#starfield-mods
1 messages · Page 96 of 1
has nice bonuses though, for folks like me who play sneaky snipers
I mostly put that suit in an outpost and forget about it.
I only really use it for the questline, there's very, very little else in the game that's worth it
especially since I do use Starborn powers and Void is objectively better
Hold up. Is this in the vanilla game or did the mod Peak Performance actually add in diseases?!?!
that's a base-game affliction
Ahhh….thanks. I never knew that.
Phased Time and Sense are the only ones I use
I’m wondering if someone is going to change up Gagarin Landing to make it far more heat oppressive, similar to Phoenix with the water stations and visible heat waves onscreen. That is the only modification that city really needs.
Phased Time is a hell of a drug.
It’s fun getting head shot after head shot after HEAD SHOT
For a while, yeah. It gets old.
Unless you're playing as a comfort game, then respect.
Starfield has transitioned from whatever it was meant to be and it’s now my Cozy game.
Valid. Starfield is one of the few games that can run the gamut from hardcore to cozy.
I get very satisfied with repeated headshot. Probably helps that I'm almost always making them from outside the stated range of my rifle though 😆
Yeah, I need to slow down sooner or later and build a permanent outpost
That is true.
Range stat is bizarre in Starfield. The value you see is the MINIMUM range. Any shot closer than that has much less damage. You can't see MAXIMUM range in the UI.
I live out of my ships, it's why nearly all my mods are habs 
Any time I see a mod increase that range stat I facepalm.
I want to build a small C-Class ship, but I got no idea where to start.
Thanks for reminding me again that I need to build my outpost in Nesoi. Doing it after this mission. Lol
I’d love to upgrade the frontier without having to completely change the look
Ashlander was intended as the tiny home habs, if you've got that. If I weren't scheduled to stream a game tonight I'd be streaming modmaking instead.
feels like I've got entirely too much to do for my upcoming mod that I keep promising about 😩
I love ashlander, I’m just needing a small, cozy ship like the Frontier, but man are it’s stats trash
Frontier hab is being included in the upcoming mod, since I'm doing Nova habs
with a bonus matching version of the Hopetech spine:
Is Ashlander a ship mod?
WOAH! That is cool!
it is! The idea was to bring a taste of Morrowind into Starfield via ship habs
Every playthrough I use the same ship. Lol. Because it’s big with a mess hall and has some firepower, but the Captain’s Quarters suck. Eags Arcopolis is the name of the mod, I believe.
I loves morrowind
the biggest downside to my mods is that none of them have prebuilt ships
(I have a hard enough time staying focused to get all the interiors done, wrestling with ship creation in the CK would tip me into madness)
Will you ever be making more TES type mods?
that's the idea. I have a floating concept for a Mournhold-based hab set after this one. Probably using Stroud as my base.
and if I ever get around to playing with biomes and planets, I might try adding Morrowind's mushrooms as a biome
I would 100% be down for more TES content, especially if it’s furniture or art from the games, there’s a pretty disturbing lack of wall art in this game
I seriously, seriously wish I could have played Morrowind.
I mean, you can play it now.
Or even the books from those games. Lol
if you're on PC you still can! (I have a modlist that's near-vanilla, if you want)
I’m unfortunately on console.
Look at this poster! It’s cool as hell.
It’s on gamepass I believe
got a smartphone? There's a port of Morrowind for phone-gaming that doesn't look terrible.
Is it?!!
NASA posters go hard
Oblivion was my first venture into BGS games. I played the HELL outta that game while deployed to Iraq.
Then Fallout 3 came out when I was about to come back to the States. I actually had to wait to get back to the States before I purchased it because it took Amazon FOREVER to ship to APO AE addresses and I didn’t want to run the risk of it getting lost and I missed it. So I played it well after everyone else.
Good times.
IMHO the best art in the game is this one:
(which is why I've painted it as a giant 2m x 4m mural on my workshop/office wall at home, see: #1300547275831115806 message )
What mod is that a part of?
none! It's basegame! It's in a few places, but most prominently as a wall projection at the entrance to Ryujin's Operations Floor
That screenshot is from the Trade Authority in the Well, iirc
There’s a lot of cool Wall Art that you can’t use in game, it’s odd
mods
Yeah its hard coded. Someone found some in Creations kit and made some framed one in a mod. but its on Nexus only if I remember right. Inquisitor made a mod you could take a snap of the wall art and place them in your desired frames and mount them in say your ship or outpost (I think it was 2024).
You don't make a healthy modding community by doing everything and leaving nothing left for us to do
heck if there's a piece of cool Ryujin art in the game that Sweetpea doesn't have in Tailored Spaces, it's either because she didn't see it lately or because she hasn't released that update yet.
Thank you!!🙏🏾
Sweetpea is AWESOME!!! I 👏🏾 absolutely 👏🏾 love her mods!!!
I am happy we have the modders we do. They make the game so much better. Thanks to all Modders. 🫡
Has anyone determined the limit of Credits in the programming? I am sure someone had mentioned they found the Credit counter in the programming. Just Curious.
Regardless of what the hard limit is, you don't want to go over 2^31-1, or you'll break a bunch of stuff. Such as you won't be able to pay your bounties anymore, no matter how small.
Thanks. I didn’t know about this
sad.
@tender stump What’s Beth’s policy on using licensed tracks? I had a mod idea in mind. From what I understand paid mods can’t have any licensing issues, but free mods can have licensed crap in it, correct?
I was just thinking of a mod that had this music whenever The Hunter engaged the player character and was hostile, such as the mission “High Price to Pay”, or if the player character’s health went below a certain threshold.
Dino Crisis 2 (PS1) Full HQ Extended Soundtrack, including lengthened and seamlessly looped edits from most OST tracks.
I also ripped/extended the small Bonus Track that plays right after our final encounter with the Giganotosaurus (“The Last Chance” on Playlist), and the in-game version of “Extra Crisis” best known as the Dino Colosseu...
I am not a lawyer, and this is not legal advice.
It doesn't matter whether it's free or paid, you can't use other people's IP without a license. The reason you see so many violations of this on websites, including Creations, is because of DMCA Safe Harbor provisions (or the similar laws in other countries, because DMCA implemented treaties) which basically say they aren't liable for their users' violations as long as they take it down if asked.
Got it. Lol.
It just wild that Skyrim had a mod that turned that game into Zelda. Lol. They even had tracks from Zelda II on there. Lol
I bet it got taken down eventually
Probably. Lol
https://m.youtube.com/watch?v=LIzd5Q4TQqg&pp=ygUUWmVsZGEgMiBjb21iYXQgdGhlbWU%3D
When I heard this while playing Skyrim in a battle with some enemies, I lost it and paused the game and danced. 2018-ish, IIRC.
Zelda II - The Adventure of Link (NES) Music - Battle Area Download all my NES Soundtracks as MP3 here
http://www.nes-snes-sprites.com/
Even though I think Zelda II was the one of the lesser games in the franchise. However, it did give us Dark Link and some good music.
A Link to the Past was the best one.
I'm not gonna tell anybody else what to do, just sharing my understanding of the law for educational purposes. I have on rare occasion been known to be wrong about things, and there are places you can go to ask general legal questions where lawyers will answer them for free, such as the Subreddit r/Ask_Lawyers. There are also places where non-lawyers will spout BS at you and occasionally commit the unlicensed practice of law at you, such as r/legaladvice.
Oh, and if anybody tells you "this doesn't apply to me, I'm not in the US", ask them where Bethesda is.
https://help.bethesda.net/#en/answer/51731
Do not upload mods using third-party content (licensed properties, content from other games, and other trademarked properties). This includes using assets from other Bethesda games.
Wow. Thanks for the rundown. I just think in some scenarios, this game would have benefited greatly for the Skyrim-like mods that were deployed at one point. Am I being selfish with that? Yes, but at the same token, it would have given this game somewhat of an identity.
EDIT: or a fictional CURATED identity, rather
Well, @tender stump just told me that. Lol.
Just came in as an official answer
Yep. Duly noted.
Thank you, I was hoping somebody who COULD tell people what to do would join in. 😄
Well, I mean what you said wasn’t really complex. Do not upload other people’s stuff, as it’s against the law. Lol. I got it. Lol
What's this on the back of?
It really didn’t need a moderator to swoop down and repeat what you said. Anyone who is brave enough, I’ll download the mod, but I’m far from suggesting anyone ACTUALLY do it. It would be awesome, but it’s not worth the risk.
Honestly, I’m of the opinion that mods should be open. Imitation is the sincerest form of flattery. As long as people aren’t out here making cash on my product, who cares???
Damn Autocorrect
so, you can’t mod music, that’s understandable, but you can mod outfits and armors in no problem?
See Hadeostry's response above.
That’s what it seems like. And people are of the opinion that this game is going to Sony. Lol. With their whole strict licensing policies?! Lol
@tender stump But 🙏🏾 for breaking it all down for me. I appreciate it. Sincerely. I really do.
I promise you, anything you see in Creations that came from somebody else's IP, the only reason it's still there is the rights holder didn't complain yet. Or there's a licensing deal in place you don't know about.
So if the rights holder didn’t moan and complain yet, where’s the harm? Most of these companies are ran by old ass geriatric patients. They look at gamers as nerds. It would take a junior, bottom of the totem pole analyst to see it anyway, then go snitch to middle management for anything to happen. By then, someone can just pull the mod OR Beth decided it was risky and deleted the mod on their end.
Either way, I don’t think people should be afraid of putting mods up.
That’s just my opinion. I could be totally in the wrong here.
It is theoretically possible for a rights holder to sue for the fair market value of your usage of their IP, and collect that fair market value. "Fair market value" is decided by courts based on the testimony of experts.
Just like ess E Exx mods. I think we should have those, but, Beth is extremely rigid on what mods we should have.
That’s if they see it, yes. I agree with you.
And Nintendo is the best at catching that from what I’ve seen. Which is why I’m SHOCKED that modder had that whole “Zelda Skyrim” mod up in the first place.
The balls of that mod author. Wow. They weren’t scared in the least.
to be honest, i am a bit out of context here, not having read all. but yeah anything from other IP might be unsued and might be sued. healthy boundaries is always creating something unqiue. in fact i like to point out here that starfield is very relaxing and not much drama. since stories (like in computer games) are often drama, it´s quiet a fine line when it comes to onlinle computer games communites. e.g. the people i know that like mass effect, are people i do not like because of being overdramatic. guess i need to change myselve to be relaxed to be with relaxed people 🙂 i do consider making my very own mod, but it would be a small one and creation kit 2 is not for noobs like me, even thought i tried for 30+ hours.
