Suggestion:
A new "Healing Aura Skill" - What I mean by this is the ringmaster can place a healing circle on the ground with a large radius due to some bosses being large (example: the kraken) that constantly heals the party members inside the circle BUT the ringmaster cannot use heal rain or heal while this skill is active to balance things. This would enable the ringmaster to do its other duties while it heals the party members. Ofcourse this will have to be adjusted and simply can't be as strong as heal rain is now.
I think it needs a .5 second cast time at least for DCT purposes. Possibly PVE only so that ppl don't complain about PVP? Possible 20 second duration with no gap in cooldown? Please and thank you 🙏
**Reasoning: **
A ringmaster has to use Heal Rain, Gvur Tialla, Barrier, refresh buffs for the entire party, apply constant Holy Cross + Moon Beam in dungeons, Merkaba to help stun mobs, and also resurrect his/her teammates. The role is too heavy and this gives the ringmaster some time to resurrect and rebuff party members.
A dps class just needs to click and wait for the circle then run + sometimes use skills like berserk. This pretty much sucks as the ringmaster also has to bargain or discuss the distribution of loot while doing a lot more work honestly.



