#starfield-mods

1 messages · Page 79 of 1

sly ocean
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Cool, so another solution is to use projects, then. Thanks; good to know. I'll save these notes for later in case I have a use case down the road.

upbeat furnace
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This is how you can make the CK automatically place fragments into a namespace of your choosing. I think that field is stored in the CreationKitPrefs.ini after you set it in the GUI. The others are specified manually in your CreationKitCustom.ini.

sly ocean
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Interestingly, mine looks like this currently:

upbeat furnace
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What does your working CK script pref window say? The CK.ini, PPJs, and CLI args all have equivalents for each other. If I knew the working config I might translating it to CLI.

Aye, I got ninja'd but Ill let my post stand.

I see, you have a giant mono package for all script source instead of splitting the source into multiple packages.

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One sec, Im whipping up a thing

wary arch
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I wish the discounts were bigger than 40 dollars

upbeat furnace
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Create \steamapps\common\Starfield\Package-Root-DLC03 and place your DLC03 folder in it. Then run PapyrusCompiler.exe Build-Folder.ppj. One should batch compile and the other cherry pick from a list of scripts.

wary arch
sly ocean
upbeat furnace
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"C:\Program Files (x86)\Steam\steamapps\common\Starfield\Tools\Papyrus Compiler\PapyrusCompiler.exe" "MyNamespace:MyScriptName" -i="C:\Program Files (x86)\Steam\steamapps\common\Starfield\Data\Scripts\Source" -o="C:\Program Files (x86)\Steam\steamapps\common\Starfield\Data\Scripts" -f=".\Starfield_Papyrus_Flags.flg"

CLI for single file compilation

sly ocean
#

Cool, so this works:

.\PapyrusCompiler.exe "dlc001:DialogueHVLC13_QuestScript" -i="C:\Program Files (x86)\Steam\steamapps\common\Starfield\Data\Scripts\Source" -o="C:\Program Files (x86)\Steam\steamapps\common\Starfield\Data\Scripts" -f=".\Starfield_Papyrus_Flags.flg"
Papyrus Compiler Version 4.7.0.5 for Starfield
Copyright (C) ZeniMax Media. All rights reserved.
Starting 1 compile threads for 1 files...
Compiling "dlc001:DialogueHVLC13_QuestScript"...
Compilation succeeded.

Batch compile of 1 files finished. 1 succeeded, 0 failed.
upbeat furnace
#

Yea, I would never use that location myself. I recommended you to try it because I thought it might enlighten you on the differences between packages and imports. The CK fragments work with any location, but you have to specify the locations in the CreationKitCustom.ini. It is confusing and the documentation is sparse. It is possible but its up to you to decide if the juice is worth the squeeze

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Also, batch compilation or -all switch are off the table if you do a monolithic Data\Script\Source\ package. But there are work arounds since you know your way around a CLI batch\ps you can write somthing that calls single file compilation a bunch of times if you need that.

sly ocean
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Ah, so that's why -all fails when single-file succeeds.
Yeah, I could iterate through every single file with a PowerShell or batch script, in a pinch.
Well, thanks for sharing. Useful info for later, no doubt.

upbeat furnace
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Cheers ☕

narrow isle
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The update for Old Secrets was just released on the shop

mystic fox
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I'm finishing up a mod and want to hide some of my new items around the key, I noticed a security door (Not the ones you can open with the cutter the ones which require a terminal) and wanted to hide on f my items behind this locked door but cannot for the life of me find a way to open it. Does anybody know if this door is openable?

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The door is behind one of the vendors aboard the key

neat crow
sharp lynx
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its the hilt

sleek cliff
boreal osprey
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If items are for 1st person view I would expect it to be somewhat dense. But looking at Tankgirls comment, I'm intrigued. Can you take a screenshot of the hilt?

sleek cliff
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@sharp lynx I just realized something, Starfield’s Earth is basically a wasteland right?

sharp lynx
sharp lynx
sleek cliff
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Fair Enough.

sharp lynx
sharp lynx
boreal osprey
# sharp lynx

holy moly... Well, makes me feel better knowing the game can handle it lol. Been overthinking poly count so much because I want my mods to be well optimized and run well. Meanwhile BGS:

sharp lynx
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It sure can

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you'd be amazed, tho I highly recommend not going that high for poly count XDDD

sharp lynx
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I def noticed this too when I was using the hilts as display items... I looked at the geometry was like????? 3k ?? wth ? XD

sleek cliff
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Geometry? There’s MATH involved?

jolly torrent
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I need to hop back into the Starfield tonight.

sleek cliff
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I’m Starfield sober 5 days now.

jolly torrent
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I can only go a few hours before I get the DTs.

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Has anyone utilized “Space of Distress” yet?

mystic fox
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Just finished my most Time consuming mod yet!!

sour steppe
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"Content not found"

fluid carbon
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You are logged in when you made that link, you need to use a shair button or log out and copy that link

sharp lynx
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Lizer spotted

mystic fox
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There we go

sharp lynx
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or is it spotted liser

sour steppe
sharp lynx
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So you are smooth lizer

sour steppe
sharp lynx
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Apparently there was nail on the stage for him to hook his foot on.

sour steppe
sharp lynx
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that and how many people tried this and fell on their face

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new animations unlocked

supple nova
molten vector
sharp lynx
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LOL

molten vector
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nanite-ready™ game asset

sharp lynx
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Hewo Bub XD

molten vector
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:D

sharp lynx
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this is how I feel most of the time

sharp lynx
sleek cliff
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Man, I kind of wish Starfield had literally ANY mini games, I’m running out of casinos to play in New Vegas

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I have well over 2 million credits and nothing to spend it on.

neat crow
sleek cliff
neat crow
sleek cliff
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I can be a degenerate gambler in Starfield

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Gonna sell my weapons, my ships even the clothes off my back.

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Like they say, the hand you don’t play could be the winning one.

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And if I’m already in the hole, keep digging.

safe sorrel
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I’m so weird about gambling I even get anxious at the idea of losing fake money in video games

sleek cliff
safe sorrel
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Ha I could never get the hang of Caravan so swore off anything to do with cards in NV

sleek cliff
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Let’s just say, I’ve lost a LOT money in NV

safe sorrel
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Did you do whatever it took to take all the gold bars with you in Dead Money to fuel the gambling addiction?

sleek cliff
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And I’m currently doing a 2nd run of NV after not having played for a few years

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And I’m gonna do it again

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Because Gambling Fills a man’s heart.

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But almost never his pockets.

torpid badger
sleek cliff
mystic fox
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Does anybody know if it’s hard to add morphed to civilian outfits

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Morphes”

boreal osprey
sharp lynx
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you say that so casually like its possible

sleek cliff
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Why isn’t it possible?

amber sparrow
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People have made digital watchs run doom I think starfield could run doom

sleek cliff
sharp lynx
sharp lynx
sleek cliff
sharp lynx
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Clearly I mean if you have a boating licence, you should be able to do engine repair on my car

sleek cliff
amber sparrow
sharp lynx
amber sparrow
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I lied!

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I can't fly a helicopter

sleek cliff
sharp lynx
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Don't get me wrong tho, I'm all for crazy ambition

sleek cliff
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I’m Star-Screwed!

sharp lynx
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thats what makes the best mods

sleek cliff
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I was so excited to make a dumbass mod, like a poster that just says “Big iron”

boreal osprey
amber sparrow
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I honestly just don't have the patience for modding, I've tried before and my adhd just makes it hard to concentrate

sleek cliff
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Also, I’ve listened to so much Johnny Guitar I know it by heart now.

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Pretty soon I’m gonna turn that big iron on myself, good luck bringing me back this time, Doc.

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Unrelated, Who here wants to bring our BOY Harold into Starfield?

jolly torrent
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Yol are too much!!! 😂

surreal storm
little hare
sleek cliff
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Esteemed Starfield modders, Papa Todd has returned with the milk.

mystic fox
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I think there’s a tease for the next dlc In there

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At least In the one on Instagram

sleek cliff
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“Terran Armada” apparently

mystic fox
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Interesting I got the armada part and thought it said the armada but i just rewatched and the word above deveinitly isnt the it does start with te

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if it is terran armada I can't wait to see what that means

nimble latch
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New faction maybe

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Something to do with earth

mystic fox
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Maybe we will find out what happened to Sebastian banks?

jolly torrent
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I really wish Beth would just come out and say what’s coming instead of this cat and mouse game.

