#starfield-mods

1 messages · Page 38 of 1

mental timber
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for now im just going to un-instance a packin and save it as I build it up and rename as needed

marble otter
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Ya, im gonna have to pull out the habs and get screenshots of the layout. Then get a bunch of the structural parts. Alot are longer thin ships that will make it simple to use screenshots for it.

languid fable
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I take screenshots of the ships I want to redo from a couple of angles, transfer them to my phone and use that as a guide to build them in the next NG+. A way to save the blueprints would be great though. Could that be done as a mod I wonder?

marble otter
languid fable
marble otter
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I added that mod, they're good ships, very well done

languid fable
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How difficult would it be to make this kind of mod? I have a couple of designs I always build that I think work well and wouldn't mind giving it a try to make a mod.

marble otter
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Not to difficult i would think.

terse coral
sly ocean
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I'm interested to hear if there are any unforeseen effects from changing your background and traits mid-game, so send me feedback if you do any testing.

mental timber
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this is what it looks like when you try to move a nested packin with lights

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if its all under 1 packin it seems fine but just 1 layer and this

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and this is just from making the normal size .25%...the normal size one works fine

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tldr dont packin a packin cause now i can move my machine without it crashing the game

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now im wondering if custom co's on some mods are leaving hidden stuff cause a reboot doesnt even fix this

worn basalt
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Updated. Hopefully this version will take care some of the problems that were reported.
https://www.nexusmods.com/starfield/mods/10483

Nexus Mods :: Starfield

Adds a special weapon, called the Enhancer Gun, to the player's inventory on game load. When fired at an NPC it will bring up the Enhance character editing window where the player can change the NPC's

scenic shuttle
mental timber
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luckily i fixed it from happening at all

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until i forget to check a box

eager pier
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I'm confused - I have Plugins.txt Enabler but MO2 gives me an error with it installed, however without it my plugins cannot be enabled, so what now?

dusky escarp
eager pier
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even if I use MO2?

twin atlas
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Anyone know how to add New presets to base game? People want my ChargenMenu presets on Xbox and i don't know where to even begin. i asked a few of the mod authors who have released some but, shocker, 2 weeks no reply.

dusky escarp
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Provided you launch the game from within MO2, yes. The game has to know they are there.

mortal tundra
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@eager pier yes... whether you want to going into in-game creations WILL mess with your load order, especially if you use MO2 or Vortex.. be prepared to re-do it in your tool of choice before entering a game

eager pier
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noticed

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I'm not getting certain plugins to load in game though, namely SFBG003.esm etc...

dusky escarp
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They load automatically

eager pier
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alrighty ty

mortal tundra
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@twin atlas I thought I'd seen some folks adding them to the chargen menu by substitution, but I don't think i've seen any new adds.

about all I've seen is adding a new custom npc?

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maybe an npc template?

dusky escarp
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Isn't there a flag "Is Chargen Preset" in the NPC form?

mortal tundra
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Now that it's not midnight... maybe some of y'all could have an idea 😄

I made my "repair all easy button" -- it's almost there! It repairs everything except Fabricators (including greenhouses and animal facilities) and Reactors -- works on everything else.... anyone got an idea why .Repair() DOESN'T work on these items?

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it gives all their health back, but they're still red...

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and then if you hit c in game, they don't link to power

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yo have to "change power" in the outpost either by adding/removing a generator /solar/wind -- or by moving the tier 1 windmill or moving a working reactor

twin atlas
sly ocean
mortal tundra
mental timber
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im a vending machine expert now lmao

sly ocean
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(caveat: I have no idea how outposts work because I've never used them; I've just come across potentially relevant ActorValues while working on other things)

mortal tundra
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@sly ocean the entire mod is a hack.. I like hacks 😄

I'll give it a try, but for this 10 seconds, I'm going to let it stew out there for folks, and go back to my "nuke it from orbit" that i was going to build for xbox folks to be able to clear out stubborn outposts

sly ocean
mortal tundra
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@sly ocean that's the one the generators use to decide how much power they put out ... I override it in ZO Denser Outposts and AIO 🙂 There's also the "radiation distance" which determines how far away its power will reach out to power something -- default is 300 meters, but if you build big bases with stuff (like mine) then you could get into a situation where you have power on one side, and stuff that won't power up on the other... but to account for that i have generator right nest to the objects i'm destroying/repairing

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so I override that to 500 meters too, to match my outpost increased radius

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but have tested with "vanilla outpost load" as well as my modded ones

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the only thing i can see is that Builders and Reactors had a pack-in flag on them

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gotta go run Dad's Taxi Service... be back in a bit.

shy cloak
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Just wanna give a shoutout to the modders out there
hope to see whatr ya'll cook up in the coming years of Starfield modding

next kindle
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Reloading...

pastel wagon
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This is really driving me insane ... I make a mod in the CK, I save my .esp, works flawless. In CK, I use "Convert Active File to ... Small Master", and both my .esp and .esm files end up 0Kb. I really don't know where to turn to. Can anyone help me with this?

safe sorrel
# mental timber now im wondering if custom co's on some mods are leaving hidden stuff cause a re...

I’m having a problem with my snapping habs leaving things behind at the moment so maybe

Mine are leaving floating walls after being moved. You don’t see it at first though, it’s only after you reload the game that they show up

They can’t be interacted with either so can’t be deleted, they’re just there

Don’t know if they would clear up eventually like the vanilla hab light remnants do, but I’m trying to figure out exactly what’s happening to cause them in the first place

Don’t think I have any packins inside pack ins with them, but I do know that they are instanced but not static

mental timber
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might just depend on the form type or something idk

thick plaza
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gotta fix the scaling

dapper galleon
twin atlas
scenic shuttle
dapper galleon
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If possible individual skulls mounted or free placable would be perfect.

mental timber
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dang i see some cool money decorations

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does the tracker alliance esms add more skulls

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someone said the hq had skulls i think

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that credstick on the desk is actually cool af im glad it sits on stuff

dapper galleon
twin atlas
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Yup SFBGS003 has new items for Ck, its required when creating a new plugin to include them. Thats why my Emporium requires it, for future additions.

dapper galleon
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But the computer screens in skullys emporium have a Galbank screen that looks like a stock data charts. So it felt on brand with a huge crypto sitting in the middle of the desk and Stock data and bank stuff on both screens

mortal tundra
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@pastel wagon you wouldn't have had the game open, or had it open to check things in xedit?

safe sorrel
mental timber
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same thing with lights they could stay after deleting

sly ocean
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Matilija Aerospace seems quite good. I now have the stairs I want, and they also have some decent glass habs.

sharp lynx
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gm folks

terse coral
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@sharp lynx Hello there and how are ya?

sharp lynx
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doin good

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debating on how many buildings I should make for this pack

terse coral
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It's going to be like Christmas in July once I get back home next week lol

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@sharp lynx Really, really looking forward to vol II!

dapper galleon
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So this is weird. But today none of the parts want to attached to my Habs.

I have to use the flip glitch to get Cowlijg and Landing bays tonattach

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Behold, not sure why it's doing that

mental timber
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added more randomness to the slot machine and also added astra

dapper galleon
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Is the ship Builder currently. Busted?

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I can't connect Habs to Habs or other things to Habs without having to flip stuff

terse coral
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Why is there only one connection point showing on that hab?

dapper galleon
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Idk, it actually has 2

terse coral
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Are you running "place doors anywhere" ?

dapper galleon
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Yes, but I fixed it, I used to fully quit the game and restart now everything seems to connect like before

terse coral
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I found that using "place doors anywhere", I had to physically add all of the connection points I wanted to use manually.

