#Very Strange House in Minecraft That I Did NOT Build...
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you don't actually need to download them to look at the metadata
I think it would be useful
part of the problem is neither Zappa's nor Dead's world is original. they're both modified in different ways
even the metadata is enough to tell what chunks specifically are foreign
as it stands now, we can make some good guesses, but we don't have a comprehensive method that always works
WAIT A MINUTE THEY SHOW CASE THE FILES IN THE WEBSITES ITSELF, HOL UP!!
damm i didnt see that
He definitely did update the game somehow, most likely just through the launcher
yes
shi...
i don't think he downloaded two cracks because if he did his original world data would have been overwritten
thn its not possible to find the actual gamw
yeah also this theory kinda complicates stuff
because its done by an auto update launcher
i think he used the autoupdating crack
dude there are many auto update launchers trust me
even if it was updated in the launcher, the chunk files came from elsewhere
unless it was some bizarre cracked launcher, but I think it makes more sense that the chunks were in the original torrent
most of the torrents i have seen for the launchers, veiwing the files during that time they are not having extra data
that is an issue
not necessarily
just because we can't find the specific torrent doesn't mean it didn't exist
in fact, it seems quite likely that it did exist, since three people corroborated it
i really dont have any other ideas on how the world could have been corrupted
the problem with this is that even at the time most cracks usualy hijacked the base games installer meaning that most of the game data was generated on first launch
yeah. I think the most likely scenario is that the entire game folder was downloaded at once, including game files and an extra world
I don't see how a launcher would write those chunks
they had to have been there initially
hmmm
but it is weird that Zappa and Dead ended up with a different set of chunks
just to make sure im on the right track. did zappa get his version from the same torrent? or do we not know about where he got it from ?
i think the most likley is that dead didn't have the world data instead it was written in at a later point with ovewrite protection
But i did find out not many ppl made a crack for a minecraft version that time, which probably means there are few creators and at the right torrent website other thn demonoid
Good thinking but i think its confired he got it from demonoid
we don't know for sure. what we do know is that Zappa's and Dead's world have certain chunks that did come from the same source world. it could have been multiple torrents with the same world
but who and why would try to overwrite dead's world AND partially fail
That is practically impossible i think rgn
I also tend to think they got it from the same torrent
but it's not something I can prove
i think it was a cracked autoupdater with a bugfix to prevent it from accidently deleting peoples world
Question is, is that torrent file only in demonoid
I don't know
As a mc veteran who used such autoupdaters that is uncommon in that era of minecraft
I probably think not
its possible that multiple torrents received the same version from the same source but one of the operators of these torrents ( demonoid ) tried to delete the world file but he didnt completly delete it which is possible but it wouldnt make sense
I am finding so many torrents rn rgn, i dont see a torrent which has files out of the ordinary like another save file or a world
But who knows it could be on special thing
this is also quite possible
Long shot but possible
for sure. that's roughly similar to one of my proposed theories, which is that not all of the world's chunks were seeded
REALLY long shot
What if there was a hidden msg in the game
Rgn are u sure that this is not an arg
maybe he did download two cracks but noticed that while moving the files it tried to overite his save folder and picked skip causing the world data to be written with overwrite protection
For some reason i feel like if we see this as an arg we might find some clues
Yet again a long shot but possible
yes, I'm very sure it's not an ARG
What if we thought it was arg
if you look, the video was actually released in 2010
Yea but what if we thought of it as an arg pov
Without a technical pov
Like finding a hidden msg within the vid, anything?
Something like that
thats arg behavior
I'm of the belief that the video is uncut minecraft alpha gameplay footage. I don't see anything that feels like editing/doctoring
i dont think dead would hide a message in the video for seemingly no reason
this is something testable so im gonna go test this
Please do
The amount of thought going into this is exhilarating tho
Btw i searched almost every torrent website i know
To my avail i couldnt find anything
Related to this scenario
All which have started before minecraft
Rgn do u have a way of contacting dead?
i dont think he can contact the dead. to my knowledge he doent own an ouija board
yes i got what you meant its just im bored so i wanted to make a bad joke


Bro casually hit a paranormalš joke
Bro if we solve this, mojang shld accept us into bug testers like srsly dudeš
Another theory, the cracked ver of minecraft came with a test world for its users
possible but why wouldnt the world have more clarification that its a test world
Although in second thought its not possible
yeah its weird
Why, because there is evidence that the test world is played in so it cant be a suggestion at this point
Who knows maybe dead himself will see rgns vid idk
maybe.
this does recreate the bug copying the files but chosing to skip instead of overwrite
this makes sense. any chunks that already exist will stay
new chunks will be copied
no, it doesn't prove it
hey thats a breakthrough right?
we now have one theory that sounds plausible
but it shows that it's possible
it has the same problems with the other theories in that it's possible, but not actually supported
yeah
but it's still progress to add another possibility to the list
we need proof and support of it š¤·āāļø
or actually i had a better theory maybe the process occurred in reverse rather maybe dead downloaded the first crack made his world and played on it then after downloading the newer crack he copyed his world data over the original
thats also a good idea of what *could have * happened
but he doesnt know thats a house he made
the second crack would contain the world data and dead overwrote it with his save from the first
OHHH
That's a working theory, but we know that Dead installed even very small updates. I don't think he would to this without something that would update his Minecraft automatically or half-automatically, but we don't know for sure ofc
after testing the bug is actually pretty easy to accidentally trigger using this method
so to simplify this theory dead downloaded two cracks of minecraft on two diffrent versions he played on the first version for a while before switching the newer crack this crack being the same one zappa downloaded he then copyed his world over to the new crack causing the bug to ocur by overwriting the world data and causing the house to appear in his world
i think this theory has the most evidence as we know dead updated his client between when he started the let's play and when he found the house and in testing this can be proven to cause the bug
ong ong
Fr fr
upgraded world?
i spent 4 hours one afternoon trying to find the save, but with no luck
everyone was cracking it back then tho
it wasn't anything special
these are some the youtube comments on the Strange House video. Dead's comment seems to suggest that a world deletion glitch is the most likely culprit
the last comment on the list says that he actually did load into the world initially
https://www.reddit.com/r/Demonoid/comments/1k2zfaf/were_looking_for_a_very_specific_version_of/ we also made a request on r/demonoid asking if anyone knew anything about it
i was just scrolling through this subreddit and found the post
I'm going to set up a virtual machine with the absolute minimal of resources and try to recreate the world deletion glitch
thanks for another great video retro ā¤ļø
thank you!
yes ong
your videos are the only ARG ones I really like to watch, you have the perfect vibe with it (at times a bit creepy but never super scary)
a lot of ARG videos are too scary for me tbh (starthork, zachobuilds, zeemyth)
Nice Vid RGN!
