#solar folder

1 messages · Page 1 of 1 (latest)

dapper thorn
#

why ru recording in 270

#

and why ru finishing in 27 fps

#

it looks absolutely awful holy fuck

exotic light
#

😮

dapper thorn
#

overblrured imo

edgy moat
delicate niche
#

terrible dont render again

delicate niche
edgy moat
delicate niche
#

fapcraft

delicate niche
#

How did you make Ur game look like that

outer delta
#

tutor plz

outer delta
#

blur

#

I communicate through a translator

#

can you send the blur settings?

outer delta
#

👌

edgy moat
#

Solarised renders

delicate niche
#

ass

#

watch this

worn tapir
#

still 60 input?

#

does this have a mask or are you just using pre-interp

outer delta
#

cfg pls

hardy grove
#

What is this

hardy grove
#

My smoothie don’t look like that

tired sluice
#

cfg?

tired sluice
#

thanks

golden crane
#

fps?

#

yeah but output fps?

#

btw why do you use gaussium_sym

#

isnt equal best?

#

Ok

#

What is the difference

golden crane
#

I mean like

#

Does it make it less blury, that type of shit

golden crane
#

whats that

#

i personally always think 60 fps looks better for renders imo

golden crane
#

Ok I understand

#

Can you show me a clip, were the 30 fps looks better?

worn tapir
dense hull
golden crane
dense hull
#

i forgot abt that

golden crane
#

yeh 60 fps jst goat

#

but if youtube and other platforms had 120 fps

#

that shit be looking FOIN

#

to be fair in cpvp, I dont think you can get any "good" renders that look rlly good without 120 fps

edgy moat
# clear bloom Ima need these settings
[pre-interp]
enabled: y
masking: n
factor: 4x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: n
fps: 2x
speed: medium
tuning: weak
algorithm: 23
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 60
intensity: 2
weighting: gaussian_sym
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]

[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.jpg

[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p7 -qp 4 -af atempo=1.02
container: .MP4

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.001

[timescale]
in: 1.0
out: 1.02```
clear bloom
#

That’s prob the smooothes bedrock render I’ve seen icl

#

It’s clear asf

#

And smooth

dense hull
#

bros getting 500 fps

#

gg

dapper thorn
#

only good asia player except akira

dense hull
#

the asia comm on mcpe is extremely dead

#

even more dead than eu

#

pot is probably the most active category

dense hull
dense hull
#

pack?

drifting flare
#

give the pacl

edgy moat
edgy moat
#

and this

drifting flare
#

also @edgy moat do u have good 30 fps renders

#

for java

#

1.8

edgy moat
#

and render it

drifting flare
#

cus kike ur 30fps renders look good

#

also why tf does rife not work

edgy moat
#

no interp

drifting flare
#

or smth

edgy moat
drifting flare
#

for best 30 fps quality

edgy moat
#

others dont work from my experience

drifting flare
#

oh

#

ok

edgy moat
#

algo 23

drifting flare
edgy moat
dense hull
#

what in the lagging my computer quality

edgy moat
# ashen yarrow Config?
[pre-interp]
enabled: y
masking: y
factor: 5x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: y
fps: 2x
speed: medium
tuning: smooth
algorithm: 21
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 60
intensity: 1.6
weighting: gaussian_sym
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]

[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.jpg

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 4 -c:a copy```
dense hull
dense hull
#

bro has more thigh igns than me

#

i can't allow that

edgy moat
dense hull
dense hull
edgy moat
#

what version u on

dense hull
#

were you on like 1.20.0 or sm

#

1.20.0 is the oldest ver zeqa supports

edgy moat
dense hull
#

...

edgy moat
dense hull
#

interesting.

edgy moat
#

restart your game or sumn

#

or maybe cuz overlay

dense hull
#

this isn't f1 either cus when i f1 the xp number doesnt show

edgy moat
dense hull
#

dx11?

edgy moat
#

possibly

dense hull
#

it shouldn't

edgy moat
dense hull
#

bc i just tried to load it on vanilla

#

it was one of my packs

#

which one though

edgy moat
#

i guess

dense hull
#

that's why

edgy moat
dense hull
edgy moat
#

it has java chat lol

dense hull
#

ass java chat

edgy moat
dense hull
edgy moat
#

same shits

dense hull
#

THIS looks good

#

that does NOT

edgy moat
#

ion even chat in game

#

so

#

dont matter

dense hull
#

the disrespect.