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I was going to suggest a restart as well lol

hollow salmon
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Umm I can't get the Starborn Perks to work they keep going into the Physical section instead of the Starborn section

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Is another mod interfering with it?

strong oak
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I noticed that if I installed Avontech via Creations. I am missing 1/4 of the parts. I removed Avontech from Creations. Installed via MO2 2.5.2DEV5 and all parts are available. Just interesting 👀

hollow salmon
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Yea I get that sometimes too. I even tried to put like my order by like perks and traits first since that what you get at the beginning of the game but that doesn't seem to work

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I also found out if you give your companion any armor they don't wear it at all in the game

earnest flower
twin atlas
dapper galleon
mortal tundra
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soo.. making sure i understand.. you can't normally place mannequin into box right?

dapper galleon
earnest flower
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yup fully functional

dapper galleon
earnest flower
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it's based of the tv show stargate, but basically you input a 7 symbol address and it will then dial that address like a rotary telephone and if it's a valid address it will activate

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i'm still working out a good method of showing the player the addresses that isnt just a pdf file

twin atlas
twin atlas
twin atlas
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Building the new stand alone now 🙂

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toilet stalls added by my mod will now open

limber current
scenic shuttle
sharp lynx
thick plaza
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any alternatives to substance painter for textures?

sharp lynx
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lol I know the guy who made that model

thick plaza
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the blade?

sharp lynx
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yep

thick plaza
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niceeee, i might not even use this

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great model though

sharp lynx
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Agreed

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some of the stuff he made for my star wars project is pretty dope

hollow salmon
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is that the Barbarian II?

sharp lynx
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its a vibroblade

thick plaza
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a vibroblade

twin atlas
sharp lynx
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you use a keyword

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what was your method

hollow salmon
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Doesn't look like a vibroblade

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It is too big

thick plaza
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right

sharp lynx
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that's the wonders of artist liberties

hollow salmon
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a real vibroblade is the size a Tanto

sharp lynx
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false, the first iteration of the vibro blade was in kotor and they were torse length

hollow salmon
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It is also too big for Vibrosword too

twin atlas
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After building, i set the settings like so, it needed an outpostgroundpackindummy

thick plaza
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i honestly cant find a reference on google for some reason LOL

sharp lynx
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kotor has good referneces

thick plaza
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but its in KOTOR

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im sure i had this in the gmae during my playthrough decades ago

sharp lynx
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the blades in kotor look about leg length actually

hollow salmon
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ok more like Wakazaski then for Vibro blade

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Vibrosword was more like a Katana

thick plaza
sharp lynx
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vibro blades dont seem to have a specific design

hollow salmon
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because a Wakazszki is a Japanese short sword and the Katana is Japanese long sword

thick plaza
hollow salmon
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Wakizashi

sharp lynx
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these weird red guard-looking blades they carry are also "vibro,blades" when in reality the term "vibro-blade" applies to any sort of cutting tool with a motor that vibrates the blade of the weapon.

hollow salmon
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yep and suppose to cut through most metals

sharp lynx
mortal tundra
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ummmmm.. mahdudes.... i found how to issue console commands from papyrus!

sharp lynx
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ah no I see

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you applied it to the actor value, kudos! good stuff skully

mortal tundra
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everywhere i been looking says "uh no, you can't do that"... but... yes you can 😄

hollow salmon
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Congrats Zee

sharp lynx
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a true pioneer.

mortal tundra
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😄

hollow salmon
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So tank girl which tank do you drive?

sharp lynx
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a hando civic

hollow salmon
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lol

mortal tundra
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if any of y'all xbox folks can try it "Nuke it From Orbit" will be up soon, and all it does is run the console command to "RemoveWorkshopItems" -- removing EVERYTHING but the beacon from an outpost

hollow salmon
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Ok I put it like this which tank do you want to drive then?

sharp lynx
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a handa civic

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🤓

hollow salmon
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ok

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if it was me it would probably be a Tiger Tank

thick plaza
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Is this a texture issue, or graphical

mortal tundra
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shadow maybe?

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or colored lightsource?

thick plaza
mortal tundra
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OK Link 😉

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umm.. yeah, looks like it's texture then....

thick plaza
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🤫

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damn lol

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really hope its not my textures because..

mortal tundra
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mmm... weird.. move around? do the same thing in another place?

thick plaza
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let me try

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ya that might be just neon bro

sharp lynx
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it looks like a light box issue

twin atlas
dapper galleon
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So for some reason I cannot download the Stellar armory mod, I go ahead and download the patch for it. But when I go to download the armory mod itself it just freezes everything up

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Now I have the "Reloading ..." Forever text... Which means I now have to delete saved data and reload all mods back. I have to make a note to myself to not download the Stellar armory mod again. Even with the patch it freezes up the creations menu

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That's one thing I do dislike about this game and mods, if one mod messes it up I know how to spend a good 20 minutes or more going through this process.

But I enjoy the game with the mods, so I just deal with it but it is annoying though 😂

mortal tundra
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awwww sad panda... the console commands only work on PC... no love for my XBox brethren 😦

I'll see if i can figure out how to replicate the command functionality, but it's a bit slow going

sly ocean
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If you could actually get it to work, we could make Outpost Anywhere, and a bunch of other things.

mortal tundra
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man i got so excited too.. it worked and everything... on PC 😄

sly ocean
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Hey, I was stoked too, but about to ask if it worked on XBox.

mortal tundra
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i left it up for PC.. but got one of the DSA folks to try it.. no dice 😦

sly ocean
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If you could engage the console on XBox, we could probably even figure out a way to initiate the text input mechanism and let people enter their own commands.

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One way or another, we'll (collectively) figure out pretty much everything we want eventually.

mortal tundra
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Scriptname Debug Native DebugOnly Hidden

; Note that these functions will do nothing in release console builds

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so not even our logging stuff should theoretically work on xbox

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nor notifications

mortal tundra
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ah well... at least it works for pc (for now)... heading to bed with my 90% repair button, and 50% nuke 😄

thick plaza
dapper galleon
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Went ahead and made my empty captains quarters into an cozy All In one, meanwhile I added an empty 1x1 to make the living room/ Crypto Gal.Bank account management account

hollow salmon
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what mod is that that you get all of those pieces?

hollow salmon
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@twin atlas on your emporium does it have everything that I need for outpost like walls and so on?

twin atlas
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Theres some dividers

hollow salmon
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ok because I was wondering becuase there is 372 pieces in it

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Should I have that loaded at the bottom?

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or with my outpost load

twin atlas
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The load order varies from user to user. If you’re using Emporium AIO it adds 759 items.

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Based on @dapper galleon’s photos, they’re using the AIO

hollow salmon
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ok using AIO

pastel wagon
summer bay
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Still a WIP but some rooms are nearing completion. Interiors take a lot of time! This makes me think I should do more caves haha

crisp veldt
summer bay
autumn idol
timber badge
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In my experience in 12 years making Bethesda mods, any time a certain subset of users encounters something unexpected in the context of a mod, it's a bug and the mod's fault. Unlucky drop RNG = your loot list is bugged. Interaction doesn't work the way they hoped it would work but rather the way it says it works = your mods have compatibility issues and are not meant to be used together. Broken vanilla spell = your perk overhaul has bugged perks. They meet a vanilla enemy and it doesn't go the way they thought it would = your mod is imbalanced. Game crashes = always your fault no matter what. Etc.

toxic ore
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anyone know how to put creation kit into debug mod so i can get a crash report

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im crashing every 5-8 previews

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48GB ram, process not exceeding 15gb before crash

timber badge
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I don't know about the Starfield CK specifically, but for the Skyrim CK, the crashes are a pomodoro feature to remind you to take a 5 minute break waiting for it to reload. 🙂

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There's a good chance there's nothing on your side to fix. 🤔

toxic ore
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it only ever crashes when i load any form that have a preview window. its nuts lol

strong oak
# toxic ore it only ever crashes when i load any form that have a preview window. its nuts l...

Look at your pagefile size. You may be running out of room on the hard drive due to it filling up. Just a thought. Its not a ram issue obviously. Each app used occupies the Pagefile. It grows and grows. https://www.pugetsystems.com/support/guides/what-is-pagefile-and-how-to-adjust-it-2243/

Pagefile or Virtual Memory is a critical part of Windows. This article will explain why along with how to adjust if you encounter errors or issues

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Each app. ck opens these windows and think of each as a separate app.

toxic ore
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ive added 48gb to my swap, so we will see how this goes

strong oak
mortal tundra
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generally you should not be changing your swapfile size

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simply making sure you have adequeate room for the swap is enough.

Windows is inherently lazy on swap, and often uses it when it has real RAM available.

