#starfield-mods

1 messages · Page 16 of 1

willow pike
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but i gonna admit it's very entertaining to delve into how this whole thing works

sand skiff
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I wish you good loluck with your project

willow pike
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thanks

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im sure i'll figure it out eventually haha

glass marten
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where exactly should NPC costume overhauls go on the Load Order? 🤨

dapper galleon
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Ladies and gentlemen mandalorian mods have returned

dapper galleon
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Nothing seems to be conflicting so far

glass marten
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the newer overhauls are mad buggy for me, sometimes they wear clothes, sometimes they wear only underwear 🤣 but not once the armor

fluid carbon
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What's the differences between a settlement and an outpost in CK?

dapper galleon
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Aw man adastros isn’t appearing for me

dreamy nebula
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hi can i get some help as i cant use the ck right my sceen dos not fit so i cant see some stuff as it gos unde my "sceen"

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its there somethink i can do? i have the same think when i mod skyrim but there is not as bad as i can let down my hotbar, it dos not work here

fluid carbon
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Use 2 screens

dreamy nebula
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it dos not help

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but i do..... but i have trying to use the 2 one too and its the same proble

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ohh i see maybe it will work

tight plinth
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Yeah, I'm not sure what's wrong. Something's dorked with my upload. Now I can't even get the Kit to start up this morning. Keeps hanging at "Initializing Face Gen..."

lavish flax
cold slate
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Is anyone currently working on, or knows of, a mod that allows the player to manually improve item quality?

Say I have a suit that is at Refined and I want it to be Superior. Is there a mod that allows me to to use the workbenches and assign the quality level, and therefore increased item stats that come with improvement?

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I have tried to get the Starfield Extended mods to work, but they don't seem to play nice with my Xbox/other mods.

fluid carbon
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I was working on one but it's too much trouble, not very compatable with other mods

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Some els did it as well

cold slate
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Well...poop. I don't understand why item quality would be so hard to manually assign. But that's BGS from what I gather.

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I've tried that mod and it doesn't work on my Xbox.

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I may give it another shot now that I have found a consistent load order.

amber temple
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Please help.

So basically I’m trying to us the “Grand Army of the Republic UC Conversion” mod, but I cannot for the life of me to get the mod to work.

I have the “Star Wars Armor Pack” downloaded & I’ve even started an entirely new NG+

Also, when the description says “The Armor Pack must be loaded before this conversion”, do they mean it needs to be higher up in the LO, or lower? (I’m new to this stuff & suck at it apparently lol l)

jade flower
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Mods required by other mods should go above them.

So in this case you have the armor pack and then the grand army mod below it.

amber temple
jade flower
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I'm on xbox myself and haven't tried the mods personally. But it sounds like some folks have been having issues with it as well. Saw a few posts on Reddit about missing textures and such. But others that didn't have issues. Not sure what's going on to be honest.

amber temple
tight plinth
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I'm not sure what's wrong with the mod I uploaded to BethNet last night. Furnished Starborn Ship. I go to the Manage tab and it says Review Errors, but I can't see any errors or way to review them. Users are reporting problems but as of this morning Creation Kit won't start up for me. Tells me my video drivers are old (I checked, they're current), and then hangs while "Iniitalizing Face Gen..." Any advice?

dapper galleon
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Oh snap man

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You need to redo your LO

amber temple
lavish flax
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Same here unfortunately

fathom flicker
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I was similarly unsure myself, so I asked @misty geyser questions on his NexusMods page. Either him or MadCat221 responded by deleting said questions and going off about 'your type'

With that in mind, I'd recommend SFCP over anything Arthmoor does.

amber temple
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Had to toss it entirely

dapper galleon
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Same

tight plinth
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I can't figure out any way to hide it while I try to fix it. I guess I could delete it entirely.

dapper galleon
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My man Arthmoor is here too? Nice

tight plinth
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Just deleted it. At least now it won't be a problem for users.

lavish flax
amber temple
lavish flax
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I mained the starborn guardian for the longest time so was looking forward to

tight plinth
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It was working fine for PC on Nexus. The CK wouldn't let me upload textures, though, so I tried to modify my one single .mat file to just reference vanilla textures. Unfortunately I missed one. Now I can't fix it because I can't even get the CK to load.

fathom flicker
lavish flax
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Damn :/

tight plinth
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This is as far as I get.

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Not sure why it won't work since last night.

lavish flax
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Wonder if you just need a restart?

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I'm just spit balling here

tight plinth
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Tried restart multiple times. Maybe reinstall...

lavish flax
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Oh yeah , that could work

tight plinth
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Uninstalled now with Steam. It didn't delete all the config files, though. I've deleted the ones I can find. Will see what happens after reinstall.

lavish flax
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Good luck. Hoping it works for ya

kindred stream
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🤞🏼

lavish flax
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From what I've seen and heard the ck as a whole can be hard to run if you don't have a beefy computer

lavish flax
glass marten
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i wish earth restored didnt break audio

dapper galleon
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I just roll with the audio bug now

tight plinth
glass marten
dapper galleon
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No like it’s become routine to disable the mods and reset

lavish flax
lavish flax
glass marten
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oh fair, although it shouldnt really be needed. its just that one that requires it that i want, its long. 😂

glass marten
random hound
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I saw a post: "My impression is that new ck can do much better and cooler things then the skyrim one, its just missing a few basic features atm, but im sure it will be fixed eventually. Also they apparently have some licensing issues with the companies that made some of the tools in their kit, which prevents us from using some features. We will have to wait and see" could someone give more information about this, please?

lavish flax
kindred stream
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Anyone think we’ll get a USO mod for Starfield in time? Loved the one we received in FO4

glass marten
lavish flax
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Same here

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It's also just a little taste of what people can do with planets. Make em feel completely different or build from scratch

lavish flax
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Yuh lol someone requested that actually in here yesterday

glass marten
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finally got all of the star wars armor mods to work, life is good.

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only took 4 attempts at load order sorting😅

lavish flax
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Just waiting on my revan armor tbh

edgy relic
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Lewd acts with a WHAT

lavish flax
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Oh no

edgy relic
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I’m disgusted but…. Intrigued StarfieldAdoringFan

stuck merlin
lavish flax
stuck merlin
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Yes

lavish flax
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Damn good mod mate. Hopefully a fix can be found on Xbox side

stuck merlin
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I've even gone through the files of the guy who made enforcer pistol, and that also has no issues from what i can see. 0 audio changes.

lavish flax
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Strange. Fwiw I think a couple other of yours have that issue

lavish flax
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Including that sci Fi backgrounds one which is strange AF to me

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Yeah of course. Hoping to use it down the line

stuck merlin
lavish flax
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But we'll see if this audio issue can be resolved

lavish flax
amber temple
stuck merlin
glass marten
lavish flax
amber temple
stuck merlin
lavish flax
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Yeah I bet it's frustrating to say the least

stuck merlin
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Make me not wanna upload mods atm, was working on a few

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cuz I dont wanna toss a coin and hope it works or not

cobalt forge
glass marten
lavish flax
glass marten
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dont forget a new game also helps

amber temple
lavish flax
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@tight plinth any luck?

stuck merlin
kindred stream
glass marten
tight plinth
lavish flax
lavish flax
amber temple
stuck merlin
stuck merlin
lavish flax
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Seems like it

glass marten
flint ibex
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Is anyone here who's familiar with the CK able to walk me through converting an old standalone weapon mod to CK? I'd also like to add a HUD icon for it, if possible, since it still uses the Tombstone HUD icon.

