#starfield-mods

1 messages · Page 62 of 1

jolly torrent
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Also, is the “Fleet Commander” mod worth it?

tawdry sluice
jolly torrent
robust raptor
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@surreal storm Hi, I got your Pocket Dimension mod. It's great. However, I have the effect shader issue. Any chance you could add the effect shader fix to the main mod? As the fix is not achievement friendly I haven't finished the game and I don't want to lose my 318 hour playthrough cause of the glitch. Great work with the mod.

maiden hemlock
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Are you on xbox or playstation?

dapper blaze
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I’m on Xbox

vague parrot
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How do I get NifSkope dev 9? I can't seem to find it anywhere

thick plaza
jolly torrent
sharp lynx
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Random tip for today, did you know: In the ck you can open more than one form by shift-click selecting multiple forms + right-clicking and selecting "Open selected forms" in the drop down lol.

maiden hemlock
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Thanks for clarifying, though.

lavish flax
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@river valley hey boss, using your class m and starborn guardian ship building mod and when I go to add the modules for the guardian, all of them work without issues except the atmospheric entry computer.

Using the first version, installed beneath it, comes with an error "all modules must be above the landing bay. Switching to the tall variant immediately "pushes it" up, however removes that error. pictures for reference attached.

Is there any fix for this, or is it actually intended? On series x. Uninstalled and re- installed as well to see if maybe that was the issue, no luck

surreal storm
oblique mantle
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As web developer who has to fight with package.json every days. If the mod is updated, simply ignore the frontend regarding the array with that list, and bookmark the mods in order to control their last version. It's what I do for managing my load order

robust raptor
tribal jay
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hey guys I am trying to get equipped weapon's reference id so that I can edit it. the issue with this code is that whenever I have same guns in the inventory it cannot handle it properly and throws this error:
error: (00000014): contains too many 'Test_RussianAssaultRifle' (0026ED2A); Can only mod singular items.

can anyone help me please

oblique mantle
normal steeple
narrow reef
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Sometimes it even reverts the mod to the old one. This seems to be an ongoing thing.

maiden hemlock
narrow reef
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Okay, does anyone know a way around the issue where starfield will keep reverting your mods back to old versions? This keeps compromising my saves and breaking some mods with crap interacions.

random hound
pastel sentinel
# maiden hemlock Unless they changed it for Starfield that function doesn't return a reference; i...

yep! I encountered this issue too and the only "solution" I've found so far is to call Drop on it and get the returned objectreference from that. Of course, now you have the problem that the weapon has just been dropped. You could then try re-adding it to the player's inventory though. Again you run afoul of not being able to pick WHICH of that specific weapon form actually gets dropped. Also, if it's the equipped weapon it will no longer be equipped. You could try calling EquipItem after that, but my luck with that working has been ... low

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that's why in Gorefield, with the consumables, it drops your equipped weapon

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getequippedweapon takes an optional index IIRC right?

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not sure how you can know ahead of time though which index is actually equipped though

maiden hemlock
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I'm still waiting on Starfield to finish downloading before I can start getting up to speed with its own flavor of papyrus.

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But it's probably not too far off from FO4.

pastel sentinel
maiden hemlock
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I'm not entirely sure, but you might be able to feed a specific object reference to EquipItem if you cast it to Form first.

manic drum
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You can’t get an ObjRef from an item in an Inventory.

pastel sentinel
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I tested this specifically. Had 2 kodamas with different mods and even different names. One named Bob and the second named Steve. Bob showed first in my inventory, Steve showed second. I equipped Steve. Called drop on it, and it dropped Bob, not Steve.

maiden hemlock
pastel sentinel
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once it is in your inventory, the object ref id is available for re-use

maiden hemlock
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You have to have it persisted in some way for it to retain the reference.

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E.g. put it in a quest alias, script property, etc.

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I'm not entirely sure how it reacts though if the item belongs to an ESM and is placed into the world in the CK but isn't flagged as persistent and then you put it into the inventory. It should still have a unique reference ID but I'm not sure if it unloads the ref or not.

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Well, either way, you could probably keep track of the specific references the player has equipped if you put a watcher script on them listening for the OnItemEquipped/OnItemUnequipped events.

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Well, asterisk on the above is that my information is based on Skyrim/FO4 so if it changed for Starfield, my apologies.

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Speaking of which, as I almost have the game finished downloading, anyone have suggestions for absolute must-have mods for a first playthrough? So far all I've got planned is the unofficial patch, no idea what I should want beyond that. jeannethonk

gleaming rune
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does saving the load order on Creations mess with the load order on Vortex?

shy cloak
gleaming rune
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creations is turning off my mods when i've been deploying them with Vortex, I'm pretty much a novice when it comes to modding so i don't understand why. I'm doing nothing different today compared to yesterday

shy cloak
autumn idol
river valley
gleaming rune
random hound
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@hallow patrol Hi just bougth your mod (Astrolab) and using it with voice command software for even more immersion. In that combination its possible to choose any starsystem, since your menu above is always on the same spot on screen. however the starsystems you marked green are on different possitions on the screen due to the game, henche ordering the mouse to there does not work. is there any way, after selecting a system (e.g. sol is marked green) to press a button to set course to there (the green marker without manually having to move the mouse)? Because if that single compontent would be added, voice chat to grav jump to any game location would become possible.

oblique mantle
jolly torrent
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What exactly is the “Pocket Dimension” mod? I’ve read the description about 4 times and I’m still kinda lost on what it actually achieves.

random hound
sand prawn
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Some time ago I found a mod that made it possible to use ordinary items (tape, microscope, tablet...) for crafting. Anyone knows what the name of the mod is? I can't find it and I don't remember how it was called. I recall it somehow modified the items so that they give materials once disassembled.

jolly torrent
sharp lynx
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Good morning

thick plaza
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Crickets at Bethesda Game Studios

sharp lotus
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People are recovering from New Years

thick plaza
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Hello? BGS? New update when?

thick plaza
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Roadmap??

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Back to works guys

sharp lynx
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Lol they don't get a holiday

thick plaza
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Aren't they union?

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Back to work guys lets gooo

sharp lynx
sharp lynx
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You want them to make you a happy meal too ?

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Make that two I want one

thick plaza
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I will let them know two orders please

sharp lynx
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LOL

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@jolly torrent happy meals for SF soon

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I literally spent 3 hours making a stupid burger

thick plaza
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Comes with a plushie toy

distant stream
sharp lynx
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It's the fuzz lol

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Get it lol cause cat

sharp lynx
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LOL best cat

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What new foods should I add

sharp lotus
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And if you make pineapple on pizza
1000000 bounty on every faction

sharp lynx
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LOL okay I'm down

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Nah the pineapple one would be contraband

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Ille gal pizza smuggling

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There is actually a pizza box model in the files

true igloo
normal steeple
sharp lotus
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Honestly that gives me an idea
Black Mesa in Starfield

true igloo
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Definitely Black Mesa/Half Life inspired in many ways including the tram that gives the player the most direct route deeper into the facility.

oblique mantle
sharp lynx
timid temple
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sneeeeak peeeek of my next thing:

sharp lynx
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Also magic

regal wasp
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thats so cool

timid temple
regal wasp
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oh, fair enough!

jolly torrent
jolly torrent
median drift
jolly torrent
lavish flax
jolly torrent
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Oh, I meant to ask. Is there a mod out there on Xbox that makes Terrormorph encounters more frequent? I’ve spent the past two hours trying to find a Terrormorph lol. No dice.

jolly torrent
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I’m obsessed with this stuff

lethal veldt
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hello people, where can I get the tools for blender for skyrim? I remember the was something official released not so long ago

sour steppe
lethal veldt
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ooohh, sorry I missed click lmao

sharp lynx
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Real quick opinion,
Should I add my own new cooking station with all my new food items
Should I just flood the vanilla station with my new food items

lavish flax
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Add that little TG twist to it 🤣

sharp lynx
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yea that's what I was thinking the only issue I'm having is... well It might get annoying for folks to have to bounce around crafting tables

jolly torrent
sharp lynx
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well I didnt ask me lol

lavish flax
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Oh yeah that's a fair. I don't know though, personally I'd prefer a separate one. I gotta dig for so much in the vanilla one as it is 🤣

sharp lynx
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that's too

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I probably should just do a new one....... since.... I'm absolutely going to flood the table

jolly torrent
lavish flax
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Another thing for me personally, at least, is I like my workshop rooms to feel just that, populated with a bunch of crafting tables and such, similar to uhh

jolly torrent
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So that’s why I was saying it’s up to you. I, personally, think it should be separate, with a whole new crafting set, but what about crowded mess halls? I also wish there was a mod to tell Mickey Caviar what to feed us for breakfast that darn morning or at least prepare a menu for seven days and at what times!!!

