#fallout-4-mods

1 messages · Page 24 of 1

tawny zodiac
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what's the best course of action? enable the mods, build my base, and then disable them? or do i need to do anything extra?

hasty oak
tawny zodiac
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oh sweet! will check it out thanks

tawny zodiac
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can't seem to find one in the built-in mod menu if anyone has some suggestions

tawny zodiac
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ah probably too much work then, thanks anyway

hasty oak
tawny zodiac
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will check it out! thanks a lot.

hasty oak
tawny zodiac
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havent tried yet

tall schooner
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How would I go about making my own satellite world map? I cant find any resources or tutorials online for how to do them for fallout. Does it simply involve flying up high? I feel like there is more complex work involved.

hasty oak
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true but they only wanted easy download QoL mods, doesnt serve much purpose installing those after finishing

rancid tangle
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lads, I have a question

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before the Enhancement update on PS4, there was a mod that spawned a footlocker outside Vault 111 with magazines to give you perks. Now, I can't find it anymore. Does anyone know why or if a similar mod exists?

crystal girder
rancid tangle
rancid tangle
hasty oak
rancid tangle
hasty oak
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splendid

crystal girder
wary steppe
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Um does anyone know a fix for this issue?

cedar peak
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Anyone know anything about DefaultObjects and how they're used?

surreal wadi
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Update on the SMMG I was working, attachments are pretty much finished. All that's left are paints and attachment implementation/balancing

silent cargo
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how do i get mods to load to game

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i clicked to download from web page with game open at main but when i lookin the mods there not showing up

carmine garnet
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is it worth to buy fo4 on pc just for playing fo London? (considering i played fo4 without mods at least 20 times and that fo London has some consistent crashing problem?)

silent cargo
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my pc not downloading the web mods from page an in game lib not showing whats on main web page

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i done redownloaded project x dlc 3 times today 0.0

tawdry aspen
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@carmine garnet if you get it on Gog, it's like five clicks to get it up and running. Plus it's on sale.

silent cargo
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🫣 steam like nope no web download only there lib. kinda pops my replay after leave game for 3 years an with this new upgrade everything not being downloaded from site

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my net like at 300 GB download last 3 days trying to get my mods to work

silent cargo
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no bethesda webpage

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i did the heart an download both are lighted up on web but steam dont have mods like 80% of the mods are not in steam lib to look for them

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steams so call new mods are from when game came out .

hasty oak
silent cargo
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ya

hasty oak
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i have no idea why that would be doing that

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lemme search if anyone else has encountered it b4

silent cargo
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found a work around maybe

hasty oak
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all i can think of is are you completely sure your account is linked? or is the mod compatible with the new patch?

silent cargo
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all linked

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so far open game mod an put in search formods

hasty oak
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is your game saying its modded if you try loading a save

silent cargo
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ya i clean outold saves fromold gameplay freash start

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how we get mods to auto place them selfs of otder placement .. sorry to really newbe at modding

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i want to hug the modder who made the mod to hold off quest start for the add on

hasty oak
silent cargo
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thx for the help bows now time to rule a world 💪 ☕ VBThumbsUp 🤭

carmine garnet
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and can a 4060 get it going without lag?

woeful charm
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Story Encounter Booster by Glitchfinder
Requires: Random Encounter Framework Xbox PC
Original Nexus
Did you know Bethesda wrote a lot of legitimately interesting random encounters that are more than just an odd object on the ground or a few enemies you can run into? Things like a dog vendor who is reluctant to sell to you, or a man running a charity scam where he impersonates Preston Garvey? Heck, there's even a pair of campers who argue over the definition of a sandwich. Not to mention all of the quest lead-ins and post-quest encounters that Bethesda made. This mod is to make those encounters easier to find.
FEATURES

  • Makes non-generic random encounters easier to find by creating encounter pools that only contain those encounters.
  • Three main files, which can be used together or individually.
  • "Interesting Encounter Booster" boosts all interesting encounters. Xbox PC
  • "Story Encounter Booster" boosts unusual encounters with no relation to player quests. Xbox PC
  • "Tie-In Encounter Booster" boosts encounters that are related to player quests. Xbox PC
    Load Order: Vanilla Quest Modifications
    Author: Glitchfinder
    Porter: Crayonkit/Damanding
Nexus Mods :: Fallout 4

Makes storytelling random encounters such as Gene the Reluctant Dog Vendor more common.

pearl bloom
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Hey guys
I installed vividfallout with mod manager 2 but the mod name is crossed out
How can i fix it?

hasty oak
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unrelated to your thing im wondering (and ik its probably not recommended) is it ok to download a mod mid play through that changes an interior if youve never been in it (saw the folon hounds workshop mod and think thatd be pretty useful)

primal flume
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Anybody know why I can't set a value here? x)

    ; Check if the stage is 100
    If auiStageID== 100
        float FameGained = 50
        Debug.Notification("We've hit stage == 100")
        VagabondsFame.SetValue(VagabondsFame.GetValue() + FameGained)
     Debug.Notification("FameGained: " + FameGained)
     Debug.Notification("New fame value: " + VagabondsFame.GetValue())
        inv_VagabondsFameGained.Show()
        ;CalcReputation()
    EndIf
EndEvent```
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I see the debug notifications, but trying to .SetValue doesn't actually update the global

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The "New fame value" shows 0 sadly

keen vigil
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Is VagabondsFame a script property? Has the property been assigned to a GlobalVar via the Script Properties Window?

primal flume
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Yes and yes, has no issues compiling and I can see the debug notifications as well. SetValue is the only thing not working here v.v

This is a script that extends a quest, btw

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I even tried using SetValue with a specific value, still no luck.


; Property to hold the global variable
GlobalVariable Property VagabondsInfamy Auto
GlobalVariable Property VagabondsFame Auto
GlobalVariable Property VagabondsRep Auto

; Rep change messages
Message Property inv_VagabondsFameGained Auto Const

Event OnStageSet(int auiStageID, int auiItemID)
    ; Check if the stage is 100
    If auiStageID== 100
        float FameGained = 50
        Debug.Notification("We've hit stage == 100")
        VagabondsFame.SetValue(VagabondsFame.GetValue() + 50.0)
     Debug.Notification("FameGained: " + FameGained)
     Debug.Notification("New fame value: " + VagabondsFame.GetValue())
        inv_VagabondsFameGained.Show()
        ;CalcReputation()
    EndIf
EndEvent```
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the Global's are also not set to be constant

keen vigil
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Is the GlobalVar form set to Constant?

primal flume
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It is not

keen vigil
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I think what is happening is the Quest has pre-cached the GlobalVar when it starts. In other words, you can’t “live update” it and expect to see the results during this Quest instance. When this Quest stops and is started again, that new instance will then reflect the previous changes but will not display the newest increment (in this example, you would see 50 get printed but not 100).

There’s at least two ways to address this:

1 - Add your global vars to the Quest Form - in the first tab, lower right corner. Then in your code, once you’ve updated the Global, for the Quest to update w bool Function UpdateCurrentInstanceGlobal(GlobalVariable aUpdateGlobal); link: https://falloutck.uesp.net/wiki/UpdateCurrentInstanceGlobal_-_Quest

2 - don’t use GlobalVars for storing these values - use ActorValues instead. This way you add/subtract by specific amounts w/o first getting their value. Link: https://falloutck.uesp.net/wiki/Actor_Value

primal flume
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I will look into the first option for now :)

keen vigil
primal flume
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PBT

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it would show accepted instead of neutral if it was being updated 😓

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I guess I should double check this, but I'm fairly certain I have it set up right

keen vigil
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Try using a Perk. By using a Perk that displays within the Pip-boy, you can rule out the GlobalVar is/not getting updated. If you receive the perk, you know the GlobalVar is working; and the issue is related to PBT. If you don’t receive the perk, then something else isn’t setup accordingly.

primal flume
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Yeah so I'm using console commands to check the values, they just aren't getting modified in script

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doing Game.GetPlayer().SetValue(inv_VagabondsRep, 1) in a script didn't modify the AV, I checked using player.get_av inv_vagabondsRep, returned 0 when it should have returned 1

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checking pipboy it showed "Neutral" but when in console I set the AV to 1 it showed accepted >.<

keen vigil
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Which version of the game? Pre-NG or NG?

primal flume
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Pre!

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Specifically modding for FO:London, so I can't update hah

keen vigil
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I have both installed; I just created a new instance of GOG FO4 to play FOLON.

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But my Steam FO4 is NG.

primal flume
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I did the same thing haha

keen vigil
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For an AV, maybe try ModValue() ?

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In console SetValue on an AV works. But on a script, it can be a bit unreliable.

primal flume
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Sadly no luck

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It's really feeling like a script extending a quest can't set values? iono

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Hmmm...
bool Function ModObjectiveGlobal(float afModValue, GlobalVariable aModGlobal, int aiObjectiveID, float afTargetValue, bool abCountingUp, bool abCompleteObjective, bool abRedisplayObjective, bool abAllowRollbackObjective)

Mods a global variable in a threadsafe way. Optional parameters allow automatic redisplay and completion (or failure) of a quest objective using this global variable.
From Quest Script

primal flume
keen vigil
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A Quest can most certainly use SetValue on a Global - I’ve done it for my mods. I did have to use option 1 when using GlobalVars and Quest scripts.

That particular function - ModObjectiveGlobal - would be useful if this Quest is to end once max affinity is reached. But it may backfire if that’s not part of your overall design.

primal flume
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Hm. I added the Global to the quest data's "text display globals" and then I modified the script to:

    ; Check if the stage is 100
    If auiStageID== 100
        float FameGained = 50
        Debug.Notification("We've hit stage == 100")
        VagabondsFame.SetValue(VagabondsFame.GetValue() + 50.0)
     Debug.Notification("FameGained: " + FameGained)
     Debug.Notification("New fame value: " + VagabondsFame.GetValue())
     VagabondsRep.SetValue(1)
     UpdateCurrentInstanceGlobal(VagabondsRep)
        inv_VagabondsFameGained.Show()
        ;CalcReputation()
    EndIf
EndEvent```

Then I used ``getglobalvalue VagabondsRep`` in console and it still returned 0.. <.<

aaaaaaaaaaaaaaaaaaaaaaaaaa
keen vigil
primal flume
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It is!

keen vigil
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It’s not - not in that code snippet?

primal flume
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am i reading it wrong :o

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It's after VagabondsRep is set to 1, but you're right it's not before the debug

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I am checking the value in console though ^^'

keen vigil
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I’ve never once used Console to check any global or AV… I cannot speak to how reliable it is.

primal flume
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im getting so close, if only the value would stinkin' updateeee

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this was done through console to make the rep go up for the screenshot lol

sour pine
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Anybody good at making gun mods?

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Or does anybody remember the landscape floral mod called RUST BELT FLORA

granite whale
primal flume
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Got a system working for failed pickpocketing so you gain faction infamy for that when caught :D

So far:

  • A disguise system where I can set the new enemy factions and allied factions
  • A system to reward faction reputation from quests
  • Pickpocketing causes infamy
  • Killing someone from a faction causes a lot of infamy (if you can find a non-essential NPC)
  • A basic pipboy tab to track your reputation w/ the factions you've encountered :D
placid obsidian
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Is anyone else experiencing crashing on Fallout 4 Xbox when you hit over a certain number of mods?
I’ve only hit 1.2GB and the mods definitely aren’t conflicting, they’re just Dak weapons, but as soon as I hit a certain number the game crashes and crashes on load there after. I’ve cleared my reserve cash and tested extensively. The number of mods is definitely the issue.

vestal rose
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I🏴‍☠️it to play fallout London

warm ravine
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I bought Fallout 4 on GOG to play London and not mess up my Steam Fallout 4 with mods.

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I don't care that London is fan made, I see it personally as canon to the Fallout universe. If Todd plays the mod, I want to hear what he thinks and see if it would change his mindset or not about Fallout taking place only in the US. It's no wonder Bethesda hired some FOLON team members because they are aware of London and admire their talents.

wild light
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i cant talk im pc modding that crashes a lot

hasty oak
warm ravine
# hasty oak yeah i think its a dope idea but apparently "not being in the US makes it feel l...