BTW I think we should investigate Demonoid.
ive done so before, mostly unseeded torrents on the archive pages, Even if it was posted there in 2010.
good catch!
yes
I think I used it once
Hey y'all, just watched the new video and have my own theory, not sure how to prove it though. There's the possibility that whoever put the pirated version on Demonoid started getting complaints about there already being a world in the save file, so they deleted the level.dat file, just to find out from people that it didn't actually delete the chunks (This would've happened around the same time or after Zappa's download). In response to this (Sometime before Dead's download), they decided to attempt to delete the chunk files in which they had built anything (The only discrepancy here is why they didn't delete all the chunk files). Idk, just another theory. Maybe we can try to find who was uploading the pirated version and contact them?
finding the uploader is going to be futile due to demonoid having restarted like 5 times and people here have tried doing that since this thread was made. if its possible, itll be cool
I also think that this is what happened, I was going to post the same theory.
Based on their videos it looks like they may have played multiple cracks. For each one of them they probably copy their world folder over to the new cracked version folder. During one of the copies Windows probably showed a message saying something like āfiles already exist, do you want to replace them?ā and they pressed replace.
Here are the versions Deadsk1nmask played on and the videos they first appear in.
Alpha v1.1.0 - Welcome to my Minecraft home
Alpha v1.1.2 - Minecraft Cave Exploration Episode 1
Alpha v1.1.2_01 - Minecraft Pure Survival Episode 2 - The short one
Alpha v1.2.0_01 - Dead's Minecraft Nether Adventure Part 1
Alpha v1.2.0_02 - Very Strange House in Minecraft That I Did NOT Buildā¦
As for what version the āStrange Houseā and its chunks likely come from are either Alpha v1.2.0_01 or Alpha v1.2.0_02 since these versions were closest to the discovery. The reason the world from the crack is older is probably because the uploader updated their game and the world was started in an older version.
It is also a small possibility that the world is from an Alpha v1.2.0 crack, but that is a lost version and Alpha v1.2.0_01 was released like an hour later, and there is also no video of Deadsk1nmask playing it.
I find it unlikely that it is from a crack for Alpha v1.1.2_01 or earlier because that is the version they played and recorded the most and likely explored the most.
The world is from a 1.0.17_04 - 1.1.0 crack, RGN has proven this
hang on
.
I get that the world is older than Dead's but I accounted for that in my theory.
I said "The reason the world from the crack is older is probably because the uploader updated their game and the world was started in an older version."
I never said anything about it not being an older world. just that the uploader of the crack updated their game and uploaded it and their world.
After doing some testing as far as im aware the save deletion glitch does not occur on 64bit systems at least i couldn't get it to trigger even with a vm that only had 1 core and 512mb of ram with a software renderer so im thinking it might only trigger on 32 bit systems I'll test it tomorow
also one more small thing I noticed.
Back in these old versions, Spawn was always right around 0,0.
In the Zappa's copy of the save, the floating dirt path is leading to spawn. It being a safe path to take if they respawn. Deadsk1nmask did something similar at their spawn, with a sky rail leading to their base.
The person who made the crack world explored mostly north and Deadsk1nmask explored mostly to the east. As shown in this image: #1362612834814656542 message
If the theory I have is true, then it is actually very lucky that Deadsk1nmask did not explore anymore north before upgrading to the cracked version with the world, just a few more chunks north and the base would have been overwritten when Dead copied his world over.
There would still be parts of the cracked world in Dead's, but people would have assumed it to be a byproduct of an update, errors like that were very common at the time when it came to updating worlds.
It is also a good thing that Dead updated like this. If he chose to overwrite his current installation with the crack containing the world then it would be a bit of a different outcome.
A: Overwrite and replace - The spawn of Deadās world would be replaced with the spawn of the the Crackās world.
B: Overwrite and donāt replace - This would introduce the World from the crack into Deadās world the same way however, Deadās game would not be properly updated if they did this. I think Dead would have known that it would not have updated their game if they did that.
I have conducted a experiment related to how the world's chunks were loaded into the new one... here's the isometric from the world which i cant share
i risked it and searched online on other torrenting sites
the closest i could find was an alpha 1.0.17_04
but even if i wanted to try downloading it i couldnt because theres no seeders
i did NOT try downloading it*
i have a feeling that something will have to be pirated
Cool
same here, u most probably found it on 1337x
whys no one talking here lmao
hmm
its late most of the smart peeps are asleep
Oh my fatter š©
i spent like 2 hours yesterday looking for any version that might have the world
nothing
use a VM and use proton/avast please do not risk installing from untrusted things like that
i never installed anything
or downloaded anyhting
ah ok but still Please use safetly with stuff like that
Ah yes, we got the car here
i tried replicating it on an old laptop a while ago, couldn't get to happen
yeah torrents are a lost cause in our case. none of them have been seeded in several years
so i ended up doing some more testing and research so most alpha versions of minecraft were built for java 6 and considering the timing dead was using java 6 as well since java 7 wouldnt come out for another year put simply i think you would probably need to test on java 6 although i don't know if anyone has made a java 6 compatible launcher
i couldn't get it to work on 32 bit but i was using java 8
btw i've talked about this before but since we have a lot of people coming in i'll mention it again: if any of you come across this specific torrent, it is not it. i found an exact reupload elsewhere and the world in it is different to the one we're looking for
https://btdig.com/d984defd3654631730326dd722dc4ed0d2de07d3/minecraft-1.0.17
Hello! I'm new in the discord, had an idea about what could have caused the file corruption, but I don't know if it has been debunked
It could be disk fragmentation
And in consequence using defrag software could have caused problems with Minecraft save data
The other though that I had is that disk defrag only works on HDD's and if dead used an SSD it could also cause problems, I personally broke a windows installation bc I defraged an SSD
It's a huge long shot but I wanted to say it
i doubt dead used an SSD in 2011 but that is an interesting theory
Still, if he had defraged his disk using an old OS or old software, something could've had happened
around 2010 was when ssds started becoming more popular tho
as in plurality?
thats probably what the person is speculating but its disrespectful to speculate abt someone's mental health like that esp when they can read these messages
so lets please drop it for now
Huh?
Havae we reached out to omniarchive?
yeah i dont think that the me myself and i theory is plausible
Trying to speculate about someoneās mental state is not the correct approach to this mystery
We should instead focus on the facts available
Iām going to try and get my research document into a useable state for others to see
Itās much more comprehensive than my video
Wait I can add to this discussion
Not gonna ping RGN because thatās rude but
Iāve got to the third part of the video where it talks about how the level.dat file would have to disappear randomly and I can confidently say that actually happens in alpha Minecraft and quite frequently too
I have no idea what factors into it but it happens more under certain computer specifications / operating systems
This quite literally happens like at least once a week for me I got it on camera at one point
And yeah chunks can actually randomly disappear some times too Iāve had my world have that happen
Have no idea how to replicate it but at one point I was playing alpha Minecraft and my world file was just gone outta nowhere, I click on it, it generated an entirely new world over the existing chunks that were unmodified (only the modified ones stayed)
Hereās the clip of when it happened to me (not actual windows 7, just a replica)
I think the way to get this to happen is:
- Start the game
- Enter a world extremely fast (like, Iām talking within a few frames of the game launching)
- Game canāt read the session.lock file (whatever that means)
- level.dat soils itself
This happens on vanilla too
Hey everybody, since there's a lot of new faces to the search I decided to do a video that summarizes everything we know about it so far.
