#i dont understand this bro
155 messages · Page 1 of 1 (latest)
oh this is neww
i think its a possible ffmpeg option
remove -stats_period 0.15 or similar number from your ffmpeg options:
wdym
gonna have to tell me how to do that
im his friend btw were in a call
ik smoothie a bit more but ive also never seen this
can you send your config
.
[interpolation]
enabled: yes
masking: yes
fps: 780
speed: fastest
tuning: weak
algorithm: 13
block size: 8
use gpu: no
[frame blending]
enabled: yes
fps: 60
intensity: 1.7
weighting: gaussian_sym
[flowblur]
enabled: no
masking: yes
amount: 200
do blending: before
[output]
enc args: -c:v libx264 -preset ultrafast -rc_mode vbr -crf 18
file format: %FILENAME% ~ smoothie
[preview window]
enabled: yes
[artifact masking]
enabled: yes
feathering: yes
folder path: C:\Users\esral\Downloads
file name: mask1080p.png
[miscellaneous]
[console]
[timescale]
[color grading]
[lut]
[pre-interp]
that
thanks
ffmpeg version
-stats_period was added in ffmpeg 5.1
ur friend might be on an older build
how do i update
enabled: yes
masking: yes
fps: 780
speed: fastest
tuning: weak
algorithm: 13
block size: 8
use gpu: no
[frame blending]
enabled: yes
fps: 60
intensity: 1.7
weighting: gaussian_sym
[flowblur]
enabled: no
masking: yes
amount: 200
do blending: before
[output]
enc args: -c:v libx264 -preset ultrafast -rc_mode vbr -crf 18
file format: %FILENAME% ~ smoothie
[preview window]
enabled: yes
[artifact masking]
enabled: yes
feathering: yes
folder path: C:\Users\esral\Downloads\
file name: mask1080p.png
[miscellaneous]
ffmpeg options: -loglevel error -i - -hide_banner -stats```
config should work
not really necessary
didnt work..
ok well its going to be a different error now
since you dont have masking set up properly

60
its for minecraft bedrock
can i give some advice on your config
sure
get a job
ok for starters, on 60 fps input you are going to need pre-interp so it looks slightly good (pre-interp uses rife which is a slower but much more accurate interpolation method compared to normal interp's svp)
you are interpolating a bit too high for your input fps since the usual recommended is 10x interp max
??
Send the terminal window too
The white box just shows a generic error most of the time
how do i change it to 10x
i swear if its gonna be even more errors beyond just masking
by getting a job
ur better off doing 4x preinterp and 2x interp based off that 4x
man this config is so weird
WHAT 😭
Go do something productive pls
im so losy
i am
can you send your terminal window
how
what
enabled: yes
masking: yes
fps: 780
speed: medium
tuning: weak
algorithm: 13
block size: 8
use gpu: no
[frame blending]
enabled: yes
fps: 60
intensity: 1.7
weighting: gaussian_sym
[flowblur]
enabled: no
masking: yes
amount: 200
do blending: before
[output]
enc args: -c:v libx264 -preset fast -crf 18
file format: %FILENAME% ~ smoothie
[preview window]
enabled: yes
[artifact masking]
enabled: yes
feathering: yes
folder path: C:\Users\esral\Downloads\
file name: mask1080p.png
[miscellaneous]
ffmpeg options: -loglevel error -i - -hide_banner -stats```
oh wait i think ur friend is the one on old ffmpeg
Use that recipe
maybe?
i literally just downloadded smoothie
will still have to fix artifact masking tho
frost do yk if its possible for ffmpeg to be bundled with smoothie-rs
It is
so the ffmpeg isnt in PATH error wont occur
Idk if it is usually bundled though (unless something changed recently, it’s not)
🙏🙏
its his blur config just made into a smoothie config
im @vagrant yacht
180 fps is very different to 60 fps
he mixed up with 60
output
all i did was set up artificial masking
cuz in blur his static ui was artifacting like crazy
well duh
properly set up masking
how
i dont understand ts
have u even bothered trying to read it
Masking Tutorial, By august // ixtf.
SmoothieRS - https://github.com/couleur-tweak-tips/smoothie-rs
If you encounter any errors with Smoothie go to CTT and make a support post!
Text Tutorial -
- install paint.net from https://getpaint.net/.
- make sure your video and ingame resolutions are the same.
- capture a screenshot of your game's hud.
...
ugh
i gave him a mask
my config and his config are 1:1 the same
and it works for me but not for him
@craggy ether
because
the
paths
are
different
i used my own path bro
enabled: yes
masking: yes
fps: 780
speed: medium
tuning: weak
algorithm: 13
block size: auto
use gpu: no
[frame blending]
enabled: yes
fps: 60
intensity: 1.7
weighting: gaussian_sym
[flowblur]
enabled: no
masking: yes
amount: 200
do blending: before
[output]
enc args: -c:v libx264 -preset fast -crf 18
file format: %FILENAME% ~ smoothie
[preview window]
enabled: yes
[artifact masking]
enabled: yes
feathering: yes
folder path: C:\Users\Darad\Downloads\
file name: mask1080p.png
[miscellaneous]
ffmpeg options: -loglevel error -i - -hide_banner -stats```
try that
this is MY config with MY path
we adjusted the path to his
or am i just confusing myself
👍
any advice for making the renders look better?
Higher input fps and use pre-interp/rife
What settings of pre interp
idk what rife is
Smoothie is Couleur's take on blur and is currently being rewritten in the Rust programming language.
It is available as a portable program, you can grab it by following this tutorial:
https://github.com/couleur-tweak-tips/smoothie-rs
https://github.com/nihui/rife-ncnn-vulkan
If you encounter any errors with the program, read the troubleshooting wiki page:
https://ctt.cx/video/smoothie/troubleshooting/
rife is a different interpolation alorithm
It’s slower but more accurate