jolly torrent
sharp lynx
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Yea if I make a new one I guess I wont be subjected to the vanilla bench

sharp lynx
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this mod already has 2 new crafting tables might as well add a 3rd

jolly torrent
dapper galleon
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Can someone make a anime haircut mod for starfeild, like the men's and woman's one.

jolly torrent
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Now we can enjoy some REAL food!!!

sharp lynx
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next question

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Should I make the food craft super granular? Would people enjoy literally making a sandwich from base components, or should I make it less granular where you just slap down some meat and bread and poof?

jolly torrent
lavish flax
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+1 for immersion

supple nova
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How would you manage the bonuses?

sharp lynx
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I got that down

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things that give more buffs are going to require more recipe for sure

jolly torrent
jolly torrent
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I’m excited now. Lol

sharp lynx
jolly torrent
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That is me in the living room when @sharp lynx started asking questions bout the food mod.

sharp lynx
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LOL

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that's me currently trying to merge this sandwich

jolly torrent
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I’m 💀

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@sharp lynx Oh, I forgot, are you going to add some “drunk effects” to drinking alcoholic beverages? Then again, the animation abilities aren’t out yet. I wanted a more GTA IV style drunk if you drink too much in game. I’ll wait until the animations are out request that one.

sharp lynx
lavish flax
# sharp lynx

Human, starborn...neither can resist the taste of a good ol' ham and cheese sandwich after some hard work looking for the artifacts

worldly furnace
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meshes with multiple materials and blends between them, is blend data stored in .mesh or .nif? Is it possible to edit and extract these type of models with Starfield Geometry Bridge addon?

timid temple
sharp lynx
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Ahoi Fen

jolly torrent
sharp lynx
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Lol

eager ether
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Is the person who made the fleet mod in here

Only ask cause some reason when I place the fleet terminal down game crashes

It’s only just started happening
Yes I taken off all mods to see

Started new game to see etc all that usual jazz

jolly torrent
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@sharp lynx My body is ready for this food mod

oblique mantle
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Maybe, with luck, this month

jolly torrent
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@thick plaza Any chance that a Heckler and Koch MP5A5 making it into the game? Lol

thick plaza
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Why was I just looking at that

jolly torrent
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@thick plaza Or a Heckler and Koch VP70? Now that gun, I’d have my checkbook ready

young laurel
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I've been considering a VP70 to go with my wip pulse rifle, but really want to do the burst stock, and there aren't really animations for pistols with stocks. I could just stick it on there regardless, but I don't like it.

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If i decide to do it i might just have some sort of thing that's just the front section of the stock with the mechanism.

young laurel
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Yeah. I've been working on one for a while, but I have a gun to finish for FO4 first, so it'll be a bit.

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Also need to figure out how to add new weapon sounds for SF

jolly torrent
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Yesssssss!!!

young laurel
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Tank_Girl has one on nexus currently, don't know if its up for Xbox or not.

jolly torrent
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All this mod talk has me

sharp lynx
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Yea I plan on converting it

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Going to add more to it

thick plaza
young laurel
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M41a. I thought about doing the romulus one, but I was already far i to modeling the classic when I finally got a good look at it.

thick plaza
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Tg has hers

young laurel
thick plaza
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Hey actually can I pm you @young laurel

young laurel
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Sure

sharp lynx
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If I wasn't in the middle of a huge project I would've ported it already

jolly torrent
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All that’s left is a version of the USS Sulaco

random hound
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ah alien vs predator

jolly torrent
placid hedge
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I accidentally elected to go through the main story again on my 10th NG+ and no longer have the save 😂 is there an achievement friendly paid creation that allows me to go through the unity without repeating the main story?

jovial nymph
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Hi, uploaded my first mod to the Bethesda site, not sure if it is able to be subscribed/added (I origionally forgot and left it "in work") but changed that, I take it you cannot sub/add your own creations? Also, could not figure out how to make an Archive, I tried, but my ESM file never showed up (was in the right file path) as a viable file. Do you always have to have an Archive, it let me load up my ESM without one. Also, any feedback if I have done this incorrectly on the page would be appreciated: https://creations.bethesda.net/en/starfield/details/893d4a5a-e03e-4e9a-99fa-4e9e17a8a273/Small_Unique_Resource_Storage_Containers

dapper galleon
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Sooo this games about to push me to stop playing again. The damn pirates are missing their feet and so far nothing has fixed the issue

thick plaza
dapper galleon
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Then when inreloaded.my game the fleets feet were gone. Only their space suits

thick plaza
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Yea in the description of that mod I wrote there are no morphs

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Only made for characters that are slim

dapper galleon
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Hopefully this next attempt fixes it, like i don't want to have to delete mkds load save without mods then reload saves again lol. Mostly because I have to redo the DSM research again

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It worked their feet are back

whole spindle
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Sneak peak at an upcoming stealth and melee build tree mod...
https://www.youtube.com/watch?v=HzFpXoJGb_4
https://www.youtube.com/watch?v=KsIJdK9fXUI

This demo is mainly to show Sap (incapacitate), the main Shadowstep ability, the Shadow Strike teleport, and some random Frost bomb and Flame bomb Mandalorian style combat. :)

You can see the visual effects here as well as the associated sound effects.

Track is Rain by FREEMUSICPRO on Pixabay.

▶ Play video

Mirror Bomb Demo:

Pay attention to my health towards the end. This burst healing is a combination of the auto-detonate after taking 50% health in damage restoring damage taken up to 25%, and the same heal effect when an enemy dies with a bomb active.

As I take damage the active bombs build up charge. When you see enemies getting blown up, that...

▶ Play video
autumn idol
whole spindle
# autumn idol any chance for npcs to use this?

possibly they could use the micro bombs, although detonating them it might be a challenge to get them to use heavy attack at the right time. the sneak speed buff definitely. the teleport from stealth... i'm not sure their AI is evolved to a point it could handle that yet. 😉

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with custom packages and maybe a little scripting there could be NPC boss fights specifically designed to showcase them however. general use companion AI is where it might get dicey.

autumn idol
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scripted npcs can use blink powers

whole spindle
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for sure, enemy NPCs could use them, and companions could too its just, i'm not sure i'd want to overhaul existing companion AI. what might be possible is an item your companions could equip that would override their default AI and "teach" them the skills while wearing it, then revert to vanilla behaviors when removed.

dapper galleon
jolly torrent
dapper galleon
# jolly torrent How do you get it to work appropriately? So far, I haven’t gotten ANY of the new...

So First step is you go to settings and put it to enter the gorefeild its close to the bottom.

Next you can add the specific effects to the weapons via the first skill Slot.

If you don't want to use the skill slots, there's foods you can craft that give you specific affects. Consume it while holding the weapon you want it to affect and it will drop the qeapon and when you pick it up it will have that death affect assigned to it.

cold slate
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If the author of "Lazarus Awakened" is on here, I just want to say massive Kudos.

That was an extremely well thought out and designed creation. Would be absolutely worth paying money for.

||The two chairs just up the hill from the villa|| Chef Kiss perfection.

I decided to store all the stuff and leave his legacy there.

jolly torrent
jolly torrent
# dapper galleon Yes

Gotcha. I may have to mess around with it a bit. I downloaded it a week ago for Xbox and got ZERO gore because when I visit a weapon bench, none of the options appear to modify the weapon to give the death effects.

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Thanks @dapper galleon I’m going to try it out

dapper galleon
boreal osprey
jolly torrent
boreal osprey
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Yeah, I've been looking at a lot of retro era guns. Lot of space vibes XD

jolly torrent
boreal osprey
jolly torrent
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@dapper galleon Uh-oh. I don’t have the option to “enable gory effects” on my gameplay settings. I may just update the mod to see.

dapper galleon
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Check to see if it needs an update, not sure why but for Xbox everytike you quit out the game it tends to make you update your mods

boreal osprey
dapper galleon
jolly torrent
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Got it

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“Enter the Gorefield” here we go!!!

dapper galleon
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There any overkill.ine too that adds explo ie deaths i think if you get a critical hit

jolly torrent
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Where can I find the gory weapon attachments?

jolly torrent
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I figured it out. Disregard.

sharp lynx
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Whelp

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new dish down

sharp lynx
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Literally every other blender session

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"Wtf did I just press?"

mortal tundra
jolly torrent
mortal tundra
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i got mine ~25 years or so ago... traded another pistol for it... as a collectible, is cool.. the first composite pistol deserves a place in a collection.. but as a "daily driver"... ew.. the trigger was built for the full automatic version, and for single shot, it's just terrible.

jolly torrent
jolly torrent
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Now that’s what I’m talking about!!! Yassssss!!!!

sharp lynx
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quality

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I didn't expect it to turn out so well

jolly torrent
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I’m so excited. I cannot wait to download it.