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Leaving it auto managed, or 1:1 match to your RAM are really the only two viable/reasonable choices these days.

strong oak
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Yeah I never unstood the CK requirment of 3x page size to the ram. But its in the instructions. Auto should work.

mortal tundra
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PAGE size =/= to overall system ram size

toxic ore
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ive set the page to 48gb, same as my physical

strong oak
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Test it out. there is no harm testing.

mortal tundra
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ehhh.. you didn't set the PAGE size, you set the SWAPFILE size ... it's pedantic, but an important distinction

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it's a PAGING file, the PAGE itself is the "window of RAM" that gets swapped in and out

toxic ore
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memory and storage space lol

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ye i get you

mortal tundra
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yep, yep... generally, leave it at auto and don't f with it 😄

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it only starts really becoming a quesiton "oh you have 23 megabytes free on your c drive.. you gonna have a bad time bro"

strong oak
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I think the adjustment is when people set the size static and forgot they did that.

toxic ore
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well when left to auto im still crashing constantly after opening 6-8 forms with a preview window i it

strong oak
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Yeah size that auto grows and shrinks but CK needs room

mortal tundra
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Page size on x86/x64 is 4kb :D... so 3x page size is 12kb... i think you good there 😄

strong oak
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all admit CK needs an update.

mortal tundra
languid fable
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Looks like a new beta CK dropped yesterday.

strong oak
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oohh

languid fable
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Ehh, wanted to paste a link and got a watch your language message.

strong oak
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lol

mortal tundra
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JUST having the side-by-side window with "what did i change here" would make it SO much easier to work with.

languid fable
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Ok move along now, nothing to see here.

toxic ore
mortal tundra
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🙂

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Or remove an "unchanged" item from your esp

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Many opportunities for improvements here...

toxic ore
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How does one gain access to these CK Betas lol

wet pewter
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hello everyone

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is this the right channel to ask about how to turn off bloom in SF?

mortal tundra
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I'm not even sure what you mean by the question - "turn off bloom" -- but a lot of folks here are a lot smarter than me 🙂

safe sorrel
wet pewter
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so, the bloom effect in SF is like, waaayyyy over the top for me and I wanna turn it off. there used to be stuff in a couple of ini files I caould change and that fixed it but the last update borked it

mortal tundra
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PC, you should be able to do it in starfieldcustom.ini still, doesn't appear to be in game settings to adjust in-game.

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xbox, you may just be out of luck

wet pewter
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Used to be able to do it with the ini file but doesn't work anymore after last update

safe sorrel
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I think on Xbox it would require someone to change all the LUTs to having milder or zero bloom individually, but I could be very wrong about that

mortal tundra
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ew

wet pewter
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I'm on PC fortunately

timid temple
wet pewter
dapper galleon
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this is real life

languid fable
wet pewter
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Huh, bummer, because I like the shadowing, just the overly glare-y lighting makes many situations difficult to see in. Oh well, hopefully they will put a setting in one day. Thank you for all y'all's replies though

languid fable
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Try adjusting reflections and volumetric lighting as well. Not all the graphic settings are exposed in the in-game menu. An example is LOD render distance which is set from the presets low, medium, high, etc. If you use the low preset, you get very poorly rendered objects in the far distance. If you use the high or ultra preset then adjust all the sliders below to low, you still get the high detail distant objects.

wet pewter
regal dust
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Are there any mods yet that add more clothing items, such as glasses, armors that aren't spacesuits, helmets that aren't suit helmets and more earth guns?

wet pewter
wet pewter
# regal dust Are there any mods yet that add more clothing items, such as glasses, armors tha...

"The aim of this mod is to make clothing more useful and more engaging. It should feel like it has real benefits, as well as rewarding you for finding unique outfits. You should be able to upgrade your clothing, decorate your space suit, and accessorize to your heart's content. Textile Perk Restored aims to do that by restoring the cut Textile perk, and giving it useful additions to the game, as well as changing how a few systems interact with your clothing."

regal dust
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Thanks, I'll check it out

sharp lynx
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hewo

wet pewter
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oh hai

regal dust
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Howdy

sharp lynx
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finished a new house design for volume II !

wet pewter
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yuh? neato!

sharp lynx
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constructions going well lol

wet pewter
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lol awesome

sharp lynx
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yes..... one of the homes in my next pack will be an unfinished house XD

wet pewter
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love that you are actually doin a remodel mod

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reminds me of when I remodelled my house irl...

sharp lynx
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that's not the new design tho

wet pewter
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ahh

sharp lynx
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this is lol

wet pewter
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oh damn, thats cool af

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seriously sweet

sharp lynx
wet pewter
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🍺 🌮

safe sorrel
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That will make a great spot to put workbenches in and have them look like they actually belong there

hollow salmon
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Good Morning everyone how are you?

wet pewter
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🌮 🍺

wet pewter
hollow salmon
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when are they going to make it so we can take over the all those abandon outposts?

wet pewter
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yuh srsly, that would be awesome

hollow salmon
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That way we can fix them up

wet pewter
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or incorporate the buildings into outpost building

hollow salmon
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There is an awesome spacer outpost with a spaceport that open closes when you landing on it goes inside the outpost facility

wet pewter
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yeh that'd be rad to have that space port/landing pad

hollow salmon
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It scared the crap out of me when a spacer ship came down during the fire fight I think it killed one of it's spacer that was under neath

wet pewter
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lol

safe sorrel
terse coral
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@safe sorrel I have three islands and a mountain top location eagerly awaiting your new goodies 😃

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A bounty hunter needs many hidden lairs lol

safe sorrel
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Ha nice! I have a couple of spots waiting for them too

Currently testing the one that just changes the lighting in the Hydroponic habs, then hitting the wall one after

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Actually that leads me to a quick question, is there any way to make it so constructable objects can clip ever so slightly through the interior hab shell walls using the CK?

The little pipes around the bottom of the walls, and the ceiling curves in some of the habs make placing my walls tricky in some of the glass and science habs

rain tide
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Did they change how timescale works after the latest update? None of the timescale mods seem to work anymore

regal dust
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Is there a mod yet that doubles the added crew capacity of perks as well as the base max crew one can have?

safe sorrel
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Got to test this lighting on Xbox because that’s where all my big builds are, so the best way for me to see how it’s looking in a fully furnished hab

But for folks interested in the lighting changes for glass habs mod, should I leave the light fittings exactly the same, or change them to the lower profile ones that allow more flexibility for things like wall placement?

The big drop down fluorescent light fittings really restrict placement options for tall items, so on my custom built habs I’ve opted for less obtrusive ones, but wasn’t sure if that would put people off if I changed the light fittings in the vanilla habs along with the light settings which are the main focus of the mod

terse coral
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Personally, having more placement options would be preferable to lighting.

safe sorrel
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That’s what I thought, I think I’ll swap them out, and if people hate it I can always do a second version with the OG fittings

terse coral
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But, I just worked around the wall placement in the past before mods were a thing anyway 🙂

safe sorrel
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Same, but it’d be nice to get the flexibility without having the mess about with rugs and the like

terse coral
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Yes, the mods have made it a whole new game for me. Ship and outpost building are my two favorite activities

safe sorrel
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Mine too, and I figured out a lot of different ways to get more out of the vanilla build menu than was perhaps intended, but all of them are kind of a faff, so not having to do a lot of place, FT away, FT back, etc just to put things where I want them would be great

#

I love building in the creation kit since that’s near limitless possibilities, but there’s also something really satisfying about building in the game too even if it is a real pain in the ass

terse coral
#

I was just explaining to my parents that I was talking to you ATM about mods and I showed them your water house on Reddit. They were impressed.

safe sorrel
#

Aww nice!!

#

That’s one I want to test the lighting mod on most, see if I can get some of that kitchen out of the shadows

sharp lynx
#

New house done!

thick plaza
#

its small asf

sharp lynx
#

those look nice

thick plaza
thick plaza
#

ok last one

white holly
#

@thick plaza what is the baseball bat mod called???

thick plaza
#

all standalone

white holly
#

Oh, ok:p

#

Anyone know why when I'm looking at mods it says I have to repurchase deluxe dynamic boost packs, but it lets me download it

sharp lynx
#

New mod is finally out !! woo

white holly
#

I'm stuck, because the boost pack modifications from the mod aren't showing up

#

@sharp lynx what mod

sharp lynx
#

It was a beach house mansion I was working on

white holly
#

Nice, I'm just glad I downloaded the millennium falcon mod b4 they removed it from Xbox

#

So does ne1 know what I'm supposed to do to get deluxe dynamic boost packs to work again???

