok engine vehicles creation club verified mod for fallout 4?

tiny saffron
#

Building everywhere campsite lil tiny mini buildings kit

hot chasm
dawn ravine
#

Hmm. If I obtain the Gamepass version of F4, will it play nice with the steam release I already have? Recent support threads have me curious if that version is damaged in some fashion.

wheat tulip
#

So I have a Mossberg 500 mod that can use dragons breath someone please tell me how to get it I cant find the ammo anywhere is there a mod I can use

#

Or a ammo menu mod

uneven pollen
#

wip post-war Anchorage mod

wheat tulip
#

does anyone know of a mod menu that has the ability to give you your modded ammo pls

wheat tulip
shadow cargo
#

I think that Bethesda should not force 3rd person animations on the player if the player has selected to play the game in first person and keep the 3rd person animations only for players that have selected to play the game in 3rd person I’m a low level modder and I’m interested in creating a mod that removes the 3rd person animations if there are any modders out there that could point me in the right direction to look, I don’t mind doing the work and would love some advise on where to start looking in the CK.

honest merlin
#

The furniture has a a keyword force 3 person, remove that.

shadow cargo
# rancid cobalt Wdym "force"?

In Bethesda games when the player is in 1st person and uses a workbench or sits etc it forces the perspective to 3rd person for the animation and displays workbench menu if applicable

shadow cargo
patent peak
#

Are there any mods that keep track of achievements? Something that can tell you "you need to kill 4 more ants to get XYZ achievement"?

smoky cedar
#

I'm looking for an alternative start mod for ps4

mossy gull
#

Do they already have a furry mod?

unborn wolf
#

if you want the full range of mods, play the game on pc

#

ps4 and Xbox only get mods that don’t require f4se

mossy gull
#

Just great. Thanks anyway.

unborn wolf
mossy gull
#

I see.

crystal gulch
#

how do you use mods without achievements being disabled

naive rune
crystal gulch
naive rune
#

if ur on console its a hard pass for now cuz of the NPC stutter Bethesda introduced in the last update

crystal gulch
#

im on pc

naive rune
#

but on PC you can downgrade so the patch is usable again

crystal gulch
#

its not updated yet?

naive rune
#

lol no Bethesda updated the game May last year breaking the Mod Menu on Console and stuff and then left xD

split yarrow
#

The issue has also been greatly exaggerated in terms of the UFO4P as well. While it's certainly there, it's nowhere near the degree people claim it is because all of the edited NPCs are so spread out. You only really run into big problems when they concentrate in larger numbers in a small area.

surreal harness
#

hi guys, i have a question, if i download cbbe and a few more texture and graphics mods will the achievements work? And what if I also have companion mods?

thick yacht
#

my fallout 4 have these weird "things" can someone help me

amber mulch
#

Ceiling missile turrets anyone? I can only find one mod but they don't fire correctly. Manually inverting regular tripod missile turrets with place anywhere also does not work properly. In both cases, the weapon will just fire upwards.

buoyant valley
#

Any recommendation for a decoration mod with some clutter ? I tried Workshop decoration pack but it doesn't seem to work

shut thicket
#

the bug that causes the ghoul corpses to not despawn at croup manor, does the unofficial fallout patch fix that?

split yarrow
#

Yes, along with corpse cleanup at several other settlement locations.

naive rune
#

i do hope Gary remains the same(this one alive friendly ghoul i always have at Croup Manor xD)

shut thicket
shut thicket
#

is it not advised to add mods in the middle of your playthrough?

honest merlin
#

Depends on the mod, most mods It's okay. Read the descriptions.

hard blade
#

New here, I’m still pretty disappointed that the Next-Gen Update was forced into your game save and not an optional download. There’s mod named “Conversions” that adds new ammo conversions for weapons in tandem with Munitions and was unable to make use of any grenade launcher ammo types due to the update. I have no problem with them adding new Creations to the game for those that want them, but I hope Bethesda changes this eventually so it isn’t like this for us players. I won’t hold my breath though.

willow wagon
hard blade
#

I know. It’s just annoying that we can’t choose whether to download them or not. For us on PC it can conflict with mods that we download on Nexus or otherwise. It’s caused a ton of heated debate in the community.

naive rune
#

ey atleast ur on PC and can just downgrade to Pre Update version of the game on console ur fecked xD

hard blade
#

Agreed. I still don’t understand why they chose to force it on us. Why even have the option to go to the Creation Club and see them available there if it is installed on your save anyway? One small change and this would all go away. Maybe one day…

naive rune
#

thats the most i could do as console player, make a mod to disable all the forced CC content, sure wish i could also revert the update lol

hard blade
#

I don’t mind the content, heck I’d rather have the update in order to have the most recent UFO4P. It’s just that you can’t choose to install it, like other past Creations. It’s already there. Maybe if the fanbase makes a big enough stink or something. For those who use the most recent update, best we can do is ignore it.

