#Very Strange House in Minecraft That I Did NOT Build...

1753 messages Ā· Page 2 of 2 (latest)

clever path
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none of them work

uncut sedge
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you don't actually need to download them to look at the metadata

noble crag
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I think it would be useful

noble crag
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part of the problem is neither Zappa's nor Dead's world is original. they're both modified in different ways

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even the metadata is enough to tell what chunks specifically are foreign

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as it stands now, we can make some good guesses, but we don't have a comprehensive method that always works

clever path
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WAIT A MINUTE THEY SHOW CASE THE FILES IN THE WEBSITES ITSELF, HOL UP!!

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damm i didnt see that

lapis solar
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He definitely did update the game somehow, most likely just through the launcher

noble crag
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yes

uncut sedge
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i don't think he downloaded two cracks because if he did his original world data would have been overwritten

clever path
cobalt ore
clever path
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because its done by an auto update launcher

uncut sedge
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i think he used the autoupdating crack

clever path
noble crag
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unless it was some bizarre cracked launcher, but I think it makes more sense that the chunks were in the original torrent

clever path
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that is an issue

noble crag
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not necessarily

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just because we can't find the specific torrent doesn't mean it didn't exist

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in fact, it seems quite likely that it did exist, since three people corroborated it

cobalt ore
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i really dont have any other ideas on how the world could have been corrupted

uncut sedge
noble crag
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yeah. I think the most likely scenario is that the entire game folder was downloaded at once, including game files and an extra world

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I don't see how a launcher would write those chunks

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they had to have been there initially

cobalt ore
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hmmm

noble crag
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but it is weird that Zappa and Dead ended up with a different set of chunks

clever path
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Which i didnt find in now 2 torrent websites

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And during that time period

cobalt ore
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just to make sure im on the right track. did zappa get his version from the same torrent? or do we not know about where he got it from ?

uncut sedge
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i think the most likley is that dead didn't have the world data instead it was written in at a later point with ovewrite protection

clever path
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But i did find out not many ppl made a crack for a minecraft version that time, which probably means there are few creators and at the right torrent website other thn demonoid

clever path
noble crag
cobalt ore
clever path
noble crag
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I also tend to think they got it from the same torrent

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but it's not something I can prove

uncut sedge
clever path
noble crag
clever path
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I probably think not

cobalt ore
clever path
# noble crag I don't know

I am finding so many torrents rn rgn, i dont see a torrent which has files out of the ordinary like another save file or a world

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But who knows it could be on special thing

noble crag
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for sure. that's roughly similar to one of my proposed theories, which is that not all of the world's chunks were seeded

cobalt ore
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REALLY long shot

clever path
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Rgn are u sure that this is not an arg

cobalt ore
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no i dont think it is

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its 2010 the game just became popular

uncut sedge
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maybe he did download two cracks but noticed that while moving the files it tried to overite his save folder and picked skip causing the world data to be written with overwrite protection

clever path
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For some reason i feel like if we see this as an arg we might find some clues

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Yet again a long shot but possible

noble crag
clever path
noble crag
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if you look, the video was actually released in 2010

clever path
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Without a technical pov

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Like finding a hidden msg within the vid, anything?

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Something like that

cobalt ore
noble crag
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I'm of the belief that the video is uncut minecraft alpha gameplay footage. I don't see anything that feels like editing/doctoring

cobalt ore
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i dont think dead would hide a message in the video for seemingly no reason

clever path
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Tru..

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Damn this is like cracking an old case

uncut sedge
clever path
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The amount of thought going into this is exhilarating tho

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Btw i searched almost every torrent website i know

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To my avail i couldnt find anything

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Related to this scenario

clever path
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Rgn do u have a way of contacting dead?

cobalt ore
cobalt ore
clever path
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Bro casually hit a paranormalšŸ˜‚ joke

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Bro if we solve this, mojang shld accept us into bug testers like srsly dudešŸ˜‚

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Another theory, the cracked ver of minecraft came with a test world for its users

cobalt ore
clever path
cobalt ore
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yeah its weird

clever path
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Why, because there is evidence that the test world is played in so it cant be a suggestion at this point

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Who knows maybe dead himself will see rgns vid idk

uncut sedge
clever path
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Hmm

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I see

noble crag
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new chunks will be copied

clever path
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So that proves that happens

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And thats what happened

noble crag
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no, it doesn't prove it

cobalt ore
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hey thats a breakthrough right?
we now have one theory that sounds plausible

noble crag
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but it shows that it's possible

noble crag
cobalt ore
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yeah

noble crag
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but it's still progress to add another possibility to the list

cobalt ore
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we need proof and support of it šŸ¤·ā€ā™‚ļø

clever path
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hmm... zappa's world in beta 1.3

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and deads world in alpha 1.2.0_02

uncut sedge
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or actually i had a better theory maybe the process occurred in reverse rather maybe dead downloaded the first crack made his world and played on it then after downloading the newer crack he copyed his world data over the original

cobalt ore
clever path
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but he doesnt know thats a house he made

uncut sedge
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the second crack would contain the world data and dead overwrote it with his save from the first

clever path
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OHHH

lapis solar
clever path
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tru

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its midnight here

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ill take a sleep

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good night everyone and good luck

uncut sedge
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so to simplify this theory dead downloaded two cracks of minecraft on two diffrent versions he played on the first version for a while before switching the newer crack this crack being the same one zappa downloaded he then copyed his world over to the new crack causing the bug to ocur by overwriting the world data and causing the house to appear in his world

uncut sedge
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i think this theory has the most evidence as we know dead updated his client between when he started the let's play and when he found the house and in testing this can be proven to cause the bug

winged dome
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Ya’ll are super invested in this

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Respect

fluid grove
winged dome
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Fr fr

ornate escarp
fluid grove
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everyone was cracking it back then tho

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it wasn't anything special

noble crag
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these are some the youtube comments on the Strange House video. Dead's comment seems to suggest that a world deletion glitch is the most likely culprit

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the last comment on the list says that he actually did load into the world initially

fluid grove
ornate escarp
fluid grove
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I'm going to set up a virtual machine with the absolute minimal of resources and try to recreate the world deletion glitch

polar mural
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thanks for another great video retro ā¤ļø

noble crag
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thank you!

fluid grove
fluid grove
# noble crag thank you!

your videos are the only ARG ones I really like to watch, you have the perfect vibe with it (at times a bit creepy but never super scary)

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a lot of ARG videos are too scary for me tbh (starthork, zachobuilds, zeemyth)

silver marsh
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Nice Vid RGN!

torpid condor
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BTW I think we should investigate Demonoid.

static schooner
grand birch
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Demonoid isn't that printing website

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Pirate*

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Sorry autocorrect

static schooner
grand birch
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I think I used it once

maiden echo
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Hey y'all, just watched the new video and have my own theory, not sure how to prove it though. There's the possibility that whoever put the pirated version on Demonoid started getting complaints about there already being a world in the save file, so they deleted the level.dat file, just to find out from people that it didn't actually delete the chunks (This would've happened around the same time or after Zappa's download). In response to this (Sometime before Dead's download), they decided to attempt to delete the chunk files in which they had built anything (The only discrepancy here is why they didn't delete all the chunk files). Idk, just another theory. Maybe we can try to find who was uploading the pirated version and contact them?

glacial idol
woeful acorn
# uncut sedge or actually i had a better theory maybe the process occurred in reverse rather m...

