#Blur in UI

44 messages · Page 1 of 1 (latest)

gritty zephyr
#

Why is this happening?
config↓

  • blur
    blur: true
    blur amount: 1.29
    blur output fps: 60
    blur weighting: gaussian_sym

  • interpolation
    interpolate: true
    interpolated fps: 1920

  • rendering
    quality: 18
    preview: true
    detailed filenames: false

  • timescale
    input timescale: 1
    output timescale: 1
    adjust timescaled audio pitch: false

  • filters
    brightness: 1
    saturation: 1
    contrast: 1

  • advanced rendering
    gpu: false
    gpu type (nvidia/amd/intel): nvidia
    deduplicate: false
    custom ffmpeg filters:

  • advanced blur
    blur weighting gaussian std dev: 2
    blur weighting triangle reverse: false
    blur weighting bound: [0,2]

  • advanced interpolation
    interpolation program (svp/rife/rife-ncnn): svp
    interpolation speed: faster
    interpolation tuning: weak
    interpolation algorithm: 23

obtuse linden
#

turn blur amount down

gritty zephyr
obtuse linden
#

record higher fps

gritty zephyr
#

How about 240fps?
I am recording with it

silk harbor
#

Why is this happening?
config↓

  • blur
    blur: true
    blur amount: 1.29
    blur output fps: 60
    blur weighting: gaussian_sym

  • interpolation
    interpolate: true
    interpolated fps: 1920

  • rendering
    quality: 18
    preview: true
    detailed filenames: false

  • timescale
    input timescale: 1
    output timescale: 1
    adjust timescaled audio pitch: false

  • filters
    brightness: 1
    saturation: 1
    contrast: 1

  • advanced rendering
    gpu: false
    gpu type (nvidia/amd/intel): nvidia
    deduplicate: false
    custom ffmpeg filters:

  • advanced blur
    blur weighting gaussian std dev: 2
    blur weighting triangle reverse: false
    blur weighting bound: [0,2]

  • advanced interpolation
    interpolation program (svp/rife/rife-ncnn): svp
    interpolation speed: medium
    interpolation tuning: weak
    interpolation algorithm: 23

#

Turned the speed down to medium

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The faster it is, the more inaccurate it is

burnt onyx
#

omg disable preview

gritty zephyr
gritty zephyr
#

I got the same result using other configs

burnt onyx
#

yes it doesn't matter

#

just disable preview

burnt onyx
gritty zephyr
#

What is the cause😭

silk harbor
#

Interpolation tries to guess the state between frames

#

That’s not always very accurate

#

If it’s inaccurate, you’ll see artifacts

#

Artifacts like the ones you’re seeing

gritty zephyr
#

How can I solve it?

wicked wasp
wicked wasp
#

a program of mine which is a direct alternative to blur lets you manually mitigate it by specifying areas where the interpolation should be disabled

silk harbor
#

!statsdock

latent loomBOT
silk harbor
#

Figure out how high the skipped frame are

obtuse linden
solar jolt
#

!enc

latent loomBOT
#

You can find a list of all common encoding lag problems @ #898176183710130176

gritty zephyr
#

I've progressed this far

latent loomBOT
silk harbor
#

That’s what tutorials are for

gritty zephyr
#

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