Now, I’m not saying there should be insane mods or anything like that with crazy crap or anything like that, but the mods need a little more beef.
Wow. I thought you were going to attack me and you said my very own thoughts.
some interesting cases in the not too distant past have involved Bungie, who has sued several makers of cheat mods for Destiny for copyright infringement. I think the largest judgement they got was $13.5 million.
Interesting. I did not know that.
Fun fact: I was throught out of another starfield mod discord today. i asked for a summary for a 1 hour video. the person did not say no, he choose to be offended by misinterpreting my words that i not took the time for his 1 hours video and attacked me. even after clearifying my interest in his mod he choose to attack me by claiming to be the victim. i reported him as troll on his own server for that behavior, knowing to be excluded, stood my groudn and now not in such a drama server. i like the communication style in the moderated bethesda discord. just a fun fact 🙂
so, for example, I’m using the N7 armor from Mass Effect, the only reason I’m able to use it is because EA hasn’t complained about it?
That's the most likely reason.
Now, may someone make another music mod that features Karl Casey’s work and compliments his original music mod? I’m not sure why music mods are a rarity for this game considering the original soundtrack for this game isn’t very good.
then I pray they never find out about it.
I happen to think the OST for this game is pretty excellent.
Pretty much. They haven’t noticed it yet.
Ehhh….lol
I love that armor and I hope I don’t lose it.
Yeah, some companies even love it when fans kind of promote their IP. others sue for no more use (like in stage 9 which was considered to be a no-money competition for star trek). in rare cases they demand reperation money like star trek axanar (who made money with their product and they where "to good" with their work)
That said, I’m more surprised that Star Wars mods haven’t been obliterated
I’ll give you a private showing, boss. Lol
My guess would be they (disney) are busy with there (regular disney) work and have not realized yet that there is a big star wars mod
Well, since it’s non profit, I don’t think they care
Maybe. I think they would if there is a simular product. SW Outlaw now already had their sales, so hopefully the star wars mod stays.
No they do not. They will also swoop down and hand out cease and desist letters like they’re candy.
Sometimes rights holders don't mind when their IP is infringed in games as long as it's free, because they agree with folks who argue it builds good will that exceeds the benefits of judgements. Sometimes rights holder ignore it for 40+ years and then suddenly one high profile project gets sued into oblivion and new rules for fan films get published and then another film maker tries to blow them off and gets absolutely destroyed by Paramount in court and becomes a laughing stock and ooops did I accidentally throw a proper noun in there.
And apparently, I need to watch my language
Makes sense, I wish more Mass Effect mods were on creations.
stage 9 people now do The Ovrille instead of Star Trek. I guess The Orville creator (who ironicly love star trek). likes the mod and keeps it to keep fans happy.
I’ve thought about asking MA’s from nexus if they’d considering porting, but I remember tank telling me once that’s no good
Nawww, bro. I got you. I should’ve never brought any of this up in the first place. I just wanted some DeWalt kits in the world and some Dominos Pizza boxes in the background and some “lived in” looking world. My apologies.
nothing to apologize to me for, I enjoyed the discussion
I like mass effect too. yet i also appreciate unique creative works like the veil (and beyond). i have not played it but i head its wonderfull, so i bought both mods. nostalgic ships/uniforms (star trek, mass effect etc.) are one thing, but new creative stories are always great.
There’s a Liara Space Suit thats heat.
Mass Effect is my jam
Well, thanks for being cool about it. Lol. I mean that sincerely, as I’m often sarcastic and sarcasm isn’t apparent via text.
Mine too. Yet i looking more forward to Exodus:Traveller and Star Wars Fate of something.... as its from the original bioware authors. ME5... i don´t know, will read reviews first.
its late here, have a good day everyone
I would love more Mass Effect mods. We have all these Star Wars mods?!? WHAT?!?
It’s not natural
I'm pretty risk-averse, having one of my mods taken down would break my heart. So I don't mod in that space.
@tender stump I’m about to call you, bro.
Ah one more question... has bethesda said something about the use of a.i. in mods? heared something about no for official creators, i asked bethesda for non-profit non official creators they said they asked their bosses and never came back to me (here and in the feedback besethda homepage)
That’s a question for Beth, honestly. Lol
ok, so no (public) news here in the meantime
well a.i. is complex by law, not only for bethesda. rulings are still coming from judges all over the world
ok, thx. bye for today 🙂
I think they've only said that Verified Creations "cannot contain anything produced through generative AI". I don't think they've said anything about non-VC mods.
Something along those lines.
They never do they either get made it actual games or left cause there is sooo many Star Wars fan stuff out there they can’t sue or attack every one
There was a fan made starwars game on steam that got made popular they made it into a game (game died after that unfortunately unsure why but we can all guess )
Wow. It’s also rare that you come out, so I know you’re speaking the truth.
What ya mean 😂
Meaning that you don’t come out in this forum often. So what you are saying makes sense. You aren’t coming out here for attention or anything. You know what you’re talking about.
I just ask that people have decorum when they show up in this chat. This is not going to turn into Steam Community Hub if I have anything to do with it.
I saw that Community Hub and I was instantly grossed out. That’s not going to be in here nor do I want that negative energy in my condo.
I see a lot more than I say 😂
BTW, there was a mod for KoToR 2 that got excluded from release by Disney Legal last month, however Disney was actually going to allow them to release it if they met some terms, and they were unable to meet one. They seem to be pretty chill in general about this space.
Disney wanted all the makers of the mod credited by real name, not just gamertag.
Wait….where??!! On Nexus?
That’s cause there rereleasing kotor soon and possible making a new one ( possibly )
Clearly. Lol
It was for Switch, however stuff gets released there Nintendo store I guess.
Got settled a few weeks ago, was scheduled to go to trial this month.
Just thought that Star Wars kotor could also be made using starfield
Ooooh even better a mass effect game using starfield as its engine
Gooooooaaaaad daaaam
There have been mods that have gotten the blessing of the rights holder, too. I recall recently that Bethesda flew the Skyblivion folks out to their offices and gave them swag and stuff.
But that's plugging two Bethesda properties together, you'll get a different response if you try to do that with another company's game.
My bad for bringing this up. Lol
There's several questions at play here. What are the rules? What are the laws? What are the odds? What are the ethics?
I'm mostly sticking to "what are the rules" and "what are the laws, to the extent that they relate to the rules" because those questions are ones I've found are less likely to result in people getting heated, and less likely to result in me sweating "unauthorized practice of law". I like the mods, I don't want to make their lives hard. 😄
Also those are the questions that seem very directly related to Starfield modding to me, and thus on topic. The ethics and stuff are probably not on topic IMHO.
I’m checking out at this point. Sorry for bringing this discussion and drama up. I’m waiting on my gyro.
Sorry everyone
But I'm also not gonna backseat mod, I just step out of that part off the convo, merely explaining why I choose to do what I choose to do, not telling anybody else what to do.
@tender stump and you should keep modding. I love your mods, ngl. You have some talent.
I wonder if when y’all get animation tools, I wonder if we’ll new reloads animations or an animation to kiss your partner.
Nobody will be happy with tools that don't let us do reloads, so at the very least I'm sure we'll get there if they ever do give us tools.
Other than that, it'll depend on the tools and what we can figure out.
If they addd animation tools people just need use skyrim animations as there same format as starfeild
Nice cannot wait to have all the weapon reloads from Skyrim ported to Starfield 
I am wondering is there a mod that follows the Riddick rule of keep what you kill by taking over the ship by taking out the captain but the crew stays
not that I've seen. I think Korodic should make it, and call it "Captains Don't Matter"
Well it would be good with watchtower mod so I get the crew to change sides to work with me if I pay them money
Anyone have any recommendation on what tool to use to mass/batch-convert a lot of DDS texture files to BC1 compression in bulk for Xbox use?
Is that possible, though?!?!
Starfield doesn't use havok for animations anymore
If only they had switched to a newer UI solution as well 😅
ah yes the lua ui
I know right. I'm cringing at how misinformed this meme is
What happened to my time this weekend. Holy hell. Smdh
They arent the same format to my knowledge, skyrim uses .hkx and starfield uses .af
Lol
Late to this, but I've been following this discussion with interest. I've been thinking of putting up some old movie posters in a mod I'm working on, just as background decoration and a fun easter egg. I'm pretty sure the rights to those movies are still being held by some megacorporation, so I'm still of two minds on the matter 🤔
Anyway it'll be a while more till I release my mod so I don't have to decide anytime soon
Pretty they were ? Unless I missed something
Probably 😂
Used to use same animation stuff and format between skyrim and fallout
yeah that was my last info too, i contacted bestheds on 2 channels say said they asked their suppierors but never came with an answer, so i stay save by not using a.i. (if i eventually do my mod)
There is something called public domain stuff. most countries have a unspire of work after 70 years after the death of the creator. thinking of some old composers. but this is not legal advice. just a hint to inform you yourselve or by a lawyer
still you need to prove from where you got it and that its legal
pretty sure the answer is no, but since yes would be so cool: https://www.youtube.com/watch?v=bUDYpnBwzDo&list=PLNZfrta02FkM15KMNlB24dDz68EPa22lD playing such videos as sequences ingame via creation kit 2 is not possible? not now and not with betehtdsa engine 2.0 change?
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Is there a video to slice show converter for ck2?
Creations website. Unless they're paid, then you can't remove them from your library at all.
Hmm i removed alot in there but they still show in game in my library
Used to be able to load up beth . Net on your phone and select them to remove as now not so much
I remember when Beth Net had comments
Did you have them in your LO still? Having things in your LO tends to make them stay in your Library.
If you go into your Library in the Xbox and select the mods, you should be able to delete them one by one, which will remove them from both your LO and your Library (unless they're paid mods, in which case only your LO).
Nope already had m uninstalled
Try the ingame thing then. Make sure you're Deleting, not just Disabling, the latter keeps them around and they go back into your Library.
Also you might need to full restart the Xbox for them to really get deleted, if they were in your LO since it was last restarted.
Should clearing the game cache help ? Like pulling the power cable for 30 sec to reset everything
I don't Xbox much, so i'll defer to the folks who do.
Looks like my xbox is not in sync with the bethesda site 🤔 anyone know a fix for that maybe
Hang on it doesn’t no more ? Daaaam
I don’t know how true this is but this is the online solution apparently
- To remove Starfield Creations/mods from your library, log in to the Bethesda Creations website, navigate to your Library tab, and select "Unsubscribe" or "Remove" for the desired mod. Alternatively, in-game, select the creation in the "Creations" menu and choose "Delete".