I also think that this is what happened, I was going to post the same theory.

Based on their videos it looks like they may have played multiple cracks. For each one of them they probably copy their world folder over to the new cracked version folder. During one of the copies Windows probably showed a message saying something like ā€œfiles already exist, do you want to replace them?ā€ and they pressed replace.

Here are the versions Deadsk1nmask played on and the videos they first appear in.

Alpha v1.1.0 - Welcome to my Minecraft home
Alpha v1.1.2 - Minecraft Cave Exploration Episode 1
Alpha v1.1.2_01 - Minecraft Pure Survival Episode 2 - The short one
Alpha v1.2.0_01 - Dead's Minecraft Nether Adventure Part 1
Alpha v1.2.0_02 - Very Strange House in Minecraft That I Did NOT Build…

As for what version the ā€œStrange Houseā€ and its chunks likely come from are either Alpha v1.2.0_01 or Alpha v1.2.0_02 since these versions were closest to the discovery. The reason the world from the crack is older is probably because the uploader updated their game and the world was started in an older version.

It is also a small possibility that the world is from an Alpha v1.2.0 crack, but that is a lost version and Alpha v1.2.0_01 was released like an hour later, and there is also no video of Deadsk1nmask playing it.

I find it unlikely that it is from a crack for Alpha v1.1.2_01 or earlier because that is the version they played and recorded the most and likely explored the most.

fluid grove
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hang on

fluid grove
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.

woeful acorn
# fluid grove .

I get that the world is older than Dead's but I accounted for that in my theory.
I said "The reason the world from the crack is older is probably because the uploader updated their game and the world was started in an older version."
I never said anything about it not being an older world. just that the uploader of the crack updated their game and uploaded it and their world.

uncut sedge
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After doing some testing as far as im aware the save deletion glitch does not occur on 64bit systems at least i couldn't get it to trigger even with a vm that only had 1 core and 512mb of ram with a software renderer so im thinking it might only trigger on 32 bit systems I'll test it tomorow

woeful acorn
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also one more small thing I noticed.
Back in these old versions, Spawn was always right around 0,0.
In the Zappa's copy of the save, the floating dirt path is leading to spawn. It being a safe path to take if they respawn. Deadsk1nmask did something similar at their spawn, with a sky rail leading to their base.

The person who made the crack world explored mostly north and Deadsk1nmask explored mostly to the east. As shown in this image: #1362612834814656542 message

If the theory I have is true, then it is actually very lucky that Deadsk1nmask did not explore anymore north before upgrading to the cracked version with the world, just a few more chunks north and the base would have been overwritten when Dead copied his world over.
There would still be parts of the cracked world in Dead's, but people would have assumed it to be a byproduct of an update, errors like that were very common at the time when it came to updating worlds.

woeful acorn
# woeful acorn I also think that this is what happened, I was going to post the same theory. ...

It is also a good thing that Dead updated like this. If he chose to overwrite his current installation with the crack containing the world then it would be a bit of a different outcome.

A: Overwrite and replace - The spawn of Dead’s world would be replaced with the spawn of the the Crack’s world.

B: Overwrite and don’t replace - This would introduce the World from the crack into Dead’s world the same way however, Dead’s game would not be properly updated if they did this. I think Dead would have known that it would not have updated their game if they did that.

vernal nacelle
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I have conducted a experiment related to how the world's chunks were loaded into the new one... here's the isometric from the world which i cant share

ornate escarp
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i risked it and searched online on other torrenting sites

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the closest i could find was an alpha 1.0.17_04

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but even if i wanted to try downloading it i couldnt because theres no seeders

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i did NOT try downloading it*

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i have a feeling that something will have to be pirated

errant geode
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Cool

clever path
ornate escarp
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whys no one talking here lmao

clever path
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hmm

grand birch
dawn otter
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Oh my fatter 😩

ornate escarp
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i spent like 2 hours yesterday looking for any version that might have the world

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nothing

grand birch
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use a VM and use proton/avast please do not risk installing from untrusted things like that

ornate escarp
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or downloaded anyhting

grand birch
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ah ok but still Please use safetly with stuff like that

somber heath
crimson hollow
crimson hollow
uncut sedge
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so i ended up doing some more testing and research so most alpha versions of minecraft were built for java 6 and considering the timing dead was using java 6 as well since java 7 wouldnt come out for another year put simply i think you would probably need to test on java 6 although i don't know if anyone has made a java 6 compatible launcher

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i couldn't get it to work on 32 bit but i was using java 8

crimson hollow
patent willow
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Hello! I'm new in the discord, had an idea about what could have caused the file corruption, but I don't know if it has been debunked

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It could be disk fragmentation

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And in consequence using defrag software could have caused problems with Minecraft save data

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The other though that I had is that disk defrag only works on HDD's and if dead used an SSD it could also cause problems, I personally broke a windows installation bc I defraged an SSD

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It's a huge long shot but I wanted to say it

fluid grove
cobalt ore
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yeah

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same. i dont really think SSDs were manufactured in a big volume at that time

patent willow
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Still, if he had defraged his disk using an old OS or old software, something could've had happened

ornate escarp
somber heath
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W video

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What now?

lunar wren
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as in plurality?

glacial idol
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thats probably what the person is speculating but its disrespectful to speculate abt someone's mental health like that esp when they can read these messages

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so lets please drop it for now

clever path
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Huh?

fluid grove
cobalt ore
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yeah i dont think that the me myself and i theory is plausible

noble crag
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Trying to speculate about someone’s mental state is not the correct approach to this mystery

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We should instead focus on the facts available

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I’m going to try and get my research document into a useable state for others to see

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It’s much more comprehensive than my video

umbral raven
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Wait I can add to this discussion

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Not gonna ping RGN because that’s rude but

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I’ve got to the third part of the video where it talks about how the level.dat file would have to disappear randomly and I can confidently say that actually happens in alpha Minecraft and quite frequently too

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I have no idea what factors into it but it happens more under certain computer specifications / operating systems

umbral raven
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And yeah chunks can actually randomly disappear some times too I’ve had my world have that happen

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Have no idea how to replicate it but at one point I was playing alpha Minecraft and my world file was just gone outta nowhere, I click on it, it generated an entirely new world over the existing chunks that were unmodified (only the modified ones stayed)

umbral raven
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I think the way to get this to happen is:

  • Start the game
  • Enter a world extremely fast (like, I’m talking within a few frames of the game launching)
  • Game can’t read the session.lock file (whatever that means)
  • level.dat soils itself
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This happens on vanilla too

knotty owl
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Hey everybody, since there's a lot of new faces to the search I decided to do a video that summarizes everything we know about it so far.
This is (I think) all the info I and my discord have gathered throughout the months after my video on the topic.
I uploaded it on my 2nd channel, cause it's literally just listing information lol.
If you have any questions drop them in the comments!!!
https://youtu.be/u5ITC3s9Cps

A summary of all the information we have about the no-no version containing the Strange House save file.
It's a very low quality video that is only supposed to be up here for people that are big enough nerds (like me) to dedicate their time to finding the version.