#

wack ass pack

#

i might just remove the entire ui

edgy moat
edgy moat
#

u do u

dense hull
edgy moat
dense hull
flat charm
edgy moat
flat charm
#

thankz

edgy moat
edgy moat
dense hull
hardy grove
edgy moat
dense hull
#

server?

edgy moat
#

port 19190

dense hull
#

venom practice i have a pack named that

edgy moat
edgy moat
dense hull
dense hull
dense hull
edgy moat
somber hemlock
edgy moat
dense hull
#

cold

sage forum
#

Config

edgy moat
sage forum
#

Ok

dense hull
#

clean

edgy moat
dense hull
#

i can just make 3 of the same name with slightly different characters

edgy moat
dense hull
edgy moat
#

matter

dense hull
#

let me get to getting more names rn

dense hull
edgy moat
#

😳

dense hull
#

thats enough for today

#

dreamsexual 😭

edgy moat
dense hull
hardy grove
# edgy moat

how tf are u arguing about who like thighs more

#

fucking eboys

dense hull
#

dw

edgy moat
#

💗

hardy grove
#

wake up

dense hull
sage forum
edgy moat
# ebon copper config?
[pre-interp]
enabled: y
masking: y
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: y
fps: 5x
speed: medium
tuning: smooth
algorithm: 23
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 240
intensity: 3.5
weighting: vegas

[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.png

[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p7 -qp 8 -c:a copy

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0001```
edgy moat
sage forum
#

Ok

ebon copper
#

looks pretty good

edgy moat
sage forum
#

damn

#

how did you outline the hotbar like that

tired sluice
mint charmBOT
#

smoothie-rs masking w/ paint.net & Video Tutorial

If you prefer learning through a video, you can follow this tutorial

  1. Download and install Paint.net from https://getpaint.net/.
  2. Ensure that your video resolution matches your clip's resolution.
  3. Capture a screenshot of your game with it's interface / HUD (aka static parts).
  4. Open the captured screenshot in Paint.net.
  5. When selecting the shapes tool in Paint.net, remember to disable anti-aliasing.
  6. Create a new layer, and then select it.
  7. Begin creating black shapes around your GUI and the areas you want to mask.
  8. Fill the shapes using the Fill Bucket tool.
  9. Color the transparent or checkered regions in white.
  10. Delete (or hide) the layer containing the game HUD image.
  11. Save the image as a PNG file.
  12. Use this PNG file in smoothie-rs by pasting the folder path in folder path and typing file name (with extension)

Masking Tutorial, By august // ixtf.
SmoothieRS - https://github.com/couleur-tweak-tips/smoothie-rs
If you encounter any errors with Smoothie go to CTT and make a support post!
Text Tutorial -

  1. install paint.net from https://getpaint.net/.
  2. make sure your video and ingame resolutions are the same.
  3. capture a screenshot of your game's hud.
    ...
▶ Play video
sage forum
#

patientce

#

how do you spell it

dense hull
sage forum
#

yes

delicate niche
#

Your renders suck bitch

#

I hate you solar

#

More like

#

Loser

#

An I right

edgy moat
delicate niche
#

Like uhhh

#

Who's that dude nake

#

Name

edgy moat
sage forum
edgy moat
delicate niche
#

You nothing but a jittleyang to me

pearl vapor
#

Mineage??

dense hull
dense hull
#

hi

pearl vapor
#

And na only?

edgy moat
#

there na too but it was offline

pearl vapor
#

Ah

edgy moat
delicate niche
#

Hyumoros

edgy moat
golden crane
golden crane
#

o

#

new info

edgy moat
#

not required

golden crane
#

oh lol

dense hull
# edgy moat

what guy are u fighting i thought you only had these names

sage forum
#

Lest skillful playstyle

#

Good tenders

#

Render

#

Least*

#

Can't sprel

#

1 am

#

Bye

edgy moat
#

the easy bot just cant trade

sage forum
edgy moat
little mapleBOT
sage forum
#

Mid

#

Jk

#

Pro

#

Input

#

And config <3

sage forum
#

@edgy moat

edgy moat
# sage forum <@612281316528095235>
[pre-interp]
enabled: y
masking: y
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: y
fps: 5x
speed: medium
tuning: weak
algorithm: 23
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 30
intensity: 1.25
weighting: gaussian_sym
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,2]

