#16km2 map doesn't seem to render interactions

1 messages · Page 1 of 1 (latest)

warm elbow
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Same foliage works without problems on a 500x500 units map, but not when trying it out on a 4k by 4k landscape.

ember tiger
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Hey @warm elbow I am in no way affiliated with the developer but just some first steps you can maybe check. Have you made sure your RVT volume covers the whole map? have you increased the resolution of the RVT map?

warm elbow
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I have assumed some of the setups do not require rvt

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As I got it to work with out these, though on a smaller map ?

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But given vts can be big enough I wonder if that’s the requirement for large scale interactions

warm elbow
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it appears RVT are required so I must have missed that part, after putting in RVT volume and assigning landscape VT it works as it should

warm elbow
warm elbow
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after further testing, I can report that even though it works, it is inconsistent and just "looses" the interaction at random points in the map

ember tiger
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huh, can't help with that, would need @silk sandal to chime in

silk sandal
warm elbow
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I can provide you with my heightmaps and splat maps for the landscape I have here, obviously there's my own foliage here but it's rather a simpler one and given the same meshes react while other few inches away don't I wouldn't consider mesh being at fault here ;p

silk sandal
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Yeah that is a very odd one... My guess is that a single RVT tile isn't being rendered/updated, or maybe it's updating before the landscape has even loaded? Try moving the RVT volume by 1 unit to force it to update some time after begin play

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Although, is that yellow effect when you're in the bushes being done by the Bubble render target?