#overplanned (sizzl3_)
1 messages · Page 1 of 1 (latest)
some ppl were saying the swinging isnt accurate, found the issue, currently fixing it
gimmi config
rlly damn
[interpolation]
enabled: y
masking: y
fps: 960
speed: medium
tuning: weak
algorithm: 13
use gpu: y
[frame blending]
enabled: y
fps: 60
intensity: 1.2
weighting: gaussian_sym
bright blend: n
use gpu: y
[flowblur]
enabled: n
masking: y
amount: 150
do blending: before
[output]
process: ffmpeg
enc args: -c:v libx264 -preset slow -aq-mode 3 -crf 15
file format: %FILENAME% ~ Smooth
container: .MP4
[preview window]
enabled: y
borderless: n
process: ffplay
output args: -f yuv4mpegpipe -
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Win10\Desktop\mask
file name: mask.png
[miscellaneous]
play ding: y
always verbose: n
dedup threshold: 0.0001
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview
[console]
stay on top: n
borderless: n
position: top left
width: 900
height: 350
[timescale]
in: 1.0
out: 1.0
[color grading]
enabled: n
brightness: 1.0
saturation: 1.1
contrast: 1.0
[lut]
enabled: no
path:
opacity: 0.2
[pre-interp]
enabled: n
masking: y
factor: 2x
model: C:\Users\Win10\Desktop\rife-v4.6
tysm
try pre interp for 120 fps
whats that
this in the config
eh
only that much?
2x-4x see what you like better
i have no idea what u are saying
cant i just copy paste this ?
no he has his rife directory different from yours im assuming
yea so i just change the rife folder right
yes and change it to enabled: y
rife took me 10 years bro
what server?
3fmc
rendered another one but had some stuff to do so ill upload tmrw ig
one looks hella clean
[interpolation]
enabled: y
masking: y
fps: x9 ur input fps
speed: medium
tuning: smooth
algorithm: 23
use gpu: y
[frame blending]
enabled: y
fps: 60
intensity: 1.5
weighting: equal
bright blend: n
use gpu: y
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,2]
[flowblur]
enabled: n
masking: y
amount: 150
do blending: before
[output]
process: ffmpeg
enc args: -c:v libx264 -preset slow -aq-mode 3 -crf 15
file format: %FILENAME% ~ Smooth
container: .MP4
[preview window]
enabled: y
borderless: n
process: ffplay
output args: -f yuv4mpegpipe -
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Win10\Desktop\mask
file name: mask.png
[miscellaneous]
play ding: y
always verbose: n
dedup threshold: 0.0001
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview
[console]
stay on top: n
borderless: n
position: top left
width: 900
height: 350
[timescale]
in: 1.0
out: 1.0
[color grading]
enabled: n
brightness: 1
saturation: 1.0
contrast: 1.15
[lut]
enabled: no
path:
opacity: 0.2
[pre-interp]
enabled: n
masking: y
factor: 2x
model: C:\Users\Win10\Desktop\rife-v4.6
90fps input
@velvet pasture
3
120 input
[interpolation]
enabled: y
masking: y
fps: x9 ur input fps (1080)
speed: medium
tuning: smooth
algorithm: 13
use gpu: y
[frame blending]
enabled: y
fps: 60
intensity: 1
weighting: equal
bright blend: n
use gpu: y
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,2]
[flowblur]
enabled: n
masking: y
amount: 150
do blending: before
[output]
process: ffmpeg
enc args: -c:v libx264 -preset slow -aq-mode 3 -crf 15
file format: %FILENAME% ~ Smooth
container: .MP4
[preview window]
enabled: y
borderless: n
process: ffplay
output args: -f yuv4mpegpipe -
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Win10\Desktop\mask
file name: mask.png
[miscellaneous]
play ding: y
always verbose: n
dedup threshold: 0.0001
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview
[console]
stay on top: n
borderless: n
position: top left
width: 900
height: 350
[timescale]
in: 1.0
out: 1.0
[color grading]
enabled: n
brightness: 1
saturation: 1.0
contrast: 1.15
[lut]
enabled: no
path:
opacity: 0.2
[pre-interp]
enabled: n
masking: y
factor: 2x
model: C:\Users\Win10\Desktop\rife-v4.6
same config as be4 but with 0.65 intensity
triangle
Is it my mashup ?