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0001

[preview window]
enabled: n

[timescale]
in: 1.0
out: 1.025

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 4 -af atempo=1.025```
#

240 input

golden crane
#

honestly

#

if youtube was 120 fps

#

life would be so much better.

sage forum
golden crane
#

or 240 fps

#

then there would not be a point for rendering

#

cuz 240 fps is smooth af

edgy moat
golden crane
#

idk why

#

ppl like 30 fps

#

like 60 fps is just better

#

like tf

#

u guys worried about filesize

edgy moat
#

unless styling

golden crane
#

but 120 best

edgy moat
#

(30fps also makes my aim look less worse)

golden crane
#

fr

#

i play 1.9

edgy moat
#

idk y but 1.9+ gameplays dont feel aggressive to me

golden crane
#

if u dont watch cpvp.

#

cpvp is basically the most optimized way of killing people on the newest version

#

u can pop people in less then a secound

edgy moat
golden crane
#

idk then

#

1.8 is just diff

dense hull
#

same with axe too

golden crane
#

but u can just pearl away

#

and crystal them when they jump or elytra

#
  • in vtl, its only allowed too have 64 firerockets
sage forum
golden crane
#

but it is not the most optimizer way of killing ppl on newer versions

edgy moat
edgy moat
rocky linden
#

solqris is the goat

edgy moat
sage forum
#

How did your renders become worse

#

It feels unsmooth now

edgy moat
#

i been fcking w 24fps

#

also i never really tried to make my renders smooth

#

otherwise i would have gone w 60fps all the way neuroSob

rocky linden
#

ong

#

or 120

edgy moat
edgy moat
#

premiere pro dont support custom fps

#

cuz if it does i'd do sum weird shits

rocky linden
# edgy moat the thing is

you could improvise and use blur after you use prem with 0 blur strength and output fps of some random shit

#

goated method

edgy moat
#

but like i never got a good result

#

somehow

golden crane
pearl vapor
rocky linden
#

damn

#

nice

edgy moat
civic tulip
# edgy moat

yoo whats the config? is that blur or smoothie? input fps?

civic tulip
civic tulip
edgy moat
# civic tulip yoo whats the config? is that blur or smoothie? input fps?
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.png

[pre-interp]
enabled: y
masking: n
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: n
fps: 4x
speed: medium
tuning: weak
algorithm: 23
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 24
intensity: 1.0
weighting: gaussian_sym
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0001

[preview window]
enabled: n

[timescale]
in: 1.0
out: 1.02

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 5 -af atempo=1.02```
#

300 input

edgy moat
golden crane
civic tulip
#

of the render

#

with the amf encoder is slow af

civic tulip
edgy moat
# golden crane config?
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.png

[pre-interp]
enabled: y
masking: y
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: y
fps: 3x
speed: medium
tuning: weak
algorithm: 23
use gpu: yes
block size: 8

[flowblur]
enabled: y
masking: y
amount: 200
do blending: before

[frame blending]
enabled: y
fps: 60
intensity: 1.4
weighting: vegas
bright blend: y

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0001

[preview window]
enabled: n

[timescale]
in: 1.0
out: 1.03

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 5 -af atempo=1.03```
dense hull
#

moom

edgy moat
edgy moat
civic tulip
civic tulip
edgy moat
civic tulip
civic tulip
civic tulip
edgy moat
#

or even 8k

#

cuz 8k is a multiple of 1440p

#

so itll be better

#

(i think)

civic tulip
#

i'll try then

edgy moat
rocky linden
edgy moat
civic tulip
# edgy moat

do you know if is possible to use masks on blur? bc smoothie is so slow bro

edgy moat
rocky linden
#

Please do one without glow though

edgy moat
#

i rec at 300 or 420 sometimes

edgy moat
#

thanks for your input

golden crane
#

solarised has the best renders in the world

edgy moat
dense hull
#

ok

edgy moat
# rocky linden send setts
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.png

[interpolation]
enabled: y
masking: y
fps: 8x
speed: medium
tuning: weak
algorithm: 23
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 40
intensity: 1.5
weighting: gaussian_sym
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0001

