#starfield-mods

1 messages · Page 49 of 1

brazen sleet
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I just feel its overrepresented, is all

nocturne ibex
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Over here drowning in outpost and decoration mods

strong oak
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Well Bethesda could make a Star Wars only category. in Creations. That would help. But someone is having fun making the Star Wars mods.

leaden fractal
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I'm so guilty of being happy and overwhelmed by the outpost decoration mods especially since they can't be carried over in NG+

brazen sleet
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Sims Gallery-style hashtags 😄 But we already do have tags, so nvm

nocturne ibex
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Honestly not against that it would def make it easier to sort through em, though Luke's speeder proved a point about the gun it can be moved and set to fire elsewhere

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I saw that buggy and was probably too hype to turn that into a warthog

dry coral
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I kinda wish we could hide the buggy. It screws up ship postioning on the small landing pads

nocturne ibex
dry coral
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It's fun but if you use a mod that gives you more flora, it's a nightmare dodging all of the trees lol

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Great in arctic or desert biomes though

nocturne ibex
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Yeah tree mods are if your want to/have to walk. I haven't seen any on xbox yet but maybe I'm just blind or my game hasn't been showing all the mods (there's 3 I know I can't see atm)

dry coral
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Great for driving to islands too. This is the mod I use:

strong oak
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I can't get the vehicle to populate <shrug> it even shows on Shipbuilder I have one. But nope. Its not appearing.

nocturne ibex
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Huh this is a new one. My load order keeps changing each time I reload the game

dry coral
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Strange. Mine sometimes spawns under my landing pad but it always appears on planet surfaces.

strong oak
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Yep that is Creations changing it.

nocturne ibex
strong oak
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I think we know the answer/

nocturne ibex
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I assume it's garbo, but problem is it doesn't change much it only reorders a few of them. Like either they need an update or this is truly bethesdas "it just works" motto back at it again

strong oak
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I think creations flushed some of the storage. When we log in - its doing whatever it does. Some are reloaded. The constant almost everything needs an update is funny in an irritating way.

nocturne ibex
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I guess I'm lucky to not experience the update issue. Could be due to how often I delete and re-download the list thanks to the saved load order. That really was a godsend and a nice quality of life bit.

versed atlas
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Yes and it still don’t work

dry coral
stable flare
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Anyone made any mods for the RV-8 yet?

sharp lotus
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the moment it came out there was a few

stable flare
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I'm away from my xbox currently so unable to check

sharp lotus
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let me check if there's any ported to the consoles

stable flare
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Cheers friend 🙂

sharp lotus
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there's a few to improve it like a tuner and give it it's own storage, but for a new or changed model there's only the star wars speeder

stable flare
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Ok thanks bud, maybe by tomorrow there'll be more lol

sharp lotus
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nvm there is more

ripe sparrow
nocturne ibex
ripe sparrow
nocturne ibex
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We get stuck in a never ending sequence that never let's us actually buy the vehicle despite taking credits

lyric finch
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Kindly requesting someone to make a standalone Westar 35 mod for xbox. There's one in the mandalorian arms but if possible could we get just the pistol on its own?

sharp lynx
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I too am sick to death of Star wars mods

dapper galleon
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Yes. Give US ALIEN mods plz🙏

Where is the Xenomorph

sharp lotus
lyric finch
sharp lynx
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Funny coming from a person who started making Star wars mods and not too big on lore stuff but this time around I'd like to see more creative and original ideas

strong beacon
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Midas Manor got an awesome update 🤤

Patch 1.4
FIXED: Buildable objects built in ships should no longer cause crashes after editing and finalizing a ship with Midas Manor objects inside.
(Changed build requirement from "Iron" to "Credits" each buildable object will require One Credit to build, refunded to Ship Storage when scrapped. (Over 20,000 IDs were tested to attempt crashing, the game did not crash.)
FIXED: 50+ Buildable Objects that had their placements broken after Bethesda's Update to Starfield in August.

ADDED: Custom Midas Destroyer (Player Ship) has been added
Custom Vendors, Guards and Doctor.
ADDED: Doctor Anderson now cares greatly for your well being, at a small fee, he will now cure you of any and all debilitations.
ADDED: Crafting Materials, Medical Supplies and more! Have been added to the Midas Terrabrew Authority Merchants and Kiosk/Terminals.
ADDED: 20 Buildable Objects.
(Bringing the total to 250 buildable objects.)
ADDED: Door to The Unity. (Located in the Secret Room, in the Midas Manor.)
(This allows the Player easy access to New Game Plus, granting the ability to easily reset the games CELLS.)
ADDED: Large empty room for the Player to build in freely, inside the Midas Manor.
ADDED: Unique, rare and outright not normally possible to obtain outfits from the game to the new special merchant on the Midas Destroyer. (Lady Vivienne "The Doc")
(Also added a custom Neuro-Amp that has all 3 of the effects on it.)

I trimmed the OG patch notes from the mod author down to not spam this chat with a huge block text best I could

brave reef
strong beacon
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Yes haha 😂

brave reef
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I like star wars but I third the collective fatigue, I want to see horror mods

cold slate
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All three of my toons have been modeled on characters from that show. Peaches, Amos, and Bobbie

sharp lotus
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Zapp Brannigan outfit when?

rapid cliff
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Maybe not more related but is there any way to remove misc stuff in the ship habs other than the disable command?

alpine gate
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Hey guys, I have installed the Stag N-Forcer mod, but I can’t set it active

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Does anyone know what the problem is with it?

cold slate
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Is there an Xbox mod that allows for manually naming items yourself?

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Ideally one that will not conflict with either Darkstar mod as well.

strong beacon
versed atlas
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Oh ok cause this mod is literally perfect 👌🏻

versed atlas
strong beacon
hardy sun
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somehing im kinda surprised and mad doesn't exist is a modular lightsaber mod. You could use the weapon modding system with it updating the model to allow you to fully customize it (like what you can do in fallen order)

valid gulch
versed atlas
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No I m good

versed atlas
narrow isle
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If I template or duplicate from the base model the ai behaviour is grayed out, how to get around that?

strong beacon
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Anything that alters starborn ships and such I have no issues at all you might have a conflict

limber current
strong beacon
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Tried disabling all ya mods seeing what's conflicting?

limber current
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I only have about 15 mods that don't touch the ships in anyway but I'll try real quick

strong beacon
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Tbf some mods tend to break things regardless of what they do it depends on what edits have been done in those mods for example some mod for neon broke new Atlantis which had conflicts so kinda hard to know exactly what issue is but works fine for me does the ship

autumn idol
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oi oi new Zone Pack incomingshakingeyes

limber current
versed atlas
versed atlas
brisk flint
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Why is it that everytime I land on Paradisio it is night?

sharp lynx
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Because every time you land there it's night

strong beacon
strong beacon
brisk flint
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Huggable on PC there is a Mod that makes all Saves Clean Saves

brisk flint
strong beacon
random hound
brisk flint
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BAKA Achievement don't let the Saves be Marked as Modded/Collections

strong beacon
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...... That is not what I mean by a clean save xD

random hound
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yeah i also tought something differnt. but good to know there is a archievemnet enabler.

strong beacon
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A clean save is a save you have not loaded mods on where you have loaded assets from someones mod and generate that in the cells then if you rip it out your save will break most likely 🙂

brisk flint
strong beacon
# brisk flint Oh ok

I'm talking about them smelly dirty saves that leave behind their scent when you disable em haha 🤣

brisk flint
strong beacon
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It only makes it so you have achievements enabled not a clean save in the meaning of breaking your game

brisk flint
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ALL My saves are never marked as Modded

strong beacon
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If I install a major mod play on it for a long time disable it it will cause major issues in-game

random hound
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cleaning saves so that saves do not break the game. yeah even as a CK noob i heared of problems. so no solution to this yet?

strong beacon
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It's not about being marked as modded it's about breaking your game itself

brisk flint
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See No mention of it being Modded at all

strong beacon
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Say you use a mod that changes environments you rip it out disable it and your environments could possibly be then screwed until you reset the cell

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I'm not talking about it showing as modded or not

random hound
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yeah you two talk about 2 differnt things. both important thought.

strong beacon
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That's what I mean by clean save 🙂

brisk flint
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Oh ok I'm Sorry then 🙂

strong beacon
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No no need to apologise 😄 I'm just trying to explain what I mean here and help 🙂

brisk flint
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Why can't it be September 24th and not August 24th LOL

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I think Bethesda set September 30th just to torture us LOL

limber current
brisk flint
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Inside of what one?

limber current
# brisk flint Inside of what one?

A starborn ship that has been decorated by the author of the Midas Player Home mod I mainly use it for the 250 buildable outpost objects

fast magnet
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Creation Kit is crashing when I load asset data at startup. I use gamepass version of the game and I had CK working fine before the recent update. Any insight?

strong beacon
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Do you have other modified ships on your save? Maybe that's conflicting?

limber current
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Nope I haven't made a ship in months 😅 I've been outpost building but it's all good tho it's just a ship at the end of the day

strong beacon
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Darkstar Aerodynamics you use?

limber current
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I only use Darkstar for the landing pad

strong beacon
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Tried messing with mod load order?

strong beacon
limber current
# strong beacon Tried messing with mod load order?

