Anti-crypto and anti-NFT sentiment of most of the web2 gaming population represents a very real obstacle to Illuvium’s mainstream adoption.
I’m certain the team has ideas about how to best strategize around this issue already, but I’d like to put this idea out to gauge the community’s thoughts anyway. Things like AB landing pages and user flows for web2 vs web3 are nice, but I worry they don’t go far enough to change customers’ fears around being pulled into a ponzi scheme or scam regardless of the reality or Illuvium being the exception that proves the rule of 99% of web3 games being those things.
Proposal: Illuvium product inspired by Runescape’s iron-man mode which allows players to pay a monthly subscription of $5-$10/mo in exchange for a non-NFT based experience. Players would be unable to trade any of their assets in the marketplace, and potentially miss out on other features NFT based gameplay provides, but could be offered a monthly allowance of fuel (perhaps purchased at the top fuel rail price) and the ability to enter the pay to play stages of the illuvium overworld, collect and capture illuvials, and complete the various quests or lore driven gameplay that has yet to be released. They would then be able to better understand the direct benefits the IBG offers them on their own terms and could be marketed to in game to switch.
Problems include: specific implementations dramatically altering consequences/implications.
e.g. Are iron-man accounts secretly connected to the blockchain with trading functionality turned off?
Pros: illuvial burn mechanics and access the same population of illuvials web3 players interact with
cons: dubious ethical or legal issues
Are iron-man accounts given access to a separate supply of illuvials stored centrally in Illuvium Lab’s database?
Pros: genuinely no blockchain integration
cons: risk cannibalizing the web3 market or experience if illuvials are substantially cheaper to acquire this way
Inability to switch to web3