is that boole 10?
send
Oh ok i did the same because nath played a similar pack
yes
did you buy it or did ol ohpotions give it
it was leaked in a ytb video that i found. to this day idek how that video isnt down
From rankoreh and if yes, which bundle ?
i think its from the first bundle
no igmb, same config
120 input
[interpolation]
enabled: y
masking: y
fps: x9 ur input fps (1080)
speed: medium
tuning: weak
algorithm: 13
use gpu: y
[frame blending]
enabled: y
fps: 60
intensity: 1
weighting: equal
bright blend: n
use gpu: y
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]
[flowblur]
enabled: n
masking: y
amount: 150
do blending: before
[output]
process: ffmpeg
enc args: -c:v libx264 -preset slow -aq-mode 3 -crf 15
file format: %FILENAME% ~ Smooth
container: .MP4
[preview window]
enabled: y
borderless: n
process: ffplay
output args: -f yuv4mpegpipe -
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Win10\Desktop\mask
file name: mask.png
[miscellaneous]
play ding: y
always verbose: n
dedup threshold: 0.0001
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview
[console]
stay on top: n
borderless: n
position: top left
width: 900
height: 350
[timescale]
in: 1.0
out: 1.0
[color grading]
enabled: n
brightness: 1
saturation: 1.0
contrast: 1.15
[lut]
enabled: no
path:
opacity: 0.2
[pre-interp]
enabled: n
masking: y
factor: 2x
model: C:\Users\Win10\Desktop\rife-v4.6
0.75 intensity
rate 1-10
nice blockins
thanks! those clips were from quite a while ago so i was kinda ass back then
Sizzl3_'s 120 fps renders (pretty ass)
blockins still so good so yeah
can u send the config please
tysm ❤️
[blur v1.9]
-
blur
blur: true
blur amount: 1
blur output fps: 30
blur weighting: equal -
interpolation
interpolate: true
interpolated fps: 10x -
rendering
quality: 16
deduplicate: true
preview: true
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 0.9
saturation: 1.2
contrast: 1.1 -
advanced rendering
gpu interpolation: true
gpu rendering: false
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -
advanced blur
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2] -
advanced interpolation
interpolation preset: film
interpolation algorithm: 13
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
in these clips i always use igmb from around 70%-90% bc i record in 120fps
u can turn down the interpolated fps if its too blurry
tysm
bro uhh obs settings pls if u can
tysm
btw for future reference
fps: higher input = worse file size & worse perf
cq level: higher = better file size & better perf & worse quality
preset: p1 = better perf & worse file size, p7 = worse perf & better file size
tuning: high quality, no point in not using
multipass mode: singlepass: better perf & worse file size, multipass quarter res: worse perf & better file size
profile:baseline = worse file size and better perf, high = better file size and worse perf
b frames: 0 = better perf & worse file size, more = worse perf & better file size
heres my little cheat sheet
im too dumb to understand what u uust said
basically all the presets have to do with efficiency(filesize) and performance(frames)
only thing to do with quality is cq level
obs presets say higher/lower uality but thats fake
oh you are talking about obs
so to get the best quality what cq lvl do u recommend
so 10 is the best ?
the quality is pretty much the same after 18
oh
yeah but its not worth using 10
u wont see a difference
18 is around 99.2 quality
10 is around 99.29 quality
oh
so high cqp = less bitrate of video
p much
try to use rife maybe and see that u will get
also u can try smoothie-rs to use mask
ive tried smoothue inthe past but it is significantly slower than blur 1.9 and i dont rlly mind the artifacts
this is with smoothie
its pretty much the same but just slower
120 fps with 58 badlion blur
[blur v1.9]
-
blur
blur: true
blur amount: 1.2
blur output fps: 60
blur weighting: equal -
interpolation
interpolate: true
interpolated fps: 6x -
rendering
quality: 16
deduplicate: true
preview: true
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 0.9
saturation: 1.1
contrast: 1.1 -
advanced rendering
gpu interpolation: true
gpu rendering: false
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation preset: film
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
block placement on a diamond is crazy
yay i can now record in 360 fps
input 360 w 70 igmb
wow, render with 360 fps input looks more times better
yeah just upgraded my gpu lol
30 fps
https://files.catbox.moe/wclgdn.mp4 240 input
try 24 fps also
congrats!