My first strange house video: https://www.youtube.com/watch?v=HrqH-oESxCA
The Dea...

ā–¶ Play video
static schooner
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You know, I thought of something dumb

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What if Dead just overwrote the World1 folder in a newly download version with his own world that he had been playing prior? That being, he downloaded the version that PiratedHouse was in, but that was a after he was already playing his own world in an older version from elsewhere.

So what he could have done was dragged his folder over it, hit "replace all" when Windows promtped, and that's why he has his own world's chunks and ungenerated chunks in the corresponding part of the world became the PirateWorld

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This could explain why we seemingly cannot find it on Demonoid, Dead got his original install from Demonoid, then he got the pirated install elsewhere

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And then he just overwrote his save into the pirated install folder

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Thus, the piratedversion might not even be from demonoid, his original ver was

knotty owl
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It's an interesting theory, but he loaded into the strange house world first, he didn't have a world before that

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I talk about it in the video, but it 99% was a very weird corruption glitch + messy world deletion

static schooner
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back to me watching the video

static schooner
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Great video, good point about those youtube comments. I have a stupid idea that may not matter, but may matter. I wonder if I start googling the names of the chunk files from my Alpha backport of the beta world Zappa provided, if I could somehow find a listing of it on a torrent site? (One with file previews)

It's a stretch, but another approach to take of the search

upper scaffold
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thats a really good idea actually

static schooner
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The problem would be if my backporting (via the McRegion mod's jar) produced differently named chunks, and thus inaccuracy?

knotty owl
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That's a fantastic idea Ghosty

knotty owl
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You could either find nothing or the version with the save you know lol

static schooner
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Well, apparently the chunk names are the same on every save... Because some rando at the University of Wisconsin's minecraft world popped up.

upper scaffold
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wonder if theres a way to exclude searches containing certain phrases, maybe we could eliminate the chunks surrounding the ones from the save?

static schooner
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hmmm

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You know, it would be very funny if the University of Wisconsin had something like this

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are those zips... pirated minecraft?

keen cosmos
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can you send the address for that?

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I want to archive and poke around this tomorrow

ancient wraith
noble crag
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Yeah I did a whole thing where I downloaded every comment on that video, and yet I still missed it somehow

ancient wraith
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Unfortunate

noble crag
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That’s the whole reason multiple worlds can be smashed together

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Although this does make me wonder what happens if the chunk position NBT doesn’t match the expected file path

noble crag
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if we did a LastUpdate correlation analysis between Dead's and Zappa's world to find which chunks have the exact same LastUpdate, these would be chunks that we KNOW were from the original pirated save

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(since they share that specific piece of information)

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then what you might be able to do is look up that specific combination of chunks

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the main problem with this is that there would be a lot of chunks. plus, any large worlds would have those chunks anyways

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so maybe this wouldn't work as well as I thought

static schooner
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Nothing pirated is here lol

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just some guy's server world and other worlds

ancient wraith
noble crag
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if we take a hash of one of the chunks we know is pirated (such as 10/1n/c.-s.-5.dat) and get the MD5 or SHA or whatever, then search for that

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I assume any torrent would have the files' hashes built into it

static schooner
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CRC-32 is FE4946AF
MD5 is fe3370f7dabd9cc59edc402129ec045e
SHA1 is 26a29aa008be9870ec12e228f3d8c5bf97ab5858
SHA256 is 164b0abbbcf16f0d84f5db8959487b1a49bb54d79e77a5df6375f180ce8ba83e

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we could try searching for any of these on a whim

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just the most common hash names

noble crag
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I checked MD5 and SHA256 and couldn't find any of them

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although I just did a straight google search. I'm not sure if there's a better way

static schooner
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archived torrents file preview if it has hashes, maybe

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ope, so the bad news is that I'm now realizing that the ".me" version of Demonoid is post-Dead and the ".com" verison is pre-dead.

and of course, the .com is banned from archive.org

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That's why we're kinda having issues.

noble crag
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yeah, I'm thinking Shimmering is right on this one

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the best chance is to hope someone happens to have another piece of evidence

ancient wraith
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Get this topic to blameitonjorge or someone else who has a large community in the lost media community.

static schooner
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I found a demonoid proxy from pre-2011

glacial idol
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im a big fan of lost media šŸ˜…

umbral sigil
# noble crag the best chance is to hope someone happens to have another piece of evidence

I've known about this video since 2012 and only came to a conclusion it was a pirated save about maybe around 2020 but as you said in the video if he had walked another direction straight away he would have found it quite fast as those chunks was always in that save file and will still appear when downgrading to Alpha 1.12_01 despite multiple theories that the chunk error was a result of the halloween update....going further to the north of the strange house you will come across the real Alpha 1.2 new chunks

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in zappas post he mentioned about how in his version there was no chunk errors at all which means he has the original pirated save from demonoid

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i have some feeling that dead may have had at least two pirated versions of minecraft on his computer.....one being alpha 1.1.0 and the other unknown but earlier and on the older version it had that save file with the strange house and when he installed the newer version i assume it corrupted and chunks of the pirated save file were merged into the new world he created...so what i mean is i'd imagine he saw the world 1 in the pirated save of an earlier copy but never went on the world and focused on alpha 1.1.0 pirated version where he made that world with his own base....so yeah..while updating the pirated version i believe its possible some error occurred

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Pirated chunks were Alpha 1.0 and deads chunks were Alpha 1.1 i think so would make sense

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World with the strange house was made between August 20 - September 2

clever path
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i see

umbral sigil
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I find it very hard to believe theres not another video showcasing the pirated save somewhere on youtube...whether containing any links or not...it could be in russian or some other language

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and posted between august and september 2010

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Thanks to whoever let me send images

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idk if this is just a coincidence but these two spots are in both saves and look similar

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maybe it's nothing useful though

ornate escarp
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uh

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it has a world1 save in the .minecraft folder

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but i think the link is dead

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yep

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link is dead

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even on the wayback machine the only snapshot is dead

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i dont really think its possible to do it unless someone has it

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like what happened with alpha 1.1.1

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https://www.youtube.com/watch?v=33pjgAUjshc heres another video from around the same time but link is dead aswell

==== LinKs====
(MineCraft) http://www.mediafire.com/?csuqaagrbxk23gk
(WinRAR 32Bit) http://www.rarlab.com/rar/wrar393.exe
(WinRAR 64Bit) http://www.rarlab.com/rar/winrar-x64-393.exe

