#Gauntlet on Steam.

1 messages · Page 1 of 1 (latest)

jovial wagon
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We where talking about this in token chat, could we make it happen that gauntlet as a complete separate entity goes on Steam?

My reasons why i think this is a good idea, and why it might be a golden opportunity.

  • Gauntlet has no connection to crypto or nft's yet. And i don't think it needs to ever, apart from cosmetics.
  • Gauntlet should never have something u can ''own'' that gives u an advantage anyway.
  • This makes it perfect to be a web2 game, without it having a impact on anything within our web3 economy.
  • It could boost our DAU, and it could generate revenue because we can create a entire store around it, everything in fiat/steamstore.
  • This would be a great way to bridge the time it will take to find mass adoption towards web3 games.

We would need to work out the details on how to approach this of course.

Building out gauntlet as a web2 game, and give our web3 gamers some cool cosmetics to take into gauntlet mode. I think it could help us maximize our short to mid term goals.

i would like to see what the sentiment around this would be, and i would like to see if the team thinks this is possible.

hoary holly
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I would say just put the full product stack on steam and have an off chain version, any revenues generated still go back to token stakers etc. Only issue IMO is cheating and fighting bots etc.

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The more distribution channels for Illuvium the better IMO.

vestal vortex
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sounds cool on the first sight🤔 the more exposure of Illuvium the better!

jovial wagon
cinder tundra
vestal vortex
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if it is not possible to use NFTs skins in the Steam version (idk their policies, i heard they are counter NFT), than may be it is not a good idea, yeah, we need more people to use NFTs from Illuvium, not less

jovial wagon
hoary holly
vestal vortex
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as i get it there will be nft skins in Gauntlet

jovial wagon
vestal vortex
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hmm. this is up to devs i suppose, they know technical and juridical details of this

jovial wagon
vestal vortex
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also i think they had this idea, it is on the surface...

jovial wagon
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Ah if they have, ive missed it, didn't see or hear about it.

vestal vortex
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i am not sure, may be dreaming, but it seems to me there were discussion of this before, its in development 3 years, tons of convos in a lot of places had happened in this time

jovial wagon
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all i know is that we tried to get on steam, but nft/crypto games wont get a shot.

cinder tundra
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The E-sports Tourney High Prize version of Gaunlet will be "Gauntlet Levithan" that uses your NFT versions for stats

jovial wagon
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Im pretty sure gauntlet wont be played with owned nfts

vestal vortex
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as i get it NFTs will be used as cosmetics there. and in Leviathan Gauntlet NFT will also give you the stats of real NFT Illuvials, not standardized ones of free play versions

safe widget
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Disconnecting gauntlet from every nft related features, while infact it was developped for onboarding people into the ecosystem doesn't sound like the way to go

cinder tundra
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they have talked about this on EVERY Gauntlet stream i've watched. Gauntlet and Ascandant are like training modes for the Real thiin Levithan and Levithan Gauntlet that use your NFTs for Stats

safe widget
cinder tundra
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Exactly The Base version will have low rewards just like Ascendant , these modes don't require the NFTS but help you learn similar to playing Illuval Zero without owning land

vestal vortex
jovial wagon
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I think its a pretty big opportunity wasted, the f2p version could still be on steam.

cinder tundra
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sure you know how much maitence goes into maintaing diffrent versions of the game? Coding diffrent loads for each illuval not to check the wallet for nft even just for cosmetics. Not worth. We already have the epic game store

jovial wagon
cinder tundra
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and your conversion from Free To play Steam to Downloading Difffrent Version makesthe on ramp harder. IF someones going to play our game they will download the epic games store to do it if there not willing to make that step there notgoing to make the conversion from steam to NFT and thereis little point trying to do it more effort could be put onto making a "Mobile" Version of Gauntlet for the googleplay store than trying to port to steam.

jovial wagon
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Even if we get the current version on steam, with no store plan attached to it, it would still be great exposure

safe widget
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Don't get me wrong, having games on steam would be huge. But if said game is totally disconnected from the ecosystem illuvium just earns bragging rights from dau, and increases workload to implement a shop just for that to make some profit out of it.
You also set the start for dividing the whole ip into 2 ecosystems

cinder tundra
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Fubar i just don't think it will work sticking or game or Steam we gain some sort of audience... ? What Audience though the free to play Audience that will bring 0 Revenue into the system AND increase operational cost. I don't care if you we get millions F2P Players if they aren't converting to NFT but Even Diablo 4 only sees about 20k to 30k Active player from Steam I don't see why we would want the team to invest valuable time they could be using to make Gauntlet Better now (AND FUTURE Tech Debt to maintain) to target players that have a Very Low chance of moving obver to the real version.

jovial wagon
lofty violet
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it can be offered as low as $10

opal cove
lofty violet
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Steam is almost twice as big as epic

opal cove
jovial wagon
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i do agree that it would be pretty hard to have assets carry over to both versions.

