#could someone help me improve my render?
1 messages · Page 1 of 1 (latest)
vegas pro 18
yes
-
blur
blur: true
blur amount: 1.5
blur output fps: 60
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 1800 -
rendering
quality: 15
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 1.04
saturation: 1.2
contrast: 1.1 -
advanced rendering
gpu interpolation: true
gpu rendering: false
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -
advanced blur
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2] -
advanced interpolation
interpolation preset: weak
interpolation algorithm: 13
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
should still work fine
change the fps to 30 if you want a more type of aggressive blur iykwim
im using couleur settings
-
blur
blur: true
blur amount: 3.0
blur output fps: 120
blur weighting: equal -
interpolation
interpolate: true
interpolated fps: 1920 -
rendering
quality: 16
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.05
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1
contrast: 1 -
advanced rendering
gpu: true
gpu type (nvidia/amd/intel): nvidia
deduplicate: true
custom ffmpeg filters: -c:v hevc_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation program (svp/rife/rife-ncnn): svp
interpolation speed: fast
interpolation tuning: weak
interpolation algorithm: 23
get smoothie it will change your life
how to use it
this is no blur added
with blur
I added motion blur to my Minecraft and record in 360 fps.
the two clips are a final rendering with vegas
do yk why my blur config doesn’t show the interpolation block size and interpolation speed?
in advanced interpolation
love the colours
you can add it urself or use bur 1.9 which has it in its default config
pls send config, its smooth asf
@autumn tartan pls i need ittttt
What Is ur spec pc
blur
blur: true
blur amount: 1.5
blur output fps: 60
blur weighting: gaussian_sym
interpolation
interpolate: true
interpolated fps: 1800
rendering
quality: 15
deduplicate: true
preview: false
detailed filenames: true
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false
filters
brightness: 1.04
saturation: 1.2
contrast: 1.1
advanced rendering
gpu interpolation: true
gpu rendering: false
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters:
advanced blur
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]
advanced interpolation
interpolation preset: weak
interpolation algorithm: 13
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
thx so muchhh
do you use blur then render in vegas?
try this
-
blur
blur: true
blur amount: 2.048
blur output fps: 120
blur weighting: vegas -
interpolation
interpolate: true
interpolated fps: 2160 -
rendering
quality: 15
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1
contrast: 1 -
advanced rendering
gpu: true
gpu type (nvidia/amd/intel): nvidia
deduplicate: false
custom ffmpeg filters: -c:v hevc_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation program (svp/rife/rife-ncnn): svp
interpolation speed: faster
interpolation tuning: weak
interpolation algorithm: 13
whats the difference between this
and this
2.048 ??
Why so specific
Is there any difference between 2 and 2.048