#starfield-mods

1 messages · Page 59 of 1

jolly torrent
misty abyss
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Some wall clipping will happen inside habs at doors via said weapon mounts but it's a small price to have doors where you want them.

west flare
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I feel as though Starfield does not have enough modders. Recently, CK for Starfield was being used by 30-50 people per day.

jolly torrent
sharp lynx
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Nah we go this @jolly torrent

tawdry sluice
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Have you tried the mod Place Doors Yourself? There is a learning curve to it, but once you've done your first ship, you'll wonder how you ever went without it. I love it along Matilijah's staircases. Game changing to me.

jolly torrent
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@tawdry sluice Also, as far as the Den overhaul, where should that go in my load order?

safe sorrel
tawdry sluice
jolly torrent
jolly torrent
tawdry sluice
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I don't think it matters.

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I use like 150 mods, so probably fine.

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But, loot puts it in the middle. I would do that.

safe sorrel
# jolly torrent I don’t have the patience or technical knowledge to start modding. Lol

Patience maybe, but technical ability depending on what you want to do, some things aren’t terribly hard to pick up, I had very little technical ability getting started, but learning as I go have managed to pick up a fair bit relatively quickly

If you have a pc the CK is free, so just opening it up and getting a few for things, you might find you can do more than you think

jolly torrent
tawdry sluice
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I love your mods Miss O Plays. It is what I was trying to do with Walls of Starfield, but didn't even dream was possible. So glad you did it.

jolly torrent
tawdry sluice
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Read the slate because I was very excited when I learned how to add slates. 😅

safe sorrel
tawdry sluice
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Yeah, it's true. I mostly still use the little whiteboard and the akila walls.. With the "Builder" mod, you can push them into the walls quite nicely in the player homes.

signal coral
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I have a question: Trying to add some chargen presets. Do I need to bake them if its only a preset for the CharGen menu?

tawdry sluice
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@safe sorrel what was the best resource you found for learning the tech part? I just seem to find snatches of info here and there.

autumn idol
# west flare

you do know this doesn't count for people booting up via MO2?

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nore opening it inside the root folder...

atomic blaze
atomic blaze
# west flare

people dont launch it thru steam, it only counts it if u launch via steam

jolly torrent
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Does anyone have the Stroud Premium Edition mod for better habs? I totally want it, but I’m not that great at building ships, tbh.

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2.79 GB worth of mods on Xbox Series X. I’m done downloading mods until a significantly decent one comes along. I’m scared my Xbox will break.

safe sorrel
# tawdry sluice <@733453463945609328> what was the best resource you found for learning the tec...

Some I figured out from pattern recognition, and just looking at how things were used, that gives a good idea of what needs to be done to make things work

The other was YouTube videos, and following discussions on here

You can figure out a surprising amount just looking at things in the kit itself, when I ran up against a wall I’d google to see if it was covered anywhere, and usually something will come up for most things

Other stuff like the custom collision on my walls mod I just kept poking around the CK looking for any bread crumbs than might clue me in with what to do, and just experimented till I found something that worked

jolly torrent
sharp lynx
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It's nice to see so many new folks starting to mod

drifting maple
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No, I have not. Was looking on Nexus for modders resources but that never popped up

quaint mesa
sharp lynx
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Tutorials do help

iron venture
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Trying to get CK started again. MO2 is being a pain lol.

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Whenever I had motivation to actually open stuff up lol

atomic blaze
iron venture
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Turns out it's missing dlls.....great

atomic blaze
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only makes the innards look good

iron venture
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I might be looking for some help with StarFinance at some point soon. Mainly going to be looking for people with experience with papyrus or CK for now. Not adding custom assets yet. Having experience with Git is a big plus since I have it on github

iron venture
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Think I fixed the minimum payment bug in StarFinance 😄

iron venture
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Not back completely but had a little motivation to work on stuff. Looked into the minimum payment calculation and tried to make some changes to it. It compiled at least.

iron venture
sharp lynx
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well it's good to see ya around again lol

iron venture
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Definitely glad I'm able to function now but I'm still stressed out. Gotta figure out why the minimum payment is sometimes being set to 0. I was casting a float to an into so that could've been part of the issue. So I just used Math.ceiling to round up and need to test it if I can replicate the bug.

sharp lynx
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you see, stress is your friend it's part of the ck operational procedure.

iron venture
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Oh I meant stress outside of modding lol

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It's bad enough my sleep is being impacted

sharp lynx
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make something cool it works fine, load it the next day and now your cars on fire

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oooooooh

iron venture
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Lmao speaking of car, I saw beth added a new one

sharp lynx
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with working door! wow

iron venture
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Lol

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And a rocket launcher. Still wish we could change the weapons

west flare
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If only we have animation modding support, then we would have actual rocket launcher mods.

sharp lynx
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in time

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I'm sure we'll get there

thick plaza
drifting cape
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What CK need to be very OP ?

sharp lynx
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fuzzy dice

thick plaza
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that'll be 300 todd bucks

sharp lynx
thick plaza
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lol

lyric finch
# thick plaza

How's this gonna be implemented? Is it gonna need a supporting mod?

autumn idol
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people just don't want to pay for "$1,000" load orders...

sharp lynx
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there's just something about a little cozy log cabin

tawdry sluice
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Sorry. When you are an artist, you get a lot of, "I don't want to pay you, but I'll put it on social media and give you exposure." True story.

sharp lynx
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or you get a lot of, I'll take your art and put it on social media "in general." with out naming the artist

tawdry sluice
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I've literally had my work stolen, and in that instance, the profits were going to charity.

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That is why they thought it didn't matter.

sharp lynx
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tough world the art industry for sure

safe sorrel
jolly torrent
sharp lynx
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wanna sneak peek at the thing

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I'll be deleting it right as soon as it's been viewed lol

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I'm fairly close to done

tawdry sluice
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Have y'all seen the "Just a Flesh Wound" mod? Gives more damage and less for different body parts. Pretty good idea really. Going to try it.

jolly torrent
sharp lynx
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Okay lemme know cause I don't want it up for long

tawdry sluice
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Nexus or Creations?

sharp lynx
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I dont post mods on nexus anymore

tawdry sluice
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Gottcha.

sharp lynx
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which I will be updating and reloading all my nexus mods at some point

thick plaza
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oh my

sharp lynx
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then yeeting them

tawdry sluice
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WOW!

thick plaza
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reminds me of the intro to wukong lowkey

tawdry sluice
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Player home?

sharp lynx
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a surprise

tawdry sluice
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It's gorgeous! Reminds me of ESO.

devout flame
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That is amazing, well done!

sharp lynx
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thank you thank you ❤️

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I honestly can't wait

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time to up my game 😉

autumn idol
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you sure this not skyrim?

tawdry sluice
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The doors are so big. You have that Jurassic Park, holy cow vibe.

sharp lynx
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I'm gonna make these gun barrels so mf sharp

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I hope the folks making nirn do it justice

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OH, one last thingy.... what are your favorite biomes?

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wanna do some cool stuff with those later

jolly torrent
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@sharp lynx be hooking it up

sharp lynx
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did you see the thing

robust stump
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Are there any mods that allow you to save an incomplete ship build? I want to get real deep into my next build but I think it’s going to take longer than I can do in one session.

This would have to be on Creations, btw.

sharp lynx
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That's fantastic mod suggest if it isn't

strong oak
sharp lynx
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Something like that. Hilariously, I've only touched the ship builder once when I first bought the game to edit the frontier, and then NEVER AGAIN.

strong oak
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We all have our fun things. We know your Artistic ways TG 🙂

sharp lynx
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ships are too complicated for me lol

young laurel
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wait, wait, I have something great for that

brazen socket
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Damn, I was arrested and had to pay a fine because the Cpt. Owl "Treasure" mod was hot! 😆

brazen socket
tribal temple
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I'm looking for some help finding out if it's possible to get weapons from other mods to play nice with starfield extended's quality settings or is it not possible on xbox? Currently only vanilla guns have quality lvls. Thanks in advance for any help.

jolly torrent
jolly torrent
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I’m editing a ship now and getting errors for ZERO reason. Everything is attached, but still saying there are unattached modules. It’s driving me bananas.

manic lance
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Anyone run into the invisible npc body bug? Is it mod related or something to do with the base game?

atomic blaze
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@tawdry sluicei guess ur right you can just make that a room lol

thick plaza
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Leveledlists injection, casings, custom ammo

young laurel
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Should look to either integrate a way to select or auto detect which ammos are needed in the game, or make them individual files and just package them with the mod as a second plugin.

jolly torrent
thick plaza
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Just a AIO package

young laurel
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Yeah, I get it. Munitions is set up so it detects which ones are needed. Just saying you should try to do that too, so only the needed ammo is showing up in lists.