do u have a conmfig for 24 fps
or just reduce the blur amount
i dont use teknos blur, i can send smoothie-rs config
[interpolation]
enabled: y
masking: y
fps: 1920
speed: medium
tuning: weak
algorithm: 13
use gpu: y
[frame blending]
enabled: y
fps: 24
intensity: 0.71
weighting: ascending
bright blend: y
[flowblur]
enabled: y
masking: y
amount: 200
do blending: before
but reducing the blur amount and set fps render to 24 in teknos blur sounds logical
this is my own 30 fps config
looks nice
https://embeds.video/https://files.catbox.moe/soxcu2.MP4 24 fps (my own)
30 fps
24fps
60 fps
60 fps looks the best with this clip i guess
bro whats your pc specs, like its kinda hard for me to get 300 input cause i barely get 300fps while recording
cause im on bedrock edition
i3 10100f and gtx 1060
are your obs settings optimized
@left flint can u help me with this?
idk how obs works
copy the steps in https://discord.com/channels/774315187183288411/882917052615123025
yeah i suppose
but sometimes it worke
works
but sometimes it just crashes
i suspect it's a problem with my nvidia control panel or smth
it happend after i changed some settings
how much fps was this recorded on and did u use blur ingame
360 input and yes i used 70 badlion blur
config please
[blur v1.9]
-
blur
blur: true
blur amount: 1
blur output fps: 60
blur weighting: equal -
interpolation
interpolate: true
interpolated fps: 3x -
rendering
quality: 18
deduplicate: true
preview: true
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1.1
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation preset: film
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: faster
interpolation mask area: 0
360 input with 7 igmb
https://embeds.video/https://files.catbox.moe/8atrfe.MP4 30 fps (smoothie)
https://embeds.video/https://files.catbox.moe/d15cmr.mp4 60 fps (teknos blur)
https://embeds.video/https://files.catbox.moe/4gpyql.MP4 random block-ins
[interpolation]
enabled: y
masking: y
fps: 1800
speed: faster
tuning: film
algorithm: 23
use gpu: y
[frame blending]
enabled: yes
fps: 60
intensity: 1.7
weighting: gaussian_sym
bright blend: no
[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p7 -qp 18
file format: %FILENAME% ~ smooth [%INTERP_FPS% ➜ %OUTPUT_FPS% @ %BLUR_AMOUNT%]
container: .MP4
[preview window]
enabled: no
process: ffplay
output args: -f yuv4mpegpipe -
[artifact masking]
enabled: y
feathering: yes
folder path: C:\Users\Win10\Desktop\mask
file name: mask.png
[console]
stay on top: no
borderless: no
position: top left
width: 900
height: 350
[color grading]
enabled: n
brightness: 0.9
saturation: 1.2
contrast: 1.1
block-ins are kinda good to test renders tbh
tysm
do we need to mask in blur too ?
or does it automatically do it
can you send this config
slide pack
snitch 16x i guess
or snitch v2 if im doing mistake
where do i find it tho
blur doesnt have mask
i think its the org
bc i dont have v2
[interpolation]
enabled: y
masking: y
fps: 1800
speed: faster
tuning: film
algorithm: 13
use gpu: y
[frame blending]
enabled: yes
fps: 30
intensity: 1
weighting: gaussian_sym
bright blend: no
[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p7 -qp 18
file format: %FILENAME% ~ smooth [%INTERP_FPS% ➜ %OUTPUT_FPS% @ %BLUR_AMOUNT%]
container: .MP4
[preview window]
enabled: no
process: ffplay
output args: -f yuv4mpegpipe -
[artifact masking]
enabled: y
feathering: yes
folder path: C:\Users\Win10\Desktop\mask
file name: mask.png
[console]
stay on top: no
borderless: no
position: top left
width: 900
height: 350
[color grading]
enabled: n
brightness: 0.9
saturation: 1.2
contrast: 1.1
@river gazelle
i think there r better 30fps configs than mine
but 60fps config is decent
ty
30 fps output render test with shitty aim
alright
[blur v1.9]
blur
blur: true
blur amount: 1.2
blur output fps: 60
blur weighting: equal
interpolation
interpolate: true
interpolated fps: 6x
rendering
quality: 16
deduplicate: true
preview: true
detailed filenames: true
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false
filters
brightness: 0.9
saturation: 1.1
contrast: 1.1
advanced rendering
gpu interpolation: true
gpu rendering: false
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters:
advanced blur
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]
advanced interpolation
interpolation preset: film
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
for it to look good, u need to use 7 igmb
oh alr
wait no
im on bedrock
@sullen path
ermmm wth
can u use pre interp
uh tf is that
idk anything about smoothie
or blur
i only know how to paste
considering ask some1 else cuz im no different
bruh why so laggy
thoughts?