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I have no experience with the CK aside from starting it up. 😂

stuck merlin
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I know people had issues with the Custom Dynamic Weather Cycles, with the audio again, but haven't seen any about the Better Dynamic Weather

slow veldt
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If the audio bug y’all are talking about is the one where it mutes the game(Xbox). Disable all mods, go to home and close the game; click back into it and reenable your mods. You’ll have to do it every time you launch the game I think.

lavish flax
stuck merlin
lavish flax
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Yeah doesn't seem like it

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I've also heard the sci Fi backgrounds one can cause it too. I can't for the life of me think what that of all things could do to cause an audio issue

kindred stream
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Hope Bethesda tells us when they found the issue so Mod Developers can breath a sigh of relief 😅

lavish flax
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Fr

stuck merlin
lavish flax
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Fr 🤣

kindred stream
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Curious as to if there’s a hiccup when uploading a mod or downloading a mod. Like you’ve both said, the wallpaper one has literally no reason to affect audio whatsoever

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It’s almost like an upload/download messes, overwrites or deletes the actual game audio 🤯

stuck merlin
dapper galleon
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What’s a good brightness and contrast for Xbox? I’m stuck on what to pick

fathom flicker
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that's more dependent on the tv/monitor than the console

kindred stream
worldly fjord
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Does anyone know if there will be a star power mod for increasing them

stuck merlin
edgy relic
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Do we know if any of the verified creators have had discussions about making their stuff achievement friendly

stuck merlin
edgy relic
fathom flicker
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there's always baka

cerulean matrix
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Hello, just curious, i just downloaded theese awesome mods, is this the right Order to get the skins work in my LO??

*TheSniper9 - Star Wars Armor pack - Xbox

  • Mandalorian Clone Wars Era - Bounty Hunter Conversion
    *Grand Army of the Republic - UC Conversion
stuck merlin
# edgy relic How so

Theres a lot of creators, which make all different types of content some will be game breaking. Dont think they want all that to be achievement friendly, then again maybe they might

kindred stream
edgy relic
glass marten
cerulean matrix
stuck merlin
stuck merlin
proud dock
kindred stream
stuck merlin
kindred stream
amber temple
stuck merlin
glass marten
# amber temple I’m going to find out if they work pretty quick here once I get through this len...

i recommend using SKK fast start, it skips that whole starting mission. had no issues with it so far.

https://creations.bethesda.net/en/starfield/details/78e0e1e2-0016-4d9c-9ced-0175d6b73c41/SKK_Fast_Start_New_Game__Starfield_

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for future reference* 😂

lavish flax
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Definitely. I only ever really dipped my toes in modding for Morrowind but I still remember the pain and reward

amber temple
kindred stream
stuck merlin
glass marten
kindred stream
stuck merlin
kindred stream
cerulean matrix
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Does theese mods work togather?

  • Starfield Extended- Plaincloths Rangers
    *Freestar Rebels
stuck merlin
glass marten
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i do miss my darksaber melee weapon. hopefully another mod drops

stuck merlin
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Does anyone know of any other mods that cause the audio bug, I want to check their files against mine too

glass marten
cold jasper
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Hey I was wondering if someone could make a mod that allows you to new game + on Xbox but you keep all your ships money and guns etc?

kindred stream
glass marten
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alot of that authors mods break audio actually, worth checking the others out

stuck merlin
glass marten
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need someome to upload a blaster pistol. the one handed animation is great

cold jasper
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We need more ship parts lol

cerulean matrix
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Does any know if i can use this mods togather??

*Infinite Boost Pack
*Deluxe Dynamic BoostPacks
*Simple Dynamic Boostpacks

kindred stream
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Outpost Habs and furniture 🥺

dreamy nebula
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hi how do i add an itone to an npc? i have made a weapon i want to sell from the start of the game

dreamy nebula
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yes a nova sniper

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i want a good staring sniper, that is not crap

cold jasper
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Oooooooo I’m going to install it when I see it up I need more snipers

fluid carbon
dreamy nebula
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i got it to work i think as for the sniper as i use the nova rifle so i need to remove so it dos do dps and not the emp

fluid carbon
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If you need it script injected you can use additemonload script

cold jasper
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We need someone to make a revolver but it is like the mag sniper

dreamy nebula
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i cant add it a lot table? i want the npc at the nova stor to have it

lavish flax
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@tight plinth reinstalling ever work?

willow pike
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so is wwise the only way to convert .wav to .wem?

edgy relic
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We need Star Wars guns

lavish flax
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Surprised we don't have any yet

fluid carbon
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I need more info on the NPC to help

dreamy nebula
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but how do i add it to it? i can see where to add it to the npc i think, but i dont know for sure how to make the loottable or level list

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i can see it use a LLI NPC unique

fluid carbon
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Drag and drop the item into the inventory box

tight plinth
lavish flax
dreamy nebula
tight plinth
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dreamy nebula
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so i add it in there or do i need to make one of the loot think and then put that in there?

edgy relic
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The Star Wars mods have made this game genuinely insane

fluid carbon
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If it's a weapon you want them to equip add it to the pocket, if it's an item you want them to sell add it to the level list

amber temple
sand bloom
amber temple
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How the hell do I make these mods work guys lol

edgy relic
dreamy nebula
lavish flax
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@tight plinth getting the issue again unfortunately

stuck merlin
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So I checked one of the mods that causes no audio bug. He changed 1 setting, iSecondsToSleepPerUpdate and thats it. How is that causing an audio bug 😂

glass marten
amber temple
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I’ve tried a ton of variations at this point. Same results every time

tight plinth
amber temple
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Should I just wipe my entire LO & started over entirely?

fluid carbon
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You can just add it to the level list they already have too

lavish flax
dreamy nebula
thorny mason
stuck merlin
lavish flax
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Oh I see. Strange

glass marten
amber temple
dapper galleon
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The starborn ship mod just got out again

amber temple
amber temple
lavish flax
dapper galleon
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Idk I dont wanna risk it

amber temple
lavish flax
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Easy workaround tbh

cerulean matrix
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Hey everyone! Just curious does any know if i can use this mods togather??

*Infinite Boost Pack
*Deluxe Dynamic BoostPacks
*Simple Dynamic Boostpacks

thorny mason
stuck merlin
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If he changed the master file, wont the saves be screwed with the old mod of starborn ship

amber temple
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I’ll give an update soon then I guess lol

thorny mason
random schooner
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Hey everyone, I’m just wondering if anyone else is having the same issue. I have the Batman spacesuit on & I downloaded the ring of swiftness & when I put the ring on the spacesuit disappears I’ve tried it with different spacesuits mod & ingame but still the same result

thorny mason
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They ran fine though

dreamy nebula
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it dos not seem to be in there, did i do it worng?

cerulean matrix
dreamy nebula
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i want it to alwasy be in there

fluid carbon
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Unchec the flag on the top right

dreamy nebula
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that was off when i use it

fluid carbon
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Did you add this level list to the npc?

dreamy nebula
fluid carbon
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Hit the preview calculated results to see if it will spawn'

dreamy nebula
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seem to be in that one so i will try again

tight plinth
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Seems I cannot set my .esm (created in xEdit) as the active file in the CK, and thus cannot export it to BethNet. When I try to save it as an .esp (in order to convert it to a CK-recognized master) it omits all the .esm data. Not sure what I'm doing wrong. There's no documentation so I'm just guessing at everything.

