#Boss Aggro seems bugged right now after the 1.2.2 Patch

1 messages · Page 1 of 1 (latest)

slim hinge
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Summary:
During EASY MODE Meteo and CW as well as an Envy Depths run it was very apparent that the boss aggro did not behave as expected.

Server: Totemia
Character: Multiple
Position: CW/Meteo/Dungeons

Expected result:
Bosses switch & stay on the target with the highest DPS

Actual result:
Bosses constantly switched aggro, DPS was not the cause of it. They even focused and stayed on Ringmasters who were not attacking at all. The Kraken in Envy Depths switched away from the first person to attack it right away & stayed on a different player (Elementor) for a whole 60m of his HP.

Additional comments:
We killed probably almost a thousand of these bosses already and just now after this patch their behaviour is vastly different from our previous experiences. There is probably something going on here that is not quite intentional. At least for CW and Meteo. Kraken might have been a fluke.

peak moss
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its not only doing it on bosses...normal monsters are doing the same

hoary valley
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I dont think mobs ever behaved this way, as intended anyway. There is no aggro table

orchid shell
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Just a note, Clockworks and Meteonyker aggro systems are different than the Kraken and other monsters

slim hinge
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Normal Monster aggro is based on tank movement and auto attack state, for these bosses we definitely observed unusual behaviours. After each special move the bosses should check for dps, then target accordingly. The fact they went after distant 0 dps targets Was very telling something weird was happening

ancient ice
slim hinge
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Just cw and meteo, dont worry keksmile