Feels like Fallout to me. You haven't played London enough to know that the spirit of Fallout is there. War, violence, death, destruction, and environmental story telling. You find some holotapes belonging to skeletal british soldiers, and to me, when you listen to their perspective and either losing hope for the end of the world, or some still believe in restoring the UK, pretty much tells me the spirit of it is there. Factions still fighting. Gang wars, political wars, etc. War never changes.

hasty oak
scenic sage
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hey guys, while playing london, after i loaded a save, i had my hair texture extending out from my head into my fov (in 1st person only) anyone know how to fix that?

scenic sage
hasty oak
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i have no idea

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the only problem ive had with fo4 london is green squares instead of weather and guns being purple

scenic sage
hasty oak
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bit late for that for me lol it started right after i grabbed balisong

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thinking of re downloading and overwriting the london files but dont wanna break more

subtle stratus
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I had to clear the reserve data and I’m having trouble figuring out the name of this file that’s showing up that I need to download in order to continue my game. Does anyone know what mod nw_mm_settlement.esp is for?

hasty oak
subtle stratus
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It was actually the Nuka World sandbox settlement mod. Thanks though.

orchid walrus
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Hi I made a retexture of of an armor in fallout 4 but when I put it on my character is just naked I saw one reddit post saying change something to bInvalidateOrderFiles=1 and sResourceDataDirsFinal=0 in the ini but I did that and it didn't work this time. I say this time because I made those changes in the ini before I made a complete reinstall of the game and it worked fine but now with having to make the armor again it just turns my character naked no matter what. Does anyone know a way to fix this? i'm completely lost

honest merlin
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Did you make an outfit then assign that to the npc?

shut cradle
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anyone knows a achievement enabler mod that still works ?

warm ravine
orchid walrus
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I figured it out it was set on alien race for some reason

hasty oak
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and you were right about it

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but it really takes me out that the more i play more stuff is just turning purple lmao

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might have to restart the playthrough

hot chasm
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Guys are there any mods that add more revolutionary music to radio freedom or replace it with radio new vegas on xbox

hasty oak
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idk if revolutionary but they fit the theme ig

hot chasm
hasty oak
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nice

hot chasm
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I can listen to home far away from home

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Wait it's also movaje radio and Mr new vegas is gone

fast breach
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I'm pretty sure I figured out how to add new legendary effects to the pool of legendary effects. VaultGirlDevil

hybrid bramble
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i wonder why anyone has not modded in the AK50 yet for xbox

pearl pine
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Hello, I am struggling trying to port a pair of gloves to FO4, as the pose is different. Is there a recommended workflow for this? or a tutorial I can take a look at? Is this only resolved through remodeling them in blender?

subtle solstice
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did fse get updated yet

idle rose
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Hey all.
I'm looking for a mod or some gameplay way to limit settlement quests, requirements, etc. Most (all?) of the mods I've read about on Nexus have downsides like breaking the minutemen (which I don't want to do). I'm playing a low-ish charisma character without local leader on survival. I'm up to having Sanctuary, Abernathy, Starlight, and Tenpines, and I would have to dedicate hours and hours into making these sniveling little you-know-whats happy. I want to adventure, kill raiders, and advance the MQ and faction Qs but DON'T want to have to take care of settlements.
Do I have any options other than abandoning the minutemen?

hasty oak
idle wing
idle rose
#

I'm trying out the Who's the General mod. It looks like it's pretty up to date and supported.

idle rose
hasty oak
idle rose
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How about just letting settlements rot?
Any known side effects?

hasty oak
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nope

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all that is optional its just more convenient in survival to be able to share the workshop inventory system when you cant fast travel to your main base

idle rose
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I plan to keep sanctuary happy-ish and then move my base settlement to a more centrally-located location eventually.

hasty oak
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thats a good plan

idle rose
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Who's the General mod looks promising. Known modder, new-ish mod, no known issues.

hasty oak
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think i used that and had no issues

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also had a bunch of other MM mods i can have a look in a bit

idle rose
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I like that it makes sense. You're the freakin' General. You shouldn't have to answer to I've-got-another-favor-to-ask Preston.

idle rose
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Some minor, some questline breaking

hasty oak
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it pissed me off so much when he just refused to talk to me after nukaworld

idle rose
#

I'm still at the beginning of the game. I still have all the fun easter eggs and WTH moments to discover. 😉

hasty oak
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makes you general and then rages when you try to control the raiders (making them less evil) instead of just wiping them all out

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sorry for spoiling you my bad but thats something i really wish i knew before starting esp on xbox where i cant just console command him to forget

idle rose
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It's lot my typical RPG. I'm more of a swords and sorcery than a pistols and science player, but it's such a great looking game.

hasty oak
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its a load of fun

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especially with mods

idle rose
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I'm running with minimal mods. Vivid Weather is gorgeous. It makes radstorms kinda scary!

hasty oak
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youve got the essentials right? buffout and the unofficial patch?

idle rose
#

...also BethINI. I've considered that an essential utility for Skyrim forever. It holds true for Fallout 4 as well.

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I have a top-o-the-line rig. I want to push the visuals as far as the engine will allow and still be stable. BethINI Ultra setting and then a bit of tweaking afterwards does that.

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(it's called BethPie now)

hasty oak
#

you using any enb mods?

idle rose
hasty oak
#

fair enough

safe mural
#

Question. This might be a dumb question but do I need to run F4SE to run a modded game?

keen vigil
#

Depends on the mods you want to use.

idle rose
safe mural
#

Ah. So it's not like SKSE or Starfield's SE where it's mandatory to launch from?

shell gorge
zinc hare
#

If you’re using a mod that requires it, however, you’ll need to use the launcher.

split yarrow
#

It's also not generally true that "most" mods or "many many" mods require it. Though it is true some popular options out there do, which is where the perception comes from.
Plenty of good solid mods don't need it at all.

wary steppe
#

What's yall opinion on the colors i picked in BIP

hasty oak
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solid

idle rose
wise night
#

does anyone know why I can’t access the mods section in fallout 4? It just says “The operation could not be completed” and doesn’t let me in

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this is on Playstation btw

sour pine
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Does anybody know if it’s possible to make the m249 lmg and Barrett m82a1 from combined arms mod into standalone weapon mods in 1k or 2k textures and won’t break the mb budget for Xbox

sour pine
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Anybody know if the author of the mk18 armory project mods is going to fix the missing textures of the 60rd drum mag? As it doesn’t show up in game when you select it on the gun

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For Xbox series x/s

scenic sage
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hey yall, playing london on pc.. went inside the old royal naval college (i think)... there was spray painting on the outside that said stay out and dangerous... i went in and found jack tars and turrets, went through and finished em off, then modded some weapons/armor and began to leave. The door however does not have interact option, instad just shows nothing when looking at it. Console commands dont seem to help, i cant teleport myself using coc command, not that i know any of the cell id's anyway if they happen to be unique. So im kind of just..stuck.. in this building... idrk what to do now lmao. Maybe im stupid and missed an exit but ive combed over this place over and over for a couple hours now and cant see any other doors leading back to london

idle rose
scenic sage
radiant herald
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is there a NG compatiable weather and lighting mod i used to use NAC and TreyM but they sometimes have green digitial water i play on the xbox X

olive vigil
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Anyone make cooper Howard’s outfit yet for Xbox?

radiant herald
#

@olive vigil there is a companion mod "Cooper The Ghoul Howard Companion"

olive vigil
radiant herald
vagrant mist
#

does anyone know of any rumors/updates of more updates for fallout 4 that might fix the mod menu or the custom NPC stuttering?

olive vigil
radiant herald
cinder latch
unique birch
#

What r some good mods to try, kinda new to mods and want to try some interesting ones

ruby apex
#

awesome survival gameplay, plus you can add weapons of fate, uneducated shooter, SUFFER, and advanced needs 76 to make it like a hardcore realism game

glad panther
#

a little something i worked on last night for fallout 4.
i call it "sanctuary bunker". made it available for everyone (all platforms) via bethesda net.

warm ravine
#

Wish we're able to learn how to make custom animal animations like how Bethesda did for Fallout 4.

keen vigil
#

Custom creature animations are doable in FO4. There’s just very few folks fluent in that area.

solar bridge
#

Mutant menagerie has that, doesn’t it?

keen vigil
#

I think MM has custom animations. The biggest holdup is actually the behaviors. Very few know how to implement custom behaviors to go along w the custom animations.

hot chasm
warm ravine
hot chasm
keen vigil
#

Even w the guides, it’s very difficult to implement.

ruby apex
#

looks cool, but i cant try it in my current lo

full pike
#

Do you guys know if there is a way to undo the changes made to a weapon by a mod ? The changes are still in effect in my game after uninstalling

unique birch
#

Load an older save? In which you didn't have the mod active

warm ravine
#

You guys ever heard of yet another Fallout 4 DLC mod project called Fallout: Appalachia?

fringe hearth
unique birch
#

Is there a mod for xbox that removes the workshop limit, like the limit of how much caps/water you can get in the workshop before It stops collecting

night crypt
#

No idea?

unique birch
#

Well okay that was helpful

night crypt
#

I can't remember if I had a workshop mod similar to what you're working for. I know that it expands the territorial boundary line in the Workshop.

jolly olive
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Hello! Does anyone know if there's a mod where, when taking all items from your companion, you leave behind items that they currently have equipped? It looks like there's a partial implementation (https://forums.nexusmods.com/topic/3908721-partial-solution-take-all-unequipped/?do=findComment&comment=35715001) + a vague idea for an alternate solution (https://forums.nexusmods.com/topic/3908721-partial-solution-take-all-unequipped/?do=findComment&comment=35853950), but I don't know enough about modding Fallout to know how feasible/easy this is to get working. Was hoping something already existed!

keen vigil
#

Xbox or PC?

cerulean sparrow
#

I don't know which channel this goes in, but I'm playing the game on steamdeck, but for certain mods, whenever I go to view before I can even install it boots me back to the main menu and says this. Any fix?

muted gulch
unique birch
#

Has anyone used this mod, is it good? It looks interesting but is it safe to use it mid playthru

warm ravine
#

I think it should be no secret that Bethesda is aware of Fallout London if you look back at 2022 on their Bethesda site. I know Team FOLON are just modders that made the whole new Fallout game mod, and are not entitled to anything, I just find it strange that Bethesda hasn't said anything since its release. I'm sure Bethesda finds Fallout London cool, but even when Team FOLON doesn't expect them to comment or reach out to them, they haven't said anything as of right now. Not trying to bash Bethesda, I'm just curiously stating it to be strange, that's all. Love to Bethesda and love to Team FOLON. ❤️

muted gulch
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@unique birch Yes the mod is awesome. As far as mid playthrough it should be fine.

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I have a question. I'm using Spifferino's Natural Cubmaps and using Codsworth as an example sometimes it works and sometimes he has a flat dark grey color. Is there a specific place in the load order I should have it? I am using the mod that makes his eyes like the shows. I'm not sure if this would conflict or not.

unique birch
fallow coyote
#

I've been using that New X-Cell mod and it works wonders, I haven't had a crash my entire play-through, and that New Vault-Tec Enhanced Facegen tool pretty easy to use once you read the instructions.

warm ravine
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https://www.youtube.com/watch?v=S4PrSzvnLoA Ok! Someone needs to bring that civilian russian rifle into Fallout 4! Despite made in the mid 2010s, this rifle reminds me alot of Fallout 76's Screaming Eagle Handmade Rifle (which I personally call it the Advanced Battle Rifle) And this russian rifle looks perfect for Fallout 4 both lore friendly in it's wooden appearance and its use in the wasteland! If russian modders make their own Fallout London called "Fallout: Moscow", they definitely should include the ADAR-2 russian rifle!

Today we take a look at the very wood heavy Russian clone of the AR-15, the ADAR.