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Food heaven

thick plaza
sharp lynx
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That's actually funny

sharp lynx
true igloo
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More "alternate means of travel"

robust stag
true igloo
jolly torrent
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Also, am I the only one who has avoided going to Paradiso, as I see that more as a “shore leave” location with the idea being that I would prefer a mod that allows you to assign crew to take shore leave/vacation? I also want more activities on it, such as sunbathing, getting drunk on the beach, throwing the beach ball with your companions, walking hand and hand with your lover on the beach during a sunset, etc.

random hound
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Noobquestion: I was able to make a quest where the player can talk to a robot (including persuation etc.). What i tried then was talking to a wall communication object. even thought the script makes the quest run, i never managed to make the consol talk to the player and vice versa. does anyone can give me a quick tipp how to do it? which object is needed and which condition to start the dialogue as if it was a vasco like robot?

mortal tundra
west flare
jolly torrent
mortal tundra
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I wanted to put em in my new "big mod" that I'm working on, and I'd promised Matt to deliver it as a standalone if I could figure em out

hoary lava
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First custom. (WIP)

jolly torrent
silver sorrel
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I love this mod Wulfy's Salvaged Pilot Suit v2 done by The_Wulfy. It fits perfectly with my bounty hunter character who takes the parts off of the spacesuits of the bounties that he has to take out and wears them like trophies. The only thing is I wish there was a matching Crimson fleet assault helmet and a Deepseeker pack to go with it that is done in the same color texture's as the spacesuit. Then it truly would fit my character. The helmet would give the character more of a wolf or hunter look.

jolly torrent
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Is there a way to add effects to regular apparel? Such as increased damage output for the SysDef Officer uniform?

swift fiber
fierce ridge
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So has Bethesda given us animation tools for consoles yet?

dapper galleon
hoary lava
fierce ridge
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Darn it

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Anybody recommend a good new game plus mod? For console

crisp haven
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That's the salvaged pilot suit with Crimson Fleet accessories

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Based on recent requests I was planning on adding a Deepseeker and Assault suit variant as well. I am just working through my pipeline

silver sorrel
# crisp haven Like this?

That image is quite similar to what I was thinking. Because I love the full look of the Salvaged Pilot Suit v2 from the neck down. If the UC helmet was completely removed and replaced with the crimson fleet Assault helmet shown in the first image here and the red on the helmet was changed to match the grey colors of the Salvaged Pilot Suit v2 spacesuit then it would be what I was thinking.

silver sorrel
# crisp haven Like this?

It's basically changing the red on the crimson fleet Assault helmet , and the colors on the deepseeker pack to the same grey colors you used on your Salvaged Pilot Suit v2 space suit. so all three look as if they are all one set.

jolly torrent
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I would totally take that if I didn’t already have the detective of the Crimson Fleet mod already.

crisp haven
jolly torrent
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Hopefully, they can recreate this. I would pay handsomely and I know they can accomplish it!!!

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Smooth moves

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Oh, that and USEABLE SHOWERS. Thats been a pet peeve of mine since launch.

silver sorrel
crisp haven
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I need to finish up my Whiteout themed stuff, then do some community request stuff and then I can start updating the Crimson Fleet Overhaul Project

silver sorrel
jolly torrent
jolly torrent
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Nice

silver sorrel
jolly torrent
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@crisp haven Hey, may I DM you right quick? I had a question.

sharp lynx
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@crisp haven

crisp haven
sharp lynx
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get cheesed

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lol

cold slate
silver sorrel
crisp haven
# silver sorrel

lol I am going to take the color codes from the Salvaged pilot suit skin and use them for a new Crimson Fleet skin.

silver sorrel
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Ah so the crimson fleet will be the same grey

crisp haven
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Do not worry your wish will be granted

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You want a crimson fleet helmet that will match the Salvaged Pilot Suit? I will add an entire new skin line to all the suits in the Crimson Fleet mod that match the color of the Salvaged Flight Suit

sharp lynx
silver sorrel
crisp haven
jolly torrent
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@sharp lynx is it possible to get another sneak peek at the food mod? Lol

silver sorrel
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Better not mess with the chicken nuggies lol

jolly torrent
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@sharp lynx oh, I had just a suggestion the other night when bonuses were discussed about the food mod. Would different combinations of seasonings (if you have them) alter the bonuses? Like bland food is not appreciated? I know I don’t appreciate bland food. Lol

sharp lynx
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already did that

jolly torrent
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Looking at bland food

jolly torrent
sharp lynx
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pretty much

jolly torrent
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@sharp lynx many thanks!

jolly torrent
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Is it possible to get “Gamora” from Guardians of the Galaxy without the green skin? Asking for a friend.

thick plaza
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Sooo her?

jolly torrent
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Let’s go with Gamora. Lol

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I would do a playthrough of Rocket, but there’s no way to make that happen.

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@thick plaza I was going more for these vibes

thick plaza
jolly torrent
# thick plaza

What is this and when is going to come down to hook up my game?

solid meadow
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It seems no matter what I do I have no sound except foot steps when I have mods installed on Xbox. I've tried the disabling exit the game, reload game, re-enable mods, play game. That works, until I want to play again then no sound once again. Any suggestions?

lavish flax
solid meadow
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Ok thank you.

boreal osprey
silver sorrel
tawdry sluice
cold slate
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@sly ocean Not sure if you're still active or not. How difficult would it be to update your flexible naming mod to also include ship name character limits?

I have the mod installed, but I am still stuck with the game default of 14 for ship names.

Also who thought only 14 characters was enough for a ship name?!😠

jolly torrent
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Any recommendations for some quest mods?

cold slate
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Lazarus Awakened is very, very good.

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Crater 87 is also fun.

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There is also DOOM. I personally can't say it's all that great. Not that it wasn't well done; it absolutely was. Just not my bag of tea and biscuits.

jolly torrent
cold slate
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I'm just not into DOOM. I dislike gratuitous blood and gore. So the quest and fights are all just fine, I just don't like the aesthetics.

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It was free, so I didn't see the harm in having a go of it.

jolly torrent
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@cold slate Thanks for the recommendations. Are Lazarus Awakened and Crater 87 spooky? Lol

cold slate
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Yes. Extremely in the case of Lazarus. Gear up. You will need it.

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Trying not to spoil, but it's not really jump scares or haunted houses or horror. But it is dealing with something "terror"fying if you catch my hint.

jolly torrent
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Thank you very much! @cold slate much appreciated!!!

tawdry sluice
sharp lynx
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@tawdry sluice @jolly torrent

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Good morning

tawdry sluice
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My first assignment for my game scripting class is to design an escape room in unreal engine...This is already my favorite class.

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I'm going to have so many ideas for Starfield!

sharp lynx
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Just think

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That's gonna be fun!

jolly torrent
sharp lynx
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I have a round of sneak peak screenshots ready

jolly torrent
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Those textures look AMAZING!!!

boreal osprey
boreal osprey
sharp lynx
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Sometimes

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I do a mix of stuff

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If I have time to sit down and make models I def will

jolly torrent
sharp lynx
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I'm not sure

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I kinda wanna keep it to a new crafting branch

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It'll make sense in context

jolly torrent
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I cannot effin wait for this mod. Do I see “alien” ribs in the first screen shot???

jolly torrent
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Also, can anyone help me out finding a mod that makes Terrormorph encounters far more prevalent? They’re extremely rare in my game.

sharp lynx
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Lol I don't think Ive ever even ran into one yet

jolly torrent
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I like the horror aspect of encountering a Terrormorph in the wild. Ngl.

regal wasp
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finally some real eats in the settled systems

sharp lynx
#

It'll have food from around the world

#

But I'll twist it lorewise so it's immersive

#

Obviously since every country doesn't exist in the lore lol

regal wasp
#

definitely have to throw in meals from "lost cultures" of earth, like its perfectly good, delicious food but made in a way that would harm the souls of the people who made the dish originally.

sharp lynx
#

That's the idea,

#

Their food lives on even if mother earth is no more

regal wasp
#

thats awesome, looking forward to seeing the culinary side of the game expand through your work