====WritteN InstructioNs====

  1. Download WinRAR and Minecraft
  2. Extract "Minan_Craftan_N_Buildan" To your desktop
  3. Open "Minan_Craftan_N_Buildan" and Copy the "....
ā–¶ Play video
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all of them taken down for dmca

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theres so many knockoffs and playthroughs of alpha 1.0.16 versions

spring veldt
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this is not an arg

ancient wraith
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The red block was actually the sun

unkempt current
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the red skybox during sunset/sunrise, which was blocked due to leaves of a tree

upper scaffold
umbral raven
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Also you can get level.dat to delete itself by opening a world in the first few frames the game is open

static schooner
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I've flown around on Zappa's world and it's because he updated it into Beta, Beta-terrain generates over there since it's an unloaded chunk. The world itself was meant to be played in Alpha

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If you play the Alpha downgrade I made in the proper version and go over there, it'll just generate as intended by the original seed for the piratedWorld

ancient wraith
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Quick question. Are there any cracked mc jars (before b1.3) out there that people may have ALLEGEDLY played that have a world already included? If so, I wonder if it would be possible to try to replicate the world that is similar to the deadmask world with the world corruption and what not. If it's something that happenes with these versions, then it might be a plausible explanation to what happened to deadmask's.

static schooner
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also it's not the .jar does this. It's implied that a whole .minecraft folder was being shared

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minecraft saves are not stored in the .jar

static schooner
static schooner
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So what's weird is that I have several different attempts of me trying to extract the world back into alpha, right. @noble crag

Every one of the c.-6.-r.dat files (a chunk I exported from an old version of MCEdit) is a different file size. Depending on the version...

I think that the hash would be useless, because the file size is so variable, it seems like there's no way of telling which would be the "true file size" of each chunk file.

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Since Zappa gave us a beta conversion of an alpha world, that's not the untouched chunk files

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I forgot that we have the chunks from Dead, so I extracted one (c.-9.-s.dat) and will try using that now

umbral sigil
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I think there must be at least some other video or even a few on youtube uploaded by someone in 2010 that has footage of the pirated save and then theres a chance that video could contain useful information but as i said it could be in another language and the chances of finding it are very slim. I don't believe that only two people must have downloaded the pirated save.

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Whether a tour of the base or a video claiming to have the pirated version in the description there must be something somewhere

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someone once had some weird theory that the pirated save was a test world that was created by a mojang employee such as notch himself but that sounds quite implausible

umbral sigil
static schooner
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His own words years ago proves this

umbral sigil
static schooner
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How else would you know?

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The beta world Zappa gave us has a bed, he had to have placed it himself since beds didn’t exist in alpha, which the pirated build was.

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There’s also snow everywhere, it’s not the unaltered map

umbral sigil
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If dead spawned at the strange base he would have noticed it but of course he didn't although theres a chance it bugged before he ever got to load the pirated world

static schooner
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He didn’t see anything

umbral sigil
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Ah yeah that one i was gonna watch thanks

#

Retrogaming believes the pirated world was created September 2nd 2010
as the chunks have that date registered to them on the NBT editor and that would probably be Alpha 1.17_04 if i'm not mistaken

#

August 23 was the release of that version. I highly recommend that people look for Alpha 1.17_04 as a priority

#

The possibility that the pirated house was created in Alpha 1.1.0 has basically been eliminated as the chunks existed on September 2nd and Alpha 1.1.0 came out on September 10th

#

Can anyone confirm that the chunks are Alpha 1.0 and not Alpha 1.1 of the strange house?
I'm 95% sure it's a Alpha 1.17_04 crack.

#

Speaking about the Clay stuff that @knotty owl mentioned...theres literally clay in deads save near the cliff (for some reason dead never once mined it)

ancient wraith
#

Troney was refering to Zappa's world, not Deads

#

But that is an interesting observation

umbral sigil
#

He said that clay was rarer before Alpha 1.1 and that appears to be true because that guy had everything but clay in his chests

#

although the crack could be any version of Alpha 10.17 i believe 04 was the most popular one

static schooner
#

I may be wrong

ancient wraith
#

his first video was in a.1.1.0, so it's likely

umbral sigil
#

Alpha was glitchy as hell and basically anything could happen. Once i was playing a while ago and the game crashed and then when i reloaded it about an hours work of building was gone

#

A lot of times when creating a new world (probably 1 in 5) the game itself will crash

#

As for the spawning in the void though like what happened to dead it's not happened to me yet

static schooner
#

Happened to him

#

Unrelated reasons, though

noble crag
#

I’ll catch up on messages later today. Sorry, I’ve been traveling so I don’t have as much free time

umbral sigil
umbral sigil
quasi ridge
#

Hi, I actually have a theory about the latest vid RGN made: I believe that this (cut-off) world that Deadskinmask found belonged to Zappa. I think Zapp cracked this version of Minecraft and probably still had parts of this world in his save files of this pirated version. Why else would Zappa have this world, coordinates, and screenshots after 14 years? To me, as I said, the whole thing sounds like a huge chunk error that comes from Zappa's world, which is probably (in parts) in this cracked Minecraft version that belongs to him. What do you think about it?
Btw. They are some extra informations not mentioned in the video that I found at a German YouTuber iBlali. He posted the vid 5 Months ago

static schooner
#

Why else would Zappa have this world, coordinates, and screenshots after 14 years?
If he just kept the save by transferring it to a newer PC, but didn't have the pirated version. Just for like, preservation's sake.

#

We don't have proof that he has the pirated version, also I haven't seen a Zappa-like username post any of the torrents that have been considered. So I don't think he made the torrent.

quasi ridge
static schooner
#

I’d do the same if I was him

#

I’ve archived random Minecraft worlds I’ve found online for similar reasons

quasi ridge
static schooner
#

And it’s not Zappa’s world, it didn’t come from him, it’s just that he happened to download the same torrent that Dead did

#

Another guy in the Minecraft Forums thread said the exact same thing

#

Dead had a bug where he loaded onto the pirated build’s world1, he spawned inside the ground. He prolly went ā€œhuh, broken worldā€ and so then he deleted it. We have documented evidence that Dead did so, because he said it like 14 years ago in a YouTube comment

#

That bug caused the world1 deletion to mess up, some of the chunk files remained, and the level.dat was changed with a new one. Hence a new seed with some remaining chunks from the old world1

#

Zappa had the unaltered world, he updated it into beta for some reason (now technically altered due to updating), and then he gave it to Troney

quasi ridge
#

And why was Zappa the only one who could correctly classify the error in the Minecraft forum back then. At least one other person would have had this torrent if this had been a relatively well-known torrent.

static schooner
static schooner
#

As I said, another guy found it

#

There’s more info that you are not aware of, no offense

quasi ridge
static schooner
#

Please watch this updated video

#

From Troney

#

It goes over it

#

AntiqueChrono is the user who also claims it’s a pirated version’s included save

fluid grove
#

there's a steam profile with that name

static schooner
#

I was thinking of searching online

#

But I hadn’t started yet

upper scaffold
knotty owl
#

They are pretty active on the reddit still

#

and it was made in nov. 2010, so the timeline matches up

fluid grove
knotty owl
#

didn't get a response

#

They were active a few days ago

#

It's very easy to find them, there's like 5 sites with account with the name antiquechrono and they all seem to match up

fluid grove
#

I'd be happy to

#

just tell me what to say

knotty owl
#

We could

#

I'll message them and write a shorter message this time

#

They probably got scared off by the wall of text I sent them lol

fluid grove
#

Also we should try and look for IRC archives, since I'm sure that was what was used on demonoid back then

#

also ayy 1400 msgs

#

large ARG

#

or non-ARG rather

noble crag
#

Should I make a short clarification video to mention the things I missed?