muted gulch
#

Problem is Bethesda is only going put anything Fallout 4 on the shelf or like the update, half-baked, so long as 76 is relevant and making money. God I love their games though.

willow wagon
split yarrow
#

There's no evidence to suggest that they have no further plans for the game just because they aren't telling you what they might be.

deft whale
#

Curious about a mod on Xbox that adds bikini girl loading screens, there is a hidden feature in the mod I'm curious about if anyone has more information

muted gulch
#

@willow wagon Skyrim got the creations Update and is older than Fallout 4 so that isn't necessarily true.

willow wagon
willow wagon
shut thicket
#

are mods down? i keep getting “this operation could not be completed”

dawn ravine
#

Do we know any major places where console porters currently congregate? I'm trying to figure out the best way to distribute updated documentation for XB1 porting and possibly PS4 for mods that modify Far Harbor due to a packaging error with the Steam version.

honest merlin
#

This is the place

calm glen
shut thicket
calm glen
#

No you can wipe your reserved space which will remove all of your installed mods. You can also try to sign into a different account, open fallout 4 and go to the mods page and it will let you access your load order. From there you can search for which mod has been deleted by using the bethesda website and searching for each mod in your load order. This can be very time consuming if you have a big load order so it's usually worth just starting from scratch by wiping your reserved space.

split yarrow
stoic mirage
#

You know, the times i played Fallout 4 Mods, like Graphics Mods, Retexture Mods, even improvement mods, Crashed a bunch of times, corrupted my game twice and had to reinstall my game 3 times because it kept freezing and crashing at the main menu of fallout 4

pseudo pewter
#

should i downgrade fallout or just use the next gen version for mods

amber mulch
buoyant valley
#

Hey I have a question about Sim Settlements 2 if anyone knows. The Caravan plot that link settlements, how does it work ? Does it share stuff like water and food too ?

hot chasm
#

Is workshop Framework not on xbox?

calm glen
harsh prism
#

Hello!
Does any mod maker have any insight into what mistake I am making if, when I try to set up a hotkey in my mod's mcm, when I want to actually set it in -game it does not "stick", it just sets for a microsecond then goes back to "none" ?
I have a few hotkeys on a separate MCM page added earlier that work just fine.
Just the new ones I have just added just now, they don' t want to work right no matter what I do

As far as I can tell it is correctly set up in keybinds.JSON, it is set up correctly in config.json, i can't find any obvious differences between what I did the keybinds that work, and the ones that do not work.

Where should I look to debug this?

#

Nvm, found the cause, naturally I was forgetting a "{" somewhere, and was not seeing it.

hot chasm
#

My game keep crashing is it because the load order or is it because it don't run good on an old Gen Xbox one

lavish tartan
#

Hi, hoping this is the right place for a mod request. I play on Ps4 and am looking for a mod to be made (or ported?) that let's me "equip" unarmed attacks (only fists) or to forcibly unequip the weapon I'm currently holding; maybe a ring that has a similar feature? If anyone can do this I'd be grateful.

(P.S. if this is the wrong place I'm happy to delete)

honest merlin
#

This is the right place.

fresh kayak
#

Hey I have been experiencing the operation could not be completed glitch is beth.net down again or is there something else going on?

stable crystal
rancid cobalt
buoyant valley
#

Hey, I have an issue since recently with the game just suddenly closing without error or anything. Using F4se (maybe that's why there isn't a crash log).
Any way to find what's causing the crash ?

rancid cobalt
#

Then it crashes after about 10 seconds

#

?

#

If it's a freeze then crash, it could be game data, game files, or outdated software that needs a update

#

It happens to me a lot

rancid cobalt
#

Also could be because of mods, too many mods will do it too

#

If nothing fixes it then just report it

lavish tartan
rancid cobalt
#

That's weird

honest merlin
#

I don't think a script is available to un equip, their is a script to fav and equip a weapon. I'll look around a bit.

rancid cobalt
#

When i play i just select my equipped weapon to unequip it and i can use my fists

rancid cobalt
#

Np

hot chasm
#

So I can't open Mods or enter a game without it stuck on landing screen

#

Loading'

honest merlin
#

Clear your reserve space

hot chasm
#

Wrong emoji 😭🤞🏼

lavish tartan
honest merlin
#

You must use the Work In Progress Flag

lavish tartan
#

How do I do that? I've never used that before

honest merlin
#

on the SP4 search you can filter for weapons, quests, bla bla bla. One in W.I.P.

hot chasm
#

Still stuck on this darn loading screen

lavish tartan
hot chasm
#

I deleted the reserved space from F4 "I did close F4 btw" but when I try to load into a game it just keeps doing it do I just needa reinstall?

honest merlin
#

Yes you probably do, and don't download mods in bulk. Add them one at a time.