#

as someone who always takes chef on my self insert characters its going to be fun to have new dishes to make

sharp lynx
#

❤️ food mods are weirdly something I really love to make 🤣 I'm hoping I can load this

regal wasp
#

honestly just any mod that expands the cultural side of the game is nice

#

clothing thats lore accurate, food, books, new world spaces that actually feel lived in

jolly torrent
regal wasp
#

its all so, so welcome to see

jolly torrent
#

When the food mod and the animation mods drop, I’m definitely taking a day off from work.

sharp lynx
#

While I'm fine with the gutting of earth life it makes sense cause in just 3-5 generations people wouldn't have that cultural connection anymore and would develop a new Jamison born culture I just wish ..... The culture for Jamison chyanne and the other places were a bit more defined

regal wasp
#

thats it right, I want to see what 3-5 generations of new humans made as well, not just "we all read dickens and eat poutine"

#

I was so sad when I realized we'd never get to read that mech pilots book on gaggarin

sharp lynx
#

Yea there's a lot of room for deep lore

#

Like id like for akila to be more than just a cult to the coe family

#

I would love to see more identity and history and lived in vibes

#

I mean heck just imagine one race from Skyrim... Their lore is so rich

jolly torrent
#

@sharp lynx Oh, I forgot. Do we have this in the food mod? I’m also hoping for some grilled salmon. Lol

sharp lynx
#

The game already has nuggets lol

#

But I did make them craftable and took them out of that goofy plastic tub

regal wasp
#

or the titan colony not being an effective repository for all of earths lost history. Being unable to let go of the past like some kind of brotherhood stand in would have been interesting

sharp lynx
#

But you see

#

That's where mods come in 😉

regal wasp
#

true, we can absolutely flesh it out, but I really hope to see bethesda themselves just run with the ideas

#

they do seem to safe atm and worried to throw more wild or deep lore at us for the sake of realism

sharp lynx
#

They just might

mental estuary
#

maybe they are using us the fanbase to come up with the best ways to utilized the lore

jolly torrent
regal wasp
#

im rooting for them to go for it ngl, 2025 could be the year for the game if they knuckle down

sharp lynx
#

Either way I'll be modding for this game indefinitely if they don't I will 😆

#

I love this game

mental estuary
#

if cyberpunk could turn it around so could starfield

sharp lynx
#

No man sky too...

mental estuary
#

no man sky walked so cyberpunk dreamers could believe

#

and now starfield will soar if you believe

regal wasp
sharp lynx
#

Oh 100%

regal wasp
#

both of those games were really rough at launch

sharp lynx
#

What they did with 76 is impressive

mental estuary
#

this is true

sharp lynx
#

I usually use that as my go to

regal wasp
#

yeah going from "no we cant make the leather bag you bought out of leather" to what it is now is an impressive turn around

sharp lynx
#

Ship armor

mental estuary
#

no no Vasco Armor

sharp lynx
#

Vasco can hangout in my airlock

mental estuary
#

wait rover armor!

sharp lynx
#

LOL

mental estuary
#

traditions must be kept

jolly torrent
#

@sharp lynx I’m 100% happy you’re bringing in these awesome ideas and mods for this game. I’m actually about to finish the Crimson Fleet quest line for the very first time lol

sharp lynx
#

Dang I forget they even exist lol

#

Also thanks !

#

You know.... I think that's the big thing that's missing

#

SF needs a more prominent antagonist

jolly torrent
#

It would be so dope to finish this quest line off with a big ass plate of spaghetti in game.

jolly torrent
#

I have never completed the game, but I’m pretty far in the MQ (currently on the mission Unity). I wish the Starborn showed up more to attack or The Hunter engaged you more.

#

Even Delgado could have showed up more to antagonize you after the Crimson Fleet quest line (I hear it happens with Neava sometimes).

#

I thought someone would be Alduin in this instance.

regal wasp
#

god thats also true, we have like minibads, and like antognists but there is no super starborn villian who constantly hounds us, and I don't count the hunter because hes not that scary.

#

definitely feels like you should be more worried about the outcomes of faction conflicts, and the choices you make should lead to having to deal with some cosmic level threats

#

imagine having to deal with the mercs after they get their hands on bioweapons and mechs, or actually having to fend off the serpent crusade, stop a plot to reignite the colony wars

sharp lynx
#

The hunter is literally leius to Cesar

#

We're fighting the puppet not the puppeteer

#

Imagine if Dezara wasn't the primary home of house va'ruun

regal wasp
#

definitely interested to see the puppeteer

sharp lynx
#

Imagine if the great serpent was real lol

regal wasp
#

like an actual original starborn, or the original creature that ruled the domain the starborn now occupy

sharp lynx
#

SFs alduine "however that's spelled"

silver sorrel
#

I'm surprised with the fact that Shattered Space is out now that no one has made a mod that lets Va'ruun players take over the Va'ruun embassy as a decoratable player home.

sharp lynx
#

Hmmmm that sounds like a great idea

#

🤔

silver sorrel
#

Yeah a lot of the rooms would need to be cleaned out a bit and made a bit tidied up so furniture could be added by the players but other than that it would make a great large Va'ruun home. with it's own garden and more. It's not like the Va'ruun are using it any more so it's basically just taking up space in the game.

jolly torrent
#

I actually thought that was the direction the game was going in when I bought it on launch day.

sharp lynx
#

They wouldn't be able to enable a decorator until it's clean

#

Of course I'd give an option to hire labor to clean it

#

For those who don't want to clean it

silver sorrel
sharp lynx
#

And it would give them resources

#

Little bits

jolly torrent
#

Actually, I’d open my checkbook for that kinda kid. Something where the Great Serpent is talking trash to you the entire game, you have to follow cryptic clues on Dazra to find it. Kinda like Alduin in the Dragonborn DLC.

silver sorrel
# sharp lynx Little bits

Could also make it that the resources they get from it can be used to make Va'ruun style decorations and furniture.

sharp lynx
#

Yea I'd totally add an asset pack with it

#

I want my darn snake chair and couch

#

And golden snake thrown

silver sorrel
# sharp lynx Yea I'd totally add an asset pack with it

With how big the place is could also have it that the player can hire Va'ruun guards and other Va'ruun npcs to take care of the place. There could be a Va'ruun cook, grounds keeper for the garden and more. the only down side is finding a way to give Bal'mor his eviction notice. lol

sharp lynx
#

Just convert an office for him

#

You'd be the owner of the embassy and he'd be employed lol

silver sorrel
silver sorrel
# sharp lynx LOL

Yeah with being a former diplomat his honeyed words would work as a door greeter or even a butler. lol

safe sorrel
#

NPCs really love walking/running at walls

regal wasp
sharp lynx
#

Or the fact everyone was like .... Yea he like stopped talking I dunno.....

#

Bruh .... Do a wellness check at least

#

Dude might've fallen in the tub and died

jolly torrent
#

Honest question. How hard would it be for a modder to mod in a quest with cooky space works that could potentially (based on the player character’s actions) take over your crew after invading your ship and turn your crew either mad or completely psycho/hostile towards you?

safe sorrel
#

like as in permanently hostile to you or temporarily like the Terrormorph attack? I’m going to go out on a limb and say not easy either way

jolly torrent
#

Temporarily. EM weapons can stop it

safe sorrel
#

Sounds interesting but I think it would be difficult to implement

jolly torrent
#

Until, of course, you can find that special Deus Ex Machina to stop the cooky space worms.

jolly torrent
sharp lynx
#

I think it world be possible but it would involve completely changing their packages on a condition

#

Which might mess up the NPC

safe sorrel
#

I could see a location based quest with new characters that turn on the player after a scripted event involving a creature turning the new characters, and a scenario the player has to resolve to escape being possible, still not easy, but more doable than messing with your actual crew, especially since I assume the original premise is that any crew members would be effected, meaning altering all the recruitable companions down to the generic specialists, which would mean messing with a lot of vanilla NPCs

jolly torrent
#

Thank you guys for explaining that to me. Much appreciated.

#

Still have my fingers crossed that “The Great Serpent Visualized” mod comes around when the animation kit is released.

pseudo phoenix
#

did they launch documentation yet?

silver sorrel
#

I use the mod Galactic Junk Recycler with the fact that I like clearing out all the junk, weapons, spacesuits, and clothing found on the bodies and locations I go to, then scraping them for their resources.

The only thing is I can't always carry it all, and companions don't have a pack mule setting on them like in Fallout 4.

So I was thinking that it would be great if there was a mod that lets players craft a crate that will hover and follow the player around like the one in this image.

The crate would have either two fans under it or some futuristic hover capability.