#

Or does it make more sense to wait and see if there’s an actual breakthrough

ancient wraith
#

Make a pinned comment first with the troneysauce video

noble crag
#

It is pinned

ancient wraith
#

No I mean on the YouTube video

umbral sigil
#

It would be nice if it was but then again i don't see it being that much different to zappas version as the spawn point had nothing

noble crag
#

There was a good chunk of stuff I researched but didn’t mention at all in my video (to keep the flow), but a clarification video can at least tell others that it exists

#

And then of course me missing the YouTube comment where Dead said what happened (despite me specifically attempting to analyze the YouTube comments)

umbral sigil
#

That being said, the way you looked at all the chunks and found out the dates they was last registered was very interesting and i'd like to see more videos containing bizarre information about the save because i do find it quite fascinating...especially the fact that in deads save the chunks was cut off just near where the strange house was because if it didn't include those 4 chunks lets say he would never have seen it

noble crag
umbral sigil
#

Actually that could be Zappas world but someone downgraded it and all the pirated chunks and strange house remained

ancient hollow
#

Arrest the pirates!

fluid grove
uncut plover
#

Is it possible that Dead's world has data corruption? I mean It's a pirated Version of Minecraft it could also be the reason On Chunk error On Dead's video "very strange house in Minecraft that I did not build" (Sorry for my grammar)

near mist
#

What if u combine dead's world and zappa and try to find a connection with it because I saw a pattern with it idk if it's a lead?

#

Wait someone said that the red block was the sun but it wasn't sunrise yet so it could be still caused by a bug or entity

#

And idk if it is a clue lol but u use the gaps on the ladder it might make some number on each ladder count

#

Idk if I saw wrong

#

And maybe there might be something hidden beneath the chests

#

Maybe some code?

#

And what if the far far away base Zappa said might not have been saved so it might been a glitch but I don't believe so yet so it might be under ground or in the sky maybe ask Zappa himself

#

And What If there was other parts

frosty willow
#

Interesting

#

What if the number of items could mean anything (in the double chests)

zealous swallow
zealous swallow
#

Why would there be something like this?

zealous swallow
#

And how would it be useful?

near mist
#

Isn't it a arg?

zinc solar
#

Can you put the save on here so I can look at this silly house

#

And the coords for deaths base

zinc solar
keen cosmos
zinc solar
#

Lol

zealous swallow
#

This is a real thing

zealous swallow
#

We're talking about a strange house, not null path

near mist
#

I was very fond of him

#

And it's a government agency

static schooner
#

The pirated build of Minecraft + the worlds provided by Zappa and DeadSk1nMask are not ARGs.

#

It's a mystery that's like 14 years old

noble crag
#

I've tried everything I can think of...I can't even manage to replicate the falling through the world glitch a single time

#

Here is my thinking:

#

A summary of all the information we have about the no-no version containing the Strange House save file.
It's a very low quality video that is only supposed to be up here for people that are big enough nerds (like me) to dedicate their time to finding the version.

My first strange house video: https://www.youtube.com/watch?v=HrqH-oESxCA
The Dea...

ā–¶ Play video
#

The way the glitch is seen is the following

#
  • The player loads into an existing world, with existing chunks and an existing level.dat
#
  • The player spawns below y=0 and finds themselves frozen.
#
  • "Saving Level" flashes sporadically
#
  • The player has visibility of surrounding chunks: they do not find themselves inside of a wall
#
  • The player can save and quit normally
#
  • Upon rejoining, the player spawns as normally. Chunks load normally. The game appears as expected
#

My initial thought was that this glitch has something to do with accessing the chunk files. Thus, I ran several experiments in a sandboxed environment, where I could directly control Minecraft's ability to access certain files.

#

I created a new world in Alpha v1.1.0, then saved and exited this world. Using NBTEdit, I opened level.dat to determine the player's spawn location. I then calculated the appropriate chunk file: we'll call it "6/3/c.6.3.dat" as an example

#
  • Experiment 1: Deleting 6/3/c.6.3.dat.
    • Result: We load into the game normally. Nothing is amiss.
    • Interpretation: Minecraft identifies that a chunk is missing, and immediately regenerates it. It does not care that the player spawns in that chunkmar
#
  • Experiment 2: Making the entire world folder read-only (except level.dat and session.lock).
    • Result: The world loads normally. The player can play the game normally, including breaking and placing blocks. The game appears to save normally. However, upon reloading the game, all world changes are reverted
    • Interpretation: The game cannot actually save the chunks, but this does not cause a crash
near mist
#

I can't think lol

#

Also retrogamingnow if u scroll up and find my extremely long thing maybe there might be some clues if u haven't seen it yet

noble crag
#
  • Experiment 3: Make the entire world folder read only (except level.dat and session.lock), AND make 6/3/c.6.3.dat CLOSED (preventing Minecraft from accessing it at all)
    • Result: World shows as 0.0MB. We spawn in a wall where new chunks generate. Leaving and rejoining, we are still on new chunks
    • Interpretation: Minecraft clearly has some confusion, as new chunks are generated using a different seed
near mist
noble crag
#
  • Experiment 4: Modify 6/3/c.6.3.dat such that Blocks, Data, SkyLight, BlockLight arrays are zeroed out, but the same size. World files remain read-only.
    • Result: The world has new chunks, apparently of a different seed. There are two seeds mashed together. The c.6.3.dat chunk is empty, but we fall through bedrock as normal. We don't see the spectator-like issue
#

What I thought was going to be the case was that if certain chunk files are locked when Minecraft attempts to access them, then we see the glitch. It would also explain why Delete World failed to delete all chunks

#

And yes, that is partially true:

#
  • Experiment 5: Lock certain world files (read-only). Click Delete World. Start new world in same slot.
    • Result: Game creates a new world, but locked chunks remain
  • Interpretation: The Delete World function doesn't check to ensure that the world is deleted, and continues even if Minecraft cannot delete certain files
#

But this alone is not enough to explain falling through the world

#

So the question is this:

#

Are the falling through the world glitch and delete world failure glitch related? Or did Dead happen to get two independent glitches back to back?