[preview window]
enabled: n

[timescale]
in: 1.0
out: 1.0

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 4 -c:a copy```
#

420 input

rocky linden
#

haha

#

funny

#

number

rocky linden
#

@edgy moat what pc specs do you have again

edgy moat
rocky linden
#

for 420 fps

edgy moat
sage forum
#

<3

edgy moat
rocky linden
#

💀

dense hull
rocky linden
#

🥱

dense hull
#

worst solar render

#

worst solar pack

edgy moat
edgy moat
sage forum
dense hull
tranquil pollen
#

Give pack plesde

sage forum
#

Only freaks use that

edgy moat
pearl vapor
#

do u use anything other than smoothie for these clips?

edgy moat
# outer basin config?
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.png

[color grading]
enabled: yes
saturation: 1.2

[pre-interp]
enabled: y
masking: y
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: y
fps: 5x
speed: medium
tuning: weak
algorithm: 13
use gpu: yes
block size: 8

[flowblur]
enabled: y
masking: y
amount: 200
do blending: before

[frame blending]
enabled: y
fps: 30
intensity: 1.35
weighting: gaussian_sym
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0001

[timescale]
in: 1.0
out: 1.0

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 10 -c:a copy```
rocky linden
#

use a sunset sky tho

#

would look better

edgy moat
edgy moat
pearl vapor
#

ahh

#

u should play me at uhc xd

edgy moat
edgy moat
vocal terrace
#

eh

#

how ?

#

gimmi the config

#

nvm found it

outer basin
edgy moat
edgy moat
#

load up

#

digga d

edgy moat
#

ryzen 5 6600
3050ti laptop

#

i use atlas os

#

thats all i think

#

i also used nvidiaprofileinspector to disable rtx

edgy moat
outer basin
#

input?

edgy moat
#

actually no it was 400

edgy moat
#

erm

#

minecraft?

#

and tmr

edgy moat
#

this the only two things i changed

#

frankly ion know if they help

#

but whatever

edgy moat
#

700+fps was on 1.16

#

that clip were on latest

edgy moat
# tranquil pollen config?
[interpolation]
enabled: y
masking: n
fps: 4x
algorithm: 21
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 240
intensity: 3.5
weighting: gaussian

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 7 -c:a copy```
#

300 input

#

tmix to thirty after

tranquil pollen
maiden pelican
maiden pelican
limber hearth
#

slide pack

edgy moat
outer basin
#

pls send cfg if u still have it

edgy moat
outer basin
#

whats ur pc specs cuz pre interp took me very long

pearl vapor
#

rife go crazy

sage forum
#

See my render folder <3

#

Scroll up till you see minecraft

pearl vapor
#

imo java ones better

#

usually bedrock players put way too much pre interp on and yes its smooth but a lil boring

sage forum
#

Forgor one sec

#
 [interpolation]
enabled: yes
masking: yes
fps: 4x
speed: fast
tuning: weak
algorithm: 13
use gpu: yes

[frame blending]
enabled: yes
fps: 60
intensity: 1.0
weighting: vegas
bright blend: no

[output]
process: ffmpeg
enc args: -c:v h264_nvenc -vf scale=1920:1080 -preset p7 -qp 16 
file format: %FILENAME% ~ %FRUIT%
container: .MP4

[artifact masking]
enabled: y
feathering: yes
folder path: C:\Users\sigma\scoop\apps\smoothie\current
file name: valo-1400.png
#

No problem lil Ohio sigma

sage forum
vocal terrace
sage forum
vocal terrace
edgy moat
edgy moat
strange tiger
pearl vapor
edgy moat
vocal terrace
#

you should give me your smoothest config

vocal terrace
outer basin
#

on bedrock

edgy moat
outer basin
#

whats ur pc spec

outer basin
edgy moat
outer basin
#

oog giúp tôi mấy thứ về bedrock dc k:))

outer basin
#

dms đi

sage forum
#

Scholarised renders

vocal terrace
#

@crisp sonnet

edgy moat
untold wing
untold wing
hardy grove
#

Default with a sky overlay in java I think

glass nexus
edgy moat
untold wing
untold wing
#

can i get yo smoothie config tho

edgy moat
untold wing
#

u render in 30 right

edgy moat
# untold wing this one
[pre-interp]
enabled: y
masking: n
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: n
fps: 3x
algorithm: 21
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 20
intensity: 0.8
weighting: vegas

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 8 -c:a copy```
edgy moat
untold wing
#

bet ty

untold wing
#

quality looks shit after i render it with vegas and then with smoothie but thats normal ig