I have a perfect load order but as I said before I deleted all my mods besides the midas and cheat terminal and even went into the unity and still had the same thing. I honestly believe it's something to do with Bethesdas recent update it's kinda like how on xbox or on pc using a controller you cant activate a new vehicle if you downloaded one

strong beacon
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Yeah there latest update broke a lot of things

versed atlas
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Oh so that’s why I can't select any vahicules

strong oak
# strong beacon Darkstar looks like it edits a lot of base game stuff o.O

I use MO2 and deleted DarkStar like 1 Aug. After the update. I had crazy stuff going on. I thought all was going to be okay. All the sudden I am standing on the cockpit chair head outside. I can see the activation to sit but not working. and lighting became real bright. I mapped to the landing pad - I was flailing - I had to tcl to resolve that. Oh and the hatch doors were grey white. Well I got to looking. I found 1 - A single DarkStar file, DarkStar_Astrodynamics-Main.ba2, in a hidden location - that even un hidden (extensions) the file explorer could not see. I found the location looking in my starfield logs - I had to paste the path to the file location. I deleted the BA2 file. when I went into Starfield. It was like wow - Starfield was very happy, my character speed was like noticeably faster. That was like yesterday.

fiery ledge
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I’m working on a mod that removes space. Just gonna call it “Field”

dry coral
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I went through the unity last week with most of the mods I typically use. Installed the update and still no issues as yet. Most of my mods are outpost/decoration. I do use DarkStar for the landing pad too.

nocturne ibex
dry coral
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That sucks.

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Did you talk to him on his discord, he is quick to reply usually.

nocturne ibex
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No I just noticed after installing his mod my game crashes usually when looking at weapons. I've noticed xbox doesn't like the superior weapon tier added in

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Thats why I think it's conflicting

dry coral
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Mod request: Smaller or wall mountable mission boards for small ship interiors.

I am currently decorating a tiny ship so I only have a 1x1 hab to squeeze everything in.
I would love to see a smaller or wall mountable mission board(s) version to save some space from using the full-sized outpost kiosk.
My priority would be the Trackers Alliance bounty self-clearance board.

Cheers and thank you.

nocturne ibex
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Anyone know if xbox creations kit is working properly with the xbox archive file

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Someone told me how to put my ship in the vendor framework especially since everyone keeps asking how I manage it

mighty spear
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WIP location I'm working on

dapper galleon
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Any modders about that have done work on ship building ?

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Asking cause I was wondering if it is possible to get some of the larger ships from star citizen in starfield,

For example the origin 600i

With the advantage of knowing where everything is and how it looks on the inside would be cool to see it brought to starfield but so it works like the starfield guardian

Buy it as is no need to make/build it with a preselected set of weapons, cockpit and all

Maybe just make it so we can change its colour

scenic shuttle
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anyone know if clothing/armor mods count like build items from ship and outpost mods tword the "soft cap" on items?

nocturne ibex
strong beacon
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Falcon is a bit busted up

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I had to tweak mine through kit

dapper galleon
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And making them like the guardian as one complete module could be an easier way to port them over the normal build ot yourself method (from what I've seen but I'm not a modder tho I'm thinking of trying to learn)

nocturne ibex
nocturne ibex
strong beacon
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I changed all my habs to empty and edited them

dapper galleon
nocturne ibex
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Ok so that settles that it has capability of custom interiors. Then 100% it should be possible ohhhhhh that makes me a bit wild to make something dumb like Darth vaders destroyer

nocturne ibex
strong beacon
nocturne ibex
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Honestly I gotta figure out if I can mod. I so want to make it where I can purchase my destroyer/dreadnought through the ship vendor and save myself like 3 hours of editing

strong beacon
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but in ship builder in the kit you can create customer interiors for ship templates

nocturne ibex
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So essentially I could have a pre built ship and an empty ship for those that want to build it themselves? Interesting.

dapper galleon
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Ok I think I figured out what specifically causes the Invisible people mod

If a mod specifically uses that Clothing or armor to change something it will make that specific thing invisible. For example the only armor add on I have is the Coretech armor. Which makes the Space under suit invisible

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When I had the techxtile skill it made a ton of apparel invisible. I had the nomad armor it made the UC stuff act up.

lyric finch
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Which ones better

Community patch
Unofficial patch

And why

twin atlas
lyric finch
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I've just heard awful things about both and frankly I don't know if it's even worth having one installed

dapper galleon
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So the curvey mods stopped working, they were causing a few issues with textures not showing. But also the body mod for better female bodies stopped working, it's last in the load order as recommended but yea it doesn't work now. Maybe Bethesda is secretly messing with those mods because they don't want people making curvey bodies in the game. They want everyone to be flat

twin atlas
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The two mods are like the Hatfields and the McCoys. You cant go on hearsay. 80% of the USFP complaints are just Artmoor haters. Best to try one for a bit. And then the other on a new play through.

nocturne ibex
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I'm also over here having unique bugs and experiences from yall some it's weird to be the only one with some of these issues

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@twin atlas are they even supposed to be compatible?

strong oak
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If either of these two mods - OVERTWITES - the other - you going to get issues.

twin atlas
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I don’t think they were intended to. One would overwrite the other if they altered the same things.

nocturne ibex
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What do they alter though I thought they were mostly bug patches

strong oak
slim sun
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The unofficial patch's scripts are from Bethesda's sources, so it's easy to see what has been changed and why, the community scripts (at least some of them) are still based on decompiled ones.
BUT the community patch is loadable in xEdit, so it's easy to see what has been changed there, and incorporate other fixes if you like.
So, benefits to each.

nocturne ibex
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So then if those making the little edits go out of their way to make sure they don't collide when patching things. Theoretically they'd benefit eachother as well?

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Like if someone is looking through the unofficial to make sure it's not already patched in there before patching it on the community

misty geyser
slim sun
misty geyser
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As for the patch being loadable in xedit, that's not a patch issue. That's an xedit issue.

strong oak
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It just to look at what is in them. Nothing more. You cant open them in Notepad - to see what its doing.

nocturne ibex
nocturne ibex
dapper galleon
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Is the person who made the sknetics mod here?

strong oak
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That would be Cookiemorph on Creations. I don't see it on Nexus. Which would have helped you.

dapper galleon
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Omg the dang Constellation suit in the basement is now Missing parts. What the crap, like is it just playing with mods in general that is causing this.

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This is happening with random armors and clothing in the game ever since the update, I removed every mod that changes the body.

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It's really starting to slightly piss me off in a way because how does a dang update do this with mods.

Part of me doesn't even think it's because of the mods but the Update itself has something that messed up the mods.

Like the mods are fine but the games update is broken in itself

strong oak
dapper galleon
strong oak
sharp lynx
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Turkey or Ham

strong oak
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Your making me hungry

sharp lynx
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LOL

strong oak
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I use ketchup and mustard with Turkey.

nocturne ibex
fallen vector
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what the snicker doodle did i jsut read? lol

dapper galleon
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Also I forgot to delete all my other building structure mods and just download Tank girls uxery home one somincan have that castle home. It makes for a great main base lodge

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That should also bring my mods down to under 48

nocturne ibex
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Is it against da rulez to say I'm a poor boy and can't afford hers. It makes me sad that some of the more useful/better mods are out of my reach. I hear great things though

strong oak
dapper galleon
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I prefer those holes because it's big enough to house all my stuff like my collection of skulls and hunt trophy's aka the bone corpse of Worthy hunts and My creepy enhances Dummy's

dapper galleon
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I did a remove saved data and reloaded my load order I saved after deleting them.

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This game becomes half my playtime is just managing mods and tech support for myself lol

slim sun
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@dapper galleon Are you on PC or Xbox?
If you're on PC, check your Starfield/data directory, it's a long shot but I'm wondering if there's an .esp in there instead of all .esms.
That could be a reason for things disappearing in-game.

nocturne ibex
strong oak
nocturne ibex
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Welp it's official for me, vehicles can not and will not work, new save nah, through unity nah, ship size nah, game is just toasted till they update that

strong oak
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Is there a fix for when you are not seeing the purchased Vehicle ? Desktop Steam ? I purchased like six. I switched to vanilla purchased ships etc. nothing. The Shipbuilder say I have them. Its not like they are solid and invisible - I ran all over the place. I can have fun if it was invisible but usable.

nocturne ibex
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I just blew 100k credits just testing it on both saves vanilla and modded

strong oak
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Oh maybe if I play around in settings that may trick it. Hmmm

dapper galleon
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I think ship glitching is back In was able to make one piece go into another piece without mods for ship glitching

strong oak
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Resolved. So I had removed a BA2 files - posted above. It was not working when I went in just now, I swapped to the Frontier space ship and went to New Atlantis. I re-purchased again. The Vehicle popped. I switched to my Modded Spaceship and the Vehicle is still here. I was getting worried. LOL

nocturne ibex
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I got my vanilla working let's see if I can get a modded version working

trail dagger
dapper galleon
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So starfeild Billboards and poster stopped working, I got the allied winter Camo pack and that broke it I think.

I noticed that things like the Futuristic Ak the modern warfare aka, and stuff like that don't really work, I changed the load order to make the posters last and it still not working.