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With creating a system where u can port skins from steam to blockchain u create a price cap aswell, and i dont like that.

lofty violet
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i believe steam and epic market are two separate markets.
i see steam as the OG pc master race that wont touch anything crypto for awhile, so its good thing to offer them our games, at least more brand recognition

opal cove
lofty violet
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summary from chat gpt on gala's superior:
Superior Aspects of Both Versions

1.    Player Choice: By offering both NFT and non-NFT versions, Gala Games provides players with the freedom to choose the experience that best suits their preferences and familiarity with blockchain technology.
2.    Broad Audience Appeal: Catering to both blockchain enthusiasts and traditional gamers allows Gala Games to reach a wider audience and create a more inclusive gaming community.
3.    Flexibility in Monetization: Developers can create monetization strategies that suit both types of players, potentially increasing the overall profitability and sustainability of their games.
4.    Innovation and Tradition: Gala Games blends innovative blockchain technology with traditional gaming elements, creating a unique ecosystem that leverages the strengths of both worlds.

In summary, Gala Games’ approach of offering both NFT and non-NFT versions of their games allows them to appeal to a broad range of gamers, providing flexibility and choice while leveraging the benefits of blockchain technology where appropriate.

jovial wagon
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In the ideal world, it would have to be cross platform right, so the entire playerbase stays within 1 game.

opal cove
opal cove
# jovial wagon Ye not sure lol

Maybe, it would be possible to have a "Storage-wallet" from ILV-labs which holds the sold nfts with meta-data which steam user bought it. That user gets the effect/skin and is able to claim the nft from that wallet if that person decides to open a wallet and enter web3
So:
People offer nft over this wallet to create a skin/effect in the steam store which isn't a nft.
web2 player buys skin/effect
Info gets stored together with the nft
If web2 player wants to enter web3 that person can claim the nft from the storage wallet

jovial wagon
opal cove
safe widget
lofty violet
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yea but u need to deal with passport

safe widget
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You need to Deal with Accounts in all games as far as i'm aware

jovial wagon
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u can connect your steam account to websites aswell.

lofty violet
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passport ask to sign in every time u launch the game
cant use vpn
geofencing some countries

safe widget
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So it's just about the possible use of other Variante of logins?

lofty violet
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we want to remove anything crypto for the steam version

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i prefer to offer OW too, so people can catch illuvials use them in gauntlet

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no earning, but only cost $10 for the full experience

jovial wagon
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this is what is possible by linking your steam account to a website:

  1. Profile Synchronization
  2. Game Data Access
  3. Inventory Management
  4. Social and Community Features
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perhaps with this feature its possible to create something that mints your steam skins into nfts?

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This shit will take some figuring out tho.

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we could have gauntlet completely separate, and u only connect to blockchain if u chose to link your steam account to illuvium website/illuvidex.

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Making a game with NFTs work on Steam, given their current policy, would be challenging and require innovative approaches to comply with the platform’s rules while still integrating NFTs. Here are a few strategies that could potentially allow for NFT integration without violating Steam's policies:

  1. Off-Platform NFT Integration
  2. In-Game Use of NFTs Without Transactions
  3. Steam-Compatible Digital Items
opal cove
safe widget
jovial wagon
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we would have to create a website, that allows a user to link his steam account, with a blockchain wallet.

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How Blockchain Interactions Can Work After Linking Steam Account

  1. External Management of Blockchain Assets
    Account Linking: Once you link your Steam account to a third-party website, the website can verify your game ownership, achievements, and inventory through Steam's API.
    Wallet Integration: The third-party website can then prompt you to link your blockchain wallet (e.g., MetaMask, WalletConnect) to your account on the website.
    NFT Transactions: All NFT-related transactions (buying, selling, trading) are managed through the third-party website, using your linked blockchain wallet. This keeps the transactions off Steam's platform.

  2. In-Game Use of Blockchain Assets
    Verification: The game on Steam can communicate with the third-party website to verify NFT ownership and related data through APIs.
    In-Game Representation: Blockchain assets (like NFTs) can be represented in-game based on data retrieved from the third-party website. For example, if you own an NFT weapon, the game can display it in your inventory or allow you to use it in gameplay.

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There is solutions to this problem i think.

safe widget
jovial wagon
safe widget
jovial wagon
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Im just going to summon the genie in a bottle. @spark abyss , u got something on this?

