Hi, I want share with you an idea i have for new game mode, which would also make it possible to have larger teams. However, this mode would be time-consuming and lasted a while.
A 20vs20 Extinction mode, a deathmatch game mode where when you die you become a wandering spirit that can drop a shield or a vital essence every 80 seconds at the place on the map (so anyone can take it), the spirits have a way to regain control of their existence if an ally (or enemy) weakens a dragon rider, if the dragon rider has only 10% of his life left or below (which is complicated because you don't have to kill him ) it can be possessed by any ally or enemy spirit.
With a radius that decreases more and more taking away the stones and any obstacle from the map, at the end the radius is closed and the map becomes a large flat desert with some sand dune (just for aesthetics) then comes a ray of heat that we can see in flaming red, which in turn will also decrease, once inside we take a dot of fire that we could call "Rage of Mjörn", once the radius is completed, players will have 60 seconds to enter the cracks in the middle, which will appear at the end, there is a limited number, and it will have to be opened by destroying rocks (a bit like the pve when a destroyed tower can be crossed), those who are outside will be purified by the flames, the winning team is the one with the most survivors (namely that some can change sides by way of the spirit)
It would be really fun