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unique birch
#

Is there a mod on xbox that let's me build walls inside the houses in sanctuary? I don't like how most of the walls are broken and exposed soo

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Just one that kinda removes building restrictions with walls idk

ruby sleet
#

Could someone port a mod to console for me, it has open permissions

arctic sable
#

question is making a mod for the 50 cal m2 machine gun in fallout 4 not allowed cause they made one in 76 or am i free to make one from scratch and 2 i cant seem to get fallout 4 creation kit to work the steam download doesnt do anything

keen vigil
arctic sable
#

as iv been avoiding updating

keen vigil
#

You need to CK that matches your Fallout 4 install. There is a way to pull down the pre-NG CK but I personally do not know how. I’ve just heard/read in passing that it’s possible.

arctic sable
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damn i really dont wanna update

keen vigil
#

You don’t need to update. Just ask around in FO4 modding discords for directions on how to acquire the older CK.

arctic sable
#

ok thank you

arctic sable
keen vigil
arctic sable
keen vigil
arctic sable
#

i dont know how to do any of it but i might as well try

keen vigil
#

You’re going to need a lot more than just the CK. You’ll need a 3D modeling application (most mod authors prefer 3DS Max) and a texturing app, such as Substance Painter. And that’s before you get to the CK work.

arctic sable
#

ohh ok ill look into those, as thanks to my work i typically now have a decent ammount of free time

native sage
#

so I'm trying to fix a automaton mod that adds some new robot parts and changes the leveled list for sentry bots and I wanted to remove the level list changes and fix the parts not showing but I've never messed with creation kit for fallout 4 only new Vegas and never messed with the level list before I could use some help

muted gulch
#

A few times now I've downloaded mods for my Xbox and when I exit out to restart my game when it gets to the "Please Stand By" splash screen it goes back to the dashboard and closes the game. Are there any mods which have been known to cause this? I can't get the game to work until I delete my reserve space and try again.

steep quarry
#

Hey i am new on PC and i want to mod my fallout 4 but dont now how and which mods ? the modlist dont need to be big or something.

idle rose
#

(this is for GOTYE. Not sure if it would be different for the next-gen version)

sage tartan
#

ironman comic parody for fallout ProtectronShuffle

cosmic hawk
#

hi, any good graphic mod for FO4? i have a 4080 and a 2k monitor so want to use them

idle rose
# cosmic hawk hi, any good graphic mod for FO4? i have a 4080 and a 2k monitor so want to use ...

If you find a really good one, please post it. I have tried a couple but they didn't look right, especially with the generated LODs. I've found that just using the BethPie Ultra setting with a few extra tweaks makes the game look good enough. Avoid the official high texture pack. It's not good.
Not specifically a graphics mod, but Vivid Weathers changes some screen space fog details and has great weathers. It definitely adds to the post-apocalyptic vibe. I don't like the Vivid Waters portion of it though - too shiny/sparkly. Luckily it's a separate esp. You really can't go wrong with either True Storms or Vivid Weathers but I prefer Vivid Weathers, personally.

trail osprey
#

can someone help me install fallout london

ebon verge
#

There is a way to find installed version, but you won't find it here. I'd personally wait for another couple of patches to play it.

unique birch
#

Is there any mods that add showers and kitchen buildables, and any mods that allow you to place anywhere? Or xbox tryna build settlements but there isn't too much to work with

I tried USO but it makes you lag alot when you're building and will make you crash, any fix for that?

#

Ah nvm reddit helped me find a place anywhere mod

grim smelt
#

Anyone know any good faction overhaul mods with low mb in Fallout 4 on Xbox? The best one I have used is The Deadly Expansion, but I need the space for other mods. I tried the one by Lazy Murph and as great as that mod is, whenever I use s Spawn NPC grenade to spawn anything that is overhauled by the Megapack mod has a high chance of spawning a radroach.

grand hill
#

Anyone knows a mod which allows to pacify people/creatures using melle instead of a gun?

fierce vortex
#

Since i'm planning to made a Fallout IV mod set in Rome, Italy, i wonder what Bethesda would think about. I understand Todd wants to keep the whole world of Fallout only in the US but personally i feel is important to understand what happened to the rest of the world. Plus America influenced a lot my country and still there would be a big american influence in Italy

vast zinc
#

Yo anyone know why I can't download America rising 2

#

It tells me I need a separate mod to download it but it's never there

hot chasm
#

are you sure you're downloading the right thing

muted gulch
#

So, I've tried a couple different cubemap fixes on Xbox and so far they've been hit or miss with consistency. It will work, then the next two times I play it won't. Then it will work, and so on. Am I doing anything wrong as far as load order? I have it near the bottom. Or is it the next gen messing up the mod?

cosmic hawk
warped plank
#

What mod would conflict with rhe battle of bunker hill fo4??

glad panther
#

this might be a stupid question, does the "nostagger" keyword on an npc make them immune to stagger, or make them not inflict stagger?

ashen coyote
#

Any mods that add more outfits fitting for Priests? In my settlements ive built from small barn churches to a whole cathedral and would like to give the Priests various outfits ala Catholic Priest robes like so

woeful charm
#

anyone having trouble with trying to upload xbox mods today? The xbox option is greyed out even though I'm logged in the CK, verified steam is running in online mode. I've tried multiple mods. Unlogged/relogged. Restarted CK numerous times. never mind, derp on my part. I had renamed my ck ini files during an update and forgot to rename them back so I was missing the parts that enable uploading.

ashen coyote
#

found a mod that adds these outfits so im trying this

warm ravine
#

Just like the Fallout TV show, Fallout London is a love letter to the fans. I hope Bethesda is proud. ❤️

olive vigil
#

Hey I know mods that alter companions faces cause the stutter, but let’s say I use AFT to alter the face, does that still cause the stutter?

keen vigil
#

If you edit a vanilla NPC that overrides the form in the Fallout4.esm, it will cause a stutter. If you duplicate the vanilla form and then tweak that duplicate, you will not trigger the stutter.

olive vigil
#

So….it will cause it?

keen vigil
#

I have no idea how AFT works. If it edits the base NPC form, it will likely cause a stutter.

fringe hearth
#

Anyone know what all i need to do to play next gen content with old gen version?

grim smelt
#

Good morning.

Anyone know any good Russian mods in Fallout 4 on Xbox 🤔?

radiant herald
#

@olive vigil was just checking the latest mods page and saw that theres a standalone mod thats come out its called Cooper Outfit Standalone its 10.57MB by laredson

idle rose
viscid jay
#

Why won't mods work on my ps5

#

It's just shows "couldn't connect to the Bethseda.net servers."

junior vale
warm ravine
#

Isn't it kinda weird that Bethesda acknowledged Skyblivion on twitter, but didn't acknowledge Fallout London when Fallout London released? I mean they did acknowledged it two years ago, but never made comment on it since release. So for some people saying it's because of legal issues, I gotta say that's not true. Bethesda did acknowledge big project mods before. I don't think it's because of legal issues. I'm guessing they're currently focusing on developing Elder Scrolls 6 or they're secretly playing Fallout London. Lol. Again, love to both Bethesda and Team FOLON.

scenic beacon
#

Is that Fan-London mod on Nexus Mods? I only see small pieces like armor etc.

warm ravine
#

https://youtu.be/hzBdZFrvjfM?si=zp3twdk1IikaLod0 You could try following this instruction to download London if you're interested in playing it. Think of London as an entirely new game.

IGN

Having trouble playing the insane Fallout London mod for Fallout 4? We go through step by step how to install Fallout London, which version of Fallout 4 you need, which patch you need to be on, and cover all the bases depending on whether you’re using Steam or GOG.

Fallout London is a completely new “DLC-sized” game in a new location, built fro...

▶ Play video
fringe prairie
warped plank
#

@fringe prairie ty ray I will retrace my steps

fringe prairie
#

Yw 🙃

#

Also make sure you don't break any pre-combines, like scrap piles etc. It might create invisible edges/walls that the npc's can't get through.

ancient thorn
#

is any one having a scrap problem tying to get cloth. mods are loaded ,I have a large amount of scrape that makes cloth in my inv, that i have on my person 😵‍💫
but come to build it in some settlements and i can not build as it says i have no cloth. Any thoughts people

unique birch
#

@valid tusk what's the cage mod about and whats the name? I've been looking for a mod that adds more cages with more creatures but I could only have 1 variety of creature because they attack each other, sorry for ping

idle rose
olive vigil
#

So, if I download a mod, like the B-35 armor mod for the BOS, would that be affecting an NPC file? As they are wearing the armor

grim smelt
#

Good evening.

Anyone here use Modern Firearms on Xbox and if so, which version do you use 🤔?

valid tusk
valid tusk
#

So one thing about this mod that's a little annoying is that if you want raiders, a lot of the time you'll just get a regular settler wearing raider armor and like a sack hood. I was expecting them all to have face paint or whatever. I had to save scum to get raider settlers who actually look like raiders. But I did end up getting some pretty cool ones

#

At a certain point you realize there are only like 30 or so settler faces

#

I also use a mod called Settlers Extended which creates more variety in that regard

#

Another mod that allows you to craft wigs so you can have variety even if multiple settlers have the same face.

idle rose
#

A fix for the HORRIBLE reflex sight on the pipe pistol -

#

Yes, it works fine in the standard (non-VR) game. It actually makes the pipe pistol fun to use.

valid tusk
# olive vigil Does it cause stuttering?

Not by itself. If you go over the game's soft settler limit, that's what actually taxes the system. The game can handle 20-25 in most settlements, and up to the low 30s for The Castle and a couple others. There are apparently some PC mods that seriously alter NPC appearance that do cause performance drop after the latest update, but Settlers Extended doesn't really do anything. It's all based on vanilla assets

unique birch
#

Why did I hang on to achievement for so long, mods make fallout 4 more enjoyable

valid tusk
#

I know, right? So many good ones even on PS5. Someday I'll do a proper PC playthrough and get the really wild stuff

unique birch
#

People are so creative with the mods, I love it

somber rampart
#

Looking for a specific kind of mod, was wondering if anyone knows of anything that lets me essentially have a "cosmetic" outfit apart from my armor. So, for example, it shows me wearing the Vault 111 Jumpsuit, but I actually have say Leather armor in every slot. Basically, I wanna be able to benefit from armor, but wear clothes that I prefer the look of.

unique birch
#

Gosh I need one of those types of mods too, it's kinda like how armor and clothing works in fallout 76

somber rampart
#

I don't know anything about mod making, or I'd try to make it myself.

jagged holly
#

Dose any1 know a PS4 mod that lets y change and Pick legendary effects but it doesn't require dlcs , I'm starting a new survival playtrough so gon have sm fun with it, also any good mods that make the game more interesting but not completely break it ?

quick stone
valid tusk
radiant herald
#

i need a hand with automatron TLDR i have [XB1] Unlimited Companion Framework installed and have two automatrons following me one is ada and the other is another bot i cannot get either one of them to dismiss

#

ok nvm found a fix and its kinda funny
just take the head off the automatron you want to dismiss

sleek yacht
#

Hey I'm having this really bad issue where my mod "progression" so to say is just gone upon loading any save?
progression of modded quests, all items, stuff on my character like hair, all just resets when I load a save.

#

Gonna try making a new playthrough, see if that works

#

Welp, i can't exit the cryo pod

south meadow
#

Likely a mod conflict. Have you added anything before it started happening?

sleek yacht
#

probably
I was checking out some mods, but I deleted them so there shouldn't be a problem right?

sleek yacht
#

The game loaded normally without any mods, so that's good.
I think the issue was that uninstalled some incorrectly (without using their provided uninstall tools ingame)
going trough and my mods again category by category, I should be able to find what was conflicting

sleek yacht
#

Working better than before :)

hasty oak
#

anyone know how to fix purple textures

final bronze
#

Hey are there any working mods that exist that allow you to rename settlers/companions?

velvet rune
velvet rune
#

the perms are open to port it..its the same mod but i can't download it when i click download nothing happens

visual socket
#

Big question regarding the next gen update. Did it completely disable mods for old gen? Currently playing on an old xbox one and the mod menu can't even open. This has been the case since the update dropped so, is this a permanent thing or a bug?

wintry void
#

Looking for gun overhauls! Trying to find a mod pack or packs that just make the weapons look a bit more conventional and realistic, all the while maintaining the same damage values. Something more “vanilla”.

idle wing
visual socket
#

It happens when i run literally any mod

surreal wadi
#

The Rat Runners have gone the extra lengths and gone to The Divide to bring back a very special weapon - The Shoulder Mounted Machine Gun! This powerful shoulder minigun is packed with high firepower using only the affordable 10mm rounds. Generally used for riots before the bombs fell, it can also be modified to become something similar to a compact microgun or a gunship gatling cannon. Enjoy!
https://www.nexusmods.com/fallout4/mods/87191/

Nexus Mods :: Fallout 4

Adds in a new heavy weapon - the Shoulder Mounted Machine Gun, the lonesome road poster gun!

torpid thistle
#

Im having trouble downloading fallout london

halcyon bear
#

hi all its seem that my in game mods loader is not working

#

when i try i get this

#

i am on steam if that helps

eager oar
#

try starting the game offline

compact nacelle
# halcyon bear when i try i get this

You probably have a mod in your LO that's been removed from Bethesda server. I have the same issue on Xbox series X, Realistic roads 2k has been removed by its author.

velvet rune
#

@sweet willow you Deathlock47 on nexus?

