#April Update - General balancing feedback

12 messages · Page 1 of 1 (latest)

mint skiff
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Share your feedback about General balancing from April Update (Pickups decrease, TTK, Dodge etc)

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April Update - General balancing feedback

whole canopy
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I feel like dodge moves you further now without that much of an increase in the efficacy of eliminating fireballs
It may also benefit from a slightly increased cooldown, maybe 1.5s or 2

Overall the decreased ttk from all of the changes feels very good gameplay wise

jovial fox
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Not sure if this was intentional but on survival there is only 1 shield on the entire map, which is a bit of a problem, since its the only mode that still has 12 players. If its possible for the change to be reverted for just survival it would be nice.

celest dust
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WG rage and berserk dragon nerf was/is unnecessary ,this nerf should've been on Marauder only.(∞ fireball thing)

normal shore
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I disagree. Marauders have an actual rage now.
I do think the nerf/bug to wraith and wg rage is a bit....bad though.
it's really bad.
I actively hate being raged by a wg but it makes me useless now.

I really enjoy the changes to marauder, personally.
Gust is my only complaint. We begged for a gust nerf forever ago for a reason, but, hey, guess we just wait and see how it goes. Less shields on map....lots of smoke, maybe it'll help out.

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also whats the difference between general balancing and class balancing forum?

celest dust
normal shore
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It read like you wanted marauder rage to fire slower.

celest dust
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No i just think berserk nerfs were unnecessary.

normal shore
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Agree then.

obtuse escarp
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The daily coins are not enough. Shouldnt have to play 10 hrs a day for 2 weeks to get enough coins to purchase a dragon or egg. Need to balance it so you can purchase 1 dragon a week