#If we'd change the list of queues, what would you like it to be like?
63 messages · Page 1 of 1 (latest)
Ranking then being matchmade by preference! It's the perfect balance! No waiting forever if there's no matches available in your preferred mode, but you still get to play. I suggested this system because I swear I remember it in evolve, and it kept me playing almost 24/7! No getting caught constantly as a class I hated. Well, sometimes. But it's rare
i like arena mode bc it offers another mode to go to if qp is swamped by stacks
however, adding everything to qp would allow for more diversity in game modes and we'd no longer have to wait for the day our preferred game modes appeared.
I like rory's idea of ranking it based on preference
so if you had all the modes in qp, we could select wich ones we preferred and 'blacklist' at least 1 we hated most. that black listed mode would only appear if no one else was in any other game mode.
if its possible to keep arena still thatd be nice. but idk how practicle itd be if you put everything into qp
The idea of all in QP sound fun! But please, be careful about quests!
Quick play should have pickable game mode
- Spoils of war (Sow)
- Carnage
- Gate of fire (GoF)
Ranked
-
SoW (kind of proven to be the worst mode for ranked. Even though it has 50/50 split between objective and need kill for the objective. Meaning that Jewll and bomb are a good thing in there own way.
-- Still needs a fix for Greeater carrie not speeding up -- -
Carnage
gather points by killing the enemy very simple -
SD ?
anything but spoils
Carnage (works )
gates (way better than SW and potentially Gof -
gates of fire
the funniest game mode in to ranked? fair gameplay -> nope not really fair. It would bring in player boost and it would be more active than S0 Spouls of war and S1 / S2 Carnage game mode
Arena
- Skirmish
- Survival rotation
- occasional feature stuff (maps, game modes ect.)
.
and bring back 6v6 in order of any of this work
Hi, I would really like to have the survival mode in ranked, at least that would force the team game and not the solo yeah I kill as much as possible I take all the shields and grace of the wind and I don't care about the survival of my mates
I think the best would be to have like season 0 we can uncheck the mods we don't want and let check those we want if we uncheck nothing we will have more chance of having a match but on the other hand if we uncheck everything except one well, you won't have to complain about the length but at least we have what we want in the arena we could put a 40v40 deathmatch style mode and it would really be a fierce combat mode that would bring its share of coins money and experience.
My suggestion:
• the QP rotation should be
- gates
- spoils
- carnage
*If u brought back 6v6 for specifically for ONLY QP I think that would be fun and beneficial to all players.
• Arena rotation I think should be
- Survival
- skirmish
- kingslayer
If I had my way….
Qp you could choose the game mode (like the difficulty choices on PvE)
- carnage
- plunder
- chaos
Ranked would stay the same
Arena
- Skirm
- Gates
- Survival
I agree with what that person above me had to say about being able to choose like PvE, but I think we should have everything to our availability in QP, or at least the main ones like Carnage, Gates, and Spoils. Maybe Skirm, too.
PS: please, remove SoW... Gust, Gust, Shield, Heal, Gust... Isn't good lmao
My suggestion:
QP should have game modes that accommodate cooperative gameplay and ideally would manage 6v6 teams
- Carnage
- Spoils
- Gates
- Kingslayer?
- Survival (if not 6v6)
Etc
Arena should stay as a place for non-squad gameplay, and other “solo challenge” type play
- Skirmish
- Chaos
Skirmish should be made unique from Carnage besides just the maps. 4v4 carnage and 3v3 skirmish are basically the same thing. I loved skirmish when Carnage was 6v6 - now it just feels redundant. Give it something to make it special again.
Imo, having too many gamemodes in QP with no way to assign preference would drive people away. I like Kingslayer and Carnage, I do not like Survival. Gates is good, spoils is meh (depending if the opposing team are hoarders or not). But if I wanted to specifically play Kingslayer, I'd get bogged down by every other gamemode before the one mode I want to play. I could potentially want to play Kingslayer and not play it for hours because of a lack of prioritization of modes. All of this in echo of Rory earlier in this post.
If all the modes are in QP, then I'd like to see something that lets you set your preference in ranking- and those ranks prioritize those modes. You can always change your rankings while you're in menu (not queueing, and probably has a short cooldown) if you want to prioritize other modes after getting your fill.
I still believe that PvE should be its own pool, and the same game ranking system implemented if/when 3+ PvE gamemodes are introduced. I'd love more PvE modes, because getting to kick back and do something else and not deal with getting stomped or dealing with AFK people sounds lovely. Maybe we're tasked with cargo delivery through an onslaught of dwellers, maybe there's a rogue beast we're to hunt down. There's a lot of options, and making them solo or small team would be great.
It’s about gaining more people into the game that’s where I stand……. Gates is most active and most liked if a rotation in qp where it’s spoils and gates and carnage, QP is a 6v6 option only THEN it’s a compromise to have 6v6 BACK.
the Arena you are only taking out gates to put in kingslayer. It’s easier and players have the flexibility to play whatever they wanted between the popular mods
Bumping this
**[ Quick Play ] ** Gates of Fire, Carnage and Chaos (a gift for solo players) - Get solo players to meet solo players. It's imperative that squads that kill new players are able to face other squads, not solo players or beginners. New players are not easy K/D for squads. Chaos mode might help, you can send a squad that can't find any other squads into Chaos mode so they can fight each other. [ Ranked ] Remove solo/duo (killed by 4vs4). Carnage Ranked and... Gates of Fire Ranked! Because, a lot of players are PRO GoF players. [ Arena (later) ] REVISITED SoW mode should be reviewed, as players are invincible with Gust, shield, heal, Gust... The mode is also bugged (when you join a game in progress, the game freezes). Survival. Revisited Artifact mode.