#

MA of bounties for you?

oblique echo
pallid cobalt
#

I'm having trouble on steam deck with pip pad and for some reason it's not letting me install in the MCM menu

pallid cobalt
halcyon bear
#

my mod menu is still not working i have done all i could i even un scribed from the mods on Bethesda .com i think the new update busted it

visual socket
#

Same happens to me. I've deleted my LO twice and started from scratch. Literally running any single mod corrupts my game so it's not a problem with mods being removed from bethnet, unless they update their mod lists slowly

odd pine
#

how to remove kamikaze trait in fallout london>??

hasty oak
#

@hot chasm only just saw you dm'd me, im not really looking for something to be made im just trying to find out how to fix purple (missing/corrupted?) textures appearing in game

cinder latch
#

anyone knows of any tmog mods for fallout 4? UCO is so limited but it bugs out my armour making it clip through clothes sometimes so i need to know if im losing out on anything

lusty flare
#

Anyone know a Fallout 4 mod for multiplayer? I want to play just me and a friend in Boston. Also any mods that make me a general. I have fallout commander but was wondering if there was anything else.

warm shard
#

fallout 76

thin scroll
#

Hi guys, does anyone use Boston natural surroundings? Could anyone exactly tell me what it does? I think it is mostly an environment overhaul, but I see it covers landscape textures?
I would just like to understand if I can consider it as a texture improvement mod, other than an overhaul in terms of trees placement and density

ashen ridge
#

Hey does anyone know the difference between Appalachian Super Mutants and Commonwealth Super Mutants? I'm trying to come up with a game size mod that allows playable races, and I need to know if I should add the 76 mutants or not.

ashen ridge
#

Appearance wise sadly.

ashen ridge
#

I'll figure it out in the future. I'm just an idea man, but I'll think of something to make them look unique

lusty flare
fringe prairie
ashen ridge
#

I'll see what I can do.

final cradle
#

You could add the Appalachian and commonwealth mutants as different subtypes of super mutants with some unique dialogue and starting stats

ashen ridge
#

The unique dialogue was the ideal plan. Something like what Skyrim did. Still I wish the 76 mutants had a more unique visual look.

daring arch
#

I currently have a mod out there; Nuka Cola Vending Machine Normalize (for PC https://mods.bethesda.net/en/fallout4/mod-detail/4284526 and Xbox https://mods.bethesda.net/en/fallout4/mod-detail/4284522), which normalizes the contents of the Nuka Cola vending machines across the entirety of the commonwealth.

I have received several suggestions over the years to update this mod. The Most obvious was to make the mod an ESL, and that is pretty much a given.

The other is to make the beverages in the vending machine Ice Cold versions. Personally, I see this as a nice idea for inside the park, but not outside. So, I am gonna leave the decision up to you all. My options are (in no particular order and numbered for voting purposes only):

  1. Leave the beverages as normal versions, which is what exists now.
  2. Make all beverages Ice Cold versions.
  3. Make all beverages Ice Cold versions inside the park and normal versions outside the park.
  4. Mix the beverages in the machine so that some are Ice Cold while others are not.

Make sure to reference the option number above when commenting so I can get valid data. All comments without referencing a number will be blithely ignored.

prisma mirage
#

is the right place to ask creation kit questions?

daring arch
#

sure

daring arch
#

no

sleek junco
#

Hello dose anyone know how to get the frik mod to work for fallout vr having a real hard time to get the body to appear but mods installed I also can see the holotape just stuck in classic vr

cinder latch
#

anyone done a transition from uco to neo and eco? im trying to decide which to take

unique birch
#

Any mods for xbox that add cowboy outfits or dusters
The ones in vanilla game are weird

bright helm
#

good day sir.
I wanted to know if you are interested to create a mod which buff damage to these weapons:
Pipe rifle , pipe revolver, pipe bolt action , hunting rifle , flamer, musket laser, institute gun , double barrel shotgun , minigun , sub machine gun , flare gun and acid soaker.
Something balanced but no so exagerated damage because i would like to give good use to all weapons.
I am from ps4 fallout 4.

brazen token
#

I'm running sim settlement 2 and workshop framework, and tbh I wasn't paying a lot of attention as I don't really like the building aspect too much, but I'm not sure what happened but several of my settlements, such as a raider settlement has 64 guys there and 1 bed. Granted I didn't make the town plan but it seems to be having a bit of a performance impact now, is there anyway to easily get rid of settlers?

fringe prairie
idle rose
#

Just do it stealthily.

oblique echo
#

Has anyone created a mod in fallout 4 that replaces Liberty Prime’s model with the fallout 3 model?

brazen token
uneven pollen
#

lil thing im workin on :P

uneven pollen
#

I not gonna share a ton because oversharing tanks my motivation but all I'll say is that the bear lives on :P

oblique echo
#

I can’t access mods on xbox one

#

Should I delete and redownload or…?

oblique echo
amber pine
#

A few pics of a riot armor mod I've been working on

radiant herald
#

anyone able to identify what mod this characters outfit comes from?

amber pine
radiant herald
#

wonder if they have ever uploaded it to a mod website

amber pine
#

They haven't

oblique echo
#

Has the mod menu been fixed for xbox one?

amber pine
oblique echo
#

I keep getting the “Operation could jot be completed” text

amber pine
#

Oh

weak venture
#

Please keep comments appropriate

amber pine
#

That was one of the fixes to the operation could not be completed thing they're talking about???

#

Okay well anyways, that can happen after the new fallout update. Usually because you had a mod installed that was deleted. I've heard people say that they can go offline and access their load order to delete the deleted mod. If that doesn't work for you, you might need to delete the 2gb of reserved space fallout has. It'll clear your load order but should fix the issue

oblique echo
#

Xbox won’t even let me enter Fallout 4 when I go offline

amber pine
#

Did you have your installed mods saved in a list somewhere?

oblique echo
#

No

#

I don’t think so

amber pine
#

Aw 😭 select the fallout icon, press the start button, go to manage game and add-ons, saved data, select the 2gb of reserved space and then select clear reserved space

oblique echo
#

I just did that, checking it now

amber pine
#

Hoping it works NukaCola because that's how I and a few others fixed that issue

oblique echo
#

It worked

amber pine
#

yay 🥳

oblique echo
#

A mod reset would be great lol

cinder latch
#

anyone knows how to fix this issue?

oblique echo
summer isle
#

is there a mod which allows me to kill elder Maxson take over the prydwen and save paladin danse

dapper orbit
#

Idk man, anyone?

olive vigil
amber pine
#

You can take over as elder yourself and save danse

cinder latch
open ether
#

Hey guys just wanted to get a second opinion on load order, added a couple more to the old, from top to bottom, I’m on Xbox

sly knot
#

I just installed sim settlements and im wondering how building works or if there is a military add on to get settlers to build military barracks etc im using enclave faction pack and i really want to use conquer to fight other settlements and i just dont know where to start

jovial ravine
#

Dear modders
Please bring more male body mods to Xbox.
Love, a Xbox user.

amber pine
#

There's not really any male bodies in the first place to bring 😅

small sluice
#

I wish there was a mod that made the male protagonist for FO4 sound like Master Chief

#

And a mod that added Chiefs MK 6 armor to go with it

amber pine
slender dagger
#

Any mods that tell me my companions affinity and carry weight in the trading section on Xbox?

amber pine
silver summit
#

@sage tartan is that metalman comic ever gonna be a power armor, I would pay $20 for a power armor like that, but it's gotta be op af

sage tartan
grim smelt
#

Good morning to all!

Anyone know any good mods that clear up the clutter in the game that could help with fps 🤔?

I know Boston Less Enemies is one.

zenith thunder
#

hello im having an issue, im new to this but I cant seem to find the problem.

Im following tutorials to create basic mods, but I cant seem to get any of my mods to start with 'Start Game Enabled' Im following these tutorials exactly and nothing seems to be working, even when i use console commands in-game the quest wont start. I saw a comment say I need an seq file? but i have no idea or if itll work. Any advice?

Edit: For some reason my mods are working now that i've loaded them up through a mod manager instead of using the built in mod loader

silver summit
#

@sage tartan a power armor mod would be awesome, but please make it so that the defense & durability are super high:p metalman deserves to be the strongest

brazen token
#

Is there an up to date mod that increases the amount of legendary affixes? I find that I kep findiing a lot of the same ones over and over again

radiant herald
#

is there a mod out there for xbox that makes more legendary hostiles spawn?

olive vigil
gentle jay
#

or some other outfit mod

sly mist
#

Why does my save say I'm missing a mod I never had installed in the first place Fallout 4

#

Says I'm missing workshop interactive items but I never installed that mod

silver summit
#

@sage tartan that would be awesome tysm, sorry for the late reply

gentle jay
slender dagger
#

Does anyone know any mods on Xbox where I can add the guns guns guns store sign into my settlement

safe star
#

Is there any Minutemen paint for the APC mods

gentle jay
gentle jay
slender dagger
gentle jay
#

Yeah, USO is trash, but that's the only mod I can think that could have the certain asset.

slender dagger
#

The gruffy signs won’t work for me

gentle jay
slender dagger
#

I was using signs of the times

gentle jay
#

It might have it

radiant herald
#

is there a mod out there for xbox that fixes various lights on power armour? mainly the X-02 the eye lights are so badly done its embarrassing

glass sonnet
#

Anyone know mod to add custom music/radio but still works?

#

I have browsed some mod for that, but the comment in that mod said that its not working

radiant herald
gentle jay
radiant herald
gentle jay
#

I will admit, I am not sure how the CC system works developer/creator side. But I think its something like they are commissioned to make smth and Bethesda tweaks it then publishes it.

So perhaps the dude didn't care, didn't have enough time, or Bethesda fw it, but I doubt they fwed it.

radiant herald
#

im looking for a i-need type mod for fallout 4 tho it would tie a nice little bow on my load order

lusty prism
#

Any chance for someone to release a mod for PS4/5 that raises the enemy's detection levels? I, like probably many others, am using 2 separate mods that makes nights/interiors darker, but I don't want to be able to sneak up on every enemy too easily because of the extra darkness.

gentle jay
lusty prism
boreal goblet
#

is there any naruto run mod? 😄

radiant herald
brave ice
#

Is there a mod with this on a radio station https://youtu.be/E4uHKW3lLYQ?si=5YoZ2nDtHYGRDmMB if not can someone please create a seasonal radio for both console and pc

Step back in time with our Vintage Halloween Jazz Music Playlist! Featuring nostalgic swing and jazz tunes that'll bring you back to the 1930s and 1940s, this playlist brings the cozy yet spooky charm of vintage Halloween straight to your ears. The slightly muffled sound adds to the ambiance, as if the music is playing from an old radio on a cri...

▶ Play video
halcyon bear
#

how can i fix Ada?

compact cloak
#

is fallout london lore friendly? I wont play it until I get all achievements on my current run but I just want to know so I can put it on a “non-canon and fan made” layer of my google map

gentle jay
compact cloak
#

okay so it can get a spot on my map when I play it

gentle jay
compact cloak
gentle jay
#

OOH

#

That's rad af

compact cloak
#

im still working on it though so it doesnt have tactics or the van buren proposed map

gentle jay
#

Tactics is not cannon and not lore friendly along with van buren

compact cloak
gentle jay
#

Ight

compact cloak
#

im out of layers but theres a placeholder one I can remake into a mods layer

compact cloak
#

wait can you even get it on the pc version from the xbox store?

#

or is it steam only

lusty thorn
gentle jay
lusty prism
#

Has the unofficial patch for PS4 been completely taken down? I can't find it on the Beth.net website or on the mods list in-game. Even the change log at afkmods.com is gone.

Edit: Never mind, I saw that it was taken down by the author.

hot chasm
#

Uhh I’m on Xbox and it won’t let me into my mods. Every time I try to open the mod part of the main menu it says “The operation could not be completed”

lusty prism
# hot chasm Uhh I’m on Xbox and it won’t let me into my mods. Every time I try to open the m...