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Like, you don’t have to reveal everything, but don’t keep saying “Hey guys!! Get excited because we’re working on something! Get excited!! Are ya excited yet because we’re working!” It’s insulting. Show me something to be excited about. If I had that mentality at my job and told my boss that, I’d be fired on the spot.

mystic fox
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They aren’t really teasing us since shattered space they have really only said they were working on something once or twice and that was probably in response to people wondering whether they were still working on the game or not. So the only real tease has been the anniversary thing today and I don’t expect it will be long before we hear about the next dlc or update

jolly torrent
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I’m sorry to rain on people’s parades and be a wet blanket, but it’s going to take more than just flashing text to get me hyped up.

sly ocean
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So if you're going to make something simple as you said, it might be fine as long as you're patient.

deep horizon
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Does anyone know how to remove mods from appearing in “My Library” that I don’t have installed?

neat crow
crisp haven
# sleek cliff

Maybe it is "Terran R' Mad" like people on earth are just mad or something

sleek cliff
deep horizon
marsh grotto
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Question : I want to use a few class M parts on my ship. I have a mod that gives me the parts, but still can`t fly the ship.
Any mod just to unlock the pilot seat for class m?

sleek cliff
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Guys.

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Hear me out.

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A bar on earth.

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Called, I dunno, Old World Pub, or Honest Hearts Saloon

sly ocean
# marsh grotto Question : I want to use a few class M parts on my ship. I have a mod that gives...
mental estuary
jolly torrent
crisp haven
mystic fox
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How do you guys test the stability of your mods, I want to make sure my mod isn't crashing peoples games but don't know how I would go about doing that.

untold field
jolly torrent
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I 100% appreciate all the modders on the real. Yol made this game turn into a masterpiece. I love all Yol for real!!!!!

untold field
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There is still a long day ahead, who knows, maybe Bethesda gives us something. But I don't expect it either 😄 That's why I wanted to get this one out today. It is not much and I cannot hold a candle to all these amazing other modders for this game. But I hope some will like the stuff I make nonetheless 🙂

jolly torrent
marsh grotto
sly ocean
marsh grotto
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I do have Piloting Skill level 4

marsh grotto
sly ocean
# marsh grotto I have tried having the ship as home ship, before I put the m class parts on. th...

Hmm, not sure, then. I don't run class M ships, but I do recall coming across people having issues starting a few months ago when I was looking into a similar issue.

Some people claimed that Kuzuryu Habs caused it, some people said it needs to be your home ship before you add the M class parts (as you mentioned), and some people claimed "Skill challenges removed" messed up the custom M class Piloting skill by overriding the changes it makes to allow M class piloting.
If none of those apply to you, hopefully someone else can chime in with better ideas.

marsh grotto
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Sadly, none of those apply. I am not sure which patch Bethesda did, broke it for me, because I took a year long break from the game.

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those side pieces are the only m class parts I was using, (just like the way they look)
Thanks for trying

marsh grotto
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no idea which thing I did made the difference 🤣 but I Think it was the reactor

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now if I can figure out how to get rid of all the scrap in orbit, I will be set

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this is in orbit above my main outpost. I keep having Ecliptic and Spacers attacking in orbit. I have harvested everything, but still have crap in orbit. Also a bunch of UC ships now stay in orbit (no idea why) Nemeria IV-A

boreal osprey
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I was looking around for reference images for when I eventually do Free Star/Laredo weapons. I wanted to get some input from you guys. What do you think are important design features for that style of weaponry? Aside from wood furniture. I know it's based on the old west but that isn't completely helpful when wanting to design a rocket launcher or machine gun lol

sleek cliff
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You and your weapons have to look and feel good.

boreal osprey
# sleek cliff Skins.

Yeah that part I know. But I'm working on the design language/style for the designs. Take my CF weapons for example. They have a lot of parts that look CNC machined, a bit rough and aggressive. And the Va'ruun. They're weapons are more sci fi, triangulated shapes and such.

sleek cliff
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Given Freestar, they would try to keep it as close to old earth weapons as possible

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What about Charms? Y’know, along with skins.

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Or handles

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Member how RDR2 had engraved handles?

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Genuine Akila Rosewood Handles

boreal osprey
# sleek cliff Genuine Akila Rosewood Handles

Definitely. I think a mix of organic shapes and hard surface forged metal pieces with wood furniture would be good. Just found this DOOM gun and it's in the sphere for the design style.

sleek cliff
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Have you thought about a Lever Action Shotgun?

boreal osprey
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The vanilla rocket/grenade launcher is a lever action. I was thinking of a tube fed pump action. Something like this, but made more in the style of the doom gun

sleek cliff
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Hear me out.

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Flintlocks, while only holding one round, does massive damage.

boreal osprey
# sleek cliff

I think Laredo having a sort of "legacy" line would be pretty neat. Not necessarily for space exploration, but as useable collection pieces.

sleek cliff
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And with how far weapon tech has gotten

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It could be augmented to hold up to three shots

little hare
sleek cliff
zinc spade
# sleek cliff

I mean if it has the function of irl target pistols I could see it. Also single shot used in some competitions.

sleek cliff
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Mostly because I imagine the ammo it would use would leave a peach sized HOLE in a spacer

little hare
sleek cliff
jolly torrent
jolly torrent
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I also got the creepy red sky. I love the creepy red sky mod.

warm cloud
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Anyone know what the new preferred way of delaying script executions on continuously running scripts is?
From what I've read we had something like "RegisterForUpdate()" in Skyrim/Fallout which could schedule scripts to run every x amout of seconds. This does not appear to be the case in Starfield anymore. What's the best approach to this?

jagged forge
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well, aside from UtilityWait ofc

neat crow
sharp lynx
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lookin real nice so far

sleek cliff
jolly torrent
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I guess I’m locked out of Hopetown since the Freestar Rangers quest is blocked off to me. Smh. 🤦🏾‍♂️

sleek cliff
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@sharp lynx you know what Starfield needs?

marsh grotto
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been looking for a 3 level bridge, so NO Ladders. Be sure to post in Discord when it is done. Maybe integrate a landing bay too?

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I know there are some pre-made ship mods. But anyone working on a pre-made Hull mod the we can snap our habs into? like my post in suggestions

torpid badger
slim sun
sleek cliff
torpid badger
#

Having Terran in the name makes me think that

sleek cliff
#

Literally me when I put out that theory

torpid badger
sleek cliff
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I’m willing to bet a lot that earth is somehow included in the next dlc.

fast field
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Hm, that’s not a bad theory. An angry resurgent earth would make a cool story.

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If that’s not the actual dlc story someone should do that as a mod.

torpid badger
fast field
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iirc there was an organization in the game called the Terran Preservation Society, maybe the dlc will have something to do with them.

neat crow
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That was just a club for snobs lol

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That's the people you steal the Earth Savior Award from during the Crimson Fleet Quest

sleek cliff
neat crow
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wait there isn't?

sleek cliff
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NOPE, just a suit case.

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It was actually annoying.

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I wanted to stick it to Naeva, but she got the last laugh

jolly torrent
sleek cliff
jolly torrent
sleek cliff
jolly torrent
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Listening to Barrett wax poetic about his steak.

zinc spade
sleek cliff
zinc spade
sleek cliff
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I’ve wasted so much time looking for her to do my own revenge

jolly torrent
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I figured it was removed as I NEVER get that.

zinc spade
jolly torrent
slim sun
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^ yeah it needs fixing, I'm working on it. Testing is rather time consuming as I need to triple check the precursor "revenge" quest triggers and updates a global even if you've done it already.

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Bethesda made a couple of errors, there's a quest alias that doesn't fill because the collection alias it's supposed to draw from was incorrect, and the global that tracks the number of revenge encounters has been made a constant instead of a variable.

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It makes sense to include this as part of a wider mod to allow users to change the percentage chances of space encounters, because otherwise it can take quite a long time to trigger anyway.

jagged forge
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Ok, this is driving me mad. I have an NPC, two packages on their ref alias, escort then follow player. The escort finishes and follow starts, but the follow target never resolves = (00000000)? I've tried base alias, quest alias, single ref, FollowNPC/FollowPlayer templates, added evaluatepackage to mods that aren't even loaded.. what gives? What am I missing :/

warm bolt
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Just started learning CK, and blender, and nifskope... 🙂 (managed to successfully create in game stuff, but this is my first bring something into the game, ... i've got a melee weapon in blender, used the pain blade as the size template, resized, tried the export to starfield. But then when i open that new file in nifskope its empty. No idea what i've done wrong or failed to do.

