#April Update - General balancing feedback
12 messages · Page 1 of 1 (latest)
I feel like dodge moves you further now without that much of an increase in the efficacy of eliminating fireballs
It may also benefit from a slightly increased cooldown, maybe 1.5s or 2
Overall the decreased ttk from all of the changes feels very good gameplay wise
Not sure if this was intentional but on survival there is only 1 shield on the entire map, which is a bit of a problem, since its the only mode that still has 12 players. If its possible for the change to be reverted for just survival it would be nice.
WG rage and berserk dragon nerf was/is unnecessary ,this nerf should've been on Marauder only.(∞ fireball thing)
I disagree. Marauders have an actual rage now.
I do think the nerf/bug to wraith and wg rage is a bit....bad though.
it's really bad.
I actively hate being raged by a wg but it makes me useless now.
I really enjoy the changes to marauder, personally.
Gust is my only complaint. We begged for a gust nerf forever ago for a reason, but, hey, guess we just wait and see how it goes. Less shields on map....lots of smoke, maybe it'll help out.
also whats the difference between general balancing and class balancing forum?
No ım talkin about hunter's mark nerf ,didn't say nerf the marauder rage.(they should've keep the fireball nerf only on hunter's mark not on berseks.)
It read like you wanted marauder rage to fire slower.
No i just think berserk nerfs were unnecessary.
Agree then.
The daily coins are not enough. Shouldnt have to play 10 hrs a day for 2 weeks to get enough coins to purchase a dragon or egg. Need to balance it so you can purchase 1 dragon a week