#swag archives

332 messages · Page 1 of 1 (latest)

bitter marsh
bitter marsh
#

ops mb didnt mean to tag a person lol

normal inlet
bitter marsh
#

Blur

pliant sorrel
bitter marsh
#

some apex

#

playback looks like 30fps in fullscreen for some reason, idk if its just me (looks fine with a videoplayer)

normal inlet
#

NO BRO

#

OCTANE 💀

bitter marsh
#

oh bruh i didnt mean to tag u again

#

sorry

flat spruce
bitter marsh
flat spruce
#

i tohught i was schizo for a sec

bitter marsh
#

😂

bitter marsh
normal inlet
#

Send pack pls

junior elm
#

so many artifacts

#

looks like flowblur

marsh oasis
#

yeah thats effort

bitter marsh
normal inlet
normal inlet
#

Pls

bitter marsh
normal inlet
bitter marsh
brave sun
#

tuff

flat spruce
bitter marsh
#

thanks, it took me 12 hours to render

normal inlet
bitter marsh
junior elm
normal inlet
bitter marsh
#

im not that good

junior elm
#

id love to see it

#

these r really good

junior elm
#

THATS WHAT IM TALKIN ABOUUUUT

#

no artifacts on crosshair anymore

#

very good

#

best valorant render ive seen so far

#

💯

marsh oasis
normal inlet
bitter marsh
#

hes joking

marsh oasis
#

not

bitter marsh
#

!smrs

waxen scaffoldBOT
bitter marsh
marsh oasis
junior elm
#

AAAAAA

#

SHERBERT

junior elm
bitter marsh
normal inlet
bitter marsh
clear coral
bitter marsh
empty cosmos
#

i have similar obs settings but the render looks ass with the same settings idk why

#

and could i have your ingame video settings too Prayge these are the best renders ive ever seen

bitter marsh
# empty cosmos could i please get your recipe? this shits so gooddd
enabled: y
masking: y
fps: 3600
speed: faster
tuning: weak
algorithm: 13
use gpu: y

[frame blending]
enabled: y
fps: 60
intensity: 1.3
weighting: equal
bright blend: n

[flowblur]
enabled: n
masking: y
intensity: 125
do blending: before

[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p7 -qp 17
file format: %FILENAME% ~ %FRUIT%
container: .MP4

[preview window]
enabled: n
process: ffplay
output args: -f yuv4mpegpipe -

[artifact masking]
enabled: y
feathering: y
folder path:
file name: E:\rec\smoothie-rs\mask\valmask.png

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview

[console]
stay on top: n
borderless: y
position: top left
width: 900
height: 350

[timescale]
in: 1.0
out: 1.0

[color grading]
enabled: y
brightness: 1.1
saturation: 1.1
contrast: 1.0

[lut]
enabled: n
path: 
opacity: 0.2

[pre-interp]
enabled: y
masking: y
factor: 5x
model: "E:\rife-ncnn-vulkan-20221029-windows\rife-v4.6"```
#
  • mask for 1080p
bitter marsh
empty cosmos
#

Tysm ily bro

brave sun
#

what weighting?

bitter marsh
rapid vortex
normal inlet
#

HUD Caching

bitter marsh
mossy flower
#

can i please have config?

bitter marsh
bitter marsh
# mossy flower can i please have config?
enabled: yes
masking: yes
fps: 1800
speed: medium
tuning: weak
algorithm: 23
use gpu: yes

[frame blending]
enabled: yes
fps: 60
intensity: 1.4
weighting: ascending
bright blend: no

[flowblur]
enabled: no
masking: yes
intensity: 125
do blending: before

[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p7 -qp 15
file format: %FILENAME% ~ %FRUIT%
container: .MP4

[preview window]
enabled: no
process: ffplay
output args: -f yuv4mpegpipe -

[artifact masking]
enabled: yes
feathering: yes
folder path:
file name: E:\Videos\rec\smoothie-rs\mask\valmaskwgraph.png

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview

[console]
stay on top: no
borderless: yes
position: top left
width: 900
height: 350

[timescale]
in: 1.0
out: 1.0

[color grading]
enabled: no
brightness: 1.0
saturation: 1.0
contrast: 1.0

[lut]
enabled: no
path: 
opacity: 0.2

[pre-interp]
enabled: yes
masking: yes
factor: 5x
model: "E:\rife-ncnn-vulkan-20221029-windows\rife-v4.6"```
#

there u go

mossy flower
#

thanks

empty cosmos
#

and lets the boys eat too

normal inlet
#

HUD Caching

rapid vortex
#

very nice, I would like to have the same setting if possible

bitter marsh
# rapid vortex very nice, I would like to have the same setting if possible
- blur
blur: true
blur amount: 1.0
blur output fps: 30
blur weighting: gaussian_sym