Not sure what is up with that though. But I'm deleting it, and just using vanilla posters. Sucks cus the Mod ones look so realistic

nocturne ibex
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Now digging through my ship mods to see which one is causing this bug as I found it does seem to be a mod causing the set active button

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It doesn't exist in vanilla and I had to find this by disabling every mod after redownloading

brave reef
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Does anyone have a long ship that is maybe a bit too long for launchpads?

brave reef
nocturne ibex
brave reef
nocturne ibex
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Well that's a bit different. I take it you've optimized your load order. So if your experiencing something like that I'd have to say its possibly your txt file containing mod information may be getting overloaded.

brave reef
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Yeah I'm gonna fiddle around with what I have installed, it's a pain because it's not every time 😭 thank you I was honestly worried the game just didn't like my big ship

nocturne ibex
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I'm currently trying to find which mod is absolutely breaking my ability to buy a vehicle. I currently have disabled every ship manufacturer mod and none of them fixed it however disabling them all did so it's one of them

brave reef
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Does the community patch have an update ? I'm assuming rather than the actual "update installed mods" working on the creation page that mods popping into the latest tab are updated

nocturne ibex
brave reef
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Good ol beth, may she never change her mod menu bugs

nocturne ibex
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Woohooo I found the mod doing it before having to disable all of them now to narrow it down

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I was right. How many of us are running the mod player set up

brave reef
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I don't have that one currently, what does it effect ?

nocturne ibex
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Changes owned ships to 200 outposts to 100 and health sets to 500 from 180

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Guess I just need to make my own and make it stable. That dang mod was preventing me from even purchasing a vehicle due to the set active button being present when it wasn't supposed to be

brave reef
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I'll check and see if any of my mods that do anything similar fix what's going on for me, also does anyone know what the "weapon legendary enchantments: reworked" mod depends on ?

nocturne ibex
brave reef
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Yeah it's saying it needs files that aren't present, I'm actually gonna bite the bullet and load up the Beth. Net page and go through every one of my mods and check the history to see if I'm missing updates

nocturne ibex
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Checking if that's a you side or if the mod actually requires files that aren't present unless it needs the legendary module recycler

brave reef
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No dice on that one

nocturne ibex
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I can't find the legendary recycle mod to confirm but I can confirm it does need files that are not in creations and not mentioned in the description. I'd recommend finding the mod author and informing them of this issue

brave reef
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Doing the "delete all creations, restore load order from beth.n et" options wish me luck because I'm trusting bethesda a lot rn 😭

nocturne ibex
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If trying to get your load order back from the save it'll take a bit of time as the game has to register what's missing then it'll ask you to download all missing creations. Once you click yes it'll take as long as downloading the creations from the creations menu so be patient but they'll all be there in correct order

edgy plover
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When will creationkit wiki launch?

hushed lagoon
brave reef
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It was a compliment dyno sheesh

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There's a mod I have installed but can't name which one adds it but it comes with a feature that opens up a menu on doors typically only allowing you to hack them where one of the options becomes "break down" and I think it's a genius approach to stealth related interactions for non stealth characters, you aren't just "going through the front, guns blazing" you're very much getting the drop on them still but in a way that alerts everyone in the area, its a great way of appropriating playstyle towards more options not just options as playstyles

brave reef
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Any mod for more terrormorph POI's?

brave reef
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I'm so scared rn

nocturne ibex
brave reef
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She's taller than me, the other NPCs won't go near her, I think they're afraid

strong oak
# brave reef Any mod for more terrormorph POI's?

Others adjust stats and such. This mod Makes a POI for a terrormorph and loads of goodies. Both Xbox and PC: https://creations.bethesda.net/en/starfield/details/05d9150d-462d-4412-8464-9c8f36f30667/Inquisitor_Hephaestus_Hound___New_Boss

strong oak
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I installed The Dune mod. Its not letting some of us Land on it. Notes are in the mod page. I wanted to dune buggy all over it.

amber sparrow
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It needs minable hallucinogens

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We need to mine the spice

earnest flower
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Once my mod is out will defintely need to make a compatibility patch for that dune mod :3

vast atlas
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@misty geyser Thanks, didn't notice it was skyrim-mods. Yeah, i posted those ini files because nexus wouldn't let make just a guide - recommend there a couple of actual mods that help in conjunction with the ini files achieve playable fps results.
BTW, also thanks for another USSEP update!

sharp lynx
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I installed the mod and now my power went out

shell pelican
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Is it possible to find Hannibal Eutropia later on?

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In the trackers mod

slim sun
mighty spear
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Been toying with a lore friendly earth revamp. Been able to get a ruined scyscraper spawning, I want to add more to the mix though ofc

dapper galleon
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Any modders who can help me learn how to make skins for clothing and outfits ?

Wanna make a few skins for the UC Navy Crew Hat (mostly just adding different beret colours like red, blue, orange and so on)

river flax
short kite
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Any mods like Display Enhancements for Starfield?

mighty spear
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Has anyone managed to import a heightmap?

mighty spear
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It I can't get it to work so far

mighty spear
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Figured it out

sturdy ermine
strong beacon
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Does anyone know how to actually edit these cars in the CK?

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Cannot for the life of me figure it out as when I try to look at what other people do there is no changes to anything O.o

shell pelican
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I actually ment to post here but with the tracker mod and astra is there anything unique to get with it or is it just normal in game stuff rolled with special percs?

slim sun
mighty spear
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Is it possible to have proc gen POIs populate a handcrafted region on a planet?

autumn idol
mighty spear
narrow isle
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has anyone got voiced nps to work in the creation kit?
The npc I created skips the greeting line and I can not tell if there is something wrong with the audio or with the quest logic

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Could it be something wrong in the ini files?

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I got this starfieldcustom ini:

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[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

narrow isle
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I think it may be something not working with loose files being loaded, what do oyu have in your ini file if I may ask?

narrow isle
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[Archive]
bInvalidateOlderFiles=1
sResourceDataDirsFinal=

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this is what my ini

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when this scene starts the game immediately skips to phase 2

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is there perhaps a log file of the game that could indicate what is wrong?

thick plaza
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What's the mod size limit on xbox/creations

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skyrim 10gb, fallout was 5 i believe

autumn idol
thick plaza
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thx

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these 4k textures adding up quick

autumn idol
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Gonna go back to 5 gb if we include Playstationkekw

drifting cape
#

Hello, i download a car mod on creation but i cant put him on active, any solution ?

limber current
naive sand
#

Hey so I’m on Xbox and for some reason some of the replacers aren’t working..? Like the Maelstom is supposed to be replaced by the Infinite Warfare NV4 but it doesn’t seem to work for some reason..?

#

Or how the M16 replacer for the AA-99 doesn’t work and I still see said weapon instead

#

Like this but I still see the Maelstrom

shy cloak
#

maybe the mod authors need to update those mods for the latest update

opal lynx
#

Has anyone else ran into an issue where you can't fast travel with your ship anymore?
It's failing to load new things somehow, acts like there's a new landing zone, sometimes I just get a black screen and walking around as a person even though I was in pilot seat, and once it just moved me out of my ship into space, can't land ship on a planet..

I've just updated a bunch of mods to get the game running, I'm sure more needs updating but even so, thought I'd ask in case anyone else got this issue and can figure it out faster than me

naive sand
autumn idol
#

anybody got some ideas for some unique legendaries?NOTED

shy cloak
naive sand
#

That’s the thing though.. it’s a NEW save, it was fine when I left but when I came back a few hours later it was reverted as if it was never there, should I load the save WITHOUT the mods enabled and then again with them enabled?

shy cloak
#

a new save doesnt mean it wont have problems

naive sand
#

Its done this on other saves as well which makes me believe it may be just the mod

shy cloak
short kite
#

Anyone know if any of those cool Milky Way style skyboxes have come to Xbox?

brave reef
#

Well actually no maybe it does read it top to bottom, it being at the top might be getting loaded first and then something lower ends up overwriting it

naive sand
brave reef
naive sand
#

I actually don’t have the community patch mods 🤔🤔 could that be another reason?

#

Yeah, enabling/disabling did nothing because the replacer for this SHOULD be an M16

brave reef
naive sand
opal lynx
brave reef
#

I'm getting a ctd from something I just installed 😭

#

Reinstalling, if anyone has the personal starstation mod installed on xbox could you let me know of it runs well for you

brave reef
#

I'm also gonna just cleanse all my save files and start fresh and see if I can actually finally get the rev 8 to let me drive it without holding me hostage

opal lynx
#

I don't suppose anyone knows of a mod that lets you save and load your ship designs?

autumn idol
#

nope

opal lynx
#

One day 🥹

naive sand
jolly torrent
#

May someone help me with my load order? My game crashed again and will not load and I had to start a new game and it seems to be working fine, but I know it’s going to be a matter of time before this crap happens again where it crashes on saving and loading and I’ll be forced to start a new game once again.

nocturne ibex
# opal lynx One day 🥹

Best we can do is if you have a computer you can make it in the creation kit and upload it so that way it'll be purchaseable through each playthrough. I'm finalizing my ship design and then going to be doing that

nocturne ibex
#

Welp I'm having bad luck one of the mods I'm using is writing a full 1.3 gigabytes worth of data and lying about it's size

strong oak
nocturne ibex
strong oak
#

It has to run the Creations mods somehow.. You found it.

#

If you log out - if it disappears - it would make sense. But it could stay like a large cache.

nocturne ibex
#

And new ones are added each time they're updated

strong oak
#

That is nice to see. It matches what we see in Desktop Creations except the keys are Keyboard letters.

nocturne ibex
#

Just updating them is now causing the entire game to crash

strong oak
#

no room - makes sense

#

Mind if you point us to what this locations path is.

nocturne ibex
strong oak
#

You said you noticed something is 1.66 gigs.

nocturne ibex
# strong oak You said you noticed something is 1.66 gigs.

Yeah I have no idea what, all my creations are still on bethesda and whatnot so I'm not sure what is writing that much in the reserved space. It's there before I even load into the game which is why I'm saying it's happening during the download of these creations

strong oak
#

So you noticed before going into Starfield. a Picture ? path? something I can see that you see. I am interested if I can see it on Desktop.

#

I am desktop support trained. I could get the data to the programmers that fix things.

nocturne ibex
strong oak
#

OH that

#

That is the Storage on Creations at Bethesda. When you install a mod - it installed on Bethesdas server and you are allotted 1 TB. Each player is allowed 1tb for mod storage.

#

That is how they manage Creations - esp for Xbox. but its same for Desktop

nocturne ibex
#

Right but it shouldn't be writing that much extra Data should it?

