#small adjustment regarding the new quests

13 messages · Page 1 of 1 (latest)

magic otter
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Hello there!
The newly added quests for C/B/A cards after x finished Runs are a really nice addition to make higher Dungeons more rewarding. However one small addition I'd like to suggest.

As you still need quite a few people to clear the Dungeons and time to coordinate Up to 8 people on a regular base is Not that easy, people with several Chars as "flex picks" (Like one Tank, a Support and a mage aoe/dps) get punished in Quest Progression due to swapping characters to fill needed slots.
To counter this at least a bit it would be nice, If said Quests were Account linked, so different Characters on the same Account could still contribute towards the Overall Goal. This way the people that flex pick don't need way longer to finish the quests.

I get that Long Term there won't be a big difference, but this would take away the necessity to finish up to 49 additional Runs If you substitute another role every now and then

glossy sage
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More important in my opinion would be, that mid bosses would count too. Right now you need to kill the end boss what makes long dungeons like storm peak less rewarding.

I am pretty sure it was intended to count midbosses too, and I hope the adjustment will come as soon as possible. (I hope today, but pretty sure it will take much longer)

winter grail
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Rewards should be difficulty based, not instance based, don't you think?

sacred echo
# glossy sage More important in my opinion would be, that mid bosses would count too. Right no...

I’m pretty sure their plan is for over time beneficial gain. I do think having a guaranteed reward after a certain amount of runs is the best thing they coulda ever done, but on this topic I would even like to see the quest fragments be tradeable, giving an overall value to your runs is 🔥 . considering as a jester main, I never run on my jester my friends always want my ele for obvious reason. And the little times that I do run on my jester I can’t trade over to my pooled ele runs cause different account.

Would need more data gathered before a suggestion like this were to be looked at considering the most recent changes. D cards removed from nightmare is already HUGE, and wonder how that indirectly affects A card drop chances since less items more chances of dropping a’s

winter grail
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Yes I spoke to fast sry x)

glossy sage
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At least the pre Boss in Storm Peak should give out Soul Fragmets. Nobody will solo until there. It would also make storm peak worth to run, right now most people need 2x more time for storm in relation to envy for example

night scarab
honest shore
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I get what you're saying but 99% of people have alts on seperate accounts. So it doesn't really solve anything.

lethal rampart
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Account-linked quests are an interesting idea 🤔 probably would take some extra work as I don’t think anything like that exists outside of achievements, but would be a nice feature to have

magic otter
# lethal rampart Account-linked quests are an interesting idea 🤔 probably would take some extra ...

Speaking of Achievements: You could probably also link the Rewards to achievements. That way you wouldn't need extra inventory slots for the Soul Pieces. However you could run out of Achievement levels

(After more thoughts you would still need the 50 Pieces for an A card in your inventory to finish the Quest, so a shared Progress is probably hard to Design. You could also just make the Soul Pieces Account linked, that way you could just trade them with Common bank, effectively enabling shared Progress. I think I'd even prefer this method)

magic otter
# honest shore I get what you're saying but 99% of people have alts on seperate accounts. So it...

People have alts on other Accounts, because there is basically no use for them on your Main Account, as you just miss out on stuff like Event Rewards. (Like the Playtime one or the Invasion Event)

I think this doesn't mean that there shouldn't be future incentives/Advantages to play several Characters on one Account. However, it would probably only affect a few Players immediately, that's correct.

glossy sage