#Testing 200 fps valorant + blur

21 messages · Page 1 of 1 (latest)

copper badge
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is this good?

wooden idol
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what is your input 200 ?

surreal venture
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it looks smooth tho

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# wooden idol config :3
  • blur
    blur: true
    blur amount: 1.3
    blur output fps: 60
    blur weighting: equal

  • interpolation
    interpolate: true
    interpolated fps: 960

  • rendering
    quality: 18
    preview: false
    detailed filenames: false

  • timescale
    input timescale: 1
    output timescale: 1
    adjust timescaled audio pitch: false

  • filters
    brightness: 1
    saturation: 1
    contrast: 1

  • advanced rendering
    gpu: true
    gpu type (nvidia/amd/intel): nvidia
    deduplicate: true
    custom ffmpeg filters: -c:v h264_nvenc -rc constqp -preset p7 -qp 18

  • advanced blur
    blur weighting gaussian std dev: 1
    blur weighting triangle reverse: false
    blur weighting bound: [0,2]

  • advanced interpolation
    interpolation program (svp/rife/rife-ncnn): svp
    interpolation speed: medium
    interpolation tuning: smooth
    interpolation algorithm: 13

surreal venture
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dont record in that fps

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kinda common sense but

swift solar
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swift solar
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record in multiples of 60

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60 120 180 240 etc

copper badge
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another advice maybe please? @surreal venture @swift solar

shut venture
errant thunder