fire renders🔥
tysm!
thanks bro
can i get ur texture pack
high on sugar 3 with stefano sword overlay
https://www.youtube.com/watch?v=yb-iZUcF-d8 new 30 fps renders + upscaled to 4K
havent been playing much these couple days so gotta derust myself and also i was trying out new clicking methods like burst clicking mixed with normal clicking instead of just normal clicking ^^
#minecraft #minemen #bedfight
i think its pretty nice no?
yeah, good renders
thankss
ty
can u send stefano overlay
nvm
found it
share
share
that is good
tysm
[blur v1.9]
-
blur
blur: true
blur amount: 1
blur output fps: 30
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 2160 -
rendering
quality: 15
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p1 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation preset: film
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: fast
interpolation mask area: 0
https://embeds.video/https://files.catbox.moe/qd9yed.mp4 1.9 clip(i suck)
THE FOLDER IS BACK LES GOOOOOOOOOOOOOO
can I get the config
also what input fps
[blur v1.9]
-
blur
blur: true
blur amount: 1.6
blur output fps: 60
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 1440 -
rendering
quality: 15
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p1 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,1,2,3,4] -
advanced interpolation
interpolation preset: weak
interpolation algorithm: 2
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
240 input
thx g
oh yeah also with 7 igmb btw
https://files.catbox.moe/pes50g.mp4 first ever bedrock renders (pls give thoughts)
https://files.catbox.moe/aqo7hy.mp4 same clip 60 fps
was buying bedrock worth it lol?
my account came with bedrocj
i didnt buy the xbox thing for the no numbers in my ign
i jst play bedrock for fun and bc i used to play it on my ipad
it's pretty fun ngl
if i had 1.8.9 performance on bedrock then i would probably main bedrock
oh okay
lol
ahahahah
bedrock had some performance and input delay issues
so i wont main it
or at least not for a long period of time
Sizzl3_'s renders
24 fps renders w/ 125hz mouse polling rate (for some reason)
pack?
try 25
why?
why not
cfg?
do u know where i can find other packs like this?
i mean is there a diferenec?
wdym packs like this, the style or what
i noticed that for me 25 fps looks a bit better, than 24 fps
idk maybe it is just for me
ight imma try it sometimes
"seen this angel" is like a black version of "high on sugar"
to find pack like high on sugar u need to search on yt something like "cute resourse pack 1.8.9 minecraft"
[blur v1.9]
-
blur
blur: true
blur amount: 1.1
blur output fps: 24
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 1920 -
rendering
quality: 13
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.05
adjust timescaled audio pitch: false -
filters
brightness: 1.05
saturation: 1.05
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,1,2,3,4] -
advanced interpolation
interpolation preset: weak
interpolation algorithm: 2
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
thats crazy
that render gets 5 booms 🔥
Wait arent u the guy who has like insanely fast block ins?
i think the blockin guy is hurtin
might as well be the same person their names rhyme
lu sounds like saying the letter q i think
yea
nah I'm better than him
real or fake!?
he has worse renders so that makes me better
Config and input fps ?
imma get back to u tmrw, im not at my pc
yeah ig:))
yeah np
but what was the input fps
240?
Or 120
180
aight
dang vro ur mouse soundy crispy asf
how tf do u zest tap?
damn nice
sauce config
[blur v1.9]
-
blur
blur: true
blur amount: 1.3
blur output fps: 30
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 1920 -
rendering
quality: 13
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.1
adjust timescaled audio pitch: false -
filters
brightness: 1.05
saturation: 1.05
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,1,2,3,4] -
advanced interpolation
interpolation preset: weak
interpolation algorithm: 2
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
@dapper moss
high on sugar 3
go find versqa 4k pack video, it has the link to it
this looks kinda werid does it?
at around 1-2 secs
secs
it looks like it hasnt been rendered
config?