#

When I'm on the creations page it says I have to purchase it again, but when I click it, it says owned & I can download it with no functionality

#

XD

#

Idk how to contact bethesda support on the phone without calling the zenimax main offices & I forgot my bethesda.net login

empty furnace
white holly
#

I'm pretty sure if I call the zenimax main offices again they're gonna get fed up with me & press charges, but I dunno what to do:(

thick plaza
#

did you fully restart your xbox

twin atlas
thick plaza
#

wtf is this lol

twin atlas
misty geyser
#

Rogue mod site scraping Nexus for content.

safe sorrel
#

Yup mine are on this too it seems

twin atlas
#

People are the worst.

past dome
#

Hey wonder if anyone can help. I have the TGs Hyla 2 mansion mod but I'm having trouble finding the vault key. I don't appear to have quest markers and there's no help in the description.

safe sorrel
#

Hopefully there won’t be many folks downloading from there is any since it’s not a known quantity

twin atlas
#

Im waiting on the “hi i downloaded your mod from a site and its missing X” complaint. Lol

thick plaza
#

straight downloading viruses hidden as .esm files probably

slim crow
#

Got 100 creds left any creation you recommend on xbox

white holly
#

XD even ik only to put things on my stuff from known quantities, I may not know a lot about this stuff but if ur putting s**t on ur console/pc that u don't know for sure what it is, u tupid

#

@slim crow a couple days ago I would've recommended deluxe dynamic boost packs, but now it's glitching out for me in the creations menu

slim sun
slim crow
#

Won’t be getting that then

white holly
#

@thick plaza yes I fully restarted my Xbox, I'll try again

#

@slim crow b4 u go purchasing another mod, if ur interested in it, it's not a problem with the creations menu, it's a problem with bethesdas servers thinking I purchased it & did not purchase it at the same time, it probably won't happen to u

slim crow
#

Yeah it hasn’t happened to me. So far I’ve obtained everything in game that I’ve purchased

white holly
#

@slim crow then if ur want to try the mod try it

hoary lava
#

@slim crow save em!

terse coral
#

@sharp lynx Just saw your island paradise. I'm blown away. I won't be home until next week but I'm busting with anticipation. Thank you so much!

past dome
#

@sharp lynx I'm really struggling to find the vault key, any clues?

mental timber
#

soooo ship build menus like nested packins even less than outpost

#

I have these slot machines acting normal in outpost but i test in the ship and it will cycle packin with lights and the nested one

#

so like 2 layers of packins work fine for outpost but not ship

#

same with player home uuhughuhgu

twin atlas
# mental timber soooo ship build menus like nested packins even less than outpost

https://www.youtube.com/watch?v=MrWBIcnP8Nc Sinkiller showcased your new mods.

Best Essential Starfield Mods for Xbox/PC 🌌 | Top Starfield Mods Picked Daily - Part 24

00:00 – Intro
00:16 - Hyperion Hammer Weapon
04:57 - Panels
05:38 - CharGen Menu Any Time
07:33 - Play as an Exo
08:28 - Gagarin Abandoned Cave POI Player Home
13:51 - Auto-Doc
14:29 - Life-Size Credstick
14:53 - Credstick Pile Decorations
15:32 - GalBank...

▶ Play video
mental timber
#

well thats embarrassing

#

something seems very different with outpost and the home/ship builds and packins

#

i fixed the persistent lights in outpost but now i guess ill try removing the very last parent packin

#

hopefully fix the home and ship issue

sly ocean
mental timber
#

LMAO the way the floor texture takes over I had no idea

#

kinda neat

#

pretty sure i can make it not do that but ill probably leave it

#

putting my buggy slot machine in a youtube video gives me anxiety but im just gonna keep it in outpost till i fix it under decorations

twin atlas
#

PSA: r/starfieldmods has removed my post about stolen mods. As they repeatedly have done. We need a new reddit for mods if the gatekeepers don’t want us communicating. The mods there can lick my left lip. Said i was advertising.

mental timber
#

their viewpoint is probably not wanting to bring attention to it at all or something

quasi wagon
#

Theres allot of mods that bethesda could be porting tbh.

misty geyser
#

It's reddit, what did you expect? 😛

mental timber
#

this guy with his fancy icons im jealous

quasi wagon
#

I mean is it your mod?

twin atlas
# misty geyser It's reddit, what did you expect? 😛

They remove any mention of stolen work. Says that mentioning is advertising. How are we to say “hey mod authors our work is being stolen and uploaded” if we cant communicate. If we post here, its lost in the feed.

quasi wagon
#

Again. Is it your mod?

dusky escarp
quasi wagon
slim crow
quasi wagon
#

There's actually a few clothing mods i wabt ported tbh.

shell pelican
#

Do moders even get money for those paid mods?

misty geyser
#

Well maybe not years, but it feelsl ike it 😛

slim crow
#

As they should

mental timber
#

i just want to know what makes the outpost different for building

shell pelican
# slim crow Yes.

How does that work? If I make a mod port it to Xbox etc. Do I get to choose how many of those points it costs?

slim crow
#

Idk about all that

dusky escarp
slim crow
dusky escarp
quasi wagon
#

Any recommended gun mods?

shell pelican
dusky escarp
#

That's between you and them. When (if) you apply for Verified Creator status and get accepted, much will become clear.

slim sun
#

(doxing etc. too)

shell pelican
slim crow
#

Bethesda just dropped some new creations

#

Some more weapon skins 🖤

thick plaza
#

LOL

hoary lava
#

Blackout CombaTech.

twin atlas
mental timber
#

no way im exceeding light limits in a cell

#

could be why outpost doesnt have problems tho idk

slim sun
mental timber
#

omg i figured it out
its when it intersects a current light

dusky escarp
#

There is some wisdom in publishing for XBox only. XBox files can't (easily) be pirated.

mental timber
#

so if you place a co with lights under a light this happens thats not great

#

maybe theyre the same lights

#

or a limitation in the area

twin atlas
#

What really ticked me is r/starfieldmods had no problem with people sharing my stolen work, but did have a problem when i said not to download from there. I was censored from commenting on my own stolen work.

#

Thats how i discovered the site

limber current
#

😅

twin atlas
#

Is is better for blood pressure

limber current
#

A bit. You can post basically what you want and not have it taken down. Someone posted a bitten sandwich in r/starfield under memes and it got taken down like what????

thick plaza
distant stream
#

Please don't try to circumvent the profanity filter

shell pelican
#

🤣 anyway

limber current
#

I think you are right @shell pelican I was definitely mistaken 😭

distant stream
#

We have #rules you agree to when joining the server. Please make sure to follow them

thick plaza
shell pelican
#

Can someone mod this water into starfield? Lol it's my favorite! Give it like the same bonus as sleeping.

thick plaza
shell pelican
hoary lava
#

@shell pelican I'm addicted to those.

shell pelican
hoary lava
#

I quit drinking awhile back and those replaced the beer.

#

Haha!

shell pelican
#

No poo hahaha

hoary lava
#

@shell pelican I'm not alone!

limber current
#

@twin atlas sorry for the ping and hopefully this doesn't get removed but the name StarfieldModAuthors is available to be used on reddit if you wanted to create a new community for modders

hoary lava
#

@twin atlas let us know when it's up.

twin atlas
limber current
#

It may take a bit of time to fill up. But it's a start. And a start is better than no start.

hoary lava
#

a subreddit that's moderated by actual modders. Nice!

twin atlas
#

I started a discord to go with it.

#

For better sections.

mental timber
#

alright im just removing lights for now this is whacky

sharp lynx
#

lights?

mental timber
#

lights

#

my loading screens are trauma i swear

#

Another man of culture I see

thick plaza
#

LOL

misty geyser
sharp lynx
#

Reddit has been a haven for pirating mods for as long as I've been modding so that at least goes back to 2012, and it's sad to see that it's never changed.