cerulean matrix
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Is the Water mod working on Xbox?

lavish flax
dreamy nebula
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it will not give it too him..... know what i will leave it for today

tight plinth
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Haven't given up yet.

cerulean matrix
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Which weather mod do you guys recommand on Xbox?
I see it's 2 Weather mod out

lavish flax
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Oh bless

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If you get it working lmk

obsidian hatch
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Is the trackers alliance quest worth the creds?

stuck merlin
lavish flax
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Interesting

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So basically sounds like having to remake it?

stuck merlin
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Yes, you will have to remake the esm if you want to edit it, unless you have an esp to edit from

cerulean matrix
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I am curious on the Water Retexture mod on Xbox, looks good in the pics, do you guys recommand it ?

lavish flax
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Their mod basically restored cut starborn content. Can't imagine that'd be too difficult but what do I know, I ain't touch ck at all

lavish flax
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Could just be LO dependent

cerulean matrix
lavish flax
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Np

runic heath
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i need to give some kudos to all guys creating outposts mods. U are ❤️

fluid carbon
# tight plinth Seems I cannot set my .esm (created in xEdit) as the active file in the CK, and ...

There is a way to import a mod made with xEdit into the CK (and vice-versa). Doing so has preserved all form IDs, properties, etc and also updated the plugin file version - both the CK and Game seem to be happy and inspecting the mod file details in the CK looks to be all nice & clean - but there are multiple steps involved...

  1. Rename your xEdit ESM file to an ESP
  2. Use a Hex editor to change the 01 in the first line to a 00 - this removes the master flag (xEdit always force-sets this on save). Do not change anything else.
  3. Launch CK, set your ESP file as the active file
  4. On the right-pane highlight the Blueprints.esm master dependency and hit control-delete
  5. Open the file in CK, check things look right, make an arbitrary update to one of your forms (like a description) and SAVE
  6. File --> Convert Active File to Generate an ESM file
  7. Load up your game and check everything is as you left it 🙂

If you check your new ESM file alongside a copy of your original in xEdit you should also see everything is the same as before the conversion.

Note that xEdit still won't save an ESL flagged file and won't enable you to change that header flag, so you have to copy your ESP to an ESM manually and flip the 00 back to 01 if you want to import it back into xEdit.

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as per Shadedness

stuck merlin
fluid carbon
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I like to be useful

lavish flax
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Hopefully they can get it working

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That and a buffed up guardian with restored weapon is what I want so badly lol

amber temple
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Hey guys, question. If we have the “USFP” Do we need download the “Community Patch”?

visual girder
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I already try it and runs very good

thorny mason
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I use community patch

amber temple
flint ibex
# fluid carbon There is a way to import a mod made with xEdit into the CK (and vice-versa). Doi...

Huge thanks for this. Been trying to figure out how to convert a mod from pre-CK to CK as well.

On a side note, how long is the first-time launch for CK supposed to take? Been sitting here for 10 minutes or so now (no, not exaggerating) and it had shown the launch screen where it was loading things like facegen data and whatnot and now that's gone off my screen and steam says it's running but there's nothing related to CK on my screen, including my taskbar...

fluid carbon
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It take over 8 min's to start CK for me.

flint ibex
flint ibex
fluid carbon
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Yes , and if you go clicking around while it's loading it will freeze

flint ibex
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Ah. Alright. So basically, when launching it, don't touch my PC until it completely starts up? Or am I safe to use other apps while it launches? 😅

fluid carbon
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make a sandwich

flint ibex
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Alright. That's works, since it's about noon here and means lunchtime for me. XD

thorny mason
stuck merlin
fluid carbon
#

Can you view file extensions ?

stuck merlin
fluid carbon
#

That's what you rename

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Right click on the file and hit rename

stuck merlin
valid gulch
#

Would it be possible for a EM weapon be modded higher than 105 and after mini weapon mods to 130ish?

valid gulch
#

Yes

lean violet
#

Now that we dont need plugin.txt enabler how do i get rid of this warning?

flint ibex
fluid carbon
#

no

flint ibex
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Hmm. Which window would I do that from? This is a weapon mod I'm converting to CK btw...

fluid carbon
#

File data click on your mod

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Spot on the right

flint ibex
stuck merlin
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@fluid carbon When you said change the first line from 01 to 00 in hex, can you show me exactly where that is because it just selects one letter everytime?

fluid carbon
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If you don't see it then you don't have to remove it

flint ibex
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if it isnt 01, leave it be. if it is 81, set it to 80.

fluid carbon
flint ibex
unkempt topaz
#

Does Starfield support LUTs for color grading?

fluid carbon
#

There is a way to import a mod made with xEdit into the CK (and vice-versa). Doing so has preserved all form IDs, properties, etc and also updated the plugin file version - both the CK and Game seem to be happy and inspecting the mod file details in the CK looks to be all nice & clean - but there are multiple steps involved...

  1. Rename your xEdit ESM file to an ESP
  2. Use a Hex editor to change the 01 in the first line to a 00 - this removes the master flag (xEdit always force-sets this on save). Do not change anything else.
  3. Launch CK, set your ESP file as the active file
  4. On the right-pane highlight the Blueprints.esm master dependency and hit control-delete
  5. Open the file in CK, check things look right, make an arbitrary update to one of your forms (like a description) and SAVE
  6. File --> Convert Active File to Generate an ESM file
  7. Load up your game and check everything is as you left it 🙂

If you check your new ESM file alongside a copy of your original in xEdit you should also see everything is the same as before the conversion.

Note that xEdit still won't save an ESL flagged file and w

flint ibex
#

the rest of the info they gave on the reddit though wasnt as easy to understand as your info, however.

fluid carbon
#

Use a Hex editor to change the 01 in the first line to a 00

stuck merlin
flint ibex
#

trust me, as this is the first time of me using CK, it is definitely daunting. haha

amber temple
thorny mason
#

I mean granted they are right around each other so shouldn't matter too much

amber temple
#

Okay sounds good

thorny mason
#

Did the same for the dark visors was kind of a installed fine but not registering deal

toxic ore
#

Hi Everyone, so I was hoping I could get some help with 3 mods I had in mind, but I'm struggling more than I should be with CK.

The first mod which I thought would be simple was to make a bunch of already existing Starfield objects, decoration objects in ships and outposts, things like the objects that are stripped out for blank hab units, the items used to dress an area like crates, boxes, equipment ect.