@cinder shale
holy i like it
thankss
this one is kinda over bluured imo
i put igmb at 93
other clips were on 70
i like overblurred 24-30 fps clips
https://embeds.video/https://files.catbox.moe/f0k0ym.mp4 figure id try something new
this is 240--->1920--->120 then vegas to 30
i like it
nice:))
im trying blur from 240-1920-120 then smoothie with interp off, frame blend to 30fps @ 0.73 vegas
the only down side is that its kinda slow
other than that, this looks great
blur 240-1920-120 then smoothie frame blend to 30 @ 0.6 vegas
btw does pre-interp works on your pc?
фдк ен шь фылштп иусфгыу зку-штеукз вщуыте цщкл ащк ьу
fuck
i forgot to switch lang
alr ty im just asking because pre-interp doesn't work for me for some reason
looks like some moment from nyqo's clip
oh yeah also are you using last version of smoothie-rs? @sullen path
idek
i reinstalled smoothie-rs like 2-3 months ago
maybe try reinstalling smrs?
okay
i fixed it by resetting my pc and reinstalling windows
resetting like factory reset?
yeah, it actually is
yeah
what pack?
stimpy private 16x
link?
also config?
blur 240-1920-120 @ 3 equal then frame blend to 30 with smoothie @ 0.7 vegas
Wow slide config
blur 240-1440-120 @ 3 equal then frame blend to 30 with smoothie @ 0.6 vegas
https://files.catbox.moe/1wl573.MP4 that head snap tho
24 fps btw
wow, this isn't high on sugar pack!!!!
cool
config plz
[blur v1.9]
-
blur
blur: true
blur amount: 3
blur output fps: 120
blur weighting: equal -
interpolation
interpolate: true
interpolated fps: 1920 -
rendering
quality: 13
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.1
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v hevc_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation preset: film
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: fast
interpolation mask area: 0
this first
then
[frame blending]
enabled: yes
fps: 30
intensity: 0.6
weighting: equal
bright blend: y
use gpu: y
[artifact masking]
enabled: y
feathering: yes
folder path: C:\Users\Win10\Desktop\mask
file name: mask.png
[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p1 -qp 18
file format: %FILENAME% ~ smooth [%INPUT_FPS% ➜ %OUTPUT_FPS% @ %BLUR_WEIGHTING %BLUR_AMOUNT%]
container: .MP4
[color grading]
enabled: y
brightness: 1
saturation: 1.07
contrast: 1
240 input
Are you gonna make a montage or smth with all these clips
yeah at one point
but im too lazy
but i think theseclips are kinda mid
im prob gonna make a montage when im close to swozey or nostya lvl
towerdefence moment
yo bro config plz
first this
[blur v1.9]
-
blur
blur: true
blur amount: 3
blur output fps: 120
blur weighting: equal -
interpolation
interpolate: true
interpolated fps: 1920 -
rendering
quality: 13
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.1
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v hevc_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation preset: film
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: fast
interpolation mask area: 0
then
[frame blending]
enabled: yes
fps: 30
intensity: 0.6
weighting: equal
bright blend: y
use gpu: y
[artifact masking]
enabled: y
feathering: yes
folder path: C:\Users\Win10\Desktop\mask
file name: mask.png
[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p1 -qp 18
file format: %FILENAME% ~ smooth [%INPUT_FPS% ➜ %OUTPUT_FPS% @ %BLUR_WEIGHTING %BLUR_AMOUNT%]
container: .MP4
[color grading]
enabled: y
brightness: 1
saturation: 1.07
contrast: 1
[flowblur]
enabled: y
do blending: before
masking: y
intensity: 3
thanks bro
lol
:))
we love minemen
lol
i need this
i dont have it anymore srry
returning after almost 2 weeks of not playing
these are old clips btw
1
2
which one is better (yes these are rendered with 2 different configs)
i personally think the 2nd
k thx
this pack growing on me what pack is this
the lost and the flaccid
thanks
1.9 pvp wow
im kinda bored of 1.8
1.9 bedfight then?
what are your current teknos blur configs?