honest merlin
#

That way you know what one borked ya

hot chasm
#

And there all minutemen I haven't had any problems

honest merlin
#

Untill you did

hot chasm
#

I felt that 😭🤞🏼 but ty gray

lavish tartan
#

@honest merlin thank you so much it works perfect! "Hands" was added directly to my inventory when loaded and does the same damage/animations as regular fists

honest merlin
#

I fear bugs, I'll move it out of Work In Progress after more testing. Hope you have fun with it!

lavish tartan
#

I'll let you know if I find any, thanks again!

desert escarp
#

Hello, Xbox player here, if there's someone who can do an "simple" mod for me, please message me, it would be wonderful as it's something that have been bothering me since god know how long, and since i don't own an PC, I can't try do it myself, thank you

honest merlin
desert escarp
#

Alright, i think. It's an "simple" mod that get rid of recoil from the game, from vanilla weapons, modded weapons, everything. Call it skill issue, but i hate it, that's all, zero recoil.

honest merlin
#

Lazer guns mostly. but ya. I see

desert escarp
#

For all guns, ballistic, energy. . .

honest merlin
#

That's a lot of edits, to object mods. I wonder if it would be faster to make a costume slot on all the weapons to adjust recoil ? IDK

desert escarp
#

What you mean by "costume slot"?

honest merlin
#

Each part of the gun and the legendary power is a slot filled by a keyword

#

the receiver part controls the recoil I think, but any other part can ajust that

desert escarp
#

That sounds like bad news to me...

honest merlin
#

Lot of work not very compatable with new guns

desert escarp
#

Yeah that's definitely bad news...

honest merlin
#

Bethesda or script extender could hard code recoil to a global variable ? then it would take little to do.

desert escarp
#

I didn't understood a word, but i believe in you mister

honest merlin
hot chasm
#

Made some mods for fallout 76 and I'm trying to make them work for fallout 4, anybody got a guide or tool for that? It's like the textures are working at all

#

Like I can see it but it's a black texture that is super matte

terse atlas
#

Hello, good evening or good morning or good afternoon, I today decided to download Gas Masks of the Wasteland (full version 459mb), and upon equipping my mask, I get this HUD widget, and it just says "VALUE".
I tried to see if I can reset the widget by "turning it off and on" again and I got a crash, if I unequip it, and equip it again, my game goes poof.
Additional information: Platform: Xbox Series S,
How many mods I have: 139 (without gas masks mod)
Do I have the same issue with any of my other mods? No.
I have Hudframework and "paper boy" mod, along with "better item names", no hud presets either.

If anyone has any information on this issue, please reply with a ping so I can come back to this message.

stable crystal
#

you can download a tool to convert or make new bgsm's

hot chasm
#

Like you can do nif swaps to replace models without the bgsm changing names

#

*I am an amateur and might say dumb stuff

stable crystal
#

when making nifs from a raw model file you must make a material for it and assign in nifskope

#

also 76 bgsm's take a few differant maps than f4

stable crystal
#

id recomend in your material folder under data put a updated bgsm file with your defuse, normal and spectural and metalic in some cases assigned and drag and drop your dds textures in data/textures

hot chasm
#

Thank you!

stable crystal
#

np

hot chasm
#

Is there any Mod Load Order Mods

stable crystal
tawny granite
#

Does anyone know if the creation club armor paint bundle works on marine armor

tawny granite
#

Dang

hot chasm
stable crystal
desert escarp
#

Day 2 asking someone to make an mod that remove recoil from the game.

hot chasm
#

Is anyone aware of where I can find Fallout New Orleans Mod?

#

Or maybe their discord or something?

livid dagger
#

Need help

#

I am shore I installed it right

livid dagger
#

I think mcm is not working properly

real urchin
#

Are there any mods that fix the bug which causes automatrons to remove all their modifications? Or if not could one be made? It's extremely demotivating and I'm far from the only person struggling with this

final bronze
#

Anyone know of a mod that allows you to manufacture or duplicate modded weapons/armor?

tranquil cargo
#

hey does anyone have the download link for the American soldier armor mod by DeathMessenger6?

hot chasm
#

what broke with the next-gen update? if i recall correctly it just broke mods that used a script extender and the extender itself, is that right?

hot chasm
#

trying to create a mod that adds content that would work for both

hot chasm
#

Does anyone know a mod to get rid of 20 max settlers limit

rancid cobalt
#

Idk

rose patio
rose patio
rose patio
#

still is

rose patio
split yarrow
#

Not seeing how it's supposedly a modders nightmare. IMO the nightmare for modders is being expected to support multiple obsolete versions of the game.