The second mod was to create a wall mounted terminal that for now would allow you to open up the cargo menu wherever you place it.
The third was to create a 1x1 Hab unit form any/all the suppliers with a single hatch point stb and prt.
Is anyone up for joining forces, as disability stole my problem solving capabilities and I've been staring at the crafting menu for 2 days now 😭😭😭.

lavish flax
tight plinth
lavish flax
#

Oh hey btw @tight plinth you see invoker Gray's suggestion? May help your issue

tight plinth
#

I did, thanks. I'll try it out. Sounds a lot easier than what I was doing.

lavish flax
#

Good luck. Hopefully you can get your mod working

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If so I like forward to installing it

toxic ore
lavish flax
#

Haha yeah. Idk. Id use for immersion and variety

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As it stands the 1x1 habs imo are rather, well, not practical if that makes sense

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Having them expanded on and useful would be an easy download for me

toxic ore
#

The decoration items for me though are priority number 1, the blank habs solved the perpetual problem of doors, but they never allowed access to the clutter and dressing so we could make them out own. Erks me greatly lol.

lavish flax
#

Yeah I get ya haha

cerulean matrix
#

We need Lightsabers ported over to Xbox and star wars weapons like blaster guns

lavish flax
#

I still have several blank habs in my ship I'm debating what to do with

tight plinth
#

I'm actually working on a 1x1 hab mod. Adds a Nova All-in-1 with a corner bunk, corner lav, corner galley and corner console with all the mission boards. In the corners and they don't get removed by doors. Also a built-in banquette bench/table on the starboard side.

lavish flax
#

Welp there's another your mods to watch out for then

cerulean matrix
#

And would be awesome to have Star Wars Ships ported over to xbox

lavish flax
#

I liked what elianora did with the crimson fleet habs. Curious to see what others takes in them are th9ugh

tight plinth
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Also another 1x1 with all the crafting stations in the style of the Nova hab research station.

glass marten
toxic ore
glass marten
#

@hollow totem add buffs after use VaultBoySunglasses

signal compass
#

Dumb question: Is there some new file format beside the usual .esl, .esm and .esp? Some that moves mods to bottom of loadorder? I have three mods that refuse to go higher in loadorder. They just hop back automatically to the bottom of the loadorder. Or has the in-game mod menu changed the loadorder view? Top is bottom and vice versa? I have to test a little further but all three mods work without problem as far as i can tell, they just can't be moved higher. For example this is one of the mods: https://creations.bethesda.net/en/starfield/details/33d7899e-cc21-4a10-8f65-67bdf1ebb793/Yet_another_flashlight_mod

dapper galleon
glass marten
dapper galleon
# glass marten imagine 😂😂

That would be sick lol 😂 or you eat a bunch of food and get like 400 pounds like they did back on GTA as well. I thought it was a cool system honestly lol 😂 adds some light immersion in there.

glass marten
dapper galleon
sleek cliff
#

Apparently Starfield’s player characters have recorded voices? I wonder if those could be pulled

toxic ore
#

Has anyone noticed that Robins mouth doesn't open?

flint ibex
#

@fluid carbon how familiar are you with modifying LLs in CK? Or does anyone know how to? Have a weapon mod I successfully converted but now I'm trying to figure out how to add things like LL injection as well as weapon tiers (normal, refined, advanced, etc.).

fluid carbon
#

I know how

flint ibex
#

How would I add those things?

fluid carbon
#

Make a quest run once and add the script to the last tab

flint ibex
#

Ah... Uh... How would I do that? 😅

#

Wasn't exactly expecting that kinda curveball...

I'm entirely new to using CK.

#

Would it be best if we hopped into a VC, shared my screen so you could walk me through it?

fluid carbon
#

For now you can just place you items in the level list, If you put it in the description every will have the compatibility notes

#

I need to make a video on how to

#

Do the quest way

flint ibex
#

No problem. How do I create a quest script for the weapon?

stuck merlin
#

I wonder how long it will take for us to have access to houdini data, theres an option to auto cook so surely its on the cards

fluid carbon
#

object window / char / quest - rightclick new, give nam and ID

flint ibex
#

Wait, nvm. I see what you mean. My bad!

fluid carbon
#

Find the char ID, look at the inventory drop it in that pocket, or add it to the LL the npc is using. The quest way you will need that LL_ID

flint ibex
#

Ahhh. Alright. Thanks;

glass marten
#

first time visiting a planet with AT-STs. impressive stuff

eager ether
#

Anyone planning on doing warhammer 40k mods / creations for sf ?

flint ibex
#

Alright. Think I got it figured out on how to add my weapon mod to vendor LLs, at least. Now to test and see if it works. Lol

teal wedge
#

Derek is so damn funny 🤣

#

Oh if anyone has a in depth overview of all the working mechanics of starvival it should be linked because it’s huge and can be very confusing

lusty flower
#

Why doesn't BlueprintShips-Starfield.esm show in the Data file list?

brisk flint
#

When will the BAKA Achievement Enabler be Updated?

dapper galleon
#

Super Vasco mod doesn’t seem to be working for a couple days now.

keen temple
#

Anyone know how to teleport into instancable interior? coc doesn't work

#

place like muybridge etc

main pollen
amber temple
autumn idol
misty geyser
stuck merlin
#

Is anyone on Xbox atm, need someone to test my mod for me, see if theres audio issues

trail wing
#

would it be possible to make a mod that bypasses the temple test hassle by using the power the temple gives you? would still have to get all the powers, but once you have them you would have to remember which power the temple you are in gives to get the next level of it

tight plinth
tight plinth
misty geyser
#

Your understanding of what "open source" means is lacking, so we'll leave it at that.

glossy sedge
#

Has anyone been able to get the 3dsmax 2021 tools to work? Is there no nif import or export?

keen temple
# tight plinth I've looked at your perms. Let's agree to disagree.

Let the man have his redemption arc lol (until he start adding funny bit into his patch that is. Let's hope that never happen again.) Everyone deserve a chance. If Bethesda giving him one here, i'd say let's give him some space before dive into judging and all that.

misty geyser
#

Let's hope that never happen again.
It never happened before. That's also a false claim pushed by reddit.

cold jasper
#

I have a issue with the laredo M2 pistol made by outrora how do I contact them?

#

There is a issue with the trigger mods it stops the weapon from being used as it simply does not shoot good mod just has issues

tight plinth
misty geyser
#

As I said, your understanding of what open source means is lacking.

valid glade
#

Hey there so I downloaded TGs luxury homes from creations and it won't install. Am I missing something?

stuck merlin
tulip rapids
stuck merlin
tulip rapids
cold topaz
#

Woo someone made a chameleon fix

flint ibex
#

at least, that is what i was able to do in mine.

paper surge
#

I’m having issues with my boost pack it’s bugged where if I don’t have a pack or a starborn spacesuit on it’s still there and can still be used even with the skill maxed out any idea of a fix? I’ve done a re install of the game

tight plinth
cold topaz
flint ibex
tight plinth
#

Visual Studio extension

flint ibex
#

that is the one i had used.

tight plinth
#

Okay, thanks.

flint ibex
#

no problem!

flint ibex
#

which mods have you written?

paper surge
tight plinth
#

Well, a bunch may be overstating it.

flint ibex
#

I see that. just found your nexus pofile! must say, I am absolutely obsessed with the furnished starborn ship mod. haha!

tight plinth
#

That's the one I've trying to port! So thanks.

flint ibex
#

thats the one i remember ya from. :P

no problem! it has become something essential on my LO for awhile now. :)

tulip rapids
# stuck merlin Ok, thank you 😃

installed, loaded, traveled, no glitch ,saved. Loaded save with mod in it, went to earth, no glitch. save quit, hard quit game, loaded save then- sound glitch.

stuck merlin
tulip rapids
glass marten
#

they updating everything but the sound bug 😂

tulip rapids
#

it's low in my order

remote crater
stuck merlin
tulip rapids
stuck merlin
glass marten
#

just want me some blaster pistols tbh. earth has no space for the mandalorian

#

someone will drop a massive overhaul of most planets including earth some day probably. this one is frustrating to use

stuck merlin
glass marten
stuck merlin
#

Thanks, i'm planning on doing lots more planet edits in the future

brisk flint
#

It says 1.12.30 on the Nexus Site

autumn idol
amber temple
# thorny mason Hoping it worked

So I got the “Grand Republic Clone Army Conversion” to work (which was the one I was tryna fix this whole time) But the shadow clones & rebels/ trackers alliance conversions aren’t working

