#Smoothie pre-interp error
25 messages · Page 1 of 1 (latest)
[pre-interp]
enabled: yes
masking: yes
factor: 6x
model: C:\Users\shanks\Desktop\YNM\rife models\rife-v4.6
i get this error too, no one seens to know why this is so i just started rendering things on my laptop which has worse specs but atleast it actuallly works
update drivers
i only have one laptop bruh and its not working on it
they are up to date
cant someone just ask the dev about this
i’ve been over it with the dev before and have looked thru the code myself, it’s a problem with smoothie or rife not properly outputting errors
so will it be fixed anytime soon
i can use blur but blur doesnt have that masking thing
its an error with your pc, not with them
try reinstalling ffmpeg
if that doesnt work your only option is to reset your pc
i have reset my pc, switched to tinyll and back to windows 11 and stil lget a nerror
could it be because of my old ahh gpu?
i even used the smoothie installer that someone made, that comes with ffmpeg and still got the error
ye maybe just the physical components
shows this and takes like very long to render
[interpolation]
enabled: yes
masking: yes
fps: 1920
speed: medium
tuning: weak
algorithm: 23
use gpu: yes
[frame blending]
enabled: yes
fps: 60
intensity: 1.0
weighting: ascending
bright blend: no
[flowblur]
enabled: no
masking: no
amount: 125
do blending: after
[output]
process: ffmpeg
enc args: -c:v h264_nvenc -preset p7 -rc vbr -b:v 250M -cq 14
file format: %FILENAME% ~ %FRUIT%
container: .MP4
[preview window]
enabled: no
process: ffplay
output args: -f yuv4mpegpipe -
[artifact masking]
enabled: yes
feathering: yes
folder path: C:\Users\shank\Masking
file name: maskmmc.png
[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview
[console]
stay on top: no
borderless: no
position: top left
width: 900
height: 350
[timescale]
in: 1.0
out: 1.0
[color grading]
enabled: no
brightness: 1.0
saturation: 1.0
contrast: 1.0
[lut]
enabled: no
path:
opacity: 0.2
[pre-interp]
enabled: yes
masking: no
factor: 3x
model: "C:\Users\shanks\fire\rife-v4.6"
.
took like a hour to render a 12 second clip
how to tell if its using the nvidia gpu or integrated graphics