(posted on behalf of @random grove )
In order to foster increased player retention, opportunities to earn, and a consistent sustainable revenue source for the DAO several community members have discussed the need for an automated tournament system.
Note this is only a rough idea and we should allow for the team to properly determine and develop the particulars assuming this is not already on their plate.
The system roughly works as thus:
There will be a menu for tournament mode that you can enter where you can choose from a variety of lobbies. Considerations are naturally first and foremost system created lobbies and secondly player created lobbies allowing for custom rulesets.
Tournaments will either have an entry fee associated with it or no entry fee which has its own benefits for community tournaments and so on.
You choose what entry fee you are comfortable with paying and perhaps the size of the tournament. You enter into a queue until 8,16,32 etc number of players fill it and then the tournament begins. Alternatives may include set times for tournaments to start say every 15 or 30 minutes. The system can divide players into different tournament brackets based on how many sign up for the selected times.
Tournaments can follow single elimination or double elimination with losers bracket
After the tournament is done the system/contract sends back appropriate prize winnings to top x players and the DAO receives say 5-10% of the entry fees.
In conclusion This creates an engaging loop of players wanting to test their mettle in a format proven through history to excite and entertain players and spectators alike while also enticing them with the constant opportunity to earn through the game without needing ponzinomics or always having to grind the ladder in ranked.
Additional note is a good tournament spectator mode is a must for streaming optics
Tldr: have tournaments constantly going that people can pay to enter and win prize money and DAO gets a kickback.