#

the raw video directly on smoothie looks great

outer basin
#

what pack

untold wing
edgy moat
sage forum
#

Bro name is lenovo

edgy moat
#

just never bothered changing it

sage forum
edgy moat
edgy moat
#
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.jpg

[pre-interp]
enabled: y
masking: y
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: y
fps: 4x
algorithm: 21
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 120
intensity: 3.4
weighting: gaussian_sym
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]

[flowblur]
enabled: y
masking: y
amount: 200
do blending: before

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 7 -c:a copy```
#

this after

[frame blending]
enabled: y
fps: 20
intensity: 1.0
weighting: [2,3,2,2,1,0,0]

[color grading]
enabled: y
brightness: 1.1
saturation: 0.85
contrast: 1.07

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 4 -c:a copy```
edgy moat
untold wing
steady dirge
#

bro does anyone know if any pack has the sky or a similr sky

#

so i can actually just recreate it

#

lol

steady dirge
#

looks really good

#

but bro how do u make this effect in htobar

#

cuz mine just covers the texture of the item

edgy moat
#

i made a diff pack that got it

#

then use it as a base pack if i want it

steady dirge
#

can i have that pack plz ty

#

the base pack that u just mentioned

steady dirge
#

tysm gng

steady dirge
#

uh i think i did pretty well

drifting flare
drifting flare
#

@steady dirge

#

send me that pack

#

Ill give u that pack u wanted

untold wing
#

@edgy moat bro just pass the pack gng

#

on god on everything i love imma gatekeep that shit until i die

weak skiff
#

These are so buns 😹 ✌️

edgy moat
edgy moat
edgy moat
rocky linden
#

i love solaris

edgy moat
strange tiger
strange tiger
edgy moat
edgy moat
weak skiff
edgy moat
drifting flare
edgy moat
edgy moat
#

thx

untold wing
edgy moat
untold wing
edgy moat
#
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.jpg

[pre-interp]
enabled: y
masking: y
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: y
fps: 3x
algorithm: 21
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 18
intensity: 0.9
weighting: gaussian_sym
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,1,2]

[flowblur]
enabled: y
masking: y
amount: 200
do blending: before

[output]
process: ffmpeg 
enc args:  -c:v h264_nvenc -rc constqp -preset p7 -qp 15 -c:a copy```
untold wing
#

@edgy moat stop gatekeeping bro 💔💔💔

#

i love these kinda packs but i literally cant find them anywhere

sage forum
edgy moat
#

i constantly clip bots

#

there was no player online

#

n i cant get clean clips in diff region

sage forum
edgy moat
#

ye

#

it jus an old 75hz monitor

untold wing
untold wing
edgy moat
edgy moat
#

maybe even higher if i optimise correctly but i cba

untold wing
untold wing
# edgy moat turn scoreboard off g

i made these clips for a friend he tryna make an edit for me which was originally going to be 4:3 so i didn't really care about the scoreboard

edgy moat
#

they got midf n boxing

#

i only play those three anyway

#

nah

untold wing
edgy moat
#

same ip as mineage

#

theres na

#

but no one plays on there

#

dead

#

maybe just same host

#

idk

#

prolly not

#

potlounge n asiapot.club

#

i remember using tedac 1.12

#

shit was fire

untold wing
#

yk what else fire

#

the packs he finna gatekeep to his grave

limber hearth
#

😓

untold wing
#

no way ur recording in 720 on a laptop w obs

limber hearth
#

not interpolated idiot.

#

i can record in 720FPS.

#

gtx 1060 mobile.

outer basin
#

what???

#

gtx 1060s can record in 720fps???

outer basin
untold wing
#

even so how are you getting 700fps on mcpe while having obs set at 720 w replay buffer

#

lets be honest now

untold wing
# untold wing i made these clips for a friend he tryna make an edit for me which was originall...

edited by: ​⁠@fleshsa
defo sub hella underrated

discord: https://discord.gg/ZspX2cmgnp

tags:
hive skywars,keyboard and mouse sounds,minecraft bedrock edition,sepper,sepper hive,hive skywars,keyboard and mouse sounds,minecraft bedrock edition,hive skywars,hive treasure wars,hive skywars combos,ignacio blades,ignacioblades,ignacioblades...

