#mod dies
77 messages · Page 1 of 1 (latest)
first log is useless so is 2nd one too
thats what the mod has in the menu w the log for what happened
the mod shows you "two" of those stuff
first one is the real one with actually good info
and 2nd one is trash and same for everyone
But as you can alrdy tell from that i've alrdy misdesigned the gui by showing two guis
and there is slight possibility that the first one did not show at all
so pls just post latest.log
@torpid dagger uploaded a log,
- Forge 11.15.1.2318 on 1.8.9 using 1 mods
- OptiFine M6 pre2
Log is cut off
Atlauncher is broken i think
There is a mod that rewrites auth
Please list ct scripts you have installed too
Alao try this, it makes process of finding conflict faster
Make sure to try with only dg on first time
i had all but dungeons guide in and it worked i readded dungeon guides since i wanted to do dungeons and it happened
Hi pls read message
The point is to find mod conflict with dg duh
You keep dg in and do it with rest of mods
running dg only gave a new message and bugged again
said new update available then game closed no crash report screen though
log to big wont let me send it
wait log says i have other mods still
but ig mods menu has only dg
Then it is wrong log
I can assure you that is the wrong log
just read it
you see log of all kinds of other mods running
also i think it has to do with atlauncher
new update at least lets mod load in and be enabled w/w out disabling itself
that bubble that showed up while it downloaded preset was agressivly flickering
aggresively flickering?
there was a blue bar below it and as it got to end the pop up disapear
and then it would come back and repeat
record
that does not mean the issue is fixed though
there is a mod that you have
that replaces authentication
while you're loading
I would like to know what mod it is
RyanTheAllmighty
"Well once you start the game from the launcher, the launcher has absolutely no more input on your game, and by launching into Minecraft, authentication has been done and is valid
Sounds like if you're seeing some sort of authentication failed issue, it would be within the game and would be caused by one of your mods
I do see some authentication errors in your logs from dungeonsguide mod, I'd suggest removing that mod to see if it's the issue and if it solves your issue removing it, contacting the mod author about it"
what
this time the log only has dg
do you not get the point?
there is a mod other than dg
that rewrites authentication
that log proves nothing
ah
I finally figured it out
it is acutally because of atlauncher
atlauncher launch behavior is slightly different from default mc launcher
in that it provides minecraft an uuid with -
default mc launcher does not do that
so fixable now?