#can I improve this render, or is it perfect?
21 messages · Page 1 of 1 (latest)
config:
[interpolation]
enabled: y
masking: y
fps: 2380
speed: faster
tuning: weak
algorithm: 23
area: 0
use gpu: y
[frame blending]
enabled: y
fps: 60
intensity: 1.6
weighting: gaussian_sym
bright blend: n
[flowblur]
enabled: n
masking: y
amount: 3
do blending: before
[output]
process: ffmpeg
enc args: -c:v hevc_nvenc -rc constqp -preset p7 -qp 12
file format: %FILENAME% ~ %fruit%
container: .mp4
[preview window]
enabled: n
process: ffplay
output args: -f yuv4mpegpipe -
[artifact masking]
enabled: y
feathering: y
folder path: C:\Masking
file name: crosshairmask.png
[miscellaneous]
play ding: n
always verbose: n
dedup threshold: 0.0
global output folder:
source indexing: n
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview
[console]
stay on top: n
borderless: n
position: top left
width: 900
height: 350
[timescale]
in: 1.0
out: 1.0
[color grading]
enabled: n
brightness: 1.0
saturation: 1.0
contrast: 1.0
[lut]
enabled: no
path:
opacity: 0.2
#🔬⠂video-discussion #1104758683193319494
Using faster will give a worse result than medium
And support isn’t for these types of questions
are you talking about artifacts?
sorry
Interpolation as a whole
But yes, including artifacts
Are there comparison examples in the channel?
i use masking
HUD artifacts aren’t the only artifacts
and for example fast, does it do better? medium takes a very long time to process.
That’s 660 fps input, which means it’ll handle artifacts a lot better
What is the best option in terms of speed/quality?
For 240 fps I’d say medium but it depends on your specs
Choose whatever you think looks best and is worth waiting for
And for 480 ?