#

I’m about to give up y’all lol….

tropic blade
#

Hi everyone

tight plinth
amber temple
#

Wait, I just seen that all the conversions needed an update. So I’m double crossing my fingers it’s a fix lol

pseudo comet
#

Thank you so much for the heads up! It works I’m so hyped! 🙏🏾😭

junior sparrow
#

Anyone know if we’re any closer to seeing a mod that allows you to max out all your powers or to some how make it easier to do this all I want lol 😂

amber temple
wraith scarab
#

Has anyone worked on a mod to increase the outpost building radius? Or seen anything in the CK in relation to this?

amber temple
#

The conversions had an update. So I updated it. & the bounty hunter in the middle of town square in akila converted. Imma see if I just need to restart a new game again

thorny mason
amber temple
#

I wish they’d just upload a huge 10GB overhaul with everything in it lol

thorny mason
thorny mason
#

Still waiting on the spartan armor to fully release

amber temple
amber temple
thorny mason
thorny mason
amber temple
#

That’ll be freaking epic once they implement that kinda role play.

Imagine an Aliens V.S Predator overhaul conversion too 😎

#

With a toggle on/off for invisibility

thorny mason
#

Pirates or spacers maybe?

amber temple
amber temple
thorny mason
#

Wouldn't be lore accurate with that though but I mean what else you gunna use since they don't get along with humans for the most part

true igloo
amber temple
thorny mason
stuck merlin
thorny mason
#

Also the halo mod should be working now got another update

amber temple
#

Betttt. I’m check it out after I see if this works.

thorny mason
#
true igloo
amber temple
#

Also I think I seen somewhere that the “Furnished Starbornship” got an update

cold jasper
amber temple
dapper galleon
thorny mason
cold jasper
amber temple
stuck merlin
thorny mason
#

I gotta go contact them lmfao they been trying so hard to get the port working

amber temple
true igloo
amber temple
stuck merlin
stuck merlin
cold jasper
true igloo
#

@stuck merlin I've had reports of it on pc

#

so possibly

thorny mason
#

@calm galleon still not working for me 🤣🤣🤣 I feel so bad since you been trying so hard to get it working

stuck merlin
calm galleon
true igloo
#

@stuck merlin I honestly don't know but if you're able to post an update and have someone check I'd really like to know the results

calm galleon
#

if you're still available in like 30 mins or so can I get you to try and test again? lol I just gave up the xbox for someone else to play on xD

young cairn
#

This game might be worth playing again. Mods are already fixing the games glaring issues and the new DLC looks cool

true igloo
#

Then I can let Bethesda know

stuck merlin
young cairn
#

I should even be able to get modded running on Steam Deck because someone made a Linux MM

true igloo
#

I'm just trying to think of any conceivable cause and right now that's the likely one

calm galleon
#

I'll be sure to give you lots of crayons for the help! XD

young cairn
#

Which is better: Grindterra, or Odyssey

thorny mason
calm galleon
#

wait for real?

stuck merlin
dapper galleon
stuck merlin
thorny mason
#

I'm not 100 percent

#

I'll delete it and re-download see if I get another msg

calm galleon
#

oh yeah, I saw that too lol well I'm hoping what I found will actually be the fix XD

amber temple
amber temple
wraith scarab
stuck merlin
#

@true igloo I'll let you know if I find anything, but at this point i've lost hope of a fix

thorny mason
cold jasper
wraith scarab
wraith scarab
cold jasper
#

If you need any ideas I can help you too

cold jasper
calm galleon
wraith scarab
thorny mason
cold jasper
wraith scarab
#

@cold jasper if you have good knowledge into outpost building then drop me a message as im not sure if you can have 2 outposts next to each other or if the buildable radius overlaps a structure like a cave or POI if itll cause issues etc

#

Outpost limit has been removed and it maybe a good mod for people using mods like LGs Luxury homes

cold jasper
#

I don’t know about structures but I know objects can’t overlap like ore farmers etc

calm galleon
thorny mason
#

Alrighty ill make a save and see

lavish flax
tight plinth
#

Fabulous! Thanks!

lavish flax
#

Np! Looking forward to what else ya make for starfield

thorny mason
calm galleon
#

dang alright

thorny mason
calm galleon
#

if that doesn't work I hvae one last idea that might do it

#

ooo? as in it's working ooh? lol

thorny mason
#

Getting somewhere

amber temple
calm galleon
#

let's go! now hopefully it isn't fully broken when you try and use it XD

thorny mason
#

Let me see if it is on the workbench

calm galleon
#

😅

tulip rapids
gilded perch
#

trying to make the sig msx spear

wraith scarab
thorny mason
# calm galleon 😅

I mean that's the eagle strike but hey it's there I'm just liquid 🤣🤣🤣 I'll see if I can fix it or see if the other armors work

calm galleon
#

()_( ) well that's um... intresting xD

thorny mason
#

🤣🤣🤣🤣 at least it works though

calm galleon
#

There might be an issues with the textures? if it's just that one then I have no idea XD but if it's all I probably broke something lol

tulip rapids
empty compass
#

Who ever made the uncapped FPS mod for seires S you are a legend

thorny mason
calm galleon
#

Hm yeah I'm looking at the mod in Ck right now and for somer reason all the texutres for the eagle strike are missing? ima extracgt the textures and ensure they are right it might be the texture file I downloaded was bugged, I only grabbed the 1k textures

thorny mason
#

Ignore the cheat room lighting but mk v works

calm galleon
#

oh there aren't any texturess for theegal strike at all

visual girder
#

Star wars armor pack is fixed also?

runic heath
thorny mason
#

The list for items 🤣🤣🤣

calm galleon
#

how did I never check that armor ()_( )

dapper galleon
calm galleon
#

fair nuff xD I checked the MarkV and Reach ones everytime somehow lol

thorny mason
calm galleon
#

I just scrolled down and clicked the first ones that showed up in the object window lol but I'm looking in the 2k textures files to see if they even have them, if not I've already messaged the creator so I'll just ask about the textures too

lavish flax
#

Man if I had a dollar every time I've seen dude mack on my saves, lol

thorny mason
calm galleon
#

so yeah the 2k files don't have the Egale strike ones. so he probably hasn't actually done the textures for those yet

#

I'll check the 4k ones too just to be sure

wraith scarab
thorny mason
#

God I gotta remember the halo reach armor thingies lol for the attachments 🤣 I'm glad it works though so many versions and I'm like damn I feel so bad and idk how to help

stuck merlin
calm galleon
thorny mason
#

I mean for your first I'd say you out did yourself lol

calm galleon
#

Should I do the 2k and 4k version too? I'll probalby have to make seprate mods for them

thorny mason
#

One thing I did notice though was sometimes making certain items does this

#

Makes 3 of the item instead of one

calm galleon
#

kk I'll look into that, jsut got sent another bug that I'll be looking into later

wraith scarab
#

Recon this will be to do with a future DLC? think

calm galleon
#

ah look slike the mk vii is waiting on textures too

lavish flax
#

If they can get it fully working a lot of people will be happy

wraith scarab
#

I recon it will, theres already to parts for it and people using ALL Ship Parts Unlocked are building ships with spacestation parts but just no interiors

lavish flax
#

Gonna be an interesting learning experience if they do

wraith scarab
#

Another one for Starstation outposts

lavish flax
#

Love me some cut content

wraith scarab
lavish flax
#

Exactly haha

#

Hoping someone restores the cut starborn guardian weapon

wraith scarab
#

Theres also Starstation Test POI

lavish flax
#

Interesting

wraith scarab
#

So when we got the Starstation outposts. Maybe imagine it as building our own space stations (obviously in space lmao) that links our ships to it for some reason think

lavish flax
#

Space traffic

wraith scarab
wraith scarab
lavish flax
#

A cut one?

