Hello,
I have a tree that's on fire, just like it looks. The problem is this: the direction of the Wind Force in this fire simulation I made from the niagara system is fixed directional, so it stays as it is when I drag it to the map according to the rotation of my tree, which I assign to another component, Static Mesh Location. As you can see in the background, there are a lot of trees with different rotations, how can I set this niagara to be oriented to the WORLD?