Also, it would have the ability to carry an unlimited amount of junk, resources, and things.

It would basically be a pack mule robot crate follower.

It also could be used when walking on the planets while harvesting things; a player can put everything they mine or harvest in it until they get back to their ship.

thick plaza
pseudo phoenix
#

tsk

shy cloak
#

Something tells me either they don't plan to make a documentation, like the previous CKs or they will make one after they are done adding more tools to the CK

normal steeple
# shy cloak Something tells me either they don't plan to make a documentation, like the pre...

They dropped lipsync tools recently, they're still avidly working. The systems are different from the older games and a lot from Gamebryo/BGS engine has been deprecated from being exposed to Papyrus (We can't manipulate cameras it seems without using script extender etc...) It's an insane amount of work to reverse engineer systems to be UGC compatible and yeah if it wasn't prepped prior to launch date it's not surprising it's taken longer than a year based on how BGS have to distribute focus/resources.

Great video by Timothy Cain; https://www.youtube.com/watch?v=dzJCtA-ANvs&t=333s

shy cloak
true igloo
#

WIP Teleporter

lavish flax
# true igloo

For ships, it looks like? Looks damn cool. Will it be on creations as well or only nexus?

true igloo
lavish flax
#

Oh gotcha. Sweet. Will keep an eye out for 5

sharp lynx
# true igloo

gotta say I love the effects going on here nice touch with them

true igloo
sharp lynx
#

Luckily you have a lot of room for particle I think my last mod "deliberate" tested what the Xbox can handle and it's pretty solid, so I'm very excited to hear that see how that turns out!

true igloo
#

I think I'm going to be pretty safe performance wise, won't have a huge amount going off at once and it's all in an isolated cell so I don't have to worry about the game rendering everything on top of an entire map.

native canopy
#

I found that when I set bEnableTrace=1, debug.Trace still cannot output content to the log. Only some errors or warnings are output. Has anyone encountered the same issue?

#

Strange thing happened; after restarting the game a few times, a User directory appeared under Logs\Script, and the logs were generated normally...I dont understand why.

autumn idol
#

both logging and trace needs to be turned to 1

pastel sentinel
#

Hi everyone.

#

On the Creations website I go by "WurbleBeep". I'm happy to see folks enjoying Gorefield.

#

for those who have downloaded earlier versions of Gorefield, please be sure to update to 1.3.1.

#

the latest version no longer requires you to have special weapon mods to get special death effects (although the mods help by ensuring/overriding). From 1.3 onwards, Gorefield should be seamlessly integrated with all Starfield weapons

pastel sentinel
autumn idol
#

its fine

pastel sentinel
#

omg 510Deshawn is here! Dude, I feel like you're a celebrity. You have no idea how much help your tutorials have been to me!

modest kite
#

anyone found out how to enable and disable ships with papyrus?
I tried using the common object reference function and the boolean state chances, but they are still not active in game

drifting maple
#

Enable in a vendor list, or based on perks, or something else?

I don't know much about it really, but I can tell you ships are not normal objects.

So, if you try to handle them like a gun or armor, or something similar, you're probably not going to have much success.

As far as vendor list go, it's pretty simple, but when it comes to a ship which is available or accessible in game, they are very different

You're looking at a combination between a blueprint and an object which has multiple states, and, from the research I've done, I'm not even sure how they work.

In principle yes, but as far as the game goes it seems to be very much hardcoded, with scripting have very little to do with any of it

jolly torrent
modest kite
#

ships works like actors in space

#

I placed some enemy ships in the map and i wanted to just enable them after a quest stage

#

Besides having the option to place them disabled, I can't find a way to enable

#

I really wanted to avoid spawning them with "placeatme", because i known this function is bugged out for normal actors

#

and relying a little less on papyrus is better

deep horizon
#

Is there a way to remove mods from my library and bookmarks? No matter how many times I delete them, they keep showing up. I even removed them from the Bethesda website!

silk pendant
#

Anyone have any thoughts on getting The Veil mod to load the quest? It says you need to be level 10 or higher and jump into the Andromas system, but I've tried that, reloaded the mod, jumped around the system, everything I could think of, but haven't been able to kick off

silk pendant
lavish flax
crisp haven
# silver sorrel

So I will put this in my Community Request pack. It will be the same whether it is the free or achievement friendly version.

#

I tried to get the color codes pretty true to the slavaged Pilot suit (which is a modified SY-920 skin). I tried keeping the heat effect on the main plate there as well

silver sorrel
silver sorrel
tawdry sluice
#

Okay, I have a mod request that isn't in my wheel house yet. I would like a button to toggle fine tuning in the build menu. Like you hit the button and everything moves and turns really slow and then toggle again and it is normal speed. I think that would be amazing.

#

Call it like, Outpost Engineer or something builder-ish.

silk pendant
lavish flax
#

Oh gotcha lol. Sucks you had to jump to unity but st least it works. It's a good mod for sure imo

wary arch
rigid maple
#

someone should make a working submarine

#

for neon or smth

wary arch
crisp haven
silver sorrel
true igloo
clear root
#

Anyone here use TN's Modular Starborn Suits mod? I'm trying to find the invisible boostpack from it to use on my companions, but I can't find it in the Industrial workbench.

I'm on Xbox, if that is important.

lavish flax
clear root
#

I'll Check when I get back on it. Thanks.

lavish flax
#

Yeah no problem

clear root
#

Unfortunately no luck.

#

Sorry for the late confirmation. Just got home.

#

Anyway, it's late. So I'll try looking around again tomorrow whenever I am free.

mental estuary
sharp lynx
#

you're already beamed

green pumice
#

Are we getting paid creations today or is that next week?

shy cloak
#

hopefully next week
since some of the devs are still on holiday

so its likely the creation crew is also not there yet
fingers cross, we get new Creations plus word on whats next for SF year 2

timid temple
south silo
oblique mantle
rancid basin
#

Looks like Microsoft removed the earning of achievements from the earning of points today. I'm guessing we will see a decrease in requests for achievement friendly mods.

waxen sparrow
#

Any idea why the non-Bethesda "achievement friendly" creations are now disabling achievements?

sharp lotus
sharp lotus
#

Wonder how low would people go if there wasn’t a minimum limit

median drift
crisp haven
#

Thoughts? Trying to repurpose vanilla emblems.

sharp lynx
#

they look horrible

sharp lynx
#

tho I think for bio... maybe a varient that's green or purple? I always think of that symbol as toxic green ooz

crisp haven
sharp lynx
#

well, people like green

#

they do be out there lol

crisp haven
# sharp lynx well, people like green

LOL nothing against those people, I just hate green cause years ago I painted a Tau army green with red highlights (green and red contrast) and everyone called them Christmas Tau and I never got over it

sharp lynx
#

true origin story

#

you missed the best Christmas mod opportunity tho... a Christmas tau mod would've killed it XD

crisp haven
#

GW probably try to shut the Creation store down

sharp lynx
#

probably

#

GW like to put sticks in tires

#

@cold vault I summon thee!!

#

Mighty couch spud

rancid basin
#

Mod authors can go back to making their awesome stuff and have less worries of needing to jump through the hoops to make paid mods only if they want to do so. Not because of their messages being filled with requests for AF versions of their mods. Or at least less requests for AF versions.

hoary lava
shy cloak
strong oak
sharp lynx
#

someone just needs to capitalize on the lack of green in the skins market

strong oak
#

I like Gold and Green

sharp lynx
#

that's exactly what I thought of when I saw that

#

a nice green gold skin

strong oak
#

Those emblem images are done nice.

hoary lava
sharp lynx
#

oh I know

crisp haven
#

Alright fine, I will do some green!

#

I will look for this in the game files

hoary lava
# crisp haven

I think substance has a bio mask in starter if that helps.

crisp haven
crisp haven
#

Okay I got this

#

Okay here we go

sharp lynx
#

I'm proud of you

tawdry sluice
#

So, I started my game scripting class at my University and we will design FIVE games in Unreal Engine in this class. Our first assignment is to create an escape room. I have never been more excited about homework in my life! There will definitely be Starfield mods that come out of this class.

tawdry sluice
crisp haven
crisp haven
slender urchin
#

We need more halo ship mods on xbox

valid gulch
rancid basin
crisp haven
rancid basin
crisp haven
hasty parcel
#

@surreal storm love the pocket dimension, had to turn it off tho, the flares wouldnt stop

slim sun
#

Although I think there will still be a lot of Xbox users who still just want achievements for the sake of achievements.

sleek cliff
#

Any chance we’ll ever get a Captain Rex suit in Starfield?

crisp haven
#

Who asked for this?

normal steeple
#

lmaooo who asked for them?