This button
Should then see this
Sounds pretty accurate .
I just went there myself and it worked hahaha
Yeah for me that button doesn't remove m in the game somehow
Hmmm that’s not good
nope and pretty frustrating tbh
Same for me doesn't remove at all
Might because using mobile instead of a PC itself though idk
By the way, any suggestions for a good pistol mod? Using the G17X at the moment but feeling a change
It used to work properly i don't know what messed it up
A or B?
There's a little clipping on B but it's not too noticeable.
Andreja's hair would look a lot better, but unfortunately there's way too much clipping on a child head.
The one on the right.

B looks good.
Also, it’s funny that BGS didn’t bother giving Sona new threads after living at the lodge.
Almost like constellation said “we’ll let you live here, but you’re buying your own stuff”
Working on it
The Hex Girls coming to a bar near you when?
What they did to her in the Velma show is so unforgivable, it deserved to get canceled
Trying to make a companion that actually uses the companion system instead of making my own system
Ah, so an ever evolving companion?
Since for some reason every time I buy a paid companion from the marketplace they avoid using the affinity events system
Similar to the main 4?
Yep
Currently another person is making a husbando companion
Yea but have their own alignment
So counting Audrey starborn companion
You'll be seeing 3 full fledged companions on the nexus that uses the companion system
ah, nexus.
And Bethesda.net ofc

I get more downloads there than nexus alone
All with their own proper interjections, and views on the settled system
And not feel "disconnected" compare to other followers
Hoo Ray!
Average mod gets 10x as many downloads from Creations as Nexus. Heck I get more PC downloads from Creations than Nexus.
I pray they have pillow talk, most of the current downloadable companions just STARE at you after going to bed.
Starfield is a bit dead on Nexus lol
And yet, top 10 if you don't count Skyrim as two games, and will be top 10 anyway in a few months.
Why yes and its a shame.
Though its somehow climbing the charts
Star Wars Genesis is also not on Nexus right?
It is iirc.
Well Genesis is 400 mods, most of them are on Nexus.
Its why nexus keep having random influx of download counts
January was the game's second biggest month of downloads on Nexus, by far.
Ah okay I thought it was one mod that included all those other mods
There are a few choice mods on nexus that would be cool to have in console
More like one mod that ties them all together.
I just opened Star Wars Genisis - I see it live. Ah 17 Jan 2026
Tbh, if I wanted to play a Star Wars open world game that is not about Jedi, I would probably buy Outlaws at this point. Seems like they updated it to a decent game.
But for me Star Wars will be about Jedis forever. I enjoyed Mandalorian for sure, but the best scene in that series was - guess what - when a Jedi saved them 😄
I think that is what makes Star Wars unique. Andor was a great show, but it literally could have been set in any other universe as well without changing anything about the show.
There’s a freakin’ Supra Mod and I need it
And I don’t know what outfit she’s wearing but it’s heat
Also it seems like people try to make Genesis appear to be bigger than it actually is 🤔 from all the hype videos and posts I would have expected way more players returning to Starfield for it, but its maybe 1000 more than usual.
I play Starfield as Starfield. But you can't beat the Star programming in Starfield for Graphics. So I can see why people convert SF to a Star Wars game. I like Star Wars the movie. But I would play the Star Wars games that exist - if that was my thing.
Guys, a SUPRA, midnight club in SF could be a reality
Remember any competion with Neon brings problems.
I think it's great though that a lot of people are discovering that Starfield is great, and that mods can make it be great in new ways.
A car garage in Neon would be funny.
If the good lord had blessed me with the talent to mod? I would’ve opened up a garage on Neon
Points for hitting public ? That would be what happens.
An interesting phenomenon I've been seeing on YouTube: people saying "oh this part of the game is much better now" about things that haven't changed at all since launch. 😄
💯
This is always so funny to me
It might actually be delusion.
HOWEVER, I do appreciate them fixing the Neon Frame Rate
I always find it disheartening how few people are actually going to endorse/vote for a mod they like. Even the numbers for Fallout 4 mods are low in that regard.
I think my game is just messed up . i always have the same mods that need to be updated every day . the game is not in sync with the website thus keeping me from removing mods out my library . i made a ticket to bethesda on how to solve this cause its pretty annoying tbh
In FO4’s defense, it’s got years on Starfield
? And still people dont care to endorse and vote
And it is not anywhere as bad as liking a creation. I am currently going through my load order in the game (which I basically never have to access) and it is such an annoying experience how you have to like the mods.
To be fair, Creations was worse for that, prior to collections coming to Nexus.
But now that collections are here, yeah the percentage is tiny.
I'm guessing many people using collections have never even visited the pages of most of their mods.
Yeah, I get 10x the downloads on Creations, but only 5x the endorsements, so I read that as Nexus people being twice as likely to endorse.
I’ll be honest, I don’t use nexus, I’m a filthy console peasant
Which tracks because it's a pain in the butt to endorse on Creations.
Yeah
Just went through my modlist to like about 30 or more creations 😄
But I cannot like stuff that I currently havent installed.
Its not handled very well
But some of those likes were long overdue 😄
But there are not that many mods that I keep permanently installed. A lot of stuff, especially like gear, quests and weapons, I play with it for a while, make a video or two with it and then uninstall it again. Mostly to not run into one of those limits, but also many Starfield mods don't create a well rounded experience yet like for older titles.
My Fallout 4 load order feels and plays like a beautiful composition.
Yeah, I make a point to go through my LO screen once in a while and like the ones I like, but we're mod authors, we are by definition weird.
I actually use the Starfield Xbox controller to do this on PC, it's faster than mouse scroll lol.
There’s a lot of mods on nexus I want to see on console
For example?
I will always feel bad for consoles that script extender and stuff like that cannot be used there. The console playerbase seems to be SO much bigger yet modding is so much more limited there.
The liara space suit mod.
I guess a lot more PC mods would come to console if xbox archives would just be the same as PC archives.
It is really not that hard to upload a mod to bethnet, but making the archives can be a pain sometimes.
For the most part they are, or can be. Xbox can use the same textures with the same compression and in the same archive format that PC can, the only exception that can cause problems is BC7.
Plus the external geometries thing.
It is not hard to do but you have to remember it and do it to avoid problems
Yes, but internal geometry was never an intended thing in Starfield anyway.
And yet it still seems to work without any issues on PC 😄
It can be easier for sharing I guess, I made a shattered space addon for Show Me Those Chunks which I shared in the comments there, and didn't bother making external geometry for that. But it would have only taken a couple of minutes to do.
Takes a bit longer if you want to rename the geometries.
Why would you do that?
it's problematic to rely on unintended stuff. We have a saying at work about unintended things: if it works it's not a feature, and if it stops working it's not a defect.
Although I will say Bethesda has been good about figuring something out when they break unintended things that people relied on, see the gameplay option for flip glitches.
One reason would be if they're vanilla geometries and you're turning something into a standalone thing that won't be affected by any changes. As I've in fact just helped someone do for a mod 😄
Thats true, but sometimes it just works. Like how people relied on esps forever and now everyone is like "they were never intended to be release files" 😄
Really weird question/request, but I had a weird mod idea. Is it possible to add large structures in the backgrounds of cities like NA or New Homestead. The idea being I kinda like that Hopetown mod with the skyscrapers, so I was wondering if there could be large objects like power plants (we know how Neon gets electricity, but in the dark about everywhere else) or factories in the backgrounds of cities. They don’t have to be accessible.
Also, I know the animation kit isn’t out, but how complex would it be to add a “heat waves” effect to Gagarin?
@hasty sky weird question, pimp, would Codos Crater possibly affect On The Run when you’re supposed to meet Marco from the First ON Codos?
It’s the strangest thing, I arrive at Codos, there’s a blue marker for where I need to be, but no landing point shows up
Not in my testing, but its possible that something broke in one of my updates. I'll take a look
Lemme know if disabling codoscrater.esm makes Marco's map marker show up
Much appreciated, I went back to a save BEFORE running the mile, gonna knock it out in the morning and see if that resolves it
Went ahead and disabled it.
Now I have this long ass ugly cord across my living room floor because sometimes this game will cause my Xbox Series X to just randomly lose WiFi connectivity. Skyrim does it too. Now I need to pay someone to come up in here to hide this hideous cord.
Throw carpets work well. I do it.
Lol. Thats true.
What mod is amazing for sunsets/sunrises? It gets so dark so fast in this game, I’m wondering if the devs have ever seen a sunset before.
Also available on creations for PC and Xbox:
https://www.nexusmods.com/starfield/mods/15970
I'm actually using 1:1 Universal Timescale to make Universal time to flow in 1:1 real time ratio. Should make the day/night cycle time a bit more realistic for you.
Deep. However, I’m unfortunately on console. I’m actually just about to do Complete Weather Overhaul, but what is preventing from doing it is that the mod author claimed that there’s no rain on New Atlantis. That takes me out of it a bit.
Ok how do you Like a Creation?? There's no Like button anywhere on the website or the in-game menu, I've never figured this out
I think it should rain liberally there. It’s Earth 2.0. It should rain quite a bit.
1:1 Universal Timescale is available on Xbox.
Oh, it is?!!?
Give me a sec. I’m doing the “All that Money Can Buy” mission and affording everyone with a bit of shore leave. Not sure why that’s not some sort of mod in and of itself. People leaving the ship and entertaining themselves how they see fit. I mean, The Watchtower mod has most of your ship friends disembark. Not sure what the problem is to create a mod like that.
do you use this? https://creations.bethesda.net/en/starfield/details/d505e7c5-3565-4273-9a38-f55720f5d99d/Ship_Crew_Assignments
you can set up crew shift times and sleep times and their break times as well as their stations to work on.
I mean, my thing is that it doesn’t have to be a 1:1 timescale. To me, that’s a little excessive, but I mean it gets dark way too fast in this game. Too quick. Sunsets look unnatural in that regard.
Yahhhh, I tried to use that and never really got it to work.
I like the 1:1 because if you want to speed up a bit, you can just sit/sleep and let the time flows. But a 1:1 to me gives plenty of time to enjoy the quest without the need for the hours to pass by too quickly.
You can do a lot of things in and still within one day on the planet.
I honestly can't play the game without 1:1 universal timescale.
If you pair that mod with this. You'll be able to see animation marker all around your ship so that you can actually assign the crew directly to the animation marker without the mat: https://creations.bethesda.net/en/starfield/details/d1d06cd0-c04b-48db-8f5e-8a2f7dba5103/Usable_Animation_Markers___Use_NPC_only_animations
It's in load order, when you have a mod selected there you'll see the like option at the bottom. It's a really weird place to put it.