There's this thread from gamefaqs I was reading earlier that might help you out. I had the same thing happen to me a couple days ago when the PS4 version of the unofficial patch got taken down. I had to delete the entire game and re-download everything.

https://gamefaqs.gamespot.com/boards/460611-fallout-4/80827204

tawdry aspen
compact cloak
#

what is GoG?

lusty thorn
# compact cloak what is GoG?

GoG aka Good Old Games, it's a store front similar to Steam and ran by the same people that runs CD Projekt the creators of The Witcher series.

clever blade
#

Who would I talk to about porting some nexus mods to Bethesda.net? Both have open permissions from their authors

lusty thorn
kindred pond
#

hi there. i was thinking about playing Fallout 4 again, and before I get to the hundreds of mods, i was wondering: does anyone know if the NPC facegen problem has been fixed by a patch from Bethesda? thanks in advance! VBThumbsUp

lusty thorn
kindred pond
# lusty thorn If you're using mods to edit the npc's faces that's not a problem they can fix. ...

yes it is a problem, since the NG update.
and I still see the Arthmoor sticky on the UFO4 Patch page, and I even see it highlighted with the latest version of LOOT.
stuttering and freezing problems with any mod that modifies any record of an npc, the problem is that this covers an extreme % of nexus mods.
this did not happen before the NG patch, it is the only thing I am 100% sure of
honestly, I thought that by now Bethesda could have done something, after all, and in my opinion, the game is still 'alive' thanks to the Nexus community

lusty thorn
lucid minnow
#

Am I understanding correctly that since the Next Gen update 5 months ago, everyone's Favorites and Library lists on XBox are limited to only a few displayed mods, despite both Favorites and Library lists still being fine on Bethesda.net (website)?

#

I'm just coming back to playing FO4, and since my load order was apparently nuked after the update, I cleared reserved space and set out to reinstall all my mods individually based on Library/Favorited status, and then realized I'm only seeing a tiny fraction of them there. According to Reddit posts I'm seeing, the workaround is to download the ones you see in Favorites, then unfavorite them and exit Mods, then go back and a few more will show up, and so on...is that really what I'm going to have to do here? Just want to confirm.

compact cloak
#

it’ll be a while before I start playing modded, but can you guys tell me what mods add a new location thats actually real? (like london)

lusty thorn
lucid minnow
idle wing
# lucid minnow Am I understanding correctly that since the Next Gen update 5 months ago, everyo...

Whats worse is that you only see 5 or 6 of your installed mods in the in-game mod menu. Only in the loadorder you see all. And there are mods that (only if you scroll over them in the mod section) kick you out back to the main menu. Others kick you out the moment you click on them. (something with broken thumbnails and pictures, don't ask me what broken exactly means) And if a mod is removed (for whatever reason) from beth.net then you can't login to mods anymore. Only solution then is clearing reserved space and start over.

lucid minnow
woeful wraith
#

I dusted of my PS4 and played Fallout 4 (G.O.T.Y.) with the disc, but couldn't open the mod section, it kept booting me to the start screen.

I deleted the install file and downloaded the digital G.O.T.Y version and that worked, but I could not see any save games, even my vanilla one.
Apparently the next gen update made a new save file on my PS4. Is this how they solved the 0kb bug?

oblique echo
#

I need help identifying a mod

#

This outfit. I had it last year and I don’t remember what it was

hot chasm
#

Does anyone know why place anywhere would be acting up?? I try to reposition my object after putting it down but it doesn't work. I try pressing x before I reposition then press b to help. It doesn't work. Then all it says is "place anywhere will no longer activate when pressed" and "object released too early" idk how to stop this

compact cloak
#

is there a mod that lets you fix broken buildings? (even if its for 3 or NV)

shrewd rune
#

Dumb question, but do you know anyhow possible to get access to mod menu again when you lose it because I’m on Xbox and don’t want to lose all my if I don’t have access anymore

cerulean mountain
#

Hello I play Xbox one Can someone make a dodge charger mod srt or a r/t it

mild sequoia
#

Love these nix gen mods, thanks Spike#9502. Are you planning on making one for the Makeshift Weapons Pack and associated “When Pigs Fly” quest? I find the stuff to be intrusive.

outer hedge
#

What 3rd person camera mod do most people prefer to use?

cerulean mountain
#

Any fallout 4 modders online? I have recently asked a question about it and ideas I am not mod creator at all

runic briar
#

Anyone knows if i can find a crash log somewhere? I have some problems with mods crashing my game and would like to check the crash log, my game keeps crashing when i open it with vortex and i dont know what mod is causing that

muted gulch
#

Has anyone used Atomic Age on Xbox? What are your thoughts on it?

outer hedge
#

anyone able to use the desperados mod? Ive been getting constant desktop crashes if i use desperados and its patch anywhere near certain areas like the assembly plant

warped carbon
#

What happened to the UFO4P? I don't see it in the mods listing on PS5.

lusty thorn
warped carbon
lusty thorn
#

You'll have to ask him I dunno.

dim flame
# warped carbon What happened to the UFO4P? I don't see it in the mods listing on PS5.

From AFK Mods

As a group, we have discussed this issue internally and we have come to the conclusion that continuing to support PlayStation versions of both USSEP and UFO4P is no longer feasible. This came about as the result of repeat bug reports for issues years after we have already distributed fixes for those same bugs. Chasing these issues down over and over again only reaches the same conclusion: Something isn't working, and it isn't something we can correct for.

So as of this moment, the Unofficial Patch Project will unfortunately cease issuing updates for Skyrim SE. With USSEP 4.3.3, this will be the last time the PlayStation patch is updated. We will leave this last version up as it still seems to work well enough.

For Fallout 4, the UPP has decided that we will not only end updates immediately, but we will cease distribution of the PlayStation patch entirely as it seems to be an unsalvageable situation due to the mechanics of modding the game and because too many things simply don't take effect on PlayStation, even if they should.

In both cases we have also decided that we are not going to turn over continued work on these patches. In part because people will inevitably start "unfixing" things and this will further muddy the waters, and in part because the same issues are going to come up regardless of who is actually producing the patch. It seems like something we probably should have seen coming either way and Bethesda made that much more clear by choosing to keep Starfield off of PlayStation entirely. If a AAA company like Bethesda can't make it work, what hope do the rest of us have?

We understand that this decision is disappointing, but we feel this is the best thing for the community overall.

warped carbon
#

Oh damn, didn't expect to hear from Cyan49. Your mods are fantastic.

Thanks for the explanation. I'm aware I'm probably late to finding this stuff out but my mods menu has been tweaking out for the past month or so, and it's finally been somewhat working for FO4 and that's when I noticed the lack of UFO4P lol. Appreciate you.

muted gulch
gentle jay
#

It has been year's since a update from them, so I think its safe to call it a dead prodject.

thin cloud
#

Let's keep things within the #rules please VaultBoySunglasses

sleek yacht
runic briar
#

can someone help me out?, i was just updating some of my mods and now i cant do anything because when i try to press yes nothing happens, and all of the mods above are active

outer hedge
#

whats the current most up to date workshop mod to speed up load times? Current one im using is out of date since the workshop takes ages to get through any of its lists

outer hedge
compact spindle
#

hey are there any good PS5 mods?

shell gorge
compact spindle
#

adds more quest or guns

keen vigil
#

External assets can’t be used in a PlayStation environment. This makes completely new weapons impossible on PS4/5. I think there are some Quests available for PS, but I don’t know any offhand.

fossil finch
#

Maybe someone here could lend a hand. I'm working on my first mod, and part of what I'd like to do is add a secondary function to the Cannibal perk's "Eat Corpse" key. The second function ideally would simply add an item to the player's inventory. I'm realizing that I can't script to save my life, and that's really where my problem is.

royal depot
compact spindle
#

is there any mod that makes me able to place gunners or raiders so i can test out how good my defenses are?

muted gulch
#

@woeful charm Is there a chance we could get the Glitchfinder "People live here" mods as a all in one? There's getting to be so many and I really enjoy them, but they're taking up alot of mod slots now on Xbox.

woeful charm
muted gulch
#

Awesome thank you.

zenith plover
#

How can I attach the head to the body? with merge in outfit studio it doesn't work, you can't do it in blender attach the parts you want then export it as nif in outfit studio, the problem is textures, how do you add them then, how confusing, help

compact spindle
#

hey are there any mods that let me place everywhere without chrashing me game?

surreal wadi
#

The Combat Rifle Attachments and Weaponry Expansion (CRAWE) is up! The Rat Runners have tried to make something a bit different this time by making multiple variants of an existing weapon instead of a new gun altogether. The combat rifle, despite being a very boring yet useful weapon, proved to be the perfect template weapon for 5 new weapons and a bunch of uniques to go with them! Each gun has it's own defined purpose, quirks and balance. Enjoy!
https://www.nexusmods.com/fallout4/mods/88182/

Nexus Mods :: Fallout 4

Adds in 5 new weapons, taking on the roles as alternate combat rifles

wintry atlas
#

Okay I got a question
I'm downloading mods for the first time like ever.
I was told to use vortex off of nexus.
Does vortex only work with nexus mods?

sly knot
#

I installed moribound world and my problem is that all the blacks like armor, guns, and just everything black is too black to the point where i cant make out detail let me send a screenshot

#

So if anyone has any mods that can dull armor and not have it over exposed please let me know

sly knot
#

Ok i fixed it but now i have crazy motion blur everytime i look around but now i need something for guns because they are still super shiny

zinc jetty
#

hi, is there a discord dedicated server for modding tutorials for Fallout 4 or Skyrim? i'm interested in gun and outfits mods

thin cloud
zinc jetty
#

and outfits

thin cloud
#

Simply keep an eye on this channel, and someone is bound to assist. Personally, that is not my field.

zinc jetty
#

what is your field?

thin cloud
zinc jetty
#

i see,thanksVBThumbsUp

sage tartan
mellow kettle
#

I need help with my load oder guys, I have no idea how’s it supposed to be

#

I’d appreciate it a lot NukaCola

woeful belfry
sage tartan
#

lil dude likes to hug faces though. careful if you get too close

woeful belfry
#

Imma teach it to play piano

mellow kettle
#

Best mods that’ll increase performance ( Xbox ) ?

surreal wadi
hybrid glade
#

Is there a known common issue with adding new Ammo Conversion OMODs in Fallout 4? First it was crashing on firing the weapon unless Weapon Debris is set to Off, then the shots wouldn't hit the target from time to time

I'm trying to add .308 conversion for the Handmade Rifle, a similar mod https://www.nexusmods.com/fallout4/mods/30417?tab=posts also seems to have this issue

Half of the time it doesnt work, like 5/10 times the shots are not registering on the target if you use the 308 receiver, nice idea tho.

Nexus Mods :: Fallout 4

This mod adds a new receiver for the handmade rifle, allowing to use .308 ammo.

surreal wadi
# hybrid glade Is there a known common issue with adding new Ammo Conversion OMODs in Fallout 4...

the issue is that the .308 casing has a collision model, which has a decent chance of being hit by the raycast when shooting. It's an issue that every modded .308 weapon has and usually needs a separate fix. Here's a mod that could help with that, some other mods have it integrated too like Munitions
https://www.nexusmods.com/fallout4/mods/80103

Nexus Mods :: Fallout 4

Some mods change the vanilla .308 casing model and therefore you deal no damage to npc's which are a little further away...This patch fixes the casing model

hybrid glade
hybrid glade
#

So apparently Weapons\HuntingRifle\Casing308.nif is the "faulty" one, and so the fix is to redirect the ammo's Shell Casing path to Ammo\308\308Casing.nif, which doesn't have the problem?