This is (I think) all the info I and my discord have gathered throughout the months after my video on the topic.
I uploaded it on my 2nd channel, cause it's literally just listing information lol.
If you have any questions drop them in the comments!!!
https://youtu.be/u5ITC3s9Cps
A summary of all the information we have about the no-no version containing the Strange House save file.
It's a very low quality video that is only supposed to be up here for people that are big enough nerds (like me) to dedicate their time to finding the version.
My first strange house video: https://www.youtube.com/watch?v=HrqH-oESxCA
The Dea...
You know, I thought of something dumb
What if Dead just overwrote the World1 folder in a newly download version with his own world that he had been playing prior? That being, he downloaded the version that PiratedHouse was in, but that was a after he was already playing his own world in an older version from elsewhere.
So what he could have done was dragged his folder over it, hit "replace all" when Windows promtped, and that's why he has his own world's chunks and ungenerated chunks in the corresponding part of the world became the PirateWorld
This could explain why we seemingly cannot find it on Demonoid, Dead got his original install from Demonoid, then he got the pirated install elsewhere
And then he just overwrote his save into the pirated install folder
Thus, the piratedversion might not even be from demonoid, his original ver was
It's an interesting theory, but he loaded into the strange house world first, he didn't have a world before that
I talk about it in the video, but it 99% was a very weird corruption glitch + messy world deletion
Ohhh, that's fair. If we assume that he remembered the order properly, then yeah that's true. I did see that old YouTube comment of his
back to me watching the video
Great video, good point about those youtube comments. I have a stupid idea that may not matter, but may matter. I wonder if I start googling the names of the chunk files from my Alpha backport of the beta world Zappa provided, if I could somehow find a listing of it on a torrent site? (One with file previews)
It's a stretch, but another approach to take of the search
thats a really good idea actually
The problem would be if my backporting (via the McRegion mod's jar) produced differently named chunks, and thus inaccuracy?
That's a fantastic idea Ghosty
It's a worth a shot still
You could either find nothing or the version with the save you know lol
Well, apparently the chunk names are the same on every save... Because some rando at the University of Wisconsin's minecraft world popped up.
wonder if theres a way to exclude searches containing certain phrases, maybe we could eliminate the chunks surrounding the ones from the save?
hmmm
You know, it would be very funny if the University of Wisconsin had something like this
are those zips... pirated minecraft?
Interesting video. It's a shame that the one deadskin comment got neglected
Yeah I did a whole thing where I downloaded every comment on that video, and yet I still missed it somehow
Unfortunate
Chunk file names are deterministic, and theyāre based on the chunk location
Thatās the whole reason multiple worlds can be smashed together
Although this does make me wonder what happens if the chunk position NBT doesnāt match the expected file path
I will watch this
now that I think about it more, there could be a way this would work
if we did a LastUpdate correlation analysis between Dead's and Zappa's world to find which chunks have the exact same LastUpdate, these would be chunks that we KNOW were from the original pirated save
(since they share that specific piece of information)
then what you might be able to do is look up that specific combination of chunks
the main problem with this is that there would be a lot of chunks. plus, any large worlds would have those chunks anyways
so maybe this wouldn't work as well as I thought
Nothing pirated is here lol
just some guy's server world and other worlds
Regarding the next step, the best thing IMO is to just keep getting the word out. Yes, this will take a miracle to happen, but that is what exactly happened to the copeland stream. Who knows, maybe that same swedish person, who had the copeland stream archived, also has a cracked version of 1.0.17_01 that has Zappa's world
another thing that might work is if I could find a way to search for files by their hashes
if we take a hash of one of the chunks we know is pirated (such as 10/1n/c.-s.-5.dat) and get the MD5 or SHA or whatever, then search for that
I assume any torrent would have the files' hashes built into it
CRC-32 is FE4946AF
MD5 is fe3370f7dabd9cc59edc402129ec045e
SHA1 is 26a29aa008be9870ec12e228f3d8c5bf97ab5858
SHA256 is 164b0abbbcf16f0d84f5db8959487b1a49bb54d79e77a5df6375f180ce8ba83e
we could try searching for any of these on a whim
just the most common hash names
I checked MD5 and SHA256 and couldn't find any of them
although I just did a straight google search. I'm not sure if there's a better way
archived torrents file preview if it has hashes, maybe
ope, so the bad news is that I'm now realizing that the ".me" version of Demonoid is post-Dead and the ".com" verison is pre-dead.
and of course, the .com is banned from archive.org
That's why we're kinda having issues.
yeah, I'm thinking Shimmering is right on this one
the best chance is to hope someone happens to have another piece of evidence
Get this topic to blameitonjorge or someone else who has a large community in the lost media community.
I found a demonoid proxy from pre-2011
LSuperSonicQ does more frequent videos with a variety of lost medias. maybe thats a better route than blameitonjorge who uploads when he wants to abt whatever topics interest him
im a big fan of lost media š
I've known about this video since 2012 and only came to a conclusion it was a pirated save about maybe around 2020 but as you said in the video if he had walked another direction straight away he would have found it quite fast as those chunks was always in that save file and will still appear when downgrading to Alpha 1.12_01 despite multiple theories that the chunk error was a result of the halloween update....going further to the north of the strange house you will come across the real Alpha 1.2 new chunks
in zappas post he mentioned about how in his version there was no chunk errors at all which means he has the original pirated save from demonoid
i have some feeling that dead may have had at least two pirated versions of minecraft on his computer.....one being alpha 1.1.0 and the other unknown but earlier and on the older version it had that save file with the strange house and when he installed the newer version i assume it corrupted and chunks of the pirated save file were merged into the new world he created...so what i mean is i'd imagine he saw the world 1 in the pirated save of an earlier copy but never went on the world and focused on alpha 1.1.0 pirated version where he made that world with his own base....so yeah..while updating the pirated version i believe its possible some error occurred
Pirated chunks were Alpha 1.0 and deads chunks were Alpha 1.1 i think so would make sense
World with the strange house was made between August 20 - September 2
i see
I find it very hard to believe theres not another video showcasing the pirated save somewhere on youtube...whether containing any links or not...it could be in russian or some other language
and posted between august and september 2010
Thanks to whoever let me send images
idk if this is just a coincidence but these two spots are in both saves and look similar
maybe it's nothing useful though
Just a short video on how to get Minecraft Alpha 1.1.2 working for free. Remember to Like and Subscribe! :D
This is the Download Link:
http://adf.ly/3gScF
This is what you enter in the Run program:
%appdata%
SINCE SO MANY PEOPLE WERE ASKING FOR THE BACKGROUND, HERE IT IS
uh
it has a world1 save in the .minecraft folder
but i think the link is dead
yep
link is dead
even on the wayback machine the only snapshot is dead
i dont really think its possible to do it unless someone has it
like what happened with alpha 1.1.1
https://www.youtube.com/watch?v=33pjgAUjshc heres another video from around the same time but link is dead aswell
==== LinKs====
(MineCraft) http://www.mediafire.com/?csuqaagrbxk23gk
(WinRAR 32Bit) http://www.rarlab.com/rar/wrar393.exe
(WinRAR 64Bit) http://www.rarlab.com/rar/winrar-x64-393.exe
====WritteN InstructioNs====
- Download WinRAR and Minecraft
- Extract "Minan_Craftan_N_Buildan" To your desktop
- Open "Minan_Craftan_N_Buildan" and Copy the "....