I tried that mod and it never worked for me.
Also, I get shot up to death when trying to leave Neon. I suspect it’s because I have Aurora in my possession. Is there a console mode that bypasses this?!!
It’s super annoying. I will admit, you shouldn’t try to do this in the first place, but still.
Lol I’ll just leave all the Aurora on Neon.
Thanks, finally went and Liked all the Creations I've been using, some for over a year. So user-unfriendly 😓
Looks like I'm on a roll today with the mod publishing..
https://www.nexusmods.com/starfield/mods/15974
Hey, Milk, it was Codos Crater.
I deleted it for extra measure and Marco’s ship appeared
Anyone have any recommendations for enemies mods? I want more variety, more creatures, more soldiers, factions etc.
The_Wulfy's "Factions & Encounters Expansion Project", adds 8 microfactions. Also "Bedlam" is good for shaking things up, including adding critters to fights.
thank you
Anyone know about compatibility mods for scopes without overlays? I have a bunch of firearms mods that cant use them 🙁
The mod is quite new and so far nobody except the author themselves has made patches
Thank you
Yeah, currently crafting a fix. Appreciate you reporting it 🙏 
My pleasure, I was AFRAID that someone else would SUFFER like I did.
I’m not impressed with this weeks lineup, the Centaurus is cool, but is probably slow like the other vehicles
Useful Generator Habs looks like one of the mods that slot very naturally into your game
Using an existing vanilla item/mechanic that is criminally underused
I am rarely interested in new vehicles, we need custom anims to really make different vehicles work imo
the only one I got so far was the one by bub because of the cool thing it does with the tyres.
I just want them to go faster.
I use the Enhanced Rev 8
I currently dont use them at all tbh lol
I do, I ain’t walking all that like some PEASANT
I binned off vehicles when dynamic packs let's me fly around faster
Im gonna test it in a bit, just setting up the stream
The vehicle is really cheap
https://www.youtube.com/live/CP3ciY70lSo?si=vWX3BfE4HWS6MnAj for those who are interested, gonna test the weapons and the generator habs
👀😊 Thank you for watching! 🚀😍 It's tuesday, and you know what that means! We are looking at two new creations that dropped today!⬇️Mech Weapons - Prepare...
Anyone can help me with this:? Got a modlist, but Vortex rearrenged it by alphabet. Now my save is broken (can load, but mods override where they shoudnt). Got a plugin.txt but even if i deploy mods, its simply not used, when loading the game. Any advice?
e.g. female vasco is enabled, but when i load the game, vasco reverted to be robot. despite vortex shows the mod to be active
Will try to rearenge, maybe it was just that, because the save lists a couple of mods being active too
You know what we need? A player home with a Conversation Pit.
fixed the issue, by rearenging mods, vasco now female again. using export load order on vortex now for next time
whats that
I cant mentally see myself falling into that EVERY DAY
Among other things.
Same, the bottom left one is where they’d find my ass with a broken leg
oh lol
LITERALLY that, except not as stylish? More like basket ball shorts and a tshirt that says “crispy”
They seem fun.
But seriously, it would be a nice place to lay down after inhaling enough Aurora to see the future
Fixed in version 1.04. The update should hopefully be live in a week or two 🤞
Big thanks to @neat crow for the help 
modders helping modders I love this community
Disgusting. Modders are supposed to fight each others and create drama for our entertainment /s
Thanks, Milk Man.
Zone's City Homes. The Ryujin home has one.
Thanks! But I feel like I have enough player homes, I currently live in Nem’s Apollo apartment in NA.
Oh jeez. Now I think my save is broken. It keeps freezing on load. All of my progress from last night. Gone. Let me see if I can hopefully reload an earlier save.
Oh. False alarm. I guess fourth time is the charm.
Sometimes doing a hard reset on the Xbox will also help smooth out the game or clear up freezing. At least in my experience.
Any new mods today?
I love helping others!
Actually. There is a vehicle that might be right for you since it's UC themed.
Ur amazing
Oh, really?!? Which one is that?
👀
Cool. What got uploaded
I’m tearing up this dance floor so hard, I’m leaving burn spots on the floor.
Random question. What’s the closest outfit we have to a chef uniform in this game? I just recruited Mickey Caviar and all. You can’t really be cooking in your Class A uniform or in your combat uniform. He is the ship’s chef and still military.
There's an actual chef uniform in Perfect Recipe.
Ahhh!! Makes sense. Thanks!
Oh, yes. UC Centaurus!!! Looking NICE!!!
Finally, a UC themed vehicle mod.
I guess Barrett and I are technically undercover in this mission as well. Lol
Omfg. I gotta pay my rent. Smh. Adulting sucks.
These arrogant jerks. This is why I don’t want to do the whole “Oh, become Starborn” plot line. They are just so off putting.
https://m.youtube.com/watch?v=ybmSE9l3ijg&pp=ygUZZHJlYW1zIG9mIDE5ODQga2FybCBjYXNleQ%3D%3D
theme song for New Atlantis/UC. LOL
#synthwave #whitebataudio #gamingmusic #grm #grmmusicas #nostalgic #320kbps
✔️ Se inscreva no canal.
📲 Siga-nos no Instagram: https://www.instagram.com/grm_musicas/
🎨 Image designed by pikisuperstar / Freepik
🎧 Music by Karl Casey @ White Bat Audio
Site: https://whitebataudio.com/premium-membership/
Thanks for watching ...
After having now completed S2 of Fallout, all I can say is we desperately need more FALLOUT in Starfield
That one's kind of funny in NG+ though, because you can basically tell them "you already know how this goes" and they respond "yeah, you right, see you later then" and leave. And Walter is surprisingly chill about the whole thing.
There's tons of Fallout in Fallout. We need more Starfield in Starfield.
No, more fallout in Starfield.
If the star warphiles get a ton of SW content, why not more fallout?
Besides, we need something to tide us over while BGS is doing whatever they’re doing.
They made that themselves.
Exactly, so why not campaign in here and hope a talented modder takes mercy on my soul?
Besides, I doubt I’m the only one.
Besides, we’ve gotten some stuff already, like from Harra and Tank, would be cool to see what else can be COOKED up
As you are mod experts... which mod(s) can bug out the f-scanner cockpit view to directly jump to other starsystems?
I see only planets in system and the one star system with a mission. in earlier playthoughts i could select any other star system or at least many
Ok the ncr armour (without helemt ) but with starfeilds physics be awesome
Standing on hill overlooking an area wind blowing you coat
Many call that aura farming I just say would look cool as hell
Look through your mods that mess with ui or hud in some way that’s usually the reason if that fails than unfortunately for you is taking off mods one by one to find the issue
You definiatly brought me on the right track, now no star systems and planets are in f-cockpit hud lol. Is a mod required to have that function? Or did something destroy vanilla by me removing some mods? If you have another clue for me, that would be great.
langague english: astrogate has a new version. maybe it provides that function
trying update or remove that mod. heared f-scan is vanilla in space
I don’t usually do first person cockpit im usually third person but I’m pretty sure it’s in vanila starfeild
Larann keeps cooking
is the astrophics skill or having the systems visited nessecary?
Is that vanila starfeild or part of a mod ?
If it’s in game already than that’s down to you but that won’t affect your ui/hud at all
If anyone is curious about a high level overview of the Planet Content Manager I wrote up something https://www.reddit.com/r/StarfieldCreationKit/comments/1qw11gm/how_are_pois_spawned_behind_the_scenes_with_the/
Its not a tutorial, but more of a introduction and overview
although it does link to a tutorial I wrote for setting up a radiant poi
I should really write like 10 posts in there about the stuff I know
Please! 🙏 Reddit is very search engine friendly, so when people Google or use AI searches, the articles there will show up. Plus then when people ask the same question to you on discord for the 90th time you can just link them to an article.
isn’t there a community run starfield wiki? would’ve been more preferable for the people who don’t use reddit
It's a shame nobody thinks of using forums for this stuff anymore.
yeah forums or wiki is 100 times better than posting this on reddit
There is. It's extremely painful to edit and the article I wrote doesn't show up in search like the Reddit articles do.
I can't see many people, especially younger people adding articles to it or editing
Many people don't read through large organized structures anymore. They search for pieces of info here there.
Reddit or anything is better than siloed information spread across 13 discord servers.
I couldn't drag and drop images into the edit page for the wiki, as a random example.
Once I get setup for video I'll likely produce content as tutorial videos with small accompanying articles.
It is not possible to, maybe, use this plataform: https://starfieldunity.com/

Does anyone on this Discord happen to have New Atlantis Awaits? I’m very interested in trying it out.
Would this be against Creations tos? 🤔
Depends on whether swearing is OK in mods or not.
Stabbing Sarah is actually in the TOS
Might be too silly to release anyway. Look, I'm very sleep deprived at the moment, OK?
she has to be stabbed at least one per play through
Also, in Defying Fyre, there’s the MF word on a Slate.
Vasco has the ability to call you multiple pretty intense profanities, I won't hint what they are because the mods asked us not to, but I don't think Bethesda cares about characters swearing.
Lol. What?!!! I’ve never knew about this one.
There's some lists online, you'll find them pretty easily. Also lots of Star Trek and other scifi references.
I haven't seen that, I'll take a look!
Ugh. Outpost building on anything besides a flat savanna is kinda frustrating. Does anyone know of any mod that flattens a requested area and/or removes rocks and trees from it?
Flattens, no. Removes rocks and trees, several. Betamax's Outpost Framework has a bulldozer tool.
Save before using, and often during. This activity sometimes causes crashes.
Thanks as always!!!
I want to add, it's not Betamax's fault this causes crashes. It's base game limitations. Doing this via console causes crashes, and Betamax was restoring cut content here. It's not fully implemented by the game itself.
Makes sense.
Now I get to get my Galactic Harvest on since I’m working on my outpost
I hate running out of resources when building an outpost. Smh
RamTech Unlimited. The kiosk 2.0 contains an instantly-regenerating container of 200 of every resource, and it links to outpost builders.
Ohhhh. Lol
Okay. That beats going into the cheat terminal and button mashing every 5 minutes. Lol
Do not delete the kiosk with the builder deleter, use the menu inside the kiosk to delete the kiosk. Otherwise 200 of every resource, food, chem, and dozens of weapons and armor will all go into your inventory.
That is funny once.
Thanks. 🙏🏾. I have the Ramtech mod and never knew it could accomplish that.
Maybe I should build an outpost on this moon in Altair.
Yes, yes you should!
It’s a beautiful moon.