I have the following, but when I tried to take my batleth blend file and follow 510Deshawn's guide for Mele weapns (using the painblade as my existing base reference from the exported B2a's) i failed miserably.

nifskope 10748 2.0.dev11 revision 419a220 8-24-2025

blender 3.6.5

Starfield Geometry Bridge 4360-1-2-01722312879

  1. i was able to open the blend file (well, i should be - lol)

  2. I resised the model down to about what the painblade model would be

  3. imported the extracted ba2 of the painblade nif

  4. aligned the middle batleth handle with the painblade handle, rotated the bathleth blade some to hopefully make the animation make "some" sense

  5. deleted the painblade reference from the open window

6a) enabled bool tool, grouped the bathleth handles and the bathleth blade together into 1 mesh (Object Join)

  1. tried export starfield nif , it says succesful and there is a file..but when i open the file in nifskope it is empty. Then again when I open the exported ba2s from the Starfield files those don't show in nifskope either.. is there a trick to making them show up (like in CK you have to 'turn off the light' or nothing shows)

Help?

thanks, Doc

normal steeple
warm bolt
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No, it says it was export successful

normal steeple
warm bolt
#

In blender? (Sorry, literally learning new terms as i come across them)

normal steeple
warm bolt
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I'll check after my meeting. Typing under the table on remote. LOL.

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I reran the export, now it says i have no a active uv map.

normal steeple
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The best kind of practice using Starfield Geometry Bridge is to replicate the vanilla node structure;
You can do this by using 'Empties' and then structuring them however you might need them. By default most scenes node parents export from 3dsmax/Watcher named 'ExportScene'.

Create an Empty node, put it to 0,0,0 and hit Ctrl + A to 'Apply Transforms' (This resets the metadata on the object to make the values that you see import into the engine as you see them, otherwise you can have additive values, changing the scale of your items in the game engine).

Apply Transforms to your mesh object too, then move the mesh object to be a child of the parent Empty Node (Will look similar to the screengrab of the Blender file I had open to hand).

You've mentioned you've used Booleans, this can sometimes add a modifier to the mesh object (blue wrench icon in the properties). If you have data in there that isn't 'Armature' for skinned weight meshes you can have export issues even without an error log.

There can also be data bloat in the 'Green Triangle Section', make sure you have a single UV data input in the UV section. Also double check you don't have multiple Vertex data inputs.

To fix this (see image 2), click the little drop down and 'Apply' the modifier. This will delete the data reference but maintain the changes to your mesh object. It's good practice to Apply Transforms again after doing this operation. (Ctrl + A).

Now you should have an Empty (3 line icon, you can rename it to ExportScene), with your mesh object as a child without any modifiers in the modifier stack. To export, right click the Empty object and 'select hierarchy'.

Then go to the Export .Nif settings (See image 3), for a weapon you won't need 'weight' data, I always export with mesh set to Internal for testing first, it means you can test from CK to ingame a lot faster and when it comes to submitting you can use Nifskope to convert it to an External mesh and place it in the Geometries folder when the time is right.

For now, see if this gives you the mesh previewing in Nifskope and we can troubleshoot from there.

normal steeple
warm bolt
#

Cool. I kno what i'm doing when I get home. Thanks!

mystic fox
#

Does anybody know how to add new faces to a Facebook if a group of noc’s

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Npc’s

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Facegroup” oh my god autocorrect hates me

sharp lynx
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Same

neat crow
mystic fox
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Ok that sounds good and I can just add new faces to it or is it locked?

neat crow
#

you can add new actors to it

zinc spade
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Ok so I'm trying manufacturing now. Got isotopic coolant production done. Now I need copper and berilium for retrograde thingamajig.

jolly torrent
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Lol. Yol are too much.

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Monday sucks. But not with Starfield.

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@surreal storm What was the update for “Tiny Reasons to Explore Space”??

sleek cliff
#

Guys, Dead Money had killed me repeatedly

surreal storm
jolly torrent
oak plinth
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Has anyone tried selling keys from a Kiosk? I have that working where it creates a quest to visit your new home, etc.. but the issue I am running into is the key is always available to buy again. I have tried creating a global variable, then updating it's value to 1 when sold, then added a filter to not show the item in the kiosk if the variable is set to 1, but that hasn't worked. Is there a function I can run to re-check that variable? Maybe it's cached?

thick plaza
#

I need someone to help stress test our program
i added support for standard1layeremissive, you should be able to create material files under that shader model

jolly torrent
oak plinth
edgy plover
jolly torrent
lyric finch
#

New creations today or?

nimble latch
#

yep

untold field
#

Damn I was really hoping for some Dart throwing today @normal steeple 😅

Another week without a new weapon now I am sad.

normal steeple
untold field
normal steeple
untold field
#

Nice 🙂 Stay safe!

oblique mantle
nimble latch
#

Nightclub kinda looks cool

jolly torrent
spice tide
#

@surreal storm Can you send me a quick message. Got a question about Tiny Reasons to Explore, the space part.

warm bolt
#

@normal steeple

Different issue now.... with custom clothing and i can't figure out what I'm doing wrong.

i have new uniforms, they work on PC fine. I've resaved the DDSs per the xbox format rules (_c bc1 (sRGB), _n bc5 (linear signed), others bc4 (linear unsigned)...I also created the external geometries for each nif.

Oddly once I changed the DDS types, now the clothing and AA pieces are invisible in the CK, but they still work in game on PC. I'm able to create the xbox ba2 without errors, load it into the game on xbox, and craft at the industrial workbench, but when going to wear the outfit the part assigned as 'body' shows the torso as invisible, and the accessory items are just not showing up, the body shows wearing the 'bethesda underwear' and the accesories are invisible)

I can't find any info on what exactly should be packed into the xbox main ba2...i've tried a few different combos (from JUST geometries, to everything (geometries, meshes, materials, and textures))..for PC the main ba2 has everything but textures, which are in the" - textures.ba2"

sorry if any of this doesn't make sense, I'm new 🙂

warm bolt
hoary lava
#

Are the file naming conventions as follows; _normal, _metal, _rough, etc?

warm bolt
#

They are the short hand _n not _normal, etc..

hoary lava
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_normal, _rough, _metal, height, etc. Rename them, also make sure you pack textures and materials. Should work.

warm bolt
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Oh, ok. D'oh.....I hope its that simple 🙂

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Thanks! I'll try that in between meetings

hoary lava
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If not, feel free to reach out, I'm certain that's your issue though.

warm bolt
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So the main Xbox ba2 is everything 'but' textures? I ubderstand the pc main vs texture ba2s, but not sure how Xbox uses them.

hoary lava
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I use an auto pack, but I believe so. Main is everything but textures correct.

warm bolt
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There's an auto pack?

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Ive been doing it file by file

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Does there need to be a Xbox textures also? Or does creations share the textures ba2 across both?

hoary lava
# warm bolt There's an auto pack?

Eh lol, there is, but many will tell you it's broken. My ck has always packed xbx for me in the default archiver under file/ pack files. Idk man, mine has always worked, but many of my friends use archive2 or pack file by file. Needs to be an xbx and PC pack.

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I have also always used bc7 with no issues.

warm bolt
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Ok thanks. My ck prompts fir pc main & textures, but only xbox main

warm bolt
hoary lava
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Yeah, everything I've ever made was bc7 with no issue, but, that's a hot topic in itself. Different strokes for different folks. Give it a shot, if it works for you great, if there's issues just convert over. Been awhile since I've published anything, so, there's that lol.

hoary lava
sleek cliff
#

Better than being completely dead!

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Literally can not wait for this.

warm bolt
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@hoary lava ok, I got home and gave the renaming a shot. Then realized everything needs renamed right? Ie: the .mat files point to the _c so I need to redo those to the _color reference right?

Will this mess with the .morph data also? Or as long as I don 't rename the mesh nifs will the morphs be ok?

hoary lava
#

I don't believe so, but wait for confirmation.

warm bolt
#

Oh, shoot, sorry...been a long week already, got the wrong @

normal steeple
warm bolt
#

I will need to reexport (regenerate) the eternal geometry but not the mesh/nif...I think

normal steeple
#

Ok, if it's a custom mesh and you're happy with your morphs, just make sure you do it in one cycle; export .nif with external .mesh (these have to go together, don't mix and match .mesh files in the .mesh directory input of the .nif etc...) then export the morph.dat after that initial .nif with external geo

#

then you'll have a synced vert index across your files

#

Let me know how it goes 🤞

warm bolt
#

Ok, thanks. ... its on day 7... lol

normal steeple
#

you're going pretty heavy haha

#

baptisms of fire are good though, as for the name convention stuff, there might be some specific reasons why a name convention would matter beyond just easy file location in the material editor but usually they're not a biggy with .mat files.

#

Try and keep things as close to vanilla formatting as possible and then when you come across a funky reason you might need a name convention (like vehicle/ship color swaps) you know what's different to reverse engineer from 🙏

hoary lava
# warm bolt Oh, shoot, sorry...been a long week already, got the wrong @

Nah, you're good, I can help with materials etc. I just don't know much about the morph files. Textures will need the naming convention, but .mat files will be per part and can be named however you like. If starfield takes shorthand great, but I was under impression that changed so, I've always used _normal, _color, _rough etc.

jolly torrent
#

@sharp lynx Hello fren!!! I was wondering if that Pulse Rifle was coming anytime soon 😂

fickle fossil
#

why hasn’t anyone made an achievement friendly Place Doors Yourself mod yet?

neat crow
sleek cliff
jolly torrent
#

Kinda curious on something, too. Was Beth a lot more lenient on mods on Skyrim or something? I’m looking at some very….lets just say the modders were a little more proactive and brazen in the mods they created. I may have to wait until the weekend to get my load order back on this game, as I haven’t touched it since 2019 or so and my LO has vanished, but I’m operating under the assumption that all the mods I had installed for it are in my library. You have Legend of Zelda mods, Castlevania mods, but for Starfield, people are scared to make a mod that turns a pizza box into Pizza Hut. Not being a jerk, I’m just legitimately curious.