#

that's just something to keep in mind when publishing your ideas and art work in public spaces

lavish flax
#

@sharp lynx just saw you released your house mod. Looking forward to getting it when I'm off work

#

Looking forward to hunting for that secret

thick plaza
tulip rapids
#

@slim sun when I command followers they do it but they don't wait to be released. I'm on Xbox. am I just doing it wrong?

lavish flax
#

🤣

normal steeple
sharp lynx
# tulip rapids

It's out!! I'm pretty happy and I haven't been bombarded with random bugs I've never seen before too! 😄

tulip rapids
sharp lynx
#

the mod adds quite a bit, a whole dungeon, the house itself, some custom items, a new armor a little quest.

#

I even did something cheeky with the dungeon that I hope people enjoy!

#

So far people have said "the key" is hard to find... that's intentional, it's meant to be hard to find.

tulip rapids
#

I'm intrigued 👀

mortal tundra
#

one button total repair of outpost

sharp lynx
#

OH we can post our links XD

mortal tundra
#

why wouldn't we 😄

mental timber
#

your link is broken

mortal tundra
#

LOL

sharp lynx
#

I mean, I'm sitting here explaining all this and I dun forgot I could just send the link

rain tide
#

Does anyone have any idea why none of the timescale mods work anymore?

sharp lynx
#

WOT lol

mental timber
#

oh no this specik guy just uploaded lights and is mentioning similar bugs

#

id be careful using those things

mortal tundra
#

lemme try to repost -- I might have had management link there :S

#

there anyone out there I could get to nif me up the easy button?? 🙂

sharp lynx
#

There 😄

safe sorrel
tulip rapids
sharp lynx
#

the other mod has already been submitted, so that should be somewhere around the corner

mental timber
safe sorrel
mental timber
#

ill have to try... the most i did was save and reload but not actually running around a lot

safe sorrel
#

Worth a try then

slim sun
tulip rapids
sharp lynx
#

the lights will move back to their normal orientation

slim sun
tulip rapids
#

command again

sharp lynx
#

also fun side note, if you have a pack-in that includes interactable objects or movable statics those will also return to their original location over time.

#

keep this in mind when making decorated habs and using those as, a player will see those go back to where they were if they move them

slim sun
# tulip rapids command again

OK, so something is knocking them out of favor state. The only things I've seen that do that in testing are commanding another NPC, leaving the cell, or fast travelling. Do you use any other mods that change follower behaviour or add activate options to NPCs?

safe sorrel
tulip rapids
slim sun
# tulip rapids command again

You could also try going to the lodge and getting Walter or another Constellation member to sit in a chair, walking around for a bit, and seeing if they get up.

sharp lynx
tulip rapids
slim sun
sharp lynx
#

I remember when the game first came out, I painfully walked a carrot box from a POI to my outpost miles away just because I wanted a damn fruit box.... and what happens.... it despawns hours later.

slim sun
tulip rapids
#

oh 😦

#

I assumed it was more controlling like fo4 perhaps

#

well I'm glad your mod works 🙂

safe sorrel
sharp lynx
#

we all be on that vibe

#

Just look at this!

slim sun
# tulip rapids well I'm glad your mod works 🙂

I'm glad too 😅
It's a game limitation, not something I can work around with my relatively simple mod unfortunately.

There's a mod by Bledingue which adds activate options to furniture instead, kind of the reverse way of doing it, it might be worth trying to see if that's closer to what you want: https://creations.bethesda.net/en/starfield/details/6797d385-6868-4013-a160-4abda09ce245/Dear_crew__sit_here

tulip rapids
#

didn't work either

mortal tundra
#

that is friggin gorgeous TG!

sharp lynx
#

thank ya! 😄 can't wait to see how people decorate it

twin atlas
#

anyone availible for bug testing?

mortal tundra
#

whatcha need Skully? I just got mine updated and uploaded.. need to look at something that's not an outpost i just shot up 😄

twin atlas
#

i made a new mod, Skully's Suit displays. A bug was reported that the game crashes when the user deletes the item. i have 2 versions of the mod, one standalon and one i put in the unreleased Emporium AIO update, Neither crash on me.

#

User didnt specify system

mortal tundra
#

i was gonna add it anyway.. lemme hop to vortex rq

twin atlas
#

TY

mortal tundra
#

plugins blow up 😦 EVERY TIME i even open creations in game

#

there... back to the way i like...

terse coral
sleek cliff
#

So, would any of you cowpokes consider making an Arthur Morgan hat mod?

terse coral
#

TG's new island mansion.

tulip rapids
mortal tundra
#

Skully dd they give you any deets on whether it had armor in it or not?

@tulip rapids OHAI 😄

fallen vector
twin atlas
#

trying to buy creds on steam and it wants my amex security code, now i gotta go get my wallet of of my car down in the garage. i just want TG pretty house 😦

#

nope said it crashed when they deleted the case after placing a few.

tulip rapids
tulip rapids
mortal tundra
#

😄
Skully... I don't seem to be able to transfer over some armor to the mannequin (female).

I did have some trouble placing, as it kept saying that it was interfering

But deleting -- no probs at all.

#

@tulip rapids did you get your easy repair button??? 🙂

#

i was doing it wrong

mortal tundra
#

mannequin works fine

#

@tulip rapids I finished the "Easy Repair Button" -- one click repair everyting in outpost!

twin atlas
mortal tundra
#

deleting with spacsuit in place worked fine

#

I don't have xbox soz... only pc, but no issues for me apart from placement being picky sometimes

tulip rapids
#

place it on a ship see if your stuff deletes if you edit ship

mortal tundra
#

oooh.. .you want to give me more money don't you 😄 with my AiO/WellStockedMerchants, the TA kiosk in my ship has 250 million creds

#

so every time i rearrange.. bam.. 250 million creds in my ship 😄

tulip rapids
#

lol the pawnshop terminal does that for me

mortal tundra
#

yeah that's the one 😄

twin atlas
#

i feel stupid, i just learned how to get out of my Guardian. lol i was thinking the door was broke. nope click random wall. lmao

mortal tundra
#

items returned to inventory correctly as expected on ship

#

i do have a display issue with some Darkstar armor, but i'm going to test that on a regular mannequin -- may be unrelated.

twin atlas
#

gotta love one off bug reports. lol back to the 200 new AIO items i go.

mortal tundra
#

darkstar armor seems to be issue with that armor (ecliptic was fine) -- tested with same results on regular mannequin

twin atlas
#

squeals

#

take my money @sharp lynx lol

sharp lynx
#

LOL

sharp lynx
#

I cannot wait for people to find what I 100% did not mention or take screenshots of

terse coral
#

Unfortunately, I will have to endure another five days before I can move in...

sharp lynx
#

it's a pretty chunky bit of content that I kept redacted which is probably not good for the mod but I want people to experience the discovery of it themselves.

sharp lynx
#

"hear about any."

