#Ringmaster Rework
13 messages · Page 1 of 1 (latest)
Nah
So rather than 1 buff mule, I make 3?
Doesnt this make ringmasters useless?
again??? your suggestion dont make any sense!!
At this point can we remove the requirement of the rank to create suggestions? CLEARLY it has no effect, anyone with the vagrant sword would suggest better.
Better take is to remove assist buffs and add their values to a character as it levels - in the same way as inventory spaces are added. This way your character grows in power as you level and leveling alone is more viable without constant need of pocket rm.
Nay
Except that restat cost money… with a passive stat increase such as hitrate or attackspeed you end up wasting points in DEX while leveling for classes like BP/knight/blade/YJ for example… 
Moving the buffs to different classes doesn't solve the issue of all classes being reliant on them.
If you want a productive Ringmasters rework, start by removing the 20 minutes buff that every class requires to be functional
tbh i havent seen a MMORPG that doesnt rely on their supports to have a QoL gameplay lol
I'm not saying that relying on a support character to add QoL to your gameplay.
I'm saying that making all classes unplayable without the Ringmaster buffs is a stupid decision.
The buffs you have to apply once every 20 minutes are not "Quality of Life". They are absolutely necessary if you want to play the game.
They also don't support an active playstyle since you apply them once every 20 minutes. Something that is easily solved by just having a second char idling in another tab.