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Don't get me wrong, it probably won't be easy.

thick plaza
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Yea definitely sounds like a hard task

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I will keep everything updated tho

young laurel
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If Crash is ever active again I'll if he has any input on how to do that.

drifting cape
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Hello, their IS any more make gun sound Overhaul ?

oblique mantle
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What Starfield needs

fickle fossil
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Has anyone made an achievement, friendly place doors and ladders mod yet? still waiting on a mod

west flare
# sharp lynx LOL

See? This is the type of thing Fallout games and Starfield are missing. Increasing damage by a similar Skyrim method. "Sharpening" the weapon's damage.

lyric finch
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Looking for a mod to spawn my alternative self as a follower regardless of universe

autumn idol
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its just busted engine side

fickle fossil
fickle fossil
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ah

west flare
autumn idol
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so you can literally get it back again kekw~5

west flare
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Fair enough.

west flare
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Why do I get the feeling that a Halo Civilian Shotgun that was cut from Halo Reach looks surprisingly fitting for Starfield, especially for the Freestar factions? Is it the wood? It's got to be the wood. I'm so making the shotgun mod using this model. https://sketchfab.com/3d-models/he-18-civilian-shotgun-a33868280aee417a85896e08e584f0fd

young laurel
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Oh hey, that's from flipdark, he does stuff for a couple of the larger Fallout mods.

Anyway, I really want to see more weapons from the time of the exodus. We have 'modern' and a bunch of stuff from the 1900's, but nothing that's really in-between. This feels like it would fit in that grouping. Weapons from the 2100's or so.

lyric finch
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There needs to be a mod to spawn alternate self companion regardless of universe

young laurel
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One of the powers does that. Should just make it a toggle instead of timed.

lyric finch
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I mean the 'you' crewmate

west flare
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Though it looks more like a bolt action shotgun, it is supposed to be a pump action shotgun in the Halo lore. Even though it's not related to Starfield, but if it's supposed to be a pump action shotgun, then I might make it into a pump action shotgun using Old Earth shotgun animations.

lyric finch
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Still wanna see a Spas 12

misty abyss
lyric finch
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Beautiful, unfortunately Nexus

boreal osprey
lyric finch
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Nope

boreal osprey
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Another reason for me to stick with BGS website to post my mods I guess lol. Just gotta wait for more tools for the CK

young laurel
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What are you waiting for?

boreal osprey
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To be able to add custom animations

young laurel
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That's not likely to be a CK thing. That would have to be an export plugin for 3dsMax or Blender. CK already supports custom animations.

devout flame
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New Update 1.2.0 adds 42 More Objects, Platforms and Crew Structures!
https://youtu.be/t1mpx0f2BtA

Hello everyone, I have a base build tour for you that incorporates the latest objects from the 1.2.0 Update of Wicked Workshop- Industrial Complex!

Contact
SomethingWicked3 (Discord) https://discord.gg/kzYq37xZ
SomethingWicked Nexus Mods: https://next.nexusmods.com/profile/SomethingWicked3/mods

Be sure to hit like and subscribe for more Starfi...

▶ Play video
boreal osprey
young laurel
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Yeah, but not in the CK. Animations are made in a 3d program like Max or Blender. They then have to be exported in the correct format. That's what we don't have.

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From what I've seen the CK has everything needed to set them up once they're made. It looks pretty similar to FO4

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And for previous games we never got that in an official capacity, it was all community tools. BGS seems to be pushing bigger support now with Creations though, so maybe this time.

boreal osprey
young laurel
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For Starfield they're .af files, with an .afx for annotations. I think they can be done with the right version of Max, btu I don't know which one. The formats tend to be updated with each year's version, so whatever the primary version was that BGS used might be able to handle it. Probably 2021 or so.

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The one thing that we might need CK side is the ability to generate blend data (animtextdata) I don't know if that carried over from FO4 or not. Haven't tried to do it yet.

autumn idol
young laurel
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Then yeah, plugin needed

autumn idol
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3ds Max is Havok animation/physics bethesda now uses havok physics and proprietary anim editor

young laurel
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Oh they switched to their own editor? That's crazy. Are they fully made in that, or is that more of an inbetween program?

autumn idol
young laurel
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well then, I suppose there is a chance it could be in teh CK itself, like the material editor. That would be a huge change from the past.

boreal osprey
sharp lynx
boreal osprey
jolly torrent
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Wait, there’s also a FaceFX option?

tawdry sluice
devout flame
young laurel
tawdry sluice
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I hate that it's a pain though. I understand.

devout flame
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Im not sure of the impact though, if people used them to decorate inside the habs . . .

tawdry sluice
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I understand. I was literally fixing stuff on Thanksgiving morning because I was worried about a bunch of people having off and downloading my mod. It sucks. I know.

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Your work is beautiful though.

jolly torrent
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Very nice

tawdry sluice
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Thanks Pretentious. I appreciate it.

jolly torrent
sharp lynx
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You now has the grind wheel and Smith along with new structures and a windmill that adds power to your outpost

tawdry sluice
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I'll have to look through the menu. Awesome!

sharp lynx
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Yes you'll love the working windmill

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Keep eyes out I like to randomly update my mods lol to the point where youll get whole new buildings

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Oh and that clock tower works now too

tawdry sluice
sharp lynx
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LOL that place be wild. Just drop down a few mechs or some of that artillery.

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Wait I need to convert that to BGS so I can yeet it from nexus

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Glad to hear it's getting put to good use

jolly torrent
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It was a movie I saw with my fam back in the early 1990s on tape. Awful movie, but beautiful ending credits song sung by Daphne from Scooby Doo fame, performing under the name “Indira”

sharp lynx
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That looks cool

jolly torrent
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Actually, scratch that. Sorry. I’ve had a bit of drink.

That song I just posted should be ending credits music. If someone can make this the main menu theme, I will owe them my left ear and my first born

https://m.youtube.com/watch?v=9r-D0ukUQ4g&pp=ygUbVGhlIGZhdW50cyBtNCBpbnN0cnVtZW50YWwg

Bet ya weren't expecting this, didn't ya? Me neither.

I was just kinda irked for years that this particular song doesn't have its own instrumental version (Part I doesn't have the guitars and the more upbeat tones, so that doesn't count). So I've gone over to the 'Audio Separation' discord server, asked if someone would like to extract the voca...

▶ Play video
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$150 and negotiable.

jolly torrent
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Please Like, Share, Subscribe! This YouTube channel visualizes copyright free music / royality free music! This music channel brings music into the third dimension! Relax and enjoy the beautiful animations. Thanks for watching!

The music visualization effect is called “Nova“.

“Visuals courtesy of SoundSpectrum, realtime audio visualizations fo...

▶ Play video
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$150-$175 off rip

sharp oar
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I'm working on a player home in the Creation Kit. Is it possible to allow the player to decorate a designated area of an exterior cell?

lyric finch
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Is there a way to make Grafs 1x1s work with useful brigs?

tawdry sluice
lyric finch
tawdry sluice
# lyric finch Hopefully it works

If you haven't tried the Intrinity Aerospace mod it is pretty amazing. I had 20 pirates on my ship last night after clearing out the cave to find Andrejah. Just be sure to open and close the doors every time you turn folks.

tawdry sluice
# jolly torrent What’s that mod do?
jolly torrent
lyric finch
boreal osprey
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Been searching around online for a solution but might as well try here too. I'm having issues trying to load objects into nifskope. I setup the resource path, import the ba2 archive, but when I select .nif files nothing happens.

thick plaza
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It says June 30th

atomic blaze
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alright i need opinions, should i

a. make a starstation shopping mall into my existing mod (more fast food)

b. make the starstation mall a seperate mod

boreal osprey
atomic blaze
tawdry sluice
lyric finch
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I opened one of em but not both, might be worth doing though

jolly torrent
thick plaza
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Here

jolly torrent
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@thick plaza it’s good stuff. I’m on Xbox, so I appreciate mods like this. Especially since I play this game as a Space Marine sim

sharp lynx
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Gotta love the ol broomstick grips

jolly torrent
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Is “Tiny Reasons to Explore Space” load order neutral??? I’m so scared about jacking up my load order.