#

I know some folks are gonna have floating fish... there's nothing I can do about that and it works for literally 90% of the player base but someone is gonna have floating fish

terse coral
#

I kept getting swimming cage brains at my island outpost on Codos lol

twin atlas
#

theyre exotic, i just works. lol

mortal tundra
#

gotta update aio to get easybutton now... i think i need to learn how to menu next

tulip rapids
twin atlas
mortal tundra
#

so it's interesting that the steam game and the game pass game have different "wallet" balances in-game

#

but the ownership stays tied to both

#

so i had all my balance in gamepass, but i can install and play in steam still 😄

tulip rapids
#

my game won't load 🥴

mortal tundra
#

awwwwwwww

mental timber
#

need a mod to tell me how many times ive opened and closed the game omg

tulip rapids
#

@sharp lynx made a whole quest like it was nothing... Bethesda needs to hire you

#

holy ssss a boat

sharp lynx
#

oh you have it! 😄

tulip rapids
#

the girl made light switches

#

I'll be spazzing for a while srry

glacial cloak
#

Does anyone know if there is a mod so companions/crew wear spacesuit all the time because it's pointless if you're doing a star wars overhaul and you give them armour and all they do is wear clothes

tulip rapids
#

take their clothes

plain ember
#

I need some help, I think there's a bug with Skully's Emporium AIO. For some reason whenever I download it, the sound cuts out for almost everything in the game. I can't hear dialogue, and most sound effects are muted and/or muffled. And main menu music is gone.

mortal tundra
glacial cloak
twin atlas
#

honey the light switches? THE AQUARIUM

#

lol

sharp lynx
#

just wait

tulip rapids
mortal tundra
sharp lynx
#

All I can say is read the quest details and notes closely

plain ember
#

I did that, as soon as I download AIO the sound gets all screwy again

#

Some modders on Halls of Ysgramor mentioned that some Starfield mods mess with the sound for some reason

tulip rapids
#

bruh I'm already lost in my own house

twin atlas
plain ember
#

Also, for some reason the other version of the Emporium mod downloads on its own even after I delete it-

#

I always say no to redownloading it when the game asks

twin atlas
#

no clue why it would have audio issues. try deleting the emporium, go in game, save, exit and reinstall AIO. Xbox is temperamental

plain ember
#

I just disabled all my mods, exited, and then went back in and reenabled them. Sound is back, but not sure if it'll stay that way.

twin atlas
#

were you the one who Dm'd me on nexus?

sharp lynx
plain ember
#

Yeah, that was before some of the modders on HoY gave me the link to here. Didn't expect you'd be here

twin atlas
#

yep, i spend a lot of time here. started my own discord as well. everyone helpful here.

plain ember
#

Ahhh, alright then

#

Also, I absolutely love the Emporium mods btw. I honestly love that you added the statues from the Scow

scenic condor
#

Well, finally managed to get a model with static collision in the game, took me an embarrassing amount of time, can hopefully start to make stuff now

tulip rapids
#

activates switch BUT WHAT did it dooo

mental aspen
#

Anyone know some good mods?

#

For Xbox

twin atlas
#

oooh the kitchen, martha stewart eat you heart out.

plain ember
shell pelican
#

I have quite a few mods and generally everything is working fine. But now I can't touch anything in my settlement. If I move, add, delete anything my game crashes almost immediately. Every other aspect of the game and mods works perfect.

#

Any idea what's up with that?

plain ember
#

Also TN's M Class mod is pretty badass

tulip rapids
sharp lynx
#

you found "the switch"

#

?

sharp lynx
tulip rapids
sharp lynx
#

the switch switch right?

tulip rapids
#

woah what's THAT

sharp lynx
#

I need to know cause people are having a hard time figuring things out XD

#

if you find it DM me lol if you dont know what I am talking about dont worry about it @twin atlas

tulip rapids
#

I just read all the complaints on the desk 🙂

sharp lynx
#

OH

#

Okay you're good ! that answers my question

#

but is that an exit? ... lol

tulip rapids
#

it definitely looks like an exit

mortal tundra
#

@sharp lynx sent you a question on PM about the mod

twin atlas
#

ill explain were im at, out of context lol so no spoilers. found office: let me in or ill throw rocks through our window. fancy tv stand, nice, weird hall. pining noise.

sharp lynx
#

Perfect

tulip rapids
#

oh I don't like what this door says when I approach it

sharp lynx
#

listen, I hate the ocean lol

tulip rapids
#

damnit

sharp lynx
#

have fun with that I made it fun

tulip rapids
#

omg omg omg what are THOSe don't touch mee

twin atlas
#

lol i bout shot sarah in this dark room

sonic mica
#

Was hoping to find a dedicated starfield mods suggestion place but I’ll just dump mine here and hope like hell someone likes a few.

  1. Half size bracer type module (all dimensions, just for easy offsets.. please please please!)
  2. Bays that drop 2x down for more dramatic ship shapes
  3. Wings (the X-wing shape can work well, but the engine pods need to go and snap points that give a normal spacing would be great at both sides of the wing. The sweep angles could be flippable and a few offerings of different dihedral and sweep would be fantastic. Also, the first mod to make a sweeping wing that has a passageway will be king)
  4. Half length habs
  5. Quarter length hab
  6. Cockpits with 2 wide have attach points
  7. stairs that incorporate the Y without loosing a habs space
  8. dockers that protrude out a little further (so when glitched they are visible and appears integrated into other parts)
  9. more vertical flip structures (particularly the big aspect flat parts and the thrusters, please the thrusters)
  10. Modular cockpit system (this one would be an ambitious undertaking that could allow stacking of upper, mid, center, various sides, and various appearance of function.. even including bays and dockers in the options)
  11. Decoration structural parts that look like piping and utility lines, electrical panels, mechanical access points, etc. interior and exterior. (Be really cool if some have different states landed or in space. Intermittent pressure relief, change color with throttle or weapon usage, etc)
  12. Loved the side door bay door idea, it needs some kind of fold out, collapsible, cheap looking stairs.
  13. Big elevator bays. How you gonna load a cargo hauler with a ladder?
  14. Deco grav drives and engines, with flips. (thought we had these already)
tulip rapids
twin atlas
#

this observation room is sweeet

sharp lynx
#

getting this realtime feedback is the best XD

sharp lynx
tulip rapids
#

do I have to go back out there..i think I missed something 😭

sharp lynx
#

Nah that area is just for fun and me testing things for the future

#

stuff there does respawn so it is a repeatable dungeon.

tulip rapids
#

thank you 🙏

#

I still don't have the key though

sharp lynx
#

expect a spoopy questline in detail about that location at a later date

sharp lynx
#

I may need to make that my bio here soon

tulip rapids
#

oo a door ADHD activated

next kindle
#

Reloading...

sharp lynx
#

Also Brenda from HR had a nose bleed.

tulip rapids
#

can't be trusting that brenda

#

uhh that button did a bad thing

sharp lynx
#

it's a lot worse than you realise

#

you'll know why later

tulip rapids
#

whoops

tulip rapids
sharp lynx
#

read...... the..... quest ... log

tulip rapids
#

it says explore woman

sharp lynx
#

Oh

shell pelican
sharp lynx
#

go to door, try open door

#

I should probably make it where it doesn't say locked initially then locks when you activate it.

#

I'll add that to my update

tulip rapids
#

OH

#

I didn't even see that hallway

sharp lynx
#

XD

#

No.. the locked door

tulip rapids
tulip rapids
#

I feel so bad at this 😆

sharp lynx
#

there are a lot of people confused don't feel bad at all lol

#

I probably should've put in the description .... there's a bit of a riddle quest that doesn't direct you at all and requires a bit of thinking comparative to the rest of the go-here-do-thing quests in the base game.

#

cause honestly who expects a quest mod with their house

twin atlas
#

love the "structures" that guarded

shell pelican
sharp lynx
#

that doesn't help at all lol

#

send screenshot

terse coral
#

🍿

#

Envious

tulip rapids
#

the initial resort where it starts. walking the rim around the house will eventually put you in a weird water physics spot

sharp lynx
#

yea that's a given

tulip rapids
#

yeah I didn't bother to mention it because I was too distracted by the awesomeness of everything else

sharp lynx
#

water is really wonky in the game. In fact.. if you are under it at any point it will force the player to be above it.