wraith scarab
#

5 to be exact

lavish flax
#

The rabbit hole goes deeper

thorny mason
wraith scarab
lavish flax
#

Very intriguing

#

So they had a lot more at least thought up then I thought

wraith scarab
#

It also has interiors, addons, rooms, catwalks etc

#

but that can be used by the others such as the key

lavish flax
#

Bethesda please restore this asap

#

Or a modder

#

Someone. Please, lol

wraith scarab
#

100% be future DLC, if not maybe in a few months someone will make it into a mod

lavish flax
#

Very true. Curious to see who does it first

wraith scarab
#

Like thinking game wise, what would a starship be used for if we can build one

lavish flax
#

Yeah hmmm

#

Maybe a drop point for land vehicles?

wraith scarab
#

Maybe connects to outpost building, send resources from the planet to the starship where npcs can come to trade etc, then transport ships can dock to the starstation for "transport" to other outposts

lavish flax
#

Possibly yeah. Would make sense

wraith scarab
#

Like how FO4 had the link outposts system where NPC from different settlements come to another settlement to "transfer" items adding more immersion

#

Plus if a transport ship got attacked by raider then youd lose that cargo

#

So maybe an option to create transport ships and guards

lavish flax
#

Yeah I could see it

calm galleon
thorny mason
iron venture
tulip rapids
#

the potatoes mod 😂

warm latch
#

In the creation kit, how do I set the snapping distance for moving objects?

wraith scarab
#

Got a question. Lets say i had a console command
player.getav 002a84f7

Which relates to the amount of outposts a player can create and for example purposes, a vanilla player can only create 5 outposts but i wanted them to be able to make 2,147,483,647 outposts. But i cant find anything in the creation kit that allows you to expand this limit. How could i make a script that would execute this command?

warm latch
#

Not sure about StarField specifically (because API docs dont exist yet,) but in Skyrim there was SetActorValue

calm galleon
wraith scarab
#

hold on lol

wraith scarab
warm latch
#

Uhhhh

thorny mason
warm latch
#

Let me check

wraith scarab
warm latch
#

Take a look at this function in DefaultSetAVTrigScript.psc

#
Function SetActorValues(Actor akActor)
    Actor current = akActor
    int i = 0
    While ((current != None) && (i < maxLinks))
        DefaultScriptFunctions.Trace(self, "SETAV on " + current, ShowTraces)

        ;Set the AVs to their new values.
        if (AV01 != None)
            DefaultScriptFunctions.Trace(self, "SETAV " + AV01 + " on " + self + " to " + AV01_Value, ShowTraces)
            current.SetValue(AV01, AV01_Value)
        EndIf
        if (AV02 != None)
            DefaultScriptFunctions.Trace(self, "SETAV " + AV02 + " on " + self + " to " + AV02_Value, ShowTraces)
            current.SetValue(AV02, AV02_Value)
        EndIf
        if (AV03 != None)
            DefaultScriptFunctions.Trace(self, "SETAV " + AV03 + " on " + self + " to " + AV03_Value, ShowTraces)
            current.SetValue(AV03, AV03_Value)
        EndIf
        if (AV04 != None)
            DefaultScriptFunctions.Trace(self, "SETAV " + AV04 + " on " + self + " to " + AV04_Value, ShowTraces)
            current.SetValue(AV04, AV04_Value)
        EndIf
        if (AV05 != None)
            DefaultScriptFunctions.Trace(self, "SETAV " + AV05 + " on " + self + " to " + AV05_Value, ShowTraces)
            current.SetValue(AV05, AV05_Value)
        EndIf

        ;Evaluate package, since this is (often) changed by the new AVs.
        current.EvaluatePackage()

        i = i + 1
        current = current.GetLinkedRef(linkKeyword) as Actor
    EndWhile
    DefaultScriptFunctions.Trace(self, "SETAV Finished for " + akActor + " with links " + i, ShowTraces)
EndFunction
wraith scarab
#

Oh Dyno stop crying, it aint spamming

#

So basically, add a check for if you are the player then setActorValues

Basically meaning
Game.GetPlayer().SetActorValues(offset, int)

warm latch
#

Yeah

wraith scarab
#

Thank you, id prefer to do it without scripts but until i can even find the option in CK looks like a script will be the way to go about it

warm latch
#

I dont think there is a way to do it without scripts

wraith scarab
# warm latch I dont think there is a way to do it without scripts

Ive managed to change a few of the limits without scripts but the ones i couldnt find where the maximum buildable outpost limits and the maximum outpost build limit as the ini did nothing.

But if it was you creating this, would you make it into a quest, Runs on Game Start & only once or would that not help with NG+ but technically if a player enters NG+ they keep certain things like perks & traits as i have like 5+ traits that carry over with NG+ but the modified health, carry weight etc doesnt. (This is with console commands)

warm latch
#

Not sure TBH

wraith scarab
#

Ill make it into a quest and then if anyone replies later on with another method to go about it then i can just redo it haha

warm latch
#

Which is for skyrim, granted, but it should still apply

wraith scarab
# warm latch Not sure TBH

Thanks for your help anyway. Its much appreciated. Im just getting started with scripting and only ever done one previously

mystic hare
#

Is anyone making a “unlimited follower mod” or a mod where u can have multiple followers? I wanna be able to play w/ the miners we were with at the very first mission (forgot their names)

mystic hare
#

Or even one with Barrett and Vasco

#

Yeah Lin and Heller

wraith scarab
mystic hare
#

For sure, if anyone is working on one I’m very excited

#

I always liked playing with multiple companions on missions in Skyrim especially.. it was more fun than only one follower idk why but I’m sure some ppl relate

wraith scarab
mystic hare
#

I did the similar thing, I got modded stand-alone followers and it was like a pack of them so I paired it with the multiple followers mod and I had matching armor and it was like forming a stand-alone squad/team

#

Idk it just opens a lot of possibilities; like imagine pairing that mod in a Star Wars overhauled starfield play through and you do the storyline with a team of Jedi

wraith scarab
wraith scarab
lavish flax
#

🤣

lavish flax
#

Yeah fr. The possibilities for fo4 were intriguing. The possibilities for starfield though, are something else entirely

mystic hare
#

Especially with 100gb for consoles

wraith scarab
lavish flax
mystic hare
#

Overhaul mods are gonna be absolutely crazy when they start coming in

wraith scarab
lavish flax
#

Fr!

mystic hare
#

I know Star Wars mods might sound overused for starfield but tbh I’m all for it as a Star Wars fan

lavish flax
#

Same

wraith scarab
#

Im waiting for the modern weapons / realistic weapons been added

lavish flax
#

Just waiting for someone to make the revan armor

wraith scarab
#

Hold up, Starfield - The Openworld game Halo Infinite shouldve been

lavish flax
#

🤣

mystic hare
#

I remember someone made a conquest for Skyrim mod for Skyrim.. hopefully that concept gets carried over to starfield