hot chasm
hot chasm
rose patio
#

takes place in 2259 and serves as "SOMEWHAT" of a prequel to New Vegas

hot chasm
rose patio
#

But however a teaser for it, you'll see a 12 year old Legion (from New Vegas) and You'll see the Desert Rangers (Before the Ranger Treaty that made them NCR Veteran Rangers)

hot chasm
#

i have a plan for a small project with instanced exterior area with 1 unique enemy and 1 unique voiced NPC to take you there, i would love and appreciate any opportunity to learn

rose patio
#

and you can actually choose to join both if you wish.....er uh not at the same time lol

hot chasm
#

lol makes perfect sense, can you go into detail for the area of Texas? Houston? El Paso? Dallas?

rose patio
#

our key points of Texas is: We are having the features from New Vegas such as:

  • Karma
  • Reputation
  • leveling
  • Numerous Factions with all having their own separate ending
  • Player choices can alter your story majorly
  • Some choices might have bad consequences
  • Deathclaw Behavior

From Fallout 4 we will have

  • Settlement Build system (LIMITED)
  • Deathclaw Look
  • MAYBE Voice Acting we will see how that goes
#

voice acting for all NPC's for sure

#

but i meant as for the Player Character we are unsure at this point

#

oh and for you Enclave and BoS Lovers, sorry to say, they are NOT in Texas, there is hints that the enclave was once there, and there is signs the BoS was there but the BoS got their rear ends kicked and pushed out of Texas

hot chasm
#

oooooo!!!

#

now thats spicy! i especially appreciate alternate paths/endings

rose patio
#

yeah lol no one on the Dev team likes Enclave or BoS, we are all NCR and Veteran Ranger fans

hot chasm
#

no enclave and no bos is a genius move really. games are becoming to copy paste when we keep seeing the same factions again and again

#

stuff like minutemen and free states and ncr make so much more sense to me, they're more similar to the familiar and sound like the natural progression of survivors

rose patio
#

well we have only seen the Veteran Rangers really fleshed out in ONE Game, New Vegas and you saw them for what.....20 minutes at the end?

#

So we decided to flesh them out show thier roots as the Desert Rangers

hot chasm
#

yeah they're begging for some more lore

#

i'm excited for it and can't wait to see a trailer

rose patio
#

i can Tell you this cuz it's not really a spoiler because NO MATTER what ending you choose this does happen, there is a Cut Scene that shows the Actual Ranger Unification treaty betwen the NCR and the Rangers at the end

#

we had to choose 1 thing that happens regarldess of player choice due to it's tie ins to New Vegas, and the Ranger Treaty was it

#

also our map is expected to be 1 1/2 size of FO4 map

#

so almost double FO4 map

hot chasm
#

kinda sounds like you're making it to where any of the endings could be canon, fans will really appreciate that

#

wow that'll be pretty big!

rose patio
#

and if Toastyfresh comes through with us, it's his NCR veteran Ranger armor thats gonna be the basis for the Desert Ranger armor

#

oh and BTW, for all Pip-Boy Lovers, there will be no Pip-Boy in texas

#

you're not a Vault Dweller, you'll be getting a Pip-Tablet or the Tactical tablet if you will

#

anyways, my lead director said thats enough he sees this chat, he said i left you guys with enough teasers lol

hot chasm
#

sounds amazing!!! i can't wait to see it!

desert escarp
#

Day 3 asking someone to make an mod removing recoil from the game. . .

rose patio
hot chasm
#

Are FO4 buildings mods safe and ok?

#

Still trying to find the plasma rifle though

#

Also what happens if I get the fixed up pre war sanctuary town as I had already kinda build things will it be an issue?

plain ivy
#

I mean no mod Is ok but on nexus they should be fine,still check the reviews and posts

hot chasm
#

I use xbox 1

lament sundial
#

anybody know what this is and how to fix it

dark oyster
#

Okay my mod problem was deleted

#

Nice

amber mulch
# hot chasm Are FO4 buildings mods safe and ok?

Building mods like scrappy and snap n build are fine. It's the scrap mods that you gotta be mindful of as they break previs and can cause missing textures and performance issues. If you want to use a prewar sanctuary settlement mid game like something by the realjenn(my personal favorite) it works well, you just have to follow instructions. Anything you have built will still be there. A good rule of thumb when you add any settlement mod, is to walk to said settlement from far away so it can load in properly. Do not fast travel to it at first. So, after enabling a sanctuary settlement mod, you want to walk from about concord location. Walk. Don't run.

hot chasm
amber mulch
# hot chasm This is why I don't do mods and I used xbox one

Yikes, if you are on old old xbox one, prepare yourself for endless crashing. Even with a perfect load order. I first played on old xbox one s and was crashing like 15 times a day. Do yourself a favor and upgrade to a newer xbox. I play on both xbox x and pc. It's harder to mess mods up on Xbox x, but xbox is severely limited compared to what pc can do. But it's good to get practice on Xbox first. But if you are attempting on old xbox one, you are going to get severely frustrated.

