#bedrock 64x release 5
28 messages · Page 1 of 1 (latest)
Hey!
Can you download the pack from GitHub please ?
The curseforge version isn’t updated to fix this bug
However our GitHub version does
old pistons 💀
Ok cool I download that version
Is it fixed ?
yeah that worked, thank you so much.
i think you should update the curseforge version
oh sorry for necroing i didn't realise this thread is old
next update yeah
i think a hotfix would make sense though…
Not a big deal
It's just a graphical bug
That only affect tile entities blocks
So yeah it's really not a huge bug to release an hotfix
Noticing this as well even after downloading the experimental version from github. Using the Fabulously Optimized modpack as well, which I see did have a recent update so I'll be updating all our mods soon (as I do fairly regularly). For us it causes the above listed items to just turn invisible, they are still useable IF you can find it...
that issue is unrelated to this thread
this thread is about bedrock
and from the sound of it it's the FO modpack that's most likely at fault
try without mods before continuing
also test FO without any resource packs to see if it's exclusive to f64 or not
Fair point. I also run the same mods but don't have the issue, or at least have not seen it so far. The topic caught my attention since the invisible issue seems to affect the same block types. I'm still troubleshooting it, I just thought I'd ask the question to see if there was a known issue or more info about what was possibly causing it.
99% sure it's just a coincidence that it's the block entities that get affected in both cases
you know, with bedrock being an entirely different game and all
if they're turning completely invisible it's most likely not faithful's fault
the bedrock issue is caused by miscoloured transparent pixels