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And it’s sister mod “Tiny Reasons to Explore”?

waxen nacelle
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Is there anyone here that could help me with putting in a skybox on an interior cell?

atomic blaze
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actually dont answer that im dumb

sharp lynx
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We need a magic carpet rover

jolly torrent
atomic blaze
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what does nativeTerminalDoor mean?

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im trying to make a couple "locked" doors able to be opened

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nvm figured it out

brazen socket
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Hello, is the idea of a spacesuit's shield feasible in Starfield as a mod? I was thinking about Elite Dangerous Odyssey type: a rechargeable shield with good protection against bullets but only regular response to lasers...

brazen socket
jolly torrent
tawdry sluice
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@sharp lynx Wow, on the additions. I'll tell you what, I would place those stables as animal husbandry buildings if I could. They make way more sense since they are open and the fox bats would love them. 😉 And I might spend the rest of the day finding a planet to put my medieval village. The mill and the clock tower are amazing.

drifting maple
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Technicality, but shield which works against energy is far more likely than one that works against physical objects. More feasible anyway

boreal summit
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Does anyone know what the cause of this error is with the lip sync generator?

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[Worker 0] LipGenerator exited with code 1.

sweet birch
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Hey guys, here is a question about load orders and overwrite :

I have 2 different mods modifying aliens stats.

Royal Revamp loaded first

Starvival in second

I want Starvival to be loaded after for compatibility reasons, but I want to keep Royal Revamp aliens stats modifications. I can just uncheck “Thougher aliens” options in Starvival.

My question is : when doing that, if Starvival is loaded AFTER the other mod, the alien stats will be just vanilla ? Or Royal Revamp aliens mod’ will take over ?

Thanks by advance !

drifting maple
# sweet birch Hey guys, here is a question about load orders and overwrite : I have 2 differe...

Depends how Starvival does the stat change. Either way, you're not getting Vanilla

If Starvival somehow enables stat changes after load, when you tick the box to use it, then it probably won't overwrite unless you use it.

If it overwrite, then reverts with a disable option, then you're probably going to have an overwrite of the previous mod with whatever it's toning it down with, which may be vanilla or something else.

My experience suggests the latter, because many mods do not really allow for combining

sweet birch
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Yea the problem is that I don’t know how starvival handle the stat changes

drifting maple
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I tested True Storms in FO4, which installs as a master for example, and it's disabled, but you need to enable it to get occlusion so rain doesn't go through structures

I installed Vivid Weathers under that, (does that anyway because it's and esp), and ended up with a mix of weather's from both, but got what I wanted anyway

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Main issue with TrueStorms was the rain, as it gives me nausea because it's basically a slide show on your screen

sweet birch
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Royal revamp mod author told me not to use starvival alien changes, but starvival do not use optional esp anymore : it’s now an option to « untick »

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So I guess it’s less compatible with other mods

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That’s is why optional plugins are so great

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I could be looking into starvival with xedit but I don’t know how to so I guess I’ll just try to notice it in game

drifting maple
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Probably. Survival mods are typically overkill, (imo), overhauls, and the authors like to force the player to experience it their way, rather than making it selective.

That the author allowed it at all is sort of impressive lol

sweet birch
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Too

sweet birch
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Guess it’s some sort of illness

drifting maple
sweet birch
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It just turn star field into a real space exploration game

drifting maple
random hound
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I once again like to thank the modders. I especially enjoy starsim mining congulumarte for more space stuff. balanced ecconeomy, so that it makes sense (multiple mods for that). and the minigame mod. for me to make use of the outpost i like some plants to grew while playing minigames with my crew 😆

drifting maple
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Might try it on another playthrough. Also, I don't like mods that add what I consider cheats, and I think it has some of that going on too, iirc. Probably suitable for the mod I guess, but doesn't appeal to me

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I tend to prefer enhancements over overhaul. Just personal preference

sweet birch
drifting maple
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It's a case where modifications to existing data overwrite in order that they are loaded in. So if a later mod does an overwrite of the same data, you won't see anything but the later mod

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When sorting load orders, I tend to weigh the changes against each other, and check to see what else is being affected, but it's still possible to end up with conflicts, depending on what each mod changes

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You can't really know until you load it in game

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I'm making a Fallout 4 mod right now, and purposely designing it to be conflict free, (preferably), for specific mods, but even then, there are still potential issues, so I test with the mods I want to work with it loaded first

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Worst case is I need to patch it after

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One mod I'm not testing with is Sim Settlements 2, largely because it may generate it's own issues and there are many separate components, but also because I know what it does, and what it shouldn't do.

So I kind of know what to avoid to keep it working as it should. i.e. if something can't be scrapped in the base game, and is an affected area, I can use that to work around any potential conflicts

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On the other hand, I can't assume that someone didn't ignore the base game in one of the city plans, and do something with one of those things, like building on a roof

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Won't even be able to test that, so I minimize whatever I do inside the workshop borders

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But that's mostly predictable and easy compared to scripting and changes to existing formlists and such, which will undoubtedly cause conflicts somewhere, with something

drifting maple
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Ironically, I'm testing with a mod I know makes a total mess, just to make sure I'm overwriting that without overwriting what I want to keep

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😆

heady lily
drifting maple
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I'll have a look, thanks

sharp lynx
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Every mod, it's actually pretty wild how easy it is to cause dirty edits and file bloat

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Fun fact: even the act of copying statics from a location will clone the area in a storage cell and cause a lot of dirty edits

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TN makes great stuff

heady lily
heady lily
sharp lynx
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Aw thanks!

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New mod just around the corner

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I'm in the finalizing process

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The hardest part is choosing the screenshots I wanna use

dusky escarp
boreal summit
dusky escarp
# boreal summit It will do becasue it installs under program files which has spaces in it

Yes, I had that problem. I re-installed Steam under a different path and the lip-sync tool worked after that, Other creators had the same trouble and it's been reported to BGS, It's to do with the way the CK generates a command line to run LipGenerator.exe - it includes the absolute file paths as parameters to a DOS Command but it fails to enclose them in quotes so the spaces act as delimiters to the parameters.

boreal summit
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Come on Bethesda, even the fan made mod api for Stardew Valley takes that into consideration....

dusky escarp
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Maybe they will fix it in an update to the CK. Meanwhile, you can do what I did and move your Steam install out of Program Files into a different path. Incidentally, if you are on Windows 11 and you are going to be using the CK a lot, it's worth creating a DevDrive partition on your SSD and moving the Steam folder hierarchy onto that.

boreal summit
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I've just moved it to another drive and will try again tomorrow. Thanks for the help

jolly torrent
lethal veldt
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anyone knows if its possible to make a material swap, for example change an opaque material to a glass material on the workbench using the CK?

sweet birch
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I’ll do some testing later

pure siren
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Hey, just 2 quick questions regarding mods I've not seen pop up yet, and just currious if there's a reason.

First is why aren't there skins available for the maelstrom rifle or Kraken? I enjoy them as early on guns, but as a good character makes no sense to keep them as pirate themed, and in all the skin packs I've seen released, neither is ever touched.

Second question, is there a mod available on the CC for immersive first person, like seeing your body? I know it exists while in the pilots seat but I haven't been able to find one yet on the CC

sweet birch
pure siren
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might check that out, though my issue is more with the lack of non-pirate skins for those guns

jolly torrent
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Shoot, I wish there was a mod that allowed us to hire pilots who could….ya know… actually pilot ships so I don’t have to. Lol

boreal osprey
jolly torrent
jolly torrent
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So I’m not sure why that wasn’t an option that was baked into the game. Shoot, Sam Coe has a piloting skill under his attributes, for Pete’s sake!!!! I love this game, but some of the design choices are a bit….bizarre.

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I could see if it was only in the early stages of the game where you HAVE to fly your own ship out of necessity because you and VASCO are the only ones on it, but when the game opens up, it should give you that option.

sleek cliff
#

Will we ever get a Dovahkiin inspired space suit?

oblique mantle
drifting maple
# jolly torrent So I’m not sure why that wasn’t an option that was baked into the game. Shoot, S...

Typically, the issue is how piloting is done, as your character actually sort of becomes the ship so you can move it.

Obviously ships can be piloted by AI while you are on them in SF. All you have to do i board a CF ship on a planet and have it take off to figure that out.

It's weird though. I did discover Guard/Security ships stop shooting if you kill the crew in time, so there's that.