#

That would be so much fun paired with other mods

wraith scarab
#

Still early days for the starfield CK. Over the next few months, its going to be amazing

lavish flax
#

Yeah definitely. The possibilities to make starfield into something else entirely is wild

mystic hare
#

Oh yeah for sure, but even now I’ve been downloading a good amount of mods

lavish flax
#

Same.

wraith scarab
#

Think i got around 40. 4 of em are my own and im happy with how it is atm, nevermind once new WIP mods are released

mystic hare
#

And every day there’s something new to look at

wraith scarab
#

I was gunna look into doing a perk overhaul but i got stuck on ideas after the 3rd perk i did lmao so i scrapped it

#

Wouldve bundled perks and starborn powers into 1 mod

lavish flax
#

See that's the thing lol. I don't think I could ever make my own mods because I have so many ideas and so little time. Plus I feel like I'd overwhelm myself with said ideas

mystic hare
#

I feel like I’d be too ambitious then burn out in a day

wraith scarab
lavish flax
#

I dabbled a bit with the Morrowind creation kit back in the day but that was a different time

sly ocean
#

Man, I want to make a Recruit Anyone as Crew mod, but that system looks really complicated. Multiple quests, multiple factions, multiple keywords, and then the basic stuff like custom dialogue...I think I'll wait and see if someone else will make it and save me the trouble, lol.

calm galleon
thorny mason
calm galleon
#

Look there is a reason I was an 11DumbDumb xD

bold crest
thorny mason
wraith scarab
#

@warm latch just to keep you updated. Set/GetActorValue(s) doesnt exist and script doesnt compile BUT, i used the console command to get the AV of the offset and it returned (First Image) so i decided to look in the creation kit, checked the users of the 1 file it showed and NPC_ aka Player was listed so checked that and its listed under Stats / OutpostsMaxDeployed with a value of 8 instead of the 23 shown in the first image. So maybe a perk modifies the amount of outposts you can build by x amount. So im going to try change that stat number and see if it updates accordingly when i rerun the console command. If it does, then it removes the need for a script

trim pike
#

Does anybody get issues with audio on series s im getting muffled and hearing no dialogue from the characters ?

lavish flax
#

Do you happen to have the enforcer gun installed?

wraith scarab
#

^

lavish flax
#

That and a couple other mods are known to cause that

trim pike
#

Nope just the star wars mod o recently just downloaded the halo mod gonna see if that the issue

lavish flax
#

Might be. Off the top of my head the restored earth, sci Fi backgrounds, enforcer, and weather mod are known to cause that. If you're able to track it it down lmk. Been making my own little list

#

It's rather frustrating though as a number of those mods I like but alas

#

There are of course workarounds if you're willing to do em

trim pike
#

I deleted earth resorted and dynamic weather it worked thanks man !!!!

lavish flax
#

Ah yup. Np! Author is aware fwiw. Not sure what causes it though

glass marten
#

any way to fix cc just reloading forever..?

lavish flax
#

I had this issue just this morning with the refurbished starborn guardian mod. It would cause that very issue until I disabled it and restarted my game

#

I know it's not the best method but yeah

glass marten
#

ah gotcha cheers ill look into it rn

lavish flax
#

Np

dapper galleon
#

Can’t wait until someone shoots out a 60 fps patch for series s players

glass marten
#

idk how it performs im on X but worth a look

glass marten
lavish flax
# glass marten i cant even disable them 😭

You may need to manually search them. What I did was click on the mod in search, initially it shows it as grayed out. Click back then click it again. Should give you the option now

glass marten
#

oh legend, that method is working

#

time to play wheres wally

lavish flax
#

Lol yeah np. That's the unfortunate thing though is tracking down which one it is

#

Keep in mind you'll probably need to restart your game each time for it to take affect

valid gulch
dapper galleon
#

Finally!!

glass marten
#

got it to work thanks guys 🙏🏽

#

im surprised there is no cheat terminal yet

dapper galleon
#

Right, cheat room simply won’t do, i can find adrastos

glass marten
#

yea the cheat room is only good for keys & notes 😂 credits too

lavish flax
#

I think I heard the dev who made the one for fo4 is working on a starfield equivalent

ruby radish
#

Having same issue. From what I've found so far, you either go through unity or restart your save. Either way it's incredibly whack and I really don't wanna do either of those options.

glass marten
#

😂😂 thats a funny bug

#

carry thousands of medkits

glass marten
#

thats great, awesome mod for S players

visual girder
#

Yeah

ruby radish
#

@sly ocean any clues as to the over-boosting issue with he infinite pack mod yet? Im seeing a couple folks now with it to include myself.

cerulean matrix
#

We need Lightsaber mod , and Star Wars ship mod that would be epic!

#

And blaster guns and rifle 👌🌌

autumn idol
#

anybody here found the material files for bounty poster?

#

doesn't exist yet game can find itthinktensifies

glass marten
lavish flax
glass marten
lavish flax
#

Yeah it is actually. Which surprised me

dapper galleon
sleek cliff
#

I’m glad Star Wars is getting some love, but I really hope to see Mass effect stuff soon

dapper galleon
#

Honestly, I want both in my game

#

Star mass effect wars

sleek cliff
#

I mostly just want this sweet N7 armor

cobalt forge
#

Dead space

tulip rapids
#

my game crashed and I noticed han solo outfit is now marked "moderated"

cobalt forge
#

Xenomorph mods would be crazy

slate adder
glass marten
glass marten
sly ocean
sleek cliff
sly ocean
#

@ruby radish Have you tried disabling other mods to see if there's a conflict? Any other boost pack mods you're using? My mod doesn't touch boost height or power in any way; only boost pack drain.

tulip rapids
sleek cliff
sly ocean
#

My mod alters boost pack drain in the default perk skills; I might get around to just creating a new background perk in case other mods are altering the same perks in ways that unexpectedly result in weird behavior.

ruby radish
sly ocean
#

Does the gigantic boost height issue persist even after you uninstall the mod?

glass marten
wraith scarab
#

Has anyone here made a script using the SetActorValue?

sly ocean
#

@ruby radish Are you/were you using any other boost pack mods?

ruby radish
calm galleon
# thorny mason 🤣🤣🤣

So with all the stuff added in file is too large ima be uploading a second mod that addes in the missing textures lol sadly I think this is the only way for it to work.

ruby radish
#

Currently no other pack mods installed.

dapper galleon
#
#

Idk what to trust anymore

#

Screw it im gonna

lavish flax
#

stair cases

Interesting

fickle fossil
#

so i plan to do another playthrough of starfield and id like to use the six mods that were made by bethesda: blackout drumbeat skin, observatory, ancient mariner module, starboard gravis suit, trackers alliance: the vulture, and the constellation plushie set. for load order wise, what order should these mods go in?

dapper galleon
dapper galleon
tulip rapids
lavish flax
dapper galleon
#

Rock and stone

thorny mason
fickle fossil
calm galleon
#

I was thinking about doing that, I might end up doing it that way, or have like a few armors in each mod but for now it's added as "Halo Armor Collection (Port) Patch"

thorny mason
calm galleon
#

Yup just published

pastel root
lavish flax
#

Yeah I'm curious about that myself

sly ocean
pastel root
thorny mason
lavish flax
calm galleon
#

you are the MVP mate lol

pastel root
ruby radish
calm galleon
#

laughwolf I like that

thorny mason
calm galleon
#

it's great having someone so eager to help test lol

pastel root
#

Mod that turns Sarah into makee when

thorny mason
tulip rapids
sly ocean
thorny mason
#

So both work just doubled lol

amber temple
#

Think we’ll ever have a mod that allows us to have a Sword/blade always appear when holstered (since it just disappears into thin air) while we have a gun equipped?