#

I’m almost sure that CFOs, CEOs, and COOs are too busy getting caught on camera at ColdPlay concerts cheating to care that their IPs are being utilized in video games, and a lot of those same fools look down their noses at gamers and think we’re all fat neckbeards with no lives holed up in Mom/Nana’s basement.

jolly torrent
#

@neat crow Let me see this “Shadows of the Past”, what is this about?!?!!

untold field
#

Does anyone know if the creator "PilgrimCreations" is on this server or how to contact them?

The chronowatch appearal they added has some clipping issues with some animation sets: https://youtube.com/shorts/BmFME6VsJok?si=xoNmMop5fOMmAbs3

🎬 Watch more Starfield review videos here
https://www.youtube.com/playlist?list=PLhnh_b9LNXrzSpMHjhHwq1vZ4UtZSNvpF

🎮Starfield Game Version 1.15.222 (2025 Agust update) (SFSE 0.2.18)

⬇️Buy and download this creation from here: https://creations.bethesda.net/en/starfield/details/19742da8-fcfd-404c-b6ed-746157cf80bb/RO_18_Raptor___Ass...

▶ Play video
fickle fossil
#

place doors anywhere is the one of the two mods that i want an achievement friendly version for! (the other one being Groove’s Rev hanger mod and thats already been done.)

viral shadow
#

Anyone else have an issue with astrogate when doing a grav jump to a different system you get stuck in the grav drive effect and never reach your destination nor get a count down?

woven burrow
#

@little ridge can you please do something about the astra-19 sidearm mod. Not sure if it’s broken or what the deal is but it never seems to show up at any of the vendors.

delicate quiver
#

What kind of mods does starfield have?

uncut sandal
delicate quiver
worldly furnace
#

Fallout 4’s modding scene is way bigger than Starfield’s. It’s understandable because the game is 10 years old

uncut sandal
worldly furnace
#

Also Starfield is lacking animation mods. Because currently there are no tools

delicate quiver
#

Is there a creator club?

amber sparrow
#

Nah just verified creations

jolly torrent
worldly furnace
#

But it would be better if Bethesda themselves release something

jolly torrent
jolly torrent
#

I guess it’s up to the modders to make this game amazing, which is what they have been doing for over a year now.

worldly furnace
hoary lava
jolly torrent
#

Or shoot at least one that allows a dodge/roll for evasion or a cover mechanic. I would prefer more immersion/flavor to combat as opposed to a game of attrition. Shoot, even hand to hand combat would be appealing.

zinc spade
jolly torrent
sharp lynx
#

People want lol

#

That's that

oak plinth
#

Anyone else ADHD and get about 70% through a mod, then think of another mod idea, then ditch the one they are working on to start the new one? Maybe one day I will finish one enough to release.

timid temple
oak plinth
timid temple
oak plinth
timid temple
oak plinth
warm bolt
torpid badger
sharp lynx
#

I have the opposite problem where I can't work on something else until I finish what I'm currently doing and it's difficult cause when you hit a wall you literally hit a wall.

jolly torrent
#

Okay time for some Starfield tonight. I get paid tomorrow, so some fancy wine to pair with Starfield tomorrow evening.

jolly torrent
#

Just doing repairs in my ship. Smh.

jolly torrent
sleek cliff
#

It’s something about the fake baby that goes flying is what gets me

jolly torrent
#

Finally got the ship repaired and we can leave this crazy moon.

jolly torrent
oak plinth
torpid badger
oak plinth
sharp lynx
#

Oh it doesn't stop that lol I just can't physically stop doing what I'm doing

#

Cause I got tired of project hopping one day

oak plinth
sharp lynx
#

I hate it

#

SwItJustWorks I joke ❤️looks amazing

sharp lynx
safe sorrel
marsh grotto
subtle jungle
#

Quick question. Curious if anyone's used Wulfy's Blackout creation and Zone's Spacer Overhaul at the same time together?
Mostly curious if the Blackout is going to cause Overhauled spacers to still occasionally show up in Blackout suits or if Zone's will effectively eliminate the Blackout Spacers if placed lower. A full override so to speak.

mystic fox
#

Hey guys I’m having an issue while making a mod I cannot figure out, so I created a new levelled list and added all the armour retextures and mashups I’ve made and after about a day of trouble shooting I solved all but one problem, for some reason the armour add on for my retextured security armour (upper) is appearing on other outfits in my levelled list which I did not assign it. I have about thirty outfits in my levelled list and only one uses the security armour upper in its armour add ons but I cannot figure out how to stop it from spawning on top of other outfits. (The security upper is a duplicate of the base game security armour upper with a new texture)

safe sorrel
untold field
#

Coming soon 🙂

jolly torrent
#

I got $150 worth of wine today to hop into the Starfield. I can’t wait to close this work laptop.

safe sorrel
#

Daaaaaaaaaamn!!!! I didn’t know catfish got that big!

thick plaza
#

Taste good when they’re fried too

boreal osprey
#

Has there been much educational material made for the CK in the past year? I know of Darkfox and Jramos. But I'm curious if there's more out there that I missed.

thick plaza
#

I think so I put up a few tutorials this year as well

boreal osprey
jolly torrent
#

I think I’m going to start with this guy for my Friday night Starfield binge.

strong oak
sleek cliff
#

Still can’t wait for your NCR Ranger Mod.

#

Then the NCR replacer mod that completely changed the FC rangers

tall swift
#

New designs, who this 👀

jolly torrent
tall swift
# jolly torrent Is an update on the way?

Yep! Squishing the final bugs now. 😅

The main focus for the update is better handling of out-of-fuel scenarios, to give players more choices when they're running low, but I squeezed in a redesign for all of the panel graphics as well.

upbeat furnace
#

It wasn't until now that I realized I needed my fuel siphoned!

sharp lynx
boreal osprey
sly ocean
#

Whew! 3884 lines of PowerShell and I can batch repair all 5094 base game+DLC PSCs generated by Champollion after decompiling the provided PEX (and virtually any other PSC generated by Champollion from PEX).

#

Why did I do this? Because we don't have dlc001 (Shattered Space) PSCs from BGS, so we have to decompile the PEX, and Champollion doesn't understand Guards and a number of other things from Starfield, so we have to manually edit/guess at various things in order to properly look at quests and other things from Shattered Space in the CK. Now I can decompile with Champollion, repair with my Decompiled_PSC_Repair script, and get back to using the CK with Shattered Space PSC support.
I still need to polish up a few things and document proper usage since I'm sure people will use this for other decompiled PSCs (from mods, etc.), and then I'll share it on Nexus, I guess.
If I get around to it, I'll make a fork of Champollion and do this whole thing the "right" way, but for now this works 😁

#

(the 105 that were skipped were native and PEO scripts that Champollion mangles for very specific reasons and it's both unnecessary and possibly impossible to repair after the fact...nobody should ever need to decompile these from PEX, since they have them in original PSC form already in the archive)

jolly torrent
#

Thank you modders for making this meh game into an amazing masterpiece!!!! I appreciate it!!!!!

#

I can NEVER go back to the vanilla game. I’m sorry.

sleek cliff
timid temple
# boreal osprey Has there been much educational material made for the CK in the past year? I kno...

I've got two tutorials out now. Just dropped an asset pipeline video: https://youtu.be/T5JEdFl8vSY

A tutorial to go over how to get a raw Blender 3D model from Blender into Nifskope and the Starfield Creation Kit, and have it be usable in Starfield. This tutorial assumes you already know your way around the Creation Kit somewhat.

Tools Needed:
Blender 3.6.5
Nifskope 2.0dev9 (June 2024) aka Starfield NIF Migration Tool: https://www.nexusmods....

▶ Play video
sleek cliff
#

That looks like something that I KNOW I’m not allowed to say.

timid temple
sleek cliff
#

Cause I love lanterns.