However, as much as you can takeover a ship now floating in space, the game doesn't really allow you to stop piloting and get out of the cockpit in space

I'm guessing you'd need to add that functionality and also improve the AI control of the ships and give them some kind of skill bonuses

Honestly not sure I'd want to trust my ship to an AI pilot

boreal osprey
#

Found a cool asset of a Fallout New Vegas service rifle. It's been ages since I've done polygon modeling but I'm starting out with make a shorter handguard and some other attachments. "Old Earth Service Rifle" has a nice sound to it

thick plaza
regal wasp
#

anyone know what is in sfbg004/sfbg008?

slim sun
jolly torrent
boreal osprey
thick plaza
#

hell yea

#

why has no one done this yet? ill be the first i guess

regal wasp
boreal osprey
jolly torrent
slim sun
wild quarry
#

So I'm playing with the full Starfield Extended pack and a few skin mods, but I just noticed my Grendel damage seems way off, like a base of 40, any thoughts?

eternal hawk
#

I hate when mods do this weird editorializing thing

#

Like undocumented changes unrelated to the mod or because it feels better (the FO4 Unofficial Patch was really bad about it)

#

so this one trips me

#

I am trying to have quest dialogue set up in a way where depending on trait flags there will inevitably be lines I want to drop for some bits, is there a way to do that cleanly? The game seems allergic to the concept in too many ways for me to feel sure it will work

#

like my current proof of concept for the idea is a mod that reworks a pre-existing quest's dialogues, crossing fingers that it works

#

actually I think I got it

misty geyser
eternal hawk
#

It has been years, I had one or two nitpicks I did not feel were truly bugs but this is so inconsequential I forgot their exact nature

devout flame
#

Anyone want a Shooting Range you can build over water and build on? Ive got some more coming too!

jolly torrent
#

It’d be nice if you add some military style UC propaganda in there, too, just so I can use it as a shooting range for my space military immersion.

#

But totally on you. I like the shooting range aspect.

devout flame
sharp lynx
#

have trigger boxes "really tiny ones" over the bullseye that gives you 100xp for every center shot

#

but only when standing in another trigger box

devout flame
sharp lynx
#

I do lol

devout flame
#

I'm just starting

jolly torrent
sharp lynx
#

that's the best phase

#

the age of discovery and a tutorial for everything

devout flame
sharp lynx
#

same!

jolly torrent
devout flame
# sharp lynx same!

I love your Galactic Structures, inspiration. Im testing somethign right now, if it works I'll post it

sharp lynx
#

glad I could inspire ❤️

#

still need to update that mod.

jolly torrent
sharp lynx
#

btw I painfully made all those buildings via the broken nifskope XD

#

then blindly built the pack-ins through xedit

devout flame
sharp lynx
#

hair cards are pretty simple

sharp lynx
devout flame
#

Here it is . . . I love it! Full Sized Industrial Garage. You can build over water and inside of

jolly torrent
# sharp lynx I do

Awesome. Whenever you get a chance, I’m hoping you can walk me through it or something. All i need is a tight, military female bun. The buns in this game are just so-so.

thick plaza
sharp lynx
#

exo-suit I took voscos parts and outlined an armor cant seem to find the screenshot

#

I didnt use the UC outfit tho

#

I used the tech cause I felt it was more a front loader utility outfit

#

here have this

thick plaza
devout flame
#

Here we go, kinda decorated

thick plaza
#

fuego

sharp lynx
#

you like them dual holsters?

thick plaza
#

yea lol

sharp lynx
#

I cant find the damn exo suit

thick plaza
#

ok can we talk about the dual wield though

sharp lynx
#

there this one cooler

thick plaza
#

how did you even get that to work, i remember trying real hard when i did my melee pack

sharp lynx
#

I did the method I used back for fnv

jolly torrent
sharp lynx
#

basically the off--hand is scripted to show up onequip then all we have to do is just get custom anims and we're all set

thick plaza
#

yea thats sick

jolly torrent
sharp lynx
#

lemme find an pfs view

thick plaza
#

ill look into it again one day becausei have that vibrosword i bought

sharp lynx
#

I remember lol

#

I still have some nice stuff from that guy in particular I need to get to making

#

gosh there's just so much stuff to do! XD

thick plaza
#

yea

sharp lynx
#

well I think you've got this the stuff you have out keeps getting better and better @thick plaza

thick plaza
#

yea im tkaing a break from weapons

#

gotta learn armor stuff now

#

ty ty

jolly torrent
thick plaza
#

i want to see others mod weapons in lol

jolly torrent
jolly torrent
sharp lynx
#

I can do some real cool stuff with this now too so yes I will

drifting jacinth
#

ooo Ninja themed stealth armor?

jolly torrent
#

🤌🏾🤌🏾🤌🏾

devout flame
#

better shots

jolly torrent
jolly torrent
#

I really want to try that “Useful Morgues” mod, too. Lol. Just my morbid sense of humor, I suppose.

lavish flax
#

They're damn fine

jolly torrent
#

It’s like a dream

lavish flax
#

I only ever use the starborn suits and I have a huge armory on my ship with all the ones I have lol, both vanilla and modded ones

sharp lynx
#

thank you! yea I'll b updating those with better quality and some cool effects

#

oh btw do either of you happen to play on xbox and use my Homes Vol I?

lavish flax
#

Oh Sweet! And yeah np lol. Deserved

#

Yup for both!

sharp lynx
#

Noice! did the update cause anything to disappear?

#

or rather have you updated it

lavish flax
#

Haven't noticed anything yet but if I do see anything I can let ya know when I'm off work

sharp lynx
#

that would be sweet

lavish flax
#

Gotchu

sharp lynx
#

I don't think it's a problem on my end I think they did something

#

but I'd like to make sure

lavish flax
#

Yeah idk that's the thing with mods sometimes unfortunately. Others can cause bugs you have no idea about until they conflict

#

And then there's the pain of having to either decide to try to track it down or leave it as is for the time being

sharp lynx
#

nah they shouldn't

#

these are custom things, they probably have too much going on or something

lavish flax
#

Yeah makes sense. A lot of extras compared to some of the other ones I've seen

sharp lynx
#

by that I mean they probably installed a massive load of things mid save I dunno this game is weird

lavish flax
#

Very lol but I love it anyways

#

It checks a lot of boxes for me so despite its flaws I think it'll remain one of my favorite games

sharp lynx
#

yea this game is hands down my fav

lavish flax
#

Yup. I have more hours in it than almost any other game on any platform. Im very excited to see where it'll be in a few years

#

Can't wait for a hopefully eventual sequel or at least another continuation

sharp lynx
#

yea same!

devout flame
#

These are pretty cool too

#

Made a couple variations really quick

boreal osprey
sharp lynx
#

yea 100% I'd love to see that

devout flame
oblique mantle
lyric finch
#

Interesting

amber sparrow
#

Why a random Stellaris gif?

lyric finch
#

@thick plaza mate.. those exosuits make the UCSEC outfit look so much more finished

Never cared for the security boiler suit beforehand

jolly torrent
#

@thick plaza has some talent.

lyric finch
#

Honestly i might get rid of thr stormtroopers mod if UCSEC get exo suits as standard

rancid basin
#

@limber spade I really enjoy your music players. Perfect for adding ambience to parts of a ship. Wondering if you have any plans to add any more music or nature sounds to them? Would love having the bird chirping sound from the Fortuna as a playable option.

sleek cliff
#

Man, I’m really hoping we get Martinez’s jacket soon

#

I want to feel like an edgerunner

heady lily
sharp lynx
#

Seeing people enjoy the game is just wonderful

lyric finch
boreal osprey
#

I know people create mod playlists that lets you download a whole suite of mods with a push of a button. Do you think it would be possible to create a playlist of mods that are divided between different websites? Nexus, Creations, etc...

eternal hawk
#

I sort of doubt it

#

Also I have almost more time in the CK than in the game which is scary

sharp lynx
#

I don't think I've genuinely played the game since modding tools lol

thick plaza
#

I literally can’t either

supple nova
#

About Starfield CK's RAM requirements: what are the RAM used for the most? Exterior work?

autumn idol
boreal osprey
limber spade
dusky escarp
eternal hawk
#

I am still a bit amazed no functional groat dagger mod exists, I know there is the animation mod from Nieves which I appreciate greatly

errant totem
#

Does anyone know how to place crashed ships?

thick plaza
autumn idol
brazen socket
#

Creations crash my PC right now. Anyone else?

eternal hawk
#

It could be a specific load order thing?

boreal osprey
thick plaza
#

Yes

tawdry sluice
drifting maple
#

I find Starfield CK quite heavy on RAM, but it still typically only seems to use around 12-19 GB iirc. It increases to around 30, which is probably unnecessary in most cases