all of them taken down for dmca
theres so many knockoffs and playthroughs of alpha 1.0.16 versions
this is not an arg
The red block was actually the sun
the red skybox during sunset/sunrise, which was blocked due to leaves of a tree
unfortunately, this version is too new for it to be the correct pirated build
Maybe the cracker released new releases
Also you can get level.dat to delete itself by opening a world in the first few frames the game is open
So, that's just a typical chunk boundary, right. It's not really indicative of anything. The one on the right just denotes an ungenerated chunk to the right
I've flown around on Zappa's world and it's because he updated it into Beta, Beta-terrain generates over there since it's an unloaded chunk. The world itself was meant to be played in Alpha
If you play the Alpha downgrade I made in the proper version and go over there, it'll just generate as intended by the original seed for the piratedWorld
Quick question. Are there any cracked mc jars (before b1.3) out there that people may have ALLEGEDLY played that have a world already included? If so, I wonder if it would be possible to try to replicate the world that is similar to the deadmask world with the world corruption and what not. If it's something that happenes with these versions, then it might be a plausible explanation to what happened to deadmask's.
You can do what happened to Dead by just replacing the level.dat in a world and generating a new one. All ungenerated chunks will be from the new seed from the new level.dat, all generated chunks will still be there
also it's not the .jar does this. It's implied that a whole .minecraft folder was being shared
minecraft saves are not stored in the .jar
btw, what method are you using to know that this is a piratedWorld chunk? Just curious
So what's weird is that I have several different attempts of me trying to extract the world back into alpha, right. @noble crag
Every one of the c.-6.-r.dat files (a chunk I exported from an old version of MCEdit) is a different file size. Depending on the version...
I think that the hash would be useless, because the file size is so variable, it seems like there's no way of telling which would be the "true file size" of each chunk file.
Since Zappa gave us a beta conversion of an alpha world, that's not the untouched chunk files
I forgot that we have the chunks from Dead, so I extracted one (c.-9.-s.dat) and will try using that now
I think there must be at least some other video or even a few on youtube uploaded by someone in 2010 that has footage of the pirated save and then theres a chance that video could contain useful information but as i said it could be in another language and the chances of finding it are very slim. I don't believe that only two people must have downloaded the pirated save.
Whether a tour of the base or a video claiming to have the pirated version in the description there must be something somewhere
someone once had some weird theory that the pirated save was a test world that was created by a mojang employee such as notch himself but that sounds quite implausible
Yeah thats the most likely theory i've heard. Dead most likely had more than one pirated instance of minecraft on his computer. It makes more sense to me that he started his own world first as the pirated save has a spawn point that has a dirt path that leads to the strange base, he would have noticed all that and wouldn't have to just walk to the north.
Nah my theory is useless now, itās confirmed that dead loaded up the pirate world, it bugged, he deleted it, and it wasnāt deleted properly
His own words years ago proves this
Ah fair enough, i mean thats possible if when dead loaded it he was at spawn near where the dirt path begun. Zappa claimed on the forum the spawn of the pirated save was at the base itself but it's not which was just a mistake
Thatās not a mistake possibly
How else would you know?
The beta world Zappa gave us has a bed, he had to have placed it himself since beds didnāt exist in alpha, which the pirated build was.
Thereās also snow everywhere, itās not the unaltered map
If dead spawned at the strange base he would have noticed it but of course he didn't although theres a chance it bugged before he ever got to load the pirated world
He was in the ground
He didnāt see anything
Watch this video
Ah yeah that one i was gonna watch thanks
Retrogaming believes the pirated world was created September 2nd 2010
as the chunks have that date registered to them on the NBT editor and that would probably be Alpha 1.17_04 if i'm not mistaken
August 23 was the release of that version. I highly recommend that people look for Alpha 1.17_04 as a priority
The possibility that the pirated house was created in Alpha 1.1.0 has basically been eliminated as the chunks existed on September 2nd and Alpha 1.1.0 came out on September 10th
Can anyone confirm that the chunks are Alpha 1.0 and not Alpha 1.1 of the strange house?
I'm 95% sure it's a Alpha 1.17_04 crack.
Speaking about the Clay stuff that @knotty owl mentioned...theres literally clay in deads save near the cliff (for some reason dead never once mined it)
Troney was refering to Zappa's world, not Deads
But that is an interesting observation
He said that clay was rarer before Alpha 1.1 and that appears to be true because that guy had everything but clay in his chests
although the crack could be any version of Alpha 10.17 i believe 04 was the most popular one
I guarantee you it generated because Dead was playing a better clay version by the time he got to the cliff
I may be wrong
his first video was in a.1.1.0, so it's likely
Alpha was glitchy as hell and basically anything could happen. Once i was playing a while ago and the game crashed and then when i reloaded it about an hours work of building was gone
A lot of times when creating a new world (probably 1 in 5) the game itself will crash
As for the spawning in the void though like what happened to dead it's not happened to me yet
Troney's new video on his second channel, the one I replied to and pinged you for, has it on video lol
Happened to him
Unrelated reasons, though
Iāll catch up on messages later today. Sorry, Iāve been traveling so I donāt have as much free time
https://www.minecraftforum.net/forums/archive/alpha/alpha-survival-single-player/807328-here-you-go-have-my-save-file i'm trying to see if anyone ever uploaded it
World1.rar - 32.4 Mb
NOT A DAMN VIRUS!!!!!!!!!!!!!!!!!!!!!!!!!!!! This is my save file. 100% LEGIT! No hacks, and, if you look around enough, you will fin...
Hi, I actually have a theory about the latest vid RGN made: I believe that this (cut-off) world that Deadskinmask found belonged to Zappa. I think Zapp cracked this version of Minecraft and probably still had parts of this world in his save files of this pirated version. Why else would Zappa have this world, coordinates, and screenshots after 14 years? To me, as I said, the whole thing sounds like a huge chunk error that comes from Zappa's world, which is probably (in parts) in this cracked Minecraft version that belongs to him. What do you think about it?
Btw. They are some extra informations not mentioned in the video that I found at a German YouTuber iBlali. He posted the vid 5 Months ago
Why else would Zappa have this world, coordinates, and screenshots after 14 years?
If he just kept the save by transferring it to a newer PC, but didn't have the pirated version. Just for like, preservation's sake.
We don't have proof that he has the pirated version, also I haven't seen a Zappa-like username post any of the torrents that have been considered. So I don't think he made the torrent.