#

And Elder Scrolls

neat crow
sleek cliff
boreal osprey
#

I'm curious, has there been any info/guides regarding making/implementing ship parts? I have the modeling skills to make them, but how can you ensure it will fit together and play nicely with other parts?

timid temple
#

It's a bit older of a tutorial, pre-CK release, but the concepts can be broadly applied, I think

sly ocean
boreal osprey
lyric finch
#

Question is
ODST space suit?

lyric finch
#

Doesn't even need a jump pack like the ground grew pack

sleek cliff
boreal osprey
sleek cliff
#

But it would be sick to dive from orbit

boreal osprey
#

indeed

austere geode
#

Anyone here using the rail gun creations? Anyone know which skill they scale on? I wanna use the balisk pistol but unsure if they count as ballistic, laser, or particle for skills.

little hare
little hare
sleek cliff
little hare
#

ODSTs are badahhh for sure but I still want my Mark II and a warthog

sleek cliff
little hare
#

I'm afaid I can't. I only found your broken helmet on the ground. 😥

sharp lynx
#

I don't think we'll see seamless transition from space to ground

sharp lynx
#

I personally couldn't care less. It's nearly a completely needless feature anyway, there's a lot more and better things that could be included.

sleek cliff
sharp lynx
#

I know I'd personally never use the feature after maybe the first landing and oppt for the same exact things I've been doing

sleek cliff
#

Personally, I hate landing on planets and where you landed previously doesn’t disappear

sharp lynx
#

That's probably so all of your progress doesn't do that as well LOL

#

It's a good thing it stays

little hare
#

I'd like an option to always playing landing anims. I read on a modder's nexus comments that apparently the original landing markers trigger the animation but then they are replaced with duplicate markers that don't triggee the anim.

sleek cliff
sharp lynx
#

Get good lol

sleek cliff
#

Why must everyone DO ME like that.

oak plinth
safe sorrel
oak plinth
boreal osprey
#

Or was that specifically talking about in atmosphere flying only?

sleek cliff
gleaming musk
#

Pretty new to the mods and the game itself. If anyone could help with the @Chrone mod for the Galbank archive do I need a key or something to access the archive because its not automatically activating the elevator? Just wondering if I missed something.

sleek cliff
#

Is there a mod to remove the godforsaken suit beeping?

thick plaza
#

dunno if this outfit is fan made or ripped but is this ODST armor accurate? about to finish it up tmrw

lyric finch
sleek cliff
# thick plaza

Now THAT is what I’m talking about, could do without the big ol’ emblem on the chestplate, but beggars can’t be choosers, this is BANGIN’

sleek cliff
lyric finch
#

The giant emblem isnt really needed but the armour looks good

sleek cliff
#

Absolutely adore the Helmet

#

Love the battle worn look

jolly torrent
# thick plaza

That’s lovely, big dawg!!!! I can’t wait for the release.

jolly torrent
thick plaza
safe sorrel
sleek cliff
sleek cliff
thick plaza
#

almost done just getting screenshots

sleek cliff
#

Especially with how great this looks.

lyric finch
#

Looks stunning, when can we get thiss

sleek cliff
#

He said he’d finish it tomorrow, so sometime this week?

sleek cliff
thick plaza
sleek cliff
thick plaza
#

lemee know if there are any issues lol enjoy

sleek cliff
lyric finch
#

@thick plaza using the armour now, should the armour have mod slots?

thick plaza
#

is it missing

lyric finch
lyric finch
thick plaza
#

ah ok. i know what it is. ill look into later

lyric finch
#

Sounds good, armour is amazing though love it

thick plaza
#
lyric finch
thick plaza
#

if the setup goes well then yea ill try to include a few skins

#

has no one done these?

sleek cliff
#

Mostly Star Wars stuff.

sleek cliff
thick plaza
#

i gotta redo it lol

sleek cliff
#

Ah, fair enough, waiting for it with bated breath.

#

Can’t wait to look like a PROPER ranger and not look like glorified librarian

jolly torrent
jolly torrent
jolly torrent
#

Finally I can connect. @thick plaza I’m about to download this!!!! Thank you, homie!!! From the bottom of my heart!!!

sleek cliff
jolly torrent
#

This is what I’m about to crack open for @thick plaza ‘s 🔥 mod.

#

I’m getting out the good stuff

jolly torrent
#

Apricot, grapefruit, lime, and a hint of orange blossom. Please, yol, keep these amazing mods coming!!!!!

jolly torrent
sleek cliff
jolly torrent
sleek cliff
#

Fair enough.

#

Can’t argue that

nimble latch
#

The odst armours are class but crafting them doesn't make much sense

#

Proper game and lore implementation would go a long way

thick plaza
#

nah

sharp lynx
#

Not everything needs to be lore friendly

nimble latch
#

It's better if it is

sharp lynx
#

It's like star wars, if you're committing to get those kinds of mods you should just deal with the fact of it obviously being out of place

nimble latch
#

There's plenty of stuff from star wars that could fit into starfield

thick plaza
#

Feel free to make a patch for it

#

I just read the comments of what ppl want and mod it in

sharp lynx
#

Ooh so if I gave you a lore friendly pitch you'd add it?

nimble latch
#

I might, that dude who did the one for the nasa suit showed everyone how it's done

sleek cliff
#

And it feels lore accurate because it’s a pain in the ass to gather everything to craft it and that is COMMITMENT to the craft.

thick plaza
#

What resources would you prefer on the next mod

sleek cliff
#

Really anything is fine, it’s fun to have to search for crafting materials.

#

But that’s just me, could be different for anyone else

sharp lynx
timid temple
nimble latch
#

Whatever makes sense for the armour

lyric finch
#

I saw the caelumite needed for the ODST gear and immediately thought 'WeVE GoTT to GEt THe KALKITE'

sleek cliff
nimble latch
#

Polymer or whatever

sleek cliff
sharp lynx
#

Sticky

sleek cliff
sharp lynx
#

She should jump at the wall and see if she sticks

nimble latch
#

See whoever made skill pack 1

sleek cliff
#

She probably smelled like beer for days

nimble latch
#

Is there a skill pack 2 coming out

#

Or here notgolo if you're here, you making more skills?

#

Or yohagalo is it

timid temple
# jolly torrent What’s that?

gods, I did it for giggles years ago to use on a friend of mine that's a wine snob, but it involved smashing the bottles on the floor and splashing the wine on the doors and swapping some for rum or watering it down, etc

#

basically redid the lyrics to be about that instead of ruining Bilbo's cutlery

boreal osprey
#

After some research and talking with some modders. anagy said they started working on a port of their FO4 mod switch framework to SF https://www.nexusmods.com/fallout4/mods/90676 Looking forward to it 🤩

Nexus Mods :: Fallout 4

MSF is capable of attaching and removing mods (OMODs) to inventory items during gameplay. The data for equipped items are updated seamlessly without visual bugs. Features include ammo switching, selec

sleek cliff
jolly torrent
jolly torrent
thick plaza
#

@sleek cliff these slots right

sly ocean
#

OK, Decompiled_PSC_Repair v3.00 has been published on Nexus:
https://www.nexusmods.com/starfield/mods/14894

Decompiled_PSC_Repair is a PowerShell script that repairs PSCs that were improperly decompiled by Champollion due to its incomplete support for Starfield. This allows you to, for example, decompile Shattered Space PEX files with Champollion, repair them, move them into the appropriate folder, and have the CK finally load them properly.

Now I'm going back to looking at Shattered Space quest fragments, which is what I was trying to do in the first place before I somehow ended up building a 3000-line PowerShell script to repair broken decompiled PSC 😁

Enjoy!

Nexus Mods :: Starfield

Decompiled_PSC_Repair is a PowerShell script that repairs PSCs that were improperly decompiled by Champollion due to its incomplete support for Starfield. This allows you to, for example, decompile Sh

fossil hazel
#

Question

#

How come there are almost no mods that touch the starborn on xbox?

sly ocean
fossil hazel
#

Lemme specify, im having trouble finding any replacers or anything that alters the appetite (other than color) of the starborn armor and npcs

strong oak
sly ocean
#

If so, then as @strong oak said, there do appear to be quite a few that do that. Try the link above and see if anything strikes your fancy.

fossil hazel
#

I also just cannot find one, the closest there is are ones that alter the color or standalone ones but nothing that replaces the armor with something else

fossil hazel
#

Under different names then huh

sharp lynx
#

And it not only lets you keep the vanilla starborn outfits but allows you to inject the ones I've made.

sleek cliff
slim sun
# sly ocean OK, Decompiled_PSC_Repair v3.00 has been published on Nexus: https://www.nexusmo...

