#Bring Back 1.5x Exp Events

32 messages · Page 1 of 1 (latest)

finite yew
#

Exp events being 1.3x instead of 1.5x is just stingy and lame. We have a much higher level cap now, so there's no reason not to have it set to 1.5x exp.

Heaven forbid some of us want to stay on main server and not participate in FWC. The rates for the event servers typically end up being 3-4x+ exp. You can afford to give main servers 1.5x exp events.

silent iron
#

Back in the days on Flyff Pc we even had double exp events

finite yew
smoky venture
#

let us 5 stack amps,
let us buy those 160-190 amps

finite cobalt
#

and x2 exp & upgrade event on main server during fwc

nocturne dirge
#

Much better if they make it 1 week event rotation.

gloomy flax
keen oak
#

@finite yew as long as FWC exist we will be cap at x1.3kekw

dire sable
void imp
vital vault
cloud bobcat
#

💯

maiden warren
#

Tbh all monsters below kalliun should give 1.5-2x more exp to fix the curve...
And again, they don't care, nothing is gonna happen, wasting your energy here

earnest jewel
#

Pretty depressing that the last topic marked as in review is from way back in December. And that's just in review, not even approved but not implemented yet. keksip

paper oracle
#

1.3x Exp Event IS NOT Classic FlyFF experience. You may have went overboard with mental conditioning and forgot about bringing the value to your player base.

This was the generation of the most eager and honest people. The ones who welcome old and the new and keep the game moving forward.

Also, don't think that once we get 1 character to max level we stop playing. Wrong player base mentality.

Understand your players more and bring in that value. If you are selling nostalgia 1.3x Exp isn't it.

tired lava
potent flax
#

be carefull or you wicked xd

exotic cobalt
#

I remember flyff pc had the rare 3x exp events, good ol days

dire dust
#

Regular servers are dead onky fwc...
Im playing flyff few months every year only fwc quiting when it ends, no point lvling on normal server waste of time and lets not talk about hero quest

manic vortex
# gloomy flax This! It would be far more enticing to play the game if these events would be ac...

They do it purposely in the weekend since that’s when most people play and so most people a can experience the event. There is barely any time if you work and sleep each 40 hours per week. During the week most people would play 2 hours per day in the evening on average I’d say, so Monday - Thursday would be 8 hours people can play. Assuming a weekend full of spare time, you can play 10+ hours Friday, Saturday and Sunday, so 3x more time for the majority of people.

gloomy flax
manic vortex
fickle rain
loud sinew
unique marten
livid pagoda
#

Agreed.. the 1.3 is nice and all.. but it's not massive.. so it still doesn't motivate much to play and grind. And the game still feels kinda empty other than people doing dailies.

It would be nice to have occasional x1.5 and x2 events in the normal server, and not having to rely on FWC to get that kind of boost.

And, by now i feel like we need stackable amps in general.. Or have it stackable only during those events.. Or, more events where the level restricted stackable amps are rewarded...

ooooooooor... fix the xp curve for all areas below kailun..

earnest jewel
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If nothing else I agree they should do a couple of 2x exp weekends during fwc. Seems like a win win for everyone because it would give the non-fwc players something to do while fwc is going on. I dont see an occasional 2x weekend disrupting their fwc income, if anything it helps incentives the non-fwc people to also top up for amps. Otherwise the main server is just dead for those 5 months anyway so why not. keks

paper oracle
royal radish
#

At this point just bring back double exp event to main servers.

unique marten
urban trout