#

Keeping in mind, that the system is using 5-9 of that itself

sharp lynx
#

On that note
Pro CK tip for today: Having the object preview window opened will often cause the render window to lag and it's worse depending on whats in the preview and what is loaded in your render window.... so if you find your render window sluggish check to see if you left a preview window open.

brazen socket
devout flame
sharp lynx
#

make a basket and call it the wicked basket

sharp lynx
#

I need help choosing a cover photo arrrrg!!!

lavish flax
oblique mantle
#

🥲 What I need

lyric finch
#

I need a rough guide on load order

sharp lynx
lavish flax
#

Gotcha

sharp lynx
#

I chose this one

#

Wanted to convey scale

lavish flax
#

Damn. Yeah that does it well lol

sharp lynx
#

My options were

#

Pretty hard choice to make

#

I had more too

median drift
#

the last one feuuuu

final axle
#

Looking for somebody who can point me to help with a modding issue. Since the CK update, I've been trying to create a simple script injection quest in a new mod. However, testing the mod logs the error that it "Cannot open store for class/Unable to bind script." This is literally just a Quest psc extension script to insert leveled items into a vendor list. Any resources to help ID the issue would be greatly appreciated.

sharp lynx
#

Have you tried compiling that script and putting it into a ba2 file

#

Or are you trying to run it loose

thick plaza
#

Did you compile it

lyric finch
#

Where would you out dynamic universe in a load order? Near the top?

final axle
# sharp lynx Or are you trying to run it loose

It is compiling and I was creating an ESM and testing that. It gave me the same error with the original ESP save. I can try testing it by adding it to an BA2. It's a little baffling, though as I literally have 3 other mods that do the exact same thing with just the ESM file with no problem -- which makes me wonder if something changed in the CK update...

final axle
# thick plaza Did you compile it

Oh yeah. I have the pex file and I tried creating the ESM and testing it that way. It still gives me the possible missing file/can't bind error. Tank_Girl444 suggesting trying it as a BA2 which I will do when I have a moment, but it is bizarre because I literally have 3 other mods that do the exact same thing (edit: same thing without the error).

final axle
#

OK, I had a chance to try the BA2 and it loaded properly (finally). I would be very curious to know if putting the PEX files in a BA2 is now a requirement or if it was just something weird with this one ESM file I was creating?

sharp lynx
#

It depends

#

If it's calling a reference yes, if you have ini settings it might not,

#

Glad you get it working. Tbh it's always best to just keep it to packing ba2 for them to run..while it might be more annoying it helps in the long run cause you'll know when something isn't packed correctly immediately lol

#

Oh... I missed the part about it being an ESM @final axle yes when you convert an esp to esm the file is now out of development and marked as a master file and will require ba2s

#

Fun fact: this also applies to terminals if you use any lol

#

And quests now as those generate pex files

devout flame
lyric finch
#

Any mods that spawn your "twin" as a companion?

Also does Lyria have lip sync now

jolly torrent
final axle
thick plaza
#

where can i get one of these

sharp lynx
#

That guy 100% made that lol

thick plaza
safe sorrel
crude hare
#

Does anyone know who makes the Raijin Heavy Revolver? Or if you're in here let me know?

sharp lynx
# thick plaza

Lol is that the dude that made like 30 video explaining why he doesn't like the game

thick plaza
#

But Todd cutout tho

shy cloak
sharp lynx
#

Then play somethin else 🤣

#

It's like going.... Wow I really don't like eating oranges .... Then proceed to go to the store, buy oranges and continue eating them.

shy cloak
#

heh yea

sharp lynx
#

Also that's funny they have a Todd cut out

sharp lynx
#

Melee Todd cut outs

shy cloak
#

id like to believe he is still a fan of BGS's games and id like to think he is coping that maybe they will make their next game something that he will like, but at the same time, he kinda makes content off of showing whats wrong about games (not just BGS) so...meh

sharp lynx
#

Yea that's a meh, great life advice, we are our perception/perspective, if you're looking for disappointment that's what you'll probably find

thick plaza
shy cloak
#

nah fam
get his Jacket

jolly torrent
#

It really makes my heart so happy to see all these mods being created. I truly respect all the modders.

rancid basin
lyric finch
rancid basin
devout flame
normal steeple
#

If the game isn't for you, please do the collective patience a favor and shut the hoot up 🙏

boreal osprey
#

What are UI's attached to in the CK? Whether it's stuff like Sky UI or having interactive screens like pipboys. I'm curious how that stuff works under the hood.

normal steeple
#

I think there are some tutorials out there on how to edit them, however it's a bit cumbersome

boreal osprey
devout flame
#

So I went ahead and put a shipbuilder on it, what do you think?

boreal osprey
eternal hawk
#

nifty

devout flame
thick plaza
normal steeple
#

but gotta let that outdated angle go man

#

I feel for the devs, this stuff is hard to mod 🤣

#

but so was Halo PC back in the day (where I started)

sharp lynx
#

I mean

#

what number of Unreal are we on?

young laurel
#

5.5

normal steeple
#

Staple gun mod is still ambling ahead

#

will probably have to stick with this animGrip, can't wait for new anim tools

#

All artwork is likely to improve before release

sharp lynx
#

the suspense is..... "Nail biting"

#

this weapon will be a " true staple " of weapons

young laurel
safe sorrel
# normal steeple Staple gun mod is still ambling ahead

I’m so psyched for this mod. I pick up so many staple guns in my travels because they call to me like an office supply siren, the thought of terrorizing the disciples with one is currently high up on my life goals list

upbeat furnace
#

Do the stapler internals animate?

#

In any case, the clear plastic variant is awesome how the internals are shown at all.

eternal hawk
#

Until we get full animation support I would assume the model is pretty static

normal steeple
eternal hawk
#

So minor question, if you want a weapon to scale, can you cheat and use another weapon's tier mods or do you absolutely need to do them all from scratch

young laurel
#

Nah, just copy and rename and swap the mod association keywords

#

That's how I do every weapn part because it gives you a baseline reference for what should be in the omod for a given type.

eternal hawk
#

fair

young laurel
#

And a baseline to adjust balance from

white holly
#

Yo to whoevers making the halo shotgun mod, I was hoping to know if it's gonna be on console soon, not rushing, just curious on an eta

#

Also @sharp lynx have u narrowed down a maximum you'll be selling a mech mod for, also just asking, not rushing or trying to hassle u, I'm just trying to figure out how many creation credits I'm gonna need for the mods I'm hoping to get on Christmas

sharp lynx
#

I have no idea

#

depends on what I do with the mod

eternal hawk
#

So Alias=Player will pull your full name, is there not a way to do it for just a first name?

#

My plan B is just to have a non-name address for that quest I guess since I get annoyed when the game seems to only do full name basis

upbeat furnace
eternal hawk
#

awesome

#

it did not occur me that function would be searchable

upbeat furnace
#

One sec, I wrote some personal notes on this subject Im looking for

upbeat furnace
#

MyQuestAlias would be Player if it's named that, though the Player alias might be implict (?)

#

These are my personal notes. I cannot vouch for their accuracy.

eternal hawk
#

kk

#

well I have been testing this nonsense step by step which is kind of funny for a project that I deecided to start as a lark

jolly torrent
#

Staple Gun lookin good

eternal hawk
#

naming quests is hard

devout flame
#

My 3D Printer must have ran a few jobs on it's own . . .

vast crystal
#

👀

jolly torrent
#

Out of curiosity, how difficult would it be for a modder to turn “The Astral Lounge” into something far darker and more “adult” seedy nightclub?

last whale
#

Can anyone familiar with Xbox textures give me some pointers here as I seem to have messed up. I thought Xbox needed textures in the xbox dds format that texconv makes, but someone has reported a "stripey" affect on them on Xbox.

Is this no longer needed for Starfield? Do I just pack the regular PC textures in an Xbox DDS ba2 instead?
https://www.reddit.com/r/starfieldmods/comments/1h7q7lm/dani_mod_on_xbox/

Reddit

Explore this post and more from the starfieldmods community

primal orchid
#

Hello I was hoping someone could help me

#

I've tried importing the akila security jacket male into blender

#

Because I was to make a new outfit based on the adventurer pants an unzipped version of the akila security jacket and the white shirt from shirt and slacks

#

However, It seems I can't import the nif for upper body male for the security jacket as all I get is a weird square.