I think that he obv. Didn't use his name for the torrents but I mean the world is 14 Years old. Maybe the transfer thing could be right but why even have the screenshots. If it would be just a normal world he never ever would have been keeping them for this long time?
why even have the screenshots
You mean the Minecraft forums thread screenshots? That was 14 years ago
He probably preserved the world because, āthat was weird. Iām keeping it though.ā
Iād do the same if I was him
Iāve archived random Minecraft worlds Iāve found online for similar reasons
But why would he keep the screenshots. He sent the original screenshots to the YouTuber that contacted him. And why else would specifically his world clash into the world from Deadskinmask?
Those arenāt the same screenshots, theyāre screenshots he took now to show he still had the world. The Minecraft forums screenshots were hosted on Photobucket. They are different, presumably.
And itās not Zappaās world, it didnāt come from him, itās just that he happened to download the same torrent that Dead did
Another guy in the Minecraft Forums thread said the exact same thing
Dead had a bug where he loaded onto the pirated buildās world1, he spawned inside the ground. He prolly went āhuh, broken worldā and so then he deleted it. We have documented evidence that Dead did so, because he said it like 14 years ago in a YouTube comment
That bug caused the world1 deletion to mess up, some of the chunk files remained, and the level.dat was changed with a new one. Hence a new seed with some remaining chunks from the old world1
Zappa had the unaltered world, he updated it into beta for some reason (now technically altered due to updating), and then he gave it to Troney
Why would Zappa have the full unaltered world if it isn't his world? His world wasn't broken or smth like that?
And why was Zappa the only one who could correctly classify the error in the Minecraft forum back then. At least one other person would have had this torrent if this had been a relatively well-known torrent.
Itās not unaltered. He updated it at some point
I just said he wasnāt lol
As I said, another guy found it
Thereās more info that you are not aware of, no offense
Who?
A summary of all the information we have about the no-no version containing the Strange House save file.
It's a very low quality video that is only supposed to be up here for people that are big enough nerds (like me) to dedicate their time to finding the version.
My first strange house video: https://www.youtube.com/watch?v=HrqH-oESxCA
The Dea...
Please watch this updated video
From Troney
It goes over it
AntiqueChrono is the user who also claims itās a pirated versionās included save
could we find antiquechrono?
there's a steam profile with that name
here is why he had the world after 14 years
Antiquechrono has a reddit, pinterest, github - i messaged him in july of last year, but got no response
They are pretty active on the reddit still
and it was made in nov. 2010, so the timeline matches up
Have you tried reddit?
. i did in july of last year
didn't get a response
They were active a few days ago
It's very easy to find them, there's like 5 sites with account with the name antiquechrono and they all seem to match up
Should we try again?
I'd be happy to
just tell me what to say
We could
I'll message them and write a shorter message this time
They probably got scared off by the wall of text I sent them lol
maybe omniarchive?
Also we should try and look for IRC archives, since I'm sure that was what was used on demonoid back then
also ayy 1400 msgs
large ARG
or non-ARG rather
Should I make a short clarification video to mention the things I missed?
Or does it make more sense to wait and see if thereās an actual breakthrough
Make a pinned comment first with the troneysauce video
It is pinned
No I mean on the YouTube video
Most likely the pirated save won't be found
It would be nice if it was but then again i don't see it being that much different to zappas version as the spawn point had nothing
I can do that. Then what Iāll do is clean up my research doc, make it accessible, and then do a short little clarification video for completionās sake
There was a good chunk of stuff I researched but didnāt mention at all in my video (to keep the flow), but a clarification video can at least tell others that it exists
And then of course me missing the YouTube comment where Dead said what happened (despite me specifically attempting to analyze the YouTube comments)
That being said, the way you looked at all the chunks and found out the dates they was last registered was very interesting and i'd like to see more videos containing bizarre information about the save because i do find it quite fascinating...especially the fact that in deads save the chunks was cut off just near where the strange house was because if it didn't include those 4 chunks lets say he would never have seen it
Bet
https://docs.google.com/presentation/d/1LC4py8CuXIwmNkqp_XVXt_h3-buAT23R6FnU4lyWxTM/edit?usp=sharing
Deads world can be loaded in Alpha 1.0.17_04
Actually that could be Zappas world but someone downgraded it and all the pirated chunks and strange house remained
Arrest the pirates!
š¤£
Is it possible that Dead's world has data corruption? I mean It's a pirated Version of Minecraft it could also be the reason On Chunk error On Dead's video "very strange house in Minecraft that I did not build" (Sorry for my grammar)
What if u combine dead's world and zappa and try to find a connection with it because I saw a pattern with it idk if it's a lead?
Wait someone said that the red block was the sun but it wasn't sunrise yet so it could be still caused by a bug or entity
And idk if it is a clue lol but u use the gaps on the ladder it might make some number on each ladder count
Idk if I saw wrong
And maybe there might be something hidden beneath the chests
Maybe some code?
And what if the far far away base Zappa said might not have been saved so it might been a glitch but I don't believe so yet so it might be under ground or in the sky maybe ask Zappa himself
And What If there was other parts
Interesting
What if the number of items could mean anything (in the double chests)
Hmm... i think the sun was already there even though it wasn't sunrise yet
This isn't an arg though
Why would there be something like this?
And how would it be useful?
Isn't it a arg?
Can you put the save on here so I can look at this silly house
And the coords for deaths base
Umm why is null path here
no
Wdym?
We're talking about a strange house, not null path
The pirated build of Minecraft + the worlds provided by Zappa and DeadSk1nMask are not ARGs.
It's a mystery that's like 14 years old
I've tried everything I can think of...I can't even manage to replicate the falling through the world glitch a single time
Here is my thinking:
A summary of all the information we have about the no-no version containing the Strange House save file.
It's a very low quality video that is only supposed to be up here for people that are big enough nerds (like me) to dedicate their time to finding the version.
My first strange house video: https://www.youtube.com/watch?v=HrqH-oESxCA
The Dea...
The way the glitch is seen is the following
- The player loads into an existing world, with existing chunks and an existing level.dat
- The player spawns below y=0 and finds themselves frozen.
- "Saving Level" flashes sporadically
- The player has visibility of surrounding chunks: they do not find themselves inside of a wall
- The player can save and quit normally
- Upon rejoining, the player spawns as normally. Chunks load normally. The game appears as expected
My initial thought was that this glitch has something to do with accessing the chunk files. Thus, I ran several experiments in a sandboxed environment, where I could directly control Minecraft's ability to access certain files.
I created a new world in Alpha v1.1.0, then saved and exited this world. Using NBTEdit, I opened level.dat to determine the player's spawn location. I then calculated the appropriate chunk file: we'll call it "6/3/c.6.3.dat" as an example
- Experiment 1: Deleting 6/3/c.6.3.dat.
- Result: We load into the game normally. Nothing is amiss.
- Interpretation: Minecraft identifies that a chunk is missing, and immediately regenerates it. It does not care that the player spawns in that chunkmar
- Experiment 2: Making the entire world folder read-only (except level.dat and session.lock).