- interpolation
interpolate: true
interpolated fps: 3000

- rendering
quality: 15
deduplicate: true
preview: false
detailed filenames: true

- timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false

- filters
brightness: 1
saturation: 1
contrast: 1

- advanced rendering
gpu interpolation: true
gpu rendering: false
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v libx264 -preset slow -crf 15 -c:a copy

- advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2]

- advanced interpolation
interpolation preset: weak
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0```
rapid vortex
#

ty bro

bitter marsh
bitter marsh
#

!smrs

waxen scaffoldBOT
bitter marsh
#

!reenc

waxen scaffoldBOT
#

quick video compressor/converter

  • uses libx264 to efficiently compress video
  • should be able to make any 1080p video <40s embeddable on discord (ie. under 100mb)

install with:

powershell "(irm https://github.com/atzuur/scripts/raw/main/reenc.bat) | Out-File (Join-Path ([Environment]::GetFolderPath('SendTo')) reenc.bat) -Encoding ASCII"

supports multiqueue, meant to be used through #883723006969540608
so/atzur

empty cosmos
#

i moved from smoothie to blur just because the times were faster but these renders god damn

bitter marsh
#

never really tested it myself as i personally only use blur to render some short funny clips or w/e and smoothie the complete opposite

gleaming bison
bitter marsh
# gleaming bison can you send the config ?
enabled: yes
masking: yes
fps: 1920
speed: medium
tuning: weak
algorithm: 23
use gpu: yes

[frame blending]
enabled: yes
fps: 30
intensity: 1.0
weighting: equal
bright blend: no

[flowblur]
enabled: no
masking: yes
amount: 125
do blending: after

[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p7 -qp 15
file format: %FILENAME% ~ %FRUIT%
container: .MP4

[preview window]
enabled: no
process: ffplay
output args: -f yuv4mpegpipe -

[artifact masking]
enabled: yes
feathering: yes
folder path:
file name: "insert file path for your mask.png here"

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview

[console]
stay on top: no
borderless: yes
position: top left
width: 900
height: 350

[timescale]
in: 1.0
out: 1.0

[color grading]
enabled: no
brightness: 1.0
saturation: 1.0
contrast: 1.0

[lut]
enabled: no
path:
opacity: 0.2

[pre-interp]
enabled: no
masking: no
factor: 3x
model: rife-v4.4```
#

make sure to put the correct file path for the artifact mask so you don't get an error

gleaming bison
#

👑

#

thanks bro !

bitter marsh
#

np

pastel comet
brave sun
brave sun
#

bad

pastel comet
#

DSKIUahjhjahjaghghaghagha

#

HJAHGAGHAGHAGHGHAGHAA

#

AHAHAHAHA

rustic pulsar
marsh oasis
junior elm
pastel comet
junior elm
#

Just admit ur the name of lil Teccas best song

#

We all know bud

pastel comet
junior elm
#

I’m better than u at rendering ion wan2 hear it

#

I’ve got the best renders in the server

#

Many agree and will continue to agree

pastel comet
#

Repeat this one

junior elm
#

I’m the peak of egoism

pastel comet
#

gopogogogo

#

Repeat this one

junior elm
#

I’m not watching it icl

pastel comet
#

ez

#

soez

junior elm
#

Bro saying “repeat this one” as if that’s a comprehensive English sentence that i would understand

#

Looks ass I can already tell

#

Get better

junior elm
#

Idc if ur from Russia or not

pastel comet
#

fr

junior elm
#

U clearly do tho

#

U mad as fuck I can tell

#

He shakin in his boots rn

pastel comet
#

😂

#

in youtube

junior elm
#

Ur not worthy

pastel comet
#

with compression

#

SHOW ME

#

UR RENDER

junior elm
#

I don’t upload to YouTube I’m too famous

pastel comet
#

HELLO

#

BOT

#

HELLO

junior elm
#

He’s so mad

#

Sorry swag for flooding ur thread I think ur renders r great keep going man

pastel comet
#

your rendering on YouTube will look insignificant

junior elm
#

Ur just wrong tho

pastel comet
#

Are you afraid of compressing

junior elm
#

🤣

#

No I have 10k subs so my videos don’t get compressed as much

#

I just don’t upload them would lower my cpm

pastel comet
#

without proofs

#

bla bla bla

junior elm
#

Go to #🔬⠂video-discussion

marsh oasis
normal inlet
bitter marsh
bitter marsh
little latch
bitter marsh
clever bough
#