#

Other upper bodies are fine and is the female version

#

Please help. Also if anyone has a tutorial for creating new outfits and stuff for Starfield would be much appreciated thank you!

jolly torrent
#

I need some hair meshes in the worst way

atomic blaze
#

the amount of markers in there, same with whats on the eye, mind boggling

jolly torrent
eternal hawk
#

lots of NPCs around plus a couple quests already tied to it, it would make sense

atomic blaze
#

currently working on making a copy of the eye that is basically one of those all in one resturants

jolly torrent
atomic blaze
#

in my bio should™️ be the xbox sfse patcher discord

jolly torrent
eternal hawk
#

oh good I was afraid I had a bigger issue than my alias syntax breaking things (ugh)

sharp lynx
#

Lol

sharp lynx
eternal hawk
#

I am glad the first thing I published for this game is just a bunch of store tweaks for Dazra - leveled lists is simple, easy to do - because the stuff I did in prior games took so much time to fix garbage bugs I could never ever replicate

sharp lynx
#

Bugs you've never dreamed of or heard of

#

But we still love it

jolly torrent
#

I don’t know why, but this mod description made me giggle so loud on the commuter train home.

regal wasp
#

dude someone found that if you put my habs in specific orientations relative to each other and vanilla habs the snap points that will never form a viable doorway path just.. suddenly do now.

#

like its impossible for it to happen but it still happened regardless of the impossibility, and it was very vexing as far as bugs go.

regal wasp
#

varuun technical institute ship habs, I use structural snap points on the habs so paths can be cut off from vanilla pathing logic without removing snapping all together.

#

a trick I picked up from vince134 who also uses it but does not have the bug happen with his habs.

#

thats to say, I never would have found this specific bug if I tried 100 times to replicate it without its cause being described to me.

#

users just have a god given talent for finding ways to break things!

boreal osprey
normal steeple
normal steeple
#

if you auto replace you have no control over transforms

boreal osprey
#

Good luck lol

boreal osprey
normal steeple
#

I've also created a procedural cosmetic system for these which I need to influence based on location (if exterior, spawn a high probably chance of 'worn / industrial' etc

normal steeple
#

it's nicer to just hover them and simulate havok to see where they fall ;')

boreal osprey
normal steeple
#

Yeah you can but I'm I think that's linked to Levelled Item and Vendor LL's

#

or applying an LL to an NPC, you can definitely do that though

#

have a look at 'Levelled Item's linked to Crimson

young laurel
#

It's just the chance none on items in the proper LL

#

You can also make specific version of the weapon spawn only with a certain faction, but that's more complicated

normal steeple
#

I haven't gone down that rabbit hole yet 😅

boreal osprey
young laurel
#

The other thing you can do is just add multiples of a weapon to the target LL

drifting maple
young laurel
#

What i typically do for FO4 is script the new weapon into a vanilla weapon's base LL. Then, if mine is supposed to appear at a higher level than any of the vanill entries, i add a new entry for the vanilla weapons at the same level as mine. This keeps the vanilla one from eventually disappearing.

normal steeple
#

Me administering LL's to my plugin;

young laurel
#

If two mods directly edit the same LL one will override the other. That's why a lot of people use script. Real time form patcher is the best way, but can't be used on console.

normal steeple
slim sun
#

Just simply adding to a leveled list doesn't require RTFP, you can just use AddForm from LeveledItem.
That's all Bethesda's own DefaultAddItemToLeveledList is doing.

manic drum
#

Disagree. A real-time patcher requires xSE. You’re needlessly forcing a dependency where one does not need to exist; especially since there’s a valid solution going without xSE.

slim sun
manic drum
normal steeple
young laurel
#

RTFP entries are removed with the mod, so cleaner to uninstall, unless something has changed from RobCo with FO4. Most people are just going to keep the mod though, so yeah, script is what I use too.

slim sun
manic drum
#

And real-time patching only works for that version of the executable. It must be revised each time there’s a game update.

Using Papyrus in this case has zero downsides. Anyone uninstalling a mod mid-run is on them - this goes against standard modding practices.

manic drum
primal orchid
#

Are there any experts in mesh, blender and nif that I can ask some questions to,?

primal orchid
primal orchid
#

Basically I want to mix settler adventure pants with the shirt from shirt and slacks and the Akila security jacket

#

But I want to change thst mesh so that the jacket is unzipped

#

Kinda like how Sam coe wears his jacket.

#

Does make sense? Sorry if it didn't.

#

So kinda kitbash but I probably have to adjust the shirt and pants mesh mes to fit.

normal steeple
#

Ok, as a little summary; for custom mesh/repurposed mesh to work with the character you'll need to make sure it has vertex group weighting linked to the skeleton used by the player character model. Then on top of that you'll have to factor in shapekey morph data from the original characters (For when the player chooses visual attributes like body shape and strength). This is usually for items of clothing below the neck but you'll also need face morph data if you're making a mask or something that is going to deform with facial expression.

Have you heard of Starfield Geometry Bridge addon for Blender by SesamePaste? It's the best tool to do this kind of work at the moment using the Blender pipeline

primal orchid
#

Yes it is installed

#

Have successfully imported nifs but I am at a loss as what the first steps sre

#

Basically a newbie in everything

normal steeple
#

Fantastic, if you go through their discord channel they have loads of wisdom bombs on how to follow this process as well as a morph target transfer tutorial on their website!

#

Great! Welcome to the 3d technical life haha

primal orchid
#

Oh cool! Member of their discord

normal steeple
#

Take a peep, see if you can fill in some of the blanks but as for kitbashing the way you've mentioned you want to, I'd extract those mesh files from the archives. Compile the outfits you want to put back into the game, then embark on the tutorials for SGB.

#

Be weary of having modifiers on your meshes and get used to checking the data attributes on your model files inside Blender prior to exporting

primal orchid
#

Right. I am trying to figure out how to 'open" or unzip the jacket in blender.

#

Which is the biggest edit but unsure whether I should change the file from a bid first or not

normal steeple
primal orchid
#

Got nifskope too.

normal steeple
#

I think you can find a tool called BAE (iirc) but I don't use it, just came across it in research

#

Nice, you should be good to go! Do you know how to peruse the archives?

primal orchid
#

Well I unpacked all the files and open them from there.

normal steeple
#

Oh sweet

#

Yeah, I'd export those files you want to .glb and open them up in Blender to compile your ensemble

primal orchid
#

Ironically the Upper body male Akila security jacket is bugged

#

Can't open it in nifskope or blender female looks fine though.

#

Great I know what first step is thank you.

#

Can I ask an unrelated question?

#

If I have a .mesh file and textures but no nif file. How do I create one. Another thing I want is to port a hat replacer mod but also make that model into a standalone hat mod

eternal hawk
#

dammit

#

I have not saved in 2 hours I was almost done with a quest

normal steeple
# primal orchid If I have a .mesh file and textures but no nif file. How do I create one. Anothe...

In this video, we are going to get access to all unique and rewarded armor/spacesuits in the base game, create unique spacesuits and clothing, separate the spaceborn suit into multiple parts, and turn regular clothing into a spacesuit part.

Check Out the Chapters Here:
0:00 - Intro
0:57 - Data files and cells used loaded
1:28 - Create a new con...

▶ Play video
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This could be a great frame of reference in terms of form assembly once you're in CK

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as for the .nif I'd look at the existing helmets, check their block structures in Nifskope. You can probably copy/pasta the bhkNPCcollision objects to your custom .mesh

primal orchid
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Amaze balls

normal steeple
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Also for your new .nif, find an existing helmet/hat (maybe the Sam Coe one), check the node structure but then save it as a new nif in Nifskope

primal orchid
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Ooooh

normal steeple
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Then with your .mesh, place that in your Data\Geometries\ name-of-your-project

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and your textures in Data\Textures\ name-of-your-project

primal orchid
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Finally my characters can get their Indiana Jones hat

normal steeple
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then go back into nifskope in your new .nif duplicate, go to the hat geometry block and find where it says 'mesh' in the drop down

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it will have a long 'hash code' in the input box, but if you have a custom .mesh you can just take that folder location address and copy and paste it in to there

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it should then update in your nifskope viewport

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To get your textures to show on your .mesh, you're going to have to make sure your textures are in .dds format and in the Data\Textures\ your-project-name folder

Go into CK and go to the Material Editor, create a new material utilizing the textures in the location above, save in Data\Materials\ your-project-name folder

Then back in nifskope, go to your Geometry block and see the image attached, update the material location to your new material in the location above;

Kind of like a little cascade of things you need to do but then you should have your final .nif with all dependencies set up and can now be utilized in the game via that youtube link example 🍻

normal steeple
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this is where you want to put the Data\Geometries\ your-project-name .mesh file location.