- Result: The world loads normally. The player can play the game normally, including breaking and placing blocks. The game appears to save normally. However, upon reloading the game, all world changes are reverted
- Interpretation: The game cannot actually save the chunks, but this does not cause a crash
I can't think lol
Also retrogamingnow if u scroll up and find my extremely long thing maybe there might be some clues if u haven't seen it yet
- Experiment 3: Make the entire world folder read only (except level.dat and session.lock), AND make 6/3/c.6.3.dat CLOSED (preventing Minecraft from accessing it at all)
- Result: World shows as 0.0MB. We spawn in a wall where new chunks generate. Leaving and rejoining, we are still on new chunks
- Interpretation: Minecraft clearly has some confusion, as new chunks are generated using a different seed
Can u try seeing if there is a connection I would love to see if there is
- Experiment 4: Modify 6/3/c.6.3.dat such that Blocks, Data, SkyLight, BlockLight arrays are zeroed out, but the same size. World files remain read-only.
- Result: The world has new chunks, apparently of a different seed. There are two seeds mashed together. The c.6.3.dat chunk is empty, but we fall through bedrock as normal. We don't see the spectator-like issue
What I thought was going to be the case was that if certain chunk files are locked when Minecraft attempts to access them, then we see the glitch. It would also explain why Delete World failed to delete all chunks
And yes, that is partially true:
- Experiment 5: Lock certain world files (read-only). Click Delete World. Start new world in same slot.
- Result: Game creates a new world, but locked chunks remain
- Interpretation: The Delete World function doesn't check to ensure that the world is deleted, and continues even if Minecraft cannot delete certain files
But this alone is not enough to explain falling through the world
So the question is this:
Are the falling through the world glitch and delete world failure glitch related? Or did Dead happen to get two independent glitches back to back?
My gut tells me they're related. But examples of this falling through the world glitch are rare. Here are the only ones I can find:
- Dead's mention of it in his YouTube comment
- This guy from September 2010, although it was on a server: https://www.minecraftforum.net/forums/archive/legacy-support/1732443-new-alpha-server
- Troney's single instance, as described in the video above
So I play using local host on the basic alpha server and the update now allows character position saving. Well I fell through the world.. anyone know of a wa...
ah....
Alpha was the fifth phase in the development cycle of Minecraft. It succeeded Infdev, and was the fourth Minecraft development stage to have some of its versions released to the public. There was only one type of game mode playable in this version ā Survival. One of Alpha's most striking differences to modern versions of Minecraft is the brigh...
is this it?
it's gotta be related, right?
ok
I've replicated it
This is what I did (it may not be the only way - I'll keep experimenting)
- Create a new world on a1.1.0
- Save and exit
- Lock all world files. CLOSE (or delete) level.dat (file not visible to the game)
- Join World 1 (will show up as empty)
- Immediately switch focus to another window
- Player will be at y=0, and we can watch the chunks load in
the difference is that clicking back to game jumps us back to the surface
if you try it with a brand new world, the chunks don't load at all
If you try it with chunks that exist but are not locked, it doesn't happen
If you try it with a read-only level.dat, we see the chunks load in but the player is where they should have been
I think this is it
Here's what has to happen:
- There must be preexisting chunk files in the World N folder
- level.dat must exist in World N. level.dat must be locked or read-only
- The player must join World N and immediately switch focus elsewhere
- The world will load with the game paused. The player will be at y=0 and can see through walls. We can watch chunks load in one by one.
- When the player chooses "Back to Game," they'll teleport up to the surface to the place where they should be as defined by level.dat
- The game can continue as normal.
ah, but I've identified another, SECOND bug that's different!
If **everything **in World N is read-only, then sometimes the game will load in, but the chunk with the player will be missing entirely
This has gotta be it
I think this is what happened to Dead
Interesting stuff starts here. The rest is me doing the rubber duck strategy
TLDR: I think I've replicated what happened to dead
this is slightly wrong. I'm working on understanding it better. But I can replicate it
Retro my studious dude š
not me trying to compensate for my embarrassing mistake in my last video š
New video when?
Probably about a week
Can't waiiittt!!! (yes I turned off reply ping)
Dude I was so scared when I forgot to turn that off for retro
i've been inactive here for a bit, what did i miss?
Hello, I have a theory as too why certain chunks of Zappa's minecraft world didn't load in Dead's world. In a Minecraft world, if you update the game, the chunks from a previous version are still there, but any new chunks that are loaded are the new update, I believe that, if Zappa and Dead were playing on the same version pre-update for Zappa, the update for the new chunks isn't registered in Dead's older world, causing the chunks to corrupt and generate new, older chunks in their place. Correct me if I'm wrong, but I feel I'm at least half right.
Ok, here's where I'm at with this
I have been able to replicate Dead's glitch exactly in situations were certain world files are read-only
This includes him joining World1, falling into the world, and seemingly deleting World1 (while actually having some chunk files that failed to delete)
It turns out that these are two separate glitches that both have the same underlying source: files that are locked/read-only
Locked file situations can occur naturally - most commonly when two programs are trying to access the same file
There are two situations that I feel are the most plausible:
Situation 1: The files were being scanned by an antivirus, which set their share mode to FILE_SHARE_READ. I talked to Dead and he mentioned having Malwarebytes on his PC. Long story short, it appears as though MWB and other antimalware programs can make files read-only while they're being scanned
Situation 2: The torrent software was locking the files, either for seeding or some other reason. Dead mentioned using utorrent and qbittorrent. There are reports of both of these locking files after they've been downloaded
I can't know for sure which (if any) of these actually occurred, but what I do know is that a locked file situation replicates the glitch
i think this one makes more sense
malwarebytes may of detected some world files as corrupted/viruses and decided to lock them down
i personally only use windows defender though
Will the video be released soon?
I donāt know how soon since Iām leaving for a trip today, but I recorded the script this morning
Yay!
Have a good trip!
was MB around back then?
not sure if it was MB
couldve been something similar
Yes
I talked to dead and he specifically mentioned that he had it
Yeah also this happend with me
When i was playing minecraft alpha 1.2.6 in eaglecraft
But there's a problem
When you leave the game the file size grow up
And happen new error chunk
Here some photos
Anyone know any software i can use to look up alpha or beta minecraft seeds?
I only know of chunkbase for newer versions
i was hoping there would be something for beta 1.7.3 so i could find where spawners are
video soon?
uhh
hehe
the script is still recorded and I haven't made progress
I'll try and do a work day tomorrow and get a little closer
ok I'm editing it now
yayyyyy
yeah, i can see this happening
release soon?
it alreadt released boi
He's asking about the second video
Iām deep in the procrastination spiral, where Iāve waited so long that I feel bad which makes me not want to work on it which makes it get delayed even more
It wouldnāt even take me that long to finish. I could do it in two solid days
But Iām fighting a mental battle haha
I really need to get some editing help
only editing? COUGH Is there anything we can do?