This fix is the one used by "308 deals noDamage fix" and the HK G3 Family mod (referred to by Munitions)

I'm not sure what difference is between those two models

hybrid glade
#

In the end I had two separate problems:

  • The crashing is due to newer NVidia graphics cards not supporting the technology that makes the Weapon Debris feature works. Either I had forgotten about this or I was lucky enough to not have it, as recently before this I had Fallout 4 reset its graphics settings
  • The weapon fire not hitting reliably is due to a specific ammo casing model for .308 (Weapons\HuntingRifle\Casing308.nif) apparently not working nice with collisions, resulting in the bullet only being effective (falling off?) at a short distance. This is fixed by redirecting the .308 ammo object to use a different .308 casing model (Ammo\308\308Casing.nif). I'm not sure at what level the collisions cause the conflict, and since I can't find the difference by looking at Nifskope I'd assume it's during the model creation process
hallow orbit
outer hedge
#

does anyone use the Desperados desert mod?

dawn ravine
#

I help maintain it

hybrid glade
#

I'm looking to edit instance naming schemes of items attached with Hellfire power armor keyword, within INNR. The keyword lists the INNR as a User, but no entry related to Hellfire is found when opened. However it does appear on xEdit. What gives?

hybrid glade
#

🤦‍♂️ It's the Ruleset Number, below Target Type field. Ruleset Number #2 is where the entries are for Power Armor

hybrid glade
#

After some testing apparently record edits of the same list from multiple plugins do not merge, like Leveled List. I'll just use a new INNR and attach it to the power armor items

hybrid glade
#

Base items won't accept custom Instance Naming forms (I'm blaming Vae Victis). I'll try MergeWith with higher priority index

proven acorn
#

So are all mods altering NPC faces still causing stuttering/freezing?

hybrid glade
cobalt pine
hybrid glade
#

Yea, I just renamed the rest of the loose mods. Testing some stuff and taking screenshots now

#

@cobalt pine

cobalt pine
hybrid glade
hybrid glade
#

@cobalt pine I forgot to ask, did you want it uploaded as ESL?

cobalt pine
rapid pier
#

Does anyone know if there is a mod for placing a body of water for things like tarberry's?

rapid pier
#

Hey does anyone know the name of a ps4 mod the unlock objects for building in restricted building areas?

#

Like the houses

#

...i think i might have found one, hoping it will work with my camping mod

#

Here is to hoping it works🤞

hollow maple
#

hey where can i download archive2.exe i cant find it

#

nvm i found it but it crashes when i try to add a meshes folder in it is there a log file somewherE?

wraith gorge
#

I downloaded a mod from bethesda.net for startup and idk how to enable it to work in fallout 4

opaque patrol
#

Is their any timeline where we can all play fallout London as a Full on DLC, for Fallout 4.

cobalt pine
opaque patrol
cobalt pine
kindred totem
quick sigil
#

Is it possible to download manual mods from Nexus AND use the vortex manager? theres a certain mod which only allows manual

quick sigil
#

What the hell does this mean

royal depot
# quick sigil What the hell does this mean

It means you need to run the game using f4se_loader.exe versus Fallout4.exe. You should be able to find the f4se_loader.exe in your /Fallout 4/ directory, assuming you have it downloaded and installed already.

quick sigil
royal depot
#

I don't use Vortex so I can't really speak to how it functions regarding f4se

quick sigil
#

Hmm

#

I'll have to do some more research

royal depot
#

I would start by checking to see if f4se_loader.exe exists in your Fallout 4 game directory.

quick sigil
#

Modding using nexus is Hella confusing, I'm too used to Modding via Bethesda or Steam lol

hot chasm
#

Anyone know a mod that adds more snap points for walls, floors etc or completely overhauls the snap points?

median bay
hot chasm
#

ooo nice, i’ll definitely check out the snapgasm mod as i think that’s what am mostly looking for

quick sigil
#

Do I need to reinstall F4SE? I have no idea what I'm doing

#

Okay I'm an idiot I had the old version of MCM downloaded

wraith gorge
#

Are there any mods on bethesda.net that changes the voice of the Sole Survivor in fallout 4

crystal girder
#

Anyone know why the unofficial patch is not available for ps5, I can only find the German version?

harsh prism
#

Hello !
I am trying to do a pretty by the book Registerforkey/OnKeyDown script to map something on a hot key, but I can't get the Fallout CK to compile.
The correct F4SE is deployed in that folder, including source scripts (and compiled pex ones) . They are all in the correct folders in sources as far as I can tell.
Still the compiler tells me
[....].psc(163,1): RegisterForKey is not a function or does not exist
[...]psc(402,0): new event onkeydown cannot be defined because the script is not flagged as native

Does anyone know what might be the issue?
Do I 100% need toinstall the Creation Kit platform extender , otherwise the SKSE functions won't ever work in the CK ? https://www.nexusmods.com/fallout4/mods/51165 ?

harsh prism
#

No, the platform extended didn't make a difference ;_;

harsh prism
#

Hmm...
If I do recompile the SKSKE source script, ScriptObject.psc (where RegisterForKEy is found/defined) with my CK Papyrus compiler, it does compile but registerforkey is takenout and no longer present in the compiled ScriptObject.PEX !
(but it is present in the pex from the F4SE zip file)
Any source scripts for any mod that otherwise work fine for usage, with their precompiled PEX files, if I try to recompile them with my CK papyrus compiler, they fail to re-compile with similar errors about inexisting functions (the f4se functions specifically)
Do I need to install some patches to the CK papyrus compiler, so it can see and compile the F4SE -specific functions?

harsh prism
#

Maybe it is a problem with the latest NG creation kit papyrus compiler?

#

Maybe I should go back to skyrim, and abandon fallout04 modding...

harsh prism
#

Figured it out, it was the location of the F4SEscript sources.

I tried to put them in sources as provided by the author- nope
Data/Script/Source/F4SE/User -nope
Data/Script/Source/User/F4SE - nope
Data/Script/Source/User/ - nope

It was neither on the above paths, but in fact, it needed to overwrite the vanilla script version sources in
Fallout 4\Data\Scripts\Source\Base" (all extracted from the zip when the CK installed, now for good measure I removed the zip from that folder)

Once I did that the scripts compiled!

fringe prairie
#

Does anyone know if F4z Ro D'oh can mess with the radios in game (both vanilla and custom ones)? I'm having weird issue where all radio songs are cut to about 30 sec length, even vanilla Diamond City radio. Doesn't affect Travis talking, just the songs. Trying to figure out what's causing it.

scenic flax
#

Hi, i have a question, can F4SE work in the Xbox gamepass pc version somehow? I've heard many ways but none seem to work, one was placing f4se.exe on the fallout4.exe but it dint work, and other requires me to buy the game on steam to access the .exe

keen vigil
#

F4SE only works on the Steam version of the game.

scenic flax
brittle carbon
#

anyone know what happened to some mods that used to be on ps that aren’t anymore when searched

sly goblet
#

Bethesda needs to make America rising 2 and sim settlements 2 official dlc

floral yoke
#

Anyone know any work around for downloading mods that have the operation could not be completed loading error?

lusty thorn
ebon verge
muted gulch
#

The "You and What Army" mod series is fantastic, but is there a version for the other factions besides the Minutemen? Like BOS outposts popping up and escorting provisioners. Or is this not so because if you betray said faction they would be hostile and the Minutmen can't be hostile in any circumstance?

scenic flax
#

Is there a mod to make enemies fear you? Like you can basically teleport with blitz and kill people in one hit and no one fears the sole survivor?

hot chasm
radiant herald
#

anyone know of a mods that allow me to customise how a NPC looks but also change their name?

wintry void
radiant herald
#

this time no im making the pilgrimage to PC in a few months wanna get a headstart

wintry void
radiant herald
#

yeah im on the series X aswell and ngl i got my load order setup on there nice and pretty
wish they would bump up the size limits tho screw the load orders if we cant push the limits whats the point

wintry void
#

The mods are nice. Honestly the only issue is Xbox doesn’t allow script extender which makes no sense

sour mantle
#

Anywan know any fallout mod wich makes power cores have infinite ennergy

warm ravine
#

We know what we must do if the London Wasteland needs a government that cares for the people of London. I vote for Arthur of Camelot who seeks to overthrow the Gentry and fight against other factions such as the 5th Column led by Eve Varney. If the people of the London Wasteland needs protection and equality, Arthur, leader of Camelot will promise that he will give the power to the people for Democracy and liberate the London Wasteland from tyranny. #VoteArthur2377 #ArthurForCamelot #DefyEveVarney #ResistThe5thCollumn #CamelotForDemocracy #DefyTheGentry (In reference to Fallout London mod.)

ebon verge
#

^
That's how I broke up with my gf.

quaint reef
#

@sour mantle used to be one out there somewhere. It's actually pretty simple iirc. A form tweak or something.
Alternative is cheat mods which use scropts

small lance
#

anybody know of a mod that removes the parent dialogue besides start me up?

olive vigil
#

Does the grease rat outfits cause stuttering IF I use the option for raiders to wear them?

sly knot
#

Anyone know of any good vehicle mods for xbox ?

#

I had drivable vertibird but it doesnt let me drive just pin point on the map which sucks because whats the point of porting it to xbox just for it to not even do what its meant to

brittle carbon
#

Anyone know of a mod on ps that auto cleans a settlement? It gets tedious manually cleaning the leaves with the scrap mod

lusty thorn
safe star
signal shore
brittle carbon
signal shore
signal shore
brittle carbon
#

I believe you know this but if you don’t, search the name of the mod with Bethesda mod right next to it and it should come up if it’s on Bethesda, click on the link and it’ll give details

#

You’ve probably already tried that thoigh

signal shore
#

And there are literally no videos going through the current version of the mod as if it doesn't exsist

small sluice
#

What’s the best Tac Helmet mod for Xbox?

#

I’m tryna get something like this

mellow flame
#

I still need to launch fallout 4 and try the sim settlement 2 mod

signal shore
mellow flame
#

I think for my modded playthrough of 4 I’ll go sciance weapons

#

Also I never finished 4 i get to side tracked with building little bases

#

Should o get a more uhhhh stuff can be placed in settlements mid or what ever it’s called so I’m not limited also I like trees so I never scrap all of them

signal shore
# dry wave No

You should then tell me where you get stuck (you can only run through it 1 time)

willow bobcat
#

How hard is it to add ballistic weave support, shielding and legendary support to a helmet mod?

honest merlin
#

You just got to copy and paste the keywords on, it's super eazy.

ornate iron
#

Hello 🙂
Does anyone know a mod for Xbox, where you can build scavenging stations only for plastic or get some passive plastic income? I tried northland diggers but it has everything except plastic and the one mod I’ve seen, that would solve my problem, doesn’t have a port for Xbox.
Thank you 🙂

muted gulch
#

Does anyone know if TXTEC is still working on their Atomicolor texture mods?

ornate iron
#

Is there any mod, for Xbox, that allows to assign one settler to multiple work stations? Or a mod that removes the requirement, that settlers need to be assigned to the work station for it to work?

restive zenith
#

I need a new music mod

#

I wonder if there's a metal radio station mod...

hoary quest
#

uhhhhhh

rapid walrus
#

The vanilla Alien Blaster (and the legendary added by NukaWorld) doesn't change its model with the fusion-cell ammo conversion upgrade.

#

However, the gun that the animatronic aliens in NukaWorld use is also an actual gun in the vanilla game's code which can be spawned in, and it uses fusion cells in its reload animation — the animation itself is also identical to the regular gun's, the same way the animations between an AER9 laser and an institute laser are the same.

#

Using this, you could combine the two of their models to create a visual attachment to the regular blaster when fusion cell modded (the same way modding a longer barrel actually makes the barrel longer), so that it begins actually displaying cells when reloaded. Again, they even use the same animations already, making them particularly compatible for this.

#

I've searched up and down The Nexus and the in-game mod loader and have found nothing remotely approaching this idea.

Is anyone able to help with this?

#

Put most simply, I want the AB to properly show fusion cells when reloaded.

I think this is the most efficient way of doing it.

rapid pier
#

Question i need help finding a mod that will let me access things like farm produce or water from my settlement in a mod settlement in the middle of nowhere

#

I have been looking for weeks now and have only found cloud storage. Btw it is for ps4

rapid walrus
rapid pier
worn wasp
#

Are there any mods on xbox that let you “build” pre war cars in settlements

sleek yacht
worn wasp
royal maple
#

Is there another mod for ps4 that discovers and enables fast travel to all locations? The one and only mod that I've found Map Markers Visible Fast Travel Enabled is not working. Again this is for ps4, any help or ideas? Thanks.

restive zenith
#

It also replaces every single one with those two cars.