hot chasm
amber mulch
amber mulch
#

But like i said earlier, even with a perfect load order, old xbox one will still crash on you. The system simply can't handle the games engine requirements properly

amber mulch
hot chasm
amber mulch
hot chasm
amber mulch
hot chasm
amber mulch
#

You are in a mods section of discord and you are saying you don't want mods. 🤷‍♂️

hot chasm
#

Its a glitch

thin cloud
final bronze
#

Howdy folks, does anyone know if the commonwealth GECK Project mod functions correctly for the older version (.163)

dawn ravine
#

As far as I know, any plugin based mod (esp/esm/esl) should work as expected in .163 and .984 with minor differences in support, with the exception of Far Harbor if you aren't playing on Steam, assuming the plugin touches that DLC.

#

Most of us mod developers assume you are using the current release though.

amber mulch
final bronze
#

Sweet, I'll invest into it as a Spring Break Project, thanks @amber mulch @dawn ravine

visual crane
#

I wanted to ask something about the mod "America rising 2" basically the enclave mod
I had it downloaded on my xbox one s a few months ago but I couldn't finish it because of too many crashes and the console overheating till the point it was scorching hot.
however, now that I have gotten a ps5 I want to ask if I can play the mod without problems or if it's going to fry my new ps5

muted gulch
#

Ok, I'm really struggling here. I'm downloading mods for my Xbox Series X, and it seems that if I get over a certain amount my game crashes to the dashboard when I start it up. My delimma is I want those mods and I can't seem to be able to choose which ones to keep... Anyone have ideas for a stable lore friendly Xbox load order?

marsh grail
#

Any good stable mods that add weapon skins?

desert escarp
# muted gulch Ok, I'm really struggling here. I'm downloading mods for my Xbox Series X, and i...

Same here, I'm on a Series X, and I'm suffering from 'Random Stuttering' and I don't even use heavy mods, just some small things. My load order probably is messed up (it would be great if someone could help me to put everything on correct place), i really just wanted to fill this game from tips to toes with mods and play it at 60 fps the whole time, but i guess that's just dreaming. Anyway, day 4 asking for someone to make an mod that remove recoil from the game

desert escarp
desert escarp
rose patio
desert escarp
#

How exactly you yell typing. . .

shell gorge
desert escarp
#

That's funny

muted gulch
desert escarp
#

I don't use any of the Creation Club content, and yet i still suffer from stuttering

#

Honestly the only cool thing on it in my opinion is the Minutemen armor paint, and the Manwell Rifle

radiant herald
#

i dont understand how a 2mb mod needs 16mb of space to "unpack" its loose files is that just the hallmark of a really junk mod?

desert escarp
#

Yeah, i tried an different load order, same thing, stuttering, on a xbox series x, no other game happens that, only Fallout 4. For the lack of caring for their game, i want an Boeing 173 to fall over Todd Howard's house

real urchin
#

Anyone know if I can just uninstall ufo4p mid playthrough?

radiant herald
#

you can but it dosent mean that your save will be fine its highly unrecomended to remove stuff mid playthrough

real urchin
#

Alright I'll keep it I have like 150 hours on this save

real urchin
radiant herald
real urchin
#

Would there be any issues with me uninstalling a weapon skin mod mid-playthrough?

#

Like would it just revert all the weapon skins? I'm trying to uninstall art of war because it's like 400mb and there's other mods I find to be more important

buoyant wolf
#

If it's set up as an attachment you should be fine.

#

Just remove it from the gun before uninstalling.

#

Even if it's not, there shouldn't be any issues. Textures are mostly just in a hierarchy, so it should just drop to the default.

thorn dragon
#

Had a question so I can't seem to get my mods to work on Xbox is it the load order I did them in ?

desert escarp
#

I found it!

#

So, i searched like a lot, for what was causing the stuttering post update

#

And by what i understood, mods that alter NPC faces are causing stuttering, and some other that edit their records. I uninstalled Unofficial Patch, Sanctuary NPCs Overhaul, Simple Settlers (Mortal) as they edited NPC faces, and i read somewhere that Loot realism and referred mods also caused stutter. So i started a new game without them, and if there's stuttering occuring, i am not noticing

#

But still, i want an plane to fall over Todd's house, they could had just not messed the game up

ebon verge
#

Sometimes I think it's possible to make patch for NPC glitch for FO4 Next-Gen and UFO4P authors are "just" drama builders and they don't want to check EVERY feature to remove it in case if Bethesda really fixed something. Sometimes.

split yarrow
final bronze
#

Hey @dawn ravine @amber mulch So it looks like for some reason I can't assign settlers in those settlements, any fixes?