Great renders

dreamy marsh
# bitter marsh 60 shadowplay

do you lock fps in game at all? if so can i ask what at for this 60fps clip if it even makes a difference to frame pacing in a recording

bitter marsh
dreamy marsh
#

youre okay, was wondering if having fps locked to a multiple of whatever fps you record in would benefit how smooth it looks

#

that shadowplay clip looks really nice still even at 60fps

#

just keeping something in mind for when i record games that i dont keep high refresh rates up in

bitter marsh
#

Ah i see, I'm no expert in any of this so if you're still curious about that you could ask in #🔬⠂video-discussion

#

but to be honest, 60FPS recordings aren't recommended to be messed with in the first place by most of the people here, they'd just tell you to render it raw

daring fossil
#

noway the input is 60

bitter marsh
daring fossil
#

clean

blazing dune
#

How is nvidia shadowplay working for valorant?wtf

bitter marsh
#

wym?

bitter marsh
true harness
#

ns

brave sun
bitter marsh
#

dont really remember

brave sun
#

And the config you responded to was 30

bitter marsh
#

It's 60

wraith harbor
#

may i have the config to this please

bitter marsh
# wraith harbor may i have the config to this please
enabled: yes
masking: yes
fps: 1440
speed: faster
tuning: weak
algorithm: 23
use gpu: yes

[frame blending]
enabled: yes
fps: 60
intensity: 1.0
weighting: equal
bright blend: no

[flowblur]
enabled: no
masking: yes

intensity: 125
do blending: after

[output]
process: ffmpeg
enc args: -c:v h264_nvenc -rc constqp -preset p7 -qp 17
file format: %FILENAME% ~ %FRUIT%
container: .MP4

[preview window]
enabled: no
process: ffplay
output args: -f yuv4mpegpipe -

[artifact masking]
enabled: yes
feathering: yes
folder path:
file name: E:\rec\smoothie-rs\mask\cs2mask.png

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview

[console]
stay on top: n
borderless: y
position: top left
width: 900
height: 350

[timescale]
in: 1.0
out: 1.0

[color grading]
enabled: yes
brightness: 1.1
saturation: 1.1
contrast: 1.0

[lut]
enabled: no
path: 
opacity: 0.2

[pre-interp]
enabled: yes
masking: yes
factor: 6x
model: "E:\rife-ncnn-vulkan-20221029-windows\rife-v4.6"```
#

I vaguely remember if it was this since that render was a long time ago

#

do try and change values tho

wraith harbor
#

i needed this one because smoothie has an error rendering my 120 fps recordings for some reason

#

i wanted to see if it was just my recipe or others aswell

fiery cypressBOT
#
Critical error:

Unable to find a codeblock to format!

slate oasis
#

best 120 config?

slate oasis
#

my renders r messed up

#

im on shadow play to

#

how urs look like that

bitter marsh
#

u talking about the vid u pinged or something else?

#

vid u pinged was OBS at 240fps

bitter marsh
#

Used the new NVIDIA app for Shadowplay 120FPS

#

Recorded at 2k@250mbps 120FPS

#

rendered with the config file i sent

true harness
bitter marsh
#

tyty

bitter marsh
steep sleet
steep sleet
bitter marsh
rugged jungle
#

blur

#

record fps?

bitter marsh
#

smoothie-rs

enabled: yes
masking: yes
fps: 3600
speed: medium
tuning: weak
algorithm: 23
use gpu: yes

[frame blending]
enabled: yes
fps: 60
intensity: 1.5
weighting: ascending
bright blend: no

[output]
process: ffmpeg
enc args: -c:v h264_nvenc -preset p7 -rc vbr -b:v 500M -cq 15
file format: %FILENAME% ~ [%INTERP_FPS% @ %FACTOR% ➜ %OUTPUT_FPS% @ %BLUR_AMOUNT%]
container: .MP4```
bitter marsh
bitter marsh
bitter marsh
bitter marsh
bitter marsh
midnight thicket
#

whats ur conf

bitter marsh
# midnight thicket whats ur conf
- blur
blur: true
blur amount: 0.6
blur output fps: 30
blur weighting: equal

- interpolation
interpolate: true
interpolated fps: 1800

- rendering
quality: 18
deduplicate: true
preview: false
detailed filenames: false

- timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false

- filters
brightness: 1
saturation: 1
contrast: 1

- advanced rendering
gpu interpolation: true
gpu rendering: false
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 15

- advanced blur
blur weighting gaussian std dev: 1
blur weighting triangle reverse: false
blur weighting bound: [0,2]