#

Honestly search in the mod list a few times. You'll get what you want

worn wasp
#

Ok now i have another issue. I am trying to repair the roof and walls in sanctuary. I have a few settlement mods installed and it seems as though i am unable to use the rug glitch or i doing something wrong. I thought having place anywhere would fix this but turns out i cant use the place anywhere mod on group selection which is kinds annoying

sleek yacht
sleek yacht
nimble cedar
#

Stupid question never played Fallout 4 but I want to buy the base game I can only afford the base game would it charge me only $20 to do an upgrade for all of the DLCs because the base game plus all the DLCs is $39.99 and I'm playing on Xbox

keen vigil
#

I would say wait for a sale. It’s almost Black Friday - at which point games like FO4 w ALL DLC will cost around $9.99.

hot chasm
#

idk if it is mods or ini config

hot chasm
oblique echo
#

I gotta say, this oughta be the best mod yet

hot chasm
#

im not sure if i can ask for help here on modding.

#

but i do need help with getting Archive2 because i cannot find it anywhere.

somber steppe
#

Why is it telling me that when I try to access my mods it says “this action cannot be completed”?

quaint reef
weak venture
radiant herald
#

what weather/lighting mods do you lot recomend?

tulip wave
#

I recommend the med injection mod just for general

#

All it does is changes stimpacks to these

restive zenith
#

Stupid question, but. Is there a mod to recruit any NPC for a settlement on Xbox?

south meadow
#

Anyone know of a Xbox mod that does the same as Distribued DLC Level Lists but actually updated to current DLC & Creations lists?

stray mantle
#

Hi all! Is there any working mod to keep companions at a distance? I've tried Better Companions together with Companion Stealh Distance and Move (Get Out of the Way) but Dogmeat, Codsworth and Preston keeps rushing in to me and keeping extremely close and in the way when trying to loot etc...

#

Move seems to be working as they back away right after banging in to me...

grand venture
#

[problem solve]Anyone can help me this problem.
No texture at neck from some outfit mods. Other mods no problem
Solve when use with helmit from that mod.
[FO4] PC next gen

olive vigil
keen vigil
#

Best guess is there is a mesh missing. But I don’t know that for sure.

olive vigil
#

:/ guess I won’t use it then. Dang.

rotund abyss
#

All my cute and creepy companions

sudden onyx
grand venture
torpid root
#

Hey does anyone know if warfighter ported the bo6 makarov and if it made it to console? Same with the vanguard mp-40?

nova gate
#

Who knows a work around for the mod npc= game crashes

bleak laurel
#

Ok so may I ask what’s going on with the mods on fallout 4 i try to check for mods on my Xbox but it just kicks me out

bleak laurel
#

Yea

deft kiln
#

What error message?

bleak laurel
#

The operation could not be completed

bleak laurel
#

Well that’s kinda easier said than done considering how the game isn’t even letting me disable the mods and it’s on xsx

bleak laurel
#

Like I’m not trying to be rude or anything but it’s just that I kinda need to access the mod section in order to disable them

deft kiln
bleak laurel
#

Ah ok Ty

woeful saffron
woeful saffron
deft kiln
woeful saffron
#

When i got the message, my brain was telling me that Creations is finally coming to Fallout 4 and i was like.

Naaaah.

muted gulch
#

Has anyone used the Atomic Age: World Overhaul mod? Thoughts on it?

compact nacelle
# bleak laurel Like I’m not trying to be rude or anything but it’s just that I kinda need to ac...

At least one mod in your LO has been removed from bethesda server. The only way to regain access to the mod list and server is to wipe your reserved space. This means wiping out all of your currently installed mods. Before the next gen update, a missing mod would have been deactivated or removed by the process that checks your content. Now the process returns an exit code that generates the error message and sends you out instead of skipping the entry or deleting the mod on your console. It should be an easy fix to update the process, but it is probably included in the local install and would therefore require an update to the game for everybody to download.

tulip wave
#

This is great modded sniper

ebon verge
tulip wave
modern elbow
#

Anyone know good mods for building settlements on ps5?

cursive crane
#

Zombies I’m working on

fervent roost
#

I'm getting an error in xbox 1 mods

cursive crane
tulip wave
muted gulch
#

Hmmm... I can't seem to get Uruchat's Healthier Brahmin to work on Xbox. They have the same model as before, but are now gray instead of pink. I have another mod that retextures all the creatures Brahmin included. I've loaded this below it to overwrite it. Even when it's by itself though I get the same thing.

somber flame
#

Since the fallout 4 next gen update have many of the mods out there updated with the newest version or are they still broken?
I’m gonna do a new playthrough and I do it lightly modded. Mostly mods that add items to settlement building mode but also a couple that require the script extender

median bay
somber flame
median bay
somber flame
#

Any mods that help performance issues created by the next gen update? Like the stuttering and such I’ve seen?

somber flame
#

Ok so I have a fresh install of fallout 4 on my pc. But because of vortex and old mods still being on my rig the game won’t even launch. How do I make sure I get rid of all vortex and downloaded mods because I guess imma start from scratch lol

median bay
somber flame
#

Ah I didn’t need to do any of that uninstalling because it didn’t have to deal with mods.. it was the bug of launching it in full screen mode. I needed to do windowed mode first. It launched. Then relaunch it in full screen mode and it works fine lol

night jacinth
#

I can’t login

tender crag
#

what should i do if my mod tab won't load just says "this operation could not be completed"? ive uninstalled all mods, uninstalled then reinstalled, logged into bethesda and still have problems with it

icy otter
#

How do i fix UCO mods crashing the game on playstation 5?

quaint reef
#

Whoever stuck the modified mine by the workshop and moderate spawn in Starlight Drive-in, much appreciated...

Tell you what, I just love getting in a melee and hearing a mine start beeping and having it explode almost immediately while I'm surrounded by molerats

#

I'm sure you thought it was a good way to deal with the molerats in your game, but please leave things like that out of other people's games.

Frickin' 2 second countdown and enough damage to kill anything, except maybe the molerats as they hadn't had enough time to surface I guess

quaint reef
#

That aside, I'm seriously impressed with the mod that makes idle markers visible in workshop.

Sadly, you can't do anything with them, as even console edits are wiped as soon as you drop out of WS and re-enter, but it's a great feature 👍

patent lotus
#

Can somebody tell me where I can edit the damage of the paintrain perk ? Playing with SCOURGE and I can oneshot most enemies short of deathclaws and behemoths by just running into them lol

Edit: Nvm figured it out

oblique echo
#

Who can identify the hair mod that this hairstyle is in

twilit talon
#

there are coop mods?

surreal iron
#

Co-op or coop as in cooper howards nickname

muted gulch
#

Does anyone know if there is a mod or could make a mod that takes the Nailgun and Pipe Gernade Launcher and add them to the weapons used by Raiders and Settlers for Xbox please and Thank you.

signal shore
#

Would a mod that like does things you see in itsjabo challenges be possible on ps4?

kind slate
#

Pretty sure most of the challenges he does wouldnt be possible on ps4

signal shore
signal shore
kind slate
signal shore
signal shore
full dune
#

Is there anyone here with decent experience when using the creation kit for fo4? I just need some help…

silver finch
#

is there a good mod that increases knockback like comically

fallow echo
#

what to do Mods are reinitialized every time the save game is loaded

fluid roost
#

Hey all. Currently playing on the Xbox. I’m currently looking for the best gameplay overhaul that I can use on the easiest difficulty. I’ve seen Unbogus and the immersive gameplay overhaul ones. I think there’s like one more on the Xbox. But just not sure which one to get. Ive got three mods total in my LO: SKK Fast start, cheat terminal, and No Max Levels.

keen vigil
#

If you’re interested in equipment degradation, Crafting76 has you covered.

halcyon yacht
#

Is there a mod that better impliments the Next-Gen content into the game?

Example:

  • raiders use pipe grenade launchers, nail guns, and saw blade launchers in the Cambridge area.
  • Enclave remnants still roam the commonwealth even after completion of the quest content.
signal shore
#

Anyone know how to use the basic companions helper to start one of the companions quests, I got cait to the dialog where she talks abt vault 95 but the quest never popped and she wouldn't sit in the chair so I'm trying to use it to start the quest or at least restart her dialog line to when I first got her

sly knot
#

Not sure what happened but i know its not mod related after about a day and a few hours of playing my structures tab in the workshop is just gone and i have no idea why i disabled all my workshop mods and it was fine i even re enabled them and it was fine but my modded buildings and stuff were gone

patent peak
#

is there a FO4 mod that tracks achievements? Like for instance if I have to kill X # of enemies it will tack how many I have killed?

keen vigil
#

The Data Tab in the Pip-boy. I believe there’s a sub-category that will list your stats, such as how many NPCs you’ve killed.

quaint reef
#

My guess is it was a script injection and it's getting a conflict with something else you have installed

#

Generally speaking, the conflicts will tend to be load order related, but if something works, then stops working without any other changes, it's probably script related

quaint reef
# median bay No, all script extender mods needed an update. Everything else (the 99%) still w...

I used another mod in my last game for cleaning, but it's best to limit use of those mods as they can cause save file bloating, as it essentially has to store all the data in your save

Better option is to use one with another mod that pre-cleans, and pick one that is fairly vanilla, (not set up to scrap every possible world object)

Mods that do clean-up areas tend to be a better method, as you suggested.

#

Still, you can torture test the game, and as long as you don't do anything too crazy, the negative impacts are typically manageable.

I prefer not too, but you can.

sly knot
lunar willow
#

hey, I have a question. I have downgraded fallout 4, but I accidentally deleted my creation club items that come with the game. Is there somewhere I can download the files?

hot chasm
#

If I want to play all three chapters of sim settlements, do I need all three parts downloaded, or can I do part two, uninstall part two, then install part three? Would doing that break the mod? There isn’t nearly enough space for all the things I wish I could do in settlements

honest merlin
hot chasm
#

2gb mod storage is criminal 😭

terse ridge
#

Damn there's limit for mods?

hot chasm
terse ridge
#

Makes sense

quaint reef
lunar willow
#

can anyone answer my question? I just need the creation club stuff, and I don't know where to look for the files. I deleted them when I downgraded and played Fallout London.

elder spear
lunar willow
#

does anyone know if there's still a mod that allows me to play the game with mods? I have a mod but it doesn't seem to be working. Help.

halcyon yacht
#

Nevermind.

high wagon
#

Ok so I’m trying to load in Synthkind Redefined that has the mod where Nick can wear other clothes other than just his normal coat and it will only remove Nick’s hat when it loads in. Any way to troubleshoot that (mind you I have the mod at the top of my load order)

#

pasted from the fallout 4 chat bc I didn’t see this channel beforehand

high wagon
#

nvm

#

I got it working :D

lunar willow
#

I got my stuff to work for the most part, forgot I wasn't running it with F4SE.

modern elbow
shell gorge
modern elbow
#

ohhh shi

amber mulch
lunar willow
lunar willow
#

There's a couple of mods that downgrade the CC stuff too, I have one installed and I downgraded my game. There's also a mod that downgrades it for you but I'd have to find it.

amber mulch
# lunar willow There's a couple of mods that downgrade the CC stuff too, I have one installed a...

I have looked extensively into all those downgraders. There seems to always be a catch though. Like it also disables creation kit (not cc) and or glitches happen when you get to far harbor or some other oddity. It seemed the surest way, was to download the depots. But once I learned I would still not have access to bethesda mods and the hassel of downgrading, I just gave up and asked steam for a refund. On GOG, you can select which version of the game to download. I don't know why steam does not give that option. So silly.

#

I have had some luck contacting some mod authors who's mods are or were only on bethesda.net, I have asked if they would be so kind to port to nexus and some have either done so, or shared with me privately under the agreement that I would not share it. So, I am finding ways to make the best of things.

lunar willow
#

It seems to work fine for me

lunar willow
amber mulch
# lunar willow https://www.nexusmods.com/fallout4/mods/81859

interesting. I did not see this one. I watched the video. But one thing author does not mention, is the need to disable the cc content that comes with the next gen update which will crash the game-see bug reports. But you say you are running some? If so, which ones? The ones important to me as I sorta said earlier, are the settlement related ones, nior penthouse, neon flats, nuka cola place and the cc conent that adds to workshop like modern furniture and decor. From all that I read with using this downgrader would not be possible for if if I had downgraded in any form or fashion. But please prove me wrong! Sorry I mispoke on still not having access to bethesda.net. I assume or hope There would still be access. Like I said, GOG is offline only, and no access to that, but I am finding ways around that.