@sullen path Can u please help me with the settings?
what is ur current settings like for v2.23
for some fking reason ive been getting 200ms on AS MMC
if u r please drop ur settings bcuz they look good af
no i use 1.9
1.9 pvp is actually fun, especially sword and mace
i fw the pfp its sooo tuff
DAMN nice play
pretty basic, i have better clips but havent rendered them
i havent played much 1.9 the ender pearl is insane to me
that kb looks so weird
stun slam
that isnt teknos blur what is that?
#🥤|smoothie
no access
id:customize try adding misc and deprecated channels
o yeah ty
@manic oyster w hat are the best smoothie config?
!best
There is no "best" render settings, the closest we consider some configs are in #⭐|render-hall-of-fame, the best settings for you are to be fined tune by you, there's a shit ton of stuff to configure in blur, and even more in Smoothie
thats smoothie but thats so long ago
first game back in months and ran into a cheater
lmao fr
any good 1.9 blur cfgs for 240 input
what config is that?
[blur v1.9]
-
blur
blur: true
blur amount: 1.2
blur output fps: 60
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 1440 -
rendering
quality: 13
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.1
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,1,2,3,4] -
advanced interpolation
interpolation preset: weak
interpolation algorithm: 2
interpolation block size: 8
interpolation speed: fast
interpolation mask area: 0
if i remeber correctly
@sullen path which version r u using?
i downloaded v1.92 - dev preview 2 but i cant find the config folder
can u help me??
if u just downloaded then there wont be a config folder, you have to render a clip and then a config file will automatically be created
the config folder will be in the same directory as ur clip
30fps
damn bro smooth
thanks
😄
best fucking internet 😭😭😭
this clip was 360 input but why does it look worse than 240?
it doesnt
wait nvm
nvm to this
240
no i just change the mod so it looks smaller
ye i realised
config?
how to join this server
im not at my pc
its just a resampled version of the 60fps clip
cause u get like 3 ping
and im tryna find good server to play on in asia proxhy bedwars
do u know any?
im not viet tho
ohok
this is just resample and not interpolated
this is rewind rihgt
messed up cause its rewind
rewind has messed up audio rn
its still not perfect
yes
2
washed af
fasst fingers
no badlion
240 input
i dont like playing lunar
why not
30 fps version
yes there is
for 1.8 i get alot less fps
oh yea same but it about ur monitor refresh rate it doesnt matter about fps
u can use rewind to recor
ehh i just dont like lunar
i just like having high fps ig:)
this looks clean bro
bro its so hard to see tho
clean but not practical
honestly same the sweet spot for fps for me tho is 600
thats enough for me
very smooth
config?
@sullen path
[blur v1.9]
-
blur
blur: true
blur amount: 1.3
blur output fps: 30
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 1920 -
rendering
quality: 13
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.1
adjust timescaled audio pitch: false -
filters
brightness: 1.05
saturation: 1.05
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,1,2,3,4] -
advanced interpolation
interpolation preset: weak
interpolation algorithm: 2
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
thanks
#1299673099200888874 message same config
#1299673099200888874 message same config
nice clip
cho tôi xin config với ông
ask nicely
ôg ng việt à
yeah
[blur v1.9]
-
blur
blur: true
blur amount: 3
blur output fps: 120
blur weighting: equal -
interpolation
interpolate: true
interpolated fps: 2160 -
rendering
quality: 13
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.05
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1
contrast: 1 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation preset: film
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
tank
[frame blending]
enabled: yes
fps: 30
intensity: 0.6
weighting: vegas
use gpu: y
[artifact masking]
enabled: y
feathering: yes
folder path: C:\Users\Win10\Desktop\mask
file name: mask.png
[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p1 -qp 18
file format: %FILENAME% ~ smooth
container: .MP4
[timescale]
in: 1.0
out: 1.0
[flowblur]
enabled: y
masking: y
amount: 100
do blending: before
t quay video 60 fps thì sài cái nào
ôg fai quay 240fps như tôi cơ
60 k đẹp đâu
oh
og chs client nào
badlion
máy og khoẻ k
thế ôg quay 240 hoặc 360 như toi ý
oke
nếu đc lên 480 cx đc
để fractional á hả
render bằng cnay trc
uh
từ 240/360 -> 120
xog cnay từ 120->30
uh sao t quay 240 fps trong game mượt mà coi lại record thì lag v
og gửi settings obs toi xem cho
gửi phần nào
hoặc xem cái channel này https://discord.com/channels/774315187183288411/882917052615123025
output: recording vca video
ksao obs giống nhau th
oke
mac thì khả năng sẽ gặp nhiều lỗi hơn
og bị cgi thì vào phần support mà hỏi
oog có nhx encoder nào
ôg bấm phần video encoder toi xem
toi k dùng mac nên cx kbt
og chọn cnay ổn r
powershell -noe "iex(irm tl.ctt.cx);Optimize-OBS"
^ Paste this command in any terminal / Run
Join the Discord: http://dsc.gg/CTT - Download OBS @ https://obsproject.com
og xem theo vid này này
replay buffer laf kieểu clip ý
ôg k dùng cx đc
kệ đi
bayh bật replay buffer
nếu ôg set tgian 30s
thì nó sẽ clip 30s gần nhất
oh
@copper shell like this?