#

Least not from my experience over the last 2 months it hasn't been

strong oak
#

That is the size of the mods. The Dune mod to make Arrakis is 9 MB, example only. No idea what else is written in the storage palce to make Starfield work with the Mods on Xbox.

nocturne ibex
#

Yeah but look at the difference in size from the reserved space to the space used in creations. If each mod did that space would be filled after just a few as I'm on 76 mods already that'd be 140gb

strong oak
#

And you are alloted 1 tb to add mods to your Xbox game. Its stored not on Xbox but on Bethesda Creations server. We are not privy to the details on how they are making it work.

nocturne ibex
#

Ok again you're failing to understand what I'm putting down here. I'm using 1.6 gb of data why is my reserved space showing 2.8

#

That makes no sense

strong oak
#

YOu would have to ask Bethesda in a trouble ticket.

#

They are not relaese to public how Starfield and Creations Mods work for Starfield.

nocturne ibex
#

Honestly just another reason to go to pc. If the game crashes then it's the mods fault not the dang games fault. But when it's the games dang fault it's increasingly frustrating as I was 2 frigging pieces from finishing my ship. And now I can't even load the dang save

brave reef
sharp igloo
#

So I’m scrolling threw mods on creations and i found a mod that terraforms mars from dust planet to a more lively planet. On Xbox

Now im convinced that you can make Star Wars planets lol

nocturne ibex
strong oak
nocturne ibex
naive sand
naive sand
autumn idol
#

update the devs fixed it!!!PepeWooo

night summit
#

So, I have the Turquoise Touch skin pack, and on the Old Earth AR, it changes the color of the long barrel mod, but not the short barrel.

brave reef
naive sand
#

Maybe that’ll solve the issue

autumn idol
brave reef
#

Is there a mod that makes the diplomacy skill an option without the scanner lol it might be a purely cosmetic change but it feels far more natural to aim a 🔫 at someone to make them surrender rather than the scanner

nocturne ibex
narrow isle
#

does anyone know what this does? It appears to have no effect

lyric finch
#

Came across a mod called 'Ebonised firearms' which turns all the white plastoid looking guns (combatech and arboron) into a matte grey and black

Stunning mod 👌

brave reef
#

I just served 100 days in jail and thought it was an infinite load bug, 100 days is insane 😭

narrow isle
#

What is the key for changing snap units on a german QWERTZ keyboard? i accidently changed the snap and I can not find the key

hot epoch
#

Anyone else having problems with the STAG N-Forcer mod for ground vehicles? I bough ti, downloaded it, and it's in my load order, but I can't set it as my active ground vehicle in-game

lyric finch
#

Controller users can't enable a different vehicle the input just doesn't register

shell pelican
#

Stag inforcer mod, anyone experience the issue with not being able to select it as current vehicle on xbox?

wary arch
thick plaza
#

I just told my coworker this is probably the better option

wary arch
#

I know right

#

Plus there's no sequel content on Starfield creations so it's definitely better

thick plaza
alpine gate
#

Can’t set vehicle active for the Warthog mod too

narrow isle
#

Anyone else cant get a custom npc to say its lines? I think I narrowed down the issue to either it failing to load the voicefiles or something in the quest logic not working

shell pelican
lyric finch
#

Controller inputs don't register so you can't change vehicles

#

Keyboard works fine still it's just the controller input that doesn't get recognised

lyric finch
#

Shame really cause the Warthog looks stunning and yet I can't select it yet

Soon I hope

#

Wonder what will come first, a workaround or a patch

tidal grotto
#

not sure if this is the right place to suggest it, but it would be awesome if someone modded the Mini Cooper into Starfield :D. I'd do it myself, but it would take a good 6 months to figure out how to do it 🙂

frosty rover
autumn idol
safe sorrel
#

Got a mod showcase video up too which shows all the new walls and features this upgrade currently has added to it https://youtu.be/P6MwPBYDECQ

The past few weeks I've been hard at work trying to make improve on my 1st mod for buildable walls to give Starfield builders the most versatile tools possible, and think I succeeded in that goal with this newest mod Better Buildable Walls and Doors!

This showcase outlines all the new features, new walls, new sections, I feel it's been worth th...

▶ Play video
dry coral
#

@safe sorrel I just left a comment there (CyberScenic Drone). Love the clip, there were some walls in there I haven't seen yet lol.

#

The planetary hab you showed off is stunning too.

safe sorrel
#

There’s so many walls now! I’ve got a list with a few more sets I want to add in the next update too. Currently trying to figure out workshop icons to make it easier for folks to see and find everything

dry coral
#

I built a new ship today so the interior walls are next 😄

#

BTW, forgot to mention, the black floor pans are really nice too, they really dress up the habs with ladders in them.

safe sorrel
# dry coral The planetary hab you showed off is stunning too.

I started that outpost so long ago and had no idea what to do with it, then I went back with the new walls and finally got some inspiration for it, I think I’m goin to build it up into a sort of forest version of my old Codos retreat.

It’s got the gorgeous landscapes and dangerous weather conditions I think my crew could learn to love like I do

safe sorrel
brisk flint
#

We need a Mod where we can get Andreja to betray the Great Serpent and become Enlightened

mighty spear
#

Just finished texturing some new terrain

#

It's surprisingly easy to get decent results

sharp lotus
#

can you make the moon look like cheese

mighty spear
nocturne ibex
mighty spear
#

I want to add some rocks and cliffs too but I can't be bothered tonight lol

safe mantle
#

Anyone working on character and NPC models for console?

tender forge
#

I'm guessing like 80% of the mods are just broken now cause of the update?

stray cloak
tender forge
#

i cant get the body mods to work or like texture change mods with vortex or manual install

shy cloak
#

its likely some mods need to be updated as well to work with the new update
depends on how the mod authors made them

nocturne ibex
#

I can tell you the mod player setup doesn't work with the new update not until bethesda makes it so we can set vehicles with controller

green stratus
#

Question for the channel. I want to change the Terminal Menu art theme to something custom that I've been working on. But I can not find where the drop down menu pulls its information from or how I would add the custom theme.

timid temple
zinc garden
#

hey, im completely new to bathesda modding, I already started doing something with youtrube tutorials, but without an official doc and searching for one withouth success, maybe here you can point to some good resources?

azure wren
#

Filming this video two weeks after I started with my first tutorial video, I wanted to address a few pieces I missed in the first video and set some expectations of what's coming in the series.

Chapters List:
0:00 - Intro
2:40 - What the Creation Kit will look like when you open it up for the first time
3:26 - What a cell will look like for the...

▶ Play video
timid temple
azure wren
#

JRamos is unknown and really good if you do that one and then fill in some of the gaps with general creation kit tips from
https://www.youtube.com/watch?v=1naNojdx0ek&list=PL2g2oK5KhZT0WUOw0Y_8HFudZbgfmcdEl

In this video, kinggath introduces you to a new weekly series teaching you everything he knows about modding Bethesda Games, using Fallout 4 as the primary example.

Community Modding Tutorials to tide you over while you wait for the series to get to the topic you're waiting for: https://www.youtube.com/playlist?list=PL2g2oK5KhZT3L25H0FqJzSnFib9...

▶ Play video
zinc garden
timid temple
azure wren
#

Yeah doesn't really exist, unless you view the archived version of the previous creation kit wiki, that's as close as you can get.

zinc garden
#

so... to get the official doc you need to be a verified creator, but to be a verified creator you need to have a porfolio of your mods? thats clean

lyric finch
#

Where the good Va’ruun outfits on bethnet at?

calm sky
#

@iron venture Excuse me, I would like to have a chat with you regarding your Starfiance mod

white holly
#

Hey has ne1 downloaded the halo warthog mod???

#

Or the "my price" mod???

sharp lynx
#

Boop

#

I wonder what kind of buildings I should do for pack III

limber current
sharp lynx
#

That's pack II

limber current
#

👀

sharp lynx
#

Volume two ended up being 3 themes 🤣

#

I'm at 30 buildings

limber current
#

That's crazy I can't wait to check it out when it's released and 30 is a good size

#

Especially from what I've seen the buildings are really big this time

sharp lynx
#

The good thing is they vary I have the sizes mixed

mellow bone
sharp lynx
#

The crazy thing about this one tho is the buildings this time are drastically different from each other while sticking to the same theme

mellow bone
sharp lynx
#

Well... 3 themes

limber current
#

Sounds really cool I definitely dig the variety

sharp lynx
#

LOL when your house angy

limber current
#

Hermit crab house 😆 that is a abomination

sharp lynx
#

There's only two cursed houses

quartz bronze
#

Is there a good way to find a curated list of Good, free Xbox mods? The banners on the creations page suck beyond belief.

lyric finch
#

Still wondering where the Va’ruun outfit mods are at

dry coral
#

@sharp lynx I'm still very partial to modern buildings myself in keeping with the era the game takes place in.

timid temple
wet notch
#

Hi - Left handed player here on a PC wondering if anyone has considered making a mod to change controls better suited to a left handed player?

atomic tapir
mighty spear
#

The texturing is mostly using the slope setting with material painting

#

The heightmap was done mostly using worldmachine

nocturne ibex
summer plank
nocturne ibex
#

@sharp lynx are these like points of interest?

sharp lynx
#

Outpost habs

sharp lynx
#

My first pack was Nordic elder scrolls esk

nocturne ibex
#

Hobbit shacks and wizard towers

sharp lynx
#

Full fantasy would be cool

timid temple
#

oooh Telvanni structures would be fun to see

#

no idea how tf someone would manage it, but there is that treehouse that could be used as a base concept

wheat drift
#

Looking for custom weapon and amorn mod ? I'm accepting commissions and can create unique, personalized pieces just for you. Whether it’s fan art, original characters, or something else, I’ve got you covered.

safe mantle
#

Any news on body modifications, what’s the situation around that. I’ve heard multiple things about the issues regarding that.

sharp lynx
#

I'm angry at the lack of them

summer plank
sharp lynx
#

It's possible, I'll share a pro trick. Run a ramp over your steps, generate the nav data then delete the ramp

summer plank
sharp lynx
#

Another pro tip, sometimes ck won't connect nav nodes at the top of or the bottom of steps. So if you see your NPCs having a hard time the nav mesh nodes might not be connected at those points.
For fast connection Ctrl click both nodes and press Q it'll merge then. Just make sure you select the point you want the merge to be first.