#

My gut tells me they're related. But examples of this falling through the world glitch are rare. Here are the only ones I can find:

#

ah....

#

is this it?

#

it's gotta be related, right?

#

ok

#

I've replicated it

#

This is what I did (it may not be the only way - I'll keep experimenting)

#
  • Create a new world on a1.1.0
  • Save and exit
  • Lock all world files. CLOSE (or delete) level.dat (file not visible to the game)
  • Join World 1 (will show up as empty)
  • Immediately switch focus to another window
  • Player will be at y=0, and we can watch the chunks load in
#

the difference is that clicking back to game jumps us back to the surface

#

if you try it with a brand new world, the chunks don't load at all

#

If you try it with chunks that exist but are not locked, it doesn't happen

#

If you try it with a read-only level.dat, we see the chunks load in but the player is where they should have been

#

I think this is it

#

Here's what has to happen:

#
  1. There must be preexisting chunk files in the World N folder
  2. level.dat must exist in World N. level.dat must be locked or read-only
  3. The player must join World N and immediately switch focus elsewhere
  4. The world will load with the game paused. The player will be at y=0 and can see through walls. We can watch chunks load in one by one.
  5. When the player chooses "Back to Game," they'll teleport up to the surface to the place where they should be as defined by level.dat
  6. The game can continue as normal.
#

ah, but I've identified another, SECOND bug that's different!

#

If **everything **in World N is read-only, then sometimes the game will load in, but the chunk with the player will be missing entirely

#

This has gotta be it

#

I think this is what happened to Dead

noble crag
# noble crag ok

Interesting stuff starts here. The rest is me doing the rubber duck strategy

noble crag
#

TLDR: I think I've replicated what happened to dead

noble crag
somber heath
#

Retro my studious dude šŸ™

noble crag
#

not me trying to compensate for my embarrassing mistake in my last video 😭

noble crag
#

Probably about a week

fluid grove
somber heath
zinc solar
#

Dude how does that emoji even exist

#

Amogus trap remix playing

crimson hollow
#

i've been inactive here for a bit, what did i miss?

jovial fern
#

Hello, I have a theory as too why certain chunks of Zappa's minecraft world didn't load in Dead's world. In a Minecraft world, if you update the game, the chunks from a previous version are still there, but any new chunks that are loaded are the new update, I believe that, if Zappa and Dead were playing on the same version pre-update for Zappa, the update for the new chunks isn't registered in Dead's older world, causing the chunks to corrupt and generate new, older chunks in their place. Correct me if I'm wrong, but I feel I'm at least half right.

noble crag
#

Ok, here's where I'm at with this

#

I have been able to replicate Dead's glitch exactly in situations were certain world files are read-only

#

This includes him joining World1, falling into the world, and seemingly deleting World1 (while actually having some chunk files that failed to delete)

#

It turns out that these are two separate glitches that both have the same underlying source: files that are locked/read-only

#

Locked file situations can occur naturally - most commonly when two programs are trying to access the same file

#

There are two situations that I feel are the most plausible:

#

Situation 1: The files were being scanned by an antivirus, which set their share mode to FILE_SHARE_READ. I talked to Dead and he mentioned having Malwarebytes on his PC. Long story short, it appears as though MWB and other antimalware programs can make files read-only while they're being scanned

#

Situation 2: The torrent software was locking the files, either for seeding or some other reason. Dead mentioned using utorrent and qbittorrent. There are reports of both of these locking files after they've been downloaded

#

I can't know for sure which (if any) of these actually occurred, but what I do know is that a locked file situation replicates the glitch

marsh eagle
#

malwarebytes may of detected some world files as corrupted/viruses and decided to lock them down

#

i personally only use windows defender though

fluid grove
noble crag
#

I don’t know how soon since I’m leaving for a trip today, but I recorded the script this morning

marsh eagle
#

couldve been something similar

noble crag
#

I talked to dead and he specifically mentioned that he had it

vapid tide
#

Yeah also this happend with me

#

When i was playing minecraft alpha 1.2.6 in eaglecraft

#

But there's a problem

#

When you leave the game the file size grow up

#

And happen new error chunk

#

Here some photos

umbral sigil
#

Anyone know any software i can use to look up alpha or beta minecraft seeds?

#

I only know of chunkbase for newer versions

#

i was hoping there would be something for beta 1.7.3 so i could find where spawners are

boreal idol
noble crag
#

uhh

#

hehe

#

the script is still recorded and I haven't made progress

#

I'll try and do a work day tomorrow and get a little closer

noble crag
#

ok I'm editing it now

vapid tide
#

or make another video

fluid grove
#

yayyyyy

crimson hollow
fluid grove
cold charm
#

it alreadt released boi

zealous swallow
cold charm
#

šŸ¤¦ā€ā™‚ļø

#

my fault gang

noble crag
#

I’m deep in the procrastination spiral, where I’ve waited so long that I feel bad which makes me not want to work on it which makes it get delayed even more

#

It wouldn’t even take me that long to finish. I could do it in two solid days

#

But I’m fighting a mental battle haha

#

I really need to get some editing help

fluid grove
keen cosmos
#

Rule 8, please don’t ping retro

noble crag
#

no, they're right

#

I'm gonna get it done

#

I'm working on it all today

fluid grove
#

(i avoided pinging him dw)

vapid tide
fluid grove
#

any day now...

noble crag
#

yes

umbral sigil
#

Idk if anyone agrees but considering that the other version of this pirated save from the deadsk1nmask version just has a dirt bridge that leads to NOTHING then it's more pointless to attempt to find it

#

It would be nice but it's not like theres anything else to find.

noble crag
#

rough draft is complete

#

I expect it will be uploaded tomorrow, or the next day at the latest

ancient wraith
#

Did it get the troney seal of approval?

noble crag
#

I haven't sent it to him

#

I mean rough draft in a, uh, somewhat loose sense

#

I believe it's watchable straight through but I don't know yet since it is still rendering

noble crag
noble crag
#

The video will be released today

fluid grove
noble crag
warm spoke
#

didnt someone already do this

noble crag
#

yes, this builds upon the work of others

#

their work is cited in the video

warm spoke
#

okay, thats good

#

sorry, should've watched first

ancient wraith
#

Very assertive with the title til the very end lol

crimson hollow
#

i'm thinking of installing a version of malwarebytes from 2010 in a vm just to see if i can replicate the world deletion bug that way

ancient wraith
#

Just finished it. Great video

#

So assuming that it was Malwarebytes that made the files read only, does it randomly go through the files, or prioritize the bigger files?