#

Are those real films?

#

or ads from the game?

crisp haven
normal steeple
crisp haven
normal steeple
crisp haven
sly ocean
cold slate
sly ocean
sly ocean
cold slate
#

In the ship building menu, under the rename ship. I recently built a Pillar of Autumn replica and I can only get it to let me name it PillarOfAutumn.

As for weapons, I will need to test that this evening.

shy cloak
#

tato-verse?

normal steeple
shy cloak
#

that close, ay?

cold vault
sharp lynx
#

Yes

#

The potato reference

green pumice
# sharp lynx

The stairs and furniture are amazing, is it from a mod?

humble meadow
#

it would be super helpful if someone could help me make the model for this sword from star trek (I don't actually have the sword. This is just an image of it I found on Bing) could anyone help me make this? I have an idea of where I want to put it and we backstory I want to give for how it ended up there. could anyone help me?

sharp lynx
jolly torrent
#

Has anyone tried the “Anti-Unity” mod yet? That seems right up my alley.

normal steeple
#

or turns you inside out as you enter it?

jolly torrent
normal steeple
#

would be great to somehow divert it

jolly torrent
timid temple
#

You can just turn around and eventually you walk out of the unity

green pumice
timid temple
#

if you take the armillary off your ship it will stop triggering too, iirc

sharp lynx
#

Alright folks

#

A sneaky speeky at my latest models

#

You know that moment you start making stuff then go into a trance then realize......... You uhhh got a little carried away

regal wasp
#

Much work was done

sharp lynx
#

Shoot I didn't even send the pics lol

sharp lynx
#

Just look at that

regal wasp
#

aye thats a good ass pizza

sharp lynx
#

Yea I didn't expect it to look so realistic

thick plaza
#

I think I see pineapples

sharp lynx
#

Those are sausage chunks

thick plaza
#

👎🏽

jolly torrent
jolly torrent
sharp lynx
#

The pineapple one will be contraband

jolly torrent
sharp lynx
#

While that would be hilarious I think it would also be too spicy

#

It will be contraband tho lol

#

I have no doubt someone will send me an angry letter for it

jolly torrent
#

I need this!!!

#

Are those waffles?!?!

#

There in the background behind the burger?

sharp lynx
#

You saw nothing

sharp lynx
#

LOL speaking of metabolic Argonians what would they eat ???

#

Should I make a salad?

sour steppe
jolly torrent
sharp lynx
#

Anything in particular you'd wanna see I'm m taking requests

regal wasp
jolly torrent
#

Would you get in trouble for adding Lay’s/Wise Potato Chips, TG?

sharp lynx
#

Ah yes! I

timid temple
sharp lynx
#

The food spread is real

sour steppe
sharp lynx
#

I'd like to do a world tour of dishes

regal wasp
jolly torrent
jolly torrent
#

Cannoli?

timid temple
sharp lynx
#

Ah yes chili cheese dogs !

drifting jacinth
#

I need a hab module I can assign crew to, so they can make food I can request from them like that.

sharp lynx
#

These are great notes

drifting jacinth
#

like a food stall lol.

timid temple
sour steppe
jolly torrent
#

Italian Water Ice? I was obsessed with that treat as a kid

sharp lynx
#

There is already root beer floats

#

Nuka floats

regal wasp
#

god now I want to do the mess hall for my hab mod right away so I can slap down all your new food on tables xD

jolly torrent
timid temple
#

@sharp lynx ohhhhh could do the giant hank of iberico ham

tawdry sluice
sharp lynx
#

Hahahaha

timid temple
sharp lynx
#

Halt! Your pizza is offensive sir you may not enter the city

drifting jacinth
regal wasp
#

finna make a patch that just covers all the tables in delicacies to flex on the non snake worshippers with their silly chunks and canned poutine

jolly torrent
#

Do you have a seafood paella, TG?

sharp lynx
#

Sounds like I could

#

The funny part is this isn't even a food mod 😭

regal wasp
# timid temple

okay so stuff like this would especially be cool, a big cheese wheel would also be sick for making fresh pasta in :P

regal wasp
timid temple
sharp lynx
#

I meant food autocorrect is killing me right now

sour steppe
sharp lynx
#

It changed offensive to office

jolly torrent
#

And some mofongo

regal wasp
sharp lynx
jolly torrent
#

And tostones

sharp lynx
#

This can be done pineapple pizza dip it is

#

I'll make it a grenade

jolly torrent
drifting jacinth
#

Chunks Pineapple Pizza Dip, make all your corndogs an experience...

sour steppe
tawdry sluice
#

What's sad is that I would probably love that. There is pineapple in this Vietnamese clay pot that is probably my favorite food.

sharp lynx
tawdry sluice
#

I would probably stop my terrormorph fight and eat that clay pot if I needed to.

sharp lynx
#

Yes, grow your own grenades

tawdry sluice
#

That is funny.

sharp lynx
#

I should make the exploding pie 🤣🤣🤣

#

Feed it to your companion.... Do it

drifting jacinth
#

Oh Barret, I have a treat for you!

regal wasp
# sharp lynx

"this species of plant naturally develops an unstable nitroglycerin solution that causes the fruit to violently eject its seeds when dropped or bitten into by wild life, doubling both as a form of defense and a way to distribute the next generation of exploding fruit trees"

sour steppe
sharp lynx
#

"big fruit go boom when thrown."

timid temple
sharp lynx
#

My explanation is it's a chemical reaction

regal wasp
#

man that kind of plant exists in our world and were warned to specifically not touch it because it'll shoot you dead

#

that one I think uses tension to cause the blast of shraptenal though

#

not a chemical reaction

sharp lynx
#

I just made it so I can pelt Sarah with an explosive melon on occasions

sleek cliff
#

Is it possible to make mods on a laptop?

sharp lynx
#

Its also on contact so when it hits it booms

#

Alright folks! I've compiled these notes!! Thank y'all for being awesome ❤️

regal wasp
#

no worries have fun tank

sharp lynx
#

Oh one last thing

#

What if.... My master cooking station had multiple stations attached to it...
Example: If I make it so the blender on the table mixes and makes smoothies tea and alcohol, the toaster will take all of the base sandwiches and toasts then and the oven or main station makes everything else. I think it might get annoying to folks but I think the immersion will void that

Ya or nay

timid temple
#

working kitchen things would be fun as hell for some I bet

#

(I've barely played since I started making things in Blender for the game lol, but after my current project I'll hopefully just spend like a month or two playing)

sharp lynx
#

It'll be all in one bench if I do that

tawdry sluice
#

I had a toast mod and a coffee mod. Loved it. But, it would be nice for them to be in the same mod.

sharp lynx
#

Yea I made toast and coffee already for this

tawdry sluice
#

Also, it might help with recipe bloat. Like, the list would be short for blender things and easier to find.

sharp lynx
#

I thought it would be cool to have your main workbench have side benches

jolly torrent
#

Also, do you have spanakopita, TG?

regal wasp
jolly torrent
sharp lynx
#

I think it's a good way to break up that large list of items too

#

Not gonna lie it would be so nice to make a sandwich in the main station then go to the toaster on the side to toast it.

regal wasp
#

really is, honestly I get why they wanted to keep things simple for the games work benches but god damn are some of them reaaally cluttered without ways to filter

sharp lynx
#

Yea I agree

regal wasp
#

definitely on my wish list is a native way for stuff to be sorted either by a specific tool on a work bench like you're thinking or category lists

#

I know we have a mod that does that but its a lil janky

sharp lynx
#

I def don't wanna flood the vanilla beaches either people would be livid LOL

#

Honestly not really a fan of mods that change critical things like lists and UI

regal wasp
#

right, people are already mad everything ends up in the industrial bench xD

sharp lynx
#

It's a bit wonkadoo for sure

regal wasp
#

was honestly expect to see more custom work benches by now

#

to help break up the 10 minute scroll through everyones stuff

jolly torrent
#

May I see a glimpse of some fried calamari, TG? 😝

cold slate
#

@sly ocean Confirmed weapons have all the extra characters. Ships do not.