#

Default merge point will always be to the first selected

#

Yea outpost stuff is fun

summer plank
sharp lynx
#

Maybe next year 🤣🤣

nocturne ibex
#

Honestly the folks already working on it are pumping out just about every kind of hab you can think of its nuts tanks would probably be the fanciest though

sharp lynx
#

with what is possible we haven't even started

#

As soon as the game works out it's development kinks it'll be a golden age lol

torpid badger
#

indeed, it still really is early days for the game

sharp lynx
#

people forget it's been this way for every title

#

Skyrim and fallout 4 and 76 all had initial hiccups too.

#

Look at 76 now.... what a fantastic turn around

static wren
#

Hey everyone. Does anybody use the Skinthetics mod by Cookiemorph?

shell pelican
#

Wish there was a mod to get outside your ship to do space walks.

white holly
#

Hey does ne1 know if there's nething that's incompatible with the warthog mod???

autumn idol
brave reef
#

I wanna talk with whoever at bethesda made the boostpack skills focus on fuel and not mobility

shell pelican
brave reef
#

Is there a skill challenge takedown mod that works with pilgrimage?

dapper galleon
#

Where is the dresses of Starfield?

white holly
#

@brave reef u could try the character boosts by oldmansbeard that might work, other than that, I have no idea man

#

@brave reef pilgrimage alters the base skills right??? I've never downloaded it, but the character boosts mod has worked for me on all the base skills even when I had mods that changed their effects

acoustic kettle
#

Anyone else having issues when trying to equipped the warthog? 👀

white holly
#

@acoustic kettle I'm having trouble just booting up my save with the warthog installed, I deleted all my other vehicle mods, & I'm also having trouble with the unnatural pois & the escape mod updating, I've deleted & re-downloaded them like 5 times each, idk wtf is going on with the game:(

brave reef
strong oak
acoustic kettle
# white holly <@333083265353121792> I'm having trouble just booting up my save with the wartho...

Well I’m on Xbox and for me right now all my mods are working good and I have the warthog I just can’t select it for some reason.
But whenever my mods give me issues I exit to the main menu and then go into creations check my lord order make sure it’s good and all updated and then I go back to the main menu and say ok to the message about the order update and then i close out the game and then start it back up and start the game and then the mods work good

acoustic kettle
strong oak
#

I doubt its related to the 4000 hook limit. You are on Xbox ?

acoustic kettle
#

Yeah on Xbox and I have the warthog at the vendor and it lets me change the color and stuff but won’t let me activate it as the main rover

strong oak
#

Ah. That is a periodic issue on Xbox and Desktop.

acoustic kettle
#

Dam I was excited lol

strong oak
#

Mine cleared when I found a BA2 ( image/mesh) and deleted it. ITs not something you can do on Xbox.

acoustic kettle
strong oak
#

Did you do the hard reset of you Xbox ? It forces a clear of all caches.

strong oak
#

Just an attempt to get it to reset.

acoustic kettle
autumn idol
#

Creation Kit Platform Extended is herehdthanos

thick plaza
#

Less loading times?

autumn idol
thick plaza
#

@autumn idol Thanks alot ill look into tonight

frank sparrow
#

Is anyone working on Constellation themed clothing retextures like for the akila security and settle comfort wear?

iron venture
#

Been taking a break due to life stuff. Had some heavy stuff happen this month and the past few months have been hell as well.

light dust
iron venture
azure wren
#

Wanted to get some thoughts on a mod I am thinking about. I am a fan of Dimension 20 and one aspect of their DnD game they played was they purchased and added a Casino and a space WeWork system in their ship, they had to spend some credits and then everyday had a chance of winning money or losing money from the casino on their ship as well as some income from having a space WeWork where they rented out office space on the ship. An interesting hab mod that added a Casino or a space WeWork could be an interesting mechanic that adds random or even quest related NPCs if it were a larger mod to a ship and give a random chance of credits,

acoustic kettle
#

Anyone using the Unofficial starfield patch mod? 👀

limber current
sharp lynx
#

hhHhhh

limber current
#

😆 I just seen it scrolling through Nexus

sharp lynx
#

Sir, I'm a tank engine, your argument is invalid

#

every persuade option. " Do the thing or else ~~ "Distant woo woo! sounds" ~~

limber current
brave reef
nocturne ibex
sharp lynx
#

Quick community question.
A: Should I keep the theme of my houses being super low cost" 1 aluminum
B: Make them a bit costly
C: "I don't see the point" Make the require a little more

#

personally, I feel like if I make it more than one aluminum people will cry about it. I only see a handful of people complain they're cheap, but I get endless complaints over... simple stuff like locking a door or hiding something that's meant to be hidden.

nocturne ibex
#

Honestly it's creators choice. If you could have achievement friendly it would make sense for immersion purposes but without that I see no point make it a credit if you want the item requirement is as you said with c kinda pointless when using any mods/creations. As for anyone complaining about you hiding easter eggs they can find the nearest hairy toe in mud and suck on it. To complain to someone making a mod/creation is the dumbest thing I may not like the charging for non achievement friendly mods but that's because I'm broke and it's a personal opinion they should have to be achievement friendly but I don't go yelling at folks like yourself for charging for your hard work. They shouldn't complain about something that has them playing the game for longer as a paid anything should.

#

@sharp lynx don't let em get to ya

sharp lynx
#

I mean I don't either but I would prefer to make stuff people like lol

#

I usually use this place as a good base of what a realistic want and like would look like

nocturne ibex
# sharp lynx I mean I don't either but I would prefer to make stuff people like lol

A bit of give and take there. If majority like it then the haters are haters. People will find almost anything to complain about when they're unhappy. Now if everyone who bought your mod complains that's a different take. If your easter eggs are 5 hour long scavenger hunts that's on you. But you can't make everyone happy. (If they are that long I'd recommend making them a bit easier for the general masses)

acoustic kettle
#

Yeah I’m thinking about taking it off cuz it keeps needing updates
Does it make a difference?
@brave reef @nocturne ibex

sharp lynx
#

Uh... yea more ore less about the cost of buildings lol

#

"ore less" 🤓

nocturne ibex
limber current
#

I personally don't mind because I use the cheat terminal to get thousands of each resource 😅

sharp lynx
#

Yea, that's pretty much where I am at... I don't see why I should toss up a ridiculous resource requirement and a mid-requirement is pointless. Considering the mod, its just better to let them have it now. But see I wanted to ask here cause who knows lol maybe I'm wrong and the majority would like immersive cost... that's the annoying side to the minority being the vocal complainers, they drowned out actual feedback

limber current
#

I agree with that completely

nocturne ibex
#

I imagine a few creators have quit or shut off their messages completely because of that.

sharp lynx
#

Oh I know a few who completely quit modding

#

they were legendary too

#

Side note new interior looks amazing!

nocturne ibex
limber current
#

Wow it does that's so beautiful

sharp lynx
limber current
#

🤯

sharp lynx
#

the damn birds

nocturne ibex
sharp lynx
#

That building is hard to show off cause it's pretty compact, in a good way

#

but glow steps!

acoustic kettle
limber current
#

You could make millions designing houses

nocturne ibex
# sharp lynx but glow steps!

I'm looking at that front door like the lodge door would be gorgeous there but I feel there's something even better hidden away somewhere

brave reef
sharp lynx
#

hmmmmmm

#

maybe I will put the lodge door there

#

In V I all of them had the lodge door lol

limber current
#

Ooh that's right I didn't even pay attention to them like that

nocturne ibex
#

Honestly I have ideas for gothic decor, fantasy decor, some eathly homes and decor. I'd like to make a hobbit hole door and maybe some cathedral doors, something a little gothic as well from a full house to simple ship decor, maybe an old church ruin like notre dame (could use the photos and models from when the roof burnt down) so many ideas. And honestly some of them would probably aid in creations like this stopped by an old gen pc. My xbox has better specs

limber current
sharp lynx
#

I play Starfield on a watermelon with two fission batteries.

#

there

limber current
#

That door was meant to be there it fits it so perfectly

lyric finch
#

Any chance of a desert Eagle? Replacer or standalone?

nocturne ibex
#

@sharp lynx I feel bad you went out of your way and did that but it looks soooo good. And Sarah in the corner staring at it like "you stole my door, AGAIN"

strong oak
#

Okay I want to see this DOOM mod. https://kinggathcreations.com/creations/ and its free.

Kinggath Creations

Creations Our contributions to the Bethesda Verified Creators Program Free, non-commercial projects Our Bethesda mod projects outside of the Bethesda Verified Creators Program Sim Settlements 2 The sequel to the acclaimed Fallout 4 city-building simulator comes with an epic story in three chapters, an overhauled settlement system, a full-scale w...

karmic slate
#

@sharp lynx Hey so I was wondering yesterday is there any way you could make a furnished "patch" for your Hyla II creation. Love it but hate furnishing my outpost/homes myself. Even go with the base furnished Habs because of it. lol

sharp lynx
#

I don't have any plans to do that.

