#Is my motion blur steup good?
23 messages · Page 1 of 1 (latest)
is my my blur setup good?
`- blur
blur: true
blur amount: 3
blur output fps: 120
blur weighting: equal
-
interpolation
interpolate: true
interpolated fps: 1920 -
rendering
quality: 16
preview: true
detailed filenames: false -
timescale
input timescale: 1
output timescale: 1.05
adjust timescaled audio pitch: false -
filters
brightness: 1
saturation: 1
contrast: 1 -
advanced rendering
gpu: false
gpu type (nvidia/amd/intel): nvidia
deduplicate: true
custom ffmpeg filters: -
advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2] -
advanced interpolation
interpolation program (svp/rife/rife-ncnn): svp
interpolation speed: fast
interpolation tuning: weak
interpolation algorithm: 23`
Is my motion blur steup good?
motion blur is subjective
if you like it then its good.
(but 120fps output is not good if you're uploading to youtube, it will get capped at 60 anyway)
does 120 fps also render blurs slower?
try it and see
depends on ur specs, how many apps you have open, what version of blur you have, etc
just compare it to 60fps output with a lower blur amount (1.0-1.5) and see if its slower/faster
it's virtually impossible for me to know if that's "normal"
i thought it would be less
cause less frames getting blended
oh but 3 blur amount ig
blur: true
blur amount: 1.4
blur output fps: 60
blur weighting: equal
- interpolation
interpolate: true
interpolated fps: 1920
- rendering
quality: 16
preview: true
detailed filenames: false
- timescale
input timescale: 1
output timescale: 1
adjust timescaled audio pitch: false
- filters
brightness: 1
saturation: 1
contrast: 1
- advanced rendering
gpu: true
gpu type (nvidia/amd/intel): nvidia
deduplicate: true
custom ffmpeg filters:
- advanced blur
blur weighting gaussian std dev: 2
blur weighting triangle reverse: false
blur weighting bound: [0,2]
- advanced interpolation
interpolation program (svp/rife/rife-ncnn): svp
interpolation speed: medium
interpolation tuning: weak
interpolation algorithm: 13```
more frames to output
i need a blur that makes blurs more realistic
with that setting?
200+ fps?
of what you mean by realistic