radiant herald
#

someone needs to make a mod that makes collisions for NPCs in workshops not be a thing in build mode

stable crystal
signal shore
#

Anyone know if there’s any non main quest related unique weapons in ar2? It makes it hard to pick the faction when you want to go for certain builds such as a stealth sniper in the enclave type character or a heavy weapons character or a melee character when the only uniques are energy rifles or the silent hunter

real urchin
#

Would it be possible to make a mod which stops the mirelurk Queen from respawning at murkwater construction site?

surreal wadi
hot chasm
#

Why is there a mod manager download option for F4SE if it has to be manually downloaded into the files? Is there a way to use mod manager to download the script extender?

muted gulch
#

I'm trying to create a new Feral Ghoul variant. I'm new to modding. Can anyone recommend a tutorial video please?

fossil shoal
#

Where do I go on here to get help with a bug?

dawn ravine
#

What, a radroach? Smack it with a hammer or a baton.

silver finch
#

If I had the time and put forward the effort i would learn how to code just to make a proper f4 randomizer 🥲

#

Cus if I remeber correctly everything is in set ids so the game knows what goes where so all I would need to do is make it take from a pool right?

fossil shoal
#

Does anyone know how I can fix this glitch? Or should I start a new game?

stable crystal
fossil shoal
#

It started out of nowhere. I look to the direction of concord and my game or when I’m in concord it does this

#

I have reinstalled the game, verified the file integrity. Got rid of some mods that could cause this, but idk should I bite the bullet and start again

stable crystal
#

have you checked your drivers?

hot chasm
#

Would it be possible to make a mod that shows all workbenches on the map?

hot chasm
#

Also, Can someone please make a mod that lowers the height of all weapons in first person so they take up much less of the screen?

stable crystal
stable crystal
#

i wonder if it can be changed by transforming animation "nodes" in nifskope

ruby spear
#

How do I get UFO4P on pc?

stable crystal
hot chasm
#

Just need a simple mod where my character needs to eat sleep and drink, and maybe have fast travel toggleable. Not interested in it doing anything else, and the penalties aren’t too severe. Does it exist? If not would someone be so kind as to make it, or walk me through the steps of making it.

hot chasm
#

Fallout 76 is just right for me. If we could mimic that game for 4’s hardcore/survival, or better yet add them to normal, that would be awesome. (Ideal)

hot chasm
#

I have an idea. Since there are issues with changing survival, or adding needs systems to normal, look at this solution. The need to eat, sleep, and drink can be added as more of an incentive rather than a punishment. Giving these items bonuses worth having will create the illusion of needing to drink, eat, and sleep. Here are some examples.

6-8+ hours of sleep gives an xp boost, perception +1, luck +1, and intelligence +1 for 14-16 hours

Most drinking items have slight buffs as is, but purified water will grant ap refresh rate, +1 agility, and +1 endurance for 4-6 hours.

Same with food. Foods will grant + 1 strength, + 1 charisma, and damage resistances for 4-6 hours.

They already have bonuses that create this, but I’m proposing honing in on this aspect and improving upon it with this approach in mind. Of course, that Yao Guai meat can have a use for cooking, but you get like 3 of them per play through… Lots of molerat meat and dog meat, however. Let’s make cooking them up something to really look forward to.

stable crystal
#

made a BOS outfit for curie

final cradle
#

I know there’s a few playable ghoul mods for console but none of them are what I’m looking for. One lets you become a ghoul at any time but you can’t really customise yourself much. The other one is great for face customisation but it requires you to become a ghoul as you leave the vault and I’m using an alt start mod and want to avoid that.

Are there any other ghoul player mods on Xbox that have good customisation and let me turn ghoul at any time?

stable crystal
#

made a piper outfit lol

stable crystal
#

made a cait outfit lol lol

edgy lotus
stable crystal
upbeat apex
#

Is there a mod that fixes the next gen update vats bug for xbox?

zealous lagoon
#

is there any mod for ps5 fallout 4 that removes collisions of placing objects in workshop build?

honest merlin
marsh grail
#

Any ps5 mods that change the powerarmor hud/color

shell coyote
#

Hey everyone, I want to download a bunch of mods that change things up, ranging from more tactical gameplay, to better AI, better weapon customization. Is that possible on xbox? Does anyone have a list similar to what I'm looking for?

uneven pollen
#

does anybody know how I'd make a message pop up when my mod is installed

wheat tulip
#

does anyone have any mods that make a settlement look like nuka world if so dm me

quick remnant
#

hey! im thinking the same thing just now! this is indeed horrible...

austere harness
#

Hey folks, so for the stuttering issue regarding npc facegen, what mods are safe to use and avoid this issue in regards to changing the look of my own character? Things like hair mods, eyes, hair colors. I'm avoiding anything that directly says "face textures" but want to make sure I'm avoiding anything not as obvious.