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Maybe @leaden seal knows something about the exploration of making steam a reality.

lofty violet
jovial wagon
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we dont really need a solution the other way around, if u play it from the blockchain side, u wont ever need to mint a steam skin.

finite solar
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If its not possible or worth to make that steam version interoperable with the rest of the ecosystem i think we could still benefit from having gauntlet on there

No skins, nothing, just the game. If people want to get skins, compete or get in the broader illuvium ecosystem they will just go download it on epic instead

gray creek
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i would only consider putting gauntlet on steam once its a polished game. Right now we would get absolutely demolished by bad reviews. Perhaps next year?

jovial wagon
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anyway, i would not care, the team will have to decide what they want.
but if its playable on epic store in 3 days, i dont see why we would not wanna put it on steam.

gray creek
finite solar
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Right now its the 1st iteration with 0 features

Once we get the ranger + carroussel + first balance it will be x5 better right away

gray creek
jovial wagon
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well ok. i hope we have that time.
all of this wont even be needed if we launch as a great success.

gray creek
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definitely there still is some decent runway and even without great success we can get there

leaden seal
leaden seal
jovial wagon
leaden seal
jovial wagon
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Up to u, if u find it worthy for some exploration to see if it would be possible.

safe widget
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A "cheat" Way is anyways not the Way to go, Steam just closes the loophole and gauntled would be out of Steam shortly after getting live or they close it even before

leaden seal
jovial wagon
jovial wagon
leaden seal
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Upside of having it on steam would be if people find the game there instead of other means, I am not sure how frequent that would be. Would need some data/estimations on that and then on how much less likely people are to check out other games and just stick to the steam non web3 assets version.

jovial wagon
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ye we have to see what launch does, would just be insanely cool to see us on steam.

leaden seal
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Steam doesn´t directly lower that barrier it is simply another place to download though.

jovial wagon
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3 days and we will see

leaden seal
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If you don´t want people to create a passport account transfering their accounts over to another version might not be that easy or would need dev time at least I assume.

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And if they can´t transfer accounts with ranks etc. they might be less inclined to even try other games.

jovial wagon
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Linking your steam account to your illuvium account, could be a solution.
we should be able to grab most info from the steam api.

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But it can most likely only work in 1 direction, maybe we can use the steam api to validate ownership of specific skins/assets.
then mint them on block chain once a illuvium account gets created with a wallet, and steam account linked

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Sounds complicated tho, not sure 😄

jovial wagon
leaden seal
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Then you get people to play a version of gauntlet that doesn’t have any monetization, can’t play leviathan, nor use cosmetics.
On a technical side I wonder if there are hurdles of matchmaking the Steam version players vs other players and I would initially not be certain this is positive.
As to buy cosmetics in standard web2 fashion they’d have to download a different version of the game and make a passport account. So anyone that would have downloaded and started playing on epic seems to have a far higher chance of turning into a paying customer.
Steam is undeniably a widely used way of downloading games, but in this case it would have to help people find the game that otherwise wouldn’t. I am not sure if steams discovery or advertising of games to users would accomplish this to great extend.

jovial wagon
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Like what assets are planned to be used in the f2p version of gauntlet?

tropic knoll
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Maybe offer a demo on steam? Only survival, still rotates daily and that's about it. It can work quite well, has alot of replayability, doesn't need any nfts or ownership, doesn't take anything away from the web3 main modes ascendant and gauntlet, and still offers possible onboarding for people that are hooked

gray creek
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demo survival mode for free. No transactions, no log in,no web3 or crypto whatsoever, decent gameplay, perhaps progression and leaderboard, awesome graphics, not too many bugs. Pure marketing as demos should be, that reaches a huge audience and might leave them with that ''i like this give me more'' feeling

leaden seal
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Damage dealing animation as well

graceful lintel
# hoary holly I would say just put the full product stack on steam and have an off chain versi...

I do believe a web2 option for the game would be very benficial.. purchase to play, money goes towards revdis. Main reason is that it makes it very easy for the younger generation (10+) who we know will definitely love the IP and want to get involved (im not sure where the age limit lies in all countries when using web3 crypto).

If you play the web2 version, you wouldn't be eligible for airdrops/ tournament rewards that web3 have to offer. If that person turns 18/21+ (whatever the age limit is on crypto in their country) they can convert to web3 with the skills they gained from the web2 version.
In totality its all about expanding the IP to as many people as possible without restrictions.. once you've expanded the IP to everybody of all age groups, you would more than likely see a larger increase on future merchandising sales.

jovial wagon