#Unique Drops Rework

1 messages · Page 1 of 1 (latest)

upbeat flicker
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In the current system players can easily scam Lusaka weps and other high value items like crystal lord cloak or anyone with need/pass drops. I propose changing to make such drops not affected by putting the loot distribution to manually. Also another way to scam a team is for the leader to kick people at the end of the last boss in dungeons to secure loot, we saw a lot of this on the fwc. Change it so the leader can not kick players within the dungeon, this can be optimized further however

If you put down the effort you should get at least a 1/8 chance to secure an item piece.

strange musk
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You best just run with friends bro.

proven prism
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No, if we did ur way, scams would happen more often, since the item might go to some random dude. Right now u can still control where the drop goes, which is good coz u just have to make sure that party lead is trustworthy.

upbeat flicker
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Indeed if the party lead is trustworthy, however thats not always the case as we saw multiple people spam shout every single day on the event server about party runners.

If you want to control where the drop goes just run with friends, if you invite 1 random the chance it gains the drop is 12,5%

People might decline randoms in their runs and those will form their own teams with all equal chance to gain something.

So many shouts outside wilds npc searching for teams and without trusty leads they will for sure get nothing, now they might get something.

proven prism
ivory pelican
# proven prism Then all those randoms should try to find and join a reputable guild or get a gr...

Fundamentally it is the game's "fault". Because it is supposed to be designed with cooperative play.

With whale gear you can do a lot on your own, but not everyone can do this. And even if you can, it's more fun to play with others. Scamming people out of the loot when there are agreed upon rules shouldn't happen at all. People should be afraid to act like that because they'd lose their max level character if they behave this way and scam.

upbeat flicker
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Im trying to merely point out the flaws with the mechanics I see in the current state of the game, I agree with randoms should find reputable guilds and run together. The rule is to split loot but if there is just 1 bad apple (leader in this case) that can just take the item(s) 100% at the time, with this change then there is still a 87,5% chance the item will go to the group as normally.

Then the other error in the game to kick someone in the instance is a red flag, I have seen people run tower only to kick a player in the end if they feel like it and that player loses the last quests, now apply this to wilds run where players have fought 30mins to reach khan low hp only to be kicked from the party and yeeted out of the dungeon, not only losing drops but also cjf.

nova plaza
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I'm thinking of how about, for example, we drop Lusaka Crystal (enter component name) QI-ish items, like CJF. The amount varies between 0-4 per run. After you get a certain amount say 1000 or whatever you can craft a LC of choice. It's soul linked, item is not. This should be a thing in everything that isn't soloplay like giant hunting. Probably someone posted this idea before, I remember reading it.

This also addresses the fact that on Mush there are only 13 lc axes but everything else are pretty common.

ivory pelican
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Craftable fragments for 150 weapons. I like it. Eventually when all the top players move on to the 3rd job content, there will be NO 150 weapons at all for anyone. Because they won't be running their 141-165 characters, they'll be in Kaillun doing 166+ content. Getting fragments from Wilds runs to make a weapon would help the supply. Otherwise they'll really need to increase the drop rate.

hard jetty
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This might be hard to implement but hear me out.

If one LC *** drops. This item will be bound only to the players in the party. This will not be destroyed/deleted and can only be traded to the members of the party.

So how will they share the loot? The item can be only sold in a unique shop where party bounded items can only be sold. Once sold, the penya will be mailed automatically to all members.

So how about if its a guild run / duo run / solo run or donate the item to a friend. You just need to place the item to this new shop/npc. Then you can covert this now from party bound to normal item. But with the "agree" button should be checked by all members (like the party check). By making all party agree, the item will no be a normal item thst can be traded.

sharp finch
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In group dungs all party members could get 1x [BOSS_NAME] Box on kill, with contains personal rewards. And global drops could be removed. Boxes could be tradeable.

nova plaza
upbeat flicker