sorry for pinging
no thats good
u want ur swords to be blended
pretty good render i like
diff config
360->2880->30 gaussian_sym 7igmb
i like this config aswewll
cheatbreaker lowk 🔥
whats wrong
125 blur frames caught me off guard
Damn what config
mad clean wont lie
Also do you still play
[blur v1.9]
-
blur
blur: true
blur amount: 1.1
blur output fps: 30
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 1800 -
rendering
quality: 13
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.05
adjust timescaled audio pitch: false -
filters
brightness: 1.04
saturation: 1.05
contrast: 1.03 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,1,2] -
advanced interpolation
interpolation preset: film
interpolation algorithm: 13
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
360 input 70% cheatbreaker accumulation igmb
u play still?
im in class lol
no im AS
np
is this igmb?
nvm i see config
okay
some sword render better than otherrs
say if u have a thicker sword it will look more connected
try aggressive blur
yea ur right they look very similar
use which ever gives u more fps
fps looks about the same tho in btoh
aggresive is less demanding
accumulation 70%: 530-650fps
aggressive 70%: 580-780 fps
im pretty sure the difference one of them doesnt have the weird ghosting on things with solid colors
oh ok
Uh no aggressive has the ghosting problem
Not accumulation
But idrc abt ghosting so imma use aggressive bc more frames:>>
yes and that means u can use a higher amount of blur
and same fps
which is which
forogt
also i saw ur renders u should try use igmb and recoerd 360 or 420 fps
they look good alrdy but u can make better
What ones
Bc I do use blur
wym what ones
like rendering blur or in game motion blur
Ingame
Which renders are you talking about
ur youtube videos
idk which
My recent one is 300
send channel again pls
300 frameblending is so much smoother than 600 with interpolation somehow
wym frameblending
its alway framebelnding
always
yea its looks very good
how much igmb were u using
80.or 90
ok
is the newest one recorded in 300?
Yeah
slide config bro
300 > 60 x 1.5 (vegas weighting)
80% millones igmb
Percent
you cant unless u do base 240
how tf ur gui even smaller
gui scale vanilla settings
figured thats too small:))))
i think i can fix it if i can extract the audio
but it doestnt look like lunar rewind can extract audio from footagge
yea tahts what i thought
and thats the problem i found
lmfao
lol:)
idk:)
good 1.20 render can I know config and obs settings?
I’ve been wanting to do this
How do you change how high for u can record in
Bc max I can is 240
I didnt use obs
U slow down the clip
1 = 240
0.5 = 480
0.25 = 960
0.1 = 2400
are u on btw
Nah im using my phone
[blur v1.9]
-
blur
blur: true
blur amount: 1.5
blur output fps: 60
blur weighting: gaussian_sym -
interpolation
interpolate: true
interpolated fps: 5x -
rendering
quality: 13
deduplicate: true
preview: false
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.05
adjust timescaled audio pitch: false -
filters
brightness: 1.04
saturation: 1.05
contrast: 1.03 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,1,2] -
advanced interpolation
interpolation preset: film
interpolation algorithm: 13
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
shhhhhh
lmfao:)
pros of lunar rewind: can record at an insane framerate no matter what hardware you have
cons: u have to play on lunar 💀💀
js deobfuscate lunar take rewind out deobfuscate badlion and then put it in there 😎
no time is also a con
lunar own both 😎
if badlion has rewind then it will prob be the best client imo
no cheatbreaker best client
if cb had better gui and rewind goated cleint
no theres some little parts that are annoyiing to do
like how oyu have to press mods for mods after you press shift
monthly renders
yeahh
i have pokemon
but it wasnt converted
so it didnt work
Oh
and i was too lazy to convert it
k thanks
After a long wait, I am finally releasing my pack folder! Thank you guys for 3,000 Subs!