Very relatable
Please upload the second vid
Rule 8, please donāt ping retro
any day now...
yes
Idk if anyone agrees but considering that the other version of this pirated save from the deadsk1nmask version just has a dirt bridge that leads to NOTHING then it's more pointless to attempt to find it
It would be nice but it's not like theres anything else to find.
rough draft is complete
I expect it will be uploaded tomorrow, or the next day at the latest
Did it get the troney seal of approval?
I haven't sent it to him
I mean rough draft in a, uh, somewhat loose sense
I believe it's watchable straight through but I don't know yet since it is still rendering
Seal acquired
The video will be released today
YAY!
In October of 2010, a user uploaded a video where they discovered a strange house that they did not build in Minecraft Alpha. This kickstarted a mystery that lasted for nearly 15 years.
Watch the first part here: https://www.youtube.com/watch?v=-pil4Z62HfA
Check out Troney's update video: https://youtu.be/u5ITC3s9Cps
---------------------------...
didnt someone already do this
Very assertive with the title til the very end lol
nice.
i'm thinking of installing a version of malwarebytes from 2010 in a vm just to see if i can replicate the world deletion bug that way
Just finished it. Great video
So assuming that it was Malwarebytes that made the files read only, does it randomly go through the files, or prioritize the bigger files?
hey i saw that video about that minecraft base that they didnt build or whatever, and i'd like to mention that there actually is a fairly reproducable "delete world" bug like that, and i also actually maybe hd world splicing bug happen to me back in minecraft beta / early release
basically if a file from your world is open in another program, and your running windows based OS, early builds of minecraft wont delete them; but they also wont give an error or crash or antrhing itll just skip right over those files and remove everything else as if nothing happened
ive tested this recently and it happens like 100% of the time;
my current theroy is that their torrent client was just seeding the files to other people trying to download it, but that part i cant really confirm that well? and could honestly just as easily have been antivirus, or some other random thing,
and our own experience which happened in beta or maybe a newer early release version, where a world just disappeared, so we made a new world with the same name, and then all the chubk data appeared again,
i also for some reason think the original world was in survival then the new one was in creative; this was before it was possible to change game modes after the world was created, that might be why i remmeber it? who knows. was a long time ago and my memory sucks;
personally AV seems unlikely to me because minecraft worlds are not executable, but like idk also i tested the file being open in another process thing like the first time i heard about this, which was awhile ago, i even streamed me messing with it and trying to find what version exactly that it happens in
xS i just saw the new video and wew ok ig we found to the same things xS
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thats kind of what i did since i didnt think to use a sandbox software at all
i just opened chunk files in a hex editor so theyd be "in use"
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i came to mostly the same conclusion thst they deleted the world some files were in use by some software, so it didnt actually remove all of it but level.dat was missing
this was all before the first video on it even came out tho
i thought the culprit could was likely seeding the torrent, rather than antivirus, but both are possible
hm also wonder if i could find that minecraft torrent by scanning the DHT .. ..
its kinda uncommon for cracked minecraft to include all the game files let alone a world
usually it was just a launcher that didnt require a password, also how did they play multiplayer w a pirate copy? you generally cant do that unless your also playing on an pirate server ... which i guess is possible, though yeah game doesnt cache chunks from multiplayer there also not even in the same format iirc
I think that the boot leg version has the files on Dead and Zappaās copy. Zappa generated some more chunks of the same seed while Dead generated some more chunks of a different seed. Maybe checking the date of the files would help or maybe this is just a possible explanation for what had happened but thereās no solid proof.
no
theres a bridge made of dirt and it extends further in zappas save
Oh yea
Bye
Hello! Maybe lack of RAM might help trigger this bug? Back in the day PCs were not as powerfull as now. If other program would be in focus than MC might struggle with too little memory.
Either this or old, slow hard drive
let's be honest, today even week computers are much faster than most of PCs than
and hardware is more reliable
maybe Pentium integrated graphics instead of GPU
i kind of doubt it, but i could try loading the game with lower memory allocated to it, because java lets you do that
Idk, it's just my guess
pfft the game doesnt even start
;-;
oh it does it just takes ages
deleted the world and its still just removed completely ..
didn't they have windows 7 though? pretty sure that wouldnt even run on 128mb ram, that would have to be like windows xp or whatever
windows 7 minimum requirements:
a 1 GHz or faster processor
1 GB (32-bit OS) or 2 GB (64-bit OS) of RAM,
16 GB (32-bit) or 20 GB (64-bit) available disk space
a DirectX 9 graphics device with WDDM 1.0 or higher driver.
xS yeah
and idk its also just kind of just not the sort of thing ram effects much, i mean i guess it means the game could run out of memory while deleting, or maybe since its a recursive operation low memory could cause StackOverflowException, and crash the game, but dead never said the game crashed either
Yes thatās awesome, I think this is the same was what I came up with
ayy thanks
like from seeding? that was my guess ..
yeah, pretty much yeah
yes, that's what i wanted to test
and it's a success
ive even ran into it before when downloading stuff just randomly locked files, it makes sense because its like sharing certain parts of it to other ppl downloading
I donāt know if this helps now but I had a similar glitch to the world falling glitch but a couple years later. I should note that unlike what was documented in the video this involved falling through the world itself and dying in the void. Back around 2013/2014 I had gotten my first laptop. It was a Dell Latitude from around 2006 or 2007 and had been dragged up to Windows 8 albeit it was incredibly slow. On this laptop I had Minecraft but I didn't have the full version. Instead I would play on a free trial world that you got 100 days in. The bug would occasionally happen when I would load into a world and my computer would experience extreme lag. I would spawn in but there would be no blocks in the chunk under me and some of the ones around me. I would then fall sometimes into the void and die while other times the chunks would fill in and I would get trapped in the blocks. It stopped after I got a better laptop and the only time I have seen it since is in bedrock glitch videos.
was it ever verified the one that was in the video was the one that actually happened
because yeah there are alot of 'falling through the map' bugs
there's no way to verify for sure
Minecraft started using internal server for single player with 1.3, anything related to servers does not apply here.
Player spawns at 0,0,0 by default. By unfocusing the window, game loop pauses right after it starts, but chunk generator happily does its job like always
š
Really cool seeing this culminate in a proof of concept recreation; great work
Agreed
š š«” 
I'm kind of shocked I managed to get it
It was the perfect combination of the right line of guessing as well as stumbling across the key evidence right when I needed it
hi
ok, so i was bored and i went to play alpha v1.2.2 and i got the same bug as in the video
Josh after he found the bug
Bruh, first of wasnt that, just sayin
Second of i dpnt remember making that world neither playing while the antivirus checked the files
do people have a link to ZomBuster's cartograph
i cant find it on the minecraft forums
trying to search that post in the video seems really hard
i dont think he built the house
this has been confirmed yes
chicken wings
and i replicated it on purpose
Replicating what happened in https://youtu.be/xRAAqyfFuHU
enjoy the video
we have fun and laughter.
also If your bored go join my discord we have cool chats and early notifications of my videos so don't be to scared to join. https://discord.gg/BQqxmtyxsr
Ah, so these bugs are actually reproducible.