#

If I do decide to it would be the last priority. I personally think with all the well-made deco mods out there it would be a disservice to fill it with lame statics. Considering there are mods that give you functional stuff that I have no intention to duplicate, it's just better off for the majority who do decorate that I leave it empty. Luckily I made all the actual rooms normal size.

empty furnace
#

I just downloaded beta max functional decor just for the Hyla II mansion. I'm thinking of your new mod - it's just my play style is not evil lord of the lair. 😆

karmic slate
#

@sharp lynx OH no I meant a "patch" as in a separate mod. Not an update. That way while your creation would be a hard requirement only those like myself would download it leaving the normal creation still empty. Maybe someone else can or something. lol

#

I just hate decorating. Hated that aspect of settlement building in Fallout 4 too. Prefer automation like Sim Settlements had or refurbished/already decorated mods. But that's down to preference. 🤷‍♂️🙂

#

@torpid badger You here? Was wondering if there was any news on your weapons?

eager ether
#

Ok where I’m creation kit is the rev located can’t seem to find it within the esm stuff

lone bronze
#

When creating a mod, once we converted the .esp to .esm, can we delete the esp or should we keep it?

#

Ah, looks like we can't set .esm files as active files. So i guess the esp files are still needed.

dry coral
#

I find the system that BGS uses for updating mods somewhat frustrating. It's kind of convoluted IMO that a mod would be released (in this case a habs mod), where a bunch of people would build a number of habs (including decorating) and then have to delete them all just because the mod has been updated.

Yesterday, going into my outpost build menu started crashing the game. I assume now that it's because I updated a certain mod without deleting everything old before doing so.

Shame on me but what's the point of building things only to have to delete them again once the mod is updated?

I know people will say, just don't update then. Easy enough, but then what's the point of updating the mods you create if it hurts your early adopters? Maybe hold off releasing the mod until it's fully fleshed out?

safe sorrel
# sharp lynx Quick community question. A: Should I keep the theme of my houses being super l...

For me, I like immersive cost because I like to actually play the game. Once I’ve done all the quests, burned out on radiants, what’s left to do? Having to mine or save up and buy resources to build something that should realistically cost a lot of those gives me a game loop with a reward at the end

That said as you know I’m struggling with the same question myself.

The only reason I can see going low cost is to avoid all the people angry at being asked to plate the game complainers.

I like to think most people would like the game loop and something to do, but I honestly don’t know any more

dry coral
#

I appreciate things being low cost. I'm did all my grinding early on and now I'm just out to have fun.

#

However, with all of the cheat mods out there now, grinding for mats or credits is passé anyway...unless you hardcore roleplay

safe sorrel
lone bronze
# safe sorrel For me, I like immersive cost because I like to actually play the game. Once I’v...

100%. The game is currently broken. "Endgame content" (ships and shipparts) is way too cheap, while equipment and loot is crazy valuable. Cleaning out 1 POI gives 300k credits after tax.

I'm currently getting started with the creation kit, didn't mess with it before much, but i wanna look into rebalancing the messed up prices. Then add some money sinks. Crew salary, maintenance cost for outposts and ships, etc.

hollow salmon
#

Good morning everyone how are you all doing today?

dry coral
lone bronze
#

Sounds kinda funny to me that bethesda can't check for updated items and just remove them themselves without having the player do it to not break the savegame.

dry coral
#

I also feel that load ordering should be something that occurs seamlessly in the background.

narrow isle
#

I did some investigation to find the error of my npc not saying the custom lines:

  1. I made an audio log which does correctly play the voicelines
    from that I can say that it is not an issue with WWise or the audio files
  2. I have followed 2 different npc tutorials exactly and it wont work for me. My npc just skips the line.
  3. I have checked the voicetype, assigned alias, everything should work, however it wont.
  4. the quest itself appears to start because the player dialogue choices AFTER the greeting show up. So it has to be something with the npc not being correctly set up to say the line

If someone has gotten voiced npcs to say greetings, can you post a screenshot of how the quest greeting looks like in the editor? Perhaps I am overlooking something

dry coral
#

Anyway, I think I'm done with base building. I'm going to take another trip through the unity and carry on by living in my ship.

#

13 times the charm

lone bronze
#

I usually have 1 outpost where i dump resources at, that's it.

dry coral
#

Building ships and outposts were my two fav things to do. It's a creative outlet.

safe sorrel
lone bronze
#

In a perfect world / universe, ship parts would be so expensive, that building them ourselves with resources gained from planet resource extractors should be the preferred method of getting access to them.

#

If they'd have balanced outposts around that the game would be sooo much better.

brisk flint
#

I Love this Flashlight Mod Thank You E3_Pink_Heart_Spin

#

I also Love the Hide Spacesuit Anywhere Mod Thank You E3_Pink_Heart_Spin

lyric finch
#

Love to see a gentle push/push away mod so I can legally launch NPCs out of my way

lone bronze
#

Combined with a functioning airlock mod, that would make sense. S:

peak light
#

Hello, I was wondering if we could the MicroModules mod put up on the PC Xbox Creation store please? The mod is on Nexus (some people, myself included, cannot use Nexus) and on the Xbox console Creation store, but is not available in the PC Xbox Creation store. If this is possible, would someone kindly put it in there please? It would be tremendously appreciated! 🤙

mighty spear
#

Holy crap I've figured out why the biome editing window doesn't work

#

It's slightly too tall so it cuts off the apply button 😭

lyric finch
lone bronze
#

Exactly. xD

#

Damn, awesome. I just found out, that it's possible to export item data from the ck, edit the text file and reimport it. That means i can build me a tool to adjust prices better and don't have to edit every item by hand. I love it. :D

#

All craftable items 1.2 MB when exported. xD

#

Okay, i may need to do that in batches, CK crashed when trying to reimporting everything. xD

frosty rover
# sharp lynx

lol, I was scrolling up past images to find something from a couple days ago, and ran into this. It stopped me in my tracks. Both funny and very cool at the same time.

safe mantle
sharp lynx
sharp lynx
# safe sorrel For me, I like immersive cost because I like to actually play the game. Once I’v...

you'd think that. The common feedback I'd see for GCE and other outposts stuff that's not mine was always related to immersion cost. Seems more people hate having to grind than not... Tho for GCE that was the point of the mod so they can kick rocks in that regard. But for personal homes... I feel the context is a little different, a lot of my homes are fairly large and generally unique so I can see people wanting to look at the inside and it would be probably annoying to grind forever to drop down one of them only to find you like a different one more, Just makes selection less annoying.

#

as for those who do want the immersion cost they can always use the age old tool of

strong oak
sharp lynx
#

That only works if people bother to read

strong oak
sharp lynx
#

they usually dont lol

#

LOL

#

I noticed there's a really huge and suspicious connection between broken mods and people who consistently have a broken game.... and mods working just fine for people who have some idea of the engine's limits and what a load order is.... I wonder what those could be.

strong oak
#

One comment I read was. I want to play Starfield. I don't want to become a programmer.

sharp lynx
#

Lol

nocturne ibex
strong oak
#

I will probably get into modding - once the Dune mod works. I want to make a planet biome for my Simelle planet of my character. and your, Tank_Girl444 mod for houses would be fine on it.

sharp lynx
nocturne ibex
#

I saw it while checking for updates. Usually I'm not one to use replacerss like this so I don't pay em much mind but this one def caught my interest. Darker lighting while fighting these could have me on edge if they're actually dangerous

dry coral
strong oak
#

Its not adding things to the spacers. They will be spacers in different skins.

nocturne ibex
dry coral
#

@sharp lynx And that only works if there are instructions to do a certain thing up front, not added two or three days after the fact "oh by the way, make sure you do this..." lol

sharp lynx
#

From what I've seen it doesn't work at all but yes I agree with this too

#

I can literally outline something in big yellow letters and people will totally ignore it and ask the damn question anyway

nocturne ibex
dry coral
#

Unfortunately, yes.

#

my main base is broken

#

The confusion too is that some mods are able to updated "in situ" without any issues. I had two appear that way yesterday and it was seamless.

nocturne ibex
# dry coral my main base is broken
dry coral
#

It won't work for me because I cannot delete the v1.5 buildings I had built beforehand.

#

That was the first thing I did earlier. All it did was corrupt another outpost. I was able to fix that but my main base is still broken because of the catch-22.

nocturne ibex
#

Big ooof yeah idk if I've updated gunna go destroy that base rq

brisk flint
dry coral
#

I'll either abandon that outpost or go through the unity and start again. I don't relish losing my glitched ship though 😄

dry coral
brisk flint
#

Oh Cool

nocturne ibex
sand bloom
dry coral
#

I won't jump the gun yet, I'll wait for a fix and just build new elsewhere for now. BGS should really have a look at that though because the game shouldn't crap out so easliy just because an object is missing due to an update.

dry coral
dry coral
#

In retrospect, this is probably the exact same issue that occurred last time my game started crashing as well.

#

I'm only running about 45 mods and I keep a grip on my load order

#

I noticed lately that the load order is constantly changing on it's own more often now too

nocturne ibex
# dry coral I'm only running about 45 mods and I keep a grip on my load order

I've got a fat 70+ lol too many to pass up and things that are performance enhances like crowd reducer. There's probably 10 in my lo like that. As for it changing using the restore lo button will set it back to what you have it saved as updates included but will delete no longer disable any mod not in that saved lo

narrow isle
#

where can I report a bug for the creation kit?

nocturne ibex
#

Was worried darkstar manufacturing was gunna break my game due to it being such a big overhaul/addon, legendary clothing? Yes please.

nocturne ibex
narrow isle
#

Is there a support email for bethesda?

#

What I found appears to be a bug

nocturne ibex
narrow isle
#

Here is the bug:

Hello

I would like to report a bug for the Starfield Creation Kit
(if this is the wrong place to send this to please provide an email adress on where to send this bug report.

  1. I have created an NPC, a voicetype and a quest that consists of a greeting dialogue
  2. That greeting will only ever play if the npc was placed in an interior cell.
  3. If the npc is placed in an exterior cell it randomly disappears
  4. When that npc is approached (in an exterior cell) a conversation is initiated and the voicelines are not played. The game skips through them either to the end of the conversation or the first player dialogue option
#

Does anyone else have this same issue? All video tutorials that show how to create voiced npcs only do so by placing npcs in interior cells so they may not even notice ut

dry coral
#

I will say (and please don't take this personally), as someone who is not a coder but is pretty adept as an end-user, I find that there are some smug comments thrown around occasionally here. I've been lurking here for a while and I do agree that there are some outrageous requests made of creators and a lot of people out there who expect miracles.