▶ Play video
#

guess he didnt cut it out but streched it instead

#

anyways

drifting flare
#

@untold wing go Dms

untold wing
limber hearth
limber hearth
#

regular rec

#

i dont use replay buffer ts is ass

limber hearth
edgy moat
edgy moat
#

aint that rare vro

edgy moat
#

that was java

#

but i do use that on mcpe

#

sometimes

#

java animation adapts to the packs particle by itself no?

#

should be

#

unless ive been tripping the entire time

#

its the sharpness particle

#

not crit

#

it should be somewhere in particles.png

#

im not sure tho

#

in your pack

#

not java animation

#

cuz it adapts

#

no

edgy moat
#

current one

#

its a new one every time

limber hearth
#

frick dis mean

edgy moat
limber hearth
#

ty vro

edgy moat
outer basin
#

breh

edgy moat
maiden pelican
edgy moat
# maiden pelican config?
[artifact masking]
enabled: y
feathering: y
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.jpg

[pre-interp]
enabled: y
masking: y
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.6"

[interpolation]
enabled: y
masking: y
fps: 4x
algorithm: 23
use gpu: yes
block size: 8

[frame blending]
enabled: y
fps: 30
intensity: 0.9
weighting: gaussian_sym
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,2]

[flowblur]
enabled: y
masking: y
amount: 200
do blending: before

[output]
process: ffmpeg 
enc args: -c:v h264_nvenc -rc constqp -preset p7 -qp 5 -c:a copy```
maiden pelican
#

ty

edgy moat
edgy moat
#

stay alive after pearling three times in a fight

#

(impossible)

flat charm
edgy moat
edgy moat
somber hemlock
untold wing
#

💔

untold wing
#

ong

#

we all solarised renders channel members

#

lowk we deserve that early release

limber hearth
edgy moat
limber hearth
limber hearth
edgy moat
limber hearth
#

heres full log (istg i put the path right idk why it keep sayhing that)

#

am i rlly putting the path wrong

edgy moat
#

remove the \mcpe.png

#

from your mask path

limber hearth
#

got it

edgy moat
#

remove bracket too if it doesnt work

limber hearth
#

thanks

#

that worked

untold wing
#

holy phone discord quality 💔

edgy moat
edgy moat
#

not on 1.8 tho

untold wing
#

this is bedrock 🥀

edgy moat
#

dont test it out there 🥀

untold wing
#

okay if you say so!

#

ill see

maiden pelican
untold wing
edgy moat
drifting flare
untold wing
#

i literally just typed under it

#

because i sent the video w my phone

#

and discord app on phones somehow compresses the video for whatever reason

#

here good quality

untold wing
drifting flare
#

and did you use p interp

untold wing
#

on my clips

#

this one was 240

untold wing
#

ion know i just pasted config in

drifting flare
#

is it on

#

in the config

untold wing
#

ill see when im home

edgy moat
untold wing
#

wtf does that even do

drifting flare
#

makes it better

edgy moat
edgy moat
edgy moat
drifting flare
edgy moat
untold wing
zealous cape
untold wing
zealous cape
#

thank

edgy moat
strange tiger
untold wing
strange tiger
sage forum
#

What if

edgy moat
#

2.5% sped up

hardy grove
#

holy fuckaddodle

#

?

edgy moat
#

no

#

its a mini practice server

#

also made by genesiz

#

but its combo kb bit lower than tidal

somber hemlock
edgy moat
somber hemlock
edgy moat
#

shouldve clarified

#

gg

somber hemlock
#

there’s no Java variant?? 😭😭😭

edgy moat
#

not accurate

#

it do like 90% of the job only

edgy moat
somber hemlock
sage forum
edgy moat
#

but

#

maybe

sage forum
drifting flare
sharp breach
limber hearth
sage forum
somber hemlock
untold wing
edgy moat
untold wing
#

mysterious type shi

hardy grove
#

whats the pack?

untold wing
hardy grove
untold wing
#

dm so i dont forget

limber hearth
limber hearth
untold wing
#

💔

limber hearth
#

what

edgy moat
#

bruv what

#

do i gotta send u my social security number as well 🥀

#

i just host a server core that i got

#

n maybe get a friend on to play

limber hearth
#

thats bicubic

edgy moat
#

i was on 1.20.40 for that lol

limber hearth
edgy moat
#

but ight

limber hearth
edgy moat
#

also ^

limber hearth
#

I'm referring to the normal people who don't keep the appx files

edgy moat
#

havent even tried tbf

#

but eh

edgy moat
edgy moat
#

why ur sky look like that

#

its moved down way too much

edgy moat
#

that pack already a perfectly positioned sky

#

🥀

royal ibex
untold wing
edgy moat
untold wing
#

it be kinda bitchy of me to steal ur config and make my own folder no?