#

my recommendation is , dont go there and you'll be fine

terse coral
#

@tulip rapids see, you got back at me because you get to see the island before me lol

terse coral
#

Lol

sharp lynx
#

water physics are also different for everyone I guess cause I spent hours walking around the ponds and aquariums to make sure that doesn't happen

#

but here we are XD

tulip rapids
#

it takes a certain kind of player to get in that spot. there's no reason to go there lol

sharp lynx
#

well, it's that 10 people testing vs 10k

shell pelican
#

Walk along that edge and when you get to the red part you start swimming up

sharp lynx
#

yea just don't stand awkwardly on the very loose edge of the foundation behind the house where I really didn't intended for people to go "initially." and you should be good.

shell pelican
#

Lol

sharp lynx
#

I know it is a sidewalk and wraps around thats my fault

shell pelican
#

I like to explore haha

strong oak
sharp lynx
#

this is good. cause I reward people for that

#

you will find hidden things I do place those

sharp lynx
#

... nice... don't do that and you wont get stuck

#

to their credit you do indeed get stuck in the glass

sharp lynx
strong oak
#

AT least they dont fall through the VR world.

sharp lynx
#

ah yes, the true out of body simulator

strong oak
#

I find that in ESO a lot. Places you don't normally go and suddenly oh as you are falling.

sharp lynx
#

it's honestly more fun that way, nothing like the good ol getting out of the map gameplay

tulip rapids
#

I looked for the key so long i forgot what I was trying to open and how I got down there lmao

#

but I'm an ADHD sample

sharp lynx
#

did you find it tho?

tulip rapids
#

nah starting over 🙂

sharp lynx
#

the real feedback I'd like to ask everyone tho is.... do y'all like there to be this extra stuff with your house mod or should I axe the side details and lore?

twin atlas
#

i think it gives the home character

tulip rapids
#

I like the notes and stories..that's content most mods don't add and it's what players miss from Bethesda rn

sharp lynx
#

I think if people had a pre-warning that it requires some level of thought it would be a bit more easy going. I dont think its a learning or reading issue more or less an anticipation issue.

sharp lynx
#

cause it really needs it. It needs more lore to give it life vs being crammed with mando armor imo

#

good, noted

hollow salmon
#

Hello everyone how are you?

sharp lynx
#

hewo

#

eventful day it seems

hollow salmon
#

I wish there mod where you can create doors on ship habs like the outpost habs

sharp lynx
#

I'm pretty sure there's a mod that does exactly that

hollow salmon
#

nope note really they do not connect at all

#

or they won't show up I tried that mod out already

twin atlas
#

love the library

sharp lynx
#

keep an eye fish like to go there and read books

#

after a decent helping of aurora.

sharp lynx
#

complaints

tulip rapids
#

I found that a while ago 😢

sharp lynx
#

good

#

find door,

hollow salmon
#

@twin atlas I got that AOI to work finally

twin atlas
tulip rapids
#

so many doors 😅

hollow salmon
#

now I just need to make an outpost and go crazy like it is 1999

sharp lynx
hollow salmon
#

Does anyone know if they are going to make a multilevel outposts Habs?

sharp lynx
#

the one that needs the key

hollow salmon
#

I am waiting for that one

tulip rapids
sharp lynx
#

so what does your quest log say

tulip rapids
#

that it's massive

sharp lynx
#

hmmmmm

#

that's not what's meant to say

#

you may have triggered them out of sequence.

tulip rapids
#

it's been 2 hrs tank girl

sharp lynx
#

it should say this

tulip rapids
#

yeahh I didn't get to see that lol

sharp lynx
#

I will test this now

#

Just downloaded my own mod lol feels weird

#

this is good, cause its hard to predict how players will sequence events and their approach!

#

AHHHHH I see now! okay, that's not what I wanted it to do.

#

so if you open the door before going down stairs it will overwrite the current required quest log.

#

it's annoying you can't cycle through those logs

#

Fixed

tulip rapids
#

I mightttt have figured something out feels like a leap but I'll try it

sharp lynx
#

well it helps if it points you in the correct direction XD

tulip rapids
#

well, I'll have to give up for now it's getting late

#

everything I did see was epic though

sharp lynx
#

good, realistically the door is a small part of the mod anyway

#

you can access it, it is there

sly ocean
# sharp lynx AHHHHH I see now! okay, that's not what I wanted it to do.

Yeah, imagining what order players will do things in can be quite tricky. It's why a lot of original quests in BGS games can be broken easily, because they didn't account for all the weird things players will do in weird order. I struggled with this in the one quest mod I ever made, Rings of Swiftness for Skyrim. I ended up approaching it from the perspective of a player that wanted to intentionally break the quest, and I kept coming up with ways I could do so and having to adjust to prevent that happening by accident 😁

sharp lynx
#

see, this wouldn't have been an issue if we could cycle through quest objectives... not sure why we cant. but 100%

#

that is how it be for sure

mental timber
#

yeah i made a mod specifically for a bugged door quest in madam sauvages, you get locked out if you dont follow the npc.

valid gulch
#

I got a question to modders... I don't know which mod is causing this but I'm more confused on the how it's affecting it.
The missions boards have taken an affect to some mods. As of now I cleared it on matter darkstar ship, cheat terminal, a few graphic improvements. As well Locke and tracker alliance. But the mods of perks, ship parts improved, and perks is throwing me off for affecting the missions boards like free star Rangers.

sharp lynx
#

this is why it should be linear if it's important and non-linear when it isn't essential

#

luckily in my case the door is not essential which is why its locked behind a riddle

#

you can totally figure it out without the quest pointing you in the direct location of where to look but..... that's nearly impossible to figure out without having the context of where you should look

#

the problem is the quest that tells you that will get overwritten if you don't read the log

tulip rapids
#

so is there a way for me to get the right log or am I locked out of ever figuring it out

sharp lynx
#

no there is a way

#

do what this says

tulip rapids
#

ah yes the note I read 10 times

sharp lynx
#

""""""""home instead""""""

#

homestead

#

i re-worded the note so its a bit more obvious

tulip rapids
#

alrighty night night

sharp lynx
#

gn! ❤️

#

get some rest

dapper galleon
#

Well this kinda sucks the Dark Themed interior reskin mods seems to not work if I reload into the game after backing out.

#

I have to back delete it re install it and then it works

dapper galleon
sharp lynx
#

lol we were talking about that

dapper galleon
sharp lynx
#

if it's a dark stormy night yea it will be bright if you go from pitch black to turning that on, it will adjust tho

#

as would any high-power workshop lights if you turned them on in a locked closet.

#

the kitchen will totally poof too, the way the fog sets in on that planet is annoying

dapper galleon
#

You have hidden this microwave well from me... Ut I will find it

sharp lynx
dapper galleon
#

Ooooh I need some To y stark armor for this place

twin atlas
#

Ive been lurking and not sure what to share lol dont want to give spoilers ya know? @sharp lynx found your stones.

dapper galleon
#

That's it.... The toaster is in the stones

twin atlas
#

Lol

sharp lynx
twin atlas
#

Absolutely-freakin-lootly

sharp lynx
#

the best part is, this is only the beginning and the door to a whole interconnect narrative.

#

through a house mod cause I'm stupid

twin atlas
#

Your work is phenomenal

sharp lynx
#

but then again I also have a mod where you can build giant mechs but also make hotdogs and hamburgers.

#

thank you!!! ❤️

dapper galleon
#

I get to Turn on an art sculpture

hollow salmon
#

@sharp lynx Can it make Steaky too?

twin atlas
#

Its pretty simple to turn on. Ya just throw it back in a parallelogram lol

sharp lynx
#

LOL

hollow salmon
#

@twin atlas I been having problems with shower and stall puting into that larger green Hab it keeps floating and wont let me put it down

dapper galleon
#

Had to take a break... But soon... You will be mine... Toaster

hollow salmon
#

I am guessing need to use a different hab?

twin atlas
#

I really need to finish the shower i have in the hidden menu of the AIO lol habs and ships are petty.

hollow salmon
#

I can do that wall shower one and slab then the glass but it won't let me do the full one

dapper galleon
#

Omg Inwas t ready for this. I almost poo myself man 😂

hollow salmon
#

I love my Black Dragon V ship

stone glacier
#

I downloaded a 3 mods for outpost support and a mod that was supposed to add hopetech ship parts to New Atlantis. Upon loading into the game and traveling to New Atlantis from my outpost on the same planet, I noticed something weird with the shipyard. Most of the area was just suddenly gone. So I closed the game uninstalled the mods and even went to a previous save to reload the area. Travel back to NA and when I arrived the glitch got worse. The entire shipyard and all NPCs were just gone. Not sure how to fix the issue.

twin atlas
dapper galleon
sharp lynx
#

hahaha

#

you've been looking for a toaster but the real threat came to you

sharp lynx
twin atlas
twin atlas
sharp lynx
twin atlas
dapper galleon
#

L jenkens ..... hmmm this one doesn't seem to wise thoug

sharp lynx
#

so there's some wording fixes I'm going to add tomorrow in an update to make the connections a little more clearer.

hollow salmon
#

@twin atlas @sharp lynx I got a question about a mod?