ornate laurel
#

hey i saw that video about that minecraft base that they didnt build or whatever, and i'd like to mention that there actually is a fairly reproducable "delete world" bug like that, and i also actually maybe hd world splicing bug happen to me back in minecraft beta / early release

basically if a file from your world is open in another program, and your running windows based OS, early builds of minecraft wont delete them; but they also wont give an error or crash or antrhing itll just skip right over those files and remove everything else as if nothing happened

ive tested this recently and it happens like 100% of the time;

my current theroy is that their torrent client was just seeding the files to other people trying to download it, but that part i cant really confirm that well? and could honestly just as easily have been antivirus, or some other random thing,

and our own experience which happened in beta or maybe a newer early release version, where a world just disappeared, so we made a new world with the same name, and then all the chubk data appeared again,

i also for some reason think the original world was in survival then the new one was in creative; this was before it was possible to change game modes after the world was created, that might be why i remmeber it? who knows. was a long time ago and my memory sucks;

#

personally AV seems unlikely to me because minecraft worlds are not executable, but like idk also i tested the file being open in another process thing like the first time i heard about this, which was awhile ago, i even streamed me messing with it and trying to find what version exactly that it happens in

ornate laurel
#

xS i just saw the new video and wew ok ig we found to the same things xS

near mist
#

š”øš•Ÿš•• š•’š•¤ š•’ š•¤š•’š•Ÿš••š•“š• š•© š•¦ š•”š•’š•Ÿ š•”š•š•’š•Ŗ š•Øš•šš•„š•™ š•šš•„ š• š•¦š•„š•¤š•šš••š•– š•Øš•™š•Ŗ š••š• š•Ÿ'š•„ š•¦ š•„š•–š•¤š•„ š•šš•„ š• š•¦š•„š•¤š•šš••š•– š•„š•™š•– š•¤š•’š•Ÿš••š•“š• š•©(š•šš••š•œ š•›š•¦š•¤š•„ š•„š•™š• š•¦š•˜š•™š•„ š•’š•“š•„ š•šš•„)

near mist
#

š•†š•™ š• š•œš•’š•Ŗ

#

š•š•–š•’š•™ š•”š•¦š•« š•€ š•„š•™š• š•¦š•˜š•™š•„ š•£š•–š•’š•š•š•Ŗ š•™š•’š•£š•• š•Øš•™š•’š•„ š•¦ š•”š•’š•Ÿ š••š•  š•Øš•šš•„š•™ š•’ š•¤š•’š•Ÿš••š•“š• š•©. š•Šš•  š••š•šš•• š•¦ š•—š•šš•Ÿš•• š•’š•Ÿš•Ŗš•„š•™š•šš•Ÿš•˜ š•„š•™š•’š•„ š•˜š•šš•§š•–š•¤ š•¤š• š•žš•– š•”š•š•¦š•–š•¤ š• š•£ š•Ÿš• ?

ornate laurel
#

i came to mostly the same conclusion thst they deleted the world some files were in use by some software, so it didnt actually remove all of it but level.dat was missing

#

this was all before the first video on it even came out tho

#

i thought the culprit could was likely seeding the torrent, rather than antivirus, but both are possible

#

hm also wonder if i could find that minecraft torrent by scanning the DHT .. ..

#

its kinda uncommon for cracked minecraft to include all the game files let alone a world

#

usually it was just a launcher that didnt require a password, also how did they play multiplayer w a pirate copy? you generally cant do that unless your also playing on an pirate server ... which i guess is possible, though yeah game doesnt cache chunks from multiplayer there also not even in the same format iirc

cold trench
#

I think that the boot leg version has the files on Dead and Zappa’s copy. Zappa generated some more chunks of the same seed while Dead generated some more chunks of a different seed. Maybe checking the date of the files would help or maybe this is just a possible explanation for what had happened but there’s no solid proof.

ornate laurel
#

theres a bridge made of dirt and it extends further in zappas save

echo oyster
#

Hello! Maybe lack of RAM might help trigger this bug? Back in the day PCs were not as powerfull as now. If other program would be in focus than MC might struggle with too little memory.

#

Either this or old, slow hard drive

#

let's be honest, today even week computers are much faster than most of PCs than

#

and hardware is more reliable

#

maybe Pentium integrated graphics instead of GPU

ornate laurel
#

i kind of doubt it, but i could try loading the game with lower memory allocated to it, because java lets you do that

echo oyster
#

Idk, it's just my guess

ornate laurel
#

pfft the game doesnt even start

echo oyster
#

;-;

ornate laurel
#

oh it does it just takes ages

#

deleted the world and its still just removed completely ..

#

didn't they have windows 7 though? pretty sure that wouldnt even run on 128mb ram, that would have to be like windows xp or whatever

#

windows 7 minimum requirements:


    a 1 GHz or faster processor
    1 GB (32-bit OS) or 2 GB (64-bit OS) of RAM,
    16 GB (32-bit) or 20 GB (64-bit) available disk space
    a DirectX 9 graphics device with WDDM 1.0 or higher driver.

xS yeah

#

and idk its also just kind of just not the sort of thing ram effects much, i mean i guess it means the game could run out of memory while deleting, or maybe since its a recursive operation low memory could cause StackOverflowException, and crash the game, but dead never said the game crashed either

spare stream
#

I can confirm torrent lock being possible

#

oh it doesnt embed

#

a bummer

noble crag
spare stream
#

ayy thanks

ornate laurel
ornate laurel
spare stream
#

and it's a success

ornate laurel
#

ive even ran into it before when downloading stuff just randomly locked files, it makes sense because its like sharing certain parts of it to other ppl downloading

sterile geode
#

I don’t know if this helps now but I had a similar glitch to the world falling glitch but a couple years later. I should note that unlike what was documented in the video this involved falling through the world itself and dying in the void. Back around 2013/2014 I had gotten my first laptop. It was a Dell Latitude from around 2006 or 2007 and had been dragged up to Windows 8 albeit it was incredibly slow. On this laptop I had Minecraft but I didn't have the full version. Instead I would play on a free trial world that you got 100 days in. The bug would occasionally happen when I would load into a world and my computer would experience extreme lag. I would spawn in but there would be no blocks in the chunk under me and some of the ones around me. I would then fall sometimes into the void and die while other times the chunks would fill in and I would get trapped in the blocks. It stopped after I got a better laptop and the only time I have seen it since is in bedrock glitch videos.

ornate laurel
#

was it ever verified the one that was in the video was the one that actually happened

#

because yeah there are alot of 'falling through the map' bugs

noble crag
#

there's no way to verify for sure

spare stream
#

Minecraft started using internal server for single player with 1.3, anything related to servers does not apply here.
Player spawns at 0,0,0 by default. By unfocusing the window, game loop pauses right after it starts, but chunk generator happily does its job like always

raw schooner
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Really cool seeing this culminate in a proof of concept recreation; great work

noble crag
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I'm kind of shocked I managed to get it

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It was the perfect combination of the right line of guessing as well as stumbling across the key evidence right when I needed it

zinc solar
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hi

flint cradle
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ok, so i was bored and i went to play alpha v1.2.2 and i got the same bug as in the video

flint cradle
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Bruh, first of wasnt that, just sayin

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Second of i dpnt remember making that world neither playing while the antivirus checked the files

rare eagle
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do people have a link to ZomBuster's cartograph

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i cant find it on the minecraft forums

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trying to search that post in the video seems really hard

oblique whale
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i dont think he built the house

fluid grove
oblique whale
rare eagle
ancient wraith
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Ah, so these bugs are actually reproducible.

