#Make Elementor Skill "Burning Field" no-target centered around you.

21 messages · Page 1 of 1 (latest)

granite shale
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Issue: When using targeted AoE Spells while facetanking and Mobs die, you lose that target and cant cast that spell anymore. That interrupts Actionslots, makes you click a mob again, often makes you move from misclick and get your RM killed in the process. Due to herd-debuff, mobs always die at different times and you'd have to constantly reclicking a new target.

Solution: Make AoE spells that are dedicated for facetank non-target spells centered around you. For most spells thats already the case, but Elementors BurningField is an exception.

In short: Make BurningField similar to Electric Shock / Merkaba. Just a non-target spell around you. QoL improvement for (facetank) elementors.

EDIT: the suggestions made by @gilded pecan @stray narwhal @rigid gazelle below are even better.

gilded pecan
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I dissagree, it kills the potential of casting it from a distance with Blizzard stun combo. I think it should work like new psykeeper's black hole spell really. You just point on the ground where you want to cast it.

granite shale
# gilded pecan I dissagree, it kills the potential of casting it from a distance with Blizzard ...

ye i considered that too, but that combo isnt that strong either, because evne with blizzard stun, the mobs run out and u dont get full efficiency from burningfield. and also you can still cast blizzard from melee range and do it.
personally i noticed that for me at ancient mammoths, i dont even use the blizzard+BF combo, because its literally less dmg than just casting shock or earthquake. this may be different for non-water mobs tho.

@gilded pecan ye i agree with ur comment. your suggestion is even better imo. both for burningfield and what @stray narwhal said about all elementor spells. the "losing target" thing is so annoying and having elementor spells be ground-targeted would solve that. just dont know how exactly that would interact with actionslot. maybe this can only work for spells with cooldown?

stray narwhal
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I’d go one further and say all elementor spells should be able to be cast non-target. For instance, click meteor shower and then click the location on the ground where you want to target. So, you can click a mob and cast directly on them, or click an area and hit everything near.

gilded pecan
# granite shale ye i considered that too, but that combo isnt that strong either, because evne w...

Well yes, it's not the best combo in the world and probably not that strong too, but I don't think it's a reason to kill a potential spell may have just for small qol. The option I proposed actually does what you're asking for and also offers more flexibillity. You could, for example, cast it on the ground before the spawn you collected so that when the mobs run through it, more DMG ticks can trigger. And it's also more fun to cast spells this way imo.

@stray narwhal That would make ele a very interesting to play, ngl. I think most RPG games use that kind of system for aoe spells. It's just flyff that's weird in its design kekt

rigid gazelle
# gilded pecan I dissagree, it kills the potential of casting it from a distance with Blizzard ...

I agree, and would add a nice feature I know from WoW for spells like this: activating the spell again while the cursor is active (not clicking, double tapping the keybind pretty much), casts it directly under your feet. This would be super helpful for myself as a Psykeeper facetanking with Gravity Well as it's hard to place the spell under the big cluster of mobs around you.

I think this would also be a nice compromise for Quuton.

split geyser
turbid phoenix
lapis nebula
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rigid gazelle
granite shale
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In Dota2 its called QuickCast and literally the best thing ever :D

rigid gazelle
# granite shale In Dota2 its called QuickCast and literally the best thing ever :D

Quick cast is slightly different. When holding down the keybind the cursor for spell casting appears and only when you release the key it will cast wherever your cursor is at that point. That allows you to be even quicker when reacting to specific things as you can already prepare and hold down the key and just release it when it’s needed. I don’t think this kind of min maxing is necessary in FlyFF though kek

modern adder
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Just make its AoE larger. Currently it's the same as Fire Arrow from rangers. Burningfield should have at least the same area as Blizzard. And make it castable like Psy's gravity well. So that you can preemptively cast it to maximize its effect.

half elm
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Reading this as ranger is funny, we have these problems on every skill, add to it that aoe dps at best is like 30k/dps full premd with link attack and acer set. I want a rework so the skill dmg still applies if mobs are dead already

granite shale
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sure, changing that for ranger as well sounds good.
@half elm what do you mean "skill dmg still applies if monsters are dead already"? Sounds like you wanna deal dmg to mobs that are already dead?

half elm
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