Thanks, bookmarking this for later 🙏

I was just looking through the Shattered Space source yesterday actually, to see the difference between the COM_Andreja_Update globals Bethesda added to Starfield.esm. Those are quite handy if anyone wants something in their mod to react to where you are in the DLC without having to have ShatteredSpace.esm as a dependency.
Here they are if anyone was curious:COM_Andreja_Update01 = 1: Been to Dazra/Va'ruun'kai COM_Andreja_Update01 = 2: Completed the Serpent's Path and spoke with the council COM_Andreja_Update02 = 1: Completed the DLC main quest COM_Andreja_Update03 = 1: Player is an enemy of House Va'ruun
Note that the game itself uses COM_Andreja_Update01 > 0 for testing if the player is Promised in a few places, although that should really be COM_Andreja_Update01 > 1

lyric finch
jolly torrent
#

I need a cat on my ship to quell these Heatleeches

lyric finch
lyric finch
safe sorrel
upbeat dagger
#

Anybody on Xbox getting a “Cannot Connect to Bethesda.net” message while trying to load into creations?

worldly spade
safe sorrel
untold field
#

Of course also available on creations

sleek cliff
#

Man, I can’t wait for the Ani-Kit to exist

jolly torrent
#

Whoever made the Akila Sector 1 mod is AMAZING!!!! I’m watching the video now. It looks awesome and gives Akila some fine personality.

jolly torrent
#

Furthermore, that’s something else this game has been missing. Showing off the sewers/ plumbing/infrastructure of these cities. Mad props to that modder. I remember back in the day, there was a mod for Skyrim called Skyrim Sewers, that allowed you to get from point A to Point B without being seen. I don’t know. I’m weird like that.

jolly torrent
#

Is Guardian of the Grid worth it?

sly ocean
nimble latch
jolly torrent
#

Thank you!

jolly torrent
untold field
#

Not digging that Akila mod, it completely changes what Akila is.

fickle fossil
#

out of curiosity, is there an achievement friendly stairs mod for ships?

thick plaza
#

500 upvotes is insane lol thanks yall

normal steeple
untold field
fickle fossil
untold field
#

Malloy, move faster xv I need those darts 😄

mystic fox
#

I hey guys I am trying to change faces for some npc’s but the changes aren’t showing up properly do I have to batch the nif and DDs that get created? I figured I didn’t because all the data is already in the game. I’m trying to figure out if that’s where I went wrong or if it is somewhere else.

normal steeple
jolly torrent
#

Open question to all modders. I’m probably going to hit the save bloat glitch soon. Does anyone here know how to do presets for characters?

safe sorrel
mystic fox
safe sorrel
#

I just did the DDS, and that worked fine for me

neat crow
lyric finch
untold field
#

🎬 Watch more Starfield weapon shorts here
https://www.youtube.com/playlist?list=PLhnh_b9LNXrwfrb0srpZA1MLtmeRresRi

🎮Starfield Game Version 1.15.222 (2025 Agust update) (SFSE 0.2.18)

⬇️Buy and download this creation from here:
Mantis Ballista Crossbow - https://creations.bethesda.net/en/starfield/details/b65b04cf-2e8e-4fb9-bc82-96c...

▶ Play video
oblique mantle
lyric finch
#

I'm overjoyed to have ODST armour but now I must ask

Skooma in Starfield when?

safe sorrel
#

Here’s a shot with one of the items in the less brightly colored colorway, there’s a “Neon Bright” and “Blackout and Blue” version for each one so folks who don’t like loud colors as much as I do also have options

boreal osprey
#

I've been away from blender and the ck for awhile. What's the quickest way to get weapon models at scale into blender? Need them as scale reference for my weapon models

jagged forge
#

Extract its mesh and open in blender? Sorry, I don't do weapons but are they not to scale by default?

sleek cliff
timid temple
jolly torrent
jolly torrent
#

@thick plaza did an amazing job with it.

boreal osprey
sleek cliff
thick plaza
#

I wanted to do homelander

#

But I gotta learn the cloth stuff

jolly torrent
sleek cliff
amber sparrow
#

@safe sorrel hi hi I saw your ship hab mod and it looks fantastic, I'm sure someone asked this already but is there a place doors yourself patch planned?

safe sorrel
amber sparrow
#

Oh awesome! I can't wait to play around with it then!

safe sorrel
#

If you do have problems with it let me know and I can patch it, but should be good to go

sleek cliff
safe sorrel
safe sorrel
#

Ok I looked up images and yeah similar vibe!

My inspiration for the market was trying to make something that felt like the concept art for Neon with the multiple floors, Blade Runner, and some of the Cyberpunk 2077 market places. Because I love the use of grunge and light in that game

sleek cliff
#

I’m surprised there aren’t more Japanese or outright Asian influences and MORE neon and sleazy underbellies

safe sorrel
# sleek cliff I’m surprised there aren’t more Japanese or outright Asian influences and MORE n...

The market I was most thinking of ended up being the parts of Stadium in Dog Town, that are tucked away from the main area. I wanted the whole thing to look kind of ad hoc.

I was surprised at how few sketchy feeling areas were populated in Neon.

The upper platforms around Ebbside have such a great vibe.

I’ll often go wandering around them exploring, and wishing there was some more life happening in them to make the city feel more claustrophobic which it has to be from a lore perceive, and was the feeling I got from the original concept art for the city

sleek cliff
#

For such a small place inside the stadium they really put their FOOT in it.

#

And I agree, Neon should be WAY sketchier

#

In Cyberpunk the city felt alive and vibrant.

#

Dogtown felt run down and dangerous.

#

Neon DESPERATELY needs a Black Diamond.

safe sorrel
#

I’m on a no doubt slow mission to build out some of those areas. I fell in love hard with the concept art for that city, and would love to see Neon get built out to more closely fit it.

sleek cliff
#

Neon is supposed to be a pleasure city.

#

Just feels like oil rig with squatters

safe sorrel
#

I think that’s the nature of the beast. It’s usually hard to actually build the things that are drawn, especially without frying everyone’s hardware

sleek cliff
#

Engine limitations, yeah.

#

Most people’s PC whilst running cyberpunk

safe sorrel
#

I do kinda like the rig with squatters feel!

It makes sense with the lore where it’s a glittering destination for the rich, and everyone supporting that eco system being left to craft what ever kind of life they can from the scraps.

To me it works well with the space frontier setting

sleek cliff
#

Lizzie’s puts it to shame.

safe sorrel
amber sparrow
#

Honestly my only suggestion for further additions is a custom mission board in the black market that's smuggling jobs

sleek cliff
amber sparrow
#

otherwise it's a gorgeous looking location

sleek cliff
#

Bayu could easily be the Mr.House of Starfield only far less charismatic

sleek cliff
safe sorrel
amber sparrow
jolly torrent
#

😂

#

Yol are too much.

safe sorrel
sleek cliff
boreal osprey
#

You know what I realized? I haven't seen wicked workshop in a long while. Dang I miss his mods, hope he's doing well

amber sparrow
#

Stares in New Jerseyan

jolly torrent
#

I got the creepy red sky again. Yes!!! Thank you to whoever modder did this!!!!

jolly torrent
safe sorrel
rigid lark
#

I really really want to like Watchtower but the ambushes are constant

#

Is there a known interaction with any other mod that increases ambush frequency? I have ambushes set to lowest chance in settings but I feel like I get ambushed in every system I go to. I haven't even started the Watchtower quest on this playthrough yet

thick plaza
thick plaza
lyric finch
sleek cliff
lyric finch
#

Black standard one but with Va'ruun House_Varuun on the helmet idk

sleek cliff
#

No no, keep cooking, like the Va’ruun Assault Armor

azure dragon
#

Cannibalism first

edgy plover
#

If you use this modhttps://creations.bethesda.net/en/starfield/details/63354422-3b66-4a12-a4e7-095ccd3124cb/HPE_Better_Metal_Impact_Effects
this is the expansion https://creations.bethesda.net/en/starfield/details/43e6fc13-6c8a-4a4a-897f-a387255f5ae9/Better_Weapon_Impact_Visual_Effect
I enhanced all materials of all guns and melees in this mod. Not just for metal material, not just for some guns.
And this mod doesn't edit any weapon forms, which means it is compatible with all vanilla gun mods
What's more? If your weapon mods use the vanilla impact data, this mod can also enhance these weapons

sleek cliff
azure dragon
#

😔

boreal osprey
sleek cliff
# azure dragon 😔

Funny enough, if you tweaked the prayer animation, you could make it LOOK like it.

sleek cliff
sleek cliff
#

I truly can’t wait for new Reload Animations.

hasty fulcrum
#

and melee animations

jolly torrent
hasty fulcrum
#

and walking animations where it doesnt look like women got cactus under their arms

sleek cliff
#

Better walking animations would be cool

jolly torrent
boreal osprey
# hasty fulcrum and melee animations

Yeah. I liked the hack and slash of Skyrim back in the day. But it needs some re-work in SF. I don't know what that looks like exactly, but there's room for improvement

sleek cliff
#

Different Fighting Styles like in SR2 would be kick ass.

slim sun
# sleek cliff Funny enough, if you tweaked the prayer animation, you could make it LOOK like i...