I also moved your mod lower in my order to try and avoid conflicts.

jolly torrent
#

How hard would it be to create a mod that allows you to sit in the battle station and gather intel on the Crimson fleet remainders? It’s conditional as in you have to side with SysDef, the Crimson Fleet quest line is complete, and the Crimson Fleet is much more aggressive, with Naeva attacking you at certain points and disappearing, i.e. you can never really kill her until she breaks Delgado out of a prison on a random planet?

silver sorrel
#

Wulfy's Salvaged Pilot Suit v2 mod. I took the Salvaged Pilot Suit off of a spacer that I put down for my new Bounty Hunter character. Images taken from my Xbox Series X.

thick plaza
sharp lynx
#

Looks nice looks nice

subtle jungle
sharp lynx
#

I'm here to make bethesda games feel like a bethesda game lol

median drift
#

sorry, that was too easy 😂

lavish flax
sharp lynx
#

who wanted the chili-cheese dog?

earnest flower
subtle jungle
silver sorrel
#

I'm surprised that Bethesda didn't add to Starfield the ability for players to be able to dye or use color sliders for the clothing, space suits, and weapons both on PC and Xbox.

They made it so we can change the colors of our ships and the Rev 8 but not the clothing or spacesuits.

Even if a color slider couldn't be used, they missed out on the ability for players to harvest plants, minerals, and creatures that could be used to craft dyes so the players could dye their clothing, space suits, and weapons.

true jasper
#

Hi @sly ocean, I just have a few questions/ideas about your mods:

  1. No Starborn Power Cost:
    Does this block progression during the main quest after you get your first power? In the lodge, they're waiting for you to demonstrate the use of the gravity power. The last time I used WeMod to have infinite starborn powers. They don't interact at all to your use of the powers, thus preventing the quest progression. Only when I disable the infinite powers option and I use the powers again draining my powers bar, that the NPC reacts properly and I complete the quest. Same with using powers in usual manners. My companions will react as long as I "spend" my power bar. But whenever I enabled infinite powers, they never react. I'm just asking if I'm using your mod, would it cause the same issue? or does your companion still react even if you're not spending any powers when using them?

  2. All Starborn Powers at Max Level:
    Instead of having a button in the lodge to unlock all starborn powers at max level, Why not tie it to the Temples themselves? Like for example, if you haven't unlocked any powers, then you stay as is. But when you enter the first temple, then your script will trigger and rather than just giving 1 power at 1 level. Your mod would instantly give all starborn powers at max level. Then to make sure that the mod is compatible for players mid-save, every time they visit a temple and unlock a power, it would instantly unlock all powers at max level as well. This way, we still keep it slightly more "lore-friendly" and tied to main quest progression, but still quick enough so that we don't need to grind anymore.

deep horizon
#

Is it better to use mods from Creations or from Nexus Mods? I ask because Creations does not remove the mods from my library and does not uncheck them either.

#

And another question. Can I use Nexus and Creations mods? Since the official Bethesda Doom mod is not on Nexus.

autumn idol
#

just use Vortex/Mo2 to manage your mods from Nexus/Bethesda.net

silver sorrel
# deep horizon And another question. Can I use Nexus and Creations mods? Since the official Bet...

I'm guessing your a PC player so you can use both. Both have their benefits while creations is more based on Xbox players even though their mods are for both. Nexus mods will give you more things that creations will not allow. But to answer your question its not weather you get mods from one or the other its who the mod creator that you pick to get your mods from. Most of the best mod creators are on both.

devout flame
#

Ship Services (Shipbuilder) and some more . . .

#

Varuun Watchtower, various DLC Buildings, Military Barracks

lavish flax
devout flame
devout flame
lavish flax
#

Ohhh

devout flame
#

Been working on it for 2 days now

silver sorrel
devout flame
#

Varuun Habs

devout flame
#

Going live this eveing on my channel for a first look

silver sorrel
silver sorrel
devout flame
silver sorrel
# devout flame Thanks for the support!

Now all we need is a mod that removes the build limit size so we can use everything in your mods and be able to build a city or large military base. I added a mod that makes the circle bigger but even that is not enough. lol

devout flame
silver sorrel
# devout flame There's mods on Xbox that do that I think

All the ones on the creations site will only enlarge it. I haven't found any that will remove it. Even the largest one I can only fit a few of the structures on it then I have to travel far away to place another outpost marker just to enlarge it. Its like building Disney World with the different park sections spread out over the map lol

devout flame
silver sorrel
devout flame
# silver sorrel Ok, that will be great. 🐺 😄

First response is a mod called Builder. Looks like it has the no build limit. Id be careful of the change in the workshop game values to get the overlap though, might effect turret and mannequin placement. Was an old issue with a similiar mod pre-ck

https://creations.bethesda.net/en/starfield/details/3d1567df-aa42-4226-b4f2-5abae26848c5/Builder

#

Enjoy, speak with you tonight if youre on.

silver sorrel
silver sorrel
#

One thing I have always felt was odd when it came to shipbuilding is when Bethesda came out with the empty habs.

Yes, the empty habs are great, but all the furniture, computer stations, chairs, and more were never added to the ship builder for players to decorate the habs the way they want to by using the furniture that was once there.

I know this is how it is on Xbox, but on PC I don't know if it's the same.

I did find a mod that has just all the hab chairs, but it depends on so many other mods by the same creator just to have the chairs.

I wish there was a single mod that gave the players all the furniture that was taken out of the empty habs and would place them into the ship builder so players could decorate the habs how they wished with the furniture that was there.

This would also allow the players themselves to be able to place matching chairs in the already decorated habs that are missing at some of the computer stations.

green pumice
#

Is there a mod on Xbox that fixes the filter transition when walking between interior and exterior?

sharp lynx
#

Filter transition ?

silver sorrel
green pumice
sharp lynx
#

That's because those have image space boxes that change the games image space

silver sorrel
sharp lynx
#

I don't think those can be blended as they're set with marker box aand generally lights are bendable but not the image space

#

Your mods you have installed probably adjust those imagespace settings

#

That or it has a filter that renders them moot

#

Yes tho that transition you are seeing is you passing into an image space set by a volume marker

jolly torrent
#

To any modder!!! I have my cheque book open. May we get scary/inteospective quotes when we die/death quotes?

For example: player character dies and we see this on the screen for a bit: “Sleep... Oh! how I loathe those little slices of death…”

silver sorrel
# green pumice The effect you see in the cities if walk in and out of a building (no loading sc...

This is the mods I use for xbox

Darker Nights https://creations.bethesda.net/en/starfield/details/fa7b5736-e0e2-4fd6-80e6-aa3487a6c7cd/Darker_Nights

Color Filter Removal https://creations.bethesda.net/en/starfield/details/87835815-0b34-415e-b13a-6c0cf1d8409d/Color_Filter_Removal

No God Rays https://creations.bethesda.net/en/starfield/details/8f7d8b40-8dac-4b16-a61f-7d30f7a3c2c1/No_God_Rays

Better Dynamic Weather https://creations.bethesda.net/en/starfield/details/f12f2e21-c1ba-48df-a0f7-dcead71a98f8/Better_Dynamic_Weather

Custom Dynamic Weather Cycles https://creations.bethesda.net/en/starfield/details/81f2e359-f2fa-4af3-97e1-3a3fa403e1a6/Custom_Dynamic_Weather_Cycles

High Res Furniture - MonstrrMagic Textures https://creations.bethesda.net/en/starfield/details/0cbcc997-a7fc-4b95-9f1f-5e3de46bb667/High_Res_Furniture___MonstrrMagic_Textures

Starfield Billboards and Posters https://creations.bethesda.net/en/starfield/details/b6e9a552-0760-44b0-bc27-6da75a727701/Starfield_Billboards_and_Posters

High Res Water - MonstrrMagic Textures https://creations.bethesda.net/en/starfield/details/bab1fa24-a592-40e3-a4ab-86081204546a/High_Res_Water___MonstrrMagic_Textures
Denser Vegetation https://creations.bethesda.net/en/starfield/details/e94cd0b9-8cec-4402-914f-85878d390447/Denser_Vegetation__A_GRiNDTerra_Mod

Denser Animal & Scannable Vegetation. https://creations.bethesda.net/en/starfield/details/863db4af-1617-4f75-b766-4f49acb51b2a/Denser_Animal_and_Scannable_Flora__A_GRiNDTerra_Mo

Cosmic Growth - Bigger Trees and Rocks https://creations.bethesda.net/en/starfield/details/c119ff53-df76-48b5-b8ed-ff85e992b442/Cosmic_Growth___Bigger_Trees_and_Rocks

devout flame
silver sorrel
# devout flame https://youtu.be/lnBdkMUlMoY

I tried to watch your live stream and when YouTube said you were on I went to watch but for some reason YouTube wouldn't play it. It would just buff. So were you having streaming problems?