amber ember
#

Anyone know if there's a Nora/Nate AI voice available? I wanted to try making dialogue for a quest mod idea i got

ebon verge
#

I'm pretty sure Nora's VA won't approve your AI shenanigans, but you can try

amber mulch
amber mulch
# ebon verge I'm pretty sure Nora's VA won't approve your AI shenanigans, but you can try

There is a dude on youtube who's been making fo4 mod showcase videos for literally years using nothing but Nora voice clone. Videos are actually pretty good. https://youtube.com/@arjafield?si=zqzTU8G6DJT6aGKY

amber ember
#

Sounds clean actually. Thanks

real urchin
#

Could someone make a mod which removes the mirelurk Queen from murkwater construction site? There is one that does this but as part of an unscrappable settlement preset so I image it wouldn't be difficult to do

amber mulch
worldly junco
#

Hello everyone,
I'm new here because I'm looking for a way to bypass the mod limit that Fallout unfortunately has.
My first idea was to create a mod where I could put all the nice outfit mods I'd like to have and have them run via a single mod assignment.
But that seems harder than I thought. Do you have any suggestions on how to do something like that? Or does something like that already exist? Is there a good tutorial for it? Maybe even in German?

(Sorry for my poor English. I'm German and translated this message into English using Google)

real urchin
honest merlin
#

`disable it

olive vigil
#

Does changing companions appearances/ faces still break the game on Xbox?

honest merlin
#

This only happens when you have like 30 of the same modded NPC in one cell. But ya, no update since that bug whent live.

olive vigil
#

So, yes?

honest merlin
#

Yes but the problem had been exaggerated for youtube clicks

olive vigil
#

Ok so if I change one companions appearance, like say add scars or whatever, what happens?

honest merlin
#

Nothing

#

If you have 20 of that same NPC in one place you will lag a bit.

amber mulch
hot chasm
#

Is MCM considered a plugin?

amber mulch
hot chasm
#

Is there a mod to just raise the cap values of food items? I can’t find one that does what I need it to. I’ve tried yellowcake, cooking overhaul, and CHEF. Those were the only ones I could find that adjusted the values. Raising their cap value should increase how much hunger they replenish, right?

hot chasm
#

I think I found one ‘Survival Configuration menu’. It has a bit of a learning curve, but I believe it is what I’m looking for. This mod author has a lot of excellent mods. Very impressive. Now let’s see if I can get it to work with ‘Survival Options’, which is my favorite so far.

hot chasm
#

Trying to run GOG version of Fallout 4 with MO2 after having previously used the MO2 build for the Steam version. It is giving me an error where it says this file is not found.
(ccSBJFO4003-Grenade.esl + MakeshiftweaponAMMO.esp, zsz_fixgen_makeshiftammo.esp) I ran the game with GOG and I also noticed the Creations portion of the mods were missing from the main menu. Is there a workaround to that, or are creations just not used with the GOG version of Fallout 4?

rocky mantle
#

Does anyone know of any creative mods that let you put excess inventory items in your settlement inventory in a creative way, similar to how the pack pony works in Torchlight 2?

hot chasm
#

Use SKK's Universal Stash. That mod is amazing.

rocky mantle
hot chasm
#

Not really, it is extremely helpful with survival too and makes it much more manageable in my opinion.

#

Just a heads up though, the tools are hard coded as junk even if you use a tools are not junk (misc) mod. So, don't scrap player junk, just stash all junk and then scrap stash junk.

rocky mantle
#

Hmm I can only find a Statfield version, not FO4

hot chasm
#

Also, you can have all workbenches activate the mod, which is super convienient for Survival playthroughs where you don't want to really cheat. Sometimes a visual glitch can occur at the workbench if you have other mods that mess with the workbench ui. You can decide if you want to activate it through the workshop bench, workbenches, or just use the Universal Stash Settlement buildable stash instead, however.

rocky mantle
#

Thanks

hot chasm
#

I forgot it was called something different in Fallout 4.

rocky mantle
#

Global not Universal, which makes sense LOL

hot chasm
#

Ahh, I get it. lol

dawn ravine
split yarrow
#

Yep. GOG got it in their heads that the 9 additional DLCs in the distribution required access to the Creation Club.

main root
# worldly junco Hello everyone, I'm new here because I'm looking for a way to bypass the mod lim...

You can use zedit/zmerge. Here is an English tutorial: https://www.youtube.com/watch?v=DE5qcZOgLZk

Hello mates! Back again with another video. Today I will be showing you mates how to merge mods together in Fallout 4 or any Bethesda title. The process itself is quite easy. Just remember to test each merge that you do.

--Links Said In The Video--

ZEdit's Github - https://github.com/z-edit/zedit/releases/tag/0.6.5

BOCW Outfit Pack - https:/...