untold wing
#

@astral verge

#

dont I know you from somewhere?

edgy moat
#

why is yall both timed out 🙏

hardy grove
#

i gotta get the job

hardy grove
#

dont mind my name

#

i started using my real name

#

💀

edgy moat
hardy grove
#

💀

hardy grove
edgy moat
edgy moat
#

ill be revamping the whole hud

#

some day

hardy grove
hardy grove
#

im doen with the video editing

#

i just need thumbnail

hardy grove
edgy moat
#

i just do whenever i feel like my fps suck

#

flarial also has a force reload option

#

makes things easier

edgy moat
edgy moat
untold wing
#

@edgy moat do u ever render with vegas?

untold wing
edgy moat
edgy moat
slim briar
#

сдуфт

#

clean

edgy moat
#

first three clips aint bots but ight

#

most recent clips isnt either i just realised

drifting flare
#

What

edgy moat
#

but tidal hard bot does

sage forum
#

Bro i ain't fighting actual ppl to js get a clip for render test

edgy moat
#

ill run around in singleplayer killing sheeps next time

slim briar
#

i like the packs you are using

edgy moat
edgy moat
edgy moat
edgy moat
untold wing
#

@edgy moat i cant seem to find the alpha textures mcpack anywhere, could your majesty please consider passing me the texture pack

edgy moat
#

what bots 💔

untold wing
#

@ruby helm

edgy moat
glad coral
edgy moat
edgy moat
#

r we fr

hollow talon
#

i approve of this rage bait

edgy moat
#

aight next time ill unmute the chat and turn the extra large ui option on as well as enable every flarial module possible

old garnet
#

Never talk to me again I can beat you in any specific gamemode you are dog shit random peasant

edgy moat
#

the qh3p crashout is crazy

old garnet
edgy moat
#

solar folder

edgy moat
# fierce plank Can u give me config
[pre-interp]
enabled: y
masking: y
factor: 2x
model: "C:\Users\Lenovo\Documents\New folder\rife-ncnn-vulkan-20221029-windows\rife-v4.26"

[interpolation]
enabled: y
masking: y
fps: 3x
speed: medium
tuning: smooth
algorithm: 23
use gpu: y
block size: 4

[frame blending]
enabled: y
fps: 30
intensity: 1.3
weighting: gaussian; std_dev = 0.8

[output]
process: ffmpeg
enc args: -vf unsharp=3:3:0.4 -c:v h264_nvenc -rc constqp -preset p7 -qp 13 -c:a copy

[artifact masking]
enabled: y
feathering: yes
folder path: C:\Users\Lenovo\Videos\mask
file name: mcpe.png```
hardy grove
untold wing
edgy moat
#

can be done in any photo editing software

hybrid fable
mint charmBOT
#

smoothie-rs masking w/ paint.net & Video Tutorial

If you prefer learning through a video, you can follow this tutorial

  1. Download and install Paint.net from https://getpaint.net/.
  2. Ensure that your video resolution matches your clip's resolution.
  3. Capture a screenshot of your game with it's interface / HUD (aka static parts).
  4. Open the captured screenshot in Paint.net.
  5. When selecting the shapes tool in Paint.net, remember to disable anti-aliasing.
  6. Create a new layer, and then select it.
  7. Begin creating black shapes around your GUI and the areas you want to mask.
  8. Fill the shapes using the Fill Bucket tool.
  9. Color the transparent or checkered regions in white.
  10. Delete (or hide) the layer containing the game HUD image.
  11. Save the image as a PNG file.
  12. Use this PNG file in smoothie-rs by pasting the folder path in folder path and typing file name (with extension)

Masking Tutorial, By august // ixtf.
SmoothieRS - https://github.com/couleur-tweak-tips/smoothie-rs
If you encounter any errors with Smoothie go to CTT and make a support post!
Text Tutorial -

  1. install paint.net from https://getpaint.net/.
  2. make sure your video and ingame resolutions are the same.
  3. capture a screenshot of your game's hud.
    ...
▶ Play video
hybrid fable
#

@untold wing

edgy moat
sage forum
#

Soluhhh

#

Foulduhhh

edgy moat