silver sorrel
safe sorrel
silver sorrel
safe sorrel
#

So yes ideally, but I’m not sure what triggers that mod to recognize a brig as a brig

silver sorrel
valid gulch
silver sorrel
valid gulch
#

I figured that be case

silver sorrel
# valid gulch I figured that be case

Also I use my fall out 4 load order sheet that I altered for Starfield and No God Rays and all weather and lighting mods go near the top to work. I put them in a section I call OTHER ESMs Here we want to add every other master file (.esm) that we didn’t place in the above headings.

valid gulch
#

No crashes since?

jolly torrent
silver sorrel
silver sorrel
valid gulch
#

Though wish bethesda fixes the update mod bug

silver sorrel
valid gulch
#

Any active mods that's updated you can updated all by pressing start button and they all update. However if you go in game and exit the game backbto creations or reboot game. It tells you these mods have updates but they don't have the latest update

#

Gore, the non lethal handcuffs and the useful brigs

#

I end up clearing my reserve space and re-add

silver sorrel
# valid gulch I end up clearing my reserve space and re-add

Well the non-lethal and useful brigs no longer needs the patch mod. But any time I update mods I turn off all mods. do a hard restart, then delete all mods and do a hard restart, then I remove all saves on my Xbox. then I reinstall all my mods I have book marked on the Bethesda creations site. then I do the last hard start before creating my character. For some reason if you add a new mod in the middle of playing it messes up the game and the mods.

valid gulch
#

Only saves I deleted would be modded saves

silver sorrel
# valid gulch Only saves I deleted would be modded saves

I click on the button with the 3 lines and click on under where it says quit game and I delete everything saved in there. before going back in and adding the mods back. That way the saved games and the info saved there will be removed and not mess with the mods when I reinstall them. It gives the Xbox a clean install. By not doing that it basically will create bugs and problems that were not there before.

silver sorrel
# valid gulch Only saves I deleted would be modded saves

But you only want to do that after all the mods have been removed from the load order or you will end up with ghost mods that will never be able to be removed and no matter how many times you remove mods they will still take up your mod space.

valid gulch
#

Ghost mods feels like a bethesda feature they over looked again

silver sorrel
valid gulch
#

So more fun times are coming lol

#

I removed the useful brigs patch from load order

silver sorrel
jolly torrent
silver sorrel
thick plaza
whole kettle
#

Chat can someone do me a favor and look at my load order to suggest any changes or adjustments for some reason I don’t hear any audio in the game and the npcs seem to be on mute I’ve reordered my list but the issue still occurs

lavish flax
devout flame
whole kettle
#

I watched a couple videos suggesting templates to follow but it’s still happening

lavish flax
#

There's certain mods that can cause that audio issue. There isn't really any comprehensive list of which cause that unfortunately so I'd recommend uninstalling any recent mods you added , then manually adding them one by one, going in game, and testing until you narrow it down. It's tedious but the only real way afaik of tracking it down unless you're okay with rolling back to a save that didn't have those mods

whole kettle
#

Okay I’ll try it out thanks for your help

lavish flax
#

Yeah no problem

jolly torrent
silver sorrel
silver sorrel
#

I just completed my Military Bounty Hunter Load order for Xbox and PC.
This is for anyone who is looking for a Military Bounty Hunter Load order for Xbox and PC that sticks to more of a vanilla gameplay style.
As in it uses mostly mods that don't add new things that isn't in the game and just alters what is already in the game.
The mod load order is set in order for Xbox players but pc players can also use the mods as well.
https://pastebin.com/T3BXH6cE

whole kettle
# lavish flax Yeah no problem

So I deleted and reinstalled everything and even turned off mods entirely and the audio is still muted should I just delete the game or something

lavish flax
#

That's strange. Haven't heard of that problem persisting even with all mods turned off

timid temple
#

Far more interesting sneaky peeky of my current mod project, this time from inside the game:

lavish flax
#

👀

west flare
sharp lynx
#

You got your wish

jolly torrent
jolly torrent
west flare
#

But I still need more. Hopefully that release is a wakeup call for modders.

sharp lynx
#

You should just make it all yourself

#

Then you won't have to wait on anyone and have everything you want

#

It's what I do. I've been flying around in the ebon hawk since forever

thick plaza
#

I’d do the Halo stuff (armors & weapons) just send me links to files

sharp lynx
#

Yea make Deshawn work

jolly torrent
#

Lol. TG, you are too much.

#

You got me over here laughing so hard wine is dripping out of my nose

jolly torrent
sharp lynx
#

Sadly no

#

After the shotgun rush of star wars ports I decided I didn't need to publish any of my star wars stuff anymore

#

Tbf these were custom models tho.

lavish flax
sharp lynx
#

Kotor is peak star wars game

lavish flax
#

Truth. Even after all this time the nostalgia is still there in my yearly playthrough

sharp lynx
#

I've actually never heard of someone who played it not doing a yearly playthrough it's that peak

lavish flax
#

Same 🤣

#

Everyone i know who has played it only ever speaks positively about it

#

Lowkey hope we get that remake eventually ngl

#

Then I'll get to do two playthroughs s year for each version

sharp lynx
lavish flax
#

Damn nice

sharp lynx
#

Fr tho best game ever

lavish flax
#

Facts

pastel sentinel
#

@thick plaza dude, while I was working on some Gorefield stuff I accidentally made hotswappable weapon mags. Was thinking that would be something that would be really cool in one of your weapon mods.

sharp lynx
#

There's just something magical about flying in the hawk

lavish flax
#

Ikr

#

I still remember the first time seeing it at daviks estate and knowing eventually it'd be mine from the cover art

pastel sentinel
#

by hotswappable I mean, you bind the hotswap mag to the quickbar and while you have that weapon equipped you can press that quickkey to swap between two different mag types

#

so you can have a gun that swaps between explosive rounds and AP rounds for example. Or have it be a way you can have a gun swap between firing a rifle and firing an underbarrel grenade launcher

#

I found it while working on a way to get the Gorefield consumables to add a mod to a weapon without causing it to unequip

#

the problem I originally had was, GetEquippedWeapon() returns a Weapon base form instead of the ObjectReference of the specific weapon you actually have equipped. To get the ObjectReference of that I was calling DropObject, but there are other problems with doing that.

So while digging I found that I could make a hook into the OnObjectEquipped event and check if the equipped object is a weapon. If so, I store that ObjectReference in a variable that I can return via a Function call to that quest at any time.

jolly torrent
pastel sentinel
#

since the event hook means that the ObjectReference is always reliably the ObjectReference of the player's currently equipped weapon (I do a safety check in case no weapon is equipped), you can reliably call AttachMod on it

sharp lynx
#

@jolly torrent

#

@pastel sentinel fantastic stuff there

pastel sentinel
#

the end result is, you can change the mods on a gun while it is equipped without unequipping it or going to a workbench

#

you can make a magical effect which makes a call to the quest and attach that magical effect to a consumable. That allows you to put the consumable in your quickkey bar. Thus allowing for a way to hotswap mods via a quickkey

#

best part is, the way its done is pretty universal. Like, the script is the same no matter what mod or what gun

#

the weapon and the mod are just properties

sharp lynx
#

That's exactly what fun modding brings lol the reverse engineering of the already reversed engineered.

#

All I got are pancakes

jolly torrent
#

“My 600lbs Life- Starfield Edition”

sharp lotus
jolly torrent
shy cloak
#

To top it all off, there should be a mod that also changes the shape of your body

jolly torrent
# sharp lynx

And the modeling/texturing looks superb!!!! I cannot wait to get this mod!!!

jolly torrent
shy cloak
#

now, thats immersion

sharp lotus
#

It’s all for immersion

#

Heheh

shy cloak
# sharp lynx

that looks really well done

Can i ask... do you use a different software to build the models/objects then bring them over through the CK?

sharp lynx
#

I use blender

shy cloak
#

aah
gotcha

sharp lynx
#

Blender "despite being the public restroom of 3D modeling software." Gets the job done well

#

I joke blender is great

jolly torrent
#

It looks amazing, tbh

#

Great work, as always, TG!!!

#

Now I just need some large enemies like a sandworm from Dune or something. Like I said, playing Oblivion way back in the day and seeing Mehrunes Dagon at the age of…..18? 19…? I was frozen in fear.

maiden hemlock
jolly torrent
#

Is the “Forgotten Frontiers” mod worth it? I kinda would like to try it.

sharp lynx
#

The modder who made that does fantastic work I think

jolly torrent
#

Thanks

autumn idol
#

Mainly cleaning the plugin

green pumice
# sharp lynx

Decorating Hjalmere's Falkland habs is going to be a blast with these