ruby radish
calm galleon
#

I wonder if I can just pull one armor out for now.. maybe the eagle strike

#

time to test haha but first, and you should always do this, backing up the working files

thorny mason
calm galleon
#

The eagle strike textures and the black mods work?

thorny mason
#

I don't have all the armor pieces equipped since I was testing the different ones but so far so good

calm galleon
#

Oh Ima def have to add that helmet mod, or is it the full armor?

thorny mason
calm galleon
#

Ima be getting that mod xD that armor is just too good looking

sly ocean
thorny mason
#

I can show you the difference if you'd like

calm galleon
#

gotcha, I think what I'll do is also add the 2k/4k mods as "patches" so that if you want higher quality you can get them

#

yes please

thorny mason
#

Eagle strike works and is in really good quality

#

Mando left sw right
Mando can run durasteel as a texture option

calm galleon
#

oh yeah, looks really good

#

ok so what I'm about to do I HOPE is update the base mod to have all armors expect the eagle strike

#

then if that works I'll use the patch one to be eagle strike and I'll rename it

calm galleon
#

if I can't get it working I'll just keep it as is for now and figure it out later haha

thorny mason
#

They also have the mod book of Boba fett amazing armor too

calm galleon
#

yup def adding those to my mod list lol

sleek cliff
#

Aubrey’s Hair Bundle isn’t showing up for me despite having downloaded, any ideas?

thorny mason
calm galleon
#

oh wow yeah that looks reall good.. wait did I add the 2k textures by accident Thonk

thorny mason
#

I think you did

lavish flax
calm galleon
#

might explain the size issues xD

lavish flax
#

As in, separate helmet from the rest

thorny mason
thorny mason
lavish flax
#

Oh perfect

calm galleon
#

honestly I'll probably have to break the armor into "packs" with like 2 or 3 per pack

lavish flax
#

Welp time to dl it then

thorny mason
lavish flax
#

Dang

thorny mason
#

Like if you put a eagle strike helmet on a mk v armor it might clip a bit lol

#

Nothing major though

calm galleon
#

Are yo uhaving any issues with the right foot disapperaing and not reappearing?

thorny mason
calm galleon
#

also if you test this next update can you delete the patch mod and just test the base one first?

thorny mason
#

I'll stress test see if I can make it bug out

lavish flax
thorny mason
calm galleon
#

you are the bomb.com mate XD man this lastest upload is taking ages >,>

thorny mason
lavish flax
#

Cheers

thorny mason
calm galleon
#

lol I def need to close out all my tabs

thorny mason
#

Damn they haunting me still

calm galleon
#

oh yeah I need to look into that. I'm a bit hesitant to do any crazy moddign to this mod as it isn't mine

thorny mason
# lavish flax Cheers

See like if you have the shoulder for eaglestrike and the mk v armor it'll do stuff like that so just mess around and you might find combos that work

calm galleon
#

ok published

thorny mason
#

Alright I'll go grab it now

calm galleon
#

I think the mod creator is workign on fixing issues with clipping

thorny mason
calm galleon
#

yeah some parts will probably always clip

thorny mason
#

Launching now

#

I only updated it so if it doesn't work from that "clean" save I'll delete the mod close out starfield and re-download and try again

calm galleon
#

sounds good

thorny mason
#

Stealth boy malfunctioning

thorny mason
calm galleon
#

soooooooo broken xD

thorny mason
calm galleon
#

laughwolf ok not sure what broke it but I'll def see if I can figure it out

calm galleon
#

none of the armors work?

thorny mason
calm galleon
#

not yet, the eagle shouldn't be in there at all so that's already and Issue

thorny mason
calm galleon
#

the vi doesn't work at all?

thorny mason
thorny mason
calm galleon
#

Gotcha

thorny mason
#

All helmets show up except eagle

#

Like textures show

calm galleon
#

I might just go back to the one that was working lol and wait until the mod author does some updates

thorny mason
#

That's the mk v B

calm galleon
#

Hmmmmmmmmmmmmmmmmmmmm

#

()_( ) what am I spamming Dyno?!?!

thorny mason
calm galleon
#

sigh porting is annoying haha

thorny mason
#

It's go a helmet at least lol lemme see if equipping all the pieces for the mk v b fix it since I was only testing the base and helmets

lavish flax
#

@thorny mason is there a way to use the cape?

wraith scarab
thorny mason
calm galleon
#

lol I've done random mods for fo/sk all personal use but I hvaen't touched scirpting for starfield lol

lavish flax
thorny mason
#

Unless you find a cape that uses a different slot

#

It's like FO4 with its clothing slots you got 0-62 or something like that

wraith scarab
calm galleon
#

issue seems to be with some list or something I cna't event click on it without it crashing CK

thorny mason
calm galleon
#

Hm the only bit of scripting I've been doing is figuring otu how to get NPCs to be added to your crew list

#

and that was frekaign annoying for how simple the scriptting was. I got in trouble by dyno for cussing lol

thorny mason
calm galleon
#

ok ima just upload the old stuff for now and figure thi sout later

thorny mason
#

The suit stays but the vanilla suits are multi layered if that makes sense aka clipping will find you 🤣🤣🤣

teal wedge
#

What’s the point of adding traits or backgrounds when they don’t add any dialogue options lol

lavish flax
teal wedge
thorny mason
#

@lavish flax that's with and without the cape

lavish flax
#

I wonder...there's a starborn mantis replacer...time to do a thing

gilded perch
#

is mavericthedemonwolf here?

lavish flax
#

Yes

gilded perch
#

mabey they can help me with my weapon mod XD

#

making a standalone sig mcx spear

#

but randon parts of the weapon dissapear when loading new places randomly

lavish flax
#

@flint ibex ya got someone looking for you

gilded perch
thorny mason
lavish flax
#

Yah

gilded perch
#

progress

lavish flax
#

Hm I mixed it with the starborn cloak version and Mando helmet. Not bad looking

thorny mason
thorny mason
lavish flax
#

Nah

#

Lil bit with the starborn suits cloak tho

thorny mason
lavish flax
#

Huh strange

thorny mason
lavish flax
#

Mando suit + starborn helmet doesn't look half bad

thorny mason
lavish flax
#

Here's a picture with better lighting

thorny mason
calm galleon
#

Ima just reupload the old files and then you should be able to grab it and the patch and it should be back to working at it's best xD

thorny mason
lavish flax
#

Hmmm

thorny mason
lavish flax
#

Lots of eyes on ya

calm galleon
#

wait... what?

lavish flax
#

Oh I mean cause of halos popularity, and you being the first to make an Xbox mod for the armors

thorny mason
#

You ported a 1 gb mod for your first port and look at it and you even improved the port as well you got this failure is the first step to success

lavish flax
#

Damn

calm galleon
#

<,< dyno won't let me cuss!! haha

thorny mason
#

Pryo going to the naughty step now

calm galleon
lavish flax
#

Good work though

thorny mason
#

Uh.... the mod size bigger.... hmmmmm I wonder

thorny mason
dapper galleon
#

Sooooo anyone else unable to get the Halo armor to show

thorny mason
dapper galleon
thorny mason