Having said that though, I also see that there are a handful of people here who are fairly new to using the CK and they've occasionally created headaches for people who have used their mods too. It works both ways. Just sayin' 😄

#

BGS needs to develop a more robust support system for creators and start fixing issues so it is a better experience for everyone. Those who work hard creating the mods, and those who enjoy using them.

narrow isle
#

If anyone can reproduce the bug I described please tell me in an answer in discord

#

If that is a bug that is not only affecting my game then it is a pretty severe bug as it prevents custom dialogue in exterior cells

fiery ledge
nocturne ibex
#

I honestly think I'm running into a object count issue when building my ships wondering if I'll have to use empty habs and place everything inside myself. Anyone else having this issue making giant ships on xbox or pc and possibly have some insight?

sleek cliff
#

So, earlier today, a mass effect armor mod was released on Creations with the N7 armor and Miranda’s outfit but it was taken down, Why?

misty geyser
#

One would assume copyright issues.

sleek cliff
#

Now, that was my thought as well, but then why is the Saints Row rover and various Star Wars mods still up?

#

Disney is almost as bad as Nintendo when it comes to their IPs and I doubt BioWare would care

thick plaza
#

The new Creations uploaded 👎🏽👎🏽👎🏽👎🏽👎🏽

#

The standards are extremely low

#

Come on guys

sleek cliff
#

I’m genuinely hoping to see some Assassin’s Creed Robes someday

valid gulch
#

Creations are acting up on me on xbox again.

sleek cliff
valid gulch
sleek cliff
valid gulch
#

Those who use cheat terminal been updated as the extension options mod though creations being funky on it saying it still needs be updated. 2nd after purchase Rev-8 and use of mods new universe and unable buy rev-8 again stuck on buying loop.

#

I'm already back on a clean save with Rev-8 purchase

dark badge
#

ok are there a mod that fix the asynchron lips or any other method to fix that ?

sleek cliff
valid gulch
fringe gate
#

Hi so the "escape" creation quest has/had a bug that removes the "graviy well" power. Someone on the steam forum said it was fixed. Is that true ? (need to know before I install it)

amber sparrow
#

It had an update today so I imagine so

amber sparrow
fringe gate
nocturne ibex
#

Man yall over here having serious issues and I'm just dealing with a max hab/item count. Mine just makes me wish I had a big 6x3x3 hab full of all the stations like computer core engineering and such another with all the crew habs like mess hall and living quarters for captains and crew I'd put it in the deimos hab for simplicity and door connections. I'd do this myself if this laptop wasn't a potato and crashes just trying to play wow (wife tried last night)

valid gulch
nocturne ibex
karmic slate
#

@fluid carbon hey saw some of your trailers for CK and was wondering if you could explain in DM with a friend how to fix/change some different animations. 🙂

fluid carbon
#

I don't work on animations. Check Art Toots

karmic slate
#

Art Toots?

fluid carbon
#
karmic slate
#

Oh. Well here you go then @torpid badger lol

torpid badger
karmic slate
#

Also was wondering if you agree but Starfield is severely lacking EM Ship MG parts. Any plans on checking out vehicles Invoker?

fluid carbon
#

I got a to learn for the vehicles, but I got the tools setup.

karmic slate
#

Wish I had the game to make mods for on PC. Xbox only player on this one. Sadly can't afford a decent GPU upgrade still right now. 😭

sharp lynx
hoary lava
autumn idol
valid gulch
wicked patrol
#

Does pilgrimage require new save

#

It says so, but what is the effect and is it avoidable

autumn idol
#

can't even do a new game plus since perks are perisstant

hollow salmon
#

Hello everyone how are you?

#

I am guessing there is new issues with Starfield now?

karmic slate
#

Only a few. And those are just mods that just need to update anything on ships(i.e. parts) to be compatible with the new vehicles.

sharp lynx
#

hmmmm, question

#

should I keep the yards to my houses or remove them?

limber current
sharp lynx
#

Yea it's not a straight forward answer

#

My response to this last time was just to give them super long stairs so I could bury the yards if people didn't want yards all they had to do was just not lift the house lol

#

I can't do this with some of these like last time

limber current
limber current
subtle jungle
#

Despite being someone who loves some good sod, honestly, no yards probably makes them far more compatible with most planets/moons.

green stratus
#

Question for the channel and maybe someone has an answer. I'm working on a starstation in CK. Got the decorator in and working but I can't figure out how to get it to link to the stations cargo hold so you don't have to have materials on you to build stuff. Any ideas?

subtle jungle
#

@sharp lynx I suppose if you wanted to make a compromise to appease both sides of the metaphorical fence. You could make yards separate? That said it could be a whole extra mess of work you don't want/need in your life.

summer bay
#

little POI I've been working on

lyric finch
#

Wish there were more Va’ruun type outfit mods

torpid badger
#

Zone79 has a few

lyric finch
#

They have but I really can't get away with light up shoes

lavish flax
#

@south tulip hey there. Just tried out your Trident luxury workshop/rev 8 hanger. Pretty solid. From the sounds of it you plan on making more habs. Looking forward to em. Exactly what I've been looking forward to

narrow isle
#

Does anyone know how to create LOD so that the structures appear on the local map? I noticed each world space has a LOD layer, however the name of the LOD layer does not always match the world space name

lyric finch
#

Came across the Outfits plus series and I'm impressed with em, wonder if an Andreja outfit plus is soon

scenic shuttle
dry coral
scenic shuttle
#

its a feature........🤣

#

emergency drop.

#

im hoping that a video comes out for Trident Luxury Workshop and REV-8 Hanger, to see it live.

south tulip
#

Thank you.

south tulip
dry coral
#

@south tulip a 2x2 space is required to mount in a ship I understand?

brazen sleet
#

I've installed something that's kneecapped my XP gain 😐 "Into The Unknown" net me 31 whole XP.

south tulip
dry coral
#

Great! Thank you!

south tulip
#

Fortunately the Trident luxury habs I'm working on are all 2x2 except for the cockpit, hallway and elevator.

dry coral
#

Looking forward to seeing them. The workshop looks great!

south tulip
#

Thank you.

strong beacon
#

Do you have to use x edit to edit Rev 8? Can't see options for it in CK alone

south tulip
round dawn
#

To anyone who has authored Creations mods - it seems like the counters (downloads, plays, etc) have not changed in the last day or so. Has anyone else seen this?

round dawn
# south tulip I have

Thanks - was wondering if something had gone wrong with my mods - system-wide glitch I guess.

wicked patrol
#

Has Bethesda mentioned fixing the low plugin limit

autumn idol
#

Dude you can't link this here you want to get bannedkekw

thick plaza
#

💀

autumn idol
#

That's confidential content there

thick plaza
#

Classified

autumn idol
#

oi @frosty rover was wondering what in the world does quality in lvl lists means?

cold slate
#

Guessing here, but is that related to item quality tiers being reflected by character levels?

Meaning you get more advanced/higher tier versions of those items from the RNGSUS loot pool as your player levels.

autumn idol
#

ohh

sharp lynx
#

Lol

lyric finch
#

Heyo Zone

autumn idol
frosty rover
autumn idol
#

I'm trying to see what purpose quality tiers are meant for and how to use em correctly

frosty rover
#

I see, thought you were saying I posted that someplace, and was asking what it meant. Youre talking about HighestQuality being used in the LL?

wicked patrol
autumn idol
#

Also any quality lvl list

#

I know how lvl list works but don't understand the new additions like quality lists

frosty rover
#

K, its what they wear, and there is chance the item will drop. When its drops there is random quality that it drops as.

#

the higher quality, the higher the stats.

autumn idol
#

And this is for legendaries as well?

frosty rover
#

these are drops without legendary stats. legendary drops are separate.

autumn idol
#

Ah

#

I probably need to do some testing for these🤣

frosty rover
#

otherwise the spacers would be wearing legendary armor, and from what I have seen the vanilla game dosnt do that.

wicked patrol
#

@frosty rover if you aren't out of space for text on your armor packs I would definitely find it helpful for you to list what's not included. Would also be cool to have a pack of your other types of apparel. Big fan.

frosty rover
#

Sure I can do that. I will be doing the same to the clothing pack that I did with the spacesuit pack, and thats have an all in one with standalone + replacers.

#

mods like Sarah, Noel, and Neon will go into that.

wicked patrol
#

Very good to hear. Is a "complete" pack in the cards. I'm sure most would relish an opportunity to get so much high quality content from one mod

#

Btw spacers mod looks sick

frosty rover
#

Im hoping this helps clean up peoples load order, making it less chaotic. A complete pack I have not thought about, but will consider.

wicked patrol
#

🙂 appreciated. I would consider all of your mods worthy of money. I'm glad to see you as a vc.

frosty rover
#

👍

lyric finch
#

@frosty rover question for you, The Va'ruun outfits looks brill but could we get some that don't have the lights at all?

frosty rover
stray cloak
#

Dang, saw that the Miranda outfit from Mass Effect was up on Creations and when I went to bookmark it it was gone. Been seeing it in Nexus and was hoping for it so I wonder why it left. Couldn’t be copyright because then all the Star Wars mods wouldn’t be on there.🤷🏻‍♂️

lyric finch
stray cloak
# frosty rover 👍

When I came to ask my question I saw you had been posting. Just wanted to say thank you for your mods, they are amazing and I love using them.

frosty rover
wicked patrol
#

Would love to see paid versions of all of your mods as well.

