#New Blade skill: "Danger Bubble"

4 messages · Page 1 of 1 (latest)

sand relic
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Skill description: Create a bubble around blade that while active minimises all damage done from outside of the bubble.

Skill level: 85

Skill effect by Level: The skill at level 1 will minimise all external damage by 7.5%, this percentage will increase by 7.5% per level of skill up to a maximum 75% Damage reduction. Duration will be 12 seconds regardless of level. The bubble should be fairly large, a bit larger than a Merkaba.

Skill purpose: Closing the gap from all non-melee enemies (PvE and PvP). Gives the Blade an opportunity to get close to an enemy without concern for getting absolutely destroyed before even reaching them. This should be of similar gap closing ability as DI except the Blade remains visible and a cunning player may evade to wait out the skills duration prior to attacking.

Possible concerns:
Please raise any and I will edit this post.
1. The name is terrible. You think of one.

But why?
I think it's safe to say that Blades are an absolute joke in PvP. Essentially forcing players into a 1v1 scenario on Blades terms would at least give the squishy little guys a chance to take a couple of swings. There is essentially no real known siege-related ramifications cause for the most part Blades don't siege. I don't think it would be problematic but I'd like it to be discussed.

Note: I'm no longer a Blade. I just wanna help the class out. Please, think about a blade in PvP and try not to laugh... Exactly.

B-but... Silent Strike
Sure. That's a thing.

primal needle
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This Suggestion destroy the benefit of other classes.

The Blade have a Blinkpool and can with this in PvP and PvE do enouth.

If the Blad becomes a Bubble Like this.. U make all Others classes in PvE broke.

All Classes need a Extreme Damage Up, without Blade.

This Suggestion make Zero Sense .

The RM have a Bubble i think this ist more than enouth.

sand relic
pallid garden
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I support for blade soap