In the mesh input

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Good luck!

primal orchid
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thank you!

normal steeple
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otherwise make sure your nifskope settings have the data/resources file directories correctly set up

primal orchid
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well it didn't change in nifskope

normal steeple
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and then on the mesh input, just do it from Geometries\ ...

primal orchid
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Alas something weird is up

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the hat isn't replaced just distorted

jolly torrent
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Thanks for this!!!

kindred elm
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@sly ocean can u plz make a paid version of your starfield NPC Clothing & Inventory Control
So I can use it in my vanilla game on quest followers like Emma Wilcox, Levi kilman, Emily archer plz make a paid version

jolly torrent
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Thank you for the “More Books II” mod!!!!

sharp lotus
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makes paid version
doesn't enable achievement friendly

jolly torrent
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Lol. I can’t. Yol are too much 😂

boreal osprey
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Am I the only one who decided to get all achievements before modding? lol. Solves the issue

true valley
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Hi everyone. For xbox series x starfield, does anyone know of any mods that allows you to swap/switch out the ammo type of the "Va'ruun Penumbra"?

devout flame
thick plaza
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porting armor is NOT fun

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took 10+ hours for me to figure this out aha

normal steeple
primal orchid
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@normal steeple i think i figures out what I did wrong. Due to the Mesh being replacers. They probably had the same name as the original mesh.
Are there any rules for renaming meshes?

normal steeple
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otherwise import the .mesh into Blender and re-export, it will reset the vertex listing

foggy kestrel
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Does anyone know how the ammo counters work, and how I can upload custom number sprites for my ammo counters?

normal steeple
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the rest is just how that applies to your mesh via the UVs

lyric finch
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Ship vendor Framework says to put it last but it always puts itself back to the top

sharp oar
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Hi there! I have a Stafield CK question: sometimes when I load the CK, the snow texture decals on surfaces don't load and resetting the Render Window doesn't seem to bring them back. Exiting and restarting CK brings them back, but is there an easier way?

thick plaza
late lodge
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So i found the maltilija aerospace mods… are there any more mods i should be aware of????

jolly torrent
thick plaza
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how does this happen?

sharp oar
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Does anyone have a good link to a reference on how to properly set up an elevator for starfield? I want to create one similar to how the one in the spaceport area of new Atlantis functions. I want a similar menu pop up, allowing travel to two floors: one is a floor within the same exterior cell, the other is a floor in a separate interior cell.

sharp lynx
primal orchid
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pardon @normal steeple y, but I don't know what I am doing wrong here

boreal osprey
# thick plaza porting armor is NOT fun

Do you rip weapons and armour from the games or are they posted online somewhere? I want some retro era weapons as old earth guns and Black Ops 6 have a few nice ones.

thick plaza
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rip

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good look ripping anything from call of duty 2019 and up

boreal osprey
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Did they change their file system or something?

thick plaza
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new engine and richochet anti cheat

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its possible but harder

primal orchid
thick plaza
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ctrl del

primal orchid
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aaaah thanks

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trying to import the hat, that way

thick plaza
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good luck!

primal orchid
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great tutorial by the way!

thick plaza
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@sharp lynx is it? idk why its doing this

jolly torrent
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@thick plaza Keep up the good work dude

thick plaza
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thank you! @jolly torrent @primal orchid

jolly torrent
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@thick plaza Random question, but do you plan on importing any Glock handguns to the game? Just curious. I’m a big fan of Glocks. 😂

thick plaza
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i already have two in, they are in the project warfare pack, they aren't as good as the the g17x mod tho but its a nice free alternative

jolly torrent
thick plaza
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@sharp lynx nvm fixed it

boreal osprey
boreal osprey
thick plaza
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oh yea just give me a few more hours, gonna look sick

lyric finch
sharp lynx
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@thick plaza what ended up being the problem

thick plaza
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something in inspector with the humancorpse

foggy kestrel
sharp lynx
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That inspector window is sneaky lol

jolly torrent
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Is “Useful Morgues” worth getting? I have a VERY morbid sense of humor….

regal wasp
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if you want more underhanded ways to make money in game sure

jolly torrent
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lol

thick plaza
sharp lynx
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where that from

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oh

jolly torrent
thick plaza
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Unfortunately the textures are low res 😭

oblique mantle
crude hare
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Weird issue if anyone knows. If I walk out of the area of my POI, the game crashes when I walk back into it. Any idea what I might have missed?

sharp lynx
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There it is

devout flame
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More madness . . . https://youtu.be/OcWBtOECcfw

Hello everyone, I have a huge update on my upcoming mod Wicked Workshop Outpost Projeckt- Strucktured! Im talking about a Bigger Shipbuilder with several interiors, New Trucks, Mini-Cranes, Crewstations, a Party-Truck and more . . . check it out!

#starfieldmods #starfield #starfieldgameplay #starfieldcreationkit #wickedworkshop #strucktured

C...

▶ Play video
sharp lynx
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Oh wicked

jolly torrent
boreal osprey
oblique mantle
normal steeple
oblique mantle
normal steeple
# oblique mantle Creation Points 👍

Ahhh I'm not sure yet, it's been a hell of a lot of work but it is basically an overproduced meme at this point. was thinking Tier 3, but will see if I can launch on a sale so it's more affordable in the short-term. I've not launched a sale before so am not sure on the specifics but will try and aim between those categories

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I just made it because it irked me that the Staple guns weren't usable and then I was like.. Why are they all nearly immaculate yellow? What if they could feel more immersive as if they had a previous owner/use-case, hence the 'Industrial' / 'Plastic' themes

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and then I was like 'oh I want to do Clear-Craze cosmetics' and then I had to make the internal mechanisms

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total scope creep but super happy with how it's looking

rancid basin
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I hate that this even needs to be said. I'm seeing a few mod authors basically throwing in the towel because of the achievement friendly thing. Mod authors, I know that the implementation of the achievement friendly status is questionable at best. The majority of the mod enjoyer community doesn't give a crap about achievements and will still happily download mods that continue to not be achievement friendly. We value fun game gameplay over whatever satisfaction is granted from achievement hunting. Please continue to do what you do and know we appreciate you all.

jolly torrent
devout flame
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Just finished this, about to test

frail bane
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Hey can anybody tell me if there is a Ebon Hawk mod in the works. I love the ships that are already out but I need my OG home ship.

oblique mantle
sharp lynx
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Lol I've been flying the ebon hawk since the first few mods after the game came out

sharp lynx
autumn idol
autumn idol
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Which will just make people turned off from playing/modding the game

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Since what the point if evey mod is paywalled and the one that isn't have a timer to become one since console enjoy their achievement friendly modlists

sharp lynx
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Well if they have monetary value then the system makes sense and people need to stop crying

autumn idol
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My issue is now people want free mods to be taken down and become paywalled to ha e the flag

rancid basin
sharp lynx
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I see

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Man I just make stuff,

autumn idol
sharp lynx
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People cry about everything

autumn idol
signal coral
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I think it may come down to Bethesda QA. They don't look at unpaid mods, as far as I know, so they cannot verify if they meet the achievemnt freindly status. Achievement freindly was a request that they made available the best way the could. Just my 2 cents worth.

autumn idol
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Just hate that people are now willing to make the $100 load order a possible future and are fine with it

sharp lynx
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Waaah your mod that took you countless hours to make and probably a few years of your life costs the same as a coffee now, I'm going to riot you owe me your work.

normal steeple
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Yeah, it was definitely down to QA but apparently some achievement abusing mods have already made it through. I just think it's nice for mods to not disrupt a committed playthrough. I want my main to be achievement friendly out of principle

autumn idol
sharp lynx
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I don't do that, and when people do don't buy it simple

autumn idol
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The issue is what if everyone does that

normal steeple
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I dig the VC program as a dev due to early tool testing roll out, QA as another layer of consumer satisfaction protection and creations is direct to game (no 3rd party site file downloading etc)

autumn idol
sharp lynx
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Not everyone is going to do that.

rancid basin
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I'm really trying not to trash achievement hunters, but they need to understand this isn't their playground so they need to adapt if they want to use mods. It's like being lactose intolerant and going to a creamery to expect products made just for you. If they make some cool, but don't expect everything else to be changed to accommodate you.

autumn idol
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Keep seeing spams about make your content paywalled back to back

sharp lynx
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We live in an age of overreaction and sensationalism I'm just gonna keep making stuff.

autumn idol
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As long as people don't give into demand I don't have issues with the new update

signal coral
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Would be nice if they had a team or some sort of automation that could verify all mods for achievment freindly status. Would cut a lot of complaints lol

sharp lynx
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They have a feedback channel

signal coral
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Even if it wasn't an isntant thing. being able to update status in a few weeks would be benificial.

sharp lynx
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Suggest it there, worth a shot

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Unlike how people treat bgs they do listen well

signal coral
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I'll post it.

sharp lynx
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Speaking of! New mod around the corner

rancid basin
sharp lynx
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People put that in people's heads. It's a lack of understanding how systems work

normal steeple
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1,000,000 people can't be wrong fallacy? The loud noise of reddit? ShakyEyes

sharp lynx
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Either way that's a great suggestion

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Reddit is terrible

autumn idol
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The whole advertisement for CC program is buy mods and don't worry about your achievements being disabled.
And people kept that mindset for VC program...