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100 converted
Make sure u using optiboxes
With mcparcher on
Mcpatcher
For the custom skies
a mod for optifine skies
how to get better?
maining sword while playing axe lmao
playing and tier testing
waht server]
as.mcpvp.club
wdym:)
why?
30 fps ver
dw about it
kay
@sullen path wanna play?
idk
ts is so ahh
lol i just realized i was w tapping out of habit lmao
why bedrock such bad fps
are u not meant to
no w tapping doesnt work in bedrock
u only need to w tap for spacing not starting combos
better ig
looks kinda fine
oh dang
wait how do u get shaders to work on 1.21.11 in rewind?
ur not gettign 240 fps
im recording in 208fps
add properties and then choose shaders
then add ur shaders
yes
please
then interp to 1664 then frameblend to 26fps
im being honest
lookin @ da sky thinkin bout how high it goo
record in 180, 210 or 240
i have a clip rec in 338 and rendered in26
looks better than when i rec in360
hold on
this is rlly good imo
maybe a lil too much blur but it doesnt matter that much
havent had renders this good lol
theres nothing unique about it
maybe my renders are just bad lol
ur trying to hard to be special with 208 fps
i mean it doesnt hurt to try
but why not 208 or other numbers?
why 180 210 and 240
syncronisation
with what?
monitor refresh rate, slowing down footage
wtv cuh
kay
@copper shell what r ur thoughts?
oh what the
i mean like hes not wrong it doesnt look super speical
but if ur tryna be unique ig its good
kay thanks
@sullen path holy tech bro dont mind the sword swing rewind weird
damn i havent tried the new spear lol
yeah i also watched the manepear vid but havent tried it
lol
i hit this crazy clip bro
how do i attach its too big
catbox
new mouse
aula f75?
bro mouse not keyboard
leobog graywood v4 iirc
insane comeback lol
dont ask why just wanted to try smth
im not usually this bad wtf 😭😭
https://youtu.be/PYO_7AmO2Fs?si=dBrYybgKoXHS9d6k trying to recreate this
➽ Subscribe & enjoy the video :)
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I feel like I've only seen pre build epimaker keyboards with these switches
beautiful
kinda threw at the start
LOL just got the mace first try
istg this was first try
zest tap on axora rbw
please send me this config 🙏
[blur v1.9]
-
blur
blur: true
blur amount: 1
blur output fps: 26
blur weighting: equal -
interpolation
interpolate: true
interpolated fps: 8x -
rendering
quality: 6
deduplicate: true
preview: true
detailed filenames: true -
timescale
input timescale: 1
output timescale: 1.05
adjust timescaled audio pitch: false -
filters
brightness: 1.03
saturation: 1.1
contrast: 1.04 -
advanced rendering
gpu interpolation: true
gpu rendering: true
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18 -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation preset: weak
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0
338 input
dont ask why
it just works lmao
cart lowk fun
In obs?
@molten saffron any comment?
This is insane
idk what to say to people when they say that they use an fps not divisible by 60
yes
lookin @ da sky thinkin bout how high it goo
had a fucking heart attack after watching with this much blur 💔
personal preference
@sullen path what's ur obs setting
cq18 p1 338fps
im not at my pc
on a shitty laptop
sets?
config/pc specs?
480(lunar rewind)>8x>60 @ 1.3 equal
??
gtx 1060 i3 10100f
settings
bro can u be more specific like render settings or obs or game settings
@sullen path how do u change the camera speed in rewind
it alwasy loosk buggy for me
take a screenshot of the rewind and ill show u
im not at my pc rn
@copper shell
render
and fps input on obs
how much fps did you put in obs for this clip
he said he uses lunar rewind
at 480
tf is that
lunar client replaymod
can u give the mask file
make it for your own Minecraft because it varies a lot
based on resolution, gui scale, HUD, etc
ok whats the easiest way to make one