- advanced interpolation
interpolation preset: weak
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0```
midnight thicket
#

with in game motion blur

#

would look better

bitter marsh
#

will do ty

lilac crag
bitter marsh
#

input 240 fps

unique rock
#

is this 1440p

bitter marsh
#

ye

empty cosmos
#

so high quality i need to see if my new 9800x3d can run this

bitter marsh
# empty cosmos can i pleas get recipe and video settings
- blur
blur: true
blur amount: 1.35
blur output fps: 60
blur weighting: gaussian_sym

- interpolation
interpolate: true
interpolated fps: 1800

- rendering
quality: 18
deduplicate: true
preview: false
detailed filenames: false

- filters
brightness: 1.02
saturation: 1.1
contrast: 1.1

- advanced rendering
gpu interpolation: true
gpu rendering: false
gpu type (nvidia/amd/intel): nvidia
video container: mp4
custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 15

- advanced interpolation
interpolation preset: weak
interpolation algorithm: 23
interpolation block size: 8
interpolation speed: medium
interpolation mask area: 0```
#

all low ingame

stuck lava
bitter marsh
#
enabled: yes
masking: yes
fps: 1800
speed: medium
tuning: weak
algorithm: 23
use gpu: yes

[frame blending]
enabled: yes
fps: 60
intensity: 1.4
weighting: equal
bright blend: no

[flowblur]
enabled: no
masking: yes
intensity: 200
do blending: before

[output]
process: ffmpeg
enc args: -c:v libx264 -preset slower -aq-mode 3 -aq-strength 0.65 -crf 17 -c:a copy
file format: %FILENAME% ~ [%INTERP_FPS% @ %FACTOR% ➜ %OUTPUT_FPS% @ %BLUR_AMOUNT%]
container: .MP4

[preview window]
enabled: no
process: ffplay
output args: -f yuv4mpegpipe -

[artifact masking]
enabled: yes
feathering: yes
folder path: 
file name: G:\Pictures\valmask.png

[miscellaneous]
play ding: no
always verbose: no
dedup threshold: 0.0
global output folder:
source indexing: no
ffmpeg options: -loglevel error -i - -hide_banner -stats -stats_period 0.15
ffplay options: -loglevel quiet -i - -autoexit -window_title smoothie.preview

[console]
stay on top: no
borderless: yes
position: top left
width: 900
height: 350

[timescale]
in: 1.0
out: 1.0

[color grading]
enabled: no
brightness: 1.0
saturation: 1.0
contrast: 1.0

[lut]
enabled: no
path: 
opacity: 0.2

[pre-interp]
enabled: yes
masking: yes
factor: 2x
model: "D:\rife-ncnn-vulkan-20221029-windows\rife-v4.6"```
stuck lava
#

with rife

bitter marsh
#

ngl ion know but it does take a bit

#
  • enc arg im using uses cpu so yh
stuck lava
#

alr I’m doing 120input so I’m changing lower inter

stuck lava
bitter marsh
#

😭

stuck lava
#

shit cpu

bitter marsh
#

use diff args

stuck lava
#

if u got mask still send it also

#

🤑

bitter marsh
#

dont have it anymore sadly

#

think i sent it before tho

bitter marsh
#

1080p mask

stuck lava
#

ty

stuck lava
#

@bitter marsh

#

want 2 see it

bitter marsh
#

sure

restive ibex
#

whats ur obs settings?

bitter marsh
#

nvenc h264 / nvenc hevc (i switch inbetween)

cq 18
p1-p5 preset (60-120fps input for p5, 180+ fps for p1 preset)
single pass

#

main - baseline (i use baseline for higher input fps clips)

bitter marsh
bitter marsh
true harness
#

ns

reef granite
bitter marsh
# reef granite config? these are so sexy bro
[interpolation]
enabled: yes
masking: yes
fps: 1800
speed: medium
tuning: weak
algorithm: 23
use gpu: yes

[frame blending]
enabled: yes
fps: 30
intensity: 1.3
weighting: gaussian_sym
bright blend: no

[output]
process: ffmpeg
enc args: -c:v h264_nvenc -preset p7 -cq 6 -qmin 6 -qmax 6 -c:a copy -vf cas=0.25
file format: %FILENAME% ~ %FRUIT%
container: .MP4

[color grading]
enabled: yes
brightness: 1.04
saturation: 1.2
contrast: 1.1

#

300fps input

slim crystal
#

nice

slim crystal
#

or radiant idk

stray carbon
flint fable
#

Undefen hoja

stray carbon
bitter marsh
#

cant remember sorry

bitter marsh
#

240fps input

bitter marsh