#Manor Lords

23 messages · Page 1 of 1 (latest)

lament widget
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Phil, thank you for showing off this game! I have been waiting (impatiently) for this one ever since that AMAZING demo!

candid lion
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100% agree with @lament widget The demo was great. I can't wait to see more of your gameplay.

past sapphire
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Looks amazing. Loved the video and can't wait for more content around it.

muted granite
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Also dropping by in support! The fact content creators got it 2 weeks early creates huge hype, I am glad CCP got a key, the first video was really tasty.

faint river
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Def want more of this!

prisma storm
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How do you feel about the creator nerfing the export of wool after feedback?

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I do understand where he came from in his original design though, because wool is infinite (as long as sheep live), so why shouldn't it be an infinite supply of wealth?

scenic pumice
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Loving your Manor lords series so far. Can't wait to see what comes of the game.

lament widget
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Optimized settings for the Deck OLED can be found at the 6:30 mark.

analog glade
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How is the amount of content in this? Is it quickly exhausted?

subtle pasture
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I’m on vacation touring Ireland and Northern Ireland right now and I noticed that the plots in the city of Derry look exactly like the way the plots in manor lords are designed. The big difference being that Derry’s houses all front the main street. Just thought that was interesting

analog glade
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So apparently this was supposed to be on game pass since day 1, but didn't show up until today. I nearly bought it on steam. Anyways, going to give it a try now.

analog glade
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this is very early access

wet bison
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I'm loving Manor Lords but I really wish we were seeing the peaceful mode, I'm not into the battle stuff at all.

mellow hinge
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I do wish we could see the cities really evolve and get bigger by bringing in the other architectural styles that came about during that time period. I'm thinking Gothic cathedrals, Romanesque, the large stone forts and walls.

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Also, it would be interesting to see some unique buildings that pull from different places in Europe or Western Asia to show trade influences on religious and civic buildings (i.e. Moorish influence, Italian, etc.)

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Here is Rochester Castle in England

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Here is Ely Cathedral

analog glade
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It's part of why I think the game is very early access. There just isn't a lot of buildings period.

lament widget
# analog glade this is *very* early access

In what way...? Seems rather polished for the content it currently has. Like, it looks good, is very well-optimized so it runs great, the mechanics currently implemented all seem to function as intended... Having alpha'ed and beta'ed games before and having done a couple EA's (most recently, BG3), this one is easily the furthest along toward release...

analog glade
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The game is janky, has visual issues, and is shallow, it needs more content.

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Also it just throws you right in the deep end, with no explanation for anything at all. You kind of just have to guess what you're supposed to do.