If we could reliably combine animations you could definitely do something. Like with this unused "genuflect" animation from Shattered Space maybe. But I haven't been able to get multiple animflavors working at the same time all that well. You can do it with console commands like this sitting on the floor animation combined with the coffee drinking one, but on an actual piece of furniture this gets ignored the next time you re-enter the area.

nimble latch
#

Why does everyone go on about the animation tools? Has Bethesda said they're going to provide them? Skyrim and Fallout have both got custom animations without official tools

sleek cliff
slim sun
hasty fulcrum
hidden cipher
#

I don’t know how to mod so I can’t make this idea/suggestion a reality so I’ll put it here for any creator who’s interested. I was thinking about a rising faction within the Crimson Fleet. Lead by a hardcore space pirate looking to fill the void left by Delgado and Navea. When I say pirate, I mean prosthetic eye, a cybernetic arm and leg . A 2330 version of Captain Hook. We are traveling through space by some random planet and we get a distress call saying that their mining outpost is being attacked by the Crimson Fleet. They start to give us some details about their operations. We hear gunshots and the transmission is cut off. We get to the planet and have to take out a few ships. We land at the outpost and the battle continues. After we take out the pirates. We examine the aftermath and realize this wasn’t an ordinary mining operation. A few survivors come out of hiding to introduce themselves and explain their operations. They have been commissioned by the UC to extract raw materials for a new experimental weapon. They have several facilities scattered throughout the starfield and theirs was the second to get hit by the new Crimson Faction. So we get a few clues and a couple of leads and investigate. We learn more about this new weapon, and we learn why the Crimson Fleet wants it. To defeat the UC and reunite the Crimson Fleet as a major force among the Settled Systems. So in short we bring down this new faction and prevent the rise of a new Crimson Fleet and bring those in UC that secretly want to build a super weapon to justice. Because creating this new weapon is against the Armistice Treaty. If someone creates this, just shout me out for the idea.

nimble latch
sleek cliff
jolly torrent
#

We usually have him heavily sedated, but @nimble latch forgot he was on med duty today and forgot to disperse the meds.

sleek cliff
#

Jokes on you, I’m NATURALLY this way.

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I’m all Natty.

lyric finch
thick plaza
#

ok new update + skins and separated backpacks

sleek cliff
thick plaza
jolly torrent
#

@thick plaza Dawg, that is straight 🔥

lyric finch
thick plaza
lyric finch
sleek cliff
lyric finch
thick plaza
#

nahhh noting for the backpacks

lyric finch
#

Fair play, looking forward to updating it 😃

jolly torrent
slim sun
jolly torrent
jolly torrent
#

Is there a mod that can give us Bath Houses of Starfield?!!!

slim sun
sharp lynx
#

Agreed

sleek cliff
jolly torrent
#

I guess that’s why I have never been to Paradiso and I probably won’t until the animation tools come out.

sharp lynx
jolly torrent
#

I want my character to be able to partake in a volleyball sesh or do long walks on the beach with Barrett walking hand-in-hand like end of a Lifetime movie/rom com

#

@sharp lynx Hey Fren!!!!!

sharp lynx
#

Hewo!

jolly torrent
#

Lol

sharp lynx
#

Update for GH soon!

#

Vending machine on the way

jolly torrent
#

Dam it

#

When?!!

timid temple
jolly torrent
boreal osprey
sleek cliff
#

The bullet to the brain to the courier.

jolly torrent
#

I’m kinda wishing for the animation kit hard, too right now. I’m not sure why it’s not out yet. I would think on the two year anniversary of this game, Beth would’ve released it instead of some insipid text teasing a teaser. Like, that should have been their primary focus after they opened up Creations. I’m not sure what happened between FO4 and this game as far as Beth’s priorities, but FO4 was absolutely better handled.

neat crow
#

Aren't Skyrim and FO4 animation tools reverse engineered 3rd party solutions

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which is also why it's not available for SF yet because they no longer use havoc for animations

boreal osprey
jolly torrent
#

I work in FinTech. You never open your mouth about deliverables if you know you don’t have the bandwidth nor the technology to commit to it. That is also why I’m not a fan of Todd and more of a fan of modders. Sometimes it’s better to keep your mouth shut in some situations. There’s a lot of times where I feel the modders, such as yourself, and the fans, such as me, care far more about this game than the paycheck Todd got for this game.

neat crow
#

gotta disagree there

jolly torrent
jolly torrent
#

I just shoot straight from the hip and I’m super opinionated. Which is a personality flaw on me.

neat crow
tame sparrow
#

they did design SF to be a modder's paradise tbh
from the start, id imagine

sharp lynx
neat crow
sleek cliff
#

I’m just glad I’m not catching strays for once.

tame sparrow
#

i just think that they know enough that modding was gonna happen anyway
regardless of whether they support modding or not

and with how things are going and Creations actually doing what it was meant to do so far
I think they made the right choice with making sure SF is also designed for modding as well and not just expansions

jolly torrent
jolly torrent
# tame sparrow they did design SF to be a modder's paradise tbh from the start, id imagine

I think they did from the start, but I mean Starfield’s trajectory and support compared to FO4’s?!?? Lol. It’s totally night and day. Yol know I love this game to death, but in my eyes, Beth are not above criticism for how they handled this game. Truth be told, I actually like this game better than Skyrim, which is why I’m so critical of it, because it has unlimited potential that’s just being sat on.

sharp lynx
#

I don't see anything different tbh

#

They've handled it just like every other game

jolly torrent
#

I have to disagree. Lol

sharp lynx
#

That's fine

#

Im not seeing any examples tho lol

#

It took ages for the ball to get rolling with fallout 4 just the same

jolly torrent
#

They were far more focused on giving out content with FO4. They actually had a road map, they were far less inclined to “tease” things. It seemed that the likes of communication were more open with less guess work.

tame sparrow
# jolly torrent I think they did from the start, but I mean *Starfield*’s trajectory and support...

thats fair
i just think theres a lot going on behind the scenes hence why BGS is always so quiet about their newer games

I think since this is their first singleplayer game that gonna be long term and its clear enough they are still figuring out how to make it work

dealing with Microsoft, Creations and the continuous development of future content
well... lets hope them being radio silent is all worth it later on

jolly torrent
#

I’m not going to get into this trap. IMHO there was a stark difference. I don’t like how they handled Starfield at all and I’m sticking to it. All of the DLC was out pretty much on schedule.

#

You know what, forget I said anything. NOTHING should be criticized. My bad.

#

Have a good evening everyone!

#

I’m about to hop into Starfield.

tame sparrow
#

atleast he likes playing SF lol

jolly torrent
neat crow
sleek cliff
sharp lynx
sleek cliff
#

No one remembers what 2015 was like.

jolly torrent
#

Criticism /=/ hate. Starfield is probably my favorite game since forever.

jolly torrent
sharp lynx
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Just because there's not an update every week about what they're working on doesn't change the actual results, keep in mind the game has already had two entire new land vehicles added, mountains of bug fixes and a whole story dlc with side content also including additional quests.

sleek cliff
jolly torrent
#

And that’s why I give the modders so much respect because they are keeping this game alive.

boreal osprey
# jolly torrent Yeah, IMHO, they should have had all of that in consideration when they were dev...

BGS isn't the same company anymore. A lot more devs and a big issue with a bloated middle management (like most office based companies now a days) that just kills efficiency. Devs rarely have 1 on 1 with Todd since his time is divided. I read one dev submitted a ticket to the higher ups to fix a trigger on a weapon to get permission. Didn't hear anything for 4 weeks and the trigger is still broken. Plus the poor devolpemnt roadmap with Starfield. Took them a long time to figure out what direction to take the game into. And then they eventually had to polish what they had. Hence a lot of one off mechanics. So I understand why they haven't gotten this stuff out in a timely manner.

tame sparrow
jolly torrent
thick plaza
#

2015/2016 mentioned?

#

Don't get me started

sleek cliff
#

Every man, woman and some Canadians knows I’m a lil unhinged, but respect where respect is due, modding is an art form.

sleek cliff
#

But I unfortunately remember Mass effect andromeda.

boreal osprey
jolly torrent
tame sparrow
sleek cliff
sleek cliff
# thick plaza 2015/2016 mentioned?

Bruh, your ODST mod is HEAT and that USA helmet immediately makes want to provoke ashta and say “Hi! This is Johnny Knoxville! Welcome to Jack Ass!”

boreal osprey
thick plaza
#

Borderlands 4 and battlefield 6 next month. There's better options out rn

sleek cliff
thick plaza
#

yeah…. Lol

#

It’s still fun though so I suffer through it

sleek cliff
#

Well hey, if you like it, that’s what’s important.

jolly torrent
sleek cliff
#

I’m out here waiting on Tank’s Vending Machine, Nova’s Vigilance and Miiirty’s Heat.

sharp lynx
#

The vending machine will be additional content for GH

tame sparrow
# boreal osprey Yeah, things seemed to have worked better in the Skyrim days when the studio was...