#

I seem to have been able to install every paid mods as well as bgs mods and have no issues game

boreal osprey
#

I'm new to the CK. Is there a way to use the CK to extract models/textures and bring them into Blender?

autumn idol
#

And/Or nifskope

boreal osprey
autumn idol
narrow isle
#

How to start a scene in a quest? The main game starts scenes by writing:

DialogueGagarin_GG_IntroScene_TakeTwo.Start()

However if I do the same with my scene it says undefined.

autumn idol
regal wasp
#

silly question because its my first time using creations on pc while also using a mod manager, if im using vortex for my mods do I just add creations to the very top of my load order?

strong oak
regal wasp
#

okay so if I buy them and turn them on they'll drop themselves where they need to be?

strong oak
regal wasp
#

fantastic, thanks for the answer I tend to get a bit nervous trying to figure out stuff like this on my own

strong oak
regal wasp
#

makes me feel a bit better lol

strong oak
#

Most of the Vids - are on the older Before Creations, about load order. You can add mods via Vortex. But you log into Starfield then Creations - it writes the plugins.txt document. If it does not - it would be an issue.

regal wasp
#

okay so if Im understanding right creations will always take priority in terms of the plugins.txt document?

#

very clear! while I have you do you recommend using LOOT atm? or is it still a bit early for it to be a reliable tool for sorting load order

strong oak
regal wasp
#

oh I mean sorting load order via loot in vortex, its a newish feature for the starfield extention of vortex

#

but if creations is going to override any mod sorting I do in vortex then no worries

strong oak
#

Some people fight with Creations <shrug> but I have not had issues.

regal wasp
#

fair enough, I dont expect a lot of issues, I just want zones spacers mod and eli's crimson fleet habs so not a lot of room for issues there

narrow isle
narrow isle
#

where would I do that?

#

And I do not understand why it is required, where do the main game quests do it?

autumn idol
#

Spells, perks, packages, etc etc also use it

autumn idol
narrow isle
autumn idol
nocturne ibex
narrow isle
autumn idol
#

Both fo4 ck and skyrim ck wiki explain this

narrow isle
#

would you recommend videos from previous games until there is documentation for starfield?

autumn idol
nocturne ibex
#

Is anyone having trouble with the mod "mech enemies" I think that's the one letting me build mechs at my outposts however any time I try to load the model to build lately is just crashes the build menu. My simple fix atm is just making a new outpost beacon to reset the build menu but I believe this could lead to problems down the line

lone bronze
#

Dude... they created actually good looking trade lists for ships...

And then they didn't use them and assigned generic lists that contain a pretty much static amount of minimal credits and some resources for most ships... this hurts so bad.

thorny rain
#

So this isn’t a game breaking issue but my created character has a really strange farmer’s tan going on. Anyone else have this? I have the hair and beard mod. Maybe where I’m placing it in my load order?

proven silo
#

Does anyone know why delgado is in his safe room with mods but whe I have mods off he is by the navigation table next to Matthias on the key??

stray cloak
# thorny rain So this isn’t a game breaking issue but my created character has a really strang...

If you haven’t already completely close out of the game and restart. Not sure if you’re on XBox or PC but I’m on XBox and I once had to reset it to get texture mods to load properly. Don’t know if you use Vortex or Crations but as of a couple updates ago Creations has started implementing what it thinks is the best load order and I haven’t seen a way around it at least in my experience.

stray cloak
thorny rain
#

@stray cloak I’ll give it a try. I’m on XSX so I’m using creations. Thanks!

proven silo
#

@stray cloak I will try that

#

@stray cloak still in safe room

#

@stray cloak all I am using is God mode and cheat room mods that's it but when I un-installed it and re-installed the game and used no mods no issues he is where he is suppose to be

dapper galleon
#

What’s better to use community or unofficial patch

autumn idol
dapper galleon
#

Oh alright just was wondering

#

Trying to figure out what to use so I don’t run into many issues

dapper galleon
#

Who has a stable mod load order

#

Trying to figure out the best way to organize it so it’s not having issues

safe sorrel
autumn idol
#

Since soo many skyrim modders are clueless when looking at starfield CK

#

If you are used to fallout ck the jump to starfield is soo much easier

#

And for those that have no prior knowledgeSweatPepe

safe sorrel
#

I’ve never used any of the previous creation kits, and used of videos from the Skyrim and FO4 kits to get started with this one

autumn idol
#

Was it difficult?

safe sorrel
#

Was actually surprised at just how much carried over

#

Not as hard as I thought it would be, you can also figure a fair amount out through pattern recognition, and following threads through different parts of what you’re trying to accomplish

stray cloak
thick plaza
#

Why look at old tutorials

#

There’s a ton for Starfield check out jramos

safe sorrel
#

There is now, and you have a lot of great ones too

The only thing that was particularly helpful about some of the old ones at least for getting started, was they were paired down to just essential elements which make it easy to follow when getting set up

For me, using those to get the basic shape of things, and then the newer ones once you have a rough handle on what box does what was helpful, and makes it easier to follow along with the new videos

(I also got started when the kit dropped so before there were any Starfield videos, or anything really)

tacit tapir
limber current
tacit tapir
limber current
# tacit tapir Of course

Wow that looks so good 🔥🔥🔥 also your Minecraft Poi mod is really cool I enjoyed placing giant blocks and the trees 😅

tacit tapir
limber current
#

I don't think I've seen that I'll have to check it out again later on 🔥🔥

tacit tapir
limber current
hoary lava
thick plaza
#

haha gun dispenser

green stratus
thick plaza
#

@green stratus awesome! i gotta get back to making videos this week

green stratus
#

Your videos and others got me to jump down a rabbit hole, lol. From NifSkope to Wwise to Jpexs flash movies, lol

limber current
gusty bramble
#

Is anyone else having problems with the Astrolabe mod? It works for a while and then just stops.

#

The only mods I've added since I got it are ship parts rotation and the UI mod it needs

echo pollen
#

I dont have that mod and while being unlikely since you only use 3 mods... stil gonna suggest a load order issue, try to change it too shiparts 1 then astrolabe 2 then ui 3 maybe?

nocturne ibex
echo pollen
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I have not been aware of previous issues but if you guys have seen multiple by now im also sure you likely be right 🙂

eager ether
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Who is the creator of the new spacer suits in creation kit ?

I ask cause the mod was working fine untill I picked up the legendary sets of the mod and no whole inventory is plank

(I dropped the legendary sets and inventory was back to normal )

nocturne ibex
nocturne ibex
eager ether
nocturne ibex
#

But the tag should allow them to come back and see these messages

eager ether
nocturne ibex
#

Ye I shared that the moment I saw it. Creepy as heck there's a good few things I know that would make that something that could be true horror they honestly made me want to try a full horror overhaul for visuals to act everywhere

eager ether
eager ether
nocturne ibex
eager ether
#

Oh it isn’t a haggle or a put down I mod myself so I get it

But yeah cheers 😁

gusty bramble
versed atlas
#

Is it normal that all my mods are "version : 0" ?

cold slate
dry coral
azure wren
#

I just realized if you have Xbox Ultimate you can play starfield with mods from creation kit in the cloud and they give you 50 gb for mods.

dry coral
azure wren
# dry coral Hmmm, thanks for that. I wasn't aware that mods would work if you're playing fro...

Right it's a game changer you can just play from your browser and pick up where you left off on your save with your creations(mods) intact. The only downside is you can't do something like use MO2 and have to use the built in creations engine for downloading and using mods but still pretty workable and a nice feature they should advertise more. ShadowPC charges like $30+/month to play starfield/skyrim with mods, curious is Skyrim got this same treatment.

thorny rain
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@cold slate I was having that issue. I disabled and then enabled my load order. Hope this helps 🤙🏻

round dawn
#

The Starfield Creations page supports some sort of markdown language for formatting, but it does not appear to be standard Markdown nor can I find any documentation on it anywhere. Does anyone know what sort of markdown language is used in Starfield Creations pages?

surreal storm
languid fable
autumn idol
#

anybody here got the missing shader archive bug for CK?

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can't launch it at all

narrow isle
regal wasp
#

I have a curiousity I hope someone knows the answer to off hand, how do I know when a creation mod has been updated? will my game auto update or do I have to go into the individual mods and do it?

hoary lava
regal wasp
dry coral
#

@safe sorrel I've said it before and I'll keep saying it lol. Love, love, love your walls!

urban parcel
safe sorrel
glacial fjord
#

Hey is there a mod on xbox that let's you store your credits in safes/containers ?

urban parcel
plush mortar
glacial fjord
plush mortar
glacial fjord
sharp lynx
#

Quick question
should I give my kitchen counter a shiny chrome metal paneling or wood varnish?

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@safe sorrel pings

glacial fjord
sharp lynx
#

Well that's the thing I could do either or

#

so I'm asking what would be preferred, for context the structure is modern

dry coral
#

Polished concrete 😄

#

Shiny chrome for me though

#

@sharp lynx

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It's a new day on Agamon A!

sharp lynx
#

Its a deal

#

chrome it is

glacial fjord
#

Modern style yup I was gonna say I vote chrome also

sleek cliff
#

Guys, you know what would be a great mod? A hibachi chef that’s not a damn robot

safe sorrel
safe sorrel
sharp lynx
#

Sneak peak soon

dry coral
#

So I guess that I'm in a very small group of players who doesn't like how the buggy was implimented. I don't see myself using all that much and I don't like that it deploys automatically and cannot be sold. It'd be great if it could at least be "put away" if you don't want to use it.

urban parcel
#

Definitely a good suggestion

sharp lynx
#

it would've been better as an outpost placement

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or at least a summons item

urban parcel
#

Just as buying it from the Service tech you can choose to put into storage

dry coral
limber current
# sharp lynx it would've been better as an outpost placement