Or rather, I should say the skyboxes are beautiful. Lol.
Or rather, I should say, the skyboxes are lovely. The moon is all types of mundane.
I don't know if anyone asked for or even wants this, but I guess it's nearly done...
haha
love the view, hate the venue? 😆
The discription 😂
Sir John Phallustiff!
This has caught me off guard
Hats off to you for that
Pretty much.
It’s a funny addition to Starfield, it’s NEEDED
This looks promising.
@sleek cliff I’m on opposite ends on both games. On FO: NV, I’m totally down with the NCR, but on SF, I’m totally against the FC, which are extremely similar to the NCR.
I can’t wait for the NCR overhaul of The Freestar
You think there’s gonna be a mod like that?
Well, if I was a betting man, which I am, everyone tells me it’s problem, but it’s only a problem if I lose, I think so, someday, give it a couple of years when Starfield enters its renaissance of modding
What'd I miss?
Lol. I missed it. Some scammer probably because I saw a picture of some crap. The mods straight up yanked it off.
I actually respect Darkstar, as it makes each encounter with a Legendary enemy feel like a REAL boss fight. If only I ran into Legendary alien enemies.
I ALWAYS miss it when the scammers come in here doing some wild ramshackle crap.
Random question. Are objects that are modded in that don’t belong in the game casting weird shadows for anyone else?
It might be my load order.
Where is the mod for Salons of the Settled Systems? Nails and pedicures?!! “Come on in!!!!”
@mortal tundra i assume you are the one behind zeeogres aio tweaks . if so i had a request to remove or make a optional patch for the hide spacesuit tweak you made cause its also removing npc's helmets that shouldn't be removed like agent no.1s helmet and from the soldier when new Atlantis gets attack by terrormorphs . im on xbox if that matters
Tbh, I didn’t even know @mortal tundra was on here, tbh.
I just took a gamble tho 😅 i typed the @ and his name and it popped up 😅
I am.. just don't hang often.
I have an upcoming mod that will replace most of aio, that i've been focusing on, that no longer has that tweak
it's ~90% got voice acting to do to get them to make it af
Aight bet . i have now as a work around downloaded every separate mod . cause to me it was a bit immersion breaking to see scripted npc's that should have a helmet without one 😅
i'll probably just cut all the "hoops" that you have to jump through to do AF with all the stuff I did in new mod and do a new AIO, but gotta finish this first 🙂
Bet . maybe an idea for the aio to swap out your hide tweak for a smarter hide that only targets player and follower . just an idea . im not bashing or anything .
but the new mod is gonna be (relatively) cheap and have 9 quests with 5 dungeons to run (one new, and 4 the people almost never go to, as there are no in-game breadcrumbs for them)
plus constellation drop crate, meteriel terminal, and my other JOAT background
oehh always in for some new quests . im on my 6th playtrough already and already at ng+10 🫣 so refreshing content is always good
basically everything except ship-tweaks, since i couldn't come up with a lore justificaiton for it... almost everything else though.
and you call it an all-in-one smh my head
Im eager to see what you're cooking
Lol
and I do now know how to ONLY flip the player's toggle suit and helmet, if I can figure out how to bake that into a GPO, I'll try to do that too.
Sup @mortal tundra You know I love your mods.
❤️ thank y'all kindly!
Norris just dropped with little fanfare, to give y'all something else to do 😄
bet that would be awesome . thanks alot
give your ships the workouts they deserve 😄
"Merchant of Venus" was too much to pass up 🙂
@mortal tundra Don’t you know how to use Blender?
Hmm it says content not found . am i only having this ?
it has been ZERO days since Zee used the edit link by accident
i'll show you my mad blender skills... now... don't be jealous
But im off y'all its 3 o'clock midnight . so have a good one y'all . and catch ya later 🫡
LOL tbf.. I DID hit the share, copy link and this time the site gave me the edit link.. I TRIED TO DO IT RIGHT
that's what I can do in blender... the full extent of my capabilities 😄
I also hate how much enemies run in this game. If you roll up me in a team and you’re the last man standing you should shoot it up with me. Not run and hide and talk trash. Come out and fight if you’re the aggressor. I would understand the fact if I were the aggressor why someone would hide. I get it, self preservation, but it just seems backwards to me.
the theory, which has some real world evidence in support, is that people are averse to having bullets enter their bodies at high speed
I think Wykkyd's been tweaking the AI on his to make them run less
sir.. the technical term is high velocity lead poisoning thank you very much
And I agree, but make them run BEFORE stuff starts going down. As if they REALLY aren’t into killing someone else/scared.
That would make more sense.
Versus two or three of them being a part of it, and then running off like pansies. That is just dumb AI, IMHO. At least 1 of them would act tough as they still have an advantage.
I don’t know. I’m waiting on a modder to completely revamp this game’s combat. I don’t mean to sound rude or anything, but the combat isn’t the greatest.
No evasive dodge mechanics, no cover, nothing. Just a war of attrition. Yeah, 2003 called. They want their combat system back.
For all the love I have for this game 2 or 3 things really knock it down for me. I just hope modders can save the day. Honestly.
multiple mods for this already exist
Of what? I’m legit curious? Making the companions and the enemies actually fight?!
Because the enemy AI will run away if they’re like the last two or three standing, and from my game, the companion will just stand there until they are almost murdered and THEN attack.
Like there really needs to be a whole balance overhaul on the companion side of this game. IMO, Darkstar achieved a ton, but the companions don’t do much, even with mods.
Is it really that difficult to tweak the companion AI to make them actually a THREAT in combat?
I would appreciate a companion running after an enemy so I don’t have to and putting a bullet in their head. Thats the kind of stuff I’m on. WHY does that not exist?
Or rather yet , a player can set the level of aggression for an AI companion?! That should be a thing outside of Liga of Followers, right?
I just realized, there’s no wine racks in 2330

there are! The Lodge has a few in the bar area
If only they were CRAFTABLE!
I’m out here trying to decorate my home on Nemeria and I could use a wine rack
noted, I'm using some in my upcoming mod, so I'll add that to the decorations list
You’re the best, Fen.
There are.
Lol. @slim sun Thank you!!!! 🙏🏾
I think without any exaggeration my character is easily the coolest mf of them all
Who needs Starwars when you can have a DeathStranding/Starfield/Titanfall Hybrid
Titanfall x deathstranding
Niiice
Guessing won’t come to Xbox ?
To be honest I’d be happy with the back pack and scanner bit on it from death stranding
No idea I guess if its not released on Xbox yet the MA will probably not release it there? The Death Stranding stuff is out for a long time now for Starfield on Nexus.
And every of my own edits in this picture is not coming anywhere, its just for personal use. I neither have the permissions nor does it have the quality to be publically shared.
Pretty sick helmet, Dawg
Titanfall and Starfield is a good fit
Starfall? Titanfield?
So much Star wars love and not enough for the imperium
Shame
Been looking around and haven't been able to find anything. Does anyone know if there is a mod out there that can hide equipped clothing?
I have the Fishworker Mask equipped for additional persuasion check bonus (thanks to the TN's Textile Perk Restored mod), but really not a fan of the look of it.
There’s one that hides armour in certain atmospheres
I dunno if that’s what ya mean but as for clothes o don’t think so
No, Armor can be hidden by default. Looking specially for clothing
I thought you could hide face masks ? Like the fish mask from neon
Only way to hide it is to keep your spacesuit visible, but hide the helmet. Would be nice to have both helmet and spacesuit hidden and not have the mask show.
Funny enough, I was just discussing this a few days ago with some friends lol. I'd rock the hell out of some Astra Militarum.
I need mod advice, please. Lol
My advice is yes.
Oh, you meant advice about a specific mod, but you want us to guess which one.
Lol. Hold on. I’ll find it.
NAA has a patch for that
I’ve been debating getting this.
Also, what are the chances we could get an NCR flag mod?
The funny thing is there's been a mod on Nexus for ages that added Enclave, Institute, BOS and Minutemen flags, but they didn't include NCR. They skipped the most recognisable Fallout flag but included all the rest.
That might actually be a CRIME.
Fundamentally, I agree with the NCR, but screw them for trying to make me pay taxes
But the drip.
The Drip is Eternal.
Anyone else having crashing issues with this mod? I'm trying to narrow down what's causing it for me and see if anyone else knows of conflicts for it.
https://www.nexusmods.com/starfield/mods/15867
Thanks!!
Oh, I love it. It’s perfect for when I’m roleplaying being in garrison in NA.
Wait… speaking of….are there any mods that add apartments to NA?
Apollo Tower is a fun one.
Nem made it.
I will check it out. It shouldn’t conflict with NAA, right?
I honestly have no clue, but Apollo tower was already in base so it should be fine?
But I’m not 100% certain.
Lol. I’m hoping. It’s technically another cell, right?
I mean, yeah, I think so.
This was my Starfield meal tonight. Now I’m about to hop into the space lanes.
It kinda just works, I guess??
@sleek cliff This is that “The Dome” mod. I stay partying.
Finally, New Atlantis looks like a damn city.
I just realized that some mod authors have their own FACTION now.
Tank may not have created the TPS but she definitely expanded them to be more than performative activists, Nova has VIGILANCE, Miss O has the Lambent Employees
mod author collab/faction war when?
Lol
We’re forming a powerful conglomerate and getting ready to take over the entire settled systems
Hello, I'd like to sign up for the ultimate conquest
Oooohhh….i may download this.
The courier must have got lost with your memo, you’re already in supposed to be hosting the Chunks and board game night after our next meeting
hell yeah
Yol are too funny.
Can anyone help me with general load order tips
The Coalition!
Y’all better hope they wasn’t shot in the head and left in a ditch by a fashion criminal
I cannot wait to go home and play SF.
Whiny Teenager Voice “I’m not addicted to Starfield and I can QUIT anytime I want. I just don’t want to!!!”
Ding….ding…ding…Starfield time….(((time….time….time)))))
the checkered suit was sharp!
Thank you for your mods, btw. I don’t know if I’ve ever told you directly.
If you’re using the See Through the Scopes mod, I strongly recommend that you check out this patch made by the author of
https://www.nexusmods.com/starfield/mods/15787?tab=description
They did a genuinely excellent job.
https://creations.bethesda.net/en/starfield/details/d89b728f-0ec5-447e-a7ed-f4abdbd25abd/See_Through_Scopes_Replace_amp__Parallax_Free_Patc
https://youtu.be/ZkXWlp9M9F4?si=kAzgLLXl0hbvfwcH
Visual improvement to make reflex sights in starfield actually useful as they should be, and more.