I was hoping that was what some of SF's devs early on would do that as well, but as you aid earlier, Todd's time being divided doing other things and the dev team leaders having to wait for Todd's "decision-making", yeah it pretty clear this isnt the same team as the Skyrim team back then

all we can hope for now is that they got a ton of plans in works with their current teams and that we are still in for the next few years of content

sleek cliff
sharp lynx
#

Same LOL

#

I have some ideas for a full interactive outpost decor mod

jolly torrent
sleek cliff
sharp lynx
#

Many thanks!

#

Should have some nice content out soon.

sharp lynx
#

Armor pack on the way

sleek cliff
sharp lynx
#

Borderlands lost me with 3

sleek cliff
jolly torrent
#

@sharp lynx Thank you!

sharp lynx
#

People complain about loading screens geebus was borderlands 3 the loading screen simulator on top of the game being layers of terrible. Game play was good tho

sleek cliff
#

And Randy out here wildin’ yelling at people.

sharp lynx
#

What they did to the franchise continuity is worse than the sequels of star wars imo

#

Oh starfield

sleek cliff
#

I haven’t been this betrayed since I let Tomo live and he accidentally stepped on a landmine I left out

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Poor guy turned into DUST.

#

Anyways, Let’s get back to Starfield.

#

GUNS

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Everybody loves guns.

#

When are we getting The Dubstep Gun from Saints Row?

#

👀

#

Kill people with CRINGE

sharp lynx
#

Broken beer bottle mod

sleek cliff
#

now we’re talking.

#

New weapon mod “drunken savant”

#

10x speed, plus 20% damage resistance whilst intoxicated

neat crow
#

Been working on a new settlement, really early stages still though!

jolly torrent
#

The loading screens are the least of the game’s issues. Lol.

tame sparrow
jolly torrent
#

I laugh at the people complaining about loading screens.

sleek cliff
neat crow
#

Rough size of the settlement part itself

sleek cliff
#

👀

neat crow
#

There for sure will be a bar!

sleek cliff
#

The Rainbow Cadenza? Red Dirt Bar?

neat crow
#

So far I had in mind:

  • TerraBrew
  • Ship services tech
  • A bar
  • A player home
  • A mine
  • 2 or 3 shops
  • 1 town hall main building thing
  • fill the rest with NPC housing, decoration, green spaces etc.
tame sparrow
sleek cliff
sharp lynx
#

I thought it said, welcome to settlement lol

sleek cliff
#

Technically Legal Arsenal?

neat crow
sharp lynx
#

Sometimes

neat crow
#

I feel that

sleek cliff
sharp lynx
#

Tbf if the folks doing mod reviews can't bother to read why should I do it

#

That's a joke btw lol

sleek cliff
jolly torrent
sleek cliff
#

I’d buy from a store called “Randy’s Good Guns Cheap”

sharp lynx
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The best way to hide a sign is just put it about half a person height above eye level

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Maybe half a car length

sleek cliff
neat crow
sharp lynx
#

Measures in pallet

sleek cliff
#

Or bout’ half a steak sized.

sharp lynx
#

About 3 dinner plates to your left

#

It'll be 2 wookies down the way

sleek cliff
#

I’ll take about 1 candy bar sized sandwich please

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And 3 Pepsi’s amount of water please

boreal osprey
boreal osprey
boreal osprey
sharp lynx
#

Borderlands 3?

boreal osprey
sharp lynx
#

I remember one mission I loaded from the ship to load to the map to load to 3 different regions all with loading screens

#

For borderland

boreal osprey
#

Yikes. I've only played BL 1 and 2

verbal crater
#

I don’t understand what the issue with loading screens is. Maybe it’s because I’m old. I’d rather have pics than move around my ship looking out windows like Astrogate. Pretty sure I’m in the minority here.

boreal osprey
tame sparrow
verbal crater
sharp lynx
#

Yea I don't have an issue with them. For borderlands it's different cause it's meant to be an fps ..... Walking though 6 loading screens for one mission is a bit much for an fps

verbal crater
# tame sparrow i think its just the way the gaming environment is these days with so many diffe...

Oh. That’s probably why I don’t get it. It had been a while since I played multiple games. I used to pour concrete and worked a ton. Probably after Madden 04 era I didn’t play except for Stronghold 2. I was given a PS4 pro about a decade ago and played every Fallout, God of War and Assassin Creed and that was it until I bought my Xbox a year ago. We used to play a ton of video games. My friends and I were that kind of group who played Perfect Dark and Goldeneye and made cardboard separators on the tv.

sleek cliff
sharp lynx
#

Goldeneye lol

#

Those were the days

tame sparrow
# verbal crater Oh. That’s probably why I don’t get it. It had been a while since I played mult...

oh totally
you are prob better off doing what you do with the games you play

these days, i can tell you with so many options and genre of games to play, you'd be surprised how many people, even on here, are complaining about how other games can do better than BGS's games

but it is what it is now and i thik its clear enough SF in this case just isnt for everyone
and they should just stick to playing the game they prefer (yet a lot of them still come back to play SF even if they didnt like it for some reason)

#

I for one already expected SF to be the way it is and was fully prepared for it
so now its a matter of what BGS does next in the next content they release

and knowing how modding evolves with time, im also excited to see what the modding community cooks up as time goes on

verbal crater
# tame sparrow oh totally you are prob better off doing what you do with the games you play th...

I made the mistake of watching a review of Starfield before I bought the Xbox. I was pumped before it came out. The reviews ruined it at the time. Starfield kept coming up when I was on my phone so I watched some videos on mute simply to see the game. Now that’s all I do. That’s also why I had never played Dead Space until last week. I like that game so far. Now I see Mass Effect on sale as well. Not sure about that one yet. I’m going to have a lot of free time this winter so I’m trying to plan ahead.

verbal crater
#

I’ll tell ya a mod that would be cool

#

I like that suit a lot

boreal osprey
#

Does anyone understand how the body and facial morphs work? I'm curious if it's plausible for SF to get the same treatment other games did. Like CBBE, UNP, face overhauls, etc.

tame sparrow
verbal crater
verbal crater
tame sparrow
verbal crater
#

I bet. He did say yearly DLCs

tame sparrow
#

Yessir

#

im hoping thats the case still
but with how quiet they have been.... well, ill take anything new from them at this point
(that isnt jsut a patch update lol)

oak plinth
#

Has anyone setup a custom resource delivery mission? I have been digging through all the quests looking for one, but I haven't been able to find any to use as an example. I can probably figure out one that allows you to delivery it to a person, but I would like to setup a cargo link. Maybe those aren't setup as quests?

jolly torrent
#

Red sky Era tonight. We vibin.

neat crow
craggy panther
#

Hello! Maybe someone can point me in the right direction, would it be possible to create a mod that allows for specific example, when im in the middle of a jump, i can press croutch to engage a booster to arrest my ascent? my char has a very high jump, and sometimes id like to be able to stop the ascent?

boreal osprey
# neat crow It'll include a player home too! Can't make a whole settlement without a player ...

Didn't realize it was a whole settlement until I scrolled down and saw the whole wall XD Looking forward to seeing it! I had a overhaul project in mind for the planets with main settlements. And expansion/overhaul of the cities at the center of the map, then having all kinds of poi's in a big radius around the cities. Farms, towns, facilities, caves, etc... Just to capture some of that organic exploration from Elder Scrolls and Fallout.

mystic fox
#

Hey if crimson flyboy is on here I wanted to thank him for making a video reviewing my mod

jolly torrent
boreal osprey
mystic fox
#

that would make sense, my downloads doubled since his video so i think there is a decent amount of people who watch his videos to see new mods.

boreal osprey
mystic fox
#

Thanks for the heads up I did not know that

sleek cliff
#

Rarely even.

sly ocean
#

Are there any mods that add/modify the heavier UC space suits to expand the armor plating? I like the armor plating, but I'd love if it was on both sides instead of just one.

peak pawn
#

@neat crow this isn't a huge deal, since most people hate this quest anyway, but mr. starsap can't finish his tour on new homestead because the shuttle service landing pad is in the way of his route. just thought i'd let you know.

loving the mod so much though, makes my early game roleplay much better as i want to earn my ship.

neat crow
#

I'll see if I can fix that! Giving him a new path to walk

peak pawn
nimble latch
#

I'd love to try the gagarin one but it isn't compatible with settled systems shuttle service for now

nimble latch
neat crow
neat crow
neat crow
#

^ might need to wait a day on Venus btw if stuff is still visible

safe sorrel
sleek cliff
#

@thick plaza you know what would be SICK? Expedition 33 outfits.

peak pawn
sleek cliff
#

For those who come after.

nimble latch