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That means that some of these hypothesis are sound.

flint cradle
flint cradle
rare eagle
rare eagle
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Anyway I think this is how Dead ended up where we was

ancient wraith
rare eagle
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Yes

opal portal
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Just watched the final video and joined in because I wanted to share this—since RGN didn’t seem to think about it (or at least didn’t mention it in the video). I think he would’ve had an easier time reproducing the "World Falling Glitch" if he had taken this into account (sorry in advance for the long message):

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Another simpler way the "World Falling Glitch" happens is one I’ve experienced a lot back then with my OLD computer: Having a too SLOW CPU and/or not much system RAM (not RAM for MC but the PC itself), which allows the game to launch and try loading the world, but since the system is under heavy load, the game loads the player in but isn't able to load the chunks quick enough, so the player just starts literally falling until the chunks can be loaded. I can still reproduce this exact behavior on my crappy laptop in any version before 1.10.2. In combination with the (possible slow CPU and/or low amount of system RAM on "Dead's" PC back then) with his antivirus potentially trying to scan the new downloaded files (most antivirus software were REALLY resource intense back then), which locked them/put them in read-only, leading up to all this.

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sorry again :(

vapid tide
gloomy raven
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The World Falling Glitch usually happens in Aternos. It sometimes occur when you joined in a multi player server, and then when you loaded, you're Falling endlessly at the void, sometimes it kicks you and says that i got kicked out because of the poor connection i had even though it's clearly working fine. When you try to join the server again, it sometimes loads normally and sometimes the world Falling Glitch happens (or this thing is similar with the world falling glitch)

spare stream
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it's just client not receiving nearby chunks on time, can't say it's a glitch

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as for the error, it's either timeout or java.net.SocketException connection reset

zinc solar
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šŸ˜†

zinc solar
spare stream
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what even is this response

fluid grove
zinc solar
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And what data

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And what request

fluid grove
fluid grove
ornate laurel
# spare stream as for the error, it's either timeout or java.net.SocketException connection res...

this is pre 1.3; this predates the whole singleplayer being a internal server thing;
im not sure socketexception like this would be possible here, like in this case the "falling through the world" issue here cannot be due to client server desync,
also note back then the game would not "snap" you back onto the world once it caught up, if you fell through unloaded chunks you actually moved downwards, because there was no internal server, so the game did not validating movements past what the client rendered like it does now, atleast not on singleplayer,

it would have to be due to either rendering bug (like what rgn showed) where camera position doesnt match player position, or maybe being unable to load chunk data in time, (as gameluc suggested)

spare stream
distant brook
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weird strict dad I did not survive

midnight crow
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Feeling the code of old is sentient

rapid axle
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Hi, I have a fairly substantial lead that I believe explains the "World Falling Glitch" that went completely unspoken about in the two videos

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The video assumes that the "world falling glitch" is that single frame where you appear to be at the bottom of a world, before you're teleported upward. However, its not even certain that Dead had their game out of focus, and even if, just clicking resume would fix it, it doesnt seem like thaaat big of a "wtf is this" kind of thing, just a visual bug in an alpha version of the game.
What if, instead, he really did fall through the world? You see, the way torrents work, they place a "fake file" in the place where you're downloading to, tell the system how large it's supposed to be, and they slowly fill it up over time with data. The investigation plays around with read-only and locked files, but how about empty, half-empty, fake files? I generated a world in Alpha 1.1.2_01, saved it, and then opened level.dat in a Hex editor. Depending on which portions I zeroed out, it reported a fake size, the game did not recognize the world, a new world generated clashing with the old chunks in a mish-mash pattern... and if i got the right numbers, I would actually fall through the world, sometimes repeatedly so. I got the whole process recorded, so I can show it if wanted.

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Basically, because of the way torrents worked, Dead got a half-incomplete level.dat file. It showed up in the world selector and he could play it, but when loading in, it dumped him in the void and killed him, maybe even repeatedly so.

rapid axle
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only real problem with this theory is that torrents get downloaded in chunks, and i seldom see chunks smaller than 256kb, whereas a level.dat file is not even half a kilobyte, so it would most likely get downloaded all in one go, not partially like the idea requires

spare stream
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I dont remember if we know which torrent client Dead used, but it was probably utorrent, so we would need to confirm how it treats downloaded files

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As for torrenting the world, i confirmed one thing, about locking files so that minecraft's world deletion would not touch seeded chunks

midnight crow
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Files within the game and see what you see

spare stream
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?

midnight crow
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If there was a file means someone put it there but if it was loaded a new world and that was build for a reason then I have no clue

ornate laurel
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minecraft alpha and beta were also way more prone to level.dat corrupting, something i have discovered while trying to run a server for these versions >_<

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and as @spare stream says if that happens the game just crashes when loading the world uh

spare stream
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although small corruptions, byte wide, could be possible and still be valid, but possibility is next to none

ornate laurel
spare stream
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so no matter the level format

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you could corrupt stuff in the data held in nbt, but not nbt metadata itself

ornate laurel
spare stream
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okay my memory was wrong lol

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also, that's gzip

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so corruption is even more unlikely

vivid trench
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that was a very interesting one

merry kernel
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i was just watching the video, and i was thinking why they had the same few chunks but didnt have the same world throughout. i think dead and zappa's worlds are different because the original world file was loaded in then distributed. that could explain the house and the difference in chunks between each world. crazy idea?

spare stream
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locked files persisted and were treated by minecraft as generated already, so they got reused

radiant beacon
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Has anyone tried recreating this using the 2 worlds in a sandbox? Just curious

signal grove
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guys i have a theory, what is zappa actually created the pirated world hence why RGN found discrepancies between deads and zappas world

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I meant what if*

frank warren
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That was my thinking. I've always thought that Zappa was the one who uploaded the pirated copy that Deadskin played.

signal grove
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Real

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I feel like Zappa seems to open

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Like he is really willing to give info

frank warren
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Yet like he's not telling the whole story.

signal grove
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Yeah

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Like that's why it hasn't been solved fully

radiant beacon
cedar anvil
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Hi all, I just wanted to come in here with some theories. So I think retro & troney's videos more or less covered everything, but I did want to note some stuff. While I don't know how dead spawned in the void, I do think it has something to do with his anti-virus going through the new files (also I think he tabbed out of minecraft to check on the anti-virus & that's why he spawned in the void). I also don't think that the pirated version was made on 02-09-10 rather that's the date that dead downloaded the files. The tickrate is the same because it's a copy of the original files. The date changed because dead modified them by opening the world in minecraft. If I'm wrong, feel free to correct me.

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OK kwasior's recreation vid basically confirms my theory lol