Replace vanilla scopes with Halrixx's See Through Scopes (overlay variants) and parallax-free effects
STTS Replace& Parallax-Free Patch
For Halrixx's STTS creation, available on creationclub
All I knew was that he was going to make a replacement version, but I never imagined the parallax-free result would be this good.
How he managed to get through the Mojave back to New Vegas and NOT get torn apart by deathclaws is a mystery to me.
Is there a mod that makes it so crew get paid weekly or so?
Seems odd that I can hire them for a few thousand and that's it
I am also looking for some paycheck mods myself. Lol
Like Omari and Rosie for example don't have tons of combat experience then we drag em into fight after fight
I wanna give them hazard pay
I usually keep them on the ship. Lol. I try to be as accurate to the military as possible. The main ones who deploy into combat are Sarah, Barrett, Simeon, Otero, and Marika.
Everyone else is support.
Wished this was an addon to the non replacer version, so that it would be automatically compatible with every patch for your mod and we could still use this and SWO together.
Barrett doesn't have any combat skills tho. Sam and Andreja are better fighters
Barrett is the only one with a real special gameplay ability though
Exactly why I use him. Lol
Yeah its fun to fight with a four man squad basically when you both your parallel self
Hello, anyone familiar with and use the Bard Outpost mod? Does it genuinely bring settlers to stay and live at your outposts?
I utilize a three person squad for the most part. I just rotate them in and out per mission. The CF stuff, I do alone or bring VASCO.
And I forgot, I use VASCO for combat, too. How could I forget VASCO?
I mean.. I usually tackle ground assault myself in Novas MJOLNIR but when it comes to ship combat them being on board is still hazardous
True. That’s why I’m not the biggest fan of Sam because he straight up put his daughter in danger like that. So irresponsible and selfish.
You’re welcome! I’m glad you like them.
I’ve really enjoy making all my mods so it’s always nice to hear that people get some fun out of them too.
Definitely helps keep me going during the “fighting NPC pathing” stage of the mod making process
The checks must have either confused the deathclaws, or he pushed the two Khans with him towards the deathclaws and ran. My money is on the Khans.
Khans do make for wonderful Deathclaw Bait.
yay or nay
Oof, NPC pathing. I've abandoned a mod due to that. I stumbled into the navmesh forum on another server recently and I think this sums it up well 
that's not navmesh, that's navmush.
Would depend what it looked like textured i would say. Eclipse stuff?
I'm glad auto generation in SF works quite well and usually only needs a few touch-ups
What's this you're working on? Also I wanna say nay but I wont because idk what it is gonna be so I don't want to make judgements without context
Oh, Nemmy. QQ for ya. Your Apollo Tower mod is compatible with NAA, correct?
I don't know what NAA is
New Atlantis Awaits
Does anyone know the workaround to get certain PKINs in the CK to actually select the asset for move precise placement in the reference window; for certain PKINs, double-clicking the object only selects the "PrelabPackinPivotDummy" and not a grouped object, meaning you can't set a specific position or rotation
RamTech has a red one of these as a Follower. Red XIII.
you'll either have to break it into grouped objects intead of a Packin, or edit the Packin itself
I’m digging it, but that thing in front of the visor don’t make too much sense
Slap a “Forgive me Mama” on the side and make the visor green and we’re ready to PARTY
I actually like this idea, ngl.
Tank!!!! Hey Fren!!!!

https://creations.bethesda.net/en/starfield/details/53b76012-47ea-4aec-adee-aff67589e2a4/Crew_Face_Variety https://creations.bethesda.net/en/starfield/details/90409758-5afa-4131-ada5-6423c54f91cf/Crew_Face_Variety___Brave_Crew
Just uploaded these two mods. which add some more faces to Unnamed hireable crew. And to Civilians wherever possible. Also fixes repeat of faces on hopetown Gagarin Paradiso and New homestead. Just keep in mind repeat is now 100% up to chance so repeat may still happen.
Nice. What other mods do you have planned that will be coming soon?
@dusk steeple I am working on an Ecliptic outfitted update. The goal of that one is to explain the voice modulation discrepencies. Most likely will also include a new outfit for the Red mile security. I have another free mod I have planned but I need to test if it will work before I focus to much on that one. I am also slowly but surely chipping away at a paid mod but that one is a ways away.
Any other outfit mods coming after Ecliptic?
I don't know I had a couple people asking for var'uun but I don't know what I would do with the Var'uun + I dont have access to the DLC on my PC so i would be missing out on some outfits there. On top of that I tried making a a simple mod which removed their helmets and I for some reason could not get it to work. They showed up in there underwear and I could'nt figure out how to fix it. I didnt have that issue in Crimson fleet outfitted though so I don;t know why I am having it with Var'uun.
The Paid mod is going to be an outfit mod.
Any plans for UC outfits or just military styled outfits that are not UC, FC or the other factions?
Yes there will be some military outfits in my paid mod. Also in my Ecliptic update I will be adding versions of the ecliptic Outfits without the logo. In terms of UC outfits the free mod I am testing for is an Outfit for UC security.
You have a paid mod in the works?
Also can I friend request/dm you to ask more about these mods and maybe share some ideas?
Sure thing. I have work all day tommorow though so I likely wont respond until the next day.
Yep still working out exactly what it will be but yes.
No worries. I’m about to go to bed and work tomorrow myself lol
Jesus Christ! Thank you
Thank you!!!🙏🏾
Ooo those without the logo would be stunning I like the ecliptic style you went for with the more casual pmc style
Hey. Yes, it does. You place the antenna and it's terminal and they will come over time and remain at the outpost
Thank you! I look forward to building some towns then.
Let me know how it goes!
Definitely. Thanks so much for your hard work and mods!
nothing super special, but even a cargo hold can give ~vibes~
Is that a BOX I see next to that barrel?
you mean behind it? That's one of the "jewelry" boxes that's taking the place of certain small loot boxes
Don't show this to mikey
He’ll have an old man seizure
I love this mod.
I seriously can not wait for it, I love stuff like that.
Thank you modders for dropping amazing mods on a daily and really turning this 6/10 game into a masterpiece. I just wanted to say thanks!!! 🙏🏾 Yol are AMAZING!!!
Err time to look at what's new I suppose
not much
Lost Light update 1.2 was just released on the shop featuring 3 new maps. Which brings the total location count in the pack up to 10 maps.
One of the main features is the very randomized loot you can find in the POIs. Some of that is visible on the screenshot if you look at it closely
got the bedroom area for the brand-new 3x1 Captain's Quarters put together, for the most part:
more space home than space ship vibes huh?
I love it!
my ship is my home, when I play, so it's nice to have a comfy space
So inviting and comfy.
Very much so
@viral steeple
So does this kick off after “All that Money Can Buy?”
What is it? (spoiler warning!)
Enables Starborn hunting the player without the main quest running in full story mode. For NG+1 onwards, the random space and ground Starborn encounters will continue, unless the story is re-started in conversation with Sarah on 'One Small Step', in which case they will resume at the usual point. These encounter...
It looks good.
What new mods are released on Starfield today?
I posted one of the ☝🏽. It looks interesting.
Hey there! I'm just seeing this here now, but I left you a reply on Nexus! I'm not sure if you already resolved this, but I recently released an update that fixed some unintentional edits, as well as correct the 1L2W1H Nova Galactic hab AoE. If you were able to narrow down a conflict, please feel free to reach out and I can look into a patch!❤️
I saw. Any other new mods today?
I’m stuck in traffic so can’t look at Starfield yet
There were a few. Give me a sec.
New photo mode changes, smugglers shack, a useful mess halls patch Aevi’s Aerospace.

I love that the bed actually looks comfy.
only SHEEP concern themselves with TRAFFIC.
just slam on the gas, you’ll only end up one of two places.
Back at your home or prison, but everyone knows you can’t be arrested for trying to get home
how heroic ARE you?
I’m calling this bad boy Jude.
Then I’m gonna christen it by killing some watchtower
Hello all! I just made a quick fix for the Starfield audio bug that happens with the Phased Time power (the audio effect never ending). The only other mod like this that I found simply deleted the audio effect, but I actually liked having it during the power, so this fixes a small issue where the vanilla effect plays the audio in 2 instances and uses a simple script to directly terminate the audio upon the end of the effect (even if you hover with your boostpack during the power!) This is my first mod, but per my testing, it works perfectly. That being said, if you notice any bugs, please do let me know! https://www.nexusmods.com/starfield/mods/16016
Agreed.
Any plans to port this to console?
Yes actually! I'm still waiting for Bethesda to accept my verification request, and then I'll upload a free version, as well as the scammy 'achievement friendly' version! Will gladly post an update here and tag you in it when it's available on the creations menu! That being said, it apparently takes quite a while for the application to get approved (some report ~1-2 months).
Lol. Thank you. Yes, “Achievement Friendly” versions are scammy to me as well.
I’ll take a look at that later after work tomorrow
I wanna see a paid achievement friendly verified creation for robot limb prosthetics
if you redo the story (this mod does nothing in original universe) from the choice to redo story to completing money can buy, the attacks will stop
Mhhh is it me or has it been a while that we've seen a bub weapon? I am really yearning for a new one 😄
For a small non-commercial mod i am looking for nativ english speaker. it´s not that much work and just for ingame audiobooks, not professional acting. where can i find people that might have fun expressing themselve? its about science audiobooks.
btw: what is this: https://www.nexusmods.com/starfield/mods/53?tab=files ?
Same, The Children Yearn For New Bub Weapons.
And Electroswing
if it's using voices from actual game content, then it's technically a theft machine. Games paid voice actors for that work, tools that use AI to take that voice are awful
Oh. So it’s a NG+ type of mod.
AI is such a bizarre concept to me, but I’m not opposed to (old) Kid Rock revoice for Cora Coe
Let’s get her sounding like a 62 year old chain smoker
Yeah even if bethesda makes starfield e.g. walter, the voice is still from voice actor armin shimerman. hoped bethesda had an a.i. voice to use, maybe vasco not being a human originaly but already being an a.i. voice. but i see no conformation for that. it would just take like a couple people allowing their voice be used, either for free or selling them. some do, but since thats only a very small population the prizes are still very high for voices that can be used limitless. which brings me back to the orignal question: where are forums etc. where people like to voice act just for the fun of it, without being professionals?