That means that some of these hypothesis are sound.
mine wasn't on pupose, i was just checking out the old versions, and i loaded a new second world and it just happend.
if there is a tutorial for it, then yes
That's the program that RGN used to figure out what happened to Dead's World
Sound??
Anyway I think this is how Dead ended up where we was
I mean valid
Yes
Just watched the final video and joined in because I wanted to share thisāsince RGN didnāt seem to think about it (or at least didnāt mention it in the video). I think he wouldāve had an easier time reproducing the "World Falling Glitch" if he had taken this into account (sorry in advance for the long message):
Another simpler way the "World Falling Glitch" happens is one Iāve experienced a lot back then with my OLD computer: Having a too SLOW CPU and/or not much system RAM (not RAM for MC but the PC itself), which allows the game to launch and try loading the world, but since the system is under heavy load, the game loads the player in but isn't able to load the chunks quick enough, so the player just starts literally falling until the chunks can be loaded. I can still reproduce this exact behavior on my crappy laptop in any version before 1.10.2. In combination with the (possible slow CPU and/or low amount of system RAM on "Dead's" PC back then) with his antivirus potentially trying to scan the new downloaded files (most antivirus software were REALLY resource intense back then), which locked them/put them in read-only, leading up to all this.
sorry again :(
The World Falling Glitch usually happens in Aternos. It sometimes occur when you joined in a multi player server, and then when you loaded, you're Falling endlessly at the void, sometimes it kicks you and says that i got kicked out because of the poor connection i had even though it's clearly working fine. When you try to join the server again, it sometimes loads normally and sometimes the world Falling Glitch happens (or this thing is similar with the world falling glitch)
it's just client not receiving nearby chunks on time, can't say it's a glitch
as for the error, it's either timeout or java.net.SocketException connection reset
š
What is Java net socket exepton time out blah blah Yada Yada?????
what even is this response
when data doesn't come through the netsocket in time and the request times out
ah, that's a good catch
Okayyyyyyy and what's a netsocket
And what data
And what request
netsocket is a pipeline that is used to send data from the server to the client, the data is the minecraft world + entities etc
the request is from the client to the server letting it know that the client is waiting for the info for the game
this is pre 1.3; this predates the whole singleplayer being a internal server thing;
im not sure socketexception like this would be possible here, like in this case the "falling through the world" issue here cannot be due to client server desync,
also note back then the game would not "snap" you back onto the world once it caught up, if you fell through unloaded chunks you actually moved downwards, because there was no internal server, so the game did not validating movements past what the client rendered like it does now, atleast not on singleplayer,
it would have to be due to either rendering bug (like what rgn showed) where camera position doesnt match player position, or maybe being unable to load chunk data in time, (as gameluc suggested)
I know, i was just explaining what happened on aternos š
.
weird strict dad I did not survive
Feeling the code of old is sentient
Hi, I have a fairly substantial lead that I believe explains the "World Falling Glitch" that went completely unspoken about in the two videos
The video assumes that the "world falling glitch" is that single frame where you appear to be at the bottom of a world, before you're teleported upward. However, its not even certain that Dead had their game out of focus, and even if, just clicking resume would fix it, it doesnt seem like thaaat big of a "wtf is this" kind of thing, just a visual bug in an alpha version of the game.
What if, instead, he really did fall through the world? You see, the way torrents work, they place a "fake file" in the place where you're downloading to, tell the system how large it's supposed to be, and they slowly fill it up over time with data. The investigation plays around with read-only and locked files, but how about empty, half-empty, fake files? I generated a world in Alpha 1.1.2_01, saved it, and then opened level.dat in a Hex editor. Depending on which portions I zeroed out, it reported a fake size, the game did not recognize the world, a new world generated clashing with the old chunks in a mish-mash pattern... and if i got the right numbers, I would actually fall through the world, sometimes repeatedly so. I got the whole process recorded, so I can show it if wanted.
Basically, because of the way torrents worked, Dead got a half-incomplete level.dat file. It showed up in the world selector and he could play it, but when loading in, it dumped him in the void and killed him, maybe even repeatedly so.
only real problem with this theory is that torrents get downloaded in chunks, and i seldom see chunks smaller than 256kb, whereas a level.dat file is not even half a kilobyte, so it would most likely get downloaded all in one go, not partially like the idea requires
Too many ifs, it could be he saw being at Y=0 and assumed something is wonky with the save. Also corrupt level.dat would probably crash the game or cause undefined behaviour since NBT data is incomplete
I dont remember if we know which torrent client Dead used, but it was probably utorrent, so we would need to confirm how it treats downloaded files
As for torrenting the world, i confirmed one thing, about locking files so that minecraft's world deletion would not touch seeded chunks
Files within the game and see what you see
?
If there was a file means someone put it there but if it was loaded a new world and that was build for a reason then I have no clue
iirc minecraft handles invalid chunks somewhat gracefully usually just re-generating the chunk entirely if its invalid though im sure this could have some issues if a chunk is 'valid enough' ..
minecraft alpha and beta were also way more prone to level.dat corrupting, something i have discovered while trying to run a server for these versions >_<
and as @spare stream says if that happens the game just crashes when loading the world uh
yeah, due to nbt data in level.dat being malformed
although small corruptions, byte wide, could be possible and still be valid, but possibility is next to none
don't remember; is this before or after mcregion
level.dat has no compression at all up to today afaik
so no matter the level format
you could corrupt stuff in the data held in nbt, but not nbt metadata itself
heh? i was pretty sure level.dat became zlilb compressed at some point
yeah,
okay my memory was wrong lol
also, that's gzip
so corruption is even more unlikely
that was a very interesting one
i was just watching the video, and i was thinking why they had the same few chunks but didnt have the same world throughout. i think dead and zappa's worlds are different because the original world file was loaded in then distributed. that could explain the house and the difference in chunks between each world. crazy idea?
chunks are individual files, files got locked by torrent software, deleting a world would not remove locked files
locked files persisted and were treated by minecraft as generated already, so they got reused
Has anyone tried recreating this using the 2 worlds in a sandbox? Just curious
recreating what?
if you mean old chunks being in new worlds, i did so with qbittorrent
Oh nice
guys i have a theory, what is zappa actually created the pirated world hence why RGN found discrepancies between deads and zappas world
I meant what if*
That was my thinking. I've always thought that Zappa was the one who uploaded the pirated copy that Deadskin played.
Yet like he's not telling the whole story.
perfect thanks, just whatr i was wondering.
Hi all, I just wanted to come in here with some theories. So I think retro & troney's videos more or less covered everything, but I did want to note some stuff. While I don't know how dead spawned in the void, I do think it has something to do with his anti-virus going through the new files (also I think he tabbed out of minecraft to check on the anti-virus & that's why he spawned in the void). I also don't think that the pirated version was made on 02-09-10 rather that's the date that dead downloaded the files. The tickrate is the same because it's a copy of the original files. The date changed because dead modified them by opening the world in minecraft. If I'm wrong, feel free to correct me.
OK kwasior's recreation vid basically confirms my theory lol