sharp lynx
#

I need to sleep LOL

#

what is it tho

hollow salmon
#

That Muria Crew and follower it doesn't seem to be working

sharp lynx
#

I never touched that mod

twin atlas
#

Me either

sharp lynx
#

I dont usually get follower mods.

hollow salmon
#

Well she is the game as NPC but someone made a mod for her to become part of the crew

sharp lynx
#

there's probably a run script thats not firing. Make sure you have everything packed correctly

hollow salmon
#

yea I did

sharp lynx
#

anything that has Ba2.main will contain script fragments pex files "terminals" and quest stuff

#

if those aren't in the right spot they will not run

dapper galleon
#

Soooo i flipped a switch... And A pipe broke... My bad

hollow salmon
#

I love that alternate Vasco one though

twin atlas
sharp lynx
#

people are having issues I'd never even imagine they'd have

mortal tundra
#

No battle plan survives first contact with the enemy... no mod survives first download by users 😄

sharp lynx
#

it's always so interesting to see what in tf random problems people will experience when the majority dont

mental timber
#

i need sleeeeep

sharp lynx
#

there's 100% always going to be someone, somewhere, that has something, that doesnt show up for them in their game.

twin atlas
#

Tale a look at their mod list and then it makes sense. Be all: bless your heart.

sharp lynx
#

it is without a doubt an absolute.

hollow salmon
#

wow way to go TN he found something in the game and brought it back as an awesome perk

mental timber
#

seems to work ok i can leave an re-enter and they stay

dapper galleon
#

I'm so tempted to open the no no door

dapper galleon
#

Omg I need to go to bed but my ADHD has me determined to find this dang vault key lol

#

Incan only assume the Toaster is in the vault

dapper galleon
twin atlas
#

I searched the entire compound. Looted every item touched everything. Found several secrets but no key card. All my sleuthing came to dead ends. The log said the note on the door would help but my only lead was go to Neon. Im now 100% certain it’s not within the compound or on the planet.

dapper galleon
twin atlas
#

The note on the door mentioned Neon.

#

Said when i landed on neon it was quiet. Then music. I looked all over the astral lounge. Nothing.

dapper galleon
#

He mentions he went home, Perhaps a residenrial area.. maybe one of those small apartmwnts

twin atlas
#

The way it worded “im going”(long pause) “Home. Instead”

#

Makes me think thats the riddle.

#

That made me think new homestead.

dapper galleon
#

Oh ye and they have a residential arwa

#

I need to be up in like 4 or 5 hours for work but this has me needing to find out

twin atlas
#

Same. I had to give up. TG said they are updating the mod tomorrow to re word things. Might try again tomorrow.

dapper galleon
#

True

#

I'ma need to download the skull mounting mod, and excited to see what you add as well, maybe I'll just go with Hopetech ships to give my ship that more predator look.

But I just don't like how the Bathroom looks

twin atlas
#

Im working on a new shower column you can place in center of a 1x1

#

Communal shower

dapper galleon
#

I was always thinking how I could turn the 1 by 1 into an actual bathroom and what not

twin atlas
#

I may resize some stuff as well to fit ships and habs.

#

Goodnight.

dapper galleon
#

Same I need to sleep

mental aspen
#

I’m honestly enjoying starfield so far. I just uh- wish the cheat terminal mod worked better

dapper galleon
#

This mod allows you to change the overall size of NPCs, Xenos, Robots, and even some Objects with the Size Zapper! https://creations.bethesda.net/en/starfield/details/faa0f448-54af-47a9-8986-cb62aa808885/Size_Zapper__Adjust_Scale_for_NPCs_or_Objects__

I wonder what Objects it worked on, so far I have some ideas of shrinking down a few decorations to fit better in my ship.

mental aspen
#

Huh cool

earnest flower
dapper galleon
limber current
# earnest flower

That's looking really good each update you give just gets better and better. This mod is definitely going to have thousands if not tens of thousands of plays/downloads 🙌

earnest flower
#

I also have a series x so I'll actually be able to test it

earnest flower
dapper galleon
limber current
# earnest flower Here's hoping it's well received by everyone, there have been some odd comments ...

Most likely. But you can ask a lot of other mod authors here. People are hateful for no reason. It's ridiculous to hate or leave hateful things on someone's page/videos/dms especially when most of you authors make these mods for free and don't have to make them or release them. Try to ignore them and focus on the positive ones. Don't let them weigh you down in your process of creating something great/amazing 💛

earnest flower
limber current
#

Exactly 💯

earnest flower
# strong oak How's the Stargate coming ?

Well most of the functionality is there, it's got both dhd dialing mode and slow sgc style, I could in theory chuck it onto all the planets I want and have it just work

strong oak
#

I chatted on some other forums to expect it. They were excited. I reminded them its a work in process. Its coming.

#

They saw the standalone one in the mod. For the UC museum.

earnest flower
#

I wonder if any of the devs will play with it haha

limber current
#

If I'm not mistaken Todd Howard has a brother who works at Disney so I wouldn't be surprised if devs and people like that are playing these mods 😂

strong oak
#

when Derek left for a month and mad DerreTech open use. He had people using his stuff and then getting hate mail on something another person did - not him. It can wear on you over time.

strong oak
limber current
#

Yeah I agree. with that 💯

mental aspen
#

I have the iconic ships mod but the Bird of prey ladders aren’t working. All they say is activate, I click the “A” button but nothing happens

strong oak
mental aspen
#

I mean it’s fine. I’ll just use the cockpit option to get in

strong oak
#

oh like I do sometimes

past dome
#

Good to know I'm not crazy though as I went straight to neon.

narrow isle
#

Could a Bethesda developer please show how to make terrain edits in a world work in the game? When I edit the terrain of a new world the changes do not appear in the game, it feels like something about the block system overrides the edit.

fluid carbon
narrow isle
#

When it says "same name as terrain block" that means the name of the entire block, not the cell?

#

because from what I know a cell is the small 100x100 area while a block is the same as the game world that was created from the cut

empty furnace
#

I'm so sad. I downloaded tank girls new mod for Hyla II. It broke my game. It keeps crashing my game when I try to land on a planet with my ship. It's okay if I fast travel. But it seems like when I try to manually land my game freezes up then crashes. I put it at the top of my load order. Maybe a different spot? I want it so bad.

fluid carbon
outer plover
#

but you cannot seem to export it directly as that. so What I do is name it MyWorldspace1.btd
then I chance the render window to another location, go into my file, delete the original btd and remove the number 1 from the new one

narrow isle
#

Why is the creation kit not able to directly edit the terrain and save it?

ripe sparrow
#

Any do pants only mod that you can edit clothes If you want shirt or not ?

dusky escarp
eternal siren
#

Anyone know where to find the vault key from tgs mansion ? I've been busy for almost an hour now but cant find nothing 😅😅

eternal siren
#

Okay

cursive latch
#

Yo

earnest flower
stoic copper
warm helm
#

Hey guys rq, for Xbox mods what’s the limit again and is there a sweet spot on how many mods you can use without breaking the game.

strong mauve
#

What breaks things are broken mods, not the quantity necessarily

#

As long as you're wary of what you're installing (quality of the mod) and not creating mod conflicts it should be fine, i think there's a limit of 110 mods or so on console which you shouldn't hit in normal circumstances

thick plaza
#

Yooo when’s the next update

earnest flower
outer plover
#

crashed drone carrier thingy

warm helm
strong mauve
timid parcel
#

Not sure where else to ask but if there is a modder willing, I would love to see a Martian trait available for XBox. While one mod has it as a background, I would prefer it as a trait, something befitting growing up on Mars. There is such a grittier vibe to Cydonia, it would be cool to see something specifically for that compared to New Atlantis.

warm helm
strong mauve
dapper galleon
red briar
hollow salmon
#

Good morning everyone how are you!

limber current
mental timber
#

I gotta stop staying up till 1am ok CK with work at 6am

mortal tundra
thick plaza
#

My Bad habit rn too

mortal tundra
#

maybe TG can make enough off mods to pay for more than a coffee once in a while, but I can't even get verified, and I DEFINITELY don't get the DL's 😄

safe sorrel
mental aspen