#blur trash renders

55 messages · Page 1 of 1 (latest)

muted harbor
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render from video:

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render when it finished

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people say its deduplicate frames but it did not help at all

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its even enabled

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idk if its my obs settings because its the same exact settings

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i dont know if its solved

foggy cairn
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What recording fps and what’s your encoding lag?

muted harbor
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for my recording fps its 360

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and wait

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let me check

foggy cairn
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And send your full recipe

muted harbor
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where do i find the encoding lag?

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docks then stats?

foggy cairn
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!statsdock

placid scrollBOT
muted harbor
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here

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i dont know which one it is

foggy cairn
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Send your blur config

muted harbor
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  • blur
    blur: true
    blur amount: 2.5
    blur output fps: 120
    blur weighting: equal

  • interpolation
    interpolate: true
    interpolated fps: 980

  • rendering
    quality: 1
    preview: false
    detailed filenames: true

  • timescale
    input timescale: 1
    output timescale: 1
    adjust timescaled audio pitch: false

  • filters
    brightness: 1
    saturation: 1
    contrast: 1

  • advanced rendering
    gpu: true
    gpu type (nvidia/amd/intel): nvidia
    deduplicate: true
    custom ffmpeg filters:

  • advanced blur
    blur weighting gaussian std dev: 2
    blur weighting triangle reverse: false
    blur weighting bound: [0,2]

  • advanced interpolation
    interpolation program (svp/rife/rife-ncnn): svp
    interpolation speed: Medium
    interpolation tuning: Weak
    interpolation algorithm: 23

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cant send file for some reason

foggy cairn
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  • blur
    blur: true
    blur amount: 1.2
    blur output fps: 60
    blur weighting: equal

  • interpolation
    interpolate: true
    interpolated fps: 1440

  • rendering
    quality: 15
    preview: false
    detailed filenames: true

  • timescale
    input timescale: 1
    output timescale: 1
    adjust timescaled audio pitch: false

  • filters
    brightness: 1
    saturation: 1
    contrast: 1

  • advanced rendering
    gpu: true
    gpu type (nvidia/amd/intel): nvidia
    deduplicate: true
    custom ffmpeg filters:

  • advanced blur
    blur weighting gaussian std dev: 2
    blur weighting triangle reverse: false
    blur weighting bound: [0,2]

  • advanced interpolation
    interpolation program (svp/rife/rife-ncnn): svp
    interpolation speed: medium
    interpolation tuning: weak
    interpolation algorithm: 23

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Try that

muted harbor
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ok

foggy cairn
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And make sure you’re watching the output from blur

muted harbor
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yes

foggy cairn
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Not the input video

muted harbor
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im rendering

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ill send once its finished

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alo does preview affect the blur at all? or just the rendering speed

foggy cairn
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No

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Just speed, a bit

muted harbor
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this happens with all the configs i try btw

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and if this helps i'm using bedrock

foggy cairn
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You’re changing the config that’s in the same folder as the input video, right?

muted harbor
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Yes.

foggy cairn
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And saving it every time?

muted harbor
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mhm.

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heres proof

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another piece of info is that i'm using a gtx 1650

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â–¶ Play video
foggy cairn
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Sure, but it shouldn’t change much unless your fps is lower than your recording fps

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Which it might be

muted harbor
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usually my fps while playing is like 120 - 330 fps

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so should i follow?

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i gtg

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ill update maybe tomorrow

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we may be in different time zones

foggy cairn
midnight thistle
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record in lower fps and/or optimize your game

muted harbor
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hows 120 fos recordings?

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fps

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if yes then could you maybe recommend a config?

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or 180? i get well above 200 fps but below 300