#

sigh... why do these things gotta be so complicated either way? lol I miss game genie and game shark! If only it were that simple HAHAHA. I hope things get simplified or streamlined for fallout 5

tulip wave
#

I like how skyrims mod menu was moved to the creation club thing. Could Bethesda move it there for fallout 4?

lunar willow
# amber mulch interesting. I did not see this one. I watched the video. But one thing author d...

I run all of the ones I've installed: pipboy red, decoration pack, slocum joe's pack, branded attire (not sure which that is), pipboy nuka, quantum pipboy, I have like three versions of dogs to turn dogmeat into, have the collar (the transdogrifier), Nuka decorations, power armor green, red, and orange, one that says bastion, the neon flats, something that says smanor, the vault suits one, and all the VR workshops.

#

I am also in another modding community, they say that the black pipboy (and the chrome one for me) don't install the b2a files right.

#

I've done weapons too, but I had a couple that I removed from my game (the hellfire suit and the other suit, as well as a gun) when I wanted to play Fallout London. Instead of jsut moving the files, I deleted them and now I can't run them.

amber mulch
lunar willow
lunar willow
# amber mulch Interesting. I will track the mod. Maybe next time GOTY goes on sale, I'll give ...

I also went into the MO2 Discord (I use that mod manager so I went there). They also reccomended this one: https://www.nexusmods.com/fallout4/mods/82114

Nexus Mods :: Fallout 4

BA2 Archive Version Patcher downgrades the header version of next gen ba2 archives from versions 7 and 8 to version 1. This allows the next gen archives to be loaded by older tools and game versions.

elder spear
teal valley
#

Anyone knows how to change the account for mods in fo4? I’m stuck with a “dead account” that is different from the one i use from the web with my favorites/library mods, btw i on xbox

lunar plover
#

What is the best mod managed to use?

lunar willow
#

It doesn't mess with your data folder and puts everything away from your game

#

but it can be complicated if you don't know how to run it

#

but they also have a Discord if you have questions and that's where I go when I'm not sure what to do

lunar plover
lunar willow
lunar plover
#

Doesn’t creation club stuff get put in there?

lunar willow
lunar willow
#

Also, you'll want to look up Root Builder. It's a way to place root files not in the Data folder with MO2.

lunar plover
lunar willow
lunar plover
#

Ah ok, guess I just interpreted some Reddit posts wrong

dawn ravine
#

If you are using MO2, you might just need to make a new instance.

lunar plover
#

Tysm for all the help yall btw

lunar willow
lunar plover
#

Do game engine mods go in the data folder?

dawn ravine
#

Also, for what it's worth, I would declare any CC that touches vanilla world space (eg: Not skins) partially incompatible with FOLON

lunar willow
#

then install with MO2 fresh

lunar plover
lunar willow
lunar willow
lunar plover
lunar willow
# lunar plover And just move them to mo2?

yes, you can find the folder the mods go into by looking at the directories. Also, if you want to play Fallout London, MAKE SURE YOU BACK UP YOUR CREATION CLUB STUFF. I did not. I deleted mine, and lost the files so now I can't run them since I'm going back to Fallout 4.

lunar willow
#

I think there's a creations file also in the base Fallout 4 folder but I'm not sure what it's for. I think it's for extra files. I downloaded some b2a files fort Creation Club but I can't get them to run correctly.

#

I don't know how to fix that.

#

I'll have to ask the MO2 Discord if they know. They're pretty helpful.

lunar plover
#

So I should

  1. move all mods out of data folder and into mod manager
  2. have nothing in the data folder that shouldn’t be there
  3. back up my creation club stuff before installing fallout London
  4. use mo2 and never use two mod managers at the same time
lunar willow
#

also, pipboy black and pipboy chrome are known to not download their archives right and will be missing the b2a files

lunar plover
#

Got it, tysm

lunar willow
lunar plover
lunar willow
#

they have a downgrader too, but there's multiple ways to do it

lunar plover
#

Or should I just reinstall fallout 4 after

lunar willow
lunar plover
#

Will anything happen if I use pre update mods in post update game?

lunar willow
#

they all need to be the same update for whatever you're playing

#

or they won't work right and cause problems

lunar plover
#

Is that the case for all mods that are pre update?

lunar willow
lunar plover
#

Ok thanks

#

Is there a way to add the post update stuff into a pre update game without updating my game?

lunar plover
#

Ok, thanks for all the help

formal rover
#

there're some post update CC esp file left over that might affect pre updated game, but I strongly suggest deleting them even if you dont play london. (CC content breaks london mod, and tbh CC in fo4 in general is much much more buggy&game breaking than skyrim)

spring rune
amber mulch
#

Can anyone recommend a good settlers mod? I'm looking for one that will have all or most settlers be unique so I can customize each one as I see fit, and it will save. Settlers must be clean, attractive, diverse bodies, mostly female and immortal. Thanks 👍

shut seal
#

Has anyone seen a mod like this?

The Atomic Avenger

Bullet Design
1. Size:
○ Slightly larger, perhaps the size of a 10mm round.
○ The rifle itself could resemble a weapon like a Sniper Rifle on steroids.
2. Core Technology:
○ The bullet creates a miniature-scale nuclear explosion, that generates a brief, localized "atomic flash" by releasing a burst of energy.
○ The result is an overpowered explosive effect with radiation, heat, shockwave, and a small mushroom cloud as it vaporizes the target.

Effects in the Game
1. Explosion Size:
○ A small but intense explosion, akin to a fraction of a mini-nuke.
Think:
- Fireball: 1-meter in diameter.
- Shockwave: Knocks down enemies and causes environmental damage in a 5-meter radius.
- Radiation: Leaves a lingering "radioactive" hazard that causes damage over time to anything in a 10-meter radius.
2. Damage Output:
○ Direct impact would vaporize most enemies or structures.
○ Nearby enemies are thrown back or heavily injured by the shockwave.
○ Prolonged exposure to radiation in the area weakens and eventually kills those in it.
3. Visuals:
○ On impact: A blinding flash of light, a distinct mushroom cloud-style plume (scaled down).

Weapon Design
1. The Rifle:
○ This weapon would come, with:
- Built-in recoil dampeners.
- Glowing dials and analog gauges for radiation levels, like a Geiger counter welded into the gun.
- A futuristic ammo magazine that stores the nuclear bullets in a protected casing.
2. Balance:
○ Ammo would be extremely scarce, with each bullet being incredibly expensive or hard to obtain.
○ The gun might overheat after a few shots, requiring downtime to "cool off the reactor."
○ Radiation exposure could damage the player if they aren’t careful when firing in enclosed spaces.

sly goblet
#

I'm surprised there's no good SCP mods

signal shore
hot chasm
#

He’s just a drawing by Trevor Henderson or what ever that guys name is

olive vigil
#

I’m surprised there isn’t a Rocketeer Mod

compact spindle
#

can anyone give me a good mod name on Nexus wich adds content and maybe new guns?

silver finch
#

Has a proper fallout weapon randomizer been made. The one that used amaw dosnt really work and amaw has been discontinued

silver finch
amber mulch
#

I'm having texture load in problems. Let's say I just got out of the vault and I'm looking at that first giant billboard. Everything around me, and distant trees have loaded nice and crisp, but that billboard is still blurry until I stare at it for about 5 seconds. This tends to happen on a few objects like doors, and sanctuary bridge. What is this issue called? How do I fix it? I'm guess I must tinker with bethini correct?

quaint reef
amber mulch
silver finch
#

Is there a mod that disables console?

buoyant zodiac
#

Can anyone recommend a settlement cleaning mod that does not disable precombines?

quaint reef
#

Yeah, it was S.c.a.p decent enough; didn't seem to cause any issues

#

Tcsp is good, for what it does, but it might do too much. I actually like to leave some stuff in place, like leaves, as they are often covering ground texture or meshing issues up

#

Pretty sure scap isn't doing anything with precombines either, as I'm relatively familiar with where those are in the initial settlements and it leaves them alone

spring rune
muted gulch
#

@keen vigil Does Crafting 76 work on modded and creation club weapons and armor?

floral yoke
#

Anyone know a mod that gives the Minutemen the creation club faction paint? I’m using You and What Army 2 and I want the Minutemen combat armor to represent their colors

#

I’m on Xbox by the way

buoyant zodiac
#

Is this the right channel to ask for help regarding my modlist? I have an issue where my audio settings button is greyed out with a loading icon beside it and when I start a new game it just loads infinitely where the UI disappears except for the loading icon in the bottom right and main theme and animation play on loop but nothing ever happens.

spring rune
warped carbon
#

So I'm trying to find a way to have all the fun of moonracers Lunar Fallout Overhaul with needs(hunger and thirst) of survival together. I'm on PS5.

Would it be better to set up lunar fallout on a survival mode game just with a difficulty change(GO4s Normal Survival), or just set up a normal mode game with LFO and throw in a simple needs mod?

#

Also how much better is LFOs loot table changes than say, Loot Logic and Reduction? Been trying to find a mod that does loot tables in a way that makes sense and LL&R has been the best one I could find on PS so far.

quaint reef
#

*most, not all

south zephyr
#

@lucid minnow I was asking if the ultimate stealth ring would work on power armor

lucid minnow
marsh sonnet
#

I was told to come here if I wanna complain about the noir penthouse being bugged beyond feasible use. Don’t know what I can say about it though

supple bay
cedar vault
#

@main mist Hello. I wanted to ask if I understand Vertibirds Unghosted correctly. Does this mod allow the veribird I’m traveling in to be shot down?

bright nimbus
#

Hey, idk if anyone knows the actual solution but every time i launch fallout 4, it gets to the “please stand by” screen then crashes to my desktop.

Ive tried just about every solution under the sun and nothing’s worked, uninstalled mods, turned off debris and god rays, reinstalls and everything

Anyone know how to fix this?

sudden onyx
modern elbow
#

Is there a list of mods to make the commonwealth into a nuclear winter on ps5?

mellow flame
#

um guys im new to modded fallout and im trying out sim settlement and will play with energy weapons this time around i got a bunny compainion anyt sugestions for mods to try \

buoyant wolf
mellow flame
#

ohhh

#

where di i fidnt eh mod to add all that on nexus

buoyant wolf
#

It's just a document to track what's available, you'll have to check the individual links that you're interested in. I started it a long time ago because people kept saying there are no energy weapon mods.

mellow flame
#

oh

lunar willow
#

uhm so I want to install xEdit for my Fallout 4, but I don't know much of how to use it. I looked up the cleaning for mods video but it was on a thread that is down. So can anyone help me with that? I just want to clean up one mod.

quaint reef
#

Xedit*

I don't use it myself, so I can't give much advice on it

lunar willow
#

awesome, I'll do that. I only really need it for one mod, I just need it cleaned so I can use it.

red zealot
#

Guys i have a lot of mods downloaded from nexus but after i have downloaded them i just realised that it is broken for the next gen 💔 how can i down grade it

#

And if i downgrade it will the hd dlc and the creation club stuff will be delete it ?

#

Please help me btw i am new to pc years and years i wanted to play my modded fallout 4 so please help me

#

🩵

red zealot
#

?? No one help?

ebon verge
#

If you found mods on Nexus, you'll find downgrade manuals as well.

#

HD DLC is fine, but I don't think you'll keep your access to new CC

amber mulch
#

Today, I'd like to work on two things. First, I need to take a look at 2 of my settlement border mods. I have been in sanctuary, and I got npcs all the way from the SLOG hanging out at my sanctuary. Not cool. My sanctuary is prewar. I care not to see ghouls there. Next, I need to figure out how to carefully de-equip my charecter of belongings. I just started a new game and finished building a pre war sanctuary. But now I'm ready to play for real. I used cheat terminal to give myself tons of building materials. Cheat terminal does have a unequip everything, but I don't want to loose apparel, weapons and such. I gave myself a comfortable head start, now how can I go about leveling the playing field for myself?

red zealot
#

Anyway ty

#

And
L community for not helping me

quaint reef
# amber mulch Today, I'd like to work on two things. First, I need to take a look at 2 of my s...

Take anything you don't want, stuff it in a spawn chest somewhere and don't go back there for awhile.

When the chest reloads its contents it will delete everything in it.

Its one way of getting rid of stuff you don't want anyway. You can also just sell it to some random vendor, accepting a loss as you give them everything for whatever they have on them , and it will eventually be wiped from their inventory too

lunar willow