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If it wasn't for that mindset non of this would have happened

misty geyser
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If you think it's overblown now, wait until this gets to Skyrim 😛

autumn idol
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Oh god...

sharp lynx
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Lol

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First world problems

autumn idol
sharp lynx
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Mom! My life is over...!!!
"What's wrong?"
They've updated Skyrim!!

cold vault
sharp lynx
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LOL

sharp lotus
# cold vault

I know folks are tired of skyrim re release
but
Directors Cut Skyrim would be ideal B)

cold vault
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I just love that comic. In any case though we should probably move this to #skyrim-chat

sharp lynx
cold vault
sharp lynx
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Hmmmm I may make little couch tato now in a thing I did

cold vault
sharp lynx
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I'll ping ya lol

oblique mantle
signal coral
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I have a question, does it matter the order in which files are archived in a .ba2?

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My first impulse is no, but I figure I'd ask all the same.

sly ocean
sharp lynx
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And throw them

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A drivable shoe

rancid basin
sharp lynx
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It do be that easily avoidable

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@rancid basin what kinda mods would you like to see more of?

slim sun
rancid basin
# sharp lynx <@525526700579356677> what kinda mods would you like to see more of?

I mainly do ship building since I tend to spend the bulk of my time in space. So for me, ship parts mods are never a bad thing. Though I'm waiting to see if someone can do an overhaul of the starborn armor to be a bit more body conforming (i.e. give ladies hips and curves). Maybe a vehicle that works with multiple human follower mods like The Gangs all Here.

sharp lynx
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All valid

devout flame
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Aren't these the cutest things . . . I love them.

median drift
regal wasp
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hey guys, does anyone know where if at all ck makes automatic back ups

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accidently destroyed something I was working on and I don't ahve a manual back up from before it happened

devout flame
regal wasp
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ck does keep back ups in increments thankfully

rancid basin
regal wasp
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its what humanity would want

sharp lynx
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This game really could be a game for anyone lol

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It's cool to see people who never leave space from the perspective of someone who's never really in space or ever built a ship

median drift
sharp lynx
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Ahoi Vince

median drift
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Hey Tank o/

regal wasp
sharp lynx
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It is great

regal wasp
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I'd destroyed a very detailed and very finicky packin I'd spent the last week picking away at

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was very distraught to see I'd poofed it

median drift
autumn idol
sharp lynx
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those came with collision

boreal osprey
# devout flame Just finished this, about to test

Very nice! I know there's vehicles that are essentially just scene props. Do they have their own file location or do they get dumped in with other stuff? I want to take a look at them and see if I like any of them enough to work into a useable vehicle.

boreal osprey
regal wasp
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I just dont get the achievement obsession all around

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both from users and modders alike

devout flame
sharp lynx
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I made a big fish tank lol

regal wasp
restive yoke
regal wasp
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hell didn't the improved follower behavior modder quit over not being able to make their mod achievement friendly

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or was that fake?

sharp lynx
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Honestly, I haven't seen a difference so I guess people are just loud. I'm pretty sure the same people who cry about it are the same people who'd never player the game in the first place or are the same people who've made endless videos about not liking the game.

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were the majority don't care at all

devout flame
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You get some old-school players who've been playing these games for 20+ years who've spent years of their lives in Fallout and SKyrim. They have their place as we all do

restive yoke
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Could be ‘real’ but a simple cover for wanting to bounce because they don’t want to admit burnout or just not wanting to do it.

sharp lynx
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I think people just need to learn to do stuff they like and leave what they don't behind them

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I dunno my questions would be "have you played a bgs game before?"

regal wasp
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theres also always room for the loud minority, achievement friendly becoming a thing might have just brought them to the surface

sharp lynx
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dang robots

regal wasp
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yoooo!

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thats some sea world level tank

signal coral
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Dang... Is Flipper in there too? Nice!

sharp lynx
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you know me... I'mma make something... I need to make it insane

restive yoke
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That’s far cooler than what I was thinking when you said fish tank

signal coral
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lol

sharp lynx
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Shhh you didn't see nothin

signal coral
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See what?

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lol

autumn idol
waxen nacelle
#

I am ready to start recording lines for an upcoming quest mod. I have a few roles open that I will give brief explanations, but I am open to a wide range of voices for audition!
Role:
24 male, veteran, Freestar, dealing with PTSD, lots of cursing and harsh language at times. Word count around 500-600.

Role:
19 female, Freestar, currently around 400-500 words.

Journalist:
Currently around 200 words.

Therapist:
Currently around 400 words. Calming voice

Please @ for serious inquiries! Thank you!

jolly torrent
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@waxen nacelle heck yeah.

kindred elm
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Just hear me out...

I'm just a player... But I would rather pay for a mod rather than use the free version of a mod simply because

I don't care about achievements or achievement hunting I only care about it being achievement friendly

[Because that's the only way to have a paid mod in a vanilla game]

that's it that's all

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A creation character save file is not your vanilla characters save file that is in fact a different character your playing with

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If something happens to your creations character save file you have to redo repeat e
Reobtain everything u did if u where lvl 160 in your creations character save file but it became corrupt

U have to restart at your vanilla lvl 40 character but had they been paid mods u don't have to reobtain redo anything because u already did it in your vanilla game (huge time saver)

jolly torrent
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I really don’t care for achievements myself, to be frank. I’d rather just play with mods on.

grand zodiac
# kindred elm Just hear me out... I'm just a player... But I would rather pay for a mod rath...

i'm like you but hey, i might change my mind.
I just bought a starfield paid creation, one that costs 600 credits.
It's like a 5 minutes quest and one of the major selling point is "after the quest you'll obtain a new chat function, and a free companion that does not take any crew slot".
Plot Twist, it does not work and the companion costs ingame money, not a big deal, but takes a crew slot so if you already have your ship full, it cannot join it.

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So, honestly, i consider the nexus mod option with achievement enabler.

kindred elm
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Alot of these mods are good but have jank take the stealth house operations mod it will prevent your rev-8 from ever appearing in game no matter how many times u pay 25,000 credits the fix for me was to move my grav-79 to the top of the load order which made it finally appear
But stealth house operations mod has grenades that trump Vanilla grenades lol 😆

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So it's ah give n take situation

jolly torrent
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@grand zodiac is that right?

grand zodiac
# jolly torrent <@744971778962620457> is that right?

what do you mean?
what i said?
it's right what happened.
The mod is called StarChat, and it costs 600 credits.
If it was possible to contact the modder to give feedback so he can fix it like you can do on Nexus, it would feel better, but here, you cannot do anything about it and he might never see it.

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Assuming he does not know it already.

kindred elm
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Yeah @ nono I'm the same way I feel like if I'm paying for a companion mod the number one rule should be they do not take up a companion slots so you can keep them with you indefinitely what's the point if I have to choose between them and another character I paid to have them as an extra hired gun not just stay stuck on the ship like a decoration piece

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Nono u gotta kinda check all that before u purchase make sure they have a nexus page or a discord or some way to communicate concern or updates or just ask questions

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Or watch YouTube starfield mod testers I use crimson flyboy from this

grand zodiac
grand zodiac
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I said it in the comments of this video too.

kindred elm
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The trick is not to buy until u can verify is the key

grand zodiac
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and no, cannot find any "OldsManBeard" on Nexus.

kindred elm
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But to protect your wallet u gotta put in some research effort can't just buy it cuz it looks or sounds nice wait for mod tester to verify if a mod has bugs or whatever is wrong will be told and the modders almost always comment on a mod testers YouTube page that's another way to communicate

grand zodiac