@coarse cosmos please see my idea for squad
I want to kill my squad if we don't found other squad
I like the idea of everything being in QP, but then that would be horrid for quests, so you guys should keep arena as it is, but also add all the game modes into QP as well.
or simply rework the quests so that they are feasible in all modes, so that players don't feel they're playing for hours on end, depending on the mood of the RNG
or ya know...some sorta mode choice
with it automatically swapping over to a "whatever we can fill"mode after, idk, a 5 minute wait
A choas mode queue would be great for solo players that complain about stacks!
Actually, a solo queue mode would help the numbers as some like to test their skills solo
Squad hunting solo and newbies is a REAL problem for the game. It's the number 1 reason to uninstall Century.
We already have MM rules to avoid players getting matched against squads but they don't have much effect
Yes... my idea is a solo mode when squad are alone in q after x minutes. Chaos mode is really good. Take a small map, only the squad (4 players), free for all rules. It's fun because you can use it for training with friends without pression
It's a idea for protect newbies against kd farmers and get more fun because kill mates is really fun. Yes, I want to kill my clan mates.
I also want to kill my wingmates! We target the shit out of eachother if we get matched as enemies
✨ Friendship ✨
~~that should have been doen 2 years ago ~~
This has been ig for a long time tbf, like since S1
the problem is the lack of players for MM, but the real problem is probably squad vs solo-newbies-bots
At this point give the noobs bots. They're in there already
bots when no other squad? it's a idea, at least those who farm the KD will be happy
Yep. And new players ain't gotta uninstall about it
Maybe try overhauling MM? Rules won't do a thing. Maybe have the game itself recognize statistics, like time played, score per minute, and Kill/Death Ratio (KDR). To determine who's matched with who?
Solo mode specifically for those who like flying by themselves to test their skills?
Just to clarify. Not solo/duo. Pure solo mode. Duo drastically changes how the game is played because it's 4v4. That's half a team. Need to do this for ranked solo too. Also maybe a perpetual FFA mode? It's so fun.
^^ Cause I can't English for shit 
Honestly FFA in ranked would give more people a chance to hit the ldb imo. It's just you, for you. No one else
Agreed! And kill squads are pretty much eliminated.
You know what? I just got an idea
Rivals mode (Solo Mode) Compete against rival dragons without a team and test your skills against the best where your tools are your own skill and grit.
depends on if they'd group que like before and que dodge each other but try to help each other like they did last ffa
a smurf here and there that they're fine losing points on to yeet their main or their friends up through the brackets
but it'd definitely be better
Add all modes to quickplay, list with a yes/no for every mode. I don't mind waiting longer if I get to play what I want. Add a check for solo only/squad only/any available/maybe even vs bots only for new players or just casual play/training with lower xp reward. Leave arena as a rotation of all modes, with arena games rewarding a little extra xp.
I think training should have a bots option available.
Training not having bots confuses me. You can't use your rage without taking damage and walls don't charge it- main practice for rage would probably be for Mara, but still. Training/freefly having bots to chase around could help improve skill for early players.
My idea of better matchmaking system. Share your thoughts.
It looks nice but that would be horrendous for missions
GoF is only for one day
I would literally not play Century if GoF came only once a week
Ohh Carnage is the only mode for QP? I would play everyday then.
Me likey
I know 😄 I was thinking that missions would get updated after this change
Tbh the list in arena is just randomly put together 😄. It's definitely a subject to change
Yeah, I think carnage is the most popular mode so we should have the option to play it whenever.
And regarding the arena... I'm still not sure about doing it this way. Maybe having a toggle for each mode in casual would be a better option. The more modes you select, the shorter you wait for a match.
Imo the most players don't have a single mode they want to play all day. Many players just have one or two modes they hate.
So having an option to disable just a certain mode would still make the overall pool of "your modes" bigger than now. Therefore it still should make queue times shorter 🤔
I would be on board with us but some critiques:
- if they took out artifact and pve out of arena.
- It doesn’t make sense to have a free-for-all for Arena on a Sunday when it’s a solo free for all for ranked.
- King slayer was actually very popular so I would actually add it to at least one slot
- gates imo either be in qp or have 2 arena slots
- you could also do a arena playlist would be skirmish, Kingslayer, survival and gates
it’s not bad format, but a lot of the player base love gates, survival and carnage… you need to appease to the majority of your player base. the selected brackets that you have for certain game modes that you chose aren’t the majority of the player base that would approve of your setup. (Basically I’m telling you right idea just move things around)
Again my imo
I totaly forgot about king slayer :D. I'll add it in 😄
new version
In theory, the more modes you select, the quicker you can find a match. Not sure how much it could help with queue times but I believe there would be a difference.
also I think that some of the modes should be exclusive to events, to make them more special. Having too many game modes at once can be detrimential.