▶ Play video
hot chasm
#

Thanks for the replies y'all.

honest merlin
hot chasm
olive vigil
#

Are there any mods on Xbox that work that have the Mandalorian armor? The beskar one on console crashes every time I grab it

lean escarp
#

hello, im looking for a mod for PC that lets me make faction settlements and that adds more faction content after i beat the game, anyone have recommendations

worldly junco
hot chasm
#

Should gameplay alterations like dead body collision, quick consume, no perk pop ups, legendary swap, pip light changes etc go above or below settlement and camping mods?

main root
# worldly junco Thanks for the feedback. I had already found ZMerge, but unfortunately, it hasn'...

I don't know why zmerge wouldn't be working but you can also merge with xEdit: https://www.youtube.com/watch?v=dOT283m__UA

First video in the series. In this tutorial I teach you how to merge mods manually via xEdit. Funny story, whilst recording this video I found out that my portal gun mod references some stuff in a cell, so I had to cut the video and just show what I had already.

Based off this tutorial.

https://drive.google.com/file/d/0ByyDLPnmgtNVOUhNOWxlYWlQ...

▶ Play video
uneven pollen
ruby wadi
#

Are there any PC-Xbox porters in the house?

#

I'm an experienced modder on Skryim, and just got a copy of FO4 for PC - I'm gathering so far that modding for FO4 is quite similar to modding for Skyrim, but I have a few questions about how to pack archives, how to compress things properly, et cetera - all nuts and bolts questions.

#

If there's anyone here with experience doing that sort of thing, I'd really appreciate being able to pick your brain!

ruby wadi
ashen coyote
uneven pollen
ashen coyote
honest merlin
sour pine
#

Anyone else not able to get access to the mods page on fo4 on Xbox? Keeps saying action incomplete or something and throws me to main menu

ruby wadi
#

Haven't tried yet today

ruby wadi
#

What causes this? It's been 24 hours since I've been able to set foot in the mod menu, after restarting my modem, hard restarting my Xbox, all that.

#

Also, and maybe related: why do I have two instances of reserved space?

#

I just cleared my reserved space to try and rebuild my load order and resume my playthrough, and a day later I can't use the mod menu?

ruby wadi
#

I don't suppose anyone would have any advice? even if that advice is "delete your reserved space again and start over again"

ruby wadi
#

aight so basically clear my reserved space and start again from scratch\

#

in that case, can anyone tell me why this happens, so I can avoid going through this again?

#

and I do apologize if I sound frustrated; I am.

thin cloud
#

Just be sure to use the provided article, and follow the steps as they are listed, even the ones you have already tried, as this will help narrow down what may be causing the issue. It could be something as simple as a Creation on your list may be conflicting with another Creation, or simply needs to be updated by the creator, so you will likely need to remove it for the time being.

ruby wadi
#

but if I can't get into the mod menu, I can't remove it

#

or even have any way of knowing which mod or mods is causing the issue

#

@thin cloud I keep reading that if a mod gets deleted by it's author, and that mod is still in your LO, that can cause it. Has that been fixed?

thin cloud
ruby wadi
#

which makes sense, how could it see my LO on my xbox?

thin cloud
thin cloud
thin cloud
ruby wadi
#

it doesn't even show mods that I've uploaded to test things. does not show any of my load order, console-side.

ruby wadi
thin cloud
#

Hence why I am suggesting uninstalling the game completely, and then reinstalling the game, and the game alone (no mods or Creations)

thin cloud
ruby wadi
ruby wadi
#

more to the point, how do I avoid this in the future?

brazen barn
#

Cosmic rays

ruby wadi
#

I gather that I need to delete any mod I update from my load order before updating it through CK, or deleting it from bnet

thin cloud
# ruby wadi *what* corrupts the file though, is what I'm asking

You deleted a mod from the website, before removing it from your load order. The game then attempted to load a file that was no longer there. Hence why it is not working. This is why you need to uninstall the game completely and then install the game only so then you can go and remove the mod/creation from your load order so that you do not install it again.

ruby wadi
#

Why then, can a mod be deleted from bnet for skyrim, without it completely screwing over the Load Order of everyone that has that mod? When that happens on Skyrim, all that happens is that the name of the mod gets replaced with the .esp name.

#

Only for FO4 does this problem exist.

#

also - I can still play my save, even though the mod was deleted from Bnet the mod is still in my game files.

thin cloud
#

I do not have the specific details for that. I am only providing a possible solution. For that, you may want to contact our support team at https://help.bethesda.net/

ruby wadi
#

only the mod menu becomes disabled when a mod is removed from bnet = problem with the mod menu

ruby wadi
thin cloud
#

Have you tried to completely uninstall the game and all files yet?

ruby wadi
ruby wadi
thin cloud
ruby wadi
#

great. so not only is my load order toast, but my saved games are as well.

thin cloud
ruby wadi
#

oooookay, I misread what you were telling me.

#

I thought you were telling me to uninstall the game COMPLETELY - as in reserved space and saved data as well.