Will check out LibriVox, wonder how i find more of these
AFAIK bethesda did not use any AIgen voices for the game. In fact the use of AI is forbidden for verified stuff, iirc
I'm planning to eventually make quest mods with voiced NPCs, and I will NEVER use any form of generative AI voice
I already know how to find voice talents in my area and what it'll cost to hire them. If I hire one for a quest mod that I price at 300 credits, I only need a hundred or so downloads to recoup the cost
Hope to see more mods with NPCs voiced by actual humans and not AI
We have a service on the DarkStar HQ Discord to connect mod authors with voice actors.
yeah, in orginial universe they hunt you after 'all money can buy' whatever you do, so no need to mod it. in ng+ vanilla, they dont hunt you unless you have chosen the full constellation story repeat run.
the upshot is, unless you can (not always your choice in vanilla) redo the story every ng+, you are limited to gaining 15-20 essence, and once its gone its gone. so i fixed it.
Oh, I see what you mean. Gotcha. I thought you added more frequency on the amount they hunt you. Got it.
nah, i feel the frequency is about right. there's 2 levels of frequency though; if you have artifacts in your bag or set up on ship it's more frequent than if the armillary is on a planet
i let it run with the mod so that even if you completely ignore the artifacts, you'll still see some action
that's a nice service. i'll consider using it as my next starfield thing is big
coming back to this, Fiverr frequently has people that do VA work. You could also ask other modders here where they got their voices from.
If I ever need to do a voiced mod, that’s where I’ll go, but I’m going to need someone with a THICK Baltic accent
thick even?
Colonel, I'm trying to sneak around, but my accent is dummy thick and the clap of my diphthongs keeps alerting the guards.
I'm stealing that omg
THICK
scarily insane
More like Scarletly Insane.
Besides the Baltic’s and the Slavs don’t get enough love for their comedic timing, just look at Niko Bellic, dude cracks me up.
Hey has any modder ever thought about make a sort of eco mod for starfield ?
like the one in fo4
By "eco" do you mean "ecology" or "economics"? Not that it matters, the answer to both is "there are several".
Anyone have contact for VC, AsteroidLeaf? author of Crime Gameplay Additions and Jupiter Balance? Their discord is gone and haven't been able to reach them for months. (I tried on reddit as I have their handle there)
they're the same name on Nexusmods
Something like “Green in the commonwealth” would be difficult to implement because of the procgen but there are a few mods which increase the size and diversity of flora on certain biomes.
No the equipment and crafting overhaul 😅
That gave you weapon configurations like recoil , fire mode , accuracy etc etc
I legit would have never guessed "eco" was an initialism, not a conventional abbreviation, since it was lowercase. 😄
Anyone had weirdly long loading times with the CK? I've tried to select Starfield.esm as a master and load the files, and I'm now 30 minutes in...
Always forget about Nexus thanks I'll try on there too
Anyone working on adding more restaurants to any of the cities? If so, may I get a Dairy Prince thrown in there? 🙏🏾
Or a Jim Hockey’s?
Ow my bad i thought people would know what eco was since it was quite a big thing in fo4
There were big ecology mods in FO4, and big economy mods in FO4, too.
My wait time is normally about that length sometimes shorter sometimes longer I normally just set it to load and do something else until it finally loads.
Regarding Voice over: Basicly i am doing a small project of science-audiobooks for starfield. real science (relativity, quantum), speculativ science (string theory), some space stuff (black holes, dark matter), tieing it in to starfield lore. Will be a small non-comercial mod. so i do not go commerical by paying. if noone is interessted, i just do text. but it would be great if someone has fun in such stuff. no commitment. someone knows someone who just have fun doing vc?
I simply love popular science documentaries from youtube and like to link ideas to starfield, to expand the lore and have some science projects to throught late game credits on.
I want to add diners on different moons in a sort of truck stop theme, but that's way down the road for me. Got plenty of other mods im working on
Hm, just hit 1 hour. Perhaps I should reinstall it.
I know that there are a few VAs on the NexusMods Started Modding Server
load times will be very long if you don't have enough ram (maybe not 1 hour long though)
Yeah, it's a bit odd - I've got 32gb, I've opened it fine before (ages ago), and task manager showed my memory wasn't topping out either.
I like that idea.
Eco mode, Like on cars
You can greatly reduce CK load times by just not having too many archives open
I’m also wondering why we can’t have fine jewelry stores and boutiques
That's why I only open specific items I want from the archives
it takes me maybe 2 minutes to load at most so i'm not worried
bruh.
you should make a Waffle House.
Yeah I have never had it take that long.
It’s basically just the key, only a lil more yellow
lol i mean thats definitely the feel I'd want, something between truck stops and generic diners. I loved waffle house growing up so that would be great inspiration.
gotta have some elderly person in there coughing way too much, spills on the floor, food that debuffs you, that person who won't stop staring at you
bruh, I went to Waffle House yesterday and there was ALL of those things
You could market it as one earths oldest surviving brands
The waffle houses here always had someone's shoes thrown up onto the power/telephone lines you ever see that?
Shoot, that’s how I know it’s gonna be good.
Honestly I'd buy a mod that just added in detailed space stations throughout the settled systems that are just space truck stops with a restaurant
That'd be a fun detail to have in the game
And if a Waffle House isn’t freezing and the tables aren’t sticky, it’s not up to Los Pollos Standards
Kaos_nyrb is very far along with proc gen space stations with cool sub factions in them. Combat focused though.
Would definitely be cool to have more flavor/atmosphere stations and bases for roleplay and little side quest stories
Point is, Waffle House is THE southern colosseum, always tip your waiters there, they’re in the trenches for US, so an equivalent would be nice in SF
Yea having it all be combat focused is kinda dull to me lol doesn't add much to the game
@timber warren Hi! In the Improvised Weapon / MEDS description it said to contact you, and I figured this was something for the script wizard:
Would be possible that holding down the grenade button with a can / payload equipped, would equip the relevant detonator? Totally get if that's not possible or in the scope of the mod, I just figured it'd make using them a little more frictionless. Thanks! (Also love your other mods btw, I have pretty much all the achievement friendly ones xD)
Like a Flyin J’s? 😂
I would like to highlight a feature of the Lost Light 1.2 update that released last night. It has 3 new locations (now the pack has 10 POIs) and:
(New in 1.2) More varied loot
Every location now has "High-Security Safe" containers you can find. They are master-locked, carry a highly varied amount of credits and other loot, and they are hidden slightly out of sight (imagine where people would hide small safes in real life). Each spawn has a 10% chance of appearing and each location has at least one spawn (each of the 10 locations in the pack).
Sweet!!!! Love this!!
Can the POIs be seen from orbit of a planet and by extension do radiants go to them?
The POIs are visible when landed. Not from space. About radiant quests, I did not officially design them with it in mind but it might work. I have one player who told me he got a bounty target in one of them, but I am not sure if he used mods for that. In theory bounty targets could work because I have all the entities in place for it. But I never officially tested for it.
(the reason I did not make them visible from space is because I think the game sets space visible POIs once when a player enters a system for the first time per playthrough, which is not the case for landing zone generated POIs)
I wanted to add something for players who like to explore for rare loot and have high lockpicking skills
The safes carry some random combat loot like ammo and a very wide variety of credit loot. It could be just a few thousand credits or several tens of thousands. However that is rare.
Hey there, any issues? I didn't specifically test it against tiny reasons to explore. From what I have heard it should not.
sorry I'm in so many servers I miss @'s all the time. DM's preferred. We will keep the suggestion in mind (it is actually something we discussed too!), but also are working against some pretty rough limitations for whats possible so we cant promise anything. We are finding a lot of new and creative ways to workaround these limitations though.
Is it not possible for POIs to do both? Not sure how they work is all
Thanks. No issue.
No worries, and thanks for getting back to me! I figured it would be a limitations issue, but glad to hear it's something you've considered <3
I was just wondering if it would conflict with Tiny Reasons to Explore. I like both.
That’s great to hear
Man, I wish I were smart enough to dabble in the CK, because I’d be making mods where either you or your companions could be the “point man” with the shield. Mannnn, I would make this game completely over. And I wish I knew “Blender”, too. Smh. Not enough time in a day
Anyone here use Legacy's End - Wild Card? Is it fun? I've always wanted to try it just never bothered to you know download it.
Its awesome
I keep hearing great reviews of it
I need to check that mod out.
This mod is an absolute must-have and should really be included in the vanilla version. I love it!
Any major bugs or anything that I should keep an eye out for?
It is possible, but I am concerned about players not finding them from space when they already explored the area on the current save before installing the mod, which then can lead to confusion and people thinking it is bugged. I can perhaps add them to be visible from space at a later point
No. I couldn't find any bugs.
You are plenty smart enough! I started 120 days ago roughly, with my previous experience was I could do a mean pivot table in excel haha. So basically nothing!!
Seriously though it’s just retraining your brain and understanding you’re gonna learn a ton of ways something doesn’t work before you learn one of the ways it actually does. Just need patience with yourself and the will to not allow yourself to give up.
If you can do those two things, then it comes over time. And people like me or @toxic pike are always willing to share what we learned to help others grow as well.
and 4 weeks later you randomly learn an even easier way to do it lol
Wow. Well, thank you for the inspiration.
Elianora also has an entire YouTube series teaching how to use the ck
JRamos Works are good videos to start with for starfield
Any leaks on starfield 2.0 regarding creation kit? animations, option to play videos etc.?
I heard they were adding skeletons from EverQuest 1 as a faction
They'll raid civilian POIs and seek cursed gold
Someday, if I could learn to mod, I’d like to open a Taco/Hitman Service
With an angry Slavic man handing out kill contracts
Death Stranding 2 comes to PC. I hope we will get some outfit ports from it to Starfield then 😄
Bruh, I’d love some new outfit ports
Cyberpunk outfits would go hard.
I wanna wear my boy David Martinez’s jacket
Brother... You just need your Aura hat
Yes they would.
Edit: Darn autocorrect
Someday I’ll get Miiirty’s hat and I’ll be able to embrace my inner Arthur Morgan
Im in love with kz's space suits and outfits . they are above awesome 😅
Edit: kz left basegame right
This sky is so creepy.
About to do a raid on these malicious ne’re do wells!!!!
UC policing up the galaxy.
https://m.youtube.com/watch?v=aIaXMDxCyHE&pp=0gcJCYcKAYcqIYzv
If someone can mod this in as the ending credits of Starfield, I’d be happy. Or better yet, have that song or an instrumental version show up at certain parts of the game as you’re playing it, like a movie, and mix it with other songs. Then again, that would require a patch.
From the movie "Star Crystal" (1986).
Fun fact, that was sung by “Daphne” from Scooby Doo. Also? This song goes so hard. She does make mention of a “Starfield” on this. This should be the Starfield soundtrack or we can remover her vocals completely and get that instrumental going.
