#Metro Issue (Possible routing/node issue)

22 messages · Page 1 of 1 (latest)

thick sky
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FYI: using mods

Context: I have 5 metro lines (and 31 bus lines) and 3 out of the 5 metro lines are smaller, less used lines that only have one stop with only one bus and less than 660 passengers using it. The problem lines are my two major, larger lines that have 4/6 stops and 2/3 stations that double back there stops. These larger stations require, last they were working correctly, eight 660 capacity trains to move everyone at their stops. I recently redid(deleted and replaced) all my metro/bus combo hubs and metro lines. To know why, see background section.

Current Issue: My two large main lines do not work. I have the routes created, I have the bus type and number selected, and the trains go through their initial process for queue, load, unbunch, start onto next station/stop. Problem is, when they get to "go" stage, they just sit at 1-2% "line completion" and do not move. They do this if there is one bus on route or 8. If there are multiple buses, the following busses just sit behind the first in a "100% line completion" status, seemingly waiting to dock with the station to load passengers.
My smaller, single station routes are working fine.

Troubleshooting: I have tried recreating the lines and recreating the metro tracks(both with and without network multitool), both at the same time and one or the other and it didn't seem to help at all. I also turned of "unbunching" in the hope of getting metro out faster, but all that did was decrease the steps until the bus got stuck doing nothing.

Update: It looks like all my metro is doing it now or started at some point. Most are stuck right after the first station, but one is stuck at like 8%, though that could be due to the length of the route.

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Background: I deleted and replaced all my metro/bus combo hubs a couple hours ago because I could not create a new route to a new hub. When going to create a route from my main hub, it gave a single dot for "add a line" without the route line, like the two stations weren't connected, but they were. I deleted and replaced the tracks and the route, but it wouldn't work. I was able to make a new route to an existing station. I deleted and replaced the main hub, and then I could create a metro line to the new station, but now i couldn't create a route to the other existing stations. I ended up deleting and replacing all my metro/bus combo hubs and metro tracks Then after messing with the metro tracks a bit, i was able to create a route/line to match my existing routes, plus the new line i wanted to create in the first place. Since the routes all got created fine, i thought everything was fine.

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!modissues

cerulean ospreyBOT
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__Errors... errors everywhere__

Step 1: Subscribe to the Compatibility Report mod and look at the report it generates when launching the game, found at C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data by default.
Step 2: Unsubscribe from anything with "major issues" and check for up-to-date replacements of "mods you should or could unsubscribe."

Step 3: If you don't have Loading Screen Mod, close the game and sub to it.
Step 4: Enable "save reports in this directory" and "check assets for error" in the Loading Screen Mod settings under "reporting".
Step 5: Copy the path to the directory being displayed in the previous step and open it in file explorer.
Step 6: Launch the save that you have been having issues with.

This may fix your issues, but if not...
Step 7: Refresh the reports directory and open the newest asset report file.
Step 8: Open the links to the steam page of any failed assets.
Step 9: Subscribe to any dependencies of the assets (on the right sidebar) that you aren't subscribed to and haven't previously unsubscribed from in Step 2. If there are any dependencies you have previously unsubbed from, unsub from the asset.

Step 10: If you are still having issues, create a thread in #968273009339170836 and post your log files (see the !logs command) and someone will try to help you!

Help! I'm getting simulation errors.
Go back through Steps 1 and 2 and close the game.

If the errors persist, try the "recover from simulation errors" option in the Loading Screen Mod settings (Step 3 above). Otherwise, try Step 10.

thick sky
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1: Already have skyve

2: Only warnings are for "district styles plus v2" and "autolinecolor redux". And 2 caution for "undo it" and "precision engineering". District styles I don't think would have anything to do with this, and autolinecolor, I mean "?".

3/4/5/6: I already have "check assets" enabled.

7/8/9: I have 11 missing assets that impact 4 other assets, but they're only for intersections/roads, so not sure why they'd impact metro stuff.

10: not sure what/where

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!logs

cerulean ospreyBOT
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The following files are necessary to identify the cause of your issue(s):

Output / Player log
Windows (output_log.txt):
[steam folder]\steamapps\common\Cities_Skylines\Cities_Data\
macOS (Player.log):
~/Library/Logs/Unity/
Linux (Player.log):
~/.config/unity3d/Colossal Order/Cities: Skylines/

TM:PE logs
(TMPE.log)
Windows:
[steam folder]\steamapps\common\Cities_Skylines\Cities_Data\
macOS:
~/Library/Application Support/Steam/steamapps/common/Cities_Skylines > right-click and select "Show Package Options" (Yosemite users: "Open in new tab"). The log can then be found in the new tab: Contents/TMPE.log
Linux:
~/.config/unity3d/Colossal Order/Cities: Skylines/

Loading Screen Mod (LSM)
Windows:
%localappdata%\Colossal Order\Cities_Skylines\Report\LoadingScreenMod
macOS:
~/Library/Application Support/Colossal Order/Cities_Skylines/
Linux:
~/.local/share/Colossal Order/Cities_Skylines/Report/LoadingScreenMod/

Compatibility Report
Step 1: Subscribe to the mod and look at the report it generates when launching the game, found at C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Cities_Data by default.
Step 2: Unsubscribe from anything with "major issues" and check for up-to-date replacements of "mods you should or could unsubscribe."

thin abyss
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Do you use stations with modded rails?

thick sky
thick sky
thin abyss
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Is it from the game itself or is it from workshop?

thick sky
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I believe it's vanilla. I don't believe I got it from the workshop. When I load in I can check.

thick sky
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Well actually, it looks like all the metros are doing it, at least one is like mid-way through a route, just stuck.

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Is there a way to see the metros underground? Like maybe there's a ghost vehicle stuck on the tracks?

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Should I be able to see the metro in the "public transport" view? Cuz if so, I'm not

thick sky
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So idk what happened, but all my metro just started moving. Which I don't understand because I left my city run for like at least a couple weeks as my public transport just went down the tube and the 2 I initially was working on didn't move at all, but then they all were stopped and then they just all started working by themselves. I didn't even go anything, other than change one train type on one line to another train. Idk if the movement started then or before, but they just all started moving

glossy bronze
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It is best to copy logs via skyve and just paste it here

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The "!log" is outdated

thick sky
glossy bronze
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There is a button in help & logs tab that says "Copy logs to clipboard"