This is how i played cyberpunk. (I made the meme myself)
Corpo path always had the HARDEST lines
It amazes me how different each player's character looks and we all played the same game and get attached to it. I had this short hair + mustache corpo guy in arasaka gear
I need to play cyberpunk, it’s been a while.
But we deserve some more 2077 outfits in SF
Oh, I agree.
Nomads forever
Only part of 2077 I liked
Rather be free on the road than be a corpo wage slave
You definitely seem like a Rage Against the Machine fan.
But hard agree, love the Nomads.
And not just because Panam is hotter than a 2$ Rolex.
Yea RATM whips
I think if I just cycle between starfield, cyberpunk and NMS I may never need to buy another game
So many good starfield mods I can't keep up now. Especially now that I'm making my own mods. Takes a lot of time!
For me it's Morrowind, FFXIV and starfield
I wish I could have more cyberpunk in SF, too many SW mods
I would also love some Mass Effect mods
Event though I don't use the sw mods yet I hope Star wars modders keep doing what they do. Brings tons of people to the game and more modders to the game. Many will play vanilla+mods too and some will go on to make more mods.
More players the better for mods and signaling to BGS to bring more updates and content
But yeah would love to see more Neon and cyberpunk themes
One of my favorite Neon mods besides make Ebbside More Dangerous is the mod that introduces other platforms in the distance. It really expands the scope of Neon and makes it feel vast and real.
One I'll see that space station home
And mayhaps even a chain sword
Space station homes are a thing. A couple of different things.
I had that one on my current run. It really added a lot of atmosphere to the outside!
It absolutely did. I can’t picture Neon without it
So I’ve been thinking a bit on some old concept I’ve shared before
I’m wondering if there would have been more cloning projects going on and if so for how long? We know the Crucible was a project with its date of origin being unknown and the U.C. was already deep into cloning for the last war which is why we got Hadrian
Do you think it would be crazy to have cloning and a large scale conflict experiment to perfect an army, structure of government or something?
I think it would be both crazy and also likely to happen in this universe. 😄
Well that’s one vote of confidence in the idea lol
So my idea has evolved from being a secret Cold War waged over a planet by two sides to now being one side thinking they are being supported by the big powers in their never ending war but it’s actually an experiment that got way out of hand long ago for some scientists and corporations liking.
They went overly ambitious with the scale of the project where they lost control entirely of one side and had to rework the other to try and salvage it
A long term project that has potential connections to Crucible and the U.C. cloning project or in theory.
Where the Crucible and U.C. projects was about leadership, this one is focusing on the best creation of the best and motivated soldiers around to fight in wars of the future, whether it be for the U.C. or Freestar Collective. So naturally they took two ideologies that had the most conflicts in the modern era, democracy and communism which ironically have some aspects of each of the space nations currently, breed/made two large societies on the planet, and then instigated a war between them to see what comes up in the conflict and makes the best soldiers
Thats a cool idea maybe it could be the groups next experiment after they lost control on crucible. I beleive the Crucible scientists lost control I havent done that quest since the game first came out.
It's in some ways the most Fallout thing in Starfield.
Well I wish I know how long the crucible was running because if it was way before the earths fall it would allow more freedom and history. Not to mention the large scale nature of it
Ironically one society had underwent a few changes to its government and culture before it broke free of the control of the science crew and actually became a stable though weary and war fighting democracy whereas the other side became more authoritarian under the scientists to maintain some form of control over the experiment.
A lot of the project is funded by corporations though no one is clear which one is the main one behind it. The corporations see the project as a good investment into new combat technologies and such hence why the project hasn’t gone bankrupt
As for why FC or U.C. knows nothing about it, the planet is cut off from space asides limited satellites and transports coming in to supply stuff to factions. Most of these are paid mercs who know to keep their mouths shut because the pay is too good to dismiss. They act as one or the other factions when they deliver supplies to keep the gimmick going without anyone questioning it.
What do y’all think of my reworked idea so far?
I really wish a modder would make an Aliens inspired mod, as this is what I picture Hadley’s Hope looking like in my mind’s eye. It’s like a dream.
Definitely wanna see colonial marine armor, weapon and uniform mods for sure
Love the pic btw
I wanna ramble more about this mod concept but idk what to ramble about exactly lol
Actually I think some of the war criminals of both the U.C. and Freestar ended up as part of the project to help keep things going like the scientists used the more brainy ones for the cloning potential and such while the more military minded serve secretly as “advisors” to both sides of the conflict to test concepts and tactics.
Could have the player finding the place either by accident or trying to track down a war criminal for the U.C. or Freestar depending on faction allegiance. Or both
Thank you!!
It’s got that vibe
Ironically the blend of the cultures along with the support of “the major space powers” would make for some unique cosmetics and all. You have a blend of Freestar and U.C. materials and styles within unique new factions and stuff. Allows for experimentation so to speak on designs and concepts in a seemingly endless war over a planet
So naturally the free and democratic side is gonna have some American vibes to it but also a mix of other democratic nations to give it some variety as well. The authoritarian side will have some influences for the more heavy authoritarian regimes of history both communist and nationalist. Basically allowing for variety and flavors
I’m feeling your idea. I hope a mod author brings it into fruition. This game needs more culturally based mods at this point before we get gigantic overhauls.
Now the question that comes to mind is if some of those figures from Crucible ended up in this massive project as part of some concepts.
Honestly I’m not good at modding but my writing is okay. Not perfect but enough to get some ideas down. I’m hoping/planning on getting some folks together to do this but I doubt it will get far lol
Could have some various military leader cloned and raised to see how they’d influence the conflict and tactics of this war. Imagine Washington or MacArthur being a clone and in charge of the military of one or the other “nations”
Throw ideas on what sort of clones you’d wanna see in this idea of a potential mod. I’m no mod author but I’m down for ideas and feedback. Plus this is fun for me
I have a request, moreso to @surreal storm
My nerdiness is going to show more in this request
what's up
What kind of pistols/sidearm creations people running?
I am still waiting for a cool laser pistol
I was using the G17-X but after a long while I feel a change but hard time choosing one
same, I really want to see the brotherhood pistol in SF
I lone that movie.
I love Darkstar, as it feels like every battle is a boss fight where one wrong move the player makes can lead to death, however, for the life of me, I still haven’t figured out how I can enchant any of my armors to make them far more powerful.
Anyone know of any mods that improve the logistics side? Managing mining bases, seeing what’s being mined where, etc. Does that exist?
Hi all. I have a new gpu and am finally taking on Starfield and planning a full playthrough as i have not yet done one. I tend to get stuck in looking for mods, and i just quit halfway.
Im gonna make this short. Is there anything either in a pack, or separate mods that can make these wishes happen?
1: Less loot
As in very much less loot. If default is 100%, i am looking for something like 5% or 15% tops.
2: Better npc´s
Basically making npc´s walking around more...doing odd jobs, welding, eating, drinking and generally moving around more to make the world feel more active.
3: Lighting on and off
I want to be able to turn off ALL lights in habitats, and the ships as well.
4: Needed additions to base buildings
I want to be able to make use of fireplaces, set up walls around the base and to add more structures overall.
5: Economy tweaks
I feel money is way too easy to get a hold of. Again, i want to scrape together to buy shipparts etc, but in a way that feels reasonable, not just that everything now is 10X the normal price.
I am greatful for any direction to where i can get some of these at least to my game. Thanks folks!
FO4 has some absolute HEATER mods, they got First Descendant Outfits!
Hi, I’m alive
Hi alive, I'm LX6R
I mean, DAMN, this outfit would look GOOD on Sarah.
That reminds me. Any chance a modder is cooking up a UI overhaul, particularly of the health bar? It’s just so generic and basic.
I thought StarUI would fix it, and StarUI is one of my favorite mods, but for the love of Audrey Rose, let’s fix that health bar.
So sorry if I was rambling a bit last night. I may have been drinking and enjoying a cigar that I wanted to talk about stuff floating in my head
Lol. Not a problem. You’re actually pretty funny in that state.
I’m chatty when I drink
I do as well. Everyone on this Discord is cool with it. When I get drunk, I either get super happy and/or downright surly. They forgive me. Cycle repeats. I’m glad they are super understanding.
And non-judgmental
That’s good. So what did y’all think of the stuff I was talking about?
I got The Gift Of Charity mod. Not a really fan of it, honestly not sure what I was expecting.
I'm curious about the hat, but don't want to go all over the settled systems spending a fortune to get it. I tried using help "The Gift Of Charity" 4 and then player.additem [FormID] 1 for the three IDs that showed up, none of them worked. Anyone know how I can use console command to get the hat?
Is that the first decendants out fit ?
Yep, FO4 surprisingly has a few
Daaaam
Yeah, coupled with CBBE and you’ve got a MAIDEN for the wasteland
Are you okay with paid mods and free mods?
I am interested in them all. No problem paying for my usage if needed.
Is this First Cavalry related? Also pants clipping there on the jacket by that pouch
The Space Economy is one of my favorite mods. Adds some immersive expenses associated with ship insurance, drydock and alters the economy. Many things are more expensive, some rewards are greater, many things sell for less. Prices are more variable which makes shopping around better.
Also crew wages, port contracts and other things
It was a challenge to get 2.2m for one of the ships I wanted. Makes things feel more worthwhile if you like that
That’s pretty neat
I was going to recommend this too!
Agreed.
Yeah, I love that mod as well.
Does anyone know if they're going to release this skin in Creations? https://www.instagram.com/p/CuTjPPZyeKd/
Beast Hunter suit. Working the Alien armor into the design was a fun challenge!
#Starfield #PersonalWork #Sketch #Zbrush #Bethesda #gameart #characterart #beast #alien #teeth
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That doesn't look like it was ever an actual mod, just a sketch.
The only suit for Starfield they mention is the one in Vigilance which was for another author. They seem to be more of a Fallout mod maker themselves, they've got no personal reseases for Starfield.
I don't know, in one of the posts, it says that he already has the head model but would make the rest of the suit. https://www.instagram.com/p/C6n4LQ8yzhe/
Woooo!! #starfield #screenshot
Now we're cooking with space gas ⛽️
HUGE thank you to @darkman_paints for implementing it in-game! Now for the rest of the suit.. #bethesda #gameart #characterart #zbrush #scifi #helmet #nasa
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priorities might have changed, maybe he'll return to it some day
It looks nothing like the suit from the Instagram post though. That looks more like a variant of the pirate assault helmet with the main plate altered.
It looks like they did a bunch of sketches in 2023 that were just experimentation and didn't become